[00:00:00]: PersistRootStorage is now /root/.klei//DoNotStarveTogether/Cluster_1/Master/ 
[00:00:00]: Starting Up
[00:00:00]: Version: 728321
[00:00:00]: Current time: Tue May 26 02:45:34 2026

[00:00:00]: System Name: Linux
[00:00:00]: Host Name: ubuntu
[00:00:00]: Release(Kernel) Version: 4.15.0-213-generic
[00:00:00]: Kernel Build Timestamp: #224-Ubuntu SMP Mon Jun 19 13:30:12 UTC 2023
[00:00:00]: Machine Arch: x86_64
[00:00:00]: Don't Starve Together: 728321 LINUX
[00:00:00]: Build Date: 10827
[00:00:00]: Mode: 32-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: -console -cluster Cluster_1 -shard Master 
[00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
[00:00:00]: Initializing distribution platform
[00:00:00]: ....Done
[00:00:00]: THREAD - started 'GAClient' (4137122624)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: ProfileIndex:5.35
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: [Steam] SteamGameServer_Init(10999, 64122)
[00:00:01]: [Steam] SteamGameServer_Init success
[00:00:01]: [Connect] PendingConnection::Reset(true)
[00:00:01]: Platform: 1
[00:00:01]: Network tick rate: U=15(2), D=0
[00:00:01]: Network tick rate: U=30(1), D=0
[00:00:01]: OnLoadPermissionList: /root/.klei//DoNotStarveTogether/Cluster_1/blocklist.txt (Success)
[00:00:01]: OnLoadPermissionList: /root/.klei//DoNotStarveTogether/Cluster_1/adminlist.txt (Success)
[00:00:01]: OnLoadUserIdList: /root/.klei//DoNotStarveTogether/Cluster_1/whitelist.txt (Success)
[00:00:01]: Token retrieved from: /root/.klei//DoNotStarveTogether/Cluster_1/cluster_token.txt
[00:00:01]: Token retrieved from: /root/.klei//DoNotStarveTogether/Cluster_1/cluster_token.txt
[00:00:01]: cGame::InitializeOnMainThread
[00:00:01]: THREAD - started 'StreamInput' (4061133632)
[00:00:01]: Renderer initialize: Okay
[00:00:01]: AnimManager initialize: Okay
[00:00:01]: Buffers initialize: Okay
[00:00:01]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:01]: GameSpecific initialize: Okay
[00:00:01]: cGame::StartPlaying
[00:00:01]: AppVersion::GetArchitecture() x32
[00:00:01]: LOADING LUA
[00:00:01]: DoLuaFile scripts/main.lua
[00:00:01]: DoLuaFile loading buffer scripts/main.lua
[00:00:01]: Translator:LoadPOFile - loading file: scripts/languages/chinese_s.po	
[00:00:06]:   taskgrouplist:	default	联机版	
[00:00:06]:   taskgrouplist:	classic	经典	
[00:00:06]:   taskgrouplist:	cave_default	地下	
[00:00:06]:   taskgrouplist:	lavaarena_taskset	熔炉	
[00:00:06]:   taskgrouplist:	quagmire_taskset	暴食	
[00:00:06]: Running main.lua
	
[00:00:06]: Could not load modindex	
[00:00:06]: ModIndex: Beginning normal load sequence for dedicated server.
	
[00:00:06]: ERROR: Failed to run code from modoverrides.lua	
[00:00:06]: Registering Mods:
[00:00:06]: No mods registered
[00:00:06]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:08]: LOADING LUA SUCCESS
[00:00:08]: PlayerDeaths could not load morgue	
[00:00:08]: PlayerHistory could not load player_history	
[00:00:08]: ServerPreferences could not load server_preferences	
[00:00:08]: ConsoleScreenSettings could not load consolescreen	
[00:00:08]: bloom_enabled	true	
[00:00:08]: OnFilesLoaded()	
[00:00:08]: OnUpdatePurchaseStateComplete	
[00:00:08]: Klump load on boot started.	
[00:00:08]: Klump files loaded: 	0	
[00:00:10]: 	Load FE	
[00:00:14]: 	Load FE: done	
[00:00:14]: Check for write access: TRUE
[00:00:14]: Check for read access: TRUE
[00:00:14]: Available disk space for save files: 10869 MB
[00:00:14]: ModIndex: Load sequence finished successfully.	
[00:00:14]: Reset() returning
[00:00:14]: THREAD - started 'FilesExistAsyncThread' (4007840576)
[00:00:14]: FilesExistAsyncThread started (0 files)...
[00:00:14]: ... FilesExistAsyncThread complete
[00:00:15]: [200] Account Communication Success (6)
[00:00:15]: Cached userid (null) saved to /root/.klei//DoNotStarveTogether/Cluster_1/Master/save/cached_userid
[00:00:15]: Received (KU_0bBUTHMy) from TokenPurpose
[00:00:15]: Starting Dedicated Server Game	
[00:00:15]: Network tick rate: U=30(1), D=0
[00:00:15]: About to start a server with the following settings:
[00:00:15]:   Dedicated: true
[00:00:15]:   Online: true
[00:00:15]:   Passworded: true
[00:00:15]:   ServerPort: 62122
[00:00:15]:   SteamAuthPort: 41002
[00:00:15]:   SteamMasterServerPort: 64122
[00:00:15]:   ClanID: false
[00:00:15]:   ClanOnly: false
[00:00:15]:   ClanAdmin: false
[00:00:15]:   LanOnly: false
[00:00:15]:   FriendsOnly: false
[00:00:15]:   EnableAutosaver: true
[00:00:15]:   EncodeUserPath: true
[00:00:15]:   PVP: false
[00:00:15]:   MaxPlayers: 6
[00:00:15]:   GameMode: endless
[00:00:15]:   OverridenDNS: 
[00:00:15]:   PauseWhenEmpty: true
[00:00:15]:   IdleTimeout: 1800s
[00:00:15]:   VoteEnabled: false
[00:00:15]:   InternetBroadcasting: true
[00:00:15]: Online Server Started on port: 62122
[00:00:15]: ERROR: Failed to run code from modoverrides.lua	
[00:00:15]: Found a level data override file with these contents:	
[00:00:15]: 	K: 	desc	 V: 	永不结束的饥荒沙盒模式。
永远可以在绚丽之门复活。	
[00:00:15]: 	K: 	hideminimap	 V: 	false	
[00:00:15]: 	K: 	id	 V: 	ENDLESS	
[00:00:15]: 	K: 	location	 V: 	forest	
[00:00:15]: 	K: 	max_playlist_position	 V: 	999	
[00:00:15]: 	K: 	min_playlist_position	 V: 	0	
[00:00:15]: 	K: 	name	 V: 	无尽	
[00:00:15]: 	K: 	numrandom_set_pieces	 V: 	4	
[00:00:15]: 	K: 	override_level_string	 V: 	false	
[00:00:15]: 	K: 	overrides	 V: 	table: 0x12ad6010	
[00:00:15]: 		K: 	alternatehunt	 V: 	default	
[00:00:15]: 		K: 	angrybees	 V: 	mostly	
[00:00:15]: 		K: 	antliontribute	 V: 	default	
[00:00:15]: 		K: 	autumn	 V: 	default	
[00:00:15]: 		K: 	balatro	 V: 	default	
[00:00:15]: 		K: 	bananabush_portalrate	 V: 	default	
[00:00:15]: 		K: 	basicresource_regrowth	 V: 	always	
[00:00:15]: 		K: 	bats_setting	 V: 	default	
[00:00:15]: 		K: 	bearger	 V: 	default	
[00:00:15]: 		K: 	beefalo	 V: 	default	
[00:00:15]: 		K: 	beefaloheat	 V: 	default	
[00:00:15]: 		K: 	beequeen	 V: 	default	
[00:00:15]: 		K: 	bees	 V: 	default	
[00:00:15]: 		K: 	bees_setting	 V: 	default	
[00:00:15]: 		K: 	berrybush	 V: 	default	
[00:00:15]: 		K: 	birds	 V: 	default	
[00:00:15]: 		K: 	boons	 V: 	default	
[00:00:15]: 		K: 	branching	 V: 	most	
[00:00:15]: 		K: 	brightmarecreatures	 V: 	default	
[00:00:15]: 		K: 	bunnymen_setting	 V: 	default	
[00:00:15]: 		K: 	butterfly	 V: 	default	
[00:00:15]: 		K: 	buzzard	 V: 	default	
[00:00:15]: 		K: 	cactus	 V: 	default	
[00:00:15]: 		K: 	cactus_regrowth	 V: 	default	
[00:00:15]: 		K: 	carrot	 V: 	default	
[00:00:15]: 		K: 	carrots_regrowth	 V: 	default	
[00:00:15]: 		K: 	catcoon	 V: 	default	
[00:00:15]: 		K: 	catcoons	 V: 	default	
[00:00:15]: 		K: 	chess	 V: 	default	
[00:00:15]: 		K: 	cookiecutters	 V: 	default	
[00:00:15]: 		K: 	crabking	 V: 	default	
[00:00:15]: 		K: 	crow_carnival	 V: 	default	
[00:00:15]: 		K: 	darkness	 V: 	default	
[00:00:15]: 		K: 	day	 V: 	default	
[00:00:15]: 		K: 	daywalker2	 V: 	default	
[00:00:15]: 		K: 	deciduousmonster	 V: 	default	
[00:00:15]: 		K: 	deciduoustree_regrowth	 V: 	default	
[00:00:15]: 		K: 	deerclops	 V: 	default	
[00:00:15]: 		K: 	dragonfly	 V: 	default	
[00:00:15]: 		K: 	dropeverythingondespawn	 V: 	default	
[00:00:15]: 		K: 	evergreen_regrowth	 V: 	default	
[00:00:15]: 		K: 	extrastartingitems	 V: 	default	
[00:00:15]: 		K: 	eyeofterror	 V: 	default	
[00:00:15]: 		K: 	fishschools	 V: 	default	
[00:00:15]: 		K: 	flint	 V: 	default	
[00:00:15]: 		K: 	flowers	 V: 	default	
[00:00:15]: 		K: 	flowers_regrowth	 V: 	default	
[00:00:15]: 		K: 	frograin	 V: 	default	
[00:00:15]: 		K: 	frogs	 V: 	default	
[00:00:15]: 		K: 	fruitfly	 V: 	default	
[00:00:15]: 		K: 	ghostenabled	 V: 	always	
[00:00:15]: 		K: 	ghostsanitydrain	 V: 	none	
[00:00:15]: 		K: 	gnarwail	 V: 	default	
[00:00:15]: 		K: 	goosemoose	 V: 	default	
[00:00:15]: 		K: 	grass	 V: 	default	
[00:00:15]: 		K: 	grassgekkos	 V: 	never	
[00:00:15]: 		K: 	hallowed_nights	 V: 	default	
[00:00:15]: 		K: 	has_ocean	 V: 	true	
[00:00:15]: 		K: 	healthpenalty	 V: 	none	
[00:00:15]: 		K: 	hound_mounds	 V: 	default	
[00:00:15]: 		K: 	houndmound	 V: 	default	
[00:00:15]: 		K: 	hounds	 V: 	default	
[00:00:15]: 		K: 	hunger	 V: 	default	
[00:00:15]: 		K: 	hunt	 V: 	default	
[00:00:15]: 		K: 	junkyard	 V: 	default	
[00:00:15]: 		K: 	keep_disconnected_tiles	 V: 	true	
[00:00:15]: 		K: 	klaus	 V: 	default	
[00:00:15]: 		K: 	krampus	 V: 	default	
[00:00:15]: 		K: 	layout_mode	 V: 	LinkNodesByKeys	
[00:00:15]: 		K: 	lessdamagetaken	 V: 	none	
[00:00:15]: 		K: 	liefs	 V: 	default	
[00:00:15]: 		K: 	lightcrab_portalrate	 V: 	default	
[00:00:15]: 		K: 	lightning	 V: 	default	
[00:00:15]: 		K: 	lightninggoat	 V: 	default	
[00:00:15]: 		K: 	loop	 V: 	default	
[00:00:15]: 		K: 	lunarhail_frequency	 V: 	default	
[00:00:15]: 		K: 	lureplants	 V: 	default	
[00:00:15]: 		K: 	malbatross	 V: 	default	
[00:00:15]: 		K: 	marshbush	 V: 	default	
[00:00:15]: 		K: 	merm	 V: 	default	
[00:00:15]: 		K: 	merms	 V: 	default	
[00:00:15]: 		K: 	meteorshowers	 V: 	default	
[00:00:15]: 		K: 	meteorspawner	 V: 	default	
[00:00:15]: 		K: 	moles	 V: 	default	
[00:00:15]: 		K: 	moles_setting	 V: 	default	
[00:00:15]: 		K: 	monkeytail_portalrate	 V: 	default	
[00:00:15]: 		K: 	moon_berrybush	 V: 	often	
[00:00:15]: 		K: 	moon_bullkelp	 V: 	default	
[00:00:15]: 		K: 	moon_carrot	 V: 	default	
[00:00:15]: 		K: 	moon_fissure	 V: 	default	
[00:00:15]: 		K: 	moon_fruitdragon	 V: 	default	
[00:00:15]: 		K: 	moon_hotspring	 V: 	default	
[00:00:15]: 		K: 	moon_rock	 V: 	default	
[00:00:15]: 		K: 	moon_sapling	 V: 	default	
[00:00:15]: 		K: 	moon_spider	 V: 	default	
[00:00:15]: 		K: 	moon_spiders	 V: 	default	
[00:00:15]: 		K: 	moon_starfish	 V: 	default	
[00:00:15]: 		K: 	moon_tree	 V: 	default	
[00:00:15]: 		K: 	moon_tree_regrowth	 V: 	default	
[00:00:15]: 		K: 	mosquitos	 V: 	default	
[00:00:15]: 		K: 	mushroom	 V: 	default	
[00:00:15]: 		K: 	mutated_bearger	 V: 	default	
[00:00:15]: 		K: 	mutated_bird_gestalt	 V: 	default	
[00:00:15]: 		K: 	mutated_birds	 V: 	default	
[00:00:15]: 		K: 	mutated_buzzard_gestalt	 V: 	default	
[00:00:15]: 		K: 	mutated_deerclops	 V: 	default	
[00:00:15]: 		K: 	mutated_hounds	 V: 	default	
[00:00:15]: 		K: 	mutated_merm	 V: 	default	
[00:00:15]: 		K: 	mutated_spiderqueen	 V: 	default	
[00:00:15]: 		K: 	mutated_warg	 V: 	default	
[00:00:15]: 		K: 	no_joining_islands	 V: 	true	
[00:00:15]: 		K: 	no_wormholes_to_disconnected_tiles	 V: 	true	
[00:00:15]: 		K: 	ocean_bullkelp	 V: 	default	
[00:00:15]: 		K: 	ocean_otterdens	 V: 	default	
[00:00:15]: 		K: 	ocean_seastack	 V: 	ocean_default	
[00:00:15]: 		K: 	ocean_shoal	 V: 	default	
[00:00:15]: 		K: 	ocean_waterplant	 V: 	ocean_default	
[00:00:15]: 		K: 	ocean_wobsterden	 V: 	default	
[00:00:15]: 		K: 	otters_setting	 V: 	default	
[00:00:15]: 		K: 	palmcone_seed_portalrate	 V: 	default	
[00:00:15]: 		K: 	palmconetree	 V: 	default	
[00:00:15]: 		K: 	palmconetree_regrowth	 V: 	default	
[00:00:15]: 		K: 	penguins	 V: 	default	
[00:00:15]: 		K: 	penguins_moon	 V: 	default	
[00:00:15]: 		K: 	perd	 V: 	default	
[00:00:15]: 		K: 	petrification	 V: 	default	
[00:00:15]: 		K: 	pigs	 V: 	default	
[00:00:15]: 		K: 	pigs_setting	 V: 	default	
[00:00:15]: 		K: 	pirateraids	 V: 	default	
[00:00:15]: 		K: 	ponds	 V: 	default	
[00:00:15]: 		K: 	portal_spawnrate	 V: 	default	
[00:00:15]: 		K: 	portalresurection	 V: 	always	
[00:00:15]: 		K: 	powder_monkey_portalrate	 V: 	default	
[00:00:15]: 		K: 	prefabswaps_start	 V: 	classic	
[00:00:15]: 		K: 	rabbits	 V: 	default	
[00:00:15]: 		K: 	rabbits_setting	 V: 	default	
[00:00:15]: 		K: 	reeds	 V: 	default	
[00:00:15]: 		K: 	reeds_regrowth	 V: 	default	
[00:00:15]: 		K: 	regrowth	 V: 	default	
[00:00:15]: 		K: 	resettime	 V: 	none	
[00:00:15]: 		K: 	rifts_enabled	 V: 	default	
[00:00:15]: 		K: 	rifts_frequency	 V: 	default	
[00:00:15]: 		K: 	roads	 V: 	default	
[00:00:15]: 		K: 	rock	 V: 	default	
[00:00:15]: 		K: 	rock_ice	 V: 	default	
[00:00:15]: 		K: 	saltstack_regrowth	 V: 	default	
[00:00:15]: 		K: 	sapling	 V: 	default	
[00:00:15]: 		K: 	season_start	 V: 	default	
[00:00:15]: 		K: 	seasonalstartingitems	 V: 	default	
[00:00:15]: 		K: 	shadowcreatures	 V: 	default	
[00:00:15]: 		K: 	sharkboi	 V: 	default	
[00:00:15]: 		K: 	sharks	 V: 	default	
[00:00:15]: 		K: 	spawnmode	 V: 	fixed	
[00:00:15]: 		K: 	spawnprotection	 V: 	default	
[00:00:15]: 		K: 	specialevent	 V: 	default	
[00:00:15]: 		K: 	spider_warriors	 V: 	default	
[00:00:15]: 		K: 	spiderqueen	 V: 	default	
[00:00:15]: 		K: 	spiders	 V: 	default	
[00:00:15]: 		K: 	spiders_setting	 V: 	default	
[00:00:15]: 		K: 	spring	 V: 	default	
[00:00:15]: 		K: 	squid	 V: 	default	
[00:00:15]: 		K: 	stageplays	 V: 	default	
[00:00:15]: 		K: 	start_location	 V: 	default	
[00:00:15]: 		K: 	summer	 V: 	default	
[00:00:15]: 		K: 	summerhounds	 V: 	default	
[00:00:15]: 		K: 	tallbirds	 V: 	default	
[00:00:15]: 		K: 	task_set	 V: 	default	
[00:00:15]: 		K: 	temperaturedamage	 V: 	default	
[00:00:15]: 		K: 	tentacles	 V: 	default	
[00:00:15]: 		K: 	terrariumchest	 V: 	default	
[00:00:15]: 		K: 	touchstone	 V: 	default	
[00:00:15]: 		K: 	trees	 V: 	default	
[00:00:15]: 		K: 	tumbleweed	 V: 	default	
[00:00:15]: 		K: 	twiggytrees_regrowth	 V: 	default	
[00:00:15]: 		K: 	walrus	 V: 	default	
[00:00:15]: 		K: 	walrus_setting	 V: 	default	
[00:00:15]: 		K: 	wanderingtrader_enabled	 V: 	always	
[00:00:15]: 		K: 	wasps	 V: 	default	
[00:00:15]: 		K: 	weather	 V: 	default	
[00:00:15]: 		K: 	wildfires	 V: 	never	
[00:00:15]: 		K: 	winter	 V: 	default	
[00:00:15]: 		K: 	winterhounds	 V: 	default	
[00:00:15]: 		K: 	winters_feast	 V: 	enabled	
[00:00:15]: 		K: 	wobsters	 V: 	default	
[00:00:15]: 		K: 	world_size	 V: 	small	
[00:00:15]: 		K: 	wormhole_prefab	 V: 	wormhole	
[00:00:15]: 		K: 	year_of_the_beefalo	 V: 	default	
[00:00:15]: 		K: 	year_of_the_bunnyman	 V: 	default	
[00:00:15]: 		K: 	year_of_the_carrat	 V: 	default	
[00:00:15]: 		K: 	year_of_the_catcoon	 V: 	default	
[00:00:15]: 		K: 	year_of_the_dragonfly	 V: 	default	
[00:00:15]: 		K: 	year_of_the_gobbler	 V: 	default	
[00:00:15]: 		K: 	year_of_the_knight	 V: 	default	
[00:00:15]: 		K: 	year_of_the_pig	 V: 	default	
[00:00:15]: 		K: 	year_of_the_snake	 V: 	default	
[00:00:15]: 		K: 	year_of_the_varg	 V: 	default	
[00:00:15]: 	K: 	playstyle	 V: 	endless	
[00:00:15]: 	K: 	random_set_pieces	 V: 	table: 0x12ade6f0	
[00:00:15]: 		K: 	1	 V: 	Sculptures_2	
[00:00:15]: 		K: 	2	 V: 	Sculptures_3	
[00:00:15]: 		K: 	3	 V: 	Sculptures_4	
[00:00:15]: 		K: 	4	 V: 	Sculptures_5	
[00:00:15]: 		K: 	5	 V: 	Chessy_1	
[00:00:15]: 		K: 	6	 V: 	Chessy_2	
[00:00:15]: 		K: 	7	 V: 	Chessy_3	
[00:00:15]: 		K: 	8	 V: 	Chessy_4	
[00:00:15]: 		K: 	9	 V: 	Chessy_5	
[00:00:15]: 		K: 	10	 V: 	Chessy_6	
[00:00:15]: 		K: 	11	 V: 	Maxwell1	
[00:00:15]: 		K: 	12	 V: 	Maxwell2	
[00:00:15]: 		K: 	13	 V: 	Maxwell3	
[00:00:15]: 		K: 	14	 V: 	Maxwell4	
[00:00:15]: 		K: 	15	 V: 	Maxwell6	
[00:00:15]: 		K: 	16	 V: 	Maxwell7	
[00:00:15]: 		K: 	17	 V: 	Warzone_1	
[00:00:15]: 		K: 	18	 V: 	Warzone_2	
[00:00:15]: 		K: 	19	 V: 	Warzone_3	
[00:00:15]: 	K: 	required_prefabs	 V: 	table: 0x12add570	
[00:00:15]: 		K: 	1	 V: 	multiplayer_portal	
[00:00:15]: 	K: 	required_setpieces	 V: 	table: 0x12add500	
[00:00:15]: 		K: 	1	 V: 	Sculptures_1	
[00:00:15]: 		K: 	2	 V: 	Maxwell5	
[00:00:15]: 	K: 	settings_desc	 V: 	永不结束的饥荒沙盒模式。
永远可以在绚丽之门复活。	
[00:00:15]: 	K: 	settings_id	 V: 	ENDLESS	
[00:00:15]: 	K: 	settings_name	 V: 	无尽	
[00:00:15]: 	K: 	substitutes	 V: 	table: 0x12adb5a0	
[00:00:15]: 	K: 	version	 V: 	4	
[00:00:15]: 	K: 	worldgen_desc	 V: 	永不结束的饥荒沙盒模式。
永远可以在绚丽之门复活。	
[00:00:15]: 	K: 	worldgen_id	 V: 	ENDLESS	
[00:00:15]: 	K: 	worldgen_name	 V: 	无尽	
[00:00:15]: Loaded and applied level data override from ../leveldataoverride.lua	
[00:00:15]: Overwriting savedata with level data file.	
[00:00:15]: Not applying world gen overrides.	
[00:00:15]: Collecting garbage...
[00:00:16]: lua_gc took 0.12 seconds
[00:00:16]: ~ShardLuaProxy()
[00:00:16]: ~cEventLeaderboardProxy()
[00:00:16]: ~ItemServerLuaProxy()
[00:00:16]: ~InventoryLuaProxy()
[00:00:16]: ~NetworkLuaProxy()
[00:00:16]: ~SimLuaProxy()
[00:00:16]: lua_close took 0.16 seconds
[00:00:16]: ReleaseAll
[00:00:16]: ReleaseAll Finished
[00:00:16]: cGame::StartPlaying
[00:00:16]: AppVersion::GetArchitecture() x32
[00:00:16]: LOADING LUA
[00:00:16]: DoLuaFile scripts/main.lua
[00:00:16]: DoLuaFile loading buffer scripts/main.lua
[00:00:16]: Translator:LoadPOFile - loading file: scripts/languages/chinese_s.po	
[00:00:19]:   taskgrouplist:	default	联机版	
[00:00:19]:   taskgrouplist:	classic	经典	
[00:00:19]:   taskgrouplist:	cave_default	地下	
[00:00:19]:   taskgrouplist:	lavaarena_taskset	熔炉	
[00:00:19]:   taskgrouplist:	quagmire_taskset	暴食	
[00:00:19]: Running main.lua
	
[00:00:19]: loaded modindex	
[00:00:19]: ModIndex: Beginning normal load sequence for dedicated server.
	
[00:00:19]: ERROR: Failed to run code from modoverrides.lua	
[00:00:19]: Registering Mods:
[00:00:19]: No mods registered
[00:00:35]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:35]: LOADING LUA SUCCESS
[00:00:35]: PlayerDeaths could not load morgue	
[00:00:35]: PlayerHistory could not load player_history	
[00:00:35]: ServerPreferences could not load server_preferences	
[00:00:35]: ConsoleScreenSettings could not load consolescreen	
[00:00:35]: bloom_enabled	true	
[00:00:35]: OnFilesLoaded()	
[00:00:35]: OnUpdatePurchaseStateComplete	
[00:00:35]: ERROR: Failed to run code from modoverrides.lua	
[00:00:35]: Found a level data override file with these contents:	
[00:00:35]: 	K: 	desc	 V: 	永不结束的饥荒沙盒模式。
永远可以在绚丽之门复活。	
[00:00:35]: 	K: 	hideminimap	 V: 	false	
[00:00:35]: 	K: 	id	 V: 	ENDLESS	
[00:00:35]: 	K: 	location	 V: 	forest	
[00:00:35]: 	K: 	max_playlist_position	 V: 	999	
[00:00:35]: 	K: 	min_playlist_position	 V: 	0	
[00:00:35]: 	K: 	name	 V: 	无尽	
[00:00:35]: 	K: 	numrandom_set_pieces	 V: 	4	
[00:00:35]: 	K: 	override_level_string	 V: 	false	
[00:00:35]: 	K: 	overrides	 V: 	table: 0x1261c8b0	
[00:00:35]: 		K: 	alternatehunt	 V: 	default	
[00:00:35]: 		K: 	angrybees	 V: 	mostly	
[00:00:35]: 		K: 	antliontribute	 V: 	default	
[00:00:35]: 		K: 	autumn	 V: 	default	
[00:00:35]: 		K: 	balatro	 V: 	default	
[00:00:35]: 		K: 	bananabush_portalrate	 V: 	default	
[00:00:35]: 		K: 	basicresource_regrowth	 V: 	always	
[00:00:35]: 		K: 	bats_setting	 V: 	default	
[00:00:35]: 		K: 	bearger	 V: 	default	
[00:00:35]: 		K: 	beefalo	 V: 	default	
[00:00:35]: 		K: 	beefaloheat	 V: 	default	
[00:00:35]: 		K: 	beequeen	 V: 	default	
[00:00:35]: 		K: 	bees	 V: 	default	
[00:00:35]: 		K: 	bees_setting	 V: 	default	
[00:00:35]: 		K: 	berrybush	 V: 	default	
[00:00:35]: 		K: 	birds	 V: 	default	
[00:00:35]: 		K: 	boons	 V: 	default	
[00:00:35]: 		K: 	branching	 V: 	most	
[00:00:35]: 		K: 	brightmarecreatures	 V: 	default	
[00:00:35]: 		K: 	bunnymen_setting	 V: 	default	
[00:00:35]: 		K: 	butterfly	 V: 	default	
[00:00:35]: 		K: 	buzzard	 V: 	default	
[00:00:35]: 		K: 	cactus	 V: 	default	
[00:00:35]: 		K: 	cactus_regrowth	 V: 	default	
[00:00:35]: 		K: 	carrot	 V: 	default	
[00:00:35]: 		K: 	carrots_regrowth	 V: 	default	
[00:00:35]: 		K: 	catcoon	 V: 	default	
[00:00:35]: 		K: 	catcoons	 V: 	default	
[00:00:35]: 		K: 	chess	 V: 	default	
[00:00:35]: 		K: 	cookiecutters	 V: 	default	
[00:00:35]: 		K: 	crabking	 V: 	default	
[00:00:35]: 		K: 	crow_carnival	 V: 	default	
[00:00:35]: 		K: 	darkness	 V: 	default	
[00:00:35]: 		K: 	day	 V: 	default	
[00:00:35]: 		K: 	daywalker2	 V: 	default	
[00:00:35]: 		K: 	deciduousmonster	 V: 	default	
[00:00:35]: 		K: 	deciduoustree_regrowth	 V: 	default	
[00:00:35]: 		K: 	deerclops	 V: 	default	
[00:00:35]: 		K: 	dragonfly	 V: 	default	
[00:00:35]: 		K: 	dropeverythingondespawn	 V: 	default	
[00:00:35]: 		K: 	evergreen_regrowth	 V: 	default	
[00:00:35]: 		K: 	extrastartingitems	 V: 	default	
[00:00:35]: 		K: 	eyeofterror	 V: 	default	
[00:00:35]: 		K: 	fishschools	 V: 	default	
[00:00:35]: 		K: 	flint	 V: 	default	
[00:00:35]: 		K: 	flowers	 V: 	default	
[00:00:35]: 		K: 	flowers_regrowth	 V: 	default	
[00:00:35]: 		K: 	frograin	 V: 	default	
[00:00:35]: 		K: 	frogs	 V: 	default	
[00:00:35]: 		K: 	fruitfly	 V: 	default	
[00:00:35]: 		K: 	ghostenabled	 V: 	always	
[00:00:35]: 		K: 	ghostsanitydrain	 V: 	none	
[00:00:35]: 		K: 	gnarwail	 V: 	default	
[00:00:35]: 		K: 	goosemoose	 V: 	default	
[00:00:35]: 		K: 	grass	 V: 	default	
[00:00:35]: 		K: 	grassgekkos	 V: 	never	
[00:00:35]: 		K: 	hallowed_nights	 V: 	default	
[00:00:35]: 		K: 	has_ocean	 V: 	true	
[00:00:35]: 		K: 	healthpenalty	 V: 	none	
[00:00:35]: 		K: 	hound_mounds	 V: 	default	
[00:00:35]: 		K: 	houndmound	 V: 	default	
[00:00:35]: 		K: 	hounds	 V: 	default	
[00:00:35]: 		K: 	hunger	 V: 	default	
[00:00:35]: 		K: 	hunt	 V: 	default	
[00:00:35]: 		K: 	junkyard	 V: 	default	
[00:00:35]: 		K: 	keep_disconnected_tiles	 V: 	true	
[00:00:35]: 		K: 	klaus	 V: 	default	
[00:00:35]: 		K: 	krampus	 V: 	default	
[00:00:35]: 		K: 	layout_mode	 V: 	LinkNodesByKeys	
[00:00:35]: 		K: 	lessdamagetaken	 V: 	none	
[00:00:35]: 		K: 	liefs	 V: 	default	
[00:00:35]: 		K: 	lightcrab_portalrate	 V: 	default	
[00:00:35]: 		K: 	lightning	 V: 	default	
[00:00:35]: 		K: 	lightninggoat	 V: 	default	
[00:00:35]: 		K: 	loop	 V: 	default	
[00:00:35]: 		K: 	lunarhail_frequency	 V: 	default	
[00:00:35]: 		K: 	lureplants	 V: 	default	
[00:00:35]: 		K: 	malbatross	 V: 	default	
[00:00:35]: 		K: 	marshbush	 V: 	default	
[00:00:35]: 		K: 	merm	 V: 	default	
[00:00:35]: 		K: 	merms	 V: 	default	
[00:00:35]: 		K: 	meteorshowers	 V: 	default	
[00:00:35]: 		K: 	meteorspawner	 V: 	default	
[00:00:35]: 		K: 	moles	 V: 	default	
[00:00:35]: 		K: 	moles_setting	 V: 	default	
[00:00:35]: 		K: 	monkeytail_portalrate	 V: 	default	
[00:00:35]: 		K: 	moon_berrybush	 V: 	often	
[00:00:35]: 		K: 	moon_bullkelp	 V: 	default	
[00:00:35]: 		K: 	moon_carrot	 V: 	default	
[00:00:35]: 		K: 	moon_fissure	 V: 	default	
[00:00:35]: 		K: 	moon_fruitdragon	 V: 	default	
[00:00:35]: 		K: 	moon_hotspring	 V: 	default	
[00:00:35]: 		K: 	moon_rock	 V: 	default	
[00:00:35]: 		K: 	moon_sapling	 V: 	default	
[00:00:35]: 		K: 	moon_spider	 V: 	default	
[00:00:35]: 		K: 	moon_spiders	 V: 	default	
[00:00:35]: 		K: 	moon_starfish	 V: 	default	
[00:00:35]: 		K: 	moon_tree	 V: 	default	
[00:00:35]: 		K: 	moon_tree_regrowth	 V: 	default	
[00:00:35]: 		K: 	mosquitos	 V: 	default	
[00:00:35]: 		K: 	mushroom	 V: 	default	
[00:00:35]: 		K: 	mutated_bearger	 V: 	default	
[00:00:35]: 		K: 	mutated_bird_gestalt	 V: 	default	
[00:00:35]: 		K: 	mutated_birds	 V: 	default	
[00:00:35]: 		K: 	mutated_buzzard_gestalt	 V: 	default	
[00:00:35]: 		K: 	mutated_deerclops	 V: 	default	
[00:00:35]: 		K: 	mutated_hounds	 V: 	default	
[00:00:35]: 		K: 	mutated_merm	 V: 	default	
[00:00:35]: 		K: 	mutated_spiderqueen	 V: 	default	
[00:00:35]: 		K: 	mutated_warg	 V: 	default	
[00:00:35]: 		K: 	no_joining_islands	 V: 	true	
[00:00:35]: 		K: 	no_wormholes_to_disconnected_tiles	 V: 	true	
[00:00:35]: 		K: 	ocean_bullkelp	 V: 	default	
[00:00:35]: 		K: 	ocean_otterdens	 V: 	default	
[00:00:35]: 		K: 	ocean_seastack	 V: 	ocean_default	
[00:00:35]: 		K: 	ocean_shoal	 V: 	default	
[00:00:35]: 		K: 	ocean_waterplant	 V: 	ocean_default	
[00:00:35]: 		K: 	ocean_wobsterden	 V: 	default	
[00:00:35]: 		K: 	otters_setting	 V: 	default	
[00:00:35]: 		K: 	palmcone_seed_portalrate	 V: 	default	
[00:00:35]: 		K: 	palmconetree	 V: 	default	
[00:00:35]: 		K: 	palmconetree_regrowth	 V: 	default	
[00:00:35]: 		K: 	penguins	 V: 	default	
[00:00:35]: 		K: 	penguins_moon	 V: 	default	
[00:00:35]: 		K: 	perd	 V: 	default	
[00:00:35]: 		K: 	petrification	 V: 	default	
[00:00:35]: 		K: 	pigs	 V: 	default	
[00:00:35]: 		K: 	pigs_setting	 V: 	default	
[00:00:35]: 		K: 	pirateraids	 V: 	default	
[00:00:35]: 		K: 	ponds	 V: 	default	
[00:00:35]: 		K: 	portal_spawnrate	 V: 	default	
[00:00:35]: 		K: 	portalresurection	 V: 	always	
[00:00:35]: 		K: 	powder_monkey_portalrate	 V: 	default	
[00:00:35]: 		K: 	prefabswaps_start	 V: 	classic	
[00:00:35]: 		K: 	rabbits	 V: 	default	
[00:00:35]: 		K: 	rabbits_setting	 V: 	default	
[00:00:35]: 		K: 	reeds	 V: 	default	
[00:00:35]: 		K: 	reeds_regrowth	 V: 	default	
[00:00:35]: 		K: 	regrowth	 V: 	default	
[00:00:35]: 		K: 	resettime	 V: 	none	
[00:00:35]: 		K: 	rifts_enabled	 V: 	default	
[00:00:35]: 		K: 	rifts_frequency	 V: 	default	
[00:00:35]: 		K: 	roads	 V: 	default	
[00:00:35]: 		K: 	rock	 V: 	default	
[00:00:35]: 		K: 	rock_ice	 V: 	default	
[00:00:35]: 		K: 	saltstack_regrowth	 V: 	default	
[00:00:35]: 		K: 	sapling	 V: 	default	
[00:00:35]: 		K: 	season_start	 V: 	default	
[00:00:35]: 		K: 	seasonalstartingitems	 V: 	default	
[00:00:35]: 		K: 	shadowcreatures	 V: 	default	
[00:00:35]: 		K: 	sharkboi	 V: 	default	
[00:00:35]: 		K: 	sharks	 V: 	default	
[00:00:35]: 		K: 	spawnmode	 V: 	fixed	
[00:00:35]: 		K: 	spawnprotection	 V: 	default	
[00:00:35]: 		K: 	specialevent	 V: 	default	
[00:00:35]: 		K: 	spider_warriors	 V: 	default	
[00:00:35]: 		K: 	spiderqueen	 V: 	default	
[00:00:35]: 		K: 	spiders	 V: 	default	
[00:00:35]: 		K: 	spiders_setting	 V: 	default	
[00:00:35]: 		K: 	spring	 V: 	default	
[00:00:35]: 		K: 	squid	 V: 	default	
[00:00:35]: 		K: 	stageplays	 V: 	default	
[00:00:35]: 		K: 	start_location	 V: 	default	
[00:00:35]: 		K: 	summer	 V: 	default	
[00:00:35]: 		K: 	summerhounds	 V: 	default	
[00:00:35]: 		K: 	tallbirds	 V: 	default	
[00:00:35]: 		K: 	task_set	 V: 	default	
[00:00:35]: 		K: 	temperaturedamage	 V: 	default	
[00:00:35]: 		K: 	tentacles	 V: 	default	
[00:00:35]: 		K: 	terrariumchest	 V: 	default	
[00:00:35]: 		K: 	touchstone	 V: 	default	
[00:00:35]: 		K: 	trees	 V: 	default	
[00:00:35]: 		K: 	tumbleweed	 V: 	default	
[00:00:35]: 		K: 	twiggytrees_regrowth	 V: 	default	
[00:00:35]: 		K: 	walrus	 V: 	default	
[00:00:35]: 		K: 	walrus_setting	 V: 	default	
[00:00:35]: 		K: 	wanderingtrader_enabled	 V: 	always	
[00:00:35]: 		K: 	wasps	 V: 	default	
[00:00:35]: 		K: 	weather	 V: 	default	
[00:00:35]: 		K: 	wildfires	 V: 	never	
[00:00:35]: 		K: 	winter	 V: 	default	
[00:00:35]: 		K: 	winterhounds	 V: 	default	
[00:00:35]: 		K: 	winters_feast	 V: 	enabled	
[00:00:35]: 		K: 	wobsters	 V: 	default	
[00:00:35]: 		K: 	world_size	 V: 	small	
[00:00:35]: 		K: 	wormhole_prefab	 V: 	wormhole	
[00:00:35]: 		K: 	year_of_the_beefalo	 V: 	default	
[00:00:35]: 		K: 	year_of_the_bunnyman	 V: 	default	
[00:00:35]: 		K: 	year_of_the_carrat	 V: 	default	
[00:00:35]: 		K: 	year_of_the_catcoon	 V: 	default	
[00:00:35]: 		K: 	year_of_the_dragonfly	 V: 	default	
[00:00:35]: 		K: 	year_of_the_gobbler	 V: 	default	
[00:00:35]: 		K: 	year_of_the_knight	 V: 	default	
[00:00:35]: 		K: 	year_of_the_pig	 V: 	default	
[00:00:35]: 		K: 	year_of_the_snake	 V: 	default	
[00:00:35]: 		K: 	year_of_the_varg	 V: 	default	
[00:00:35]: 	K: 	playstyle	 V: 	endless	
[00:00:35]: 	K: 	random_set_pieces	 V: 	table: 0x1261c8e0	
[00:00:35]: 		K: 	1	 V: 	Sculptures_2	
[00:00:35]: 		K: 	2	 V: 	Sculptures_3	
[00:00:35]: 		K: 	3	 V: 	Sculptures_4	
[00:00:35]: 		K: 	4	 V: 	Sculptures_5	
[00:00:35]: 		K: 	5	 V: 	Chessy_1	
[00:00:35]: 		K: 	6	 V: 	Chessy_2	
[00:00:35]: 		K: 	7	 V: 	Chessy_3	
[00:00:35]: 		K: 	8	 V: 	Chessy_4	
[00:00:35]: 		K: 	9	 V: 	Chessy_5	
[00:00:35]: 		K: 	10	 V: 	Chessy_6	
[00:00:35]: 		K: 	11	 V: 	Maxwell1	
[00:00:35]: 		K: 	12	 V: 	Maxwell2	
[00:00:35]: 		K: 	13	 V: 	Maxwell3	
[00:00:35]: 		K: 	14	 V: 	Maxwell4	
[00:00:35]: 		K: 	15	 V: 	Maxwell6	
[00:00:35]: 		K: 	16	 V: 	Maxwell7	
[00:00:35]: 		K: 	17	 V: 	Warzone_1	
[00:00:35]: 		K: 	18	 V: 	Warzone_2	
[00:00:35]: 		K: 	19	 V: 	Warzone_3	
[00:00:35]: 	K: 	required_prefabs	 V: 	table: 0x1261ca10	
[00:00:35]: 		K: 	1	 V: 	multiplayer_portal	
[00:00:35]: 	K: 	required_setpieces	 V: 	table: 0x1261ca40	
[00:00:35]: 		K: 	1	 V: 	Sculptures_1	
[00:00:35]: 		K: 	2	 V: 	Maxwell5	
[00:00:35]: 	K: 	settings_desc	 V: 	永不结束的饥荒沙盒模式。
永远可以在绚丽之门复活。	
[00:00:35]: 	K: 	settings_id	 V: 	ENDLESS	
[00:00:35]: 	K: 	settings_name	 V: 	无尽	
[00:00:35]: 	K: 	substitutes	 V: 	table: 0x1261ca70	
[00:00:35]: 	K: 	version	 V: 	4	
[00:00:35]: 	K: 	worldgen_desc	 V: 	永不结束的饥荒沙盒模式。
永远可以在绚丽之门复活。	
[00:00:35]: 	K: 	worldgen_id	 V: 	ENDLESS	
[00:00:35]: 	K: 	worldgen_name	 V: 	无尽	
[00:00:35]: Loaded and applied level data override from ../leveldataoverride.lua	
[00:00:35]: Overwriting savedata with level data file.	
[00:00:35]: Not applying world gen overrides.	
[00:00:35]: WorldSim::SimThread::SimThread()
[00:00:35]: ABOUT TO INSTALL STACKTRACE
[00:00:35]: DoLuaFile scripts/stacktrace.lua
[00:00:35]: DoLuaFile loading buffer scripts/stacktrace.lua
[00:00:35]: INSTALLED STACKTRACE
[00:00:35]: Engine Seed: (1779763569 + 2136201166) & 0x7FFFFFFF = 1768481087
[00:00:35]: WorldSim::SimThread::SimThread() complete
[00:00:35]: Check for write access: TRUE
[00:00:35]: Check for read access: TRUE
[00:00:35]: Available disk space for save files: 10869 MB
[00:00:35]: ModIndex: Load sequence finished successfully.	
[00:00:35]: Reset() returning
[00:00:35]: THREAD - started 'WorldSim' (3963378496)
[00:00:35]: WorldSim::SimThread::Main()
[00:00:35]: DoLuaFile scripts/worldgen_main.lua
[00:00:35]: DoLuaFile loading buffer scripts/worldgen_main.lua
[00:00:35]: DLC enabled : 	false	
[00:00:35]:   taskgrouplist:	default	Together	
[00:00:35]:   taskgrouplist:	classic	Classic	
[00:00:35]:   taskgrouplist:	cave_default	Underground	
[00:00:35]:   taskgrouplist:	lavaarena_taskset	The Forge	
[00:00:35]:   taskgrouplist:	quagmire_taskset	The Gorge	
[00:00:35]: running worldgen_main.lua
	
[00:00:35]: SEED = 	1768481087	
[00:00:35]: Generating world with these parameters:	
[00:00:35]: level_type	SURVIVAL	
[00:00:35]: level_data:	
[00:00:35]: 	K: 	desc	 V: 	永不结束的饥荒沙盒模式。
永远可以在绚丽之门复活。	
[00:00:35]: 	K: 	hideminimap	 V: 	false	
[00:00:35]: 	K: 	id	 V: 	ENDLESS	
[00:00:35]: 	K: 	location	 V: 	forest	
[00:00:35]: 	K: 	max_playlist_position	 V: 	999	
[00:00:35]: 	K: 	min_playlist_position	 V: 	0	
[00:00:35]: 	K: 	name	 V: 	无尽	
[00:00:35]: 	K: 	numrandom_set_pieces	 V: 	4	
[00:00:35]: 	K: 	override_level_string	 V: 	false	
[00:00:35]: 	K: 	overrides	 V: 	table: 0xe9fbcd50	
[00:00:35]: 		K: 	alternatehunt	 V: 	default	
[00:00:35]: 		K: 	angrybees	 V: 	mostly	
[00:00:35]: 		K: 	antliontribute	 V: 	default	
[00:00:35]: 		K: 	autumn	 V: 	default	
[00:00:35]: 		K: 	balatro	 V: 	default	
[00:00:35]: 		K: 	bananabush_portalrate	 V: 	default	
[00:00:35]: 		K: 	basicresource_regrowth	 V: 	always	
[00:00:35]: 		K: 	bats_setting	 V: 	default	
[00:00:35]: 		K: 	bearger	 V: 	default	
[00:00:35]: 		K: 	beefalo	 V: 	default	
[00:00:35]: 		K: 	beefaloheat	 V: 	default	
[00:00:35]: 		K: 	beequeen	 V: 	default	
[00:00:35]: 		K: 	bees	 V: 	default	
[00:00:35]: 		K: 	bees_setting	 V: 	default	
[00:00:35]: 		K: 	berrybush	 V: 	default	
[00:00:35]: 		K: 	birds	 V: 	default	
[00:00:35]: 		K: 	boons	 V: 	default	
[00:00:35]: 		K: 	branching	 V: 	most	
[00:00:35]: 		K: 	brightmarecreatures	 V: 	default	
[00:00:35]: 		K: 	bunnymen_setting	 V: 	default	
[00:00:35]: 		K: 	butterfly	 V: 	default	
[00:00:35]: 		K: 	buzzard	 V: 	default	
[00:00:35]: 		K: 	cactus	 V: 	default	
[00:00:35]: 		K: 	cactus_regrowth	 V: 	default	
[00:00:35]: 		K: 	carrot	 V: 	default	
[00:00:35]: 		K: 	carrots_regrowth	 V: 	default	
[00:00:35]: 		K: 	catcoon	 V: 	default	
[00:00:35]: 		K: 	catcoons	 V: 	default	
[00:00:35]: 		K: 	chess	 V: 	default	
[00:00:35]: 		K: 	cookiecutters	 V: 	default	
[00:00:35]: 		K: 	crabking	 V: 	default	
[00:00:35]: 		K: 	crow_carnival	 V: 	default	
[00:00:35]: 		K: 	darkness	 V: 	default	
[00:00:35]: 		K: 	day	 V: 	default	
[00:00:35]: 		K: 	daywalker2	 V: 	default	
[00:00:35]: 		K: 	deciduousmonster	 V: 	default	
[00:00:35]: 		K: 	deciduoustree_regrowth	 V: 	default	
[00:00:35]: 		K: 	deerclops	 V: 	default	
[00:00:35]: 		K: 	dragonfly	 V: 	default	
[00:00:35]: 		K: 	dropeverythingondespawn	 V: 	default	
[00:00:35]: 		K: 	evergreen_regrowth	 V: 	default	
[00:00:35]: 		K: 	extrastartingitems	 V: 	default	
[00:00:35]: 		K: 	eyeofterror	 V: 	default	
[00:00:35]: 		K: 	fishschools	 V: 	default	
[00:00:35]: 		K: 	flint	 V: 	default	
[00:00:35]: 		K: 	flowers	 V: 	default	
[00:00:35]: 		K: 	flowers_regrowth	 V: 	default	
[00:00:35]: 		K: 	frograin	 V: 	default	
[00:00:35]: 		K: 	frogs	 V: 	default	
[00:00:35]: 		K: 	fruitfly	 V: 	default	
[00:00:35]: 		K: 	ghostenabled	 V: 	always	
[00:00:35]: 		K: 	ghostsanitydrain	 V: 	none	
[00:00:35]: 		K: 	gnarwail	 V: 	default	
[00:00:35]: 		K: 	goosemoose	 V: 	default	
[00:00:35]: 		K: 	grass	 V: 	default	
[00:00:35]: 		K: 	grassgekkos	 V: 	never	
[00:00:35]: 		K: 	hallowed_nights	 V: 	default	
[00:00:35]: 		K: 	has_ocean	 V: 	true	
[00:00:35]: 		K: 	healthpenalty	 V: 	none	
[00:00:35]: 		K: 	hound_mounds	 V: 	default	
[00:00:35]: 		K: 	houndmound	 V: 	default	
[00:00:35]: 		K: 	hounds	 V: 	default	
[00:00:35]: 		K: 	hunger	 V: 	default	
[00:00:35]: 		K: 	hunt	 V: 	default	
[00:00:35]: 		K: 	junkyard	 V: 	default	
[00:00:35]: 		K: 	keep_disconnected_tiles	 V: 	true	
[00:00:35]: 		K: 	klaus	 V: 	default	
[00:00:35]: 		K: 	krampus	 V: 	default	
[00:00:35]: 		K: 	layout_mode	 V: 	LinkNodesByKeys	
[00:00:35]: 		K: 	lessdamagetaken	 V: 	none	
[00:00:35]: 		K: 	liefs	 V: 	default	
[00:00:35]: 		K: 	lightcrab_portalrate	 V: 	default	
[00:00:35]: 		K: 	lightning	 V: 	default	
[00:00:35]: 		K: 	lightninggoat	 V: 	default	
[00:00:35]: 		K: 	loop	 V: 	default	
[00:00:35]: 		K: 	lunarhail_frequency	 V: 	default	
[00:00:35]: 		K: 	lureplants	 V: 	default	
[00:00:35]: 		K: 	malbatross	 V: 	default	
[00:00:35]: 		K: 	marshbush	 V: 	default	
[00:00:35]: 		K: 	merm	 V: 	default	
[00:00:35]: 		K: 	merms	 V: 	default	
[00:00:35]: 		K: 	meteorshowers	 V: 	default	
[00:00:35]: 		K: 	meteorspawner	 V: 	default	
[00:00:35]: 		K: 	moles	 V: 	default	
[00:00:35]: 		K: 	moles_setting	 V: 	default	
[00:00:35]: 		K: 	monkeytail_portalrate	 V: 	default	
[00:00:35]: 		K: 	moon_berrybush	 V: 	often	
[00:00:35]: 		K: 	moon_bullkelp	 V: 	default	
[00:00:35]: 		K: 	moon_carrot	 V: 	default	
[00:00:35]: 		K: 	moon_fissure	 V: 	default	
[00:00:35]: 		K: 	moon_fruitdragon	 V: 	default	
[00:00:35]: 		K: 	moon_hotspring	 V: 	default	
[00:00:35]: 		K: 	moon_rock	 V: 	default	
[00:00:35]: 		K: 	moon_sapling	 V: 	default	
[00:00:35]: 		K: 	moon_spider	 V: 	default	
[00:00:35]: 		K: 	moon_spiders	 V: 	default	
[00:00:35]: 		K: 	moon_starfish	 V: 	default	
[00:00:35]: 		K: 	moon_tree	 V: 	default	
[00:00:35]: 		K: 	moon_tree_regrowth	 V: 	default	
[00:00:35]: 		K: 	mosquitos	 V: 	default	
[00:00:35]: 		K: 	mushroom	 V: 	default	
[00:00:35]: 		K: 	mutated_bearger	 V: 	default	
[00:00:35]: 		K: 	mutated_bird_gestalt	 V: 	default	
[00:00:35]: 		K: 	mutated_birds	 V: 	default	
[00:00:35]: 		K: 	mutated_buzzard_gestalt	 V: 	default	
[00:00:35]: 		K: 	mutated_deerclops	 V: 	default	
[00:00:35]: 		K: 	mutated_hounds	 V: 	default	
[00:00:35]: 		K: 	mutated_merm	 V: 	default	
[00:00:35]: 		K: 	mutated_spiderqueen	 V: 	default	
[00:00:35]: 		K: 	mutated_warg	 V: 	default	
[00:00:35]: 		K: 	no_joining_islands	 V: 	true	
[00:00:35]: 		K: 	no_wormholes_to_disconnected_tiles	 V: 	true	
[00:00:35]: 		K: 	ocean_bullkelp	 V: 	default	
[00:00:35]: 		K: 	ocean_otterdens	 V: 	default	
[00:00:35]: 		K: 	ocean_seastack	 V: 	ocean_default	
[00:00:35]: 		K: 	ocean_shoal	 V: 	default	
[00:00:35]: 		K: 	ocean_waterplant	 V: 	ocean_default	
[00:00:35]: 		K: 	ocean_wobsterden	 V: 	default	
[00:00:35]: 		K: 	otters_setting	 V: 	default	
[00:00:35]: 		K: 	palmcone_seed_portalrate	 V: 	default	
[00:00:35]: 		K: 	palmconetree	 V: 	default	
[00:00:35]: 		K: 	palmconetree_regrowth	 V: 	default	
[00:00:35]: 		K: 	penguins	 V: 	default	
[00:00:35]: 		K: 	penguins_moon	 V: 	default	
[00:00:35]: 		K: 	perd	 V: 	default	
[00:00:35]: 		K: 	petrification	 V: 	default	
[00:00:35]: 		K: 	pigs	 V: 	default	
[00:00:35]: 		K: 	pigs_setting	 V: 	default	
[00:00:35]: 		K: 	pirateraids	 V: 	default	
[00:00:35]: 		K: 	ponds	 V: 	default	
[00:00:35]: 		K: 	portal_spawnrate	 V: 	default	
[00:00:35]: 		K: 	portalresurection	 V: 	always	
[00:00:35]: 		K: 	powder_monkey_portalrate	 V: 	default	
[00:00:35]: 		K: 	prefabswaps_start	 V: 	classic	
[00:00:35]: 		K: 	rabbits	 V: 	default	
[00:00:35]: 		K: 	rabbits_setting	 V: 	default	
[00:00:35]: 		K: 	reeds	 V: 	default	
[00:00:35]: 		K: 	reeds_regrowth	 V: 	default	
[00:00:35]: 		K: 	regrowth	 V: 	default	
[00:00:35]: 		K: 	resettime	 V: 	none	
[00:00:35]: 		K: 	rifts_enabled	 V: 	default	
[00:00:35]: 		K: 	rifts_frequency	 V: 	default	
[00:00:35]: 		K: 	roads	 V: 	default	
[00:00:35]: 		K: 	rock	 V: 	default	
[00:00:35]: 		K: 	rock_ice	 V: 	default	
[00:00:35]: 		K: 	saltstack_regrowth	 V: 	default	
[00:00:35]: 		K: 	sapling	 V: 	default	
[00:00:35]: 		K: 	season_start	 V: 	default	
[00:00:35]: 		K: 	seasonalstartingitems	 V: 	default	
[00:00:35]: 		K: 	shadowcreatures	 V: 	default	
[00:00:35]: 		K: 	sharkboi	 V: 	default	
[00:00:35]: 		K: 	sharks	 V: 	default	
[00:00:35]: 		K: 	spawnmode	 V: 	fixed	
[00:00:35]: 		K: 	spawnprotection	 V: 	default	
[00:00:35]: 		K: 	specialevent	 V: 	default	
[00:00:35]: 		K: 	spider_warriors	 V: 	default	
[00:00:35]: 		K: 	spiderqueen	 V: 	default	
[00:00:35]: 		K: 	spiders	 V: 	default	
[00:00:35]: 		K: 	spiders_setting	 V: 	default	
[00:00:35]: 		K: 	spring	 V: 	default	
[00:00:35]: 		K: 	squid	 V: 	default	
[00:00:35]: 		K: 	stageplays	 V: 	default	
[00:00:35]: 		K: 	start_location	 V: 	default	
[00:00:35]: 		K: 	summer	 V: 	default	
[00:00:35]: 		K: 	summerhounds	 V: 	default	
[00:00:35]: 		K: 	tallbirds	 V: 	default	
[00:00:35]: 		K: 	task_set	 V: 	default	
[00:00:35]: 		K: 	temperaturedamage	 V: 	default	
[00:00:35]: 		K: 	tentacles	 V: 	default	
[00:00:35]: 		K: 	terrariumchest	 V: 	default	
[00:00:35]: 		K: 	touchstone	 V: 	default	
[00:00:35]: 		K: 	trees	 V: 	default	
[00:00:35]: 		K: 	tumbleweed	 V: 	default	
[00:00:35]: 		K: 	twiggytrees_regrowth	 V: 	default	
[00:00:35]: 		K: 	walrus	 V: 	default	
[00:00:35]: 		K: 	walrus_setting	 V: 	default	
[00:00:35]: 		K: 	wanderingtrader_enabled	 V: 	always	
[00:00:35]: 		K: 	wasps	 V: 	default	
[00:00:35]: 		K: 	weather	 V: 	default	
[00:00:35]: 		K: 	wildfires	 V: 	never	
[00:00:35]: 		K: 	winter	 V: 	default	
[00:00:35]: 		K: 	winterhounds	 V: 	default	
[00:00:35]: 		K: 	winters_feast	 V: 	enabled	
[00:00:35]: 		K: 	wobsters	 V: 	default	
[00:00:35]: 		K: 	world_size	 V: 	small	
[00:00:35]: 		K: 	wormhole_prefab	 V: 	wormhole	
[00:00:35]: 		K: 	year_of_the_beefalo	 V: 	default	
[00:00:35]: 		K: 	year_of_the_bunnyman	 V: 	default	
[00:00:35]: 		K: 	year_of_the_carrat	 V: 	default	
[00:00:35]: 		K: 	year_of_the_catcoon	 V: 	default	
[00:00:35]: 		K: 	year_of_the_dragonfly	 V: 	default	
[00:00:35]: 		K: 	year_of_the_gobbler	 V: 	default	
[00:00:35]: 		K: 	year_of_the_knight	 V: 	default	
[00:00:35]: 		K: 	year_of_the_pig	 V: 	default	
[00:00:35]: 		K: 	year_of_the_snake	 V: 	default	
[00:00:35]: 		K: 	year_of_the_varg	 V: 	default	
[00:00:35]: 	K: 	playstyle	 V: 	endless	
[00:00:35]: 	K: 	random_set_pieces	 V: 	table: 0xe9fbbcc0	
[00:00:35]: 		K: 	1	 V: 	Sculptures_2	
[00:00:35]: 		K: 	2	 V: 	Sculptures_3	
[00:00:35]: 		K: 	3	 V: 	Sculptures_4	
[00:00:35]: 		K: 	4	 V: 	Sculptures_5	
[00:00:35]: 		K: 	5	 V: 	Chessy_1	
[00:00:35]: 		K: 	6	 V: 	Chessy_2	
[00:00:35]: 		K: 	7	 V: 	Chessy_3	
[00:00:35]: 		K: 	8	 V: 	Chessy_4	
[00:00:35]: 		K: 	9	 V: 	Chessy_5	
[00:00:35]: 		K: 	10	 V: 	Chessy_6	
[00:00:35]: 		K: 	11	 V: 	Maxwell1	
[00:00:35]: 		K: 	12	 V: 	Maxwell2	
[00:00:35]: 		K: 	13	 V: 	Maxwell3	
[00:00:35]: 		K: 	14	 V: 	Maxwell4	
[00:00:35]: 		K: 	15	 V: 	Maxwell6	
[00:00:35]: 		K: 	16	 V: 	Maxwell7	
[00:00:35]: 		K: 	17	 V: 	Warzone_1	
[00:00:35]: 		K: 	18	 V: 	Warzone_2	
[00:00:35]: 		K: 	19	 V: 	Warzone_3	
[00:00:35]: 	K: 	required_prefabs	 V: 	table: 0xe9fbb960	
[00:00:35]: 		K: 	1	 V: 	multiplayer_portal	
[00:00:35]: 	K: 	required_setpieces	 V: 	table: 0xe9fba9f0	
[00:00:35]: 		K: 	1	 V: 	Sculptures_1	
[00:00:35]: 		K: 	2	 V: 	Maxwell5	
[00:00:35]: 	K: 	settings_desc	 V: 	永不结束的饥荒沙盒模式。
永远可以在绚丽之门复活。	
[00:00:35]: 	K: 	settings_id	 V: 	ENDLESS	
[00:00:35]: 	K: 	settings_name	 V: 	无尽	
[00:00:35]: 	K: 	substitutes	 V: 	table: 0xe9fba1d0	
[00:00:35]: 	K: 	version	 V: 	4	
[00:00:35]: 	K: 	worldgen_desc	 V: 	永不结束的饥荒沙盒模式。
永远可以在绚丽之门复活。	
[00:00:35]: 	K: 	worldgen_id	 V: 	ENDLESS	
[00:00:35]: 	K: 	worldgen_name	 V: 	无尽	
[00:00:35]: 
#######
#
# Generating SURVIVAL Mode Level
#
#######
	
[00:00:35]: Selecting Classic Prefabs	
[00:00:35]: Prefab Swap Selection: regular grass	
[00:00:35]: Prefab Swap Selection: regular twigs	
[00:00:35]: Prefab Swap Selection: regular berries	
[00:00:35]: Sculptures_1 added to task Befriend the pigs	
[00:00:35]: Maxwell5 added to task Lightning Bluff	
[00:00:35]: Warzone_3 added to task Mole Colony Rocks	
[00:00:35]: Sculptures_5 added to task Badlands	
[00:00:35]: Chessy_2 added to task For a nice walk	
[00:00:35]: Chessy_2 added to task Befriend the pigs	
[00:00:35]: Adding extra World Event: winters_feast	
[00:00:35]: New size:	50	small	
[00:00:35]: Creating story...	
[00:00:35]: [Story Gen] Generate nodes. Starting at: 'Make a pick'	
[00:00:35]: [Story Gen] LinkNodesByKeys	
[00:00:35]: Finding valid start task...	
[00:00:35]:    ...picked 	Make a pick	
[00:00:35]: Has start node	Clearing	
[00:00:35]: Adding Background Nodes	
[00:00:35]: [Story Gen] Adding Cove Nodes	
[00:00:35]: [Ocean] Processing ocean fake room content.	
[00:00:35]: [WorldSimActual::WorldGen_InitializeNodePoints]
[00:00:35]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:35]: GenerateVoronoiMap [100]:
[00:00:37]: ...Done.
[00:00:37]: [Killer bees!:1:FlowerPatch] poly.size() == 0
[00:00:37]: [!]	 edge == NULL
[00:00:37]: [For a nice walk:0:Forest] poly.size() == 0
[00:00:37]: [!]	 edge == NULL
[00:00:37]: [Beeeees!:0:FlowerPatch] poly.size() == 0
[00:00:37]: [!]	 edge == NULL
[00:00:37]: [Forest hunters:5:Forest] poly.size() == 0
[00:00:37]: [!]	 edge == NULL
[00:00:37]: [Befriend the pigs:0:Marsh] poly.size() == 0
[00:00:37]: [!]	 edge == NULL
[00:00:37]: [Story Gen] Finding nodes on mainland to connect a region to.	
[00:00:37]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards'	
[00:00:37]: [Story Gen] RestrictNodesByKey	
[00:00:37]: [Story Gen] Adding Cove Nodes	
[00:00:37]: [WorldSimActual::WorldGen_AddNewPositions]
[00:00:37]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:37]: GenerateVoronoiMap [50]:
[00:00:38]: ...Done.
[00:00:38]: [For a nice walk:0:Forest] poly.size() == 0
[00:00:38]: [!]	 edge == NULL
[00:00:38]: [Forest hunters:6:WalrusHut_Grassy] poly.size() == 0
[00:00:38]: [!]	 edge == NULL
[00:00:38]: Infinite edge! Speak to the king:COVE_1:Blank
[00:00:38]: Infinite edge! Dig that rock:0:Forest
[00:00:38]: Infinite edge! Dig that rock:0:Forest
[00:00:38]: Infinite edge! MoonIsland_Mine:COVE_0:Empty_Cove
[00:00:38]: ... story created	
[00:00:38]: Baking map...	50	
[00:00:38]: [WorldSimActual::WorldGen_Commit] worldgen success.
[00:00:38]: [WorldSimActual::ConvertToTileMap]
[00:00:38]: [ConvertToTileMap]
[00:00:38]: [WorldSimActual::ConvertToTileMap] complete
[00:00:38]: [WorldSimActual::SeparateIslands]
[00:00:38]: [SeparateIslands]
[00:00:38]: [WorldSimActual::SeparateIslands] complete
[00:00:38]: Map Baked!	
[00:00:38]: [WorldSimActual::ForceConnectivity]
[00:00:38]: [GenerateLandmasses]
[00:00:38]: [GenerateLandmasses] islands: 18
[00:00:38]: [MergeConnectedLandmasses] false
[00:00:38]: [WorldSimActual::ForceConnectivity] complete
[00:00:38]: [WorldSimActual::DrawRoads]
[00:00:38]: [DrawRoads]
[00:00:38]: [WorldSimActual::DrawRoads] complete
[00:00:38]: Encoding...	
[00:00:38]: [WorldSimActual::CreateNodeIdTileMap]
[00:00:38]: Encoding... DONE	
[00:00:38]: Checking Tags	
[00:00:38]: Tag: Labyrinth	
[00:00:38]: Tag: Maze	
[00:00:38]: Populating voronoi...	
[00:00:38]: Warning! Could not find a spot for Ice Hounds in node Beeeees!:BG_65:BGGrass	
[00:00:38]: Warning! Could not find a spot for junk_yard in node Befriend the pigs:6:DeepForest	
[00:00:38]: Warning! Could not find a spot for hound_rocks in node Badlands:BG_37:BGBadlands	
[00:00:38]: [ReplaceSingleNonLandTiles] Validating...
[00:00:38]: [ReplaceSingleNonLandTiles] Replaced 10 tiles.
[00:00:38]: Not checking for disconnected tiles.	
[00:00:39]: [Ocean] Placing ocean set pieces.	
[00:00:39]: [Ocean] Placed 11 of 11 ocean set pieces.	
[00:00:39]: [Ocean] Convert impassible to water...	
[00:00:39]: [Ocean]  Square fill...	
[00:00:40]: [Ocean]  Ground fill...	
[00:00:40]: [Ocean]  Noise...	
[00:00:41]: [Ocean]  Blend...	
[00:00:41]: [Ocean]  Adding shoreline...	
[00:00:41]: [Ocean] Void Outline...	
[00:00:41]: [Ocean] Populating the ocean with lots of fun things to do...	
[00:00:41]: [Ocean] Placing ocean set pieces.	
[00:00:41]: [Ocean] Placed 9 of 9 ocean set pieces.	
[00:00:41]: [Ocean] Placing ocean set pieces.	
[00:00:41]: [Ocean] Placed 1 of 1 ocean set pieces.	
[00:00:41]: [Ocean] Placing ocean set pieces.	
[00:00:41]: [Ocean] Placed 3 of 3 ocean set pieces.	
[00:00:41]: Checking Required Prefab moon_altar_rock_glass has at least 1 instances (1 found).	
[00:00:41]: Checking Required Prefab sculpture_bishop has at least 1 instances (2 found).	
[00:00:41]: Checking Required Prefab pigking has at least 1 instances (1 found).	
[00:00:41]: Checking Required Prefab moon_fissure has at least 2 instances (43 found).	
[00:00:41]: Checking Required Prefab monkeyqueen has at least 1 instances (1 found).	
[00:00:41]: Checking Required Prefab terrariumchest has at least 1 instances (1 found).	
[00:00:41]: Checking Required Prefab gravestone has at least 1 instances (19 found).	
[00:00:41]: Checking Required Prefab statueglommer has at least 1 instances (1 found).	
[00:00:41]: Checking Required Prefab waterplant has at least 1 instances (5 found).	
[00:00:41]: Checking Required Prefab balatro_machine has at least 1 instances (1 found).	
[00:00:41]: Checking Required Prefab sculpture_rook has at least 1 instances (2 found).	
[00:00:41]: Checking Required Prefab hermithouse_construction1 has at least 1 instances (1 found).	
[00:00:41]: Checking Required Prefab moon_altar_rock_seed has at least 1 instances (1 found).	
[00:00:41]: Checking Required Prefab charlie_stage_post has at least 1 instances (1 found).	
[00:00:41]: Checking Required Prefab statueharp_hedgespawner has at least 1 instances (1 found).	
[00:00:41]: Checking Required Prefab crabking_spawner has at least 1 instances (1 found).	
[00:00:41]: Checking Required Prefab moon_altar_rock_idol has at least 1 instances (1 found).	
[00:00:41]: Checking Required Prefab junk_pile_big has at least 1 instances (0 found).	
[00:00:41]: PANIC: missing required prefab [junk_pile_big]! Expected 1, got 0	
[00:00:41]: An error occured during world gen we will retry! [was 	1	 of 	5	]	
[00:00:41]: Adding extra World Event: winters_feast	
[00:00:41]: New size:	50	small	
[00:00:41]: Creating story...	
[00:00:41]: [Story Gen] Generate nodes. Starting at: 'Make a pick'	
[00:00:41]: [Story Gen] LinkNodesByKeys	
[00:00:41]: Finding valid start task...	
[00:00:41]:    ...picked 	Make a pick	
[00:00:41]: Has start node	Clearing	
[00:00:41]: Adding Background Nodes	
[00:00:41]: [Story Gen] Adding Cove Nodes	
[00:00:41]: [Ocean] Processing ocean fake room content.	
[00:00:41]: [WorldSimActual::WorldGen_InitializeNodePoints]
[00:00:41]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:41]: GenerateVoronoiMap [100]:
[00:00:43]: ...Done.
[00:00:43]: Infinite edge! Make a pick:2:Forest
[00:00:43]: Infinite edge! Make a pick:2:Forest
[00:00:43]: Infinite edge! Make a pick:3:BarePlain
[00:00:43]: Infinite edge! Make a pick:3:BarePlain
[00:00:43]: [Make a pick:7:Plain] poly.size() == 0
[00:00:43]: [!]	 edge == NULL
[00:00:43]: [Befriend the pigs:BG_10:BGForest] poly.size() == 0
[00:00:43]: [!]	 edge == NULL
[00:00:43]: [Story Gen] Finding nodes on mainland to connect a region to.	
[00:00:43]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards'	
[00:00:43]: [Story Gen] RestrictNodesByKey	
[00:00:43]: [Story Gen] Adding Cove Nodes	
[00:00:43]: [WorldSimActual::WorldGen_AddNewPositions]
[00:00:43]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:43]: GenerateVoronoiMap [50]:
[00:00:43]: ...Done.
[00:00:43]: [Mole Colony Rocks:1:GenericRockyNoThreat] poly.size() == 0
[00:00:43]: [!]	 edge == NULL
[00:00:43]: [Make a pick:BG_45:BGGrass] poly.size() == 0
[00:00:43]: [!]	 edge == NULL
[00:00:43]: ... story created	
[00:00:43]: Baking map...	50	
[00:00:43]: [WorldSimActual::WorldGen_Commit] worldgen success.
[00:00:43]: [WorldSimActual::ConvertToTileMap]
[00:00:43]: [ConvertToTileMap]
[00:00:43]: [WorldSimActual::ConvertToTileMap] complete
[00:00:43]: [WorldSimActual::SeparateIslands]
[00:00:43]: [SeparateIslands]
[00:00:43]: [WorldSimActual::SeparateIslands] complete
[00:00:43]: Map Baked!	
[00:00:43]: [WorldSimActual::ForceConnectivity]
[00:00:43]: [GenerateLandmasses]
[00:00:43]: [GenerateLandmasses] islands: 13
[00:00:43]: [MergeConnectedLandmasses] false
[00:00:43]: [WorldSimActual::ForceConnectivity] complete
[00:00:43]: [WorldSimActual::DrawRoads]
[00:00:43]: [DrawRoads]
[00:00:43]: [WorldSimActual::DrawRoads] complete
[00:00:43]: Encoding...	
[00:00:43]: [WorldSimActual::CreateNodeIdTileMap]
[00:00:43]: Encoding... DONE	
[00:00:43]: Checking Tags	
[00:00:43]: Tag: Labyrinth	
[00:00:43]: Tag: Maze	
[00:00:43]: Populating voronoi...	
[00:00:43]: Warning! Could not find a spot for CaveEntrance in node Beeeees!:BG_49:BGGrass	
[00:00:43]: Warning! Could not find a spot for hound_rocks in node Badlands:0:BuzzardyBadlands	
[00:00:43]: Warning! Could not find a spot for junk_yard in node Befriend the pigs:3:DeepForest	
[00:00:43]: Warning! Could not find a spot for Ice Hounds in node Beeeees!:BG_47:BGGrass	
[00:00:43]: [ReplaceSingleNonLandTiles] Validating...
[00:00:43]: [ReplaceSingleNonLandTiles] Replaced 0 tiles.
[00:00:43]: Not checking for disconnected tiles.	
[00:00:44]: [Ocean] Placing ocean set pieces.	
[00:00:44]: [Ocean] Placed 11 of 11 ocean set pieces.	
[00:00:44]: [Ocean] Convert impassible to water...	
[00:00:44]: [Ocean]  Square fill...	
[00:00:45]: [Ocean]  Ground fill...	
[00:00:45]: [Ocean]  Noise...	
[00:00:46]: [Ocean]  Blend...	
[00:00:46]: [Ocean]  Adding shoreline...	
[00:00:46]: [Ocean] Void Outline...	
[00:00:47]: [Ocean] Populating the ocean with lots of fun things to do...	
[00:00:47]: [Ocean] Placing ocean set pieces.	
[00:00:47]: [Ocean] Placed 9 of 9 ocean set pieces.	
[00:00:47]: [Ocean] Placing ocean set pieces.	
[00:00:47]: [Ocean] Placed 5 of 5 ocean set pieces.	
[00:00:47]: [Ocean] Placing ocean set pieces.	
[00:00:47]: [Ocean] Placed 3 of 3 ocean set pieces.	
[00:00:47]: Checking Required Prefab moon_altar_rock_glass has at least 1 instances (1 found).	
[00:00:47]: Checking Required Prefab sculpture_bishop has at least 1 instances (3 found).	
[00:00:47]: Checking Required Prefab pigking has at least 1 instances (1 found).	
[00:00:47]: Checking Required Prefab moon_fissure has at least 2 instances (84 found).	
[00:00:47]: Checking Required Prefab monkeyqueen has at least 1 instances (1 found).	
[00:00:47]: Checking Required Prefab terrariumchest has at least 1 instances (1 found).	
[00:00:47]: Checking Required Prefab gravestone has at least 1 instances (16 found).	
[00:00:47]: Checking Required Prefab statueglommer has at least 1 instances (1 found).	
[00:00:47]: Checking Required Prefab waterplant has at least 1 instances (72 found).	
[00:00:47]: Checking Required Prefab balatro_machine has at least 1 instances (1 found).	
[00:00:47]: Checking Required Prefab sculpture_rook has at least 1 instances (2 found).	
[00:00:47]: Checking Required Prefab hermithouse_construction1 has at least 1 instances (1 found).	
[00:00:47]: Checking Required Prefab moon_altar_rock_seed has at least 1 instances (1 found).	
[00:00:47]: Checking Required Prefab charlie_stage_post has at least 1 instances (1 found).	
[00:00:47]: Checking Required Prefab statueharp_hedgespawner has at least 1 instances (1 found).	
[00:00:47]: Checking Required Prefab crabking_spawner has at least 1 instances (1 found).	
[00:00:47]: Checking Required Prefab moon_altar_rock_idol has at least 1 instances (1 found).	
[00:00:47]: Checking Required Prefab junk_pile_big has at least 1 instances (0 found).	
[00:00:47]: PANIC: missing required prefab [junk_pile_big]! Expected 1, got 0	
[00:00:47]: An error occured during world gen we will retry! [was 	2	 of 	5	]	
[00:00:47]: Adding extra World Event: winters_feast	
[00:00:47]: New size:	50	small	
[00:00:47]: Creating story...	
[00:00:47]: [Story Gen] Generate nodes. Starting at: 'Make a pick'	
[00:00:47]: [Story Gen] LinkNodesByKeys	
[00:00:47]: Finding valid start task...	
[00:00:47]:    ...picked 	Make a pick	
[00:00:47]: Has start node	Clearing	
[00:00:47]: Adding Background Nodes	
[00:00:47]: [Story Gen] Adding Cove Nodes	
[00:00:47]: [Ocean] Processing ocean fake room content.	
[00:00:47]: [WorldSimActual::WorldGen_InitializeNodePoints]
[00:00:47]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:47]: GenerateVoronoiMap [100]:
[00:00:48]: ...Done.
[00:00:48]: [Mole Colony Rocks:1:GenericRockyNoThreat] poly.size() == 0
[00:00:48]: [!]	 edge == NULL
[00:00:48]: [Mole Colony Rocks:BG_83:BGRocky] poly.size() == 0
[00:00:48]: [!]	 edge == NULL
[00:00:48]: [Story Gen] Finding nodes on mainland to connect a region to.	
[00:00:48]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards'	
[00:00:48]: [Story Gen] RestrictNodesByKey	
[00:00:48]: [Story Gen] Adding Cove Nodes	
[00:00:48]: [WorldSimActual::WorldGen_AddNewPositions]
[00:00:48]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:48]: GenerateVoronoiMap [50]:
[00:00:49]: ...Done.
[00:00:49]: ... story created	
[00:00:49]: Baking map...	50	
[00:00:49]: [WorldSimActual::WorldGen_Commit] worldgen success.
[00:00:49]: [WorldSimActual::ConvertToTileMap]
[00:00:49]: [ConvertToTileMap]
[00:00:49]: [WorldSimActual::ConvertToTileMap] complete
[00:00:49]: [WorldSimActual::SeparateIslands]
[00:00:49]: [SeparateIslands]
[00:00:49]: [WorldSimActual::SeparateIslands] complete
[00:00:49]: Map Baked!	
[00:00:49]: [WorldSimActual::ForceConnectivity]
[00:00:49]: [GenerateLandmasses]
[00:00:49]: [GenerateLandmasses] islands: 14
[00:00:49]: [MergeConnectedLandmasses] false
[00:00:49]: [WorldSimActual::ForceConnectivity] complete
[00:00:49]: [WorldSimActual::DrawRoads]
[00:00:49]: [DrawRoads]
[00:00:49]: [WorldSimActual::DrawRoads] complete
[00:00:49]: Encoding...	
[00:00:49]: [WorldSimActual::CreateNodeIdTileMap]
[00:00:49]: Encoding... DONE	
[00:00:49]: Checking Tags	
[00:00:49]: Tag: Labyrinth	
[00:00:49]: Tag: Maze	
[00:00:49]: Populating voronoi...	
[00:00:49]: Warning! Could not find a spot for Ice Hounds in node Beeeees!:BG_47:BGGrass	
[00:00:49]: [ReplaceSingleNonLandTiles] Validating...
[00:00:49]: [ReplaceSingleNonLandTiles] Replaced 5 tiles.
[00:00:49]: Not checking for disconnected tiles.	
[00:00:49]: [Ocean] Placing ocean set pieces.	
[00:00:49]: [Ocean] Placed 11 of 11 ocean set pieces.	
[00:00:49]: [Ocean] Convert impassible to water...	
[00:00:49]: [Ocean]  Square fill...	
[00:00:51]: [Ocean]  Ground fill...	
[00:00:51]: [Ocean]  Noise...	
[00:00:51]: [Ocean]  Blend...	
[00:00:51]: [Ocean]  Adding shoreline...	
[00:00:52]: [Ocean] Void Outline...	
[00:00:52]: [Ocean] Populating the ocean with lots of fun things to do...	
[00:00:52]: [Ocean] Placing ocean set pieces.	
[00:00:52]: [Ocean] Placed 9 of 9 ocean set pieces.	
[00:00:52]: [Ocean] Placing ocean set pieces.	
[00:00:52]: [Ocean] Placed 5 of 5 ocean set pieces.	
[00:00:52]: [Ocean] Placing ocean set pieces.	
[00:00:52]: [Ocean] Placed 2 of 3 ocean set pieces.	
[00:00:52]: Checking Required Prefab moon_altar_rock_glass has at least 1 instances (1 found).	
[00:00:52]: Checking Required Prefab sculpture_bishop has at least 1 instances (3 found).	
[00:00:52]: Checking Required Prefab pigking has at least 1 instances (1 found).	
[00:00:52]: Checking Required Prefab moon_fissure has at least 2 instances (54 found).	
[00:00:52]: Checking Required Prefab monkeyqueen has at least 1 instances (0 found).	
[00:00:52]: PANIC: missing required prefab [monkeyqueen]! Expected 1, got 0	
[00:00:52]: An error occured during world gen we will retry! [was 	3	 of 	5	]	
[00:00:52]: Adding extra World Event: winters_feast	
[00:00:52]: New size:	50	small	
[00:00:52]: Creating story...	
[00:00:52]: [Story Gen] Generate nodes. Starting at: 'Make a pick'	
[00:00:52]: [Story Gen] LinkNodesByKeys	
[00:00:52]: Finding valid start task...	
[00:00:52]:    ...picked 	Make a pick	
[00:00:52]: Has start node	Clearing	
[00:00:52]: Adding Background Nodes	
[00:00:52]: [Story Gen] Adding Cove Nodes	
[00:00:52]: [Ocean] Processing ocean fake room content.	
[00:00:52]: [WorldSimActual::WorldGen_InitializeNodePoints]
[00:00:52]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:52]: GenerateVoronoiMap [100]:
[00:00:53]: ...Done.
[00:00:53]: [Beeeees!:BG_42:BGGrass] poly.size() == 0
[00:00:53]: [!]	 edge == NULL
[00:00:53]: [Dig that rock:0:Forest] poly.size() == 0
[00:00:53]: [!]	 edge == NULL
[00:00:53]: [Make a pick:4:Plain] poly.size() == 0
[00:00:53]: [!]	 edge == NULL
[00:00:53]: [Story Gen] Finding nodes on mainland to connect a region to.	
[00:00:53]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards'	
[00:00:53]: [Story Gen] RestrictNodesByKey	
[00:00:53]: [Story Gen] Adding Cove Nodes	
[00:00:53]: [WorldSimActual::WorldGen_AddNewPositions]
[00:00:53]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:53]: GenerateVoronoiMap [50]:
[00:00:54]: ...Done.
[00:00:54]: [Beeeees!:4:Forest] poly.size() == 0
[00:00:54]: [!]	 edge == NULL
[00:00:54]: [Dig that rock:0:Forest] poly.size() == 0
[00:00:54]: [!]	 edge == NULL
[00:00:54]: [Squeltch:3:Marsh] poly.size() == 0
[00:00:54]: [!]	 edge == NULL
[00:00:54]: [Mole Colony Rocks:BG_74:BGRocky] poly.size() == 0
[00:00:54]: [!]	 edge == NULL
[00:00:54]: ... story created	
[00:00:54]: Baking map...	50	
[00:00:54]: [WorldSimActual::WorldGen_Commit] worldgen success.
[00:00:54]: [WorldSimActual::ConvertToTileMap]
[00:00:54]: [ConvertToTileMap]
[00:00:54]: [WorldSimActual::ConvertToTileMap] complete
[00:00:54]: [WorldSimActual::SeparateIslands]
[00:00:54]: [SeparateIslands]
[00:00:54]: [WorldSimActual::SeparateIslands] complete
[00:00:54]: Map Baked!	
[00:00:54]: [WorldSimActual::ForceConnectivity]
[00:00:54]: [GenerateLandmasses]
[00:00:54]: [GenerateLandmasses] islands: 12
[00:00:54]: [MergeConnectedLandmasses] false
[00:00:54]: [WorldSimActual::ForceConnectivity] complete
[00:00:54]: [WorldSimActual::DrawRoads]
[00:00:54]: [DrawRoads]
[00:00:54]: [WorldSimActual::DrawRoads] complete
[00:00:54]: Encoding...	
[00:00:54]: [WorldSimActual::CreateNodeIdTileMap]
[00:00:54]: Encoding... DONE	
[00:00:54]: Checking Tags	
[00:00:54]: Tag: Labyrinth	
[00:00:54]: Tag: Maze	
[00:00:54]: Populating voronoi...	
[00:00:54]: Warning! Could not find a spot for CaveEntrance in node Make a pick:3:BarePlain	
[00:00:54]: Warning! Could not find a spot for MooseNest in node Make a pick:6:Clearing	
[00:00:54]: Warning! Could not find a spot for LivingTree in node Befriend the pigs:6:DeepForest	
[00:00:54]: Warning! Could not find a spot for LivingTree in node Befriend the pigs:5:DeepForest	
[00:00:54]: Warning! Could not find a spot for junk_yard in node Befriend the pigs:5:DeepForest	
[00:00:54]: Warning! Could not find a spot for Sculptures_5 in node Badlands:5:HoundyBadlands	
[00:00:54]: Warning! Could not find a spot for Ice Hounds in node Beeeees!:BG_41:BGGrass	
[00:00:54]: Warning! Could not find a spot for hound_rocks in node Badlands:BG_17:BGBadlands	
[00:00:54]: [ReplaceSingleNonLandTiles] Validating...
[00:00:54]: [ReplaceSingleNonLandTiles] Replaced 2 tiles.
[00:00:54]: Not checking for disconnected tiles.	
[00:00:54]: [Ocean] Placing ocean set pieces.	
[00:00:54]: [Ocean] Placed 11 of 11 ocean set pieces.	
[00:00:54]: [Ocean] Convert impassible to water...	
[00:00:54]: [Ocean]  Square fill...	
[00:00:56]: [Ocean]  Ground fill...	
[00:00:56]: [Ocean]  Noise...	
[00:00:56]: [Ocean]  Blend...	
[00:00:56]: [Ocean]  Adding shoreline...	
[00:00:57]: [Ocean] Void Outline...	
[00:00:57]: [Ocean] Populating the ocean with lots of fun things to do...	
[00:00:57]: [Ocean] Placing ocean set pieces.	
[00:00:57]: [Ocean] Placed 9 of 9 ocean set pieces.	
[00:00:57]: [Ocean] Placing ocean set pieces.	
[00:00:57]: [Ocean] Placed 5 of 5 ocean set pieces.	
[00:00:57]: [Ocean] Placing ocean set pieces.	
[00:00:57]: [Ocean] Placed 2 of 3 ocean set pieces.	
[00:00:57]: Checking Required Prefab moon_altar_rock_glass has at least 1 instances (1 found).	
[00:00:57]: Checking Required Prefab sculpture_bishop has at least 1 instances (1 found).	
[00:00:57]: Checking Required Prefab pigking has at least 1 instances (1 found).	
[00:00:57]: Checking Required Prefab moon_fissure has at least 2 instances (55 found).	
[00:00:57]: Checking Required Prefab monkeyqueen has at least 1 instances (0 found).	
[00:00:57]: PANIC: missing required prefab [monkeyqueen]! Expected 1, got 0	
[00:00:57]: An error occured during world gen we will retry! [was 	4	 of 	5	]	
[00:00:57]: Adding extra World Event: winters_feast	
[00:00:57]: New size:	50	small	
[00:00:57]: Creating story...	
[00:00:57]: [Story Gen] Generate nodes. Starting at: 'Make a pick'	
[00:00:57]: [Story Gen] LinkNodesByKeys	
[00:00:57]: Finding valid start task...	
[00:00:57]:    ...picked 	Make a pick	
[00:00:57]: Has start node	Clearing	
[00:00:57]: Adding Background Nodes	
[00:00:57]: [Story Gen] Adding Cove Nodes	
[00:00:57]: [Ocean] Processing ocean fake room content.	
[00:00:57]: [WorldSimActual::WorldGen_InitializeNodePoints]
[00:00:57]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:57]: GenerateVoronoiMap [100]:
[00:00:59]: ...Done.
[00:00:59]: [Badlands:3:Badlands] poly.size() == 0
[00:00:59]: [!]	 edge == NULL
[00:00:59]: [Great Plains:BG_36:BGSavanna] poly.size() == 0
[00:00:59]: [!]	 edge == NULL
[00:00:59]: [Squeltch:1:Marsh] poly.size() == 0
[00:00:59]: [!]	 edge == NULL
[00:00:59]: [Befriend the pigs:3:Forest] poly.size() == 0
[00:00:59]: [!]	 edge == NULL
[00:00:59]: [Story Gen] Finding nodes on mainland to connect a region to.	
[00:00:59]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards'	
[00:00:59]: [Story Gen] RestrictNodesByKey	
[00:00:59]: [Story Gen] Adding Cove Nodes	
[00:00:59]: [WorldSimActual::WorldGen_AddNewPositions]
[00:00:59]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:59]: GenerateVoronoiMap [50]:
[00:01:00]: ...Done.
[00:01:00]: [Squeltch:1:Marsh] poly.size() == 0
[00:01:00]: [!]	 edge == NULL
[00:01:00]: [Squeltch:3:Marsh] poly.size() == 0
[00:01:00]: [!]	 edge == NULL
[00:01:00]: [Befriend the pigs:3:Forest] poly.size() == 0
[00:01:00]: [!]	 edge == NULL
[00:01:00]: [Mole Colony Rocks:BG_93:BGRocky] poly.size() == 0
[00:01:00]: [!]	 edge == NULL
[00:01:00]: ... story created	
[00:01:00]: Baking map...	50	
[00:01:00]: [WorldSimActual::WorldGen_Commit] worldgen success.
[00:01:00]: [WorldSimActual::ConvertToTileMap]
[00:01:00]: [ConvertToTileMap]
[00:01:00]: [WorldSimActual::ConvertToTileMap] complete
[00:01:00]: [WorldSimActual::SeparateIslands]
[00:01:00]: [SeparateIslands]
[00:01:00]: [WorldSimActual::SeparateIslands] complete
[00:01:00]: Map Baked!	
[00:01:00]: [WorldSimActual::ForceConnectivity]
[00:01:00]: [GenerateLandmasses]
[00:01:00]: [GenerateLandmasses] islands: 17
[00:01:00]: [MergeConnectedLandmasses] false
[00:01:00]: [WorldSimActual::ForceConnectivity] complete
[00:01:00]: [WorldSimActual::DrawRoads]
[00:01:00]: [DrawRoads]
[00:01:00]: [WorldSimActual::DrawRoads] complete
[00:01:00]: Encoding...	
[00:01:00]: [WorldSimActual::CreateNodeIdTileMap]
[00:01:00]: Encoding... DONE	
[00:01:00]: Checking Tags	
[00:01:00]: Tag: Labyrinth	
[00:01:00]: Tag: Maze	
[00:01:00]: Populating voronoi...	
[00:01:00]: Warning! Could not find a spot for junk_yard in node Befriend the pigs:6:DeepForest	
[00:01:00]: Warning! Could not find a spot for hound_rocks in node Badlands:5:HoundyBadlands	
[00:01:00]: Warning! Could not find a spot for Ice Hounds in node Beeeees!:5:BeeClearing	
[00:01:00]: Warning! Could not find a spot for MooseNest in node Befriend the pigs:3:Forest	
[00:01:00]: Warning! Could not find a spot for MooseNest in node Make a pick:5:Plain	
[00:01:00]: Warning! Could not find a spot for CaveEntrance in node Speak to the king:BG_74:BGDeciduous	
[00:01:00]: [ReplaceSingleNonLandTiles] Validating...
[00:01:00]: [ReplaceSingleNonLandTiles] Replaced 10 tiles.
[00:01:00]: Not checking for disconnected tiles.	
[00:01:00]: Badlands:6:DragonflyArena Cant process points	
[00:01:00]: [Ocean] Placing ocean set pieces.	
[00:01:00]: [Ocean] Placed 11 of 11 ocean set pieces.	
[00:01:00]: [Ocean] Convert impassible to water...	
[00:01:00]: [Ocean]  Square fill...	
[00:01:01]: [Ocean]  Ground fill...	
[00:01:02]: [Ocean]  Noise...	
[00:01:02]: [Ocean]  Blend...	
[00:01:02]: [Ocean]  Adding shoreline...	
[00:01:02]: [Ocean] Void Outline...	
[00:01:02]: [Ocean] Populating the ocean with lots of fun things to do...	
[00:01:03]: [Ocean] Placing ocean set pieces.	
[00:01:03]: [Ocean] Placed 9 of 9 ocean set pieces.	
[00:01:03]: [Ocean] Placing ocean set pieces.	
[00:01:03]: [Ocean] Placed 3 of 3 ocean set pieces.	
[00:01:03]: [Ocean] Placing ocean set pieces.	
[00:01:03]: [Ocean] Placed 2 of 3 ocean set pieces.	
[00:01:03]: Checking Required Prefab moon_altar_rock_glass has at least 1 instances (1 found).	
[00:01:03]: Checking Required Prefab sculpture_bishop has at least 1 instances (2 found).	
[00:01:03]: Checking Required Prefab pigking has at least 1 instances (1 found).	
[00:01:03]: Checking Required Prefab moon_fissure has at least 2 instances (62 found).	
[00:01:03]: Checking Required Prefab monkeyqueen has at least 1 instances (0 found).	
[00:01:03]: PANIC: missing required prefab [monkeyqueen]! Expected 1, got 0	
[00:01:03]: An error occured during world and we give up! [was 	5	 of 	5	]	
[00:01:03]: WorldSim::SimThread::Main() complete
[00:01:03]: RESTARTING GENERATION	
[00:01:03]: WorldSim::SimThread::SimThread()
[00:01:03]: ABOUT TO INSTALL STACKTRACE
[00:01:03]: DoLuaFile scripts/stacktrace.lua
[00:01:03]: DoLuaFile loading buffer scripts/stacktrace.lua
[00:01:03]: INSTALLED STACKTRACE
[00:01:03]: Engine Seed: (1779763597 + 2164289570) & 0x7FFFFFFF = 1796569519
[00:01:03]: WorldSim::SimThread::SimThread() complete
[00:01:03]: THREAD - started 'WorldSim' (3963378496)
[00:01:03]: WorldSim::SimThread::Main()
[00:01:03]: DoLuaFile scripts/worldgen_main.lua
[00:01:03]: DoLuaFile loading buffer scripts/worldgen_main.lua
[00:01:03]: DLC enabled : 	false	
[00:01:03]:   taskgrouplist:	default	Together	
[00:01:03]:   taskgrouplist:	classic	Classic	
[00:01:03]:   taskgrouplist:	cave_default	Underground	
[00:01:03]:   taskgrouplist:	lavaarena_taskset	The Forge	
[00:01:03]:   taskgrouplist:	quagmire_taskset	The Gorge	
[00:01:03]: running worldgen_main.lua
	
[00:01:03]: SEED = 	1796569519	
[00:01:03]: Generating world with these parameters:	
[00:01:03]: level_type	SURVIVAL	
[00:01:03]: level_data:	
[00:01:03]: 	K: 	desc	 V: 	永不结束的饥荒沙盒模式。
永远可以在绚丽之门复活。	
[00:01:03]: 	K: 	hideminimap	 V: 	false	
[00:01:03]: 	K: 	id	 V: 	ENDLESS	
[00:01:03]: 	K: 	location	 V: 	forest	
[00:01:03]: 	K: 	max_playlist_position	 V: 	999	
[00:01:03]: 	K: 	min_playlist_position	 V: 	0	
[00:01:03]: 	K: 	name	 V: 	无尽	
[00:01:03]: 	K: 	numrandom_set_pieces	 V: 	4	
[00:01:03]: 	K: 	override_level_string	 V: 	false	
[00:01:03]: 	K: 	overrides	 V: 	table: 0xe44bcd10	
[00:01:03]: 		K: 	alternatehunt	 V: 	default	
[00:01:03]: 		K: 	angrybees	 V: 	mostly	
[00:01:03]: 		K: 	antliontribute	 V: 	default	
[00:01:03]: 		K: 	autumn	 V: 	default	
[00:01:03]: 		K: 	balatro	 V: 	default	
[00:01:03]: 		K: 	bananabush_portalrate	 V: 	default	
[00:01:03]: 		K: 	basicresource_regrowth	 V: 	always	
[00:01:03]: 		K: 	bats_setting	 V: 	default	
[00:01:03]: 		K: 	bearger	 V: 	default	
[00:01:03]: 		K: 	beefalo	 V: 	default	
[00:01:03]: 		K: 	beefaloheat	 V: 	default	
[00:01:03]: 		K: 	beequeen	 V: 	default	
[00:01:03]: 		K: 	bees	 V: 	default	
[00:01:03]: 		K: 	bees_setting	 V: 	default	
[00:01:03]: 		K: 	berrybush	 V: 	default	
[00:01:03]: 		K: 	birds	 V: 	default	
[00:01:03]: 		K: 	boons	 V: 	default	
[00:01:03]: 		K: 	branching	 V: 	most	
[00:01:03]: 		K: 	brightmarecreatures	 V: 	default	
[00:01:03]: 		K: 	bunnymen_setting	 V: 	default	
[00:01:03]: 		K: 	butterfly	 V: 	default	
[00:01:03]: 		K: 	buzzard	 V: 	default	
[00:01:03]: 		K: 	cactus	 V: 	default	
[00:01:03]: 		K: 	cactus_regrowth	 V: 	default	
[00:01:03]: 		K: 	carrot	 V: 	default	
[00:01:03]: 		K: 	carrots_regrowth	 V: 	default	
[00:01:03]: 		K: 	catcoon	 V: 	default	
[00:01:03]: 		K: 	catcoons	 V: 	default	
[00:01:03]: 		K: 	chess	 V: 	default	
[00:01:03]: 		K: 	cookiecutters	 V: 	default	
[00:01:03]: 		K: 	crabking	 V: 	default	
[00:01:03]: 		K: 	crow_carnival	 V: 	default	
[00:01:03]: 		K: 	darkness	 V: 	default	
[00:01:03]: 		K: 	day	 V: 	default	
[00:01:03]: 		K: 	daywalker2	 V: 	default	
[00:01:03]: 		K: 	deciduousmonster	 V: 	default	
[00:01:03]: 		K: 	deciduoustree_regrowth	 V: 	default	
[00:01:03]: 		K: 	deerclops	 V: 	default	
[00:01:03]: 		K: 	dragonfly	 V: 	default	
[00:01:03]: 		K: 	dropeverythingondespawn	 V: 	default	
[00:01:03]: 		K: 	evergreen_regrowth	 V: 	default	
[00:01:03]: 		K: 	extrastartingitems	 V: 	default	
[00:01:03]: 		K: 	eyeofterror	 V: 	default	
[00:01:03]: 		K: 	fishschools	 V: 	default	
[00:01:03]: 		K: 	flint	 V: 	default	
[00:01:03]: 		K: 	flowers	 V: 	default	
[00:01:03]: 		K: 	flowers_regrowth	 V: 	default	
[00:01:03]: 		K: 	frograin	 V: 	default	
[00:01:03]: 		K: 	frogs	 V: 	default	
[00:01:03]: 		K: 	fruitfly	 V: 	default	
[00:01:03]: 		K: 	ghostenabled	 V: 	always	
[00:01:03]: 		K: 	ghostsanitydrain	 V: 	none	
[00:01:03]: 		K: 	gnarwail	 V: 	default	
[00:01:03]: 		K: 	goosemoose	 V: 	default	
[00:01:03]: 		K: 	grass	 V: 	default	
[00:01:03]: 		K: 	grassgekkos	 V: 	never	
[00:01:03]: 		K: 	hallowed_nights	 V: 	default	
[00:01:03]: 		K: 	has_ocean	 V: 	true	
[00:01:03]: 		K: 	healthpenalty	 V: 	none	
[00:01:03]: 		K: 	hound_mounds	 V: 	default	
[00:01:03]: 		K: 	houndmound	 V: 	default	
[00:01:03]: 		K: 	hounds	 V: 	default	
[00:01:03]: 		K: 	hunger	 V: 	default	
[00:01:03]: 		K: 	hunt	 V: 	default	
[00:01:03]: 		K: 	junkyard	 V: 	default	
[00:01:03]: 		K: 	keep_disconnected_tiles	 V: 	true	
[00:01:03]: 		K: 	klaus	 V: 	default	
[00:01:03]: 		K: 	krampus	 V: 	default	
[00:01:03]: 		K: 	layout_mode	 V: 	LinkNodesByKeys	
[00:01:03]: 		K: 	lessdamagetaken	 V: 	none	
[00:01:03]: 		K: 	liefs	 V: 	default	
[00:01:03]: 		K: 	lightcrab_portalrate	 V: 	default	
[00:01:03]: 		K: 	lightning	 V: 	default	
[00:01:03]: 		K: 	lightninggoat	 V: 	default	
[00:01:03]: 		K: 	loop	 V: 	default	
[00:01:03]: 		K: 	lunarhail_frequency	 V: 	default	
[00:01:03]: 		K: 	lureplants	 V: 	default	
[00:01:03]: 		K: 	malbatross	 V: 	default	
[00:01:03]: 		K: 	marshbush	 V: 	default	
[00:01:03]: 		K: 	merm	 V: 	default	
[00:01:03]: 		K: 	merms	 V: 	default	
[00:01:03]: 		K: 	meteorshowers	 V: 	default	
[00:01:03]: 		K: 	meteorspawner	 V: 	default	
[00:01:03]: 		K: 	moles	 V: 	default	
[00:01:03]: 		K: 	moles_setting	 V: 	default	
[00:01:03]: 		K: 	monkeytail_portalrate	 V: 	default	
[00:01:03]: 		K: 	moon_berrybush	 V: 	often	
[00:01:03]: 		K: 	moon_bullkelp	 V: 	default	
[00:01:03]: 		K: 	moon_carrot	 V: 	default	
[00:01:03]: 		K: 	moon_fissure	 V: 	default	
[00:01:03]: 		K: 	moon_fruitdragon	 V: 	default	
[00:01:03]: 		K: 	moon_hotspring	 V: 	default	
[00:01:03]: 		K: 	moon_rock	 V: 	default	
[00:01:03]: 		K: 	moon_sapling	 V: 	default	
[00:01:03]: 		K: 	moon_spider	 V: 	default	
[00:01:03]: 		K: 	moon_spiders	 V: 	default	
[00:01:03]: 		K: 	moon_starfish	 V: 	default	
[00:01:03]: 		K: 	moon_tree	 V: 	default	
[00:01:03]: 		K: 	moon_tree_regrowth	 V: 	default	
[00:01:03]: 		K: 	mosquitos	 V: 	default	
[00:01:03]: 		K: 	mushroom	 V: 	default	
[00:01:03]: 		K: 	mutated_bearger	 V: 	default	
[00:01:03]: 		K: 	mutated_bird_gestalt	 V: 	default	
[00:01:03]: 		K: 	mutated_birds	 V: 	default	
[00:01:03]: 		K: 	mutated_buzzard_gestalt	 V: 	default	
[00:01:03]: 		K: 	mutated_deerclops	 V: 	default	
[00:01:03]: 		K: 	mutated_hounds	 V: 	default	
[00:01:03]: 		K: 	mutated_merm	 V: 	default	
[00:01:03]: 		K: 	mutated_spiderqueen	 V: 	default	
[00:01:03]: 		K: 	mutated_warg	 V: 	default	
[00:01:03]: 		K: 	no_joining_islands	 V: 	true	
[00:01:03]: 		K: 	no_wormholes_to_disconnected_tiles	 V: 	true	
[00:01:03]: 		K: 	ocean_bullkelp	 V: 	default	
[00:01:03]: 		K: 	ocean_otterdens	 V: 	default	
[00:01:03]: 		K: 	ocean_seastack	 V: 	ocean_default	
[00:01:03]: 		K: 	ocean_shoal	 V: 	default	
[00:01:03]: 		K: 	ocean_waterplant	 V: 	ocean_default	
[00:01:03]: 		K: 	ocean_wobsterden	 V: 	default	
[00:01:03]: 		K: 	otters_setting	 V: 	default	
[00:01:03]: 		K: 	palmcone_seed_portalrate	 V: 	default	
[00:01:03]: 		K: 	palmconetree	 V: 	default	
[00:01:03]: 		K: 	palmconetree_regrowth	 V: 	default	
[00:01:03]: 		K: 	penguins	 V: 	default	
[00:01:03]: 		K: 	penguins_moon	 V: 	default	
[00:01:03]: 		K: 	perd	 V: 	default	
[00:01:03]: 		K: 	petrification	 V: 	default	
[00:01:03]: 		K: 	pigs	 V: 	default	
[00:01:03]: 		K: 	pigs_setting	 V: 	default	
[00:01:03]: 		K: 	pirateraids	 V: 	default	
[00:01:03]: 		K: 	ponds	 V: 	default	
[00:01:03]: 		K: 	portal_spawnrate	 V: 	default	
[00:01:03]: 		K: 	portalresurection	 V: 	always	
[00:01:03]: 		K: 	powder_monkey_portalrate	 V: 	default	
[00:01:03]: 		K: 	prefabswaps_start	 V: 	classic	
[00:01:03]: 		K: 	rabbits	 V: 	default	
[00:01:03]: 		K: 	rabbits_setting	 V: 	default	
[00:01:03]: 		K: 	reeds	 V: 	default	
[00:01:03]: 		K: 	reeds_regrowth	 V: 	default	
[00:01:03]: 		K: 	regrowth	 V: 	default	
[00:01:03]: 		K: 	resettime	 V: 	none	
[00:01:03]: 		K: 	rifts_enabled	 V: 	default	
[00:01:03]: 		K: 	rifts_frequency	 V: 	default	
[00:01:03]: 		K: 	roads	 V: 	default	
[00:01:03]: 		K: 	rock	 V: 	default	
[00:01:03]: 		K: 	rock_ice	 V: 	default	
[00:01:03]: 		K: 	saltstack_regrowth	 V: 	default	
[00:01:03]: 		K: 	sapling	 V: 	default	
[00:01:03]: 		K: 	season_start	 V: 	default	
[00:01:03]: 		K: 	seasonalstartingitems	 V: 	default	
[00:01:03]: 		K: 	shadowcreatures	 V: 	default	
[00:01:03]: 		K: 	sharkboi	 V: 	default	
[00:01:03]: 		K: 	sharks	 V: 	default	
[00:01:03]: 		K: 	spawnmode	 V: 	fixed	
[00:01:03]: 		K: 	spawnprotection	 V: 	default	
[00:01:03]: 		K: 	specialevent	 V: 	default	
[00:01:03]: 		K: 	spider_warriors	 V: 	default	
[00:01:03]: 		K: 	spiderqueen	 V: 	default	
[00:01:03]: 		K: 	spiders	 V: 	default	
[00:01:03]: 		K: 	spiders_setting	 V: 	default	
[00:01:03]: 		K: 	spring	 V: 	default	
[00:01:03]: 		K: 	squid	 V: 	default	
[00:01:03]: 		K: 	stageplays	 V: 	default	
[00:01:03]: 		K: 	start_location	 V: 	default	
[00:01:03]: 		K: 	summer	 V: 	default	
[00:01:03]: 		K: 	summerhounds	 V: 	default	
[00:01:03]: 		K: 	tallbirds	 V: 	default	
[00:01:03]: 		K: 	task_set	 V: 	default	
[00:01:03]: 		K: 	temperaturedamage	 V: 	default	
[00:01:03]: 		K: 	tentacles	 V: 	default	
[00:01:03]: 		K: 	terrariumchest	 V: 	default	
[00:01:03]: 		K: 	touchstone	 V: 	default	
[00:01:03]: 		K: 	trees	 V: 	default	
[00:01:03]: 		K: 	tumbleweed	 V: 	default	
[00:01:03]: 		K: 	twiggytrees_regrowth	 V: 	default	
[00:01:03]: 		K: 	walrus	 V: 	default	
[00:01:03]: 		K: 	walrus_setting	 V: 	default	
[00:01:03]: 		K: 	wanderingtrader_enabled	 V: 	always	
[00:01:03]: 		K: 	wasps	 V: 	default	
[00:01:03]: 		K: 	weather	 V: 	default	
[00:01:03]: 		K: 	wildfires	 V: 	never	
[00:01:03]: 		K: 	winter	 V: 	default	
[00:01:03]: 		K: 	winterhounds	 V: 	default	
[00:01:03]: 		K: 	winters_feast	 V: 	enabled	
[00:01:03]: 		K: 	wobsters	 V: 	default	
[00:01:03]: 		K: 	world_size	 V: 	small	
[00:01:03]: 		K: 	wormhole_prefab	 V: 	wormhole	
[00:01:03]: 		K: 	year_of_the_beefalo	 V: 	default	
[00:01:03]: 		K: 	year_of_the_bunnyman	 V: 	default	
[00:01:03]: 		K: 	year_of_the_carrat	 V: 	default	
[00:01:03]: 		K: 	year_of_the_catcoon	 V: 	default	
[00:01:03]: 		K: 	year_of_the_dragonfly	 V: 	default	
[00:01:03]: 		K: 	year_of_the_gobbler	 V: 	default	
[00:01:03]: 		K: 	year_of_the_knight	 V: 	default	
[00:01:03]: 		K: 	year_of_the_pig	 V: 	default	
[00:01:03]: 		K: 	year_of_the_snake	 V: 	default	
[00:01:03]: 		K: 	year_of_the_varg	 V: 	default	
[00:01:03]: 	K: 	playstyle	 V: 	endless	
[00:01:03]: 	K: 	random_set_pieces	 V: 	table: 0xe44bbc80	
[00:01:03]: 		K: 	1	 V: 	Sculptures_2	
[00:01:03]: 		K: 	2	 V: 	Sculptures_3	
[00:01:03]: 		K: 	3	 V: 	Sculptures_4	
[00:01:03]: 		K: 	4	 V: 	Sculptures_5	
[00:01:03]: 		K: 	5	 V: 	Chessy_1	
[00:01:03]: 		K: 	6	 V: 	Chessy_2	
[00:01:03]: 		K: 	7	 V: 	Chessy_3	
[00:01:03]: 		K: 	8	 V: 	Chessy_4	
[00:01:03]: 		K: 	9	 V: 	Chessy_5	
[00:01:03]: 		K: 	10	 V: 	Chessy_6	
[00:01:03]: 		K: 	11	 V: 	Maxwell1	
[00:01:03]: 		K: 	12	 V: 	Maxwell2	
[00:01:03]: 		K: 	13	 V: 	Maxwell3	
[00:01:03]: 		K: 	14	 V: 	Maxwell4	
[00:01:03]: 		K: 	15	 V: 	Maxwell6	
[00:01:03]: 		K: 	16	 V: 	Maxwell7	
[00:01:03]: 		K: 	17	 V: 	Warzone_1	
[00:01:03]: 		K: 	18	 V: 	Warzone_2	
[00:01:03]: 		K: 	19	 V: 	Warzone_3	
[00:01:03]: 	K: 	required_prefabs	 V: 	table: 0xe44bb920	
[00:01:03]: 		K: 	1	 V: 	multiplayer_portal	
[00:01:03]: 	K: 	required_setpieces	 V: 	table: 0xe44ba9b0	
[00:01:03]: 		K: 	1	 V: 	Sculptures_1	
[00:01:03]: 		K: 	2	 V: 	Maxwell5	
[00:01:03]: 	K: 	settings_desc	 V: 	永不结束的饥荒沙盒模式。
永远可以在绚丽之门复活。	
[00:01:03]: 	K: 	settings_id	 V: 	ENDLESS	
[00:01:03]: 	K: 	settings_name	 V: 	无尽	
[00:01:03]: 	K: 	substitutes	 V: 	table: 0xe44ba190	
[00:01:03]: 	K: 	version	 V: 	4	
[00:01:03]: 	K: 	worldgen_desc	 V: 	永不结束的饥荒沙盒模式。
永远可以在绚丽之门复活。	
[00:01:03]: 	K: 	worldgen_id	 V: 	ENDLESS	
[00:01:03]: 	K: 	worldgen_name	 V: 	无尽	
[00:01:03]: 
#######
#
# Generating SURVIVAL Mode Level
#
#######
	
[00:01:03]: Selecting Classic Prefabs	
[00:01:03]: Prefab Swap Selection: regular grass	
[00:01:03]: Prefab Swap Selection: regular twigs	
[00:01:03]: Prefab Swap Selection: regular berries	
[00:01:03]: Sculptures_1 added to task Squeltch	
[00:01:03]: Maxwell5 added to task Make a Beehat	
[00:01:03]: Sculptures_4 added to task The hunters	
[00:01:03]: Warzone_2 added to task For a nice walk	
[00:01:03]: Chessy_6 added to task The hunters	
[00:01:03]: Warzone_2 added to task The hunters	
[00:01:03]: Adding extra World Event: winters_feast	
[00:01:03]: New size:	50	small	
[00:01:03]: Creating story...	
[00:01:03]: [Story Gen] Generate nodes. Starting at: 'Make a pick'	
[00:01:03]: [Story Gen] LinkNodesByKeys	
[00:01:03]: Finding valid start task...	
[00:01:03]:    ...picked 	Make a pick	
[00:01:03]: Has start node	Clearing	
[00:01:03]: Adding Background Nodes	
[00:01:03]: [Story Gen] Adding Cove Nodes	
[00:01:03]: [Ocean] Processing ocean fake room content.	
[00:01:03]: [WorldSimActual::WorldGen_InitializeNodePoints]
[00:01:03]: [WorldSimActual::WorldGen_VoronoiPass]
[00:01:03]: GenerateVoronoiMap [100]:
[00:01:04]: ...Done.
[00:01:04]: [Beeeees!:2:BeeQueenBee] poly.size() == 0
[00:01:04]: [!]	 edge == NULL
[00:01:04]: [Beeeees!:BG_52:BGGrass] poly.size() == 0
[00:01:04]: [!]	 edge == NULL
[00:01:04]: [Make a Beehat:BG_68:BGGrass] poly.size() == 0
[00:01:04]: [!]	 edge == NULL
[00:01:04]: [Make a pick:BG_108:BGGrass] poly.size() == 0
[00:01:04]: [!]	 edge == NULL
[00:01:04]: [For a nice walk:0:Forest] poly.size() == 0
[00:01:04]: [!]	 edge == NULL
[00:01:04]: [The hunters:5:WalrusHut_Rocky] poly.size() == 0
[00:01:04]: [!]	 edge == NULL
[00:01:04]: [Story Gen] Finding nodes on mainland to connect a region to.	
[00:01:04]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards'	
[00:01:04]: [Story Gen] RestrictNodesByKey	
[00:01:04]: [Story Gen] Adding Cove Nodes	
[00:01:04]: [WorldSimActual::WorldGen_AddNewPositions]
[00:01:04]: [WorldSimActual::WorldGen_VoronoiPass]
[00:01:04]: GenerateVoronoiMap [50]:
[00:01:05]: ...Done.
[00:01:05]: [Make a Beehat:BG_68:BGGrass] poly.size() == 0
[00:01:05]: [!]	 edge == NULL
[00:01:05]: [Make a pick:BG_108:BGGrass] poly.size() == 0
[00:01:05]: [!]	 edge == NULL
[00:01:05]: [For a nice walk:0:Forest] poly.size() == 0
[00:01:05]: [!]	 edge == NULL
[00:01:05]: [The hunters:BG_10:BGSavanna] poly.size() == 0
[00:01:05]: [!]	 edge == NULL
[00:01:05]: ... story created	
[00:01:05]: Baking map...	50	
[00:01:05]: [WorldSimActual::WorldGen_Commit] worldgen success.
[00:01:05]: [WorldSimActual::ConvertToTileMap]
[00:01:05]: [ConvertToTileMap]
[00:01:05]: [WorldSimActual::ConvertToTileMap] complete
[00:01:05]: [WorldSimActual::SeparateIslands]
[00:01:05]: [SeparateIslands]
[00:01:05]: [WorldSimActual::SeparateIslands] complete
[00:01:05]: Map Baked!	
[00:01:05]: [WorldSimActual::ForceConnectivity]
[00:01:05]: [GenerateLandmasses]
[00:01:05]: [GenerateLandmasses] islands: 14
[00:01:05]: [MergeConnectedLandmasses] false
[00:01:05]: [WorldSimActual::ForceConnectivity] complete
[00:01:05]: [WorldSimActual::DrawRoads]
[00:01:05]: [DrawRoads]
[00:01:05]: [WorldSimActual::DrawRoads] complete
[00:01:05]: Encoding...	
[00:01:05]: [WorldSimActual::CreateNodeIdTileMap]
[00:01:05]: Encoding... DONE	
[00:01:05]: Checking Tags	
[00:01:05]: Tag: Labyrinth	
[00:01:05]: Tag: Maze	
[00:01:05]: Populating voronoi...	
[00:01:05]: Warning! Could not find a spot for CaveEntrance in node Speak to the king:1:DeepDeciduous	
[00:01:05]: Warning! Could not find a spot for Charlie1 in node The hunters:2:BGRocky	
[00:01:06]: Warning! Could not find a spot for LivingTree in node Forest hunters:3:DeepForest	
[00:01:06]: Warning! Could not find a spot for Rotted Base in node Squeltch:4:Marsh	
[00:01:06]: Warning! Could not find a spot for Sculptures_4 in node The hunters:BG_9:BGSavanna	
[00:01:06]: Warning! Could not find a spot for CaveEntrance in node For a nice walk:2:Forest	
[00:01:06]: Warning! Could not find a spot for MooseNest in node Speak to the king:0:DeepDeciduous	
[00:01:06]: Warning! Could not find a spot for MooseNest in node For a nice walk:0:Forest	
[00:01:06]: [ReplaceSingleNonLandTiles] Validating...
[00:01:06]: [ReplaceSingleNonLandTiles] Replaced 7 tiles.
[00:01:06]: Not checking for disconnected tiles.	
[00:01:06]: Badlands:6:DragonflyArena Cant process points	
[00:01:06]: [Ocean] Placing ocean set pieces.	
[00:01:06]: [Ocean] Placed 11 of 11 ocean set pieces.	
[00:01:06]: [Ocean] Convert impassible to water...	
[00:01:06]: [Ocean]  Square fill...	
[00:01:07]: [Ocean]  Ground fill...	
[00:01:07]: [Ocean]  Noise...	
[00:01:08]: [Ocean]  Blend...	
[00:01:08]: [Ocean]  Adding shoreline...	
[00:01:08]: [Ocean] Void Outline...	
[00:01:08]: [Ocean] Populating the ocean with lots of fun things to do...	
[00:01:08]: [Ocean] Placing ocean set pieces.	
[00:01:08]: [Ocean] Placed 9 of 9 ocean set pieces.	
[00:01:08]: [Ocean] Placing ocean set pieces.	
[00:01:08]: [Ocean] Placed 3 of 3 ocean set pieces.	
[00:01:08]: [Ocean] Placing ocean set pieces.	
[00:01:08]: [Ocean] Placed 2 of 3 ocean set pieces.	
[00:01:08]: Checking Required Prefab moon_altar_rock_glass has at least 1 instances (1 found).	
[00:01:08]: Checking Required Prefab sculpture_bishop has at least 1 instances (1 found).	
[00:01:08]: Checking Required Prefab pigking has at least 1 instances (1 found).	
[00:01:08]: Checking Required Prefab moon_fissure has at least 2 instances (75 found).	
[00:01:08]: Checking Required Prefab monkeyqueen has at least 1 instances (0 found).	
[00:01:08]: PANIC: missing required prefab [monkeyqueen]! Expected 1, got 0	
[00:01:08]: An error occured during world gen we will retry! [was 	1	 of 	5	]	
[00:01:08]: Adding extra World Event: winters_feast	
[00:01:08]: New size:	50	small	
[00:01:08]: Creating story...	
[00:01:08]: [Story Gen] Generate nodes. Starting at: 'Make a pick'	
[00:01:08]: [Story Gen] LinkNodesByKeys	
[00:01:08]: Finding valid start task...	
[00:01:08]:    ...picked 	Make a pick	
[00:01:08]: Has start node	Clearing	
[00:01:08]: Adding Background Nodes	
[00:01:08]: [Story Gen] Adding Cove Nodes	
[00:01:08]: [Ocean] Processing ocean fake room content.	
[00:01:08]: [WorldSimActual::WorldGen_InitializeNodePoints]
[00:01:08]: [WorldSimActual::WorldGen_VoronoiPass]
[00:01:08]: GenerateVoronoiMap [100]:
[00:01:10]: ...Done.
[00:01:10]: [Great Plains:6:Clearing] poly.size() == 0
[00:01:10]: [!]	 edge == NULL
[00:01:10]: [Dig that rock:BG_56:BGNoise] poly.size() == 0
[00:01:10]: [!]	 edge == NULL
[00:01:10]: [Make a pick:2:BarePlain] poly.size() == 0
[00:01:10]: [!]	 edge == NULL
[00:01:10]: Infinite edge! Make a pick:BG_97:BGGrass
[00:01:10]: Infinite edge! Make a pick:BG_97:BGGrass
[00:01:10]: [Story Gen] Finding nodes on mainland to connect a region to.	
[00:01:10]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards'	
[00:01:10]: [Story Gen] RestrictNodesByKey	
[00:01:10]: [Story Gen] Adding Cove Nodes	
[00:01:10]: [WorldSimActual::WorldGen_AddNewPositions]
[00:01:10]: [WorldSimActual::WorldGen_VoronoiPass]
[00:01:10]: GenerateVoronoiMap [50]:
[00:01:10]: ...Done.
[00:01:10]: [Great Plains:6:Clearing] poly.size() == 0
[00:01:10]: [!]	 edge == NULL
[00:01:10]: [Squeltch:5:Marsh] poly.size() == 0
[00:01:10]: [!]	 edge == NULL
[00:01:10]: [Great Plains:BG_40:BGSavanna] poly.size() == 0
[00:01:10]: [!]	 edge == NULL
[00:01:10]: Infinite edge! Make a pick:BG_97:BGGrass
[00:01:10]: Infinite edge! Make a pick:BG_97:BGGrass
[00:01:10]: ... story created	
[00:01:10]: Baking map...	50	
[00:01:10]: [WorldSimActual::WorldGen_Commit] worldgen success.
[00:01:10]: [WorldSimActual::ConvertToTileMap]
[00:01:10]: [ConvertToTileMap]
[00:01:10]: [WorldSimActual::ConvertToTileMap] complete
[00:01:10]: [WorldSimActual::SeparateIslands]
[00:01:10]: [SeparateIslands]
[00:01:10]: [WorldSimActual::SeparateIslands] complete
[00:01:10]: Map Baked!	
[00:01:10]: [WorldSimActual::ForceConnectivity]
[00:01:10]: [GenerateLandmasses]
[00:01:10]: [GenerateLandmasses] islands: 11
[00:01:10]: [MergeConnectedLandmasses] false
[00:01:10]: [WorldSimActual::ForceConnectivity] complete
[00:01:10]: [WorldSimActual::DrawRoads]
[00:01:10]: [DrawRoads]
[00:01:10]: [WorldSimActual::DrawRoads] complete
[00:01:10]: Encoding...	
[00:01:10]: [WorldSimActual::CreateNodeIdTileMap]
[00:01:10]: Encoding... DONE	
[00:01:10]: Checking Tags	
[00:01:10]: Tag: Labyrinth	
[00:01:10]: Tag: Maze	
[00:01:10]: Populating voronoi...	
[00:01:10]: Warning! Could not find a spot for Charlie1 in node The hunters:2:BGRocky	
[00:01:10]: Warning! Could not find a spot for Rotted Base in node Squeltch:4:Marsh	
[00:01:10]: Warning! Could not find a spot for LivingTree in node For a nice walk:6:DeepForest	
[00:01:10]: Warning! Could not find a spot for LivingTree in node For a nice walk:5:DeepForest	
[00:01:10]: [ReplaceSingleNonLandTiles] Validating...
[00:01:10]: [ReplaceSingleNonLandTiles] Replaced 11 tiles.
[00:01:10]: Not checking for disconnected tiles.	
[00:01:11]: [Ocean] Placing ocean set pieces.	
[00:01:11]: [Ocean] Placed 11 of 11 ocean set pieces.	
[00:01:11]: [Ocean] Convert impassible to water...	
[00:01:11]: [Ocean]  Square fill...	
[00:01:12]: [Ocean]  Ground fill...	
[00:01:12]: [Ocean]  Noise...	
[00:01:13]: [Ocean]  Blend...	
[00:01:13]: [Ocean]  Adding shoreline...	
[00:01:13]: [Ocean] Void Outline...	
[00:01:13]: [Ocean] Populating the ocean with lots of fun things to do...	
[00:01:13]: [Ocean] Placing ocean set pieces.	
[00:01:13]: [Ocean] Placed 9 of 9 ocean set pieces.	
[00:01:13]: [Ocean] Placing ocean set pieces.	
[00:01:13]: [Ocean] Placed 2 of 2 ocean set pieces.	
[00:01:13]: [Ocean] Placing ocean set pieces.	
[00:01:13]: [Ocean] Placed 1 of 3 ocean set pieces.	
[00:01:13]: Checking Required Prefab moon_altar_rock_glass has at least 1 instances (1 found).	
[00:01:13]: Checking Required Prefab sculpture_bishop has at least 1 instances (1 found).	
[00:01:13]: Checking Required Prefab pigking has at least 1 instances (1 found).	
[00:01:13]: Checking Required Prefab moon_fissure has at least 2 instances (84 found).	
[00:01:13]: Checking Required Prefab monkeyqueen has at least 1 instances (0 found).	
[00:01:13]: PANIC: missing required prefab [monkeyqueen]! Expected 1, got 0	
[00:01:13]: An error occured during world gen we will retry! [was 	2	 of 	5	]	
[00:01:13]: Adding extra World Event: winters_feast	
[00:01:13]: New size:	50	small	
[00:01:13]: Creating story...	
[00:01:13]: [Story Gen] Generate nodes. Starting at: 'Make a pick'	
[00:01:13]: [Story Gen] LinkNodesByKeys	
[00:01:13]: Finding valid start task...	
[00:01:13]:    ...picked 	Make a pick	
[00:01:13]: Has start node	Clearing	
[00:01:13]: Adding Background Nodes	
[00:01:13]: [Story Gen] Adding Cove Nodes	
[00:01:13]: [Ocean] Processing ocean fake room content.	
[00:01:13]: [WorldSimActual::WorldGen_InitializeNodePoints]
[00:01:13]: [WorldSimActual::WorldGen_VoronoiPass]
[00:01:13]: GenerateVoronoiMap [100]:
[00:01:15]: ...Done.
[00:01:15]: [Make a pick:COVE_0:Blank] poly.size() == 0
[00:01:15]: [!]	 edge == NULL
[00:01:15]: [Dig that rock:BG_42:BGNoise] poly.size() == 0
[00:01:15]: [!]	 edge == NULL
[00:01:15]: [Dig that rock:3:Graveyard] poly.size() == 0
[00:01:15]: [!]	 edge == NULL
[00:01:15]: Infinite edge! For a nice walk:COVE_3:Blank
[00:01:15]: [Frogs and bugs:5:FlowerPatch] poly.size() == 0
[00:01:15]: [!]	 edge == NULL
[00:01:15]: Infinite edge! Befriend the pigs:BG_12:BGForest
[00:01:15]: Infinite edge! Befriend the pigs:BG_12:BGForest
[00:01:15]: Infinite edge! Speak to the king:COVE_1:Blank
[00:01:15]: [Story Gen] Finding nodes on mainland to connect a region to.	
[00:01:15]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards'	
[00:01:15]: [Story Gen] RestrictNodesByKey	
[00:01:15]: [Story Gen] Adding Cove Nodes	
[00:01:15]: [WorldSimActual::WorldGen_AddNewPositions]
[00:01:15]: [WorldSimActual::WorldGen_VoronoiPass]
[00:01:15]: GenerateVoronoiMap [50]:
[00:01:15]: ...Done.
[00:01:15]: [Dig that rock:BG_42:BGNoise] poly.size() == 0
[00:01:15]: [!]	 edge == NULL
[00:01:15]: [Great Plains:3:Plain] poly.size() == 0
[00:01:15]: [!]	 edge == NULL
[00:01:15]: [Frogs and bugs:2:Clearing] poly.size() == 0
[00:01:15]: [!]	 edge == NULL
[00:01:15]: [Lightning Bluff:BG_92:BGLightningBluff] poly.size() == 0
[00:01:15]: [!]	 edge == NULL
[00:01:15]: [Make a pick:BG_85:BGGrass] poly.size() == 0
[00:01:15]: [!]	 edge == NULL
[00:01:15]: ... story created	
[00:01:15]: Baking map...	50	
[00:01:15]: [WorldSimActual::WorldGen_Commit] worldgen success.
[00:01:15]: [WorldSimActual::ConvertToTileMap]
[00:01:15]: [ConvertToTileMap]
[00:01:15]: [WorldSimActual::ConvertToTileMap] complete
[00:01:15]: [WorldSimActual::SeparateIslands]
[00:01:15]: [SeparateIslands]
[00:01:15]: [WorldSimActual::SeparateIslands] complete
[00:01:15]: Map Baked!	
[00:01:15]: [WorldSimActual::ForceConnectivity]
[00:01:15]: [GenerateLandmasses]
[00:01:15]: [GenerateLandmasses] islands: 14
[00:01:15]: [MergeConnectedLandmasses] false
[00:01:15]: [WorldSimActual::ForceConnectivity] complete
[00:01:15]: [WorldSimActual::DrawRoads]
[00:01:15]: [DrawRoads]
[00:01:15]: [WorldSimActual::DrawRoads] complete
[00:01:15]: Encoding...	
[00:01:15]: [WorldSimActual::CreateNodeIdTileMap]
[00:01:15]: Encoding... DONE	
[00:01:15]: Checking Tags	
[00:01:15]: Tag: Labyrinth	
[00:01:15]: Tag: Maze	
[00:01:15]: Populating voronoi...	
[00:01:15]: Warning! Could not find a spot for MooseNest in node Befriend the pigs:1:Marsh	
[00:01:15]: Warning! Could not find a spot for Balatro in node Frogs and bugs:2:Clearing	
[00:01:15]: Warning! Could not find a spot for Rotted Base in node Squeltch:2:Marsh	
[00:01:15]: [ReplaceSingleNonLandTiles] Validating...
[00:01:15]: [ReplaceSingleNonLandTiles] Replaced 6 tiles.
[00:01:15]: Not checking for disconnected tiles.	
[00:01:16]: [Ocean] Placing ocean set pieces.	
[00:01:16]: [Ocean] Placed 11 of 11 ocean set pieces.	
[00:01:16]: [Ocean] Convert impassible to water...	
[00:01:16]: [Ocean]  Square fill...	
[00:01:17]: [Ocean]  Ground fill...	
[00:01:17]: [Ocean]  Noise...	
[00:01:18]: [Ocean]  Blend...	
[00:01:18]: [Ocean]  Adding shoreline...	
[00:01:18]: [Ocean] Void Outline...	
[00:01:18]: [Ocean] Populating the ocean with lots of fun things to do...	
[00:01:18]: [Ocean] Placing ocean set pieces.	
[00:01:18]: [Ocean] Placed 9 of 9 ocean set pieces.	
[00:01:18]: [Ocean] Placing ocean set pieces.	
[00:01:18]: [Ocean] Placed 4 of 4 ocean set pieces.	
[00:01:18]: [Ocean] Placing ocean set pieces.	
[00:01:18]: [Ocean] Placed 3 of 3 ocean set pieces.	
[00:01:19]: Checking Required Prefab moon_altar_rock_glass has at least 1 instances (1 found).	
[00:01:19]: Checking Required Prefab sculpture_bishop has at least 1 instances (1 found).	
[00:01:19]: Checking Required Prefab pigking has at least 1 instances (1 found).	
[00:01:19]: Checking Required Prefab moon_fissure has at least 2 instances (60 found).	
[00:01:19]: Checking Required Prefab monkeyqueen has at least 1 instances (1 found).	
[00:01:19]: Checking Required Prefab terrariumchest has at least 1 instances (1 found).	
[00:01:19]: Checking Required Prefab gravestone has at least 1 instances (21 found).	
[00:01:19]: Checking Required Prefab statueglommer has at least 1 instances (1 found).	
[00:01:19]: Checking Required Prefab waterplant has at least 1 instances (99 found).	
[00:01:19]: Checking Required Prefab balatro_machine has at least 1 instances (0 found).	
[00:01:19]: PANIC: missing required prefab [balatro_machine]! Expected 1, got 0	
[00:01:19]: An error occured during world gen we will retry! [was 	3	 of 	5	]	
[00:01:19]: Adding extra World Event: winters_feast	
[00:01:19]: New size:	50	small	
[00:01:19]: Creating story...	
[00:01:19]: [Story Gen] Generate nodes. Starting at: 'Make a pick'	
[00:01:19]: [Story Gen] LinkNodesByKeys	
[00:01:19]: Finding valid start task...	
[00:01:19]:    ...picked 	Make a pick	
[00:01:19]: Has start node	Clearing	
[00:01:19]: Adding Background Nodes	
[00:01:19]: [Story Gen] Adding Cove Nodes	
[00:01:19]: [Ocean] Processing ocean fake room content.	
[00:01:19]: [WorldSimActual::WorldGen_InitializeNodePoints]
[00:01:19]: [WorldSimActual::WorldGen_VoronoiPass]
[00:01:19]: GenerateVoronoiMap [100]:
[00:01:20]: ...Done.
[00:01:20]: [For a nice walk:BG_77:BGForest] poly.size() == 0
[00:01:20]: [!]	 edge == NULL
[00:01:20]: [Beeeees!:BG_47:BGGrass] poly.size() == 0
[00:01:20]: [!]	 edge == NULL
[00:01:20]: [Great Plains:BG_35:BGSavanna] poly.size() == 0
[00:01:20]: [!]	 edge == NULL
[00:01:20]: [Make a pick:0:Forest] poly.size() == 0
[00:01:20]: [!]	 edge == NULL
[00:01:20]: [Story Gen] Finding nodes on mainland to connect a region to.	
[00:01:20]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards'	
[00:01:20]: [Story Gen] RestrictNodesByKey	
[00:01:20]: [Story Gen] Adding Cove Nodes	
[00:01:20]: [WorldSimActual::WorldGen_AddNewPositions]
[00:01:20]: [WorldSimActual::WorldGen_VoronoiPass]
[00:01:20]: GenerateVoronoiMap [50]:
[00:01:21]: ...Done.
[00:01:21]: [For a nice walk:1:MandrakeHome] poly.size() == 0
[00:01:21]: [!]	 edge == NULL
[00:01:21]: [START] poly.size() == 0
[00:01:21]: [!]	 edge == NULL
[00:01:21]: ... story created	
[00:01:21]: Baking map...	50	
[00:01:21]: [WorldSimActual::WorldGen_Commit] worldgen success.
[00:01:21]: [WorldSimActual::ConvertToTileMap]
[00:01:21]: [ConvertToTileMap]
[00:01:21]: [WorldSimActual::ConvertToTileMap] complete
[00:01:21]: [WorldSimActual::SeparateIslands]
[00:01:21]: [SeparateIslands]
[00:01:21]: [WorldSimActual::SeparateIslands] complete
[00:01:21]: Map Baked!	
[00:01:21]: [WorldSimActual::ForceConnectivity]
[00:01:21]: [GenerateLandmasses]
[00:01:21]: [GenerateLandmasses] islands: 15
[00:01:21]: [MergeConnectedLandmasses] false
[00:01:21]: [WorldSimActual::ForceConnectivity] complete
[00:01:21]: [WorldSimActual::DrawRoads]
[00:01:21]: [DrawRoads]
[00:01:21]: [WorldSimActual::DrawRoads] complete
[00:01:21]: Encoding...	
[00:01:21]: [WorldSimActual::CreateNodeIdTileMap]
[00:01:21]: Encoding... DONE	
[00:01:21]: Checking Tags	
[00:01:21]: Tag: Labyrinth	
[00:01:21]: Tag: Maze	
[00:01:21]: Populating voronoi...	
[00:01:21]: Warning! Could not find a spot for skeleton_miner in node Dig that rock:BG_56:BGNoise	
[00:01:21]: Warning! Could not find a spot for CaveEntrance in node Dig that rock:BG_52:BGNoise	
[00:01:21]: Warning! Could not find a spot for Rotted Base in node Squeltch:6:Marsh	
[00:01:21]: [ReplaceSingleNonLandTiles] Validating...
[00:01:21]: [ReplaceSingleNonLandTiles] Replaced 5 tiles.
[00:01:21]: Not checking for disconnected tiles.	
[00:01:21]: [Ocean] Placing ocean set pieces.	
[00:01:21]: [Ocean] Placed 11 of 11 ocean set pieces.	
[00:01:21]: [Ocean] Convert impassible to water...	
[00:01:21]: [Ocean]  Square fill...	
[00:01:23]: [Ocean]  Ground fill...	
[00:01:23]: [Ocean]  Noise...	
[00:01:23]: [Ocean]  Blend...	
[00:01:24]: [Ocean]  Adding shoreline...	
[00:01:24]: [Ocean] Void Outline...	
[00:01:24]: [Ocean] Populating the ocean with lots of fun things to do...	
[00:01:24]: [Ocean] Placing ocean set pieces.	
[00:01:24]: [Ocean] Placed 9 of 9 ocean set pieces.	
[00:01:24]: [Ocean] Placing ocean set pieces.	
[00:01:24]: [Ocean] Placed 5 of 5 ocean set pieces.	
[00:01:24]: [Ocean] Placing ocean set pieces.	
[00:01:24]: [Ocean] Placed 3 of 3 ocean set pieces.	
[00:01:24]: Checking Required Prefab moon_altar_rock_glass has at least 1 instances (1 found).	
[00:01:24]: Checking Required Prefab sculpture_bishop has at least 1 instances (1 found).	
[00:01:24]: Checking Required Prefab pigking has at least 1 instances (1 found).	
[00:01:24]: Checking Required Prefab moon_fissure has at least 2 instances (56 found).	
[00:01:24]: Checking Required Prefab monkeyqueen has at least 1 instances (1 found).	
[00:01:24]: Checking Required Prefab terrariumchest has at least 1 instances (1 found).	
[00:01:24]: Checking Required Prefab gravestone has at least 1 instances (28 found).	
[00:01:24]: Checking Required Prefab statueglommer has at least 1 instances (1 found).	
[00:01:24]: Checking Required Prefab waterplant has at least 1 instances (104 found).	
[00:01:24]: Checking Required Prefab balatro_machine has at least 1 instances (1 found).	
[00:01:24]: Checking Required Prefab sculpture_rook has at least 1 instances (1 found).	
[00:01:24]: Checking Required Prefab hermithouse_construction1 has at least 1 instances (1 found).	
[00:01:24]: Checking Required Prefab moon_altar_rock_seed has at least 1 instances (1 found).	
[00:01:24]: Checking Required Prefab charlie_stage_post has at least 1 instances (1 found).	
[00:01:24]: Checking Required Prefab statueharp_hedgespawner has at least 1 instances (1 found).	
[00:01:24]: Checking Required Prefab crabking_spawner has at least 1 instances (1 found).	
[00:01:24]: Checking Required Prefab moon_altar_rock_idol has at least 1 instances (1 found).	
[00:01:24]: Checking Required Prefab junk_pile_big has at least 1 instances (1 found).	
[00:01:24]: Checking Required Prefab sculpture_knight has at least 1 instances (3 found).	
[00:01:24]: Checking Required Prefab oceanwhirlbigportal has at least 1 instances (1 found).	
[00:01:24]: [ReplaceSingleNonLandTiles] Validating...
[00:01:24]: [ReplaceSingleNonLandTiles] Replaced 0 tiles.
[00:01:24]: Done forest map gen!	
[00:01:24]: Checking map...	
[00:01:24]: Generation complete, injecting world entities.	
[00:01:24]: Injected world entities.	
[00:01:25]: WorldSim::SimThread::Main() complete
[00:01:25]: Serializing world: session/F6B4546582491B06/0000000002
[00:01:25]: Klump load on boot started.	
[00:01:25]: Klump files loaded: 	0	
[00:01:25]: 	Unload FE	
[00:01:25]: 	Unload FE done	
[00:01:26]: 	LOAD BE	
[00:01:44]: 	LOAD BE: done	
[00:01:44]: Begin Session: F6B4546582491B06
[00:01:44]: saving to server_temp/server_save	
[00:01:44]: Adding extra World Event: winters_feast	
[00:01:44]: OVERRIDE: setting	healthpenalty	to	none	
[00:01:44]: OVERRIDE: setting	wildfires	to	never	
[00:01:44]: OVERRIDE: setting	wanderingtrader_enabled	to	always	
[00:01:44]: OVERRIDE: setting	lessdamagetaken	to	none	
[00:01:44]: OVERRIDE: setting	grassgekkos	to	never	
[00:01:44]: MiniMapComponent::AddAtlas( minimap/minimap_data1.xml )
[00:01:44]: MiniMapComponent::AddAtlas( minimap/minimap_data2.xml )
[00:01:44]: Loading 19 new character(s)	
[00:01:46]: Total 19 character(s) loaded	
[00:01:46]: Loading Nav Grid	
[00:01:46]: World generated on build 728321 with save version: 5.22, using seed: 1796569519	
[00:01:46]: OVERRIDE: setting	ghostenabled	to	always	
[00:01:46]: OVERRIDE: setting	resettime	to	none	
[00:01:46]: OVERRIDE: setting	basicresource_regrowth	to	always	
[00:01:46]: OVERRIDE: setting	portalresurection	to	always	
[00:01:46]: OVERRIDE: setting	spawnmode	to	fixed	
[00:01:46]: OVERRIDE: setting	ghostsanitydrain	to	none	
[00:01:50]: Reconstructing topology	
[00:01:50]: 	...Sorting points	
[00:01:50]: 	...Sorting edges	
[00:01:50]: 	...Connecting nodes	
[00:01:50]: 	...Validating connections	
[00:01:50]: 	...Housekeeping	
[00:01:50]: 	...Done!	
[00:01:50]: [Special Event] Setting up winters_feast	
[00:01:50]: 1 uploads added to server. From server_temp
[00:01:50]: About to start a shard with these settings:
[00:01:50]:   ShardName: Master
[00:01:50]:   ShardID: 1
[00:01:50]:   ShardRole: MASTER
[00:01:50]:   MasterHost: (null)
[00:01:50]:   MasterBind: 0.0.0.0
[00:01:50]:   MasterPort: 21001
[00:01:50]: [Shard] Starting master server
[00:01:50]: [Shard] Shard server started on port: 21001
[00:01:50]: Telling Client our new session identifier: F6B4546582491B06
[00:01:51]: Skipping portal[1] (no available shard [Caves] connected)	
[00:01:51]: Skipping portal[2] (no available shard [Caves] connected)	
[00:01:51]: Skipping portal[3] (no available shard [Caves] connected)	
[00:01:51]: Skipping portal[4] (no available shard [Caves] connected)	
[00:01:51]: Skipping portal[5] (no available shard [Caves] connected)	
[00:01:51]: Skipping portal[6] (no available shard [Caves] connected)	
[00:01:51]: Skipping portal[7] (no available shard [Caves] connected)	
[00:01:51]: Skipping portal[8] (no available shard [Caves] connected)	
[00:01:51]: Skipping portal[oceanwhirlbigportal] (no available shard [Caves] connected)	
[00:01:51]: Skipping portal[9] (no available shard [Caves] connected)	
[00:01:51]: Sim paused
[00:01:53]: Server registered via geo DNS in ap-southeast-1
[00:01:53]: [Shard] Secondary shard Caves(3937647633) connected: [LAN] 127.0.0.1
[00:01:57]: [Shard] Secondary Caves(3937647633) ready!
[00:01:57]: World 3937647633(Caves) is now connected	
[00:01:57]: [SyncWorldSettings] Sending master world option ghostsanitydrain = none to secondary shards.	
[00:01:57]: [SyncWorldSettings] Sending master world option darkness = default to secondary shards.	
[00:01:57]: [SyncWorldSettings] Sending master world option resettime = none to secondary shards.	
[00:01:57]: [SyncWorldSettings] Sending master world option hunger = default to secondary shards.	
[00:01:57]: [SyncWorldSettings] Sending master world option healthpenalty = none to secondary shards.	
[00:01:57]: [SyncWorldSettings] Sending master world option temperaturedamage = default to secondary shards.	
[00:01:57]: [SyncWorldSettings] Sending master world option spawnmode = fixed to secondary shards.	
[00:01:57]: [SyncWorldSettings] Sending master world option shadowcreatures = default to secondary shards.	
[00:01:57]: [SyncWorldSettings] Sending master world option ghostenabled = always to secondary shards.	
[00:01:57]: [SyncWorldSettings] Sending master world option brightmarecreatures = default to secondary shards.	
[00:01:57]: [SyncWorldSettings] Sending master world option lessdamagetaken = none to secondary shards.	
[00:01:57]: [SyncWorldSettings] Sending master world option portalresurection = always to secondary shards.	
[00:01:57]: [SyncWorldSettings] Sending master world option basicresource_regrowth = always to secondary shards.	
[00:01:57]: [SyncWorldSettings] Sending master world option krampus = default to secondary shards.	
[00:01:57]: [SyncWorldSettings] Sending master world option dropeverythingondespawn = default to secondary shards.	
[00:01:57]: Validating portal[1] <-> 3937647633[1] (disabled)	
[00:01:57]: Validating portal[2] <-> 3937647633[2] (disabled)	
[00:01:57]: Validating portal[3] <-> 3937647633[3] (disabled)	
[00:01:57]: Validating portal[4] <-> 3937647633[4] (disabled)	
[00:01:57]: Validating portal[5] <-> 3937647633[5] (disabled)	
[00:01:57]: Validating portal[6] <-> 3937647633[6] (disabled)	
[00:01:57]: Validating portal[7] <-> 3937647633[7] (disabled)	
[00:01:57]: Validating portal[8] <-> 3937647633[8] (disabled)	
[00:01:57]: Validating portal[oceanwhirlbigportal] <-> 3937647633[oceanwhirlbigportal] (active)	
[00:01:57]: Validating portal[9] <-> 3937647633[9] (disabled)	
[00:01:57]: [SyncWorldSettings] Resyncing master world option ghostsanitydrain = none to secondary shards.	
[00:01:57]: [SyncWorldSettings] Resyncing master world option darkness = default to secondary shards.	
[00:01:57]: [SyncWorldSettings] Resyncing master world option resettime = none to secondary shards.	
[00:01:57]: [SyncWorldSettings] Resyncing master world option hunger = default to secondary shards.	
[00:01:57]: [SyncWorldSettings] Resyncing master world option healthpenalty = none to secondary shards.	
[00:01:57]: [SyncWorldSettings] Resyncing master world option temperaturedamage = default to secondary shards.	
[00:01:57]: [SyncWorldSettings] Resyncing master world option spawnmode = fixed to secondary shards.	
[00:01:57]: [SyncWorldSettings] Resyncing master world option shadowcreatures = default to secondary shards.	
[00:01:57]: [SyncWorldSettings] Resyncing master world option ghostenabled = always to secondary shards.	
[00:01:57]: [SyncWorldSettings] Resyncing master world option brightmarecreatures = default to secondary shards.	
[00:01:57]: [SyncWorldSettings] Resyncing master world option lessdamagetaken = none to secondary shards.	
[00:01:57]: [SyncWorldSettings] Resyncing master world option portalresurection = always to secondary shards.	
[00:01:57]: [SyncWorldSettings] Resyncing master world option basicresource_regrowth = always to secondary shards.	
[00:01:57]: [SyncWorldSettings] Resyncing master world option krampus = default to secondary shards.	
[00:01:57]: [SyncWorldSettings] Resyncing master world option dropeverythingondespawn = default to secondary shards.	
[00:05:50]: New incoming connection 111.60.93.104|7888 <1559388880527472801>
[00:05:50]: Client connected from 111.60.93.104|7888 <1559388880527472801>
[00:05:50]: ValidateGameSessionToken GUID<1559388880527472801>
[00:05:52]: Client authenticated: (KU_sM0lKYzC) 冯福
[00:05:52]: [Steam] SendUserConnectAndAuthenticate for '76561199024172283'
[00:05:52]: [Steam] Authenticated client '76561199024172283'
[00:05:54]: There is no active event to validate against.
[00:05:54]: [Shard] Read save location file for (KU_sM0lKYzC)
[00:06:54]: Resuming user: session/F6B4546582491B06/A7MPC0NL4BQC
[00:08:59]: Spawn request: wormwood from 冯福
[00:08:59]: Skin request: (wormwood_mushroom) () () () ()
[00:08:59]: Skill Selection request: 0
[00:08:59]: User ID	KU_sM0lKYzC	assigned ownership to entity	115454 - wormwood	
[00:08:59]: Spawning player at: [Fixed] (-90.00, 0.00, 106.00)	
[00:08:59]: Serializing user: session/F6B4546582491B06/A7MPC0NL4BQC/0000000003
[00:08:59]: Sim unpaused
[00:09:43]: [Steam] SendUserDisconnect for '76561199024172283'
[00:09:43]: [Shard] (KU_sM0lKYzC) disconnected from Master(1)
[00:09:43]: Serializing user: session/F6B4546582491B06/A7MPC0NL4BQC/0000000003
[00:09:43]: Sim paused
[00:30:15]: [200] Account Communication Success (6)
[00:30:15]: Received (KU_0bBUTHMy) from TokenPurpose
[00:39:31]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[00:39:31]: playerlist 99999999 [0] KU_0bBUTHMy <-@dmp@-> [Host] <-@dmp@-> 	
[01:00:15]: [200] Account Communication Success (6)
[01:00:15]: Received (KU_0bBUTHMy) from TokenPurpose
[01:30:16]: [200] Account Communication Success (6)
[01:30:16]: Received (KU_0bBUTHMy) from TokenPurpose
[01:39:31]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[01:39:31]: playerlist 99999999 [0] KU_0bBUTHMy <-@dmp@-> [Host] <-@dmp@-> 	
[02:00:24]: [200] Account Communication Success (6)
[02:00:24]: Received (KU_0bBUTHMy) from TokenPurpose
[02:30:16]: [200] Account Communication Success (6)
[02:30:16]: Received (KU_0bBUTHMy) from TokenPurpose
[02:39:31]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[02:39:31]: playerlist 99999999 [0] KU_0bBUTHMy <-@dmp@-> [Host] <-@dmp@-> 	
[02:57:13]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[02:57:13]: playerlist 99999999 [0] KU_0bBUTHMy <-@dmp@-> [Host] <-@dmp@-> 	
[03:00:15]: [200] Account Communication Success (6)
[03:00:15]: Received (KU_0bBUTHMy) from TokenPurpose
[03:00:24]: New incoming connection 59.172.176.92|55237 <1020657466493273293>
[03:00:24]: Client connected from 59.172.176.92|55237 <1020657466493273293>
[03:00:24]: ValidateGameSessionToken GUID<1020657466493273293>
[03:00:25]: Client authenticated: (KU_nnMF5S6Y) 清纯陈睿叔叔会梦见兔女郎lex吗
[03:00:25]: [Steam] SendUserConnectAndAuthenticate for '76561199058932619'
[03:00:26]: [Steam] Authenticated client '76561199058932619'
[03:00:27]: There is no active event to validate against.
[03:00:27]: [Shard] Read save location file for (KU_nnMF5S6Y)
[03:00:51]: Resuming user: session/F6B4546582491B06/A7M72M7HBGD2
[03:01:22]: New incoming connection 111.60.93.104|16973 <1559388889199177583>
[03:01:22]: Client connected from 111.60.93.104|16973 <1559388889199177583>
[03:01:22]: ValidateGameSessionToken GUID<1559388889199177583>
[03:01:23]: Client authenticated: (KU_sM0lKYzC) 冯福
[03:01:23]: [Steam] SendUserConnectAndAuthenticate for '76561199024172283'
[03:01:23]: [Steam] Authenticated client '76561199024172283'
[03:01:25]: There is no active event to validate against.
[03:01:25]: [Shard] Read save location file for (KU_sM0lKYzC)
[03:02:00]: [Steam] SendUserDisconnect for '76561199058932619'
[03:02:00]: [Shard] (KU_nnMF5S6Y) disconnected from Master(1)
[03:02:19]: [Steam] SendUserDisconnect for '76561199024172283'
[03:02:19]: [Shard] (KU_sM0lKYzC) disconnected from Master(1)
[03:03:52]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[03:03:52]: playerlist 99999999 [0] KU_0bBUTHMy <-@dmp@-> [Host] <-@dmp@-> 	
[03:04:15]: RemoteCommandInput: "c_shutdown()"
[03:04:15]: c_shutdown	nil	
[03:04:15]: Available disk space for save files: 11024 MB
[03:04:16]: Serializing world: session/F6B4546582491B06/0000000003
[03:04:16]: Available disk space for save files: 11021 MB
[03:04:16]: Serializing world: session/F6B4546582491B06/0000000004
[03:04:16]: Removing server from lobby
[03:04:16]: [Shard] Stopping shard mode
