[00:00:00]: PersistRootStorage is now /root/.klei//DoNotStarveTogether/Cluster_1/Master/ 
[00:00:00]: Starting Up
[00:00:00]: Version: 747465
[00:00:00]: Current time: Sat Aug 22 17:22:14 2026

[00:00:00]: System Name: Linux
[00:00:00]: Host Name: ubuntu
[00:00:00]: Release(Kernel) Version: 4.15.0-213-generic
[00:00:00]: Kernel Build Timestamp: #224-Ubuntu SMP Mon Jun 19 13:30:12 UTC 2023
[00:00:00]: Machine Arch: x86_64
[00:00:00]: Don't Starve Together: 747465 LINUX
[00:00:00]: Build Date: 10953
[00:00:00]: Mode: 32-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: -console -cluster Cluster_1 -shard Master 
[00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
[00:00:00]: Initializing distribution platform
[00:00:00]: ....Done
[00:00:00]: ProfileIndex:7.13
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: THREAD - started 'GAClient' (4137421632)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: [Steam] SteamGameServer_Init(10999, 63130)
[00:00:01]: [Steam] SteamGameServer_Init success
[00:00:01]: [Connect] PendingConnection::Reset(true)
[00:00:01]: Platform: 1
[00:00:01]: Network tick rate: U=15(2), D=0
[00:00:01]: Network tick rate: U=15(2), D=0
[00:00:01]: THREAD - started 'StreamInput' (4061133632)
[00:00:01]: OnLoadPermissionList: /root/.klei//DoNotStarveTogether/Cluster_1/blocklist.txt (Success)
[00:00:01]: OnLoadPermissionList: /root/.klei//DoNotStarveTogether/Cluster_1/adminlist.txt (Success)
[00:00:01]: OnLoadUserIdList: /root/.klei//DoNotStarveTogether/Cluster_1/whitelist.txt (Success)
[00:00:01]: Token retrieved from: /root/.klei//DoNotStarveTogether/Cluster_1/cluster_token.txt
[00:00:01]: Token retrieved from: /root/.klei//DoNotStarveTogether/Cluster_1/cluster_token.txt
[00:00:01]: cGame::InitializeOnMainThread
[00:00:01]: Renderer initialize: Okay
[00:00:01]: AnimManager initialize: Okay
[00:00:01]: Buffers initialize: Okay
[00:00:01]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:01]: GameSpecific initialize: Okay
[00:00:01]: cGame::StartPlaying
[00:00:01]: AppVersion::GetArchitecture() x32
[00:00:01]: LOADING LUA
[00:00:01]: DoLuaFile scripts/main.lua
[00:00:01]: DoLuaFile loading buffer scripts/main.lua
[00:00:01]: Translator:LoadPOFile - loading file: scripts/languages/chinese_s.po	
[00:00:05]:   taskgrouplist:	default	联机版	
[00:00:05]:   taskgrouplist:	classic	经典	
[00:00:05]:   taskgrouplist:	cave_default	地下	
[00:00:05]:   taskgrouplist:	lavaarena_taskset	熔炉	
[00:00:05]:   taskgrouplist:	quagmire_taskset	暴食	
[00:00:05]: Running main.lua
	
[00:00:05]: loaded modindex	
[00:00:05]: ModIndex: Beginning normal load sequence for dedicated server.
	
[00:00:05]: SUCCESS: Loaded modoverrides.lua	
[00:00:05]: modoverrides.lua enabling workshop-2287303119	
[00:00:05]: modoverrides.lua enabling workshop-2753774601	
[00:00:05]: modoverrides.lua enabling workshop-785295023	
[00:00:05]: modoverrides.lua enabling workshop-1392778117	
[00:00:05]: modoverrides.lua enabling workshop-2798599672	
[00:00:05]: modoverrides.lua enabling workshop-501385076	
[00:00:05]: modoverrides.lua enabling workshop-3675508496	
[00:00:05]: modoverrides.lua enabling workshop-466732225	
[00:00:05]: modoverrides.lua enabling workshop-362175979	
[00:00:05]: modoverrides.lua enabling workshop-3448135812	
[00:00:05]: modoverrides.lua enabling workshop-3050607025	
[00:00:05]: modoverrides.lua enabling workshop-3138571948	
[00:00:05]: modoverrides.lua enabling workshop-3597024951	
[00:00:05]: modoverrides.lua enabling workshop-3007715893	
[00:00:05]: modoverrides.lua enabling workshop-2427481232	
[00:00:05]: modoverrides.lua enabling workshop-2078243581	
[00:00:05]: ModIndex:GetModsToLoad inserting moddir, 	workshop-2078243581	
[00:00:05]: ModIndex:GetModsToLoad inserting moddir, 	workshop-466732225	
[00:00:05]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:05]: ModIndex:GetModsToLoad inserting moddir, 	workshop-362175979	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2287303119	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2798599672	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2427481232	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448135812	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3007715893	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-785295023	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3597024951	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3675508496	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-2078243581_CLIENT	
[00:00:05]: Loading mod: workshop-2078243581 (Display Attack Range) Version:1.5	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-466732225_CLIENT	
[00:00:05]: Loading mod: workshop-466732225 (No Thermal Stone Durability) Version:full 4	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-501385076_CLIENT	
[00:00:05]: Loading mod: workshop-501385076 (Quick Pick) Version:1.4.0	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-362175979_CLIENT	
[00:00:05]: Loading mod: workshop-362175979 (Wormhole Marks) Version:1.4.5	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-2287303119_CLIENT	
[00:00:05]: Loading mod: workshop-2287303119 (Show Me (中文)) Version:0.59.9.7	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-2753774601_CLIENT	
[00:00:05]: Loading mod: workshop-2753774601 (复活按钮和传送按钮 A) Version:3.0.2	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-1392778117_CLIENT	
[00:00:05]: Loading mod: workshop-1392778117 ([DST] 棱镜) Version:7.6.5	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-2798599672_CLIENT	
[00:00:05]: Loading mod: workshop-2798599672 (六格装备栏（适配mod版）) Version:4.6.9.f	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-2427481232_CLIENT	
[00:00:05]: Loading mod: workshop-2427481232 (错误追踪 (炸了)) Version:3.0.0	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-3448135812_CLIENT	
[00:00:05]: Loading mod: workshop-3448135812 (不文明的猪人台词) Version:2.2	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-3007715893_CLIENT	
[00:00:05]: Loading mod: workshop-3007715893 (更多物品堆叠) Version:2.3.0	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-785295023_CLIENT	
[00:00:05]: Loading mod: workshop-785295023 ( 超级墙DST) Version:1.26	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-3597024951_CLIENT	
[00:00:05]: Loading mod: workshop-3597024951 (景熹家居) Version:26.08.11	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-3138571948_CLIENT	
[00:00:05]: Loading mod: workshop-3138571948 (全图定位(完全同步)) Version:2.4.6	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-3050607025_CLIENT	
[00:00:05]: Loading mod: workshop-3050607025 (防卡好多招) Version:2.8.24	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-3675508496_CLIENT	
[00:00:05]: Loading mod: workshop-3675508496 (池中木!/Pond OceanTree！) Version:1.3	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-2287303119	
[00:00:05]: Overriding mod workshop-2287303119's option chestR with value -1	
[00:00:05]: Overriding mod workshop-2287303119's option food_style with value 0	
[00:00:05]: Overriding mod workshop-2287303119's option display_hp with value 1	
[00:00:05]: Overriding mod workshop-2287303119's option food_order with value 0	
[00:00:05]: Overriding mod workshop-2287303119's option chestG with value -1	
[00:00:05]: Overriding mod workshop-2287303119's option Show_range with value true	
[00:00:05]: Overriding mod workshop-2287303119's option show_planar_resist with value true	
[00:00:05]: Overriding mod workshop-2287303119's option T_crop with value true	
[00:00:05]: Overriding mod workshop-2287303119's option item_info_mod with value 0	
[00:00:05]: Overriding mod workshop-2287303119's option show_uses with value -1	
[00:00:05]: Overriding mod workshop-2287303119's option food_estimation with value -1	
[00:00:05]: Overriding mod workshop-2287303119's option Show_naughtiness with value true	
[00:00:05]: Overriding mod workshop-2287303119's option show_fueled with value 3	
[00:00:05]: Overriding mod workshop-2287303119's option show_fuel with value true	
[00:00:05]: Overriding mod workshop-2287303119's option show_buddle_item with value 1	
[00:00:05]: Overriding mod workshop-2287303119's option chestB with value -1	
[00:00:05]: Overriding mod workshop-2287303119's option show_food_units with value -1	
[00:00:05]: Overriding mod workshop-2287303119's option lang with value auto	
[00:00:05]: Overriding mod workshop-2287303119's option show_nutrients with value 1	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-2753774601	
[00:00:05]: Overriding mod workshop-2753774601's option rb_penalty with value false	
[00:00:05]: Overriding mod workshop-2753774601's option rb_switch with value true	
[00:00:05]: Overriding mod workshop-2753774601's option tb_admin_delete with value false	
[00:00:05]: Overriding mod workshop-2753774601's option tb_consume with value false	
[00:00:05]: Overriding mod workshop-2753774601's option rb_cd with value false	
[00:00:05]: Overriding mod workshop-2753774601's option button_can_be_moved with value true	
[00:00:05]: Overriding mod workshop-2753774601's option tb_announce with value true	
[00:00:05]: Overriding mod workshop-2753774601's option tb_switch with value true	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-785295023	
[00:00:05]: Overriding mod workshop-785295023's option ownership with value 0	
[00:00:05]: Overriding mod workshop-785295023's option rebounddmg with value 0	
[00:00:05]: Overriding mod workshop-785295023's option dist with value 2.5	
[00:00:05]: Overriding mod workshop-785295023's option minimapicon with value false	
[00:00:05]: Overriding mod workshop-785295023's option bossres with value true	
[00:00:05]: Overriding mod workshop-785295023's option recipe_wall with value true	
[00:00:05]: Overriding mod workshop-785295023's option recipe with value normal	
[00:00:05]: Overriding mod workshop-785295023's option recipe_vanilla with value false	
[00:00:05]: Overriding mod workshop-785295023's option language with value AUTO	
[00:00:05]: Overriding mod workshop-785295023's option companion with value true	
[00:00:05]: Overriding mod workshop-785295023's option recipe_door with value true	
[00:00:05]: Overriding mod workshop-785295023's option recipe_tool with value true	
[00:00:05]: Overriding mod workshop-785295023's option healthmul with value -1	
[00:00:05]: Overriding mod workshop-785295023's option recipe_fence with value true	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-1392778117	
[00:00:05]: Overriding mod workshop-1392778117's option RevolvedUpdateTimes with value 10	
[00:00:05]: Overriding mod workshop-1392778117's option PhoenixRebirthCycle with value 7200	
[00:00:05]: Overriding mod workshop-1392778117's option BackCubChance with value 0.5	
[00:00:05]: Overriding mod workshop-1392778117's option TissueLightbulbChance with value 0.008	
[00:00:05]: Overriding mod workshop-1392778117's option SivFeaDamage with value 26	
[00:00:05]: Overriding mod workshop-1392778117's option FoliageathChance with value 0.01	
[00:00:05]: Overriding mod workshop-1392778117's option DigestedItemMsg with value true	
[00:00:05]: Overriding mod workshop-1392778117's option ShieldExchangeTime with value 0	
[00:00:05]: Overriding mod workshop-1392778117's option TechUnlock with value prototyper	
[00:00:05]: Overriding mod workshop-1392778117's option ModTerrorShield with value true	
[00:00:05]: Overriding mod workshop-1392778117's option BiggerWWBox with value true	
[00:00:05]: Overriding mod workshop-1392778117's option SivingRootTex with value 1	
[00:00:05]: Overriding mod workshop-1392778117's option AutoStackedLoot with value true	
[00:00:05]: Overriding mod workshop-1392778117's option AgronExchangeTime with value 0	
[00:00:05]: Overriding mod workshop-1392778117's option TissueBerriesChance with value 0.01	
[00:00:05]: Overriding mod workshop-1392778117's option RoseBushSpacing with value 1	
[00:00:05]: Overriding mod workshop-1392778117's option TissueCactusChance with value 0.05	
[00:00:05]: Overriding mod workshop-1392778117's option DressUp with value true	
[00:00:05]: Overriding mod workshop-1392778117's option X_pestRisk with value 0.007	
[00:00:05]: Overriding mod workshop-1392778117's option SivFeaThrowedNum with value 5	
[00:00:05]: Overriding mod workshop-1392778117's option X_overripeTime with value 1	
[00:00:05]: Overriding mod workshop-1392778117's option X_growthTime with value 1	
[00:00:05]: Overriding mod workshop-1392778117's option WorldSwordLimitation with value false	
[00:00:05]: Overriding mod workshop-1392778117's option TransTimeCrop with value 1	
[00:00:05]: Overriding mod workshop-1392778117's option SimmerUpdateTimes with value 20	
[00:00:05]: Overriding mod workshop-1392778117's option Language with value chinese	
[00:00:05]: Overriding mod workshop-1392778117's option TransTimeSpec with value 1	
[00:00:05]: Overriding mod workshop-1392778117's option SoulBookHealMult with value 1	
[00:00:05]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:05]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:05]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:05]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:05]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:05]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:05]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:05]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:05]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:05]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:05]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:05]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:05]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:05]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:05]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:05]: Overriding mod workshop-1392778117's option SivSolToMedal with value true	
[00:00:05]: Overriding mod workshop-1392778117's option FlowerWeaponsChance with value 0.03	
[00:00:05]: Overriding mod workshop-1392778117's option SivFeaHealthCost with value 1.5	
[00:00:05]: Overriding mod workshop-1392778117's option ShyCoreGrowth with value 1	
[00:00:05]: Overriding mod workshop-1392778117's option BetterCookBook with value true	
[00:00:05]: Overriding mod workshop-1392778117's option ShieldRechargeTime with value 0	
[00:00:05]: Overriding mod workshop-1392778117's option PhoenixBattleDifficulty with value 2	
[00:00:05]: Overriding mod workshop-1392778117's option RefractedUpdateTimes with value 14	
[00:00:05]: Overriding mod workshop-1392778117's option ShyCoreFruits with value 1	
[00:00:05]: Overriding mod workshop-1392778117's option AgronRechargeTime with value 0	
[00:00:05]: Overriding mod workshop-1392778117's option OrchidBushSpacing with value 2	
[00:00:05]: Overriding mod workshop-1392778117's option LilyBushSpacing with value 1	
[00:00:05]: Overriding mod workshop-1392778117's option HiddenUpdateTimes with value 20	
[00:00:05]: Overriding mod workshop-1392778117's option MouseInfo with value 1	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-2798599672	
[00:00:05]: Overriding mod workshop-2798599672's option slot_armor with value extrabody1	
[00:00:05]: Overriding mod workshop-2798599672's option config_render with value true	
[00:00:05]: Overriding mod workshop-2798599672's option slot_clothing with value extrabody2	
[00:00:05]: Overriding mod workshop-2798599672's option slot_amulet with value extrabody3	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-501385076	
[00:00:05]: Overriding mod workshop-501385076's option quick_pick_cactus with value true	
[00:00:05]: Overriding mod workshop-501385076's option quick_pick_plant_normal_ground with value true	
[00:00:05]: Overriding mod workshop-501385076's option quick_cook_on_fire with value true	
[00:00:05]: Overriding mod workshop-501385076's option quick_harvest with value true	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-3675508496	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-466732225	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-362175979	
[00:00:05]: Overriding mod workshop-362175979's option Draw over FoW with value disabled	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-3448135812	
[00:00:05]: Overriding mod workshop-3448135812's option enable_total_censor with value false	
[00:00:05]: Overriding mod workshop-3448135812's option censor_insults with value false	
[00:00:05]: Overriding mod workshop-3448135812's option ooo with value false	
[00:00:05]: Overriding mod workshop-3448135812's option censor_sexual_content with value false	
[00:00:05]: Overriding mod workshop-3448135812's option enable_character_describe with value true	
[00:00:05]: Overriding mod workshop-3448135812's option include_player_name with value true	
[00:00:05]: Overriding mod workshop-3448135812's option force_all_lang with value true	
[00:00:05]: Overriding mod workshop-3448135812's option override_loading_tips with value true	
[00:00:05]: Overriding mod workshop-3448135812's option filter_pig_response with value true	
[00:00:05]: Overriding mod workshop-3448135812's option separator3 with value 0	
[00:00:05]: Overriding mod workshop-3448135812's option censor_basic_swears with value false	
[00:00:05]: Overriding mod workshop-3448135812's option censor_family_refs with value false	
[00:00:05]: Overriding mod workshop-3448135812's option separator1 with value 0	
[00:00:05]: Overriding mod workshop-3448135812's option separator2 with value 0	
[00:00:05]: Overriding mod workshop-3448135812's option cn_compat with value true	
[00:00:05]: Overriding mod workshop-3448135812's option replace_pig_names with value true	
[00:00:05]: Overriding mod workshop-3448135812's option mod_compatibility with value false	
[00:00:05]: Overriding mod workshop-3448135812's option enable_pig_response with value true	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-3050607025	
[00:00:05]: Overriding mod workshop-3050607025's option beefalo with value 30	
[00:00:05]: Overriding mod workshop-3050607025's option log with value 60	
[00:00:05]: Overriding mod workshop-3050607025's option CLEAN_DAYS with value 5	
[00:00:05]: Overriding mod workshop-3050607025's option axe with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option halloween_ornament with value 0	
[00:00:05]: Overriding mod workshop-3050607025's option BATCH_TRADE with value true	
[00:00:05]: Overriding mod workshop-3050607025's option earmuffshat with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option flint with value 40	
[00:00:05]: Overriding mod workshop-3050607025's option silk with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option food_candy with value 0	
[00:00:05]: Overriding mod workshop-3050607025's option TEST_MODE with value false	
[00:00:05]: Overriding mod workshop-3050607025's option trinket with value 0	
[00:00:05]: Overriding mod workshop-3050607025's option pickaxe with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option houndstooth with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option shadowheart with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option rottenegg with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option armor_sanity with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option bugnet with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option manrabbit_tail with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option EmptyNull with value 0	
[00:00:05]: Overriding mod workshop-3050607025's option EmptyNull with value 0	
[00:00:05]: Overriding mod workshop-3050607025's option spoiled_fish with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option spear with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option rock_petrified_tree with value 9999	
[00:00:05]: Overriding mod workshop-3050607025's option frog with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option STACK_OTHER_OBJECTS with value A	
[00:00:05]: Overriding mod workshop-3050607025's option compass with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option guano with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option seeds with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option sketch with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option birdtrap with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option pocket_scale with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option deer with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option marsh_tree with value 100	
[00:00:05]: Overriding mod workshop-3050607025's option driftwood_log with value 100	
[00:00:05]: Overriding mod workshop-3050607025's option razor with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option TREES_NO_STUMP with value true	
[00:00:05]: Overriding mod workshop-3050607025's option firehound with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option cutgrass with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option spoiled_food with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option blueprint with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option twiggytree with value 140	
[00:00:05]: Overriding mod workshop-3050607025's option twigs with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option fishingrod with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option bee with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option glommerfuel with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option hammer with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option STACK_RADIUS with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option winterhat with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option hound with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option trap with value 30	
[00:00:05]: Overriding mod workshop-3050607025's option torch with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option tentaclespike with value 6	
[00:00:05]: Overriding mod workshop-3050607025's option tacklesketch with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option winter_ornament_after with value 0	
[00:00:05]: Overriding mod workshop-3050607025's option spidergland with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option ANNOUNCE_MODE with value false	
[00:00:05]: Overriding mod workshop-3050607025's option AUTO_CLEAN with value true	
[00:00:05]: Overriding mod workshop-3050607025's option spiderden with value 20	
[00:00:05]: Overriding mod workshop-3050607025's option WORTOX_STACK_SIZE with value 0	
[00:00:05]: Overriding mod workshop-3050607025's option grassgekko with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option spider with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option rocky with value 20	
[00:00:05]: Overriding mod workshop-3050607025's option TWIGGY with value false	
[00:00:05]: Overriding mod workshop-3050607025's option slurtleslime with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option slurtle with value 5	
[00:00:05]: Overriding mod workshop-3050607025's option skeleton_player with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option shovel with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option rocks with value 40	
[00:00:05]: Overriding mod workshop-3050607025's option WINTER_ORNAMENT_NOW with value false	
[00:00:05]: Overriding mod workshop-3050607025's option AUTO_STACK with value true	
[00:00:05]: Overriding mod workshop-3050607025's option poop with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option pitchfork with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option mosquitosack with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option nitre with value 40	
[00:00:05]: Overriding mod workshop-3050607025's option oceanfishingrod with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option pinecone with value 60	
[00:00:05]: Overriding mod workshop-3050607025's option CH_LANG with value true	
[00:00:05]: Overriding mod workshop-3050607025's option TREES_NO_REGROWTH with value true	
[00:00:05]: Overriding mod workshop-3050607025's option burntground with value 4	
[00:00:05]: Overriding mod workshop-3050607025's option flies with value 4	
[00:00:05]: Overriding mod workshop-3050607025's option STACK_SIZE with value 100	
[00:00:05]: Overriding mod workshop-3050607025's option feather with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option stinger with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option heatrock with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option evergreen_sparse with value 99999	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-3138571948	
[00:00:05]: Overriding mod workshop-3138571948's option GLOBAL_COURIER with value true	
[00:00:05]: Overriding mod workshop-3138571948's option OVERRIDEMODE with value false	
[00:00:05]: Overriding mod workshop-3138571948's option FIREOPTIONS with value 2	
[00:00:05]: Overriding mod workshop-3138571948's option GLOBAL_DELIVERY_DRONE with value true	
[00:00:05]: Overriding mod workshop-3138571948's option UPDADTEFREQUENCY with value 0.5	
[00:00:05]: Overriding mod workshop-3138571948's option ENABLEPINGS with value true	
[00:00:05]: Overriding mod workshop-3138571948's option disable_fogrevealer with value false	
[00:00:05]: Overriding mod workshop-3138571948's option REMOVE_GHOST_ICONS with value true	
[00:00:05]: Overriding mod workshop-3138571948's option use_optimizer with value false	
[00:00:05]: Overriding mod workshop-3138571948's option optimization_tile with value 0	
[00:00:05]: Overriding mod workshop-3138571948's option lang with value auto	
[00:00:05]: Overriding mod workshop-3138571948's option Space1 with value 0	
[00:00:05]: Overriding mod workshop-3138571948's option SHAREMINIMAPPROGRESS with value true	
[00:00:05]: Overriding mod workshop-3138571948's option SHOWPLAYERICONS with value true	
[00:00:05]: Overriding mod workshop-3138571948's option SHOWFIREICONS with value true	
[00:00:05]: Overriding mod workshop-3138571948's option SHOWPLAYERSOPTIONS with value 2	
[00:00:05]: Overriding mod workshop-3138571948's option COMPLETESYNC with value true	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-3597024951	
[00:00:05]: Overriding mod workshop-3597024951's option jx_holy_sword_ui with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_backpack_5_containerslot with value 8	
[00:00:05]: Overriding mod workshop-3597024951's option jx_basket_containerslot with value 9	
[00:00:05]: Overriding mod workshop-3597024951's option jx_war_hoe_planardamage with value 21	
[00:00:05]: Overriding mod workshop-3597024951's option jx_disassembler_worktime with value 5	
[00:00:05]: Overriding mod workshop-3597024951's option jx_cookpot_2_spoil with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_backpack_3_containerslot with value 8	
[00:00:05]: Overriding mod workshop-3597024951's option jx_weapon_finiteuses with value 275	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_white_rose_waterproofer with value 0.3	
[00:00:05]: Overriding mod workshop-3597024951's option jx_backpack_insulator with value 30	
[00:00:05]: Overriding mod workshop-3597024951's option jx_icebox_recipe with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_football_key1 with value KEY_J	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_mexico_waterproofer with value 0.3	
[00:00:05]: Overriding mod workshop-3597024951's option jx_backpack_containerslot with value 12	
[00:00:05]: Overriding mod workshop-3597024951's option jx_bathtub_cutstone with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_backpack_4_insulator with value 30	
[00:00:05]: Overriding mod workshop-3597024951's option jx_backpack_3_insulator with value 30	
[00:00:05]: Overriding mod workshop-3597024951's option jx_sewingmachine_finiteuses with value 60	
[00:00:05]: Overriding mod workshop-3597024951's option jx_war_hoe_finiteuses with value 300	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_mexico_insulator with value 150	
[00:00:05]: Overriding mod workshop-3597024951's option jx_icebox_3_containerslot with value 16	
[00:00:05]: Overriding mod workshop-3597024951's option jx_tv_lightenable with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_wall_construction_mode with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_recipes_sort with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_vending_machine_adddrinktimercd with value 120	
[00:00:05]: Overriding mod workshop-3597024951's option jx_gears_repair with value 400	
[00:00:05]: Overriding mod workshop-3597024951's option jx_tv_lightradius with value 7	
[00:00:05]: Overriding mod workshop-3597024951's option jx_tent_uses with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_pan_eternity with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_sigurd_armorabsorb with value 0.95	
[00:00:05]: Overriding mod workshop-3597024951's option jx_cookpot_2_cooktimemult with value 0.8	
[00:00:05]: Overriding mod workshop-3597024951's option jx_flashlight_fastspeed with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_holy_sword_planardamage with value 30	
[00:00:05]: Overriding mod workshop-3597024951's option jx_backpack_4_containerslot with value 8	
[00:00:05]: Overriding mod workshop-3597024951's option jx_telephone_booth_cd with value 480	
[00:00:05]: Overriding mod workshop-3597024951's option jx_car_damagemult with value 1	
[00:00:05]: Overriding mod workshop-3597024951's option jx_car_disable with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_backpack_4_preserver with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_chest_2_containerslot with value 12	
[00:00:05]: Overriding mod workshop-3597024951's option jx_table_9_wash with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_bathtub_finiteuses with value 50	
[00:00:05]: Overriding mod workshop-3597024951's option jx_sewingmachine_silk with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_backpack_6_containerslot with value 12	
[00:00:05]: Overriding mod workshop-3597024951's option jx_weapon_damage with value 50	
[00:00:05]: Overriding mod workshop-3597024951's option jx_cookpot_spoil with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_bankatm_exchange_rate with value 5	
[00:00:05]: Overriding mod workshop-3597024951's option jx_security_safe_workable with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_mushroom_light_3_recipe with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_wagpunkbitskit_repair with value 1000	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_hepburn_waterproofer with value 0.3	
[00:00:05]: Overriding mod workshop-3597024951's option jx_dress_form_containerslot with value 9	
[00:00:05]: Overriding mod workshop-3597024951's option jx_bathtub_efficiency with value 5	
[00:00:05]: Overriding mod workshop-3597024951's option jx_chest_containerslot with value 12	
[00:00:05]: Overriding mod workshop-3597024951's option jx_bathtub_moisture with value 0	
[00:00:05]: Overriding mod workshop-3597024951's option jx_portable_cook_pot_2_recipes with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_icebox_3_reverse with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_football_key2 with value KEY_K	
[00:00:05]: Overriding mod workshop-3597024951's option jx_backpack_3_stacksize with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_piano_volume2 with value 0.4	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_sunflower_insulator with value 120	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_sunflower_waterproofer with value 0.3	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_white_rose_armorabsorb with value 0.8	
[00:00:05]: Overriding mod workshop-3597024951's option jx_portable_cook_pot_recipes with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_phonograph_hauntrez with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_white_rose_insulator with value 60	
[00:00:05]: Overriding mod workshop-3597024951's option jx_basket_preserver with value 0.85	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_reindeer_insulator with value 240	
[00:00:05]: Overriding mod workshop-3597024951's option jx_car_health with value 4000	
[00:00:05]: Overriding mod workshop-3597024951's option jx_car_drivenoise with value 1	
[00:00:05]: Overriding mod workshop-3597024951's option jx_telephone_booth_revive with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_sigurd_waterproofer with value 0.2	
[00:00:05]: Overriding mod workshop-3597024951's option jx_pan_aoe with value 0.2	
[00:00:05]: Overriding mod workshop-3597024951's option jx_parts_engine with value 20	
[00:00:05]: Overriding mod workshop-3597024951's option jx_mushroom_light_recipe with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_icebox_3_recipe with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_honey_box_preserver with value 0.2	
[00:00:05]: Overriding mod workshop-3597024951's option jx_mushroom_light_2_recipe with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_lantern_fuel with value 3.75	
[00:00:05]: Overriding mod workshop-3597024951's option jx_fireplug_scale1 with value 0.34	
[00:00:05]: Overriding mod workshop-3597024951's option jx_chest_2_recipe with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_lantern_3_cd with value 10	
[00:00:05]: Overriding mod workshop-3597024951's option jx_lantern_2_fuel with value 3.75	
[00:00:05]: Overriding mod workshop-3597024951's option jx_chest_recipe with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_lamp_3_fueled with value 150	
[00:00:05]: Overriding mod workshop-3597024951's option jx_icemaker_worktime with value 5	
[00:00:05]: Overriding mod workshop-3597024951's option jx_cellar_maxsaltrock with value 35	
[00:00:05]: Overriding mod workshop-3597024951's option jx_icemaker_recipe with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_fish_tank_sanityaura with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_icebox_reverse with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_icebox_containerslot with value 16	
[00:00:05]: Overriding mod workshop-3597024951's option jx_backpack_2_insulator with value 30	
[00:00:05]: Overriding mod workshop-3597024951's option jx_icebox_2_recipe with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_portabletent_uses with value 999	
[00:00:05]: Overriding mod workshop-3597024951's option jx_icebox_big_reverse with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_holy_sword_weapondamage with value 42	
[00:00:05]: Overriding mod workshop-3597024951's option jx_holy_sword_volume with value 1	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_iron_pan_waterproofer with value 0.5	
[00:00:05]: Overriding mod workshop-3597024951's option jx_holy_sword_finiteuses with value 200	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_iron_pan_armoramount with value 315	
[00:00:05]: Overriding mod workshop-3597024951's option jx_holy_sword_cd with value 5	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_white_rose_armoramount with value 315	
[00:00:05]: Overriding mod workshop-3597024951's option jx_cookpot_cooktimemult with value 0.85	
[00:00:05]: Overriding mod workshop-3597024951's option jx_phonograph_hauntrez_num with value 3	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_knight_waterproofer with value 0.15	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_knight_armorabsorb with value 0.8	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_iron_pan_armorabsorb with value 0.8	
[00:00:05]: Overriding mod workshop-3597024951's option jx_car_recipe with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_icebox_2_reverse with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_fish_tank_aurasize with value 15	
[00:00:05]: Overriding mod workshop-3597024951's option jx_fan_cooling_efficiency with value 1	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_hepburn_insulator with value 60	
[00:00:05]: Overriding mod workshop-3597024951's option jx_disassembler_finiteuses with value 5	
[00:00:05]: Overriding mod workshop-3597024951's option jx_lantern_3_fuel with value 3.75	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_sigurd_planardefense with value 5	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_sigurd_armoramount with value 1050	
[00:00:05]: Overriding mod workshop-3597024951's option jx_pack_preserver with value 0.2	
[00:00:05]: Overriding mod workshop-3597024951's option jx_backpack_2_containerslot with value 12	
[00:00:05]: Overriding mod workshop-3597024951's option jx_canner_worktime with value 4	
[00:00:05]: Overriding mod workshop-3597024951's option jx_backpack_6_insulator with value 30	
[00:00:05]: Overriding mod workshop-3597024951's option jx_tapeplayer_tend with value true	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-3007715893	
[00:00:05]: Overriding mod workshop-3007715893's option STACK_SIZE with value 500	
[00:00:05]: Overriding mod workshop-3007715893's option crow with value true	
[00:00:05]: Overriding mod workshop-3007715893's option pumpkintools with value true	
[00:00:05]: Overriding mod workshop-3007715893's option fish with value true	
[00:00:05]: Overriding mod workshop-3007715893's option lg_choufish_inv with value false	
[00:00:05]: Overriding mod workshop-3007715893's option chestupgrade_stacksize with value true	
[00:00:05]: Overriding mod workshop-3007715893's option blank_certificate with value false	
[00:00:05]: Overriding mod workshop-3007715893's option foliageath with value false	
[00:00:05]: Overriding mod workshop-3007715893's option eyeturret with value true	
[00:00:05]: Overriding mod workshop-3007715893's option wally with value true	
[00:00:05]: Overriding mod workshop-3007715893's option spider with value true	
[00:00:05]: Overriding mod workshop-3007715893's option myth_lotusleaf with value false	
[00:00:05]: Overriding mod workshop-3007715893's option bird with value true	
[00:00:05]: Overriding mod workshop-3007715893's option tallbirdegg with value true	
[00:00:05]: Overriding mod workshop-3007715893's option STACK_SIZE1 with value 500	
[00:00:05]: Overriding mod workshop-3007715893's option lavae_egg with value true	
[00:00:05]: Overriding mod workshop-3007715893's option ancienttree_stuff with value true	
[00:00:05]: Overriding mod workshop-3007715893's option miao_packbox with value false	
[00:00:05]: Overriding mod workshop-3007715893's option heap_of_foods with value false	
[00:00:05]: Overriding mod workshop-3007715893's option mooneye with value true	
[00:00:05]: Overriding mod workshop-3007715893's option STACK_OTHER_OBJECTS with value true	
[00:00:05]: Overriding mod workshop-3007715893's option horn with value true	
[00:00:05]: Overriding mod workshop-3007715893's option winona with value true	
[00:00:05]: Overriding mod workshop-3007715893's option tropical with value false	
[00:00:05]: Overriding mod workshop-3007715893's option boat_stuff with value true	
[00:00:05]: Overriding mod workshop-3007715893's option shadowheart with value true	
[00:00:05]: Overriding mod workshop-3007715893's option aip_leaf_note with value false	
[00:00:05]: Overriding mod workshop-3007715893's option sketch with value false	
[00:00:05]: Overriding mod workshop-3007715893's option security_pulse_cage with value true	
[00:00:05]: Overriding mod workshop-3007715893's option dengxian with value false	
[00:00:05]: Overriding mod workshop-3007715893's option reskin_tool with value false	
[00:00:05]: Overriding mod workshop-3007715893's option rabbit with value true	
[00:00:05]: Overriding mod workshop-3007715893's option moonrockidol with value true	
[00:00:05]: Overriding mod workshop-3007715893's option mole with value true	
[00:00:05]: Overriding mod workshop-3007715893's option blueprint with value false	
[00:00:05]: Overriding mod workshop-3007715893's option deer_antler with value true	
[00:00:05]: Overriding mod workshop-3007715893's option glommerwings with value true	
[00:00:05]: Overriding mod workshop-3007715893's option shell with value true	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-2427481232	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-2078243581	
[00:00:05]: Overriding mod workshop-2078243581's option Type with value hit	
[00:00:05]: Overriding mod workshop-2078243581's option Blue with value 0	
[00:00:05]: Overriding mod workshop-2078243581's option Green with value 0	
[00:00:05]: Overriding mod workshop-2078243581's option Display with value target	
[00:00:05]: Overriding mod workshop-2078243581's option Projectile with value true	
[00:00:05]: Overriding mod workshop-2078243581's option Red with value 1	
[00:00:05]: Registering Mods:
[00:00:05]:    Registering Mod workshop-2427481232
[00:00:05]:    Registering Mod workshop-2798599672
[00:00:05]:    Registering Mod workshop-2287303119
[00:00:05]:    Registering Mod workshop-785295023
[00:00:05]:    Registering Mod workshop-2078243581
[00:00:05]:    Registering Mod workshop-466732225
[00:00:05]:    Registering Mod workshop-501385076
[00:00:05]:    Registering Mod workshop-362175979
[00:00:05]:    Registering Mod workshop-3597024951
[00:00:05]:    Registering Mod workshop-3007715893
[00:00:05]:    Registering Mod workshop-3050607025
[00:00:05]:    Registering Mod workshop-1392778117
[00:00:05]:    Registering Mod workshop-3675508496
[00:00:05]:    Registering Mod workshop-3138571948
[00:00:05]:    Registering Mod workshop-3448135812
[00:00:05]:    Registering Mod workshop-2753774601
[00:00:05]: Mods registered.
[00:00:05]: Mod: workshop-2427481232 (错误追踪 (炸了))	Loading modworldgenmain.lua	
[00:00:05]: Mod: workshop-2427481232 (错误追踪 (炸了))	Loading modmain.lua	
[00:00:05]: Mod: workshop-2798599672 (六格装备栏（适配mod版）)	Loading modworldgenmain.lua	
[00:00:05]: Mod: workshop-2798599672 (六格装备栏（适配mod版）)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:05]: Mod: workshop-2798599672 (六格装备栏（适配mod版）)	Loading modmain.lua	
[00:00:05]: Mod: workshop-2287303119 (Show Me (中文))	Loading modworldgenmain.lua	
[00:00:05]: Mod: workshop-2287303119 (Show Me (中文))	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:05]: Mod: workshop-2287303119 (Show Me (中文))	Loading modmain.lua	
[00:00:05]: ShowMe version:	0.59.9.7	
[00:00:05]: show_food_units	-1	-1	-1	
[00:00:05]: show_uses	-1	-1	-1	
[00:00:05]: Detected language for ShowMe: 	auto	zh	
[00:00:05]: modimport: ../mods/workshop-2287303119/scripts/showme_range_indicators.lua	
[00:00:05]: modimport: ../mods/workshop-2287303119/scripts/showme_naughtiness.lua	
[00:00:05]: Mod: workshop-785295023 ( 超级墙DST)	Loading modworldgenmain.lua	
[00:00:05]: Mod: workshop-785295023 ( 超级墙DST)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:05]: Mod: workshop-785295023 ( 超级墙DST)	Loading modmain.lua	
[00:00:05]: ModIndex:GetModsToLoad inserting moddir, 	workshop-2078243581	
[00:00:05]: ModIndex:GetModsToLoad inserting moddir, 	workshop-466732225	
[00:00:05]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:05]: ModIndex:GetModsToLoad inserting moddir, 	workshop-362175979	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2287303119	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2798599672	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2427481232	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448135812	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3007715893	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-785295023	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3597024951	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3675508496	
[00:00:05]: modimport: ../mods/workshop-785295023/wallsets.lua	
[00:00:05]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_fence_item	
[00:00:05]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_fence_gate_item	
[00:00:05]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_park_fence_item	
[00:00:05]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_park_door_item	
[00:00:05]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_park_gate_item	
[00:00:05]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_door_hedge_block_item	
[00:00:05]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_door_hedge_cone_item	
[00:00:05]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_door_hedge_layered_item	
[00:00:05]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_door_hay_item	
[00:00:05]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_door_wood_item	
[00:00:05]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_door_stone_item	
[00:00:05]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_door_ruin_item	
[00:00:05]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_door_limestone_item	
[00:00:05]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_door_moonrock_item	
[00:00:05]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_door_ice_item	
[00:00:05]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_door_sea_item	
[00:00:05]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_door_pigruin_item	
[00:00:05]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_wall_hedge_block_item	
[00:00:05]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_wall_hedge_cone_item	
[00:00:05]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_wall_hedge_layered_item	
[00:00:05]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_wall_hay_item	
[00:00:05]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_wall_wood_item	
[00:00:05]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_wall_stone_item	
[00:00:05]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_wall_ruin_item	
[00:00:05]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_wall_limestone_item	
[00:00:05]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_wall_moonrock_item	
[00:00:05]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_wall_ice_item	
[00:00:05]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_wall_sea_item	
[00:00:05]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_wall_pigruin_item	
[00:00:05]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_wallbuilderitem	
[00:00:05]: Mod: workshop-2078243581 (Display Attack Range)	Loading modworldgenmain.lua	
[00:00:05]: Mod: workshop-2078243581 (Display Attack Range)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:05]: Mod: workshop-2078243581 (Display Attack Range)	Loading modmain.lua	
[00:00:05]: Mod: workshop-466732225 (No Thermal Stone Durability)	Loading modworldgenmain.lua	
[00:00:05]: Mod: workshop-466732225 (No Thermal Stone Durability)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:05]: Mod: workshop-466732225 (No Thermal Stone Durability)	Loading modmain.lua	
[00:00:05]: Mod: workshop-501385076 (Quick Pick)	Loading modworldgenmain.lua	
[00:00:05]: Mod: workshop-501385076 (Quick Pick)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:05]: Mod: workshop-501385076 (Quick Pick)	Loading modmain.lua	
[00:00:05]: Mod: workshop-362175979 (Wormhole Marks)	Loading modworldgenmain.lua	
[00:00:05]: Mod: workshop-362175979 (Wormhole Marks)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:05]: Mod: workshop-362175979 (Wormhole Marks)	Loading modmain.lua	
[00:00:05]: Mod: workshop-3597024951 (景熹家居)	Loading modworldgenmain.lua	
[00:00:05]: Mod: workshop-3597024951 (景熹家居)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:05]: Mod: workshop-3597024951 (景熹家居)	Loading modmain.lua	
[00:00:05]: modimport: ../mods/workshop-3597024951/miao/jx_tuning	
[00:00:05]: modimport: ../mods/workshop-3597024951/scripts/jxlanguages/jx_ch	
[00:00:05]: modimport: ../mods/workshop-3597024951/scripts/jxmain/jx_assets	
[00:00:05]: modimport: ../mods/workshop-3597024951/scripts/jxmain/jx_recipes	
[00:00:05]: modimport: ../mods/workshop-3597024951/scripts/jxmain/jx_containers	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_clientsound_rpc	
[00:00:06]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_pan_for_wilson	
[00:00:06]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_car_for_wilson	
[00:00:06]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_flashlight_for_wilson	
[00:00:06]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_bath_for_wilson	
[00:00:06]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_lamp_2_for_wilson	
[00:00:06]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_hanging_bed_for_wilson	
[00:00:06]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_drinks_for_wilson	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/fonts	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/legion_pinkstaff	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/hiddenmoonlight	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/immortal_gem	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_movementprediction	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_turfs	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_mailbox	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_cookpot	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_chest	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/hightlight_container	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/tradable	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_rug	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/fencerotator	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/action_strings	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_bath	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_lamp_2	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/mandrake	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/ice	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/button	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_car	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_fireplug	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_piano	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_holy_sword	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_wiki_book	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/antlionhat	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_flashlight	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_hanging_bed	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_canner	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_icebox_big	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_backpack	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_baguette	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_vending_machine_and_jx_drinks	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_farm_tools_container	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_refresh	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_catcoin	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_frog_raincoat	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_beach_umbrella	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_chair	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_food_truck	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_windmill	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_handcart	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_football	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/pollinator_postinit	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_flowercart	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_leather_storage_chest	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_security_safe	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_livestockbarn	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_blackpen	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/bernie	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_air_conditioner	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_pond	
[00:00:06]: Mod: workshop-3007715893 (更多物品堆叠)	Loading modworldgenmain.lua	
[00:00:06]: Mod: workshop-3007715893 (更多物品堆叠)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:06]: Mod: workshop-3007715893 (更多物品堆叠)	Loading modmain.lua	
[00:00:06]: modimport: ../mods/workshop-3007715893/main/lantu	
[00:00:06]: Mod: workshop-3050607025 (防卡好多招)	Loading modworldgenmain.lua	
[00:00:06]: Mod: workshop-3050607025 (防卡好多招)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:06]: Mod: workshop-3050607025 (防卡好多招)	Loading modmain.lua	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-2078243581	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-466732225	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-362175979	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2287303119	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2798599672	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2427481232	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448135812	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3007715893	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-785295023	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3597024951	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3675508496	
[00:00:06]: modimport: ../mods/workshop-3050607025/scripts/auto_stack	
[00:00:06]: modimport: ../mods/workshop-3050607025/scripts/auto_clean	
[00:00:06]: modimport: ../mods/workshop-3050607025/scripts/batch_trade	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-2078243581	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-466732225	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-362175979	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2287303119	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2798599672	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2427481232	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448135812	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3007715893	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-785295023	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3597024951	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3675508496	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-2078243581	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-466732225	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-362175979	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2287303119	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2798599672	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2427481232	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448135812	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3007715893	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-785295023	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3597024951	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3675508496	
[00:00:06]: modimport: ../mods/workshop-3050607025/scripts/stop_regrowth	
[00:00:06]: modimport: ../mods/workshop-3050607025/scripts/no_stump	
[00:00:06]: modimport: ../mods/workshop-3050607025/scripts/winona_catapult	
[00:00:06]: [CatapultLimit] 投石机堆叠限制模组已加载	
[00:00:06]: Mod: workshop-1392778117 ([DST] 棱镜)	Loading modworldgenmain.lua	
[00:00:07]: Mod: workshop-1392778117 ([DST] 棱镜)	Loading modmain.lua	
[00:00:08]: ModIndex:GetModsToLoad inserting modname, 	workshop-2798599672	
[00:00:08]: ModIndex:GetModsToLoad inserting modname, 	workshop-362175979	
[00:00:08]: ModIndex:GetModsToLoad inserting modname, 	workshop-501385076	
[00:00:08]: ModIndex:GetModsToLoad inserting modname, 	workshop-3007715893	
[00:00:08]: ModIndex:GetModsToLoad inserting modname, 	workshop-2287303119	
[00:00:08]: ModIndex:GetModsToLoad inserting modname, 	workshop-2753774601	
[00:00:08]: ModIndex:GetModsToLoad inserting modname, 	workshop-1392778117	
[00:00:08]: ModIndex:GetModsToLoad inserting modname, 	workshop-3675508496	
[00:00:08]: ModIndex:GetModsToLoad inserting modname, 	workshop-466732225	
[00:00:08]: ModIndex:GetModsToLoad inserting modname, 	workshop-3050607025	
[00:00:08]: ModIndex:GetModsToLoad inserting modname, 	workshop-3597024951	
[00:00:08]: ModIndex:GetModsToLoad inserting modname, 	workshop-3138571948	
[00:00:08]: ModIndex:GetModsToLoad inserting modname, 	workshop-785295023	
[00:00:08]: ModIndex:GetModsToLoad inserting modname, 	workshop-3448135812	
[00:00:08]: ModIndex:GetModsToLoad inserting modname, 	workshop-2427481232	
[00:00:08]: ModIndex:GetModsToLoad inserting modname, 	workshop-2078243581	
[00:00:08]: modimport: ../mods/workshop-1392778117/scripts/languages/strings_chinese.lua	
[00:00:08]: modimport: ../mods/workshop-1392778117/scripts/datafix_legion.lua	
[00:00:08]: modimport: ../mods/workshop-1392778117/scripts/postinit_legion.lua	
[00:00:08]: modimport: ../mods/workshop-1392778117/scripts/sgactions_legoin.lua	
[00:00:08]: modimport: ../mods/workshop-1392778117/scripts/techtrees_legion.lua	
[00:00:08]: modimport: ../mods/workshop-1392778117/scripts/recipes_legion.lua	
[00:00:08]: modimport: ../mods/workshop-1392778117/scripts/containers_legion.lua	
[00:00:08]: modimport: ../mods/workshop-1392778117/scripts/fengl_userdatahook.lua	
[00:00:08]: UserDataHookLoad	4	../mods/workshop-1392778117/scripts/fengl_userdatahook.lua	
[00:00:08]: modimport: ../mods/workshop-1392778117/scripts/dressup_legion.lua	
[00:00:12]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	Loading modworldgenmain.lua	
[00:00:12]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:12]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	Loading modmain.lua	
[00:00:12]: Mod: workshop-3138571948 (全图定位(完全同步))	Loading modworldgenmain.lua	
[00:00:12]: Mod: workshop-3138571948 (全图定位(完全同步))	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:12]: Mod: workshop-3138571948 (全图定位(完全同步))	Loading modmain.lua	
[00:00:12]: [global position (CompleteSync)] This is a new version without GemCore	
[00:00:12]: ModIndex:GetModsToLoad inserting moddir, 	workshop-2078243581	
[00:00:12]: ModIndex:GetModsToLoad inserting moddir, 	workshop-466732225	
[00:00:12]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:12]: ModIndex:GetModsToLoad inserting moddir, 	workshop-362175979	
[00:00:12]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2287303119	
[00:00:12]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:12]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:12]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2798599672	
[00:00:12]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2427481232	
[00:00:12]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448135812	
[00:00:12]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3007715893	
[00:00:12]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-785295023	
[00:00:12]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3597024951	
[00:00:12]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:12]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:12]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3675508496	
[00:00:13]: Mod: workshop-3448135812 (不文明的猪人台词)	Loading modworldgenmain.lua	
[00:00:13]: Mod: workshop-3448135812 (不文明的猪人台词)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:13]: Mod: workshop-3448135812 (不文明的猪人台词)	Loading modmain.lua	
[00:00:13]: [不文明猪人模组] 你是傻逼哈哈哈	
[00:00:13]: false	
[00:00:13]: modimport: ../mods/workshop-3448135812/scripts/loading_tips.lua	
[00:00:13]: modimport: ../mods/workshop-3448135812/scripts/pig_click_response.lua	
[00:00:13]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	Loading modworldgenmain.lua	
[00:00:13]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:13]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	Loading modmain.lua	
[00:00:13]: modimport: ../mods/workshop-2753774601/modmain/revive_button.lua	
[00:00:13]: modimport: ../mods/workshop-2753774601/modmain/transfer_button.lua	
[00:00:13]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:15]: LOADING LUA SUCCESS
[00:00:15]: Registering Server mod namespace "rt_buttons"
[00:00:15]: Registering Server mod namespace "globalpositioncompletesync"
[00:00:15]: Registering Server mod namespace "jx"
[00:00:15]: Registering Server mod namespace "workshop-785295023"
[00:00:15]: Registering Server mod namespace "legionskin"
[00:00:15]: Registering Server mod namespace "showmeshint"
[00:00:15]: Registering Server mod namespace "legionmsg"
[00:00:15]: Registering Server mod namespace "showme"
[00:00:15]: Registering Client mod namespace "legionmsg"
[00:00:15]: Registering Client mod namespace "legionskin"
[00:00:15]: Registering Client mod namespace "jx"
[00:00:15]: Registering Client mod namespace "rt_buttons"
[00:00:15]: Registering Shard mod namespace "legionskin"
[00:00:15]: Registering Shard mod namespace "globalpositioncompletesync"
[00:00:15]: PlayerDeaths could not load morgue	
[00:00:15]: PlayerHistory could not load player_history	
[00:00:15]: ServerPreferences could not load server_preferences	
[00:00:15]: ConsoleScreenSettings could not load consolescreen	
[00:00:15]: bloom_enabled	true	
[00:00:15]: OnFilesLoaded()	
[00:00:15]: OnUpdatePurchaseStateComplete	
[00:00:15]: Klump load on boot started.	
[00:00:15]: Klump files loaded: 	0	
[00:00:17]: Mod: workshop-2427481232 (错误追踪 (炸了))	Registering prefabs	
[00:00:17]: Mod: workshop-2427481232 (错误追踪 (炸了))	  Registering default mod prefab	
[00:00:17]: Mod: workshop-2798599672 (六格装备栏（适配mod版）)	Registering prefabs	
[00:00:17]: Mod: workshop-2798599672 (六格装备栏（适配mod版）)	  Registering default mod prefab	
[00:00:17]: Mod: workshop-2287303119 (Show Me (中文))	Registering prefabs	
[00:00:17]: Mod: workshop-2287303119 (Show Me (中文))	  Registering prefab file: prefabs/showme_range	
[00:00:17]: Mod: workshop-2287303119 (Show Me (中文))	    lhr_range_indicator	
[00:00:17]: Mod: workshop-2287303119 (Show Me (中文))	    ocep_range_indicator	
[00:00:17]: Mod: workshop-2287303119 (Show Me (中文))	  Registering default mod prefab	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	Registering prefabs	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	  Registering prefab file: prefabs/dyc_superwall	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wallbuilderitemchild	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wallbuilderitem	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wallbuilderitem_placersquare	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wallbuilderitem_placer	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_hedge_block	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_hedge_block	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_hedge_cone	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_hedge_cone	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_hedge_layered	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_hedge_layered	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_pigruin	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_pigruin	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_hedge_block_item	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_hedge_block_item	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_hedge_cone_item	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_hedge_cone_item	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_hedge_layered_item	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_hedge_layered_item	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_pigruin_item	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_pigruin_item	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_hedge_block_item_placer	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_hedge_cone_item_placer	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_hedge_layered_item_placer	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_pigruin_item_placer	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_hedge_block_item_placer	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_hedge_cone_item_placer	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_hedge_layered_item_placer	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_pigruin_item_placer	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_hay	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_hay	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_wood	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_wood	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_stone	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_stone	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_ruin	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_ruin	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_limestone	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_limestone	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_moonrock	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_moonrock	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_ice	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_ice	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_sea	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_sea	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_hay_item	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_hay_item	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_wood_item	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_wood_item	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_stone_item	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_stone_item	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_ruin_item	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_ruin_item	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_limestone_item	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_limestone_item	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_moonrock_item	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_moonrock_item	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_ice_item	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_ice_item	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_sea_item	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_sea_item	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_sea_item_placer	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_ice_item_placer	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_moonrock_item_placer	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_limestone_item_placer	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_ruin_item_placer	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_stone_item_placer	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_hay_item_placer	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_wood_item_placer	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_sea_item_placer	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_ice_item_placer	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_moonrock_item_placer	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_limestone_item_placer	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_ruin_item_placer	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_stone_item_placer	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_hay_item_placer	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_wood_item_placer	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	  Registering prefab file: prefabs/dyc_superwall_fence	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_fence	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_fence_item	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_fence_item_placer	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_fence_gate	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_fence_gate_anim	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_fence_gate_item	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_fence_gate_item_placer	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_park_fence	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_park_fence_item	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_park_fence_item_placer	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_park_door	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_park_door_item	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_park_door_item_placer	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_park_gate	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_park_gate_anim	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_park_gate_item	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_park_gate_item_placer	
[00:00:17]: Mod: workshop-785295023 ( 超级墙DST)	  Registering default mod prefab	
[00:00:17]: Mod: workshop-2078243581 (Display Attack Range)	Registering prefabs	
[00:00:17]: Mod: workshop-2078243581 (Display Attack Range)	  Registering prefab file: prefabs/display_attack_range	
[00:00:17]: Mod: workshop-2078243581 (Display Attack Range)	    display_attack_range	
[00:00:17]: Mod: workshop-2078243581 (Display Attack Range)	  Registering default mod prefab	
[00:00:17]: Mod: workshop-466732225 (No Thermal Stone Durability)	Registering prefabs	
[00:00:17]: Mod: workshop-466732225 (No Thermal Stone Durability)	  Registering default mod prefab	
[00:00:17]: Mod: workshop-501385076 (Quick Pick)	Registering prefabs	
[00:00:17]: Mod: workshop-501385076 (Quick Pick)	  Registering default mod prefab	
[00:00:17]: Mod: workshop-362175979 (Wormhole Marks)	Registering prefabs	
[00:00:17]: Mod: workshop-362175979 (Wormhole Marks)	  Registering default mod prefab	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	Registering prefabs	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_light	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_light	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_potted	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_potted	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_sunflower	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_sunflower_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_cherry	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_cherry_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_rose	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_rose_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_cactus	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_cactus_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_anthurium	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_anthurium_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_narcissus	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_narcissus_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_snakeplant	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_snakeplant_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_xuncat	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_xuncat_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_red_rose_potted	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_red_rose_potted_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_green_palm	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_green_palm_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_gardenia	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_gardenia_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_monstera	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_monstera_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_rose_big_potted	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_rose_big_potted_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_perfume_potted	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_perfume_potted_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_princess_potted	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_princess_potted_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_berry	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_berry_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_mexico	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_mexico_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_chlorophytum_comosum_potted	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_chlorophytum_comosum_potted_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_coconut	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_coconut_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_monetprimrose	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_monetprimrose_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_tent	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_tent	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_tent_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_chest	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_chest	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_chest_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_chest_2	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_chest_2	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_chest_2_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_cookpot	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_cookpot	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_cookpot_2	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_cookpot_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_cookpot_2_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_icebox_fx	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_fx	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_icebox_fx_2	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_fx_2	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_icebox	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_icebox_2	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_2	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_2_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_icebox_3	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_3	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_3_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_icebox_big	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_big	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_big_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_fish_tank	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_fish_tank	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_fish_tank_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_tv	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_tv	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_tv_placer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_phonograph	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_phonograph	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_tapeplayer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_tapeplayer	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_wateringcan	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	    jx_wateringcan	
[00:00:17]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_sofa	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_1_back	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_1_side	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_1	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_1_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_2_back	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_2	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_2_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_3_back	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_3_side	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_3	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_3_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_1	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_1_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_2	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_2_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_3_back	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_3	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_3_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_4_back	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_4	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_4_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_beachchair_back	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_beachchair	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_beachchair_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_5	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_5_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_6	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_6_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_mushroom_light	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_mushroom_light	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_mushroom_light_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_mushroom_light_2	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_mushroom_light_2_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_mushroom_light_3	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_mushroom_light_3_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_lamp	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_lamp	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_lamp_2	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_lamp_3	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_lamp_3_light	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_lamp_3_light	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_table	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_table	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_table_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_table_3	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_table_3_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_table_4	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_table_4_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_table_5	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_table_5_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_table_7	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_table_7_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_table_8	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_table_8_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_table_9	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_table_9_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_table_10	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_table_10_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_table_11	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_table_11_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_table_12	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_table_12_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_table_13	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_table_13_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_furnace	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_furnace	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_furnace_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_wardrobe	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_wardrobe	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_wardrobe_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_sewingmachine	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_sewingmachine	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_sewingmachine_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_oven	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    oven_front	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_decor_oven	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_oven	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_oven_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_table_2	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_decor_table2	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_table_2	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_table_2_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_table_6	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_table_6_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_rug	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_oval	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_oval_item	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_oval_item_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_forest	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_forest_item	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_forest_item_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_aubusson	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_aubusson_item	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_aubusson_item_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_tradition	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_tradition_item	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_tradition_item_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_savannah	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_savannah_item	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_savannah_item_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_triangle	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_triangle_item	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_triangle_item_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_platoni	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_platoni_item	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_platoni_item_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_castlebluewhite	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_castlebluewhite_item	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_castlebluewhite_item_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_sophia	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_sophia_item	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_sophia_item_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_doormat	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_doormat_item	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_doormat_item_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_turfs	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    turf_bath	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    turf_granite	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    turf_reddish_brown	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    turf_corridor	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    turf_jx_courtyard	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    turf_jx_wood	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    turf_jx_greendiamond	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    turf_jx_whitesquare	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    turf_jx_wood2	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_backpack	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_backpack	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_backpack_2	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_backpack_2	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_backpack_3	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_backpack_3	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_backpack_4	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_backpack_4	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_backpack_5	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_backpack_5	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_backpack_6	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_backpack_6	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_backpack_fire	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_backpack_fire	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_pack	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_pack	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_mailbox	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_mailbox	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_mailbox_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_bathtub	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_bathtub	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_bathtub_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_hats	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_iron_pan	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_white_rose	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_sunflower	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_mexico	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_sigurd	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_hepburn	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_reindeer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_noodles	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_motorcycle	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_knight	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_kingcrown	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_hat_reindeer_fx	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_reindeer_fx	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_pan	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_pan	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_weapon	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_weapon_1	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_weapon_2	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_weapon_3	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_weapon_4	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_weapon_5	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_cross_sword	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_fan	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_fan	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_well	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_well	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	    jx_well_placer	
[00:00:18]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_washer	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_washer	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_washer_placer	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_toilet_suction	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_toilet_suction	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_toaster	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_toaster	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_basket	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_basket	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_bookcase	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_decor_bookcase	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_bookcase	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_bookcase_placer	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_icemaker	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_icemaker	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_icemaker_placer	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_lantern_playerfx	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_lantern_playerfx	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_lantern	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_lantern	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_lantern_2	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_lantern_3	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_car	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_car	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_car_placer	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_car_key	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_car_key	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_car_physics_collision	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_car_physics_collision	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_parts	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_parts_colour	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_parts_light	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_parts_engine	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_parts_music	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_parts_wheel	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_parts_camera_1	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_parts_camera_2	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_car_mark	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_car_mark	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_car_explosion	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_car_explosion	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_gasoline	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_gasoline	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_rug_bag	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_bag	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_walls	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_item	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_item_placer	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_2	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_2_item	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_2_item_placer	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_3	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_3_item	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_3_item_placer	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_4	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_4_item	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_4_item_placer	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_5	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_5_item	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_5_item_placer	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_straw_1	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_straw_1_item	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_straw_1_item_placer	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_fence	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_fence	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_item	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_item_placer	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_2	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_2_item	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_2_item_placer	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_3	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_3_item	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_3_item_placer	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_gate	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_gate_anim	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_gate_item	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_gate_item_placer	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_chesspieces	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    chesspiece_jx	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    chesspiece_jx_builder	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    chesspiece_jx_marble	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    chesspiece_jx_stone	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    chesspiece_jx_moonglass	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_piano	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_piano	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_piano_placer	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_fountain	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_fountain	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_fountain_placer	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_fireplug	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_fireplug	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_fireplug_placer	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_dress_form	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_dress_form_m	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_dress_form_m_placer	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_dress_form_w	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_dress_form_w_placer	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_saxophone	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_saxophone	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_saxophone_placer	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_cello	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_cello	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_cello_placer	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_harp	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_harp	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_harp_placer	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_cellar	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_cellar	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_cellar_placer	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_hay_cart	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_hay_cart	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_hay_cart_placer	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_handcart	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_handcart	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_handcart_placer	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_handcart_2	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_handcart_2	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	    jx_handcart_2_placer	
[00:00:19]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_pickling_barrel	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_pickling_barrel	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_pickling_barrel_placer	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_holy_sword	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_holy_sword	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_wood_bin	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_wood_bin	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_wood_bin_placer	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_wiki_book	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_wiki_book	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_war_hoe	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_war_hoe	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_mantel_clock	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_mantel_clock	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_mantel_clock_placer	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_flashlight	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_flashlight	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_battery	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_battery1	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_battery2	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_portabletent	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_portabletent	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_portabletent_item_placer	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_portabletent_item	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_hanging_bed	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_hanging_bed	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_hanging_bed_placer	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_storage_basket	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_storage_basket	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_storage_basket_placer	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_rock_bin	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_rock_bin	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_rock_bin_placer	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_honey_box	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_honey_box	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_honey_box_placer	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_disassembler	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_disassembler	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_disassembler_placer	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_cabinet	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_cabinet	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_cabinet_front	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_cabinet_placer	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_can	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_can0	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_can1	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_can2	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_can3	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_can4	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_can5	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_canner	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_canner	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_canner_placer	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_charcoal_stove	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_charcoal_stove	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_charcoal_stove_placer	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_chester_house	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_chester_house	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_chester_house_placer	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_glommer_house	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_glommer_house	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_glommer_house_placer	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_cat_tree	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_cat_tree	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_cat_tree_placer	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_colchicum	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_colchicum	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_portable_cook_pot	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_portable_cook_pot	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_portable_cook_pot_item_placer	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_portable_cook_pot_item	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_portable_cook_pot_2	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_portable_cook_pot_2_item_placer	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_portable_cook_pot_2_item	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_baguette	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_baguette	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_kebab	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_kebab	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_trash_can	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_trash_can	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_trash_can_placer	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_trash_can_container	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_vending_machine	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_vending_machine	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_vending_machine_placer	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_drink_cola	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_drink_tea	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_drink_coffee	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    buff_jx_drink_cola	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    buff_jx_drink_tea	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    buff_jx_drink_coffee	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_bankatm	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_bankatm	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_bankatm_placer	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_catcoin	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_farm_tools_container	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_farm_tools_container	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_farm_tools_container_placer	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_frog_raincoat	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_frog_raincoat	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_frog_raincoatfx	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_shadow_pillar	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_shadow_pillar	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_beach_umbrella	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_beach_umbrella	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_beach_umbrella_placer	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_windmill	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_windmill	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_windmill_placer	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_roadblock	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_roadblock	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_roadblock_physics_collision	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_oil_barrel	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_oil_barrel	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_oil_barrel_parts	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_oil_barrel_placer	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_utility_pole	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_utility_pole	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_utility_pole_placer	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_stall	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_stall	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_stall_front	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_stall_placer	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_telephone_booth	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_telephone_booth	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_telephone_booth_placer	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_bench	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_bench	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_bench_side	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_bench_back	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_bench_sideside	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_bench_placer	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_food_truck	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_food_truck	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_food_truck_placer	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_truck_food_1	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_truck_food_2	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_truck_food_3	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_truck_food_4	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_truck_food_5	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_football	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_football	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_goal	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_goal	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_goal_placer	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_goal_physics_collision	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_flowercart	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_flowercart	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_flowercart_flower	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	    jx_flowercart_placer	
[00:00:20]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_leather_storage_chest	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_leather_storage_chest	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_leather_storage_chest_placer	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_plushie_nightstand	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_plushie_nightstand	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_plushie_nightstand_placer	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_security_safe	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_security_safe	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_security_safe_fx	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_security_safe_placer	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/armor_jx_knight	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    armor_jx_knight	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_smithy	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_smithy	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_smithy_placer	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_banner	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_banner	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_banner_placer	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_redlongsofa	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_redlongsofa	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_redlongsofa_side	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_redlongsofa_back	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_redlongsofa_sideside	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_redlongsofa_placer	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_frontdesk	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_frontdesk	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_frontdesk_placer	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_frontdesk_front	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_frontdesk_physics_collision	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_livestockbarn	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_livestockbarn	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_livestockbarn_front	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_livestockbarn_placer	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_painting_maid	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_painting_maid	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_blackpen	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_blackpen	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_blackpen_debuff	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_xuncat_superbigcup	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_xuncat_superbigcup	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_air_conditioner	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_air_conditioner	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_air_conditioner_placer	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_air_conditioner_fx	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_pond	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_pond	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_pond_placer	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_shield	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_shield	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_block	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_block	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_fish_tank_2	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_fish_tank_2	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	    jx_fish_tank_2_placer	
[00:00:21]: Mod: workshop-3597024951 (景熹家居)	  Registering default mod prefab	
[00:00:22]: AnimationFile::LoadFile Failed to open anim/jx_turfs.zip
[00:00:22]: AnimationFile::LoadFile Failed to open anim/jx_turfs.zip
[00:00:23]: AnimationFile::LoadFile Failed to open anim/jx_turfs.zip
[00:00:23]: Could not preload undefined prefab (dish_l_beancongee)
[00:00:23]: Could not preload undefined prefab (dish_frenchsnailsbaked)
[00:00:23]: Could not preload undefined prefab (dish_braisedmeatwithfoliages)
[00:00:23]: Could not preload undefined prefab (dish_l_sweetlily)
[00:00:23]: Could not preload undefined prefab (dish_l_lilyroll)
[00:00:23]: Could not preload undefined prefab (dish_tomahawksteak)
[00:00:23]: Could not preload undefined prefab (dish_l_fleshnapoleon)
[00:00:23]: Could not preload undefined prefab (dish_medicinalliquor)
[00:00:23]: Could not preload undefined prefab (dish_l_roseeggtart)
[00:00:23]: Could not preload undefined prefab (dish_l_seedscongee)
[00:00:23]: Could not preload undefined prefab (dish_roastedmarshmallows)
[00:00:23]: Could not preload undefined prefab (dish_murmurananas)
[00:00:23]: Could not preload undefined prefab (dish_shyerryjam)
[00:00:23]: Could not preload undefined prefab (dish_sugarlesstrickmakercupcakes)
[00:00:23]: Could not preload undefined prefab (dish_l_moonwine)
[00:00:23]: Could not preload undefined prefab (dish_wrappedshrimppaste)
[00:00:23]: Could not preload undefined prefab (dish_l_rosejuice)
[00:00:23]: Could not preload undefined prefab (dish_l_chilledcurry)
[00:00:23]: Could not preload undefined prefab (dish_friedfishwithpuree)
[00:00:23]: Could not preload undefined prefab (dish_ricedumpling)
[00:00:23]: Could not preload undefined prefab (dish_l_orchidknot)
[00:00:23]: Could not preload undefined prefab (dish_farewellcupcake)
[00:00:23]: Could not preload undefined prefab (dish_l_fruitglazedmeat)
[00:00:23]: Could not preload undefined prefab (dish_bananamousse)
[00:00:23]: Could not preload undefined prefab (dish_l_mushedmilk)
[00:00:23]: Could not preload undefined prefab (dish_pomegranatejelly)
[00:00:23]: Could not preload undefined prefab (dish_l_mooncake)
[00:00:23]: Could not preload undefined prefab (dish_merrychristmassalad)
[00:00:23]: Could not preload undefined prefab (dish_l_mushedkoi)
[00:00:23]: Could not preload undefined prefab (dish_duriantartare)
[00:00:23]: Could not preload undefined prefab (dish_l_mushedeggs)
[00:00:23]: Could not preload undefined prefab (dish_sosweetjarkfruit)
[00:00:23]: Could not preload undefined prefab (dish_l_flowerdop)
[00:00:23]: Could not preload undefined prefab (dish_l_lovingrose)
[00:00:23]: Could not preload undefined prefab (dish_l_flowerbun)
[00:00:23]: Could not preload undefined prefab (dish_l_orchidcake)
[00:00:24]: AnimationFile::LoadFile Failed to open anim/jx_turfs.zip
[00:00:24]: AnimationFile::LoadFile Failed to open anim/jx_turfs.zip
[00:00:24]: AnimationFile::LoadFile Failed to open anim/jx_turfs.zip
[00:00:25]: AnimationFile::LoadFile Failed to open anim/jx_turfs.zip
[00:00:25]: AnimationFile::LoadFile Failed to open anim/jx_turfs.zip
[00:00:26]: AnimationFile::LoadFile Failed to open anim/jx_turfs.zip
[00:00:26]: Mod: workshop-3007715893 (更多物品堆叠)	Registering prefabs	
[00:00:26]: Mod: workshop-3007715893 (更多物品堆叠)	  Registering default mod prefab	
[00:00:26]: Mod: workshop-3050607025 (防卡好多招)	Registering prefabs	
[00:00:26]: Mod: workshop-3050607025 (防卡好多招)	  Registering default mod prefab	
[00:00:26]: Mod: workshop-1392778117 ([DST] 棱镜)	Registering prefabs	
[00:00:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/items_legion	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad_spice_sugar	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly_spice_chili	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows_spice_salt	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree_spice_garlic	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_rose	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_rose_dried	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_lily	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_lily_dried	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_orchid	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_orchid_dried	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_nightrose	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_nightrose_dried	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerry	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerry_cooked	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    mint_l	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    albicans_cap	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    albicans_cap_cooked	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain_leaf	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    squamousfruit	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    bean_l_ice	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    tourmalinecore	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    boxopener_l	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boxopener	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    foliageath	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    foliageath_together	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    foliageath_mylove	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    explodingfruitcake	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    chestupgrader_l	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    ointment_l_sivbloodreduce	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    ointment_l_fireproof	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    ahandfulofwings	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    insectshell_l	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrylog	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    merm_scales	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    tourmalineshard	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_rocks	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    tissue_l_cactus	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    tissue_l_lureplant	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    tissue_l_berries	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    tissue_l_lightbulb	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    cattenball	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_rosebush	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_lilybush	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_orchidbush	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_nightrosebush	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_rosebush	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_lilybush	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_orchidbush	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_nightrosebush	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_lumpyevergreen	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_item	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_monstrain	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_item	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebbleitem_l_nitre	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_log_l	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_plantmeat_l	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_garlic_l	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_tomato_l	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_dragonfruit_l	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pumpkin_l	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pepper_l	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pineananas_l	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_eggplant_l	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_durian_l	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_corn_l	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_onion_l	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pomegranate_l	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_carrot_l	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_watermelon_l	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_mandrake_l	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_berries_l	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_cactus_meat_l	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_lightbulb_l	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_asparagus_l	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_potato_l	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_gourd_l	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_seeds	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_cooked	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_oversized	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_oversized_waxed	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_oversized_rotten	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/euip_head_legion	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    lichenhatlight	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_cowboy	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_elepheetle	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_gold	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_whisperose	
[00:00:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/euip_hand_legion	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosorns	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    u_rosorns_l	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    lileaves	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchitwigs	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    book_weather	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    pinkstaff	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_axe	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    dualwrench	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    tripleshovelaxe	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    triplegoldenshovelaxe	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    lance_carrot_l	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_garlic	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_sugar	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_chili	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_salt	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_fly	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_blk	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_paper_fly	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_paper_blk	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_collector_fly	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_collector_blk	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_fly	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_blk	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_paper_fly	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_paper_blk	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_collector_fly	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_collector_blk	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_ctl	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_line	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    acc_l_shadowmirror	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadowbrush_l	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    cherishedbroom_l	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/euip_body_legion	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    backcub	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    sachet	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    armor_elepheetle	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout_shuck	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_suit	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_suit_gold	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/plants_legion	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain_wizen	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    nightrosebush	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree1	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree2	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree3	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree4	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree1_s	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree2_s	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree3_s	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree4_s	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_treetop	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_planted	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerryflower	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrymanager	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    fern_l	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    icelegume_l	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    icelegume_l_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    icelegume_l_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    fern_l_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    fern_l_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_thetree_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_thetree_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    nightrosebush_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    nightrosebush_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    refractedmoonlight_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerryflower_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerryflower_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_garlic_l_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_garlic_l_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_tomato_l_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_tomato_l_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_dragonfruit_l_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_dragonfruit_l_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pumpkin_l_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pumpkin_l_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pepper_l_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pepper_l_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pineananas_l_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pineananas_l_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_eggplant_l_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_eggplant_l_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_durian_l_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_durian_l_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_corn_l_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_corn_l_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_onion_l_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_onion_l_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pomegranate_l_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pomegranate_l_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_carrot_l_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_carrot_l_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_watermelon_l_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_watermelon_l_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_mandrake_l_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_mandrake_l_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_cactus_meat_l_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_cactus_meat_l_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_asparagus_l_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_asparagus_l_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_potato_l_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_potato_l_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_gourd_l_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_gourd_l_item_waxed	
[00:00:28]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/fx_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_attack_l_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_goldenloot_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    impact_orchid_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    impact_orchid_fx_disguiser	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    impact_orchid_fx_marble	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_sun_catk_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_sun_catk2_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_sun_catk3_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_wave_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_skylight_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_light_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_spark_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_spark_taste_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_moon_light_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_moon_atk_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmerfire_l_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_fact_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    soak_waterspout_l_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    float_front_l_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    float_back_l_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    escapinggerms_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_sporeresistance_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    legion_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_axe_collector2_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_teleport_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_explode_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_miguel_float_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    explode_l_fruitcake	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    explode_l_fruitcake2_day	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_fx_day	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    eleccore_spark_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    eleccore_spark_fx_tale	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_l_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_share1_l_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_share2_l_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_jumpin_l_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_jumpout_l_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_lvlup_l_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_l_fx_taste	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_share1_l_fx_taste	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_share2_l_fx_taste	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_jumpin_l_fx_taste	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_jumpout_l_fx_taste	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_lvlup_l_fx_taste	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_whitewood_doing_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    pinkstaff_fx_tvplay	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    waxcluster_l_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    potplant_l_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_ww_future_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_fix	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout_fx_disguiser	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    life_trans_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_flower_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_taunt_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_caw_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_thorns_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_thetree_unlock_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_egg_hatched_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_unlock_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_collector_unlock_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_future_unlock_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_future2_unlock_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivctl_moi_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivfea_real_collector_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivfea_fake_collector_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivmask_era_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivmask_era2_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_twist_sc_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_twist_cp_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_twist_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_forest_l_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_savanna_l_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_deciduous_l_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_marsh_l_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_grass_l_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_rocky_l_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_desert_l_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_moon_l_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_yot_l_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    crow_l_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    robin_l_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    robin_winter_l_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    canary_l_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    quagmire_pigeon_l_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    puffin_l_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    bird_mutant_l_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    bird_mutant_spitter_l_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    mutatedbird_l_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    polly_rogers_l_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buzzard_l_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    smallbird_l_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    poop_l_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    guano_l_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    spoiled_food_l_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    tallbirdegg_l_fofx1	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    tallbirdegg_l_fofx2	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    tallbirdegg_l_fofx3	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadow_battleaxe_l_fofx1	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadow_battleaxe_l_fofx2	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadow_battleaxe_l_fofx3	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadow_battleaxe_l_fofx4	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    voidcloth_boomerang_l_fofx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    rabbithat_l_fofx1	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    rabbithat_l_fofx2	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    rabbithat_l_fofx3	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/buffs_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_moveup	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_bestappetite	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_butterflybless	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_healthstorage	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_love	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_sporeresistance	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_strengthenhancer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_merciful	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_panicvolcano	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_oilflow	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_hungerretarder	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_holdbackpoop	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_magicwarble	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_treehalo	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_radiantskin	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_fireproof	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_sivbloodreduce	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_effortluck	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_goldenloot	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_goldenloot_inf	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_planardefense	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_planarattack	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_lunarresist	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_shadowresist	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_dissipateshadow	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_dimmoonlight	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_warm	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_cool	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_bath	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_softskin	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_dizzy	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_workup	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_attack	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_defense	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_antiacid	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/shield_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_sand	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_log	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    shieldterror_fire	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/constructs_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_big	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_plush	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_plush_big	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_smoke	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_smoke_s	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_mud	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_mud_s	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_steam_l_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_coldsteam_l_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_bubble_l_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_steam2_l_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_coldsteam2_l_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_deco_l_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebble_l_nitre	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    rock_l_nitre	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    pondbldg_soak	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    pondbldg_fish	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_inf	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_inf	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/placer_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_rosebush_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_lilybush_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_orchidbush_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_nightrosebush_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_rosebush_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_lilybush_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_orchidbush_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_nightrosebush_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_item_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_lumpyevergreen_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_log_l_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_plantmeat_l_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_garlic_l_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_tomato_l_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_dragonfruit_l_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pumpkin_l_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pepper_l_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pineananas_l_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_eggplant_l_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_durian_l_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_corn_l_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_onion_l_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pomegranate_l_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_carrot_l_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_watermelon_l_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_mandrake_l_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_berries_l_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_cactus_meat_l_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_lightbulb_l_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_asparagus_l_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_potato_l_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_gourd_l_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlwater_item_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctldirt_item_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlall_item_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_monstrain_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebbleitem_l_nitre_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_item_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_inf_item_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    pondbldg_soak_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    pondbldg_fish_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_mud_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_mud_s_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    web_hump_item_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_big_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_plush_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_plush_big_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    mat_whitewood_item_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    waxedobject_l_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_item_placer	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/worldbox_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    cloudpine_box_l1	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    cloudpine_box_l2	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    cloudpine_box_l3	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    cloudpine_box_l4	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/neverfade_butterfly	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_butterfly	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/sand_spike_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    sandspike_short_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    sandspike_med_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    sandspike_tall_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    sandspike_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/whitewoods	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_whitewood	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    mat_whitewood_item	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    mat_whitewood	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/siving_base_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_lvl0	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_lvl1	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_lvl2	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_lvl3	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_thetree	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_era1	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_era2	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_era3	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_era4	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_marble	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/farm_plants_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_nepenthes_l	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_garlic_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_tomato_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_dragonfruit_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_pumpkin_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_pepper_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    weed_forgetmelots_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_pineananas_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_eggplant_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_durian_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_corn_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_onion_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_pomegranate_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    weed_tillweed_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_watermelon_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    weed_firenettle_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_asparagus_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    weed_ivy_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_potato_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_carrot_legion	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_garlic_l	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_tomato_l	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_dragonfruit_l	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pumpkin_l	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pepper_l	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pineananas_l	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_eggplant_l	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_durian_l	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_corn_l	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_onion_l	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pomegranate_l	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_carrot_l	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_watermelon_l	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_mandrake_l	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_cactus_meat_l	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_asparagus_l	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_potato_l	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_gourd_l	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/cropgnat	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    cropgnat	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	    cropgnat_infester	
[00:00:30]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/siving_related	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlwater_item	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlwater	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctldirt_item	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctldirt	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlall_item	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlall	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctl_bar	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_fruit	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivsuitatk_fx	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivsuitatk_fx_marble	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/fishhomingtools	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_container	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_normal	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_awesome	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingbait	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingbaiting	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/boss_siving_phoenix	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_foenix	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_moenix	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_egg	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_flowerfx	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_flower	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_eye	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_root	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_bossfea_real	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_bossfea_real_block	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_bossfea_fake	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_bossfea_fake_block	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/boss_elecarmet	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    elecarmet	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    elecarmet_mine	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/elecourmaline	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    elecourmaline_keystone	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    elecourmaline	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/guitar_miguel	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_miguel	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_miguel_ground_fx	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_miguel_dirt_fx	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/fx_soul_legion	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    soul_l_fx	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    soul_l_fx_taste	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulheal_l_fx	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulheal_l_fx_taste	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/the_gifted	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    web_hump_item	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    web_hump	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    soul_contracts	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/hat_albicans_mushroom	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_albicans_mushroom	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/albicansmushroomhat_fx	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    albicanscloud_fx	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    albicanscloud_overlay_fx	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/raindonate	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    raindonate	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/hat_mermbreathing	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_mermbreathing	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/giantsfoot	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    giantsfoot	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/moonlight_legion	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight_item	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight_inf	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_pro	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    refractedmoonlight	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_item	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_inf	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_inf	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_item	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_inf_item	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/moon_dungeon	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    moondungeon	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/fx_ranimbowspark	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    fx_ranimbowspark	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/skinprefabs_legion	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_sand_op	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_big_law2	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_thanks	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_marble	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    tripleshovelaxe_era	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_shock	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_law	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_sun	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout_disguiser	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item_taste3	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    boxopener_l_law2	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_thanks2	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l_law	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadowbrush_l_fact	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item_taste2	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebbleitem_l_nitre_fact2	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    triplegoldenshovelaxe_era2	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_anger	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_collector	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_3shock	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_paper2	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_heart	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    lileaves_marble	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_que	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_taste	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchitwigs_marble	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    pinkstaff_tvplay	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_jewel	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_floral2	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchitwigs_disguiser	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingbait_taste	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_paper	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosorns_marble	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight_item_fact	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    backcub_fans	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l_day	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boxopener_law	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_floral	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_sweat	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_awesome_thanks	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_normal_taste	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_log_emo_pride	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_paper	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_log_emo_fist	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_era	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_log_era	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_big_law	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_paper	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight_item_paper	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact3	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_era	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_future	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_marble	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_collector	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_paper2	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_collector	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_jewel	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosorns_collector	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_craft	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    triplegoldenshovelaxe_era	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    tripleshovelaxe_era2	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_fact	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item_taste4	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_cactus_meat_l_world	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    soul_contracts_taste	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_carrot_l_fact	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    tourmalinecore_tale	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_sun	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_day	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_floral	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_moon	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_craft2	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l_day2	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_law2	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact6	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlwater_item_era	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item_taste	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctldirt_item_era	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item_law2	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_era	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_gold_era	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item_law	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item_law3	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_normal_thanks	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact7	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    refractedmoonlight_taste	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    backcub_fans2	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_floral3	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_thanks	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_craft2	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_gold_era2	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_craft	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_world	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_gold_marble	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_disguiser	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_bury	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    armor_elepheetle_future	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_bury	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_future	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_awesome_taste	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_cowboy_tvplay	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    tourmalinecore_sun	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlall_item_era	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_future2	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingbait_thanks	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_floral2	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    refractedmoonlight_moon	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    explodingfruitcake_day	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_suit_gold_marble	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l_law2	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    lileaves_era	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boxopener_law2	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_paper	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebbleitem_l_nitre_fact	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_sand_era	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact4	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_collector	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact8	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_axe_collector	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_elepheetle_future	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    backcub_thanks	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_twist	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact2	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_item_fact	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosorns_sun	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_era2	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_world	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    lance_carrot_l_fact	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    boxopener_l_law	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_sun	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_thanks	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_collector	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_disguiser	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_marble	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact5	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/theemperorsnewclothes	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    theemperorscrown	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    theemperorsmantle	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    theemperorsscepter	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	    theemperorspendant	
[00:00:31]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering default mod prefab	
[00:00:39]: AnimationFile::LoadFile Failed to open anim/farm_plant_pineananas.zip
[00:00:39]: AnimationFile::LoadFile Failed to open anim/farm_plant_pineananas.zip
[00:00:46]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	Registering prefabs	
[00:00:46]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	  Registering prefab file: prefabs/fiog	
[00:00:46]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	    fiog	
[00:00:46]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	  Registering prefab file: prefabs/fig_mosquito	
[00:00:46]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	    fig_mosquito	
[00:00:46]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	  Registering default mod prefab	
[00:00:46]: Mod: workshop-3138571948 (全图定位(完全同步))	Registering prefabs	
[00:00:46]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/globalposition_classified	
[00:00:46]: Mod: workshop-3138571948 (全图定位(完全同步))	    globalposition_classified	
[00:00:46]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/smoketrail	
[00:00:46]: Mod: workshop-3138571948 (全图定位(完全同步))	    smoketrail	
[00:00:46]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/globalmapicon_noproxy	
[00:00:46]: Mod: workshop-3138571948 (全图定位(完全同步))	    globalmapicon_noproxy	
[00:00:46]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/pings	
[00:00:46]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_generic	
[00:00:46]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_omw	
[00:00:46]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_danger	
[00:00:46]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_explore	
[00:00:46]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_gohere	
[00:00:46]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering default mod prefab	
[00:00:46]: Mod: workshop-3448135812 (不文明的猪人台词)	Registering prefabs	
[00:00:46]: Mod: workshop-3448135812 (不文明的猪人台词)	  Registering default mod prefab	
[00:00:46]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	Registering prefabs	
[00:00:46]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	  Registering default mod prefab	
[00:00:46]: 	Load FE	
[00:00:49]: 	Load FE: done	
[00:00:49]: Check for write access: TRUE
[00:00:49]: Check for read access: TRUE
[00:00:49]: Available disk space for save files: 10916 MB
[00:00:49]: ModIndex: Load sequence finished successfully.	
[00:00:49]: Reset() returning
[00:00:49]: THREAD - started 'FilesExistAsyncThread' (3999656768)
[00:00:49]: FilesExistAsyncThread started (0 files)...
[00:00:49]: ... FilesExistAsyncThread complete
[00:00:51]: [200] Account Communication Success (6)
[00:00:51]: Cached userid (null) saved to /root/.klei//DoNotStarveTogether/Cluster_1/Master/save/cached_userid
[00:00:51]: Received (KU_YjZBJEcH) from TokenPurpose
[00:00:51]: Starting Dedicated Server Game	
[00:00:51]: Network tick rate: U=15(2), D=0
[00:00:51]: About to start a server with the following settings:
[00:00:51]:   Dedicated: true
[00:00:51]:   Online: true
[00:00:51]:   Passworded: true
[00:00:51]:   ServerPort: 61130
[00:00:51]:   SteamAuthPort: 8769
[00:00:51]:   SteamMasterServerPort: 63130
[00:00:51]:   ClanID: false
[00:00:51]:   ClanOnly: false
[00:00:51]:   ClanAdmin: false
[00:00:51]:   LanOnly: false
[00:00:51]:   FriendsOnly: false
[00:00:51]:   EnableAutosaver: true
[00:00:51]:   EncodeUserPath: true
[00:00:51]:   PVP: false
[00:00:51]:   MaxPlayers: 6
[00:00:51]:   GameMode: survival
[00:00:51]:   OverridenDNS: 
[00:00:51]:   PauseWhenEmpty: true
[00:00:51]:   IdleTimeout: 1800s
[00:00:51]:   VoteEnabled: false
[00:00:51]:   InternetBroadcasting: true
[00:00:51]: Could not load mod_config_data/modconfiguration_workshop-2798599672	
[00:00:51]: Could not load mod_config_data/modconfiguration_workshop-362175979	
[00:00:51]: Could not load mod_config_data/modconfiguration_workshop-3007715893	
[00:00:51]: Could not load mod_config_data/modconfiguration_workshop-2287303119	
[00:00:51]: Could not load mod_config_data/modconfiguration_workshop-2753774601	
[00:00:51]: Could not load mod_config_data/modconfiguration_workshop-1392778117	
[00:00:51]: Could not load mod_config_data/modconfiguration_workshop-3675508496	
[00:00:51]: Could not load mod_config_data/modconfiguration_workshop-3050607025	
[00:00:51]: Could not load mod_config_data/modconfiguration_workshop-3597024951	
[00:00:51]: Could not load mod_config_data/modconfiguration_workshop-3138571948	
[00:00:51]: Could not load mod_config_data/modconfiguration_workshop-785295023	
[00:00:51]: Could not load mod_config_data/modconfiguration_workshop-3448135812	
[00:00:51]: Could not load mod_config_data/modconfiguration_workshop-2427481232	
[00:00:51]: Could not load mod_config_data/modconfiguration_workshop-2078243581	
[00:00:51]: Online Server Started on port: 61130
[00:00:51]: [ClientObject] Added (pre-auth) on server: guid=12589989755207198960
[00:00:51]: [ClientObject] Initialized (self/server object, locally trusted) on server: guid=12589989755207198960 userid=KU_YjZBJEcH netid= admin=1
[00:00:51]: SUCCESS: Loaded modoverrides.lua	
[00:00:51]: Found a level data override file with these contents:	
[00:00:51]: 	K: 	desc	 V: 	永不结束的饥荒沙盒模式。
永远可以在绚丽之门复活。	
[00:00:51]: 	K: 	hideminimap	 V: 	false	
[00:00:51]: 	K: 	id	 V: 	ENDLESS	
[00:00:51]: 	K: 	location	 V: 	forest	
[00:00:51]: 	K: 	max_playlist_position	 V: 	999	
[00:00:51]: 	K: 	min_playlist_position	 V: 	0	
[00:00:51]: 	K: 	name	 V: 	无尽	
[00:00:51]: 	K: 	numrandom_set_pieces	 V: 	4	
[00:00:51]: 	K: 	override_level_string	 V: 	false	
[00:00:51]: 	K: 	overrides	 V: 	table: 0x1479a670	
[00:00:51]: 		K: 	alternatehunt	 V: 	default	
[00:00:51]: 		K: 	angrybees	 V: 	default	
[00:00:51]: 		K: 	antliontribute	 V: 	default	
[00:00:51]: 		K: 	autumn	 V: 	default	
[00:00:51]: 		K: 	balatro	 V: 	default	
[00:00:51]: 		K: 	bananabush_portalrate	 V: 	default	
[00:00:51]: 		K: 	basicresource_regrowth	 V: 	always	
[00:00:51]: 		K: 	bats_setting	 V: 	default	
[00:00:51]: 		K: 	bearger	 V: 	default	
[00:00:51]: 		K: 	beefalo	 V: 	default	
[00:00:51]: 		K: 	beefaloheat	 V: 	default	
[00:00:51]: 		K: 	beequeen	 V: 	default	
[00:00:51]: 		K: 	bees	 V: 	default	
[00:00:51]: 		K: 	bees_setting	 V: 	default	
[00:00:51]: 		K: 	berrybush	 V: 	default	
[00:00:51]: 		K: 	birds	 V: 	default	
[00:00:51]: 		K: 	boons	 V: 	mostly	
[00:00:51]: 		K: 	branching	 V: 	default	
[00:00:51]: 		K: 	brightmarecreatures	 V: 	default	
[00:00:51]: 		K: 	bunnymen_setting	 V: 	default	
[00:00:51]: 		K: 	butterfly	 V: 	default	
[00:00:51]: 		K: 	buzzard	 V: 	default	
[00:00:51]: 		K: 	cactus	 V: 	default	
[00:00:51]: 		K: 	cactus_regrowth	 V: 	default	
[00:00:51]: 		K: 	carrot	 V: 	default	
[00:00:51]: 		K: 	carrots_regrowth	 V: 	default	
[00:00:51]: 		K: 	catcoon	 V: 	default	
[00:00:51]: 		K: 	catcoons	 V: 	default	
[00:00:51]: 		K: 	chess	 V: 	default	
[00:00:51]: 		K: 	cookiecutters	 V: 	default	
[00:00:51]: 		K: 	crabking	 V: 	default	
[00:00:51]: 		K: 	crow_carnival	 V: 	default	
[00:00:51]: 		K: 	darkness	 V: 	default	
[00:00:51]: 		K: 	day	 V: 	default	
[00:00:51]: 		K: 	daywalker2	 V: 	default	
[00:00:51]: 		K: 	deciduousmonster	 V: 	default	
[00:00:51]: 		K: 	deciduoustree_regrowth	 V: 	default	
[00:00:51]: 		K: 	deerclops	 V: 	default	
[00:00:51]: 		K: 	dragonfly	 V: 	default	
[00:00:51]: 		K: 	dropeverythingondespawn	 V: 	default	
[00:00:51]: 		K: 	evergreen_regrowth	 V: 	default	
[00:00:51]: 		K: 	extrastartingitems	 V: 	default	
[00:00:51]: 		K: 	eyeofterror	 V: 	default	
[00:00:51]: 		K: 	fishschools	 V: 	default	
[00:00:51]: 		K: 	flint	 V: 	default	
[00:00:51]: 		K: 	flowers	 V: 	default	
[00:00:51]: 		K: 	flowers_regrowth	 V: 	default	
[00:00:51]: 		K: 	frograin	 V: 	rare	
[00:00:51]: 		K: 	frogs	 V: 	default	
[00:00:51]: 		K: 	fruitfly	 V: 	default	
[00:00:51]: 		K: 	ghostenabled	 V: 	always	
[00:00:51]: 		K: 	ghostsanitydrain	 V: 	none	
[00:00:51]: 		K: 	gnarwail	 V: 	default	
[00:00:51]: 		K: 	goosemoose	 V: 	default	
[00:00:51]: 		K: 	grass	 V: 	default	
[00:00:51]: 		K: 	grassgekkos	 V: 	never	
[00:00:51]: 		K: 	hallowed_nights	 V: 	default	
[00:00:51]: 		K: 	has_ocean	 V: 	true	
[00:00:51]: 		K: 	healthpenalty	 V: 	none	
[00:00:51]: 		K: 	hound_mounds	 V: 	default	
[00:00:51]: 		K: 	houndmound	 V: 	default	
[00:00:51]: 		K: 	hounds	 V: 	default	
[00:00:51]: 		K: 	hunger	 V: 	default	
[00:00:51]: 		K: 	hunt	 V: 	default	
[00:00:51]: 		K: 	junkyard	 V: 	default	
[00:00:51]: 		K: 	keep_disconnected_tiles	 V: 	true	
[00:00:51]: 		K: 	klaus	 V: 	default	
[00:00:51]: 		K: 	krampus	 V: 	default	
[00:00:51]: 		K: 	layout_mode	 V: 	LinkNodesByKeys	
[00:00:51]: 		K: 	lessdamagetaken	 V: 	none	
[00:00:51]: 		K: 	liefs	 V: 	default	
[00:00:51]: 		K: 	lightcrab_portalrate	 V: 	default	
[00:00:51]: 		K: 	lightning	 V: 	default	
[00:00:51]: 		K: 	lightninggoat	 V: 	default	
[00:00:51]: 		K: 	loop	 V: 	default	
[00:00:51]: 		K: 	lunarhail_frequency	 V: 	default	
[00:00:51]: 		K: 	lureplants	 V: 	default	
[00:00:51]: 		K: 	malbatross	 V: 	default	
[00:00:51]: 		K: 	marshbush	 V: 	default	
[00:00:51]: 		K: 	merm	 V: 	default	
[00:00:51]: 		K: 	merms	 V: 	default	
[00:00:51]: 		K: 	meteorshowers	 V: 	default	
[00:00:51]: 		K: 	meteorspawner	 V: 	default	
[00:00:51]: 		K: 	moles	 V: 	default	
[00:00:51]: 		K: 	moles_setting	 V: 	default	
[00:00:51]: 		K: 	monkeytail_portalrate	 V: 	default	
[00:00:51]: 		K: 	moon_berrybush	 V: 	default	
[00:00:51]: 		K: 	moon_bullkelp	 V: 	default	
[00:00:51]: 		K: 	moon_carrot	 V: 	default	
[00:00:51]: 		K: 	moon_fissure	 V: 	default	
[00:00:51]: 		K: 	moon_fruitdragon	 V: 	default	
[00:00:51]: 		K: 	moon_hotspring	 V: 	default	
[00:00:51]: 		K: 	moon_rock	 V: 	default	
[00:00:51]: 		K: 	moon_sapling	 V: 	default	
[00:00:51]: 		K: 	moon_spider	 V: 	default	
[00:00:51]: 		K: 	moon_spiders	 V: 	default	
[00:00:51]: 		K: 	moon_starfish	 V: 	default	
[00:00:51]: 		K: 	moon_tree	 V: 	default	
[00:00:51]: 		K: 	moon_tree_regrowth	 V: 	default	
[00:00:51]: 		K: 	mosquitos	 V: 	default	
[00:00:51]: 		K: 	mushroom	 V: 	default	
[00:00:51]: 		K: 	mutated_bearger	 V: 	default	
[00:00:51]: 		K: 	mutated_bird_gestalt	 V: 	default	
[00:00:51]: 		K: 	mutated_birds	 V: 	default	
[00:00:51]: 		K: 	mutated_buzzard_gestalt	 V: 	default	
[00:00:51]: 		K: 	mutated_deerclops	 V: 	default	
[00:00:51]: 		K: 	mutated_hounds	 V: 	default	
[00:00:51]: 		K: 	mutated_merm	 V: 	default	
[00:00:51]: 		K: 	mutated_spiderqueen	 V: 	default	
[00:00:51]: 		K: 	mutated_warg	 V: 	default	
[00:00:51]: 		K: 	no_joining_islands	 V: 	true	
[00:00:51]: 		K: 	no_wormholes_to_disconnected_tiles	 V: 	true	
[00:00:51]: 		K: 	ocean_bullkelp	 V: 	default	
[00:00:51]: 		K: 	ocean_otterdens	 V: 	default	
[00:00:51]: 		K: 	ocean_seastack	 V: 	ocean_default	
[00:00:51]: 		K: 	ocean_shoal	 V: 	default	
[00:00:51]: 		K: 	ocean_waterplant	 V: 	ocean_default	
[00:00:51]: 		K: 	ocean_wobsterden	 V: 	default	
[00:00:51]: 		K: 	otters_setting	 V: 	rare	
[00:00:51]: 		K: 	palmcone_seed_portalrate	 V: 	default	
[00:00:51]: 		K: 	palmconetree	 V: 	default	
[00:00:51]: 		K: 	palmconetree_regrowth	 V: 	default	
[00:00:51]: 		K: 	penguins	 V: 	default	
[00:00:51]: 		K: 	penguins_moon	 V: 	default	
[00:00:51]: 		K: 	perd	 V: 	default	
[00:00:51]: 		K: 	petrification	 V: 	default	
[00:00:51]: 		K: 	pigs	 V: 	default	
[00:00:51]: 		K: 	pigs_setting	 V: 	default	
[00:00:51]: 		K: 	pirateraids	 V: 	default	
[00:00:51]: 		K: 	ponds	 V: 	default	
[00:00:51]: 		K: 	portal_spawnrate	 V: 	default	
[00:00:51]: 		K: 	portalresurection	 V: 	always	
[00:00:51]: 		K: 	powder_monkey_portalrate	 V: 	default	
[00:00:51]: 		K: 	prefabswaps_start	 V: 	default	
[00:00:51]: 		K: 	rabbits	 V: 	default	
[00:00:51]: 		K: 	rabbits_setting	 V: 	default	
[00:00:51]: 		K: 	reeds	 V: 	default	
[00:00:51]: 		K: 	reeds_regrowth	 V: 	default	
[00:00:51]: 		K: 	regrowth	 V: 	default	
[00:00:51]: 		K: 	resettime	 V: 	none	
[00:00:51]: 		K: 	rifts_enabled	 V: 	default	
[00:00:51]: 		K: 	rifts_frequency	 V: 	default	
[00:00:51]: 		K: 	roads	 V: 	default	
[00:00:51]: 		K: 	rock	 V: 	default	
[00:00:51]: 		K: 	rock_ice	 V: 	default	
[00:00:51]: 		K: 	saltstack_regrowth	 V: 	default	
[00:00:51]: 		K: 	sapling	 V: 	default	
[00:00:51]: 		K: 	season_start	 V: 	default	
[00:00:51]: 		K: 	seasonalstartingitems	 V: 	default	
[00:00:51]: 		K: 	shadowcreatures	 V: 	default	
[00:00:51]: 		K: 	sharkboi	 V: 	default	
[00:00:51]: 		K: 	sharks	 V: 	default	
[00:00:51]: 		K: 	spawnmode	 V: 	fixed	
[00:00:51]: 		K: 	spawnprotection	 V: 	never	
[00:00:51]: 		K: 	specialevent	 V: 	default	
[00:00:51]: 		K: 	spider_warriors	 V: 	default	
[00:00:51]: 		K: 	spiderqueen	 V: 	default	
[00:00:51]: 		K: 	spiders	 V: 	default	
[00:00:51]: 		K: 	spiders_setting	 V: 	default	
[00:00:51]: 		K: 	spring	 V: 	default	
[00:00:51]: 		K: 	squid	 V: 	default	
[00:00:51]: 		K: 	stageplays	 V: 	default	
[00:00:51]: 		K: 	start_location	 V: 	default	
[00:00:51]: 		K: 	summer	 V: 	default	
[00:00:51]: 		K: 	summerhounds	 V: 	default	
[00:00:51]: 		K: 	tallbirds	 V: 	default	
[00:00:51]: 		K: 	task_set	 V: 	default	
[00:00:51]: 		K: 	temperaturedamage	 V: 	default	
[00:00:51]: 		K: 	tentacles	 V: 	default	
[00:00:51]: 		K: 	terrariumchest	 V: 	default	
[00:00:51]: 		K: 	touchstone	 V: 	default	
[00:00:51]: 		K: 	trees	 V: 	default	
[00:00:51]: 		K: 	tumbleweed	 V: 	default	
[00:00:51]: 		K: 	twiggytrees_regrowth	 V: 	default	
[00:00:51]: 		K: 	walrus	 V: 	default	
[00:00:51]: 		K: 	walrus_setting	 V: 	default	
[00:00:51]: 		K: 	wanderingtrader_enabled	 V: 	always	
[00:00:51]: 		K: 	wasps	 V: 	default	
[00:00:51]: 		K: 	weather	 V: 	default	
[00:00:51]: 		K: 	wildfires	 V: 	never	
[00:00:51]: 		K: 	winter	 V: 	default	
[00:00:51]: 		K: 	winterhounds	 V: 	default	
[00:00:51]: 		K: 	winters_feast	 V: 	enabled	
[00:00:51]: 		K: 	wobsters	 V: 	default	
[00:00:51]: 		K: 	world_size	 V: 	default	
[00:00:51]: 		K: 	wormhole_prefab	 V: 	wormhole	
[00:00:51]: 		K: 	year_of_the_beefalo	 V: 	default	
[00:00:51]: 		K: 	year_of_the_bunnyman	 V: 	default	
[00:00:51]: 		K: 	year_of_the_carrat	 V: 	default	
[00:00:51]: 		K: 	year_of_the_catcoon	 V: 	enabled	
[00:00:51]: 		K: 	year_of_the_dragonfly	 V: 	default	
[00:00:51]: 		K: 	year_of_the_gobbler	 V: 	default	
[00:00:51]: 		K: 	year_of_the_knight	 V: 	default	
[00:00:51]: 		K: 	year_of_the_pig	 V: 	default	
[00:00:51]: 		K: 	year_of_the_snake	 V: 	default	
[00:00:51]: 		K: 	year_of_the_varg	 V: 	default	
[00:00:51]: 	K: 	playstyle	 V: 	endless	
[00:00:51]: 	K: 	random_set_pieces	 V: 	table: 0x1479a190	
[00:00:51]: 		K: 	1	 V: 	Sculptures_2	
[00:00:51]: 		K: 	2	 V: 	Sculptures_3	
[00:00:51]: 		K: 	3	 V: 	Sculptures_4	
[00:00:51]: 		K: 	4	 V: 	Sculptures_5	
[00:00:51]: 		K: 	5	 V: 	Chessy_1	
[00:00:51]: 		K: 	6	 V: 	Chessy_2	
[00:00:51]: 		K: 	7	 V: 	Chessy_3	
[00:00:51]: 		K: 	8	 V: 	Chessy_4	
[00:00:51]: 		K: 	9	 V: 	Chessy_5	
[00:00:51]: 		K: 	10	 V: 	Chessy_6	
[00:00:51]: 		K: 	11	 V: 	Maxwell1	
[00:00:51]: 		K: 	12	 V: 	Maxwell2	
[00:00:51]: 		K: 	13	 V: 	Maxwell3	
[00:00:51]: 		K: 	14	 V: 	Maxwell4	
[00:00:51]: 		K: 	15	 V: 	Maxwell6	
[00:00:51]: 		K: 	16	 V: 	Maxwell7	
[00:00:51]: 		K: 	17	 V: 	Warzone_1	
[00:00:51]: 		K: 	18	 V: 	Warzone_2	
[00:00:51]: 		K: 	19	 V: 	Warzone_3	
[00:00:51]: 	K: 	required_prefabs	 V: 	table: 0x14799c80	
[00:00:51]: 		K: 	1	 V: 	multiplayer_portal	
[00:00:51]: 	K: 	required_setpieces	 V: 	table: 0x14799bf0	
[00:00:51]: 		K: 	1	 V: 	Sculptures_1	
[00:00:51]: 		K: 	2	 V: 	Maxwell5	
[00:00:51]: 	K: 	settings_desc	 V: 	永不结束的饥荒沙盒模式。
永远可以在绚丽之门复活。	
[00:00:51]: 	K: 	settings_id	 V: 	ENDLESS	
[00:00:51]: 	K: 	settings_name	 V: 	无尽	
[00:00:51]: 	K: 	substitutes	 V: 	table: 0x147996e0	
[00:00:51]: 	K: 	version	 V: 	4	
[00:00:51]: 	K: 	worldgen_desc	 V: 	永不结束的饥荒沙盒模式。
永远可以在绚丽之门复活。	
[00:00:51]: 	K: 	worldgen_id	 V: 	ENDLESS	
[00:00:51]: 	K: 	worldgen_name	 V: 	无尽	
[00:00:51]: Loaded and applied level data override from ../leveldataoverride.lua	
[00:00:51]: Overwriting savedata with level data file.	
[00:00:51]: Not applying world gen overrides.	
[00:00:51]: Collecting garbage...
[00:00:51]: lua_gc took 0.22 seconds
[00:00:51]: ~ShardLuaProxy()
[00:00:51]: ~cEventLeaderboardProxy()
[00:00:51]: ~ItemServerLuaProxy()
[00:00:51]: ~InventoryLuaProxy()
[00:00:51]: ~NetworkLuaProxy()
[00:00:51]: ~SimLuaProxy()
[00:00:52]: lua_close took 0.25 seconds
[00:00:52]: ReleaseAll
[00:00:52]: ReleaseAll Finished
[00:00:52]: cGame::StartPlaying
[00:00:52]: AppVersion::GetArchitecture() x32
[00:00:52]: LOADING LUA
[00:00:52]: DoLuaFile scripts/main.lua
[00:00:52]: DoLuaFile loading buffer scripts/main.lua
[00:00:52]: Translator:LoadPOFile - loading file: scripts/languages/chinese_s.po	
[00:00:55]:   taskgrouplist:	default	联机版	
[00:00:55]:   taskgrouplist:	classic	经典	
[00:00:55]:   taskgrouplist:	cave_default	地下	
[00:00:55]:   taskgrouplist:	lavaarena_taskset	熔炉	
[00:00:55]:   taskgrouplist:	quagmire_taskset	暴食	
[00:00:55]: Running main.lua
	
[00:00:55]: loaded modindex	
[00:00:55]: ModIndex: Beginning normal load sequence for dedicated server.
	
[00:00:55]: SUCCESS: Loaded modoverrides.lua	
[00:00:55]: modoverrides.lua enabling workshop-2287303119	
[00:00:55]: modoverrides.lua enabling workshop-2753774601	
[00:00:55]: modoverrides.lua enabling workshop-785295023	
[00:00:55]: modoverrides.lua enabling workshop-1392778117	
[00:00:55]: modoverrides.lua enabling workshop-2798599672	
[00:00:55]: modoverrides.lua enabling workshop-501385076	
[00:00:55]: modoverrides.lua enabling workshop-3675508496	
[00:00:55]: modoverrides.lua enabling workshop-466732225	
[00:00:55]: modoverrides.lua enabling workshop-362175979	
[00:00:55]: modoverrides.lua enabling workshop-3448135812	
[00:00:55]: modoverrides.lua enabling workshop-3050607025	
[00:00:55]: modoverrides.lua enabling workshop-3138571948	
[00:00:55]: modoverrides.lua enabling workshop-3597024951	
[00:00:55]: modoverrides.lua enabling workshop-3007715893	
[00:00:55]: modoverrides.lua enabling workshop-2427481232	
[00:00:55]: modoverrides.lua enabling workshop-2078243581	
[00:00:55]: ModIndex:GetModsToLoad inserting moddir, 	workshop-2078243581	
[00:00:55]: ModIndex:GetModsToLoad inserting moddir, 	workshop-466732225	
[00:00:55]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:55]: ModIndex:GetModsToLoad inserting moddir, 	workshop-362175979	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2287303119	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2798599672	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2427481232	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448135812	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3007715893	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-785295023	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3597024951	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3675508496	
[00:00:55]: Could not load mod_config_data/modconfiguration_workshop-2078243581	
[00:00:55]: Loading mod: workshop-2078243581 (Display Attack Range) Version:1.5	
[00:00:55]: Could not load mod_config_data/modconfiguration_workshop-466732225	
[00:00:55]: Loading mod: workshop-466732225 (No Thermal Stone Durability) Version:full 4	
[00:00:55]: Could not load mod_config_data/modconfiguration_workshop-501385076	
[00:00:55]: Loading mod: workshop-501385076 (Quick Pick) Version:1.4.0	
[00:00:55]: Could not load mod_config_data/modconfiguration_workshop-362175979	
[00:00:55]: Loading mod: workshop-362175979 (Wormhole Marks) Version:1.4.5	
[00:00:55]: Could not load mod_config_data/modconfiguration_workshop-2287303119	
[00:00:55]: Loading mod: workshop-2287303119 (Show Me (中文)) Version:0.59.9.7	
[00:00:55]: Could not load mod_config_data/modconfiguration_workshop-2753774601	
[00:00:55]: Loading mod: workshop-2753774601 (复活按钮和传送按钮 A) Version:3.0.2	
[00:00:55]: Could not load mod_config_data/modconfiguration_workshop-1392778117	
[00:00:55]: Loading mod: workshop-1392778117 ([DST] 棱镜) Version:7.6.5	
[00:00:55]: Could not load mod_config_data/modconfiguration_workshop-2798599672	
[00:00:55]: Loading mod: workshop-2798599672 (六格装备栏（适配mod版）) Version:4.6.9.f	
[00:00:55]: Could not load mod_config_data/modconfiguration_workshop-2427481232	
[00:00:55]: Loading mod: workshop-2427481232 (错误追踪 (炸了)) Version:3.0.0	
[00:00:55]: Could not load mod_config_data/modconfiguration_workshop-3448135812	
[00:00:55]: Loading mod: workshop-3448135812 (不文明的猪人台词) Version:2.2	
[00:00:55]: Could not load mod_config_data/modconfiguration_workshop-3007715893	
[00:00:55]: Loading mod: workshop-3007715893 (更多物品堆叠) Version:2.3.0	
[00:00:55]: Could not load mod_config_data/modconfiguration_workshop-785295023	
[00:00:55]: Loading mod: workshop-785295023 ( 超级墙DST) Version:1.26	
[00:00:55]: Could not load mod_config_data/modconfiguration_workshop-3597024951	
[00:00:55]: Loading mod: workshop-3597024951 (景熹家居) Version:26.08.11	
[00:00:55]: Could not load mod_config_data/modconfiguration_workshop-3138571948	
[00:00:55]: Loading mod: workshop-3138571948 (全图定位(完全同步)) Version:2.4.6	
[00:00:55]: Could not load mod_config_data/modconfiguration_workshop-3050607025	
[00:00:55]: Loading mod: workshop-3050607025 (防卡好多招) Version:2.8.24	
[00:00:55]: Could not load mod_config_data/modconfiguration_workshop-3675508496	
[00:00:55]: Loading mod: workshop-3675508496 (池中木!/Pond OceanTree！) Version:1.3	
[00:00:55]: applying configuration_options from modoverrides.lua to mod workshop-2287303119	
[00:00:55]: Overriding mod workshop-2287303119's option chestR with value -1	
[00:00:55]: Overriding mod workshop-2287303119's option food_style with value 0	
[00:00:55]: Overriding mod workshop-2287303119's option display_hp with value 1	
[00:00:55]: Overriding mod workshop-2287303119's option food_order with value 0	
[00:00:55]: Overriding mod workshop-2287303119's option chestG with value -1	
[00:00:55]: Overriding mod workshop-2287303119's option Show_range with value true	
[00:00:55]: Overriding mod workshop-2287303119's option show_planar_resist with value true	
[00:00:55]: Overriding mod workshop-2287303119's option T_crop with value true	
[00:00:55]: Overriding mod workshop-2287303119's option item_info_mod with value 0	
[00:00:55]: Overriding mod workshop-2287303119's option show_uses with value -1	
[00:00:55]: Overriding mod workshop-2287303119's option food_estimation with value -1	
[00:00:55]: Overriding mod workshop-2287303119's option Show_naughtiness with value true	
[00:00:55]: Overriding mod workshop-2287303119's option show_fueled with value 3	
[00:00:55]: Overriding mod workshop-2287303119's option show_fuel with value true	
[00:00:55]: Overriding mod workshop-2287303119's option show_buddle_item with value 1	
[00:00:55]: Overriding mod workshop-2287303119's option chestB with value -1	
[00:00:55]: Overriding mod workshop-2287303119's option show_food_units with value -1	
[00:00:55]: Overriding mod workshop-2287303119's option lang with value auto	
[00:00:55]: Overriding mod workshop-2287303119's option show_nutrients with value 1	
[00:00:55]: applying configuration_options from modoverrides.lua to mod workshop-2753774601	
[00:00:55]: Overriding mod workshop-2753774601's option rb_penalty with value false	
[00:00:55]: Overriding mod workshop-2753774601's option rb_switch with value true	
[00:00:55]: Overriding mod workshop-2753774601's option tb_admin_delete with value false	
[00:00:55]: Overriding mod workshop-2753774601's option tb_consume with value false	
[00:00:55]: Overriding mod workshop-2753774601's option rb_cd with value false	
[00:00:55]: Overriding mod workshop-2753774601's option button_can_be_moved with value true	
[00:00:55]: Overriding mod workshop-2753774601's option tb_announce with value true	
[00:00:55]: Overriding mod workshop-2753774601's option tb_switch with value true	
[00:00:55]: applying configuration_options from modoverrides.lua to mod workshop-785295023	
[00:00:55]: Overriding mod workshop-785295023's option ownership with value 0	
[00:00:55]: Overriding mod workshop-785295023's option rebounddmg with value 0	
[00:00:55]: Overriding mod workshop-785295023's option dist with value 2.5	
[00:00:55]: Overriding mod workshop-785295023's option minimapicon with value false	
[00:00:55]: Overriding mod workshop-785295023's option bossres with value true	
[00:00:55]: Overriding mod workshop-785295023's option recipe_wall with value true	
[00:00:55]: Overriding mod workshop-785295023's option recipe with value normal	
[00:00:55]: Overriding mod workshop-785295023's option recipe_vanilla with value false	
[00:00:55]: Overriding mod workshop-785295023's option language with value AUTO	
[00:00:55]: Overriding mod workshop-785295023's option companion with value true	
[00:00:55]: Overriding mod workshop-785295023's option recipe_door with value true	
[00:00:55]: Overriding mod workshop-785295023's option recipe_tool with value true	
[00:00:55]: Overriding mod workshop-785295023's option healthmul with value -1	
[00:00:55]: Overriding mod workshop-785295023's option recipe_fence with value true	
[00:00:55]: applying configuration_options from modoverrides.lua to mod workshop-1392778117	
[00:00:55]: Overriding mod workshop-1392778117's option RevolvedUpdateTimes with value 10	
[00:00:55]: Overriding mod workshop-1392778117's option PhoenixRebirthCycle with value 7200	
[00:00:55]: Overriding mod workshop-1392778117's option BackCubChance with value 0.5	
[00:00:55]: Overriding mod workshop-1392778117's option TissueLightbulbChance with value 0.008	
[00:00:55]: Overriding mod workshop-1392778117's option SivFeaDamage with value 26	
[00:00:55]: Overriding mod workshop-1392778117's option FoliageathChance with value 0.01	
[00:00:55]: Overriding mod workshop-1392778117's option DigestedItemMsg with value true	
[00:00:55]: Overriding mod workshop-1392778117's option ShieldExchangeTime with value 0	
[00:00:55]: Overriding mod workshop-1392778117's option TechUnlock with value prototyper	
[00:00:55]: Overriding mod workshop-1392778117's option ModTerrorShield with value true	
[00:00:55]: Overriding mod workshop-1392778117's option BiggerWWBox with value true	
[00:00:55]: Overriding mod workshop-1392778117's option SivingRootTex with value 1	
[00:00:55]: Overriding mod workshop-1392778117's option AutoStackedLoot with value true	
[00:00:55]: Overriding mod workshop-1392778117's option AgronExchangeTime with value 0	
[00:00:55]: Overriding mod workshop-1392778117's option TissueBerriesChance with value 0.01	
[00:00:55]: Overriding mod workshop-1392778117's option RoseBushSpacing with value 1	
[00:00:55]: Overriding mod workshop-1392778117's option TissueCactusChance with value 0.05	
[00:00:55]: Overriding mod workshop-1392778117's option DressUp with value true	
[00:00:55]: Overriding mod workshop-1392778117's option X_pestRisk with value 0.007	
[00:00:55]: Overriding mod workshop-1392778117's option SivFeaThrowedNum with value 5	
[00:00:55]: Overriding mod workshop-1392778117's option X_overripeTime with value 1	
[00:00:55]: Overriding mod workshop-1392778117's option X_growthTime with value 1	
[00:00:55]: Overriding mod workshop-1392778117's option WorldSwordLimitation with value false	
[00:00:55]: Overriding mod workshop-1392778117's option TransTimeCrop with value 1	
[00:00:55]: Overriding mod workshop-1392778117's option SimmerUpdateTimes with value 20	
[00:00:55]: Overriding mod workshop-1392778117's option Language with value chinese	
[00:00:55]: Overriding mod workshop-1392778117's option TransTimeSpec with value 1	
[00:00:55]: Overriding mod workshop-1392778117's option SoulBookHealMult with value 1	
[00:00:55]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:55]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:55]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:55]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:55]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:55]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:55]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:55]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:55]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:55]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:55]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:55]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:55]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:55]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:55]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:55]: Overriding mod workshop-1392778117's option SivSolToMedal with value true	
[00:00:55]: Overriding mod workshop-1392778117's option FlowerWeaponsChance with value 0.03	
[00:00:55]: Overriding mod workshop-1392778117's option SivFeaHealthCost with value 1.5	
[00:00:55]: Overriding mod workshop-1392778117's option ShyCoreGrowth with value 1	
[00:00:55]: Overriding mod workshop-1392778117's option BetterCookBook with value true	
[00:00:55]: Overriding mod workshop-1392778117's option ShieldRechargeTime with value 0	
[00:00:55]: Overriding mod workshop-1392778117's option PhoenixBattleDifficulty with value 2	
[00:00:55]: Overriding mod workshop-1392778117's option RefractedUpdateTimes with value 14	
[00:00:55]: Overriding mod workshop-1392778117's option ShyCoreFruits with value 1	
[00:00:55]: Overriding mod workshop-1392778117's option AgronRechargeTime with value 0	
[00:00:55]: Overriding mod workshop-1392778117's option OrchidBushSpacing with value 2	
[00:00:55]: Overriding mod workshop-1392778117's option LilyBushSpacing with value 1	
[00:00:55]: Overriding mod workshop-1392778117's option HiddenUpdateTimes with value 20	
[00:00:55]: Overriding mod workshop-1392778117's option MouseInfo with value 1	
[00:00:55]: applying configuration_options from modoverrides.lua to mod workshop-2798599672	
[00:00:55]: Overriding mod workshop-2798599672's option slot_armor with value extrabody1	
[00:00:55]: Overriding mod workshop-2798599672's option config_render with value true	
[00:00:55]: Overriding mod workshop-2798599672's option slot_clothing with value extrabody2	
[00:00:55]: Overriding mod workshop-2798599672's option slot_amulet with value extrabody3	
[00:00:55]: applying configuration_options from modoverrides.lua to mod workshop-501385076	
[00:00:55]: Overriding mod workshop-501385076's option quick_pick_cactus with value true	
[00:00:55]: Overriding mod workshop-501385076's option quick_pick_plant_normal_ground with value true	
[00:00:55]: Overriding mod workshop-501385076's option quick_cook_on_fire with value true	
[00:00:55]: Overriding mod workshop-501385076's option quick_harvest with value true	
[00:00:55]: applying configuration_options from modoverrides.lua to mod workshop-3675508496	
[00:00:55]: applying configuration_options from modoverrides.lua to mod workshop-466732225	
[00:00:55]: applying configuration_options from modoverrides.lua to mod workshop-362175979	
[00:00:55]: Overriding mod workshop-362175979's option Draw over FoW with value disabled	
[00:00:55]: applying configuration_options from modoverrides.lua to mod workshop-3448135812	
[00:00:55]: Overriding mod workshop-3448135812's option enable_total_censor with value false	
[00:00:55]: Overriding mod workshop-3448135812's option censor_insults with value false	
[00:00:55]: Overriding mod workshop-3448135812's option ooo with value false	
[00:00:55]: Overriding mod workshop-3448135812's option censor_sexual_content with value false	
[00:00:55]: Overriding mod workshop-3448135812's option enable_character_describe with value true	
[00:00:55]: Overriding mod workshop-3448135812's option include_player_name with value true	
[00:00:55]: Overriding mod workshop-3448135812's option force_all_lang with value true	
[00:00:55]: Overriding mod workshop-3448135812's option override_loading_tips with value true	
[00:00:55]: Overriding mod workshop-3448135812's option filter_pig_response with value true	
[00:00:55]: Overriding mod workshop-3448135812's option separator3 with value 0	
[00:00:55]: Overriding mod workshop-3448135812's option censor_basic_swears with value false	
[00:00:55]: Overriding mod workshop-3448135812's option censor_family_refs with value false	
[00:00:55]: Overriding mod workshop-3448135812's option separator1 with value 0	
[00:00:55]: Overriding mod workshop-3448135812's option separator2 with value 0	
[00:00:55]: Overriding mod workshop-3448135812's option cn_compat with value true	
[00:00:55]: Overriding mod workshop-3448135812's option replace_pig_names with value true	
[00:00:55]: Overriding mod workshop-3448135812's option mod_compatibility with value false	
[00:00:55]: Overriding mod workshop-3448135812's option enable_pig_response with value true	
[00:00:55]: applying configuration_options from modoverrides.lua to mod workshop-3050607025	
[00:00:55]: Overriding mod workshop-3050607025's option beefalo with value 30	
[00:00:55]: Overriding mod workshop-3050607025's option log with value 60	
[00:00:55]: Overriding mod workshop-3050607025's option CLEAN_DAYS with value 5	
[00:00:55]: Overriding mod workshop-3050607025's option axe with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option halloween_ornament with value 0	
[00:00:55]: Overriding mod workshop-3050607025's option BATCH_TRADE with value true	
[00:00:55]: Overriding mod workshop-3050607025's option earmuffshat with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option flint with value 40	
[00:00:55]: Overriding mod workshop-3050607025's option silk with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option food_candy with value 0	
[00:00:55]: Overriding mod workshop-3050607025's option TEST_MODE with value false	
[00:00:55]: Overriding mod workshop-3050607025's option trinket with value 0	
[00:00:55]: Overriding mod workshop-3050607025's option pickaxe with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option houndstooth with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option shadowheart with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option rottenegg with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option armor_sanity with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option bugnet with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option manrabbit_tail with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option EmptyNull with value 0	
[00:00:55]: Overriding mod workshop-3050607025's option EmptyNull with value 0	
[00:00:55]: Overriding mod workshop-3050607025's option spoiled_fish with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option spear with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option rock_petrified_tree with value 9999	
[00:00:55]: Overriding mod workshop-3050607025's option frog with value 10	
[00:00:55]: Overriding mod workshop-3050607025's option STACK_OTHER_OBJECTS with value A	
[00:00:55]: Overriding mod workshop-3050607025's option compass with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option guano with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option seeds with value 10	
[00:00:55]: Overriding mod workshop-3050607025's option sketch with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option birdtrap with value 10	
[00:00:55]: Overriding mod workshop-3050607025's option pocket_scale with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option deer with value 10	
[00:00:55]: Overriding mod workshop-3050607025's option marsh_tree with value 100	
[00:00:55]: Overriding mod workshop-3050607025's option driftwood_log with value 100	
[00:00:55]: Overriding mod workshop-3050607025's option razor with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option TREES_NO_STUMP with value true	
[00:00:55]: Overriding mod workshop-3050607025's option firehound with value 10	
[00:00:55]: Overriding mod workshop-3050607025's option cutgrass with value 10	
[00:00:55]: Overriding mod workshop-3050607025's option spoiled_food with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option blueprint with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option twiggytree with value 140	
[00:00:55]: Overriding mod workshop-3050607025's option twigs with value 10	
[00:00:55]: Overriding mod workshop-3050607025's option fishingrod with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option bee with value 10	
[00:00:55]: Overriding mod workshop-3050607025's option glommerfuel with value 10	
[00:00:55]: Overriding mod workshop-3050607025's option hammer with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option STACK_RADIUS with value 10	
[00:00:55]: Overriding mod workshop-3050607025's option winterhat with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option hound with value 10	
[00:00:55]: Overriding mod workshop-3050607025's option trap with value 30	
[00:00:55]: Overriding mod workshop-3050607025's option torch with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option tentaclespike with value 6	
[00:00:55]: Overriding mod workshop-3050607025's option tacklesketch with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option winter_ornament_after with value 0	
[00:00:55]: Overriding mod workshop-3050607025's option spidergland with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option ANNOUNCE_MODE with value false	
[00:00:55]: Overriding mod workshop-3050607025's option AUTO_CLEAN with value true	
[00:00:55]: Overriding mod workshop-3050607025's option spiderden with value 20	
[00:00:55]: Overriding mod workshop-3050607025's option WORTOX_STACK_SIZE with value 0	
[00:00:55]: Overriding mod workshop-3050607025's option grassgekko with value 10	
[00:00:55]: Overriding mod workshop-3050607025's option spider with value 10	
[00:00:55]: Overriding mod workshop-3050607025's option rocky with value 20	
[00:00:55]: Overriding mod workshop-3050607025's option TWIGGY with value false	
[00:00:55]: Overriding mod workshop-3050607025's option slurtleslime with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option slurtle with value 5	
[00:00:55]: Overriding mod workshop-3050607025's option skeleton_player with value 10	
[00:00:55]: Overriding mod workshop-3050607025's option shovel with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option rocks with value 40	
[00:00:55]: Overriding mod workshop-3050607025's option WINTER_ORNAMENT_NOW with value false	
[00:00:55]: Overriding mod workshop-3050607025's option AUTO_STACK with value true	
[00:00:55]: Overriding mod workshop-3050607025's option poop with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option pitchfork with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option mosquitosack with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option nitre with value 40	
[00:00:55]: Overriding mod workshop-3050607025's option oceanfishingrod with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option pinecone with value 60	
[00:00:55]: Overriding mod workshop-3050607025's option CH_LANG with value true	
[00:00:55]: Overriding mod workshop-3050607025's option TREES_NO_REGROWTH with value true	
[00:00:55]: Overriding mod workshop-3050607025's option burntground with value 4	
[00:00:55]: Overriding mod workshop-3050607025's option flies with value 4	
[00:00:55]: Overriding mod workshop-3050607025's option STACK_SIZE with value 100	
[00:00:55]: Overriding mod workshop-3050607025's option feather with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option stinger with value 2	
[00:00:55]: Overriding mod workshop-3050607025's option heatrock with value 10	
[00:00:55]: Overriding mod workshop-3050607025's option evergreen_sparse with value 99999	
[00:00:55]: applying configuration_options from modoverrides.lua to mod workshop-3138571948	
[00:00:55]: Overriding mod workshop-3138571948's option GLOBAL_COURIER with value true	
[00:00:55]: Overriding mod workshop-3138571948's option OVERRIDEMODE with value false	
[00:00:55]: Overriding mod workshop-3138571948's option FIREOPTIONS with value 2	
[00:00:55]: Overriding mod workshop-3138571948's option GLOBAL_DELIVERY_DRONE with value true	
[00:00:55]: Overriding mod workshop-3138571948's option UPDADTEFREQUENCY with value 0.5	
[00:00:55]: Overriding mod workshop-3138571948's option ENABLEPINGS with value true	
[00:00:55]: Overriding mod workshop-3138571948's option disable_fogrevealer with value false	
[00:00:55]: Overriding mod workshop-3138571948's option REMOVE_GHOST_ICONS with value true	
[00:00:55]: Overriding mod workshop-3138571948's option use_optimizer with value false	
[00:00:55]: Overriding mod workshop-3138571948's option optimization_tile with value 0	
[00:00:55]: Overriding mod workshop-3138571948's option lang with value auto	
[00:00:55]: Overriding mod workshop-3138571948's option Space1 with value 0	
[00:00:55]: Overriding mod workshop-3138571948's option SHAREMINIMAPPROGRESS with value true	
[00:00:55]: Overriding mod workshop-3138571948's option SHOWPLAYERICONS with value true	
[00:00:55]: Overriding mod workshop-3138571948's option SHOWFIREICONS with value true	
[00:00:55]: Overriding mod workshop-3138571948's option SHOWPLAYERSOPTIONS with value 2	
[00:00:55]: Overriding mod workshop-3138571948's option COMPLETESYNC with value true	
[00:00:55]: applying configuration_options from modoverrides.lua to mod workshop-3597024951	
[00:00:55]: Overriding mod workshop-3597024951's option jx_holy_sword_ui with value false	
[00:00:55]: Overriding mod workshop-3597024951's option jx_backpack_5_containerslot with value 8	
[00:00:55]: Overriding mod workshop-3597024951's option jx_basket_containerslot with value 9	
[00:00:55]: Overriding mod workshop-3597024951's option jx_war_hoe_planardamage with value 21	
[00:00:55]: Overriding mod workshop-3597024951's option jx_disassembler_worktime with value 5	
[00:00:55]: Overriding mod workshop-3597024951's option jx_cookpot_2_spoil with value false	
[00:00:55]: Overriding mod workshop-3597024951's option jx_backpack_3_containerslot with value 8	
[00:00:55]: Overriding mod workshop-3597024951's option jx_weapon_finiteuses with value 275	
[00:00:55]: Overriding mod workshop-3597024951's option jx_hat_white_rose_waterproofer with value 0.3	
[00:00:55]: Overriding mod workshop-3597024951's option jx_backpack_insulator with value 30	
[00:00:55]: Overriding mod workshop-3597024951's option jx_icebox_recipe with value false	
[00:00:55]: Overriding mod workshop-3597024951's option jx_football_key1 with value KEY_J	
[00:00:55]: Overriding mod workshop-3597024951's option jx_hat_mexico_waterproofer with value 0.3	
[00:00:55]: Overriding mod workshop-3597024951's option jx_backpack_containerslot with value 12	
[00:00:55]: Overriding mod workshop-3597024951's option jx_bathtub_cutstone with value true	
[00:00:55]: Overriding mod workshop-3597024951's option jx_backpack_4_insulator with value 30	
[00:00:55]: Overriding mod workshop-3597024951's option jx_backpack_3_insulator with value 30	
[00:00:55]: Overriding mod workshop-3597024951's option jx_sewingmachine_finiteuses with value 60	
[00:00:55]: Overriding mod workshop-3597024951's option jx_war_hoe_finiteuses with value 300	
[00:00:55]: Overriding mod workshop-3597024951's option jx_hat_mexico_insulator with value 150	
[00:00:55]: Overriding mod workshop-3597024951's option jx_icebox_3_containerslot with value 16	
[00:00:55]: Overriding mod workshop-3597024951's option jx_tv_lightenable with value true	
[00:00:55]: Overriding mod workshop-3597024951's option jx_wall_construction_mode with value false	
[00:00:55]: Overriding mod workshop-3597024951's option jx_recipes_sort with value true	
[00:00:55]: Overriding mod workshop-3597024951's option jx_vending_machine_adddrinktimercd with value 120	
[00:00:55]: Overriding mod workshop-3597024951's option jx_gears_repair with value 400	
[00:00:55]: Overriding mod workshop-3597024951's option jx_tv_lightradius with value 7	
[00:00:55]: Overriding mod workshop-3597024951's option jx_tent_uses with value false	
[00:00:55]: Overriding mod workshop-3597024951's option jx_pan_eternity with value false	
[00:00:55]: Overriding mod workshop-3597024951's option jx_hat_sigurd_armorabsorb with value 0.95	
[00:00:55]: Overriding mod workshop-3597024951's option jx_cookpot_2_cooktimemult with value 0.8	
[00:00:55]: Overriding mod workshop-3597024951's option jx_flashlight_fastspeed with value true	
[00:00:55]: Overriding mod workshop-3597024951's option jx_holy_sword_planardamage with value 30	
[00:00:55]: Overriding mod workshop-3597024951's option jx_backpack_4_containerslot with value 8	
[00:00:55]: Overriding mod workshop-3597024951's option jx_telephone_booth_cd with value 480	
[00:00:55]: Overriding mod workshop-3597024951's option jx_car_damagemult with value 1	
[00:00:55]: Overriding mod workshop-3597024951's option jx_car_disable with value false	
[00:00:55]: Overriding mod workshop-3597024951's option jx_backpack_4_preserver with value true	
[00:00:55]: Overriding mod workshop-3597024951's option jx_chest_2_containerslot with value 12	
[00:00:55]: Overriding mod workshop-3597024951's option jx_table_9_wash with value true	
[00:00:55]: Overriding mod workshop-3597024951's option jx_bathtub_finiteuses with value 50	
[00:00:55]: Overriding mod workshop-3597024951's option jx_sewingmachine_silk with value true	
[00:00:55]: Overriding mod workshop-3597024951's option jx_backpack_6_containerslot with value 12	
[00:00:55]: Overriding mod workshop-3597024951's option jx_weapon_damage with value 50	
[00:00:55]: Overriding mod workshop-3597024951's option jx_cookpot_spoil with value false	
[00:00:55]: Overriding mod workshop-3597024951's option jx_bankatm_exchange_rate with value 5	
[00:00:55]: Overriding mod workshop-3597024951's option jx_security_safe_workable with value false	
[00:00:55]: Overriding mod workshop-3597024951's option jx_mushroom_light_3_recipe with value false	
[00:00:55]: Overriding mod workshop-3597024951's option jx_wagpunkbitskit_repair with value 1000	
[00:00:55]: Overriding mod workshop-3597024951's option jx_hat_hepburn_waterproofer with value 0.3	
[00:00:55]: Overriding mod workshop-3597024951's option jx_dress_form_containerslot with value 9	
[00:00:55]: Overriding mod workshop-3597024951's option jx_bathtub_efficiency with value 5	
[00:00:55]: Overriding mod workshop-3597024951's option jx_chest_containerslot with value 12	
[00:00:55]: Overriding mod workshop-3597024951's option jx_bathtub_moisture with value 0	
[00:00:55]: Overriding mod workshop-3597024951's option jx_portable_cook_pot_2_recipes with value true	
[00:00:55]: Overriding mod workshop-3597024951's option jx_icebox_3_reverse with value true	
[00:00:55]: Overriding mod workshop-3597024951's option jx_football_key2 with value KEY_K	
[00:00:55]: Overriding mod workshop-3597024951's option jx_backpack_3_stacksize with value true	
[00:00:55]: Overriding mod workshop-3597024951's option jx_piano_volume2 with value 0.4	
[00:00:55]: Overriding mod workshop-3597024951's option jx_hat_sunflower_insulator with value 120	
[00:00:55]: Overriding mod workshop-3597024951's option jx_hat_sunflower_waterproofer with value 0.3	
[00:00:55]: Overriding mod workshop-3597024951's option jx_hat_white_rose_armorabsorb with value 0.8	
[00:00:55]: Overriding mod workshop-3597024951's option jx_portable_cook_pot_recipes with value true	
[00:00:55]: Overriding mod workshop-3597024951's option jx_phonograph_hauntrez with value true	
[00:00:55]: Overriding mod workshop-3597024951's option jx_hat_white_rose_insulator with value 60	
[00:00:55]: Overriding mod workshop-3597024951's option jx_basket_preserver with value 0.85	
[00:00:55]: Overriding mod workshop-3597024951's option jx_hat_reindeer_insulator with value 240	
[00:00:55]: Overriding mod workshop-3597024951's option jx_car_health with value 4000	
[00:00:55]: Overriding mod workshop-3597024951's option jx_car_drivenoise with value 1	
[00:00:55]: Overriding mod workshop-3597024951's option jx_telephone_booth_revive with value true	
[00:00:55]: Overriding mod workshop-3597024951's option jx_hat_sigurd_waterproofer with value 0.2	
[00:00:55]: Overriding mod workshop-3597024951's option jx_pan_aoe with value 0.2	
[00:00:55]: Overriding mod workshop-3597024951's option jx_parts_engine with value 20	
[00:00:55]: Overriding mod workshop-3597024951's option jx_mushroom_light_recipe with value false	
[00:00:55]: Overriding mod workshop-3597024951's option jx_icebox_3_recipe with value false	
[00:00:55]: Overriding mod workshop-3597024951's option jx_honey_box_preserver with value 0.2	
[00:00:55]: Overriding mod workshop-3597024951's option jx_mushroom_light_2_recipe with value false	
[00:00:55]: Overriding mod workshop-3597024951's option jx_lantern_fuel with value 3.75	
[00:00:55]: Overriding mod workshop-3597024951's option jx_fireplug_scale1 with value 0.34	
[00:00:55]: Overriding mod workshop-3597024951's option jx_chest_2_recipe with value false	
[00:00:55]: Overriding mod workshop-3597024951's option jx_lantern_3_cd with value 10	
[00:00:55]: Overriding mod workshop-3597024951's option jx_lantern_2_fuel with value 3.75	
[00:00:55]: Overriding mod workshop-3597024951's option jx_chest_recipe with value false	
[00:00:55]: Overriding mod workshop-3597024951's option jx_lamp_3_fueled with value 150	
[00:00:55]: Overriding mod workshop-3597024951's option jx_icemaker_worktime with value 5	
[00:00:55]: Overriding mod workshop-3597024951's option jx_cellar_maxsaltrock with value 35	
[00:00:55]: Overriding mod workshop-3597024951's option jx_icemaker_recipe with value false	
[00:00:55]: Overriding mod workshop-3597024951's option jx_fish_tank_sanityaura with value true	
[00:00:55]: Overriding mod workshop-3597024951's option jx_icebox_reverse with value true	
[00:00:55]: Overriding mod workshop-3597024951's option jx_icebox_containerslot with value 16	
[00:00:55]: Overriding mod workshop-3597024951's option jx_backpack_2_insulator with value 30	
[00:00:55]: Overriding mod workshop-3597024951's option jx_icebox_2_recipe with value false	
[00:00:55]: Overriding mod workshop-3597024951's option jx_portabletent_uses with value 999	
[00:00:55]: Overriding mod workshop-3597024951's option jx_icebox_big_reverse with value true	
[00:00:55]: Overriding mod workshop-3597024951's option jx_holy_sword_weapondamage with value 42	
[00:00:55]: Overriding mod workshop-3597024951's option jx_holy_sword_volume with value 1	
[00:00:55]: Overriding mod workshop-3597024951's option jx_hat_iron_pan_waterproofer with value 0.5	
[00:00:55]: Overriding mod workshop-3597024951's option jx_holy_sword_finiteuses with value 200	
[00:00:55]: Overriding mod workshop-3597024951's option jx_hat_iron_pan_armoramount with value 315	
[00:00:55]: Overriding mod workshop-3597024951's option jx_holy_sword_cd with value 5	
[00:00:55]: Overriding mod workshop-3597024951's option jx_hat_white_rose_armoramount with value 315	
[00:00:55]: Overriding mod workshop-3597024951's option jx_cookpot_cooktimemult with value 0.85	
[00:00:55]: Overriding mod workshop-3597024951's option jx_phonograph_hauntrez_num with value 3	
[00:00:55]: Overriding mod workshop-3597024951's option jx_hat_knight_waterproofer with value 0.15	
[00:00:55]: Overriding mod workshop-3597024951's option jx_hat_knight_armorabsorb with value 0.8	
[00:00:55]: Overriding mod workshop-3597024951's option jx_hat_iron_pan_armorabsorb with value 0.8	
[00:00:55]: Overriding mod workshop-3597024951's option jx_car_recipe with value false	
[00:00:55]: Overriding mod workshop-3597024951's option jx_icebox_2_reverse with value true	
[00:00:55]: Overriding mod workshop-3597024951's option jx_fish_tank_aurasize with value 15	
[00:00:55]: Overriding mod workshop-3597024951's option jx_fan_cooling_efficiency with value 1	
[00:00:55]: Overriding mod workshop-3597024951's option jx_hat_hepburn_insulator with value 60	
[00:00:55]: Overriding mod workshop-3597024951's option jx_disassembler_finiteuses with value 5	
[00:00:55]: Overriding mod workshop-3597024951's option jx_lantern_3_fuel with value 3.75	
[00:00:55]: Overriding mod workshop-3597024951's option jx_hat_sigurd_planardefense with value 5	
[00:00:55]: Overriding mod workshop-3597024951's option jx_hat_sigurd_armoramount with value 1050	
[00:00:55]: Overriding mod workshop-3597024951's option jx_pack_preserver with value 0.2	
[00:00:55]: Overriding mod workshop-3597024951's option jx_backpack_2_containerslot with value 12	
[00:00:55]: Overriding mod workshop-3597024951's option jx_canner_worktime with value 4	
[00:00:55]: Overriding mod workshop-3597024951's option jx_backpack_6_insulator with value 30	
[00:00:55]: Overriding mod workshop-3597024951's option jx_tapeplayer_tend with value true	
[00:00:55]: applying configuration_options from modoverrides.lua to mod workshop-3007715893	
[00:00:55]: Overriding mod workshop-3007715893's option STACK_SIZE with value 500	
[00:00:55]: Overriding mod workshop-3007715893's option crow with value true	
[00:00:55]: Overriding mod workshop-3007715893's option pumpkintools with value true	
[00:00:55]: Overriding mod workshop-3007715893's option fish with value true	
[00:00:55]: Overriding mod workshop-3007715893's option lg_choufish_inv with value false	
[00:00:55]: Overriding mod workshop-3007715893's option chestupgrade_stacksize with value true	
[00:00:55]: Overriding mod workshop-3007715893's option blank_certificate with value false	
[00:00:55]: Overriding mod workshop-3007715893's option foliageath with value false	
[00:00:55]: Overriding mod workshop-3007715893's option eyeturret with value true	
[00:00:55]: Overriding mod workshop-3007715893's option wally with value true	
[00:00:55]: Overriding mod workshop-3007715893's option spider with value true	
[00:00:55]: Overriding mod workshop-3007715893's option myth_lotusleaf with value false	
[00:00:55]: Overriding mod workshop-3007715893's option bird with value true	
[00:00:55]: Overriding mod workshop-3007715893's option tallbirdegg with value true	
[00:00:55]: Overriding mod workshop-3007715893's option STACK_SIZE1 with value 500	
[00:00:55]: Overriding mod workshop-3007715893's option lavae_egg with value true	
[00:00:55]: Overriding mod workshop-3007715893's option ancienttree_stuff with value true	
[00:00:55]: Overriding mod workshop-3007715893's option miao_packbox with value false	
[00:00:55]: Overriding mod workshop-3007715893's option heap_of_foods with value false	
[00:00:55]: Overriding mod workshop-3007715893's option mooneye with value true	
[00:00:55]: Overriding mod workshop-3007715893's option STACK_OTHER_OBJECTS with value true	
[00:00:55]: Overriding mod workshop-3007715893's option horn with value true	
[00:00:55]: Overriding mod workshop-3007715893's option winona with value true	
[00:00:55]: Overriding mod workshop-3007715893's option tropical with value false	
[00:00:55]: Overriding mod workshop-3007715893's option boat_stuff with value true	
[00:00:55]: Overriding mod workshop-3007715893's option shadowheart with value true	
[00:00:55]: Overriding mod workshop-3007715893's option aip_leaf_note with value false	
[00:00:55]: Overriding mod workshop-3007715893's option sketch with value false	
[00:00:55]: Overriding mod workshop-3007715893's option security_pulse_cage with value true	
[00:00:55]: Overriding mod workshop-3007715893's option dengxian with value false	
[00:00:55]: Overriding mod workshop-3007715893's option reskin_tool with value false	
[00:00:55]: Overriding mod workshop-3007715893's option rabbit with value true	
[00:00:55]: Overriding mod workshop-3007715893's option moonrockidol with value true	
[00:00:55]: Overriding mod workshop-3007715893's option mole with value true	
[00:00:55]: Overriding mod workshop-3007715893's option blueprint with value false	
[00:00:55]: Overriding mod workshop-3007715893's option deer_antler with value true	
[00:00:55]: Overriding mod workshop-3007715893's option glommerwings with value true	
[00:00:55]: Overriding mod workshop-3007715893's option shell with value true	
[00:00:55]: applying configuration_options from modoverrides.lua to mod workshop-2427481232	
[00:00:55]: applying configuration_options from modoverrides.lua to mod workshop-2078243581	
[00:00:55]: Overriding mod workshop-2078243581's option Type with value hit	
[00:00:55]: Overriding mod workshop-2078243581's option Blue with value 0	
[00:00:55]: Overriding mod workshop-2078243581's option Green with value 0	
[00:00:55]: Overriding mod workshop-2078243581's option Display with value target	
[00:00:55]: Overriding mod workshop-2078243581's option Projectile with value true	
[00:00:55]: Overriding mod workshop-2078243581's option Red with value 1	
[00:00:55]: Registering Mods:
[00:00:55]:    Registering Mod workshop-2427481232
[00:00:55]:    Registering Mod workshop-2798599672
[00:00:55]:    Registering Mod workshop-2287303119
[00:00:55]:    Registering Mod workshop-785295023
[00:00:55]:    Registering Mod workshop-2078243581
[00:00:55]:    Registering Mod workshop-466732225
[00:00:55]:    Registering Mod workshop-501385076
[00:00:55]:    Registering Mod workshop-362175979
[00:00:55]:    Registering Mod workshop-3597024951
[00:00:55]:    Registering Mod workshop-3007715893
[00:00:55]:    Registering Mod workshop-3050607025
[00:00:55]:    Registering Mod workshop-1392778117
[00:00:55]:    Registering Mod workshop-3675508496
[00:00:55]:    Registering Mod workshop-3138571948
[00:00:55]:    Registering Mod workshop-3448135812
[00:00:55]:    Registering Mod workshop-2753774601
[00:00:55]: Mods registered.
[00:00:55]: Mod: workshop-2427481232 (错误追踪 (炸了))	Loading modworldgenmain.lua	
[00:00:55]: Mod: workshop-2427481232 (错误追踪 (炸了))	Loading modmain.lua	
[00:00:55]: Mod: workshop-2798599672 (六格装备栏（适配mod版）)	Loading modworldgenmain.lua	
[00:00:55]: Mod: workshop-2798599672 (六格装备栏（适配mod版）)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:55]: Mod: workshop-2798599672 (六格装备栏（适配mod版）)	Loading modmain.lua	
[00:00:55]: Mod: workshop-2287303119 (Show Me (中文))	Loading modworldgenmain.lua	
[00:00:55]: Mod: workshop-2287303119 (Show Me (中文))	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:55]: Mod: workshop-2287303119 (Show Me (中文))	Loading modmain.lua	
[00:00:55]: ShowMe version:	0.59.9.7	
[00:00:55]: show_food_units	-1	-1	-1	
[00:00:55]: show_uses	-1	-1	-1	
[00:00:55]: Detected language for ShowMe: 	auto	zh	
[00:00:55]: modimport: ../mods/workshop-2287303119/scripts/showme_range_indicators.lua	
[00:00:55]: modimport: ../mods/workshop-2287303119/scripts/showme_naughtiness.lua	
[00:00:55]: Mod: workshop-785295023 ( 超级墙DST)	Loading modworldgenmain.lua	
[00:00:55]: Mod: workshop-785295023 ( 超级墙DST)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:55]: Mod: workshop-785295023 ( 超级墙DST)	Loading modmain.lua	
[00:00:55]: ModIndex:GetModsToLoad inserting moddir, 	workshop-2078243581	
[00:00:55]: ModIndex:GetModsToLoad inserting moddir, 	workshop-466732225	
[00:00:55]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:55]: ModIndex:GetModsToLoad inserting moddir, 	workshop-362175979	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2287303119	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2798599672	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2427481232	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448135812	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3007715893	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-785295023	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3597024951	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3675508496	
[00:00:55]: modimport: ../mods/workshop-785295023/wallsets.lua	
[00:00:55]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_fence_item	
[00:00:55]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_fence_gate_item	
[00:00:55]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_park_fence_item	
[00:00:55]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_park_door_item	
[00:00:55]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_park_gate_item	
[00:00:55]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_door_hedge_block_item	
[00:00:55]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_door_hedge_cone_item	
[00:00:55]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_door_hedge_layered_item	
[00:00:55]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_door_hay_item	
[00:00:55]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_door_wood_item	
[00:00:55]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_door_stone_item	
[00:00:55]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_door_ruin_item	
[00:00:55]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_door_limestone_item	
[00:00:55]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_door_moonrock_item	
[00:00:55]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_door_ice_item	
[00:00:55]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_door_sea_item	
[00:00:55]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_door_pigruin_item	
[00:00:55]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_wall_hedge_block_item	
[00:00:55]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_wall_hedge_cone_item	
[00:00:55]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_wall_hedge_layered_item	
[00:00:55]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_wall_hay_item	
[00:00:55]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_wall_wood_item	
[00:00:55]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_wall_stone_item	
[00:00:55]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_wall_ruin_item	
[00:00:55]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_wall_limestone_item	
[00:00:55]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_wall_moonrock_item	
[00:00:55]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_wall_ice_item	
[00:00:55]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_wall_sea_item	
[00:00:55]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_wall_pigruin_item	
[00:00:55]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	dyc_wallbuilderitem	
[00:00:55]: Mod: workshop-2078243581 (Display Attack Range)	Loading modworldgenmain.lua	
[00:00:55]: Mod: workshop-2078243581 (Display Attack Range)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:55]: Mod: workshop-2078243581 (Display Attack Range)	Loading modmain.lua	
[00:00:55]: Mod: workshop-466732225 (No Thermal Stone Durability)	Loading modworldgenmain.lua	
[00:00:55]: Mod: workshop-466732225 (No Thermal Stone Durability)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:55]: Mod: workshop-466732225 (No Thermal Stone Durability)	Loading modmain.lua	
[00:00:55]: Mod: workshop-501385076 (Quick Pick)	Loading modworldgenmain.lua	
[00:00:55]: Mod: workshop-501385076 (Quick Pick)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:55]: Mod: workshop-501385076 (Quick Pick)	Loading modmain.lua	
[00:00:55]: Mod: workshop-362175979 (Wormhole Marks)	Loading modworldgenmain.lua	
[00:00:55]: Mod: workshop-362175979 (Wormhole Marks)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:55]: Mod: workshop-362175979 (Wormhole Marks)	Loading modmain.lua	
[00:00:55]: Mod: workshop-3597024951 (景熹家居)	Loading modworldgenmain.lua	
[00:00:55]: Mod: workshop-3597024951 (景熹家居)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:55]: Mod: workshop-3597024951 (景熹家居)	Loading modmain.lua	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_tuning	
[00:00:55]: modimport: ../mods/workshop-3597024951/scripts/jxlanguages/jx_ch	
[00:00:55]: modimport: ../mods/workshop-3597024951/scripts/jxmain/jx_assets	
[00:00:55]: modimport: ../mods/workshop-3597024951/scripts/jxmain/jx_recipes	
[00:00:55]: modimport: ../mods/workshop-3597024951/scripts/jxmain/jx_containers	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_clientsound_rpc	
[00:00:55]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_pan_for_wilson	
[00:00:55]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_car_for_wilson	
[00:00:55]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_flashlight_for_wilson	
[00:00:55]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_bath_for_wilson	
[00:00:55]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_lamp_2_for_wilson	
[00:00:55]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_hanging_bed_for_wilson	
[00:00:55]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_drinks_for_wilson	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/fonts	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/legion_pinkstaff	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/hiddenmoonlight	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/immortal_gem	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_movementprediction	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_turfs	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_mailbox	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_cookpot	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_chest	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/hightlight_container	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/tradable	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_rug	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/fencerotator	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/action_strings	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_bath	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_lamp_2	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/mandrake	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/ice	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/button	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_car	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_fireplug	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_piano	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_holy_sword	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_wiki_book	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/antlionhat	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_flashlight	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_hanging_bed	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_canner	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_icebox_big	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_backpack	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_baguette	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_vending_machine_and_jx_drinks	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_farm_tools_container	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_refresh	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_catcoin	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_frog_raincoat	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_beach_umbrella	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_chair	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_food_truck	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_windmill	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_handcart	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_football	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/pollinator_postinit	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_flowercart	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_leather_storage_chest	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_security_safe	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_livestockbarn	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_blackpen	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/bernie	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_air_conditioner	
[00:00:55]: modimport: ../mods/workshop-3597024951/miao/jx_pond	
[00:00:55]: Mod: workshop-3007715893 (更多物品堆叠)	Loading modworldgenmain.lua	
[00:00:55]: Mod: workshop-3007715893 (更多物品堆叠)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:55]: Mod: workshop-3007715893 (更多物品堆叠)	Loading modmain.lua	
[00:00:55]: modimport: ../mods/workshop-3007715893/main/lantu	
[00:00:55]: Mod: workshop-3050607025 (防卡好多招)	Loading modworldgenmain.lua	
[00:00:55]: Mod: workshop-3050607025 (防卡好多招)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:55]: Mod: workshop-3050607025 (防卡好多招)	Loading modmain.lua	
[00:00:55]: ModIndex:GetModsToLoad inserting moddir, 	workshop-2078243581	
[00:00:55]: ModIndex:GetModsToLoad inserting moddir, 	workshop-466732225	
[00:00:55]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:55]: ModIndex:GetModsToLoad inserting moddir, 	workshop-362175979	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2287303119	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2798599672	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2427481232	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448135812	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3007715893	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-785295023	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3597024951	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3675508496	
[00:00:55]: modimport: ../mods/workshop-3050607025/scripts/auto_stack	
[00:00:55]: modimport: ../mods/workshop-3050607025/scripts/auto_clean	
[00:00:55]: modimport: ../mods/workshop-3050607025/scripts/batch_trade	
[00:00:55]: ModIndex:GetModsToLoad inserting moddir, 	workshop-2078243581	
[00:00:55]: ModIndex:GetModsToLoad inserting moddir, 	workshop-466732225	
[00:00:55]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:55]: ModIndex:GetModsToLoad inserting moddir, 	workshop-362175979	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2287303119	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2798599672	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2427481232	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448135812	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3007715893	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-785295023	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3597024951	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3675508496	
[00:00:55]: ModIndex:GetModsToLoad inserting moddir, 	workshop-2078243581	
[00:00:55]: ModIndex:GetModsToLoad inserting moddir, 	workshop-466732225	
[00:00:55]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:55]: ModIndex:GetModsToLoad inserting moddir, 	workshop-362175979	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2287303119	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2798599672	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2427481232	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448135812	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3007715893	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-785295023	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3597024951	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:55]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3675508496	
[00:00:55]: modimport: ../mods/workshop-3050607025/scripts/stop_regrowth	
[00:00:55]: modimport: ../mods/workshop-3050607025/scripts/no_stump	
[00:00:55]: modimport: ../mods/workshop-3050607025/scripts/winona_catapult	
[00:00:55]: [CatapultLimit] 投石机堆叠限制模组已加载	
[00:00:55]: Mod: workshop-1392778117 ([DST] 棱镜)	Loading modworldgenmain.lua	
[00:00:55]: Mod: workshop-1392778117 ([DST] 棱镜)	Loading modmain.lua	
[00:00:56]: ModIndex:GetModsToLoad inserting modname, 	workshop-2798599672	
[00:00:56]: ModIndex:GetModsToLoad inserting modname, 	workshop-362175979	
[00:00:57]: ModIndex:GetModsToLoad inserting modname, 	workshop-501385076	
[00:00:57]: ModIndex:GetModsToLoad inserting modname, 	workshop-3007715893	
[00:00:57]: ModIndex:GetModsToLoad inserting modname, 	workshop-2287303119	
[00:00:57]: ModIndex:GetModsToLoad inserting modname, 	workshop-2753774601	
[00:00:57]: ModIndex:GetModsToLoad inserting modname, 	workshop-1392778117	
[00:00:57]: ModIndex:GetModsToLoad inserting modname, 	workshop-3675508496	
[00:00:57]: ModIndex:GetModsToLoad inserting modname, 	workshop-466732225	
[00:00:57]: ModIndex:GetModsToLoad inserting modname, 	workshop-3050607025	
[00:00:57]: ModIndex:GetModsToLoad inserting modname, 	workshop-3597024951	
[00:00:57]: ModIndex:GetModsToLoad inserting modname, 	workshop-785295023	
[00:00:57]: ModIndex:GetModsToLoad inserting modname, 	workshop-3138571948	
[00:00:57]: ModIndex:GetModsToLoad inserting modname, 	workshop-3448135812	
[00:00:57]: ModIndex:GetModsToLoad inserting modname, 	workshop-2427481232	
[00:00:57]: ModIndex:GetModsToLoad inserting modname, 	workshop-2078243581	
[00:00:57]: modimport: ../mods/workshop-1392778117/scripts/languages/strings_chinese.lua	
[00:00:57]: modimport: ../mods/workshop-1392778117/scripts/datafix_legion.lua	
[00:00:57]: modimport: ../mods/workshop-1392778117/scripts/postinit_legion.lua	
[00:00:57]: modimport: ../mods/workshop-1392778117/scripts/sgactions_legoin.lua	
[00:00:57]: modimport: ../mods/workshop-1392778117/scripts/techtrees_legion.lua	
[00:00:57]: modimport: ../mods/workshop-1392778117/scripts/recipes_legion.lua	
[00:00:57]: modimport: ../mods/workshop-1392778117/scripts/containers_legion.lua	
[00:00:57]: modimport: ../mods/workshop-1392778117/scripts/fengl_userdatahook.lua	
[00:00:57]: UserDataHookLoad	4	../mods/workshop-1392778117/scripts/fengl_userdatahook.lua	
[00:00:57]: modimport: ../mods/workshop-1392778117/scripts/dressup_legion.lua	
[00:01:01]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	Loading modworldgenmain.lua	
[00:01:01]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	  Mod had no modworldgenmain.lua. Skipping.	
[00:01:01]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	Loading modmain.lua	
[00:01:01]: Mod: workshop-3138571948 (全图定位(完全同步))	Loading modworldgenmain.lua	
[00:01:01]: Mod: workshop-3138571948 (全图定位(完全同步))	  Mod had no modworldgenmain.lua. Skipping.	
[00:01:01]: Mod: workshop-3138571948 (全图定位(完全同步))	Loading modmain.lua	
[00:01:01]: [global position (CompleteSync)] This is a new version without GemCore	
[00:01:01]: ModIndex:GetModsToLoad inserting moddir, 	workshop-2078243581	
[00:01:01]: ModIndex:GetModsToLoad inserting moddir, 	workshop-466732225	
[00:01:01]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:01:01]: ModIndex:GetModsToLoad inserting moddir, 	workshop-362175979	
[00:01:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2287303119	
[00:01:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:01:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:01:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2798599672	
[00:01:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2427481232	
[00:01:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448135812	
[00:01:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3007715893	
[00:01:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-785295023	
[00:01:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3597024951	
[00:01:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:01:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:01:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3675508496	
[00:01:01]: Mod: workshop-3448135812 (不文明的猪人台词)	Loading modworldgenmain.lua	
[00:01:01]: Mod: workshop-3448135812 (不文明的猪人台词)	  Mod had no modworldgenmain.lua. Skipping.	
[00:01:01]: Mod: workshop-3448135812 (不文明的猪人台词)	Loading modmain.lua	
[00:01:01]: [不文明猪人模组] 你是傻逼哈哈哈	
[00:01:01]: false	
[00:01:01]: modimport: ../mods/workshop-3448135812/scripts/loading_tips.lua	
[00:01:01]: modimport: ../mods/workshop-3448135812/scripts/pig_click_response.lua	
[00:01:01]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	Loading modworldgenmain.lua	
[00:01:01]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	  Mod had no modworldgenmain.lua. Skipping.	
[00:01:01]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	Loading modmain.lua	
[00:01:01]: modimport: ../mods/workshop-2753774601/modmain/revive_button.lua	
[00:01:01]: modimport: ../mods/workshop-2753774601/modmain/transfer_button.lua	
[00:01:09]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:01:09]: LOADING LUA SUCCESS
[00:01:09]: Registering Server mod namespace "rt_buttons"
[00:01:09]: Registering Server mod namespace "globalpositioncompletesync"
[00:01:09]: Registering Server mod namespace "jx"
[00:01:09]: Registering Server mod namespace "workshop-785295023"
[00:01:09]: Registering Server mod namespace "legionskin"
[00:01:09]: Registering Server mod namespace "showmeshint"
[00:01:09]: Registering Server mod namespace "legionmsg"
[00:01:09]: Registering Server mod namespace "showme"
[00:01:09]: Registering Client mod namespace "legionmsg"
[00:01:09]: Registering Client mod namespace "legionskin"
[00:01:09]: Registering Client mod namespace "jx"
[00:01:09]: Registering Client mod namespace "rt_buttons"
[00:01:09]: Registering Shard mod namespace "legionskin"
[00:01:09]: Registering Shard mod namespace "globalpositioncompletesync"
[00:01:09]: PlayerDeaths could not load morgue	
[00:01:09]: PlayerHistory could not load player_history	
[00:01:09]: ServerPreferences could not load server_preferences	
[00:01:09]: ConsoleScreenSettings could not load consolescreen	
[00:01:09]: bloom_enabled	true	
[00:01:09]: OnFilesLoaded()	
[00:01:09]: OnUpdatePurchaseStateComplete	
[00:01:09]: Loading world: session/6A276F1C936A32EC/0000000075	
[00:01:09]: Save file is at version 5.23	
[00:01:09]: Klump load on boot started.	
[00:01:09]: Klump files loaded: 	0	
[00:01:09]: 	Unload FE	
[00:01:09]: 	Unload FE done	
[00:01:09]: Could not unload undefined prefab (oceanfishinghook_ripple)
[00:01:09]: Could not unload undefined prefab (ocean_splash_med1)
[00:01:09]: Could not unload undefined prefab (ocean_splash_med2)
[00:01:09]: Could not unload undefined prefab (splash_ocean)
[00:01:09]: Could not unload undefined prefab (oceanfishinghook_ripple)
[00:01:09]: Could not unload undefined prefab (ocean_splash_med1)
[00:01:09]: Could not unload undefined prefab (ocean_splash_med2)
[00:01:09]: Could not unload undefined prefab (splash_ocean)
[00:01:26]: Mod: workshop-2427481232 (错误追踪 (炸了))	Registering prefabs	
[00:01:26]: Mod: workshop-2427481232 (错误追踪 (炸了))	  Registering default mod prefab	
[00:01:26]: Mod: workshop-2798599672 (六格装备栏（适配mod版）)	Registering prefabs	
[00:01:26]: Mod: workshop-2798599672 (六格装备栏（适配mod版）)	  Registering default mod prefab	
[00:01:26]: Mod: workshop-2287303119 (Show Me (中文))	Registering prefabs	
[00:01:26]: Mod: workshop-2287303119 (Show Me (中文))	  Registering prefab file: prefabs/showme_range	
[00:01:26]: Mod: workshop-2287303119 (Show Me (中文))	    lhr_range_indicator	
[00:01:26]: Mod: workshop-2287303119 (Show Me (中文))	    ocep_range_indicator	
[00:01:26]: Mod: workshop-2287303119 (Show Me (中文))	  Registering default mod prefab	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	Registering prefabs	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	  Registering prefab file: prefabs/dyc_superwall	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wallbuilderitemchild	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wallbuilderitem	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wallbuilderitem_placersquare	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wallbuilderitem_placer	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_hedge_block	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_hedge_block	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_hedge_cone	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_hedge_cone	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_hedge_layered	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_hedge_layered	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_pigruin	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_pigruin	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_hedge_block_item	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_hedge_block_item	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_hedge_cone_item	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_hedge_cone_item	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_hedge_layered_item	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_hedge_layered_item	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_pigruin_item	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_pigruin_item	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_hedge_block_item_placer	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_hedge_cone_item_placer	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_hedge_layered_item_placer	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_pigruin_item_placer	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_hedge_block_item_placer	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_hedge_cone_item_placer	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_hedge_layered_item_placer	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_pigruin_item_placer	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_hay	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_hay	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_wood	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_wood	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_stone	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_stone	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_ruin	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_ruin	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_limestone	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_limestone	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_moonrock	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_moonrock	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_ice	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_ice	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_sea	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_sea	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_hay_item	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_hay_item	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_wood_item	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_wood_item	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_stone_item	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_stone_item	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_ruin_item	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_ruin_item	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_limestone_item	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_limestone_item	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_moonrock_item	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_moonrock_item	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_ice_item	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_ice_item	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_sea_item	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_sea_item	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_sea_item_placer	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_ice_item_placer	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_moonrock_item_placer	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_limestone_item_placer	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_ruin_item_placer	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_stone_item_placer	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_hay_item_placer	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_wall_wood_item_placer	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_sea_item_placer	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_ice_item_placer	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_moonrock_item_placer	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_limestone_item_placer	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_ruin_item_placer	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_stone_item_placer	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_hay_item_placer	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_door_wood_item_placer	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	  Registering prefab file: prefabs/dyc_superwall_fence	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_fence	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_fence_item	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_fence_item_placer	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_fence_gate	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_fence_gate_anim	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_fence_gate_item	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_fence_gate_item_placer	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_park_fence	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_park_fence_item	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_park_fence_item_placer	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_park_door	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_park_door_item	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_park_door_item_placer	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_park_gate	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_park_gate_anim	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_park_gate_item	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	    dyc_park_gate_item_placer	
[00:01:26]: Mod: workshop-785295023 ( 超级墙DST)	  Registering default mod prefab	
[00:01:26]: Mod: workshop-2078243581 (Display Attack Range)	Registering prefabs	
[00:01:26]: Mod: workshop-2078243581 (Display Attack Range)	  Registering prefab file: prefabs/display_attack_range	
[00:01:26]: Mod: workshop-2078243581 (Display Attack Range)	    display_attack_range	
[00:01:26]: Mod: workshop-2078243581 (Display Attack Range)	  Registering default mod prefab	
[00:01:26]: Mod: workshop-466732225 (No Thermal Stone Durability)	Registering prefabs	
[00:01:26]: Mod: workshop-466732225 (No Thermal Stone Durability)	  Registering default mod prefab	
[00:01:26]: Mod: workshop-501385076 (Quick Pick)	Registering prefabs	
[00:01:26]: Mod: workshop-501385076 (Quick Pick)	  Registering default mod prefab	
[00:01:26]: Mod: workshop-362175979 (Wormhole Marks)	Registering prefabs	
[00:01:26]: Mod: workshop-362175979 (Wormhole Marks)	  Registering default mod prefab	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	Registering prefabs	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_light	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_light	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_potted	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_potted	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_sunflower	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_sunflower_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_cherry	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_cherry_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_rose	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_rose_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_cactus	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_cactus_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_anthurium	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_anthurium_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_narcissus	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_narcissus_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_snakeplant	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_snakeplant_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_xuncat	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_xuncat_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_red_rose_potted	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_red_rose_potted_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_green_palm	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_green_palm_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_gardenia	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_gardenia_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_monstera	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_monstera_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rose_big_potted	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rose_big_potted_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_perfume_potted	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_perfume_potted_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_princess_potted	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_princess_potted_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_berry	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_berry_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_mexico	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_mexico_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_chlorophytum_comosum_potted	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_chlorophytum_comosum_potted_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_coconut	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_coconut_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_monetprimrose	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_monetprimrose_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_tent	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_tent	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_tent_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_chest	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_chest	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_chest_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_chest_2	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_chest_2	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_chest_2_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_cookpot	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_cookpot	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_cookpot_2	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_cookpot_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_cookpot_2_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_icebox_fx	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_fx	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_icebox_fx_2	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_fx_2	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_icebox	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_icebox_2	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_2	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_2_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_icebox_3	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_3	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_3_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_icebox_big	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_big	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_big_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_fish_tank	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_fish_tank	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_fish_tank_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_tv	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_tv	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_tv_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_phonograph	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_phonograph	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_tapeplayer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_tapeplayer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_wateringcan	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_wateringcan	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_sofa	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_1_back	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_1_side	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_1	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_1_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_2_back	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_2	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_2_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_3_back	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_3_side	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_3	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_3_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_1	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_1_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_2	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_2_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_3_back	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_3	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_3_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_4_back	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_4	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_4_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_beachchair_back	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_beachchair	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_beachchair_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_5	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_5_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_6	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_6_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_mushroom_light	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_mushroom_light	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_mushroom_light_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_mushroom_light_2	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_mushroom_light_2_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_mushroom_light_3	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_mushroom_light_3_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_lamp	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_lamp	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_lamp_2	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_lamp_3	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_lamp_3_light	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_lamp_3_light	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_table	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_table	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_table_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_table_3	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_table_3_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_table_4	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_table_4_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_table_5	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_table_5_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_table_7	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_table_7_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_table_8	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_table_8_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_table_9	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_table_9_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_table_10	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_table_10_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_table_11	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_table_11_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_table_12	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_table_12_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_table_13	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_table_13_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_furnace	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_furnace	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_furnace_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_wardrobe	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_wardrobe	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_wardrobe_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_sewingmachine	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_sewingmachine	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_sewingmachine_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_oven	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    oven_front	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_decor_oven	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_oven	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_oven_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_table_2	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_decor_table2	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_table_2	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_table_2_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_table_6	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_table_6_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_rug	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_oval	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_oval_item	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_oval_item_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_forest	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_forest_item	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_forest_item_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_aubusson	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_aubusson_item	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_aubusson_item_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_tradition	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_tradition_item	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_tradition_item_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_savannah	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_savannah_item	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_savannah_item_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_triangle	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_triangle_item	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_triangle_item_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_platoni	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_platoni_item	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_platoni_item_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_castlebluewhite	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_castlebluewhite_item	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_castlebluewhite_item_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_sophia	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_sophia_item	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_sophia_item_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_doormat	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_doormat_item	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_doormat_item_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_turfs	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    turf_bath	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    turf_granite	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    turf_reddish_brown	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    turf_corridor	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    turf_jx_courtyard	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    turf_jx_wood	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    turf_jx_greendiamond	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    turf_jx_whitesquare	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    turf_jx_wood2	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_backpack	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_backpack	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_backpack_2	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_backpack_2	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_backpack_3	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_backpack_3	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_backpack_4	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_backpack_4	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_backpack_5	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_backpack_5	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_backpack_6	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_backpack_6	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_backpack_fire	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_backpack_fire	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_pack	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_pack	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_mailbox	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_mailbox	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_mailbox_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_bathtub	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_bathtub	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_bathtub_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_hats	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_iron_pan	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_white_rose	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_sunflower	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_mexico	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_sigurd	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_hepburn	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_reindeer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_noodles	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_motorcycle	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_knight	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_kingcrown	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_hat_reindeer_fx	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_reindeer_fx	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_pan	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_pan	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_weapon	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_weapon_1	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_weapon_2	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_weapon_3	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_weapon_4	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_weapon_5	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_cross_sword	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_fan	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_fan	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_well	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_well	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_well_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_washer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_washer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_washer_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_toilet_suction	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_toilet_suction	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_toaster	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_toaster	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_basket	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_basket	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_bookcase	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_decor_bookcase	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_bookcase	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_bookcase_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_icemaker	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_icemaker	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_icemaker_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_lantern_playerfx	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_lantern_playerfx	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_lantern	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_lantern	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_lantern_2	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_lantern_3	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_car	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_car	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_car_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_car_key	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_car_key	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_car_physics_collision	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_car_physics_collision	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_parts	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_parts_colour	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_parts_light	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_parts_engine	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_parts_music	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_parts_wheel	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_parts_camera_1	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_parts_camera_2	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_car_mark	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_car_mark	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_car_explosion	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_car_explosion	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_gasoline	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_gasoline	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_rug_bag	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_bag	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_walls	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_item	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_item_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_2	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_2_item	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_2_item_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_3	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_3_item	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_3_item_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_4	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_4_item	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_4_item_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_5	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_5_item	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_5_item_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_straw_1	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_straw_1_item	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_straw_1_item_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_fence	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_fence	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_item	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_item_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_2	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_2_item	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_2_item_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_3	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_3_item	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_3_item_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_gate	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_gate_anim	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_gate_item	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_gate_item_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_chesspieces	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    chesspiece_jx	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    chesspiece_jx_builder	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    chesspiece_jx_marble	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    chesspiece_jx_stone	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    chesspiece_jx_moonglass	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_piano	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_piano	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_piano_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_fountain	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_fountain	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_fountain_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_fireplug	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_fireplug	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_fireplug_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_dress_form	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_dress_form_m	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_dress_form_m_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_dress_form_w	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_dress_form_w_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_saxophone	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_saxophone	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_saxophone_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_cello	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_cello	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_cello_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_harp	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_harp	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_harp_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_cellar	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_cellar	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_cellar_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_hay_cart	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_hay_cart	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_hay_cart_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_handcart	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_handcart	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_handcart_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_handcart_2	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_handcart_2	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_handcart_2_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_pickling_barrel	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_pickling_barrel	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_pickling_barrel_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_holy_sword	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_holy_sword	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_wood_bin	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_wood_bin	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_wood_bin_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_wiki_book	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_wiki_book	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_war_hoe	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_war_hoe	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_mantel_clock	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_mantel_clock	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_mantel_clock_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_flashlight	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_flashlight	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_battery	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_battery1	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_battery2	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_portabletent	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_portabletent	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_portabletent_item_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_portabletent_item	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_hanging_bed	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_hanging_bed	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_hanging_bed_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_storage_basket	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_storage_basket	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_storage_basket_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_rock_bin	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rock_bin	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_rock_bin_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_honey_box	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_honey_box	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_honey_box_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_disassembler	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_disassembler	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_disassembler_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_cabinet	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_cabinet	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_cabinet_front	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_cabinet_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_can	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_can0	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_can1	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_can2	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_can3	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_can4	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_can5	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_canner	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_canner	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_canner_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_charcoal_stove	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_charcoal_stove	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_charcoal_stove_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_chester_house	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_chester_house	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_chester_house_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_glommer_house	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_glommer_house	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_glommer_house_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_cat_tree	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_cat_tree	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_cat_tree_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_colchicum	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_colchicum	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_portable_cook_pot	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_portable_cook_pot	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_portable_cook_pot_item_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_portable_cook_pot_item	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_portable_cook_pot_2	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_portable_cook_pot_2_item_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_portable_cook_pot_2_item	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_baguette	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_baguette	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_kebab	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_kebab	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_trash_can	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_trash_can	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_trash_can_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_trash_can_container	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_vending_machine	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_vending_machine	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_vending_machine_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_drink_cola	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_drink_tea	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_drink_coffee	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    buff_jx_drink_cola	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    buff_jx_drink_tea	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    buff_jx_drink_coffee	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_bankatm	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_bankatm	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_bankatm_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_catcoin	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_farm_tools_container	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_farm_tools_container	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_farm_tools_container_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_frog_raincoat	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_frog_raincoat	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_frog_raincoatfx	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_shadow_pillar	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_shadow_pillar	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_beach_umbrella	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_beach_umbrella	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_beach_umbrella_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_windmill	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_windmill	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_windmill_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_roadblock	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_roadblock	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_roadblock_physics_collision	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_oil_barrel	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_oil_barrel	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_oil_barrel_parts	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_oil_barrel_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_utility_pole	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_utility_pole	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_utility_pole_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_stall	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_stall	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_stall_front	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_stall_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_telephone_booth	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_telephone_booth	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_telephone_booth_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_bench	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_bench	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_bench_side	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_bench_back	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_bench_sideside	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_bench_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_food_truck	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_food_truck	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_food_truck_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_truck_food_1	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_truck_food_2	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_truck_food_3	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_truck_food_4	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_truck_food_5	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_football	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_football	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_goal	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_goal	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_goal_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_goal_physics_collision	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_flowercart	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_flowercart	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_flowercart_flower	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_flowercart_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_leather_storage_chest	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_leather_storage_chest	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_leather_storage_chest_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_plushie_nightstand	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_plushie_nightstand	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_plushie_nightstand_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_security_safe	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_security_safe	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_security_safe_fx	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_security_safe_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/armor_jx_knight	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    armor_jx_knight	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_smithy	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_smithy	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_smithy_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_banner	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_banner	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_banner_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_redlongsofa	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_redlongsofa	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_redlongsofa_side	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_redlongsofa_back	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_redlongsofa_sideside	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_redlongsofa_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_frontdesk	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_frontdesk	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_frontdesk_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_frontdesk_front	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_frontdesk_physics_collision	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_livestockbarn	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_livestockbarn	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_livestockbarn_front	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_livestockbarn_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_painting_maid	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_painting_maid	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_blackpen	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_blackpen	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_blackpen_debuff	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_xuncat_superbigcup	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_xuncat_superbigcup	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_air_conditioner	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_air_conditioner	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_air_conditioner_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_air_conditioner_fx	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_pond	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_pond	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_pond_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_shield	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_shield	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_block	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_block	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_fish_tank_2	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_fish_tank_2	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	    jx_fish_tank_2_placer	
[00:01:26]: Mod: workshop-3597024951 (景熹家居)	  Registering default mod prefab	
[00:01:27]: Could not preload undefined prefab (dish_l_beancongee)
[00:01:27]: Could not preload undefined prefab (dish_frenchsnailsbaked)
[00:01:27]: Could not preload undefined prefab (dish_braisedmeatwithfoliages)
[00:01:27]: Could not preload undefined prefab (dish_l_sweetlily)
[00:01:27]: Could not preload undefined prefab (dish_l_lilyroll)
[00:01:27]: Could not preload undefined prefab (dish_tomahawksteak)
[00:01:27]: Could not preload undefined prefab (dish_l_fleshnapoleon)
[00:01:27]: Could not preload undefined prefab (dish_medicinalliquor)
[00:01:27]: Could not preload undefined prefab (dish_l_roseeggtart)
[00:01:27]: Could not preload undefined prefab (dish_l_seedscongee)
[00:01:27]: Could not preload undefined prefab (dish_roastedmarshmallows)
[00:01:27]: Could not preload undefined prefab (dish_murmurananas)
[00:01:27]: Could not preload undefined prefab (dish_shyerryjam)
[00:01:27]: Could not preload undefined prefab (dish_sugarlesstrickmakercupcakes)
[00:01:27]: Could not preload undefined prefab (dish_l_moonwine)
[00:01:27]: Could not preload undefined prefab (dish_wrappedshrimppaste)
[00:01:27]: Could not preload undefined prefab (dish_l_rosejuice)
[00:01:27]: Could not preload undefined prefab (dish_l_chilledcurry)
[00:01:27]: Could not preload undefined prefab (dish_friedfishwithpuree)
[00:01:27]: Could not preload undefined prefab (dish_ricedumpling)
[00:01:27]: Could not preload undefined prefab (dish_l_orchidknot)
[00:01:27]: Could not preload undefined prefab (dish_farewellcupcake)
[00:01:27]: Could not preload undefined prefab (dish_l_fruitglazedmeat)
[00:01:27]: Could not preload undefined prefab (dish_bananamousse)
[00:01:27]: Could not preload undefined prefab (dish_l_mushedmilk)
[00:01:27]: Could not preload undefined prefab (dish_pomegranatejelly)
[00:01:27]: Could not preload undefined prefab (dish_l_mooncake)
[00:01:27]: Could not preload undefined prefab (dish_merrychristmassalad)
[00:01:27]: Could not preload undefined prefab (dish_l_mushedkoi)
[00:01:27]: Could not preload undefined prefab (dish_duriantartare)
[00:01:27]: Could not preload undefined prefab (dish_l_mushedeggs)
[00:01:27]: Could not preload undefined prefab (dish_sosweetjarkfruit)
[00:01:27]: Could not preload undefined prefab (dish_l_flowerdop)
[00:01:27]: Could not preload undefined prefab (dish_l_lovingrose)
[00:01:27]: Could not preload undefined prefab (dish_l_flowerbun)
[00:01:27]: Could not preload undefined prefab (dish_l_orchidcake)
[00:01:27]: Mod: workshop-3007715893 (更多物品堆叠)	Registering prefabs	
[00:01:27]: Mod: workshop-3007715893 (更多物品堆叠)	  Registering default mod prefab	
[00:01:27]: Mod: workshop-3050607025 (防卡好多招)	Registering prefabs	
[00:01:27]: Mod: workshop-3050607025 (防卡好多招)	  Registering default mod prefab	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	Registering prefabs	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/items_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_rose	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_rose_dried	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_lily	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_lily_dried	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_orchid	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_orchid_dried	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_nightrose	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_nightrose_dried	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerry	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerry_cooked	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    mint_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    albicans_cap	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    albicans_cap_cooked	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain_leaf	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    squamousfruit	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    bean_l_ice	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    tourmalinecore	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    boxopener_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boxopener	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    foliageath	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    foliageath_together	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    foliageath_mylove	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    explodingfruitcake	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    chestupgrader_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    ointment_l_sivbloodreduce	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    ointment_l_fireproof	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    ahandfulofwings	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    insectshell_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrylog	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    merm_scales	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    tourmalineshard	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_rocks	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    tissue_l_cactus	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    tissue_l_lureplant	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    tissue_l_berries	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    tissue_l_lightbulb	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    cattenball	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_rosebush	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_lilybush	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_orchidbush	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_nightrosebush	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_rosebush	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_lilybush	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_orchidbush	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_nightrosebush	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_lumpyevergreen	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_item	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_monstrain	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_item	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebbleitem_l_nitre	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_log_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_plantmeat_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_garlic_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_tomato_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_dragonfruit_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pumpkin_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pepper_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pineananas_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_eggplant_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_durian_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_corn_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_onion_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pomegranate_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_carrot_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_watermelon_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_mandrake_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_berries_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_cactus_meat_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_lightbulb_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_asparagus_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_potato_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_gourd_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_seeds	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_cooked	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_oversized	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_oversized_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_oversized_rotten	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/euip_head_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    lichenhatlight	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_cowboy	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_elepheetle	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_gold	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_whisperose	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/euip_hand_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosorns	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    u_rosorns_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    lileaves	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchitwigs	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    book_weather	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pinkstaff	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_axe	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dualwrench	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    tripleshovelaxe	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    triplegoldenshovelaxe	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    lance_carrot_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_garlic	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_sugar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_chili	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_salt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_fly	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_blk	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_paper_fly	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_paper_blk	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_collector_fly	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_collector_blk	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_fly	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_blk	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_paper_fly	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_paper_blk	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_collector_fly	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_collector_blk	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_ctl	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_line	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    acc_l_shadowmirror	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadowbrush_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    cherishedbroom_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/euip_body_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    backcub	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    sachet	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    armor_elepheetle	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout_shuck	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_suit	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_suit_gold	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/plants_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain_wizen	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    nightrosebush	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree1	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree2	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree3	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree4	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree1_s	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree2_s	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree3_s	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree4_s	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_treetop	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_planted	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerryflower	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrymanager	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    fern_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    icelegume_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    icelegume_l_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    icelegume_l_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    fern_l_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    fern_l_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_thetree_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_thetree_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    nightrosebush_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    nightrosebush_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    refractedmoonlight_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerryflower_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerryflower_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_garlic_l_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_garlic_l_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_tomato_l_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_tomato_l_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_dragonfruit_l_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_dragonfruit_l_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pumpkin_l_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pumpkin_l_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pepper_l_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pepper_l_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pineananas_l_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pineananas_l_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_eggplant_l_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_eggplant_l_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_durian_l_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_durian_l_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_corn_l_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_corn_l_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_onion_l_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_onion_l_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pomegranate_l_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pomegranate_l_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_carrot_l_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_carrot_l_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_watermelon_l_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_watermelon_l_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_mandrake_l_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_mandrake_l_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_cactus_meat_l_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_cactus_meat_l_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_asparagus_l_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_asparagus_l_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_potato_l_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_potato_l_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_gourd_l_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_gourd_l_item_waxed	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/fx_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_attack_l_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_goldenloot_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    impact_orchid_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    impact_orchid_fx_disguiser	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    impact_orchid_fx_marble	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_sun_catk_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_sun_catk2_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_sun_catk3_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_wave_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_skylight_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_light_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_spark_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_spark_taste_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_moon_light_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_moon_atk_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmerfire_l_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_fact_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    soak_waterspout_l_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    float_front_l_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    float_back_l_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    escapinggerms_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_sporeresistance_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    legion_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_axe_collector2_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_teleport_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_explode_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_miguel_float_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    explode_l_fruitcake	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    explode_l_fruitcake2_day	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_fx_day	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    eleccore_spark_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    eleccore_spark_fx_tale	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_l_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_share1_l_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_share2_l_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_jumpin_l_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_jumpout_l_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_lvlup_l_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_l_fx_taste	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_share1_l_fx_taste	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_share2_l_fx_taste	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_jumpin_l_fx_taste	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_jumpout_l_fx_taste	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_lvlup_l_fx_taste	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_whitewood_doing_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pinkstaff_fx_tvplay	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    waxcluster_l_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    potplant_l_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_ww_future_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_fix	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout_fx_disguiser	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    life_trans_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_flower_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_taunt_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_caw_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_thorns_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_thetree_unlock_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_egg_hatched_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_unlock_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_collector_unlock_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_future_unlock_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_future2_unlock_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivctl_moi_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivfea_real_collector_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivfea_fake_collector_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivmask_era_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivmask_era2_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_twist_sc_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_twist_cp_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_twist_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_forest_l_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_savanna_l_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_deciduous_l_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_marsh_l_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_grass_l_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_rocky_l_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_desert_l_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_moon_l_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_yot_l_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    crow_l_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    robin_l_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    robin_winter_l_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    canary_l_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    quagmire_pigeon_l_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    puffin_l_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    bird_mutant_l_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    bird_mutant_spitter_l_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    mutatedbird_l_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    polly_rogers_l_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buzzard_l_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    smallbird_l_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    poop_l_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    guano_l_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    spoiled_food_l_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    tallbirdegg_l_fofx1	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    tallbirdegg_l_fofx2	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    tallbirdegg_l_fofx3	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadow_battleaxe_l_fofx1	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadow_battleaxe_l_fofx2	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadow_battleaxe_l_fofx3	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadow_battleaxe_l_fofx4	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    voidcloth_boomerang_l_fofx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    rabbithat_l_fofx1	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    rabbithat_l_fofx2	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    rabbithat_l_fofx3	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/buffs_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_moveup	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_bestappetite	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_butterflybless	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_healthstorage	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_love	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_sporeresistance	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_strengthenhancer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_merciful	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_panicvolcano	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_oilflow	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_hungerretarder	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_holdbackpoop	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_magicwarble	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_treehalo	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_radiantskin	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_fireproof	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_sivbloodreduce	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_effortluck	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_goldenloot	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_goldenloot_inf	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_planardefense	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_planarattack	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_lunarresist	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_shadowresist	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_dissipateshadow	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_dimmoonlight	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_warm	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_cool	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_bath	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_softskin	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_dizzy	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_workup	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_attack	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_defense	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_antiacid	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/shield_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_sand	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_log	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shieldterror_fire	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/constructs_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_big	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_plush	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_plush_big	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_smoke	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_smoke_s	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_mud	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_mud_s	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_steam_l_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_coldsteam_l_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_bubble_l_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_steam2_l_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_coldsteam2_l_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_deco_l_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebble_l_nitre	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    rock_l_nitre	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pondbldg_soak	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pondbldg_fish	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_inf	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_inf	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/placer_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_rosebush_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_lilybush_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_orchidbush_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_nightrosebush_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_rosebush_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_lilybush_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_orchidbush_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_nightrosebush_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_item_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_lumpyevergreen_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_log_l_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_plantmeat_l_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_garlic_l_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_tomato_l_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_dragonfruit_l_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pumpkin_l_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pepper_l_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pineananas_l_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_eggplant_l_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_durian_l_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_corn_l_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_onion_l_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pomegranate_l_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_carrot_l_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_watermelon_l_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_mandrake_l_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_berries_l_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_cactus_meat_l_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_lightbulb_l_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_asparagus_l_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_potato_l_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_gourd_l_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlwater_item_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctldirt_item_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlall_item_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_monstrain_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebbleitem_l_nitre_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_item_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_inf_item_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pondbldg_soak_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pondbldg_fish_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_mud_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_mud_s_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    web_hump_item_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_big_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_plush_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_plush_big_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    mat_whitewood_item_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    waxedobject_l_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_item_placer	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/worldbox_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    cloudpine_box_l1	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    cloudpine_box_l2	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    cloudpine_box_l3	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    cloudpine_box_l4	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/neverfade_butterfly	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_butterfly	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/sand_spike_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    sandspike_short_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    sandspike_med_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    sandspike_tall_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    sandspike_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/whitewoods	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_whitewood	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    mat_whitewood_item	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    mat_whitewood	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/siving_base_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_lvl0	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_lvl1	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_lvl2	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_lvl3	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_thetree	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_era1	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_era2	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_era3	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_era4	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_marble	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/farm_plants_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_nepenthes_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_garlic_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_tomato_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_dragonfruit_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_pumpkin_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_pepper_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    weed_forgetmelots_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_pineananas_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_eggplant_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_durian_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_corn_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_onion_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_pomegranate_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    weed_tillweed_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_watermelon_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    weed_firenettle_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_asparagus_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    weed_ivy_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_potato_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_carrot_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_garlic_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_tomato_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_dragonfruit_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pumpkin_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pepper_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pineananas_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_eggplant_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_durian_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_corn_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_onion_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pomegranate_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_carrot_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_watermelon_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_mandrake_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_cactus_meat_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_asparagus_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_potato_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_gourd_l	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/cropgnat	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    cropgnat	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    cropgnat_infester	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/siving_related	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlwater_item	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlwater	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctldirt_item	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctldirt	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlall_item	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlall	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctl_bar	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_fruit	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivsuitatk_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivsuitatk_fx_marble	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/fishhomingtools	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_container	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_normal	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_awesome	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingbait	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingbaiting	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/boss_siving_phoenix	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_foenix	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_moenix	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_egg	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_flowerfx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_flower	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_eye	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_root	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_bossfea_real	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_bossfea_real_block	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_bossfea_fake	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_bossfea_fake_block	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/boss_elecarmet	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    elecarmet	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    elecarmet_mine	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/elecourmaline	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    elecourmaline_keystone	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    elecourmaline	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/guitar_miguel	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_miguel	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_miguel_ground_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_miguel_dirt_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/fx_soul_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    soul_l_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    soul_l_fx_taste	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulheal_l_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulheal_l_fx_taste	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/the_gifted	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    web_hump_item	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    web_hump	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    soul_contracts	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/hat_albicans_mushroom	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_albicans_mushroom	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/albicansmushroomhat_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    albicanscloud_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    albicanscloud_overlay_fx	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/raindonate	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    raindonate	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/hat_mermbreathing	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_mermbreathing	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/giantsfoot	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    giantsfoot	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/moonlight_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight_item	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight_inf	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_pro	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    refractedmoonlight	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_item	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_inf	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_inf	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_item	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_inf_item	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/moon_dungeon	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    moondungeon	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/fx_ranimbowspark	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    fx_ranimbowspark	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/skinprefabs_legion	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_sand_op	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_big_law2	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_thanks	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_marble	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    tripleshovelaxe_era	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_shock	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_law	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_sun	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout_disguiser	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item_taste3	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    boxopener_l_law2	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_thanks2	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l_law	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadowbrush_l_fact	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item_taste2	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebbleitem_l_nitre_fact2	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    triplegoldenshovelaxe_era2	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_anger	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_collector	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_3shock	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_paper2	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_heart	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    lileaves_marble	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_que	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_taste	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchitwigs_marble	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pinkstaff_tvplay	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_jewel	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_floral2	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchitwigs_disguiser	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingbait_taste	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_paper	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosorns_marble	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight_item_fact	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    backcub_fans	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l_day	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boxopener_law	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_floral	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_sweat	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_awesome_thanks	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_normal_taste	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_log_emo_pride	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_paper	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_log_emo_fist	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_era	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_log_era	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_big_law	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_paper	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight_item_paper	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact3	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_era	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_future	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_marble	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_collector	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_paper2	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_collector	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_jewel	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosorns_collector	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_craft	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    triplegoldenshovelaxe_era	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    tripleshovelaxe_era2	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_fact	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item_taste4	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_cactus_meat_l_world	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    soul_contracts_taste	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_carrot_l_fact	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    tourmalinecore_tale	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_sun	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_day	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_floral	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_moon	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_craft2	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l_day2	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_law2	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact6	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlwater_item_era	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item_taste	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctldirt_item_era	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item_law2	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_era	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_gold_era	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item_law	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item_law3	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_normal_thanks	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact7	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    refractedmoonlight_taste	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    backcub_fans2	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_floral3	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_thanks	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_craft2	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_gold_era2	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_craft	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_world	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_gold_marble	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_disguiser	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_bury	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    armor_elepheetle_future	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_bury	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_future	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_awesome_taste	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_cowboy_tvplay	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    tourmalinecore_sun	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlall_item_era	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_future2	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingbait_thanks	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_floral2	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    refractedmoonlight_moon	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    explodingfruitcake_day	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_suit_gold_marble	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l_law2	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    lileaves_era	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boxopener_law2	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_paper	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebbleitem_l_nitre_fact	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_sand_era	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact4	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_collector	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact8	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_axe_collector	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_elepheetle_future	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    backcub_thanks	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_twist	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact2	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_item_fact	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosorns_sun	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_era2	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_world	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    lance_carrot_l_fact	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    boxopener_l_law	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_sun	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_thanks	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_collector	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_disguiser	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_marble	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact5	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/theemperorsnewclothes	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    theemperorscrown	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    theemperorsmantle	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    theemperorsscepter	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	    theemperorspendant	
[00:01:27]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering default mod prefab	
[00:01:30]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	Registering prefabs	
[00:01:30]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	  Registering prefab file: prefabs/fiog	
[00:01:30]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	    fiog	
[00:01:30]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	  Registering prefab file: prefabs/fig_mosquito	
[00:01:30]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	    fig_mosquito	
[00:01:30]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	  Registering default mod prefab	
[00:01:30]: Mod: workshop-3138571948 (全图定位(完全同步))	Registering prefabs	
[00:01:30]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/globalposition_classified	
[00:01:30]: Mod: workshop-3138571948 (全图定位(完全同步))	    globalposition_classified	
[00:01:30]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/smoketrail	
[00:01:30]: Mod: workshop-3138571948 (全图定位(完全同步))	    smoketrail	
[00:01:30]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/globalmapicon_noproxy	
[00:01:30]: Mod: workshop-3138571948 (全图定位(完全同步))	    globalmapicon_noproxy	
[00:01:30]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/pings	
[00:01:30]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_generic	
[00:01:30]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_omw	
[00:01:30]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_danger	
[00:01:30]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_explore	
[00:01:30]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_gohere	
[00:01:30]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering default mod prefab	
[00:01:30]: Mod: workshop-3448135812 (不文明的猪人台词)	Registering prefabs	
[00:01:30]: Mod: workshop-3448135812 (不文明的猪人台词)	  Registering default mod prefab	
[00:01:30]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	Registering prefabs	
[00:01:30]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	  Registering default mod prefab	
[00:01:30]: 	LOAD BE	
[00:01:55]: 	LOAD BE: done	
[00:01:55]: Begin Session: 6A276F1C936A32EC
[00:01:55]: saving to server_temp/server_save	
[00:01:56]: Adding extra World Event: winters_feast	
[00:01:56]: Adding extra World Event: year_of_the_catcoon	
[00:01:56]: OVERRIDE: setting	healthpenalty	to	none	
[00:01:56]: OVERRIDE: setting	wildfires	to	never	
[00:01:56]: OVERRIDE: setting	wanderingtrader_enabled	to	always	
[00:01:56]: OVERRIDE: setting	lessdamagetaken	to	none	
[00:01:56]: OVERRIDE: setting	frograin	to	rare	
[00:01:56]: OVERRIDE: setting	grassgekkos	to	never	
[00:01:56]: OVERRIDE: setting	otters_setting	to	rare	
[00:01:56]: MiniMapComponent::AddAtlas( minimap/minimap_data1.xml )
[00:01:56]: MiniMapComponent::AddAtlas( minimap/minimap_data2.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-785295023/images/minimap_fence.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-785295023/images/minimap_fence_gate.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-785295023/images/minimap_park_fence.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-785295023/images/minimap_park_gate.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-785295023/images/minimap_wall_hay.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-785295023/images/minimap_wall_wood.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-785295023/images/minimap_wall_stone.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-785295023/images/minimap_wall_ruins.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-785295023/images/minimap_wall_limestone.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-785295023/images/minimap_wall_moonrock.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-785295023/images/minimap_wall_ice.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-785295023/images/minimap_wall_sea.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_1.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_2.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_3.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_4.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_5.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_6.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_7.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_8.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_9.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_10.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_11.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_12.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_13.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_14.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_15.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_16.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_17.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_18.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_19.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_20.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_21.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_22.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-3597024951/images/inventoryimages/jx_inventoryimages1.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/rosebush.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/lilybush.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/orchidbush.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/neverfadebush.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/nightrosebush.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/shyerrytree.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/shyerrycore_planted.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/shyerrycore.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/chest_whitewood.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/pot_whitewood.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/siving_derivant.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/siving_thetree.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/siving_ctlwater.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/siving_ctldirt.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/siving_ctlall.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/siving_turn.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/plant_crop_l.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/boltwingout.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/siving_suit_gold.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/elecourmaline.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/monstrain.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/agronssword.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/hiddenmoonlight.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/giantsfoot.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/refractedmoonlight.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/moondungeon.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/pond_l_smoke.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/pond_l_smoke_s.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/rock_l_nitre.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/simmeredmoonlight.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/pondbldg_fish.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/pondbldg_soak.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/pond_l_mud.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/pond_l_mud_s.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/backcub.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/campfire.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/ping_generic.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/ping_gohere.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/ping_explore.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/ping_danger.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/ping_omw.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/beef_bell_linked.xml )
[00:01:56]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/shadow_beef_bell_linked.xml )
[00:01:56]: SuperWall: Language has been automatically set to CHS	
[00:01:56]: OLD[global position (CompleteSync)]The maprecorder is empty, are you starting a new game or adding this mod to old game?	
[00:01:56]: Loading 19 new character(s)	
[00:01:59]: Total 19 character(s) loaded	
[00:02:00]: Loading Nav Grid	
[00:02:00]: World generated on build 747465 with save version: 5.23, using seed: 2103117892	
[00:02:00]: setting 	summerlength	15	
[00:02:00]: setting 	cavemoonphase	threequarter	
[00:02:00]: setting 	iscavefullmoon	false	
[00:02:00]: setting 	isnightmaredawn	false	
[00:02:00]: setting 	elapseddaysinseason	17	
[00:02:00]: setting 	isfullmoon	false	
[00:02:00]: setting 	moisture	796.60168457031	
[00:02:00]: setting 	springlength	20	
[00:02:00]: setting 	islunarhailing	false	
[00:02:00]: setting 	isnightmarewild	false	
[00:02:00]: setting 	nightmaretimeinphase	0	
[00:02:00]: setting 	precipitationrate	0.32529773550029	
[00:02:00]: setting 	israining	true	
[00:02:00]: setting 	iswet	true	
[00:02:00]: setting 	isnewmoon	false	
[00:02:00]: setting 	iscavewaxingmoon	false	
[00:02:00]: setting 	iswinter	false	
[00:02:00]: setting 	isnightmarewarn	false	
[00:02:00]: setting 	cavephase	day	
[00:02:00]: setting 	temperature	54.022122870689	
[00:02:00]: setting 	isacidraining	false	
[00:02:00]: setting 	lunarhailrate	0	
[00:02:00]: setting 	season	spring	
[00:02:00]: setting 	wetness	100	
[00:02:00]: setting 	timeinphase	0.40921845209031	
[00:02:00]: setting 	iscaveday	true	
[00:02:00]: setting 	moistureceil	4575.2807617188	
[00:02:00]: setting 	isday	true	
[00:02:00]: setting 	winterlength	15	
[00:02:00]: setting 	remainingdaysinseason	3	
[00:02:00]: setting 	issnowcovered	false	
[00:02:00]: setting 	isalterawake	false	
[00:02:00]: setting 	isnightmarecalm	false	
[00:02:00]: setting 	isnight	false	
[00:02:00]: setting 	isdusk	false	
[00:02:00]: setting 	isspring	true	
[00:02:00]: setting 	isautumn	false	
[00:02:00]: setting 	issnowing	false	
[00:02:00]: setting 	lunarhaillevel	0	
[00:02:00]: setting 	pop	1	
[00:02:00]: setting 	snowlevel	0	
[00:02:00]: setting 	iswaxingmoon	false	
[00:02:00]: setting 	autumnlength	20	
[00:02:00]: setting 	phase	day	
[00:02:00]: setting 	nightmaretime	0	
[00:02:00]: setting 	iscavedusk	false	
[00:02:00]: setting 	cycles	52	
[00:02:00]: setting 	nightmarephase	none	
[00:02:00]: setting 	seasonprogress	0.85	
[00:02:00]: setting 	moonphase	threequarter	
[00:02:00]: setting 	iscavenight	false	
[00:02:00]: setting 	iscavenewmoon	false	
[00:02:00]: setting 	issummer	false	
[00:02:00]: setting 	precipitation	rain	
[00:02:00]: setting 	time	0.17903307278951	
[00:02:00]: Connected shards:	
[00:02:00]: OVERRIDE: setting	ghostenabled	to	always	
[00:02:00]: OVERRIDE: setting	resettime	to	none	
[00:02:00]: OVERRIDE: setting	basicresource_regrowth	to	always	
[00:02:00]: OVERRIDE: setting	portalresurection	to	always	
[00:02:00]: OVERRIDE: setting	spawnmode	to	fixed	
[00:02:00]: OVERRIDE: setting	ghostsanitydrain	to	none	
[00:02:13]: Reconstructing topology	
[00:02:13]: 	...Sorting points	
[00:02:13]: 	...Sorting edges	
[00:02:13]: 	...Connecting nodes	
[00:02:13]: 	...Validating connections	
[00:02:13]: 	...Housekeeping	
[00:02:13]: 	...Done!	
[00:02:13]: in worldprefab postinit	
[00:02:13]: [global position (CompleteSync)]The world is not newly created	
[00:02:13]: [global position (CompleteSync)]The maprecorder is not empty.	
[00:02:13]: modimport: ../mods/workshop-3448135812/scripts/strings_data.lua	
[00:02:13]: modimport: ../mods/workshop-3448135812/scripts/player_describe.lua	
[00:02:13]: [不文明猪人模组] 台词系统加载完成	
[00:02:13]: 1 uploads added to server. From server_temp
[00:02:13]: About to start a shard with these settings:
[00:02:13]:   ShardName: Master
[00:02:13]:   ShardID: 1
[00:02:13]:   ShardRole: MASTER
[00:02:13]:   MasterHost: (null)
[00:02:13]:   MasterBind: 0.0.0.0
[00:02:13]:   MasterPort: 10888
[00:02:13]: [Shard] Starting master server
[00:02:13]: [Shard] Shard server started on port: 10888
[00:02:13]: Telling Client our new session identifier: 6A276F1C936A32EC
[00:02:13]: Check for write access: TRUE
[00:02:13]: Check for read access: TRUE
[00:02:13]: Available disk space for save files: 10915 MB
[00:02:13]: ModIndex: Load sequence finished successfully.	
[00:02:13]: A timer with the name 	sleeping_relocate	 already exists on 	106985 - malbatross	!	
[00:02:13]: Reset() returning
[00:02:14]: Validating portal[8] <-> 499087970[8] (inactive)	
[00:02:14]: Validating portal[7] <-> 499087970[7] (inactive)	
[00:02:14]: Validating portal[6] <-> 499087970[6] (inactive)	
[00:02:14]: Validating portal[10] <-> 499087970[10] (inactive)	
[00:02:15]: Validating portal[1] <-> 499087970[1] (inactive)	
[00:02:15]: Validating portal[2] <-> 499087970[2] (inactive)	
[00:02:15]: Validating portal[3] <-> 499087970[3] (inactive)	
[00:02:15]: Validating portal[9] <-> 499087970[9] (inactive)	
[00:02:15]: Validating portal[4] <-> 499087970[4] (inactive)	
[00:02:15]: Validating portal[5] <-> 499087970[5] (inactive)	
[00:02:15]: Validating portal[oceanwhirlbigportal] <-> 499087970[oceanwhirlbigportal] (inactive)	
[00:02:15]: Server registered via geo DNS in ap-southeast-1
[00:02:15]: Sim paused
[00:02:16]: [Shard] Secondary shard Caves(499087970) connected: [LAN] 127.0.0.1
[00:02:19]: [Shard] Secondary Caves(499087970) ready!
[00:02:19]: World 499087970(Caves) is now connected	
[00:02:19]: [SyncWorldSettings] Sending master world option ghostsanitydrain = none to secondary shards.	
[00:02:19]: [SyncWorldSettings] Sending master world option darkness = default to secondary shards.	
[00:02:19]: [SyncWorldSettings] Sending master world option resettime = none to secondary shards.	
[00:02:19]: [SyncWorldSettings] Sending master world option hunger = default to secondary shards.	
[00:02:19]: [SyncWorldSettings] Sending master world option healthpenalty = none to secondary shards.	
[00:02:19]: [SyncWorldSettings] Sending master world option temperaturedamage = default to secondary shards.	
[00:02:19]: [SyncWorldSettings] Sending master world option spawnmode = fixed to secondary shards.	
[00:02:19]: [SyncWorldSettings] Sending master world option shadowcreatures = default to secondary shards.	
[00:02:19]: [SyncWorldSettings] Sending master world option ghostenabled = always to secondary shards.	
[00:02:19]: [SyncWorldSettings] Sending master world option brightmarecreatures = default to secondary shards.	
[00:02:19]: [SyncWorldSettings] Sending master world option lessdamagetaken = none to secondary shards.	
[00:02:19]: [SyncWorldSettings] Sending master world option portalresurection = always to secondary shards.	
[00:02:19]: [SyncWorldSettings] Sending master world option basicresource_regrowth = always to secondary shards.	
[00:02:19]: [SyncWorldSettings] Sending master world option krampus = default to secondary shards.	
[00:02:19]: [SyncWorldSettings] Sending master world option dropeverythingondespawn = default to secondary shards.	
[00:02:19]: Validating portal[8] <-> 499087970[8] (disabled)	
[00:02:19]: Validating portal[7] <-> 499087970[7] (disabled)	
[00:02:19]: Validating portal[6] <-> 499087970[6] (disabled)	
[00:02:19]: Validating portal[10] <-> 499087970[10] (active)	
[00:02:19]: Validating portal[1] <-> 499087970[1] (disabled)	
[00:02:19]: Validating portal[2] <-> 499087970[2] (disabled)	
[00:02:19]: Validating portal[3] <-> 499087970[3] (disabled)	
[00:02:19]: Validating portal[9] <-> 499087970[9] (disabled)	
[00:02:19]: Validating portal[4] <-> 499087970[4] (active)	
[00:02:19]: Validating portal[5] <-> 499087970[5] (disabled)	
[00:02:19]: Validating portal[oceanwhirlbigportal] <-> 499087970[oceanwhirlbigportal] (active)	
[00:02:19]: [SyncWorldSettings] Resyncing master world option ghostsanitydrain = none to secondary shards.	
[00:02:19]: [SyncWorldSettings] Resyncing master world option darkness = default to secondary shards.	
[00:02:19]: [SyncWorldSettings] Resyncing master world option resettime = none to secondary shards.	
[00:02:19]: [SyncWorldSettings] Resyncing master world option hunger = default to secondary shards.	
[00:02:19]: [SyncWorldSettings] Resyncing master world option healthpenalty = none to secondary shards.	
[00:02:19]: [SyncWorldSettings] Resyncing master world option temperaturedamage = default to secondary shards.	
[00:02:19]: [SyncWorldSettings] Resyncing master world option spawnmode = fixed to secondary shards.	
[00:02:19]: [SyncWorldSettings] Resyncing master world option shadowcreatures = default to secondary shards.	
[00:02:19]: [SyncWorldSettings] Resyncing master world option ghostenabled = always to secondary shards.	
[00:02:19]: [SyncWorldSettings] Resyncing master world option brightmarecreatures = default to secondary shards.	
[00:02:19]: [SyncWorldSettings] Resyncing master world option lessdamagetaken = none to secondary shards.	
[00:02:19]: [SyncWorldSettings] Resyncing master world option portalresurection = always to secondary shards.	
[00:02:19]: [SyncWorldSettings] Resyncing master world option basicresource_regrowth = always to secondary shards.	
[00:02:19]: [SyncWorldSettings] Resyncing master world option krampus = default to secondary shards.	
[00:02:19]: [SyncWorldSettings] Resyncing master world option dropeverythingondespawn = default to secondary shards.	
[00:10:02]: New incoming connection 111.30.126.170|9005 <16664583688547850562>
[00:10:02]: Client connected from 111.30.126.170|9005 <16664583688547850562>
[00:10:02]: [ClientObject] Added (pre-auth) on server: guid=16664583688547850562
[00:10:02]: ValidateGameSessionToken GUID<16664583688547850562>
[00:10:04]: Client authenticated: (KU_ASjiAY5T) SooTin
[00:10:04]: [Steam] SendUserConnectAndAuthenticate for '76561198970635971'
[00:10:04]: [Steam] Authenticated client '76561198970635971'
[00:10:07]: There is no active event to validate against.
[00:10:07]: [Shard] Read save location file for (KU_ASjiAY5T)
[00:10:07]: [ClientObject] Initialized (authenticated) on server: guid=16664583688547850562 userid=KU_ASjiAY5T netid=76561198970635971 admin=0
[00:10:43]: Resuming user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000074
[00:10:44]: [global position (CompleteSync)]In my AddPlayerPostInit	
[00:10:44]: User ID	KU_ASjiAY5T	assigned ownership to entity	118831 - woodie	
[00:10:44]: Spawning player at: [Load] (-525.52, 0.00, 535.50)	
[00:10:44]: Sim unpaused
[00:10:44]: [global position (CompleteSync)]Player joined	
[00:10:44]: [global position (CompleteSync)] learning from buffer	
[00:10:44]: [global position (CompleteSync)]Client is not ready, waiting	
[00:10:44]: SuperWall: LoadLUA:../superwall_custom.lua	
[00:10:44]: SuperWall: Custom file not found!	
[00:10:45]: [CatapultLimit] ✅ 成功替换 DoAOEWork，最大开采堆数: 10	
[00:10:45]: [global position (CompleteSync)]Client is not ready, waiting	
[00:10:46]: [global position (CompleteSync)] succeed	
[00:10:54]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[00:14:39]: New incoming connection 111.31.178.212|9104 <5384169678636640604>
[00:14:39]: Client connected from 111.31.178.212|9104 <5384169678636640604>
[00:14:39]: [ClientObject] Added (pre-auth) on server: guid=5384169678636640604
[00:14:39]: ValidateGameSessionToken GUID<5384169678636640604>
[00:14:41]: Client authenticated: (KU__9qL14hE) 小R
[00:14:42]: [Steam] SendUserConnectAndAuthenticate for '76561198986621878'
[00:14:42]: [Steam] Authenticated client '76561198986621878'
[00:14:46]: There is no active event to validate against.
[00:14:46]: [Shard] Read save location file for (KU__9qL14hE)
[00:14:46]: [ClientObject] Initialized (authenticated) on server: guid=5384169678636640604 userid=KU__9qL14hE netid=76561198986621878 admin=1
[00:16:42]: Could not find anim [weremoose_transform] in bank [weremoose]
[00:17:19]: Available disk space for save files: 10915 MB
[00:17:19]: [global position (CompleteSync)] saving to buffer	
[00:17:19]: [global position (CompleteSync)] success to saving to buffer	
[00:17:19]: [global position (CompleteSync)]In my SerializeUserSession	
[00:17:19]: [global position (CompleteSync)] now delete map info from user	
[00:17:19]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000076
[00:17:19]: Serializing world: session/6A276F1C936A32EC/0000000076
[00:18:59]: Resuming user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000074
[00:18:59]: [global position (CompleteSync)]In my AddPlayerPostInit	
[00:18:59]: User ID	KU__9qL14hE	assigned ownership to entity	120458 - waxwell	
[00:18:59]: Spawning player at: [Load] (-532.42, 0.00, 531.41)	
[00:18:59]: [global position (CompleteSync)]Player joined	
[00:18:59]: [global position (CompleteSync)] saving to buffer	
[00:18:59]: [global position (CompleteSync)] success to saving to buffer	
[00:18:59]: [global position (CompleteSync)] learning from buffer	
[00:18:59]: [global position (CompleteSync)]Client is not ready, waiting	
[00:19:00]: [global position (CompleteSync)]Client is not ready, waiting	
[00:19:01]: [global position (CompleteSync)]Client is not ready, waiting	
[00:19:02]: [global position (CompleteSync)]Client is not ready, waiting	
[00:19:03]: [global position (CompleteSync)]Client is not ready, waiting	
[00:19:04]: [global position (CompleteSync)]Client is not ready, waiting	
[00:19:05]: [global position (CompleteSync)]Client is not ready, waiting	
[00:19:06]: [global position (CompleteSync)]Client is not ready, waiting	
[00:19:07]: [global position (CompleteSync)]Client is not ready, waiting	
[00:19:08]: [global position (CompleteSync)]Client is not ready, waiting	
[00:19:09]: [global position (CompleteSync)]Client is not ready, waiting	
[00:19:10]: [global position (CompleteSync)]Client is not ready, waiting	
[00:19:11]: [global position (CompleteSync)]Client is not ready, waiting	
[00:19:12]: [global position (CompleteSync)]Client is not ready, waiting	
[00:19:13]: [global position (CompleteSync)]Client is not ready, waiting	
[00:19:14]: [global position (CompleteSync)]Client is not ready, waiting	
[00:19:15]: [global position (CompleteSync)]Client is not ready, waiting	
[00:19:16]: [global position (CompleteSync)]Client is not ready, waiting	
[00:19:17]: [global position (CompleteSync)]Client is not ready, waiting	
[00:19:18]: [global position (CompleteSync)]Client is not ready, waiting	
[00:19:19]: [global position (CompleteSync)]Client is not ready, waiting	
[00:19:20]: [global position (CompleteSync)]Client is not ready, waiting	
[00:19:21]: [global position (CompleteSync)]Client is not ready, waiting	
[00:19:22]: [global position (CompleteSync)]Client is not ready, waiting	
[00:19:23]: [global position (CompleteSync)]Client is not ready, waiting	
[00:19:24]: [global position (CompleteSync)]Client is not ready, waiting	
[00:19:25]: [global position (CompleteSync)] succeed	
[00:20:20]: New incoming connection 111.199.55.14|4544 <2592167217839924057>
[00:20:20]: Client connected from 111.199.55.14|4544 <2592167217839924057>
[00:20:20]: [ClientObject] Added (pre-auth) on server: guid=2592167217839924057
[00:20:20]: ValidateGameSessionToken GUID<2592167217839924057>
[00:20:21]: Could not find anim [death] in bank [ghost]
[00:20:21]: [global position (CompleteSync)]In my SerializeUserSession	
[00:20:21]: [global position (CompleteSync)] now delete map info from user	
[00:20:21]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000077
[00:20:23]: Could not find anim [idle_loop] in bank [ghost]
[00:20:23]: Client authenticated: (KU_U_F2oZMy) 刘波儿刘海儿留疤
[00:20:23]: [Steam] SendUserConnectAndAuthenticate for '76561199238788829'
[00:20:24]: [Steam] Authenticated client '76561199238788829'
[00:20:26]: Could not find anim [transform] in bank [wilson]
[00:20:27]: [global position (CompleteSync)]In my SerializeUserSession	
[00:20:27]: [global position (CompleteSync)] now delete map info from user	
[00:20:27]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000077
[00:20:27]: There is no active event to validate against.
[00:20:27]: [Shard] Read save location file for (KU_U_F2oZMy)
[00:20:27]: [ClientObject] Initialized (authenticated) on server: guid=2592167217839924057 userid=KU_U_F2oZMy netid=76561199238788829 admin=0
[00:21:03]: Resuming user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000074
[00:21:03]: [global position (CompleteSync)]In my AddPlayerPostInit	
[00:21:03]: User ID	KU_U_F2oZMy	assigned ownership to entity	120743 - wortox	
[00:21:03]: Spawning player at: [Load] (-526.15, 0.00, 522.68)	
[00:21:03]: [global position (CompleteSync)]Player joined	
[00:21:03]: [global position (CompleteSync)] saving to buffer	
[00:21:03]: [global position (CompleteSync)] success to saving to buffer	
[00:21:03]: [global position (CompleteSync)] learning from buffer	
[00:21:03]: [global position (CompleteSync)]Client is not ready, waiting	
[00:21:04]: [global position (CompleteSync)]Client is not ready, waiting	
[00:21:05]: [global position (CompleteSync)] succeed	
[00:25:19]: Available disk space for save files: 10912 MB
[00:25:20]: [global position (CompleteSync)] saving to buffer	
[00:25:20]: [global position (CompleteSync)] success to saving to buffer	
[00:25:20]: [global position (CompleteSync)]In my SerializeUserSession	
[00:25:20]: [global position (CompleteSync)] now delete map info from user	
[00:25:20]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000077
[00:25:20]: [global position (CompleteSync)]In my SerializeUserSession	
[00:25:20]: [global position (CompleteSync)] now delete map info from user	
[00:25:20]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000077
[00:25:20]: [global position (CompleteSync)]In my SerializeUserSession	
[00:25:20]: [global position (CompleteSync)] now delete map info from user	
[00:25:20]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000077
[00:25:20]: Serializing world: session/6A276F1C936A32EC/0000000077
[00:25:50]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[00:25:50]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[00:28:56]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player ~= nil then local function tmi_goto(prefab) if player.Physics ~= nil then player.Physics:Teleport(prefab.Transform:GetWorldPosition()) else player.Transform:SetPosition(prefab.Transform:GetWorldPosition()) end end local target = c_findnext("sculpture_rooknose") if target == nil then target = c_findnext("sculpture_knighthead") end tmi_goto(target) end) @(-520.68, 525.11)
[00:28:56]: Finding a 	sculpture_rooknose	
[00:28:56]: Found 100753 (1/1)	
[00:29:00]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player ~= nil then local function tmi_goto(prefab) if player.Physics ~= nil then player.Physics:Teleport(prefab.Transform:GetWorldPosition()) else player.Transform:SetPosition(prefab.Transform:GetWorldPosition()) end end local target = c_findnext("moon_altar_rock_glass") if target == nil then target = c_findnext("moon_altar_rock_idol") end tmi_goto(target) end) @(141.80, -177.83)
[00:29:00]: Finding a 	moon_altar_rock_glass	
[00:29:00]: Found 100039 (1/1)	
[00:29:04]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player ~= nil then local function tmi_goto(prefab) if player.Physics ~= nil then player.Physics:Teleport(prefab.Transform:GetWorldPosition()) else player.Transform:SetPosition(prefab.Transform:GetWorldPosition()) end end local target = c_findnext("multiplayer_portal") if target == nil then target = c_findnext("multiplayer_portal_moonrock") end tmi_goto(target) end) @(-728.81, -49.97)
[00:29:04]: Finding a 	multiplayer_portal	
[00:29:04]: Found 101986 (1/1)	
[00:29:18]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player ~= nil then local function tmi_goto(prefab) if player.Physics ~= nil then player.Physics:Teleport(prefab.Transform:GetWorldPosition()) else player.Transform:SetPosition(prefab.Transform:GetWorldPosition()) end end local target = c_findnext("charlie_stage_post") if target == nil then target = c_findnext("") end tmi_goto(target) end) @(96.53, -252.95)
[00:29:18]: Finding a 	charlie_stage_post	
[00:29:18]: Found 107441 (1/1)	
[00:29:33]: Could not find anim [transform_weregoose_pre] in bank [weregoose]
[00:29:33]: Could not find anim [transform_weregoose_pre] in bank [weregoose]
[00:30:50]: [200] Account Communication Success (6)
[00:30:50]: Received (KU_YjZBJEcH) from TokenPurpose
[00:32:39]: Could not find anim [revert_weregoose_pre] in bank [wilson]
[00:32:39]: Could not find anim [revert_weregoose_pre] in bank [wilson]
[00:33:20]: Available disk space for save files: 10908 MB
[00:33:20]: [global position (CompleteSync)] saving to buffer	
[00:33:20]: [global position (CompleteSync)] success to saving to buffer	
[00:33:20]: [global position (CompleteSync)]In my SerializeUserSession	
[00:33:20]: [global position (CompleteSync)] now delete map info from user	
[00:33:20]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000078
[00:33:20]: [global position (CompleteSync)]In my SerializeUserSession	
[00:33:20]: [global position (CompleteSync)] now delete map info from user	
[00:33:20]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000078
[00:33:20]: [global position (CompleteSync)]In my SerializeUserSession	
[00:33:20]: [global position (CompleteSync)] now delete map info from user	
[00:33:20]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000078
[00:33:21]: Serializing world: session/6A276F1C936A32EC/0000000078
[00:35:44]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function InInv(b) local inv = b.components.inventoryitem return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end if player and player.Transform then if player.components.burnable then player.components.burnable:Extinguish(true) end local x,y,z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x,y,z, 3) for _, obj in pairs(ents) do if CanDelete(obj) then if obj.components then if obj.components.burnable then obj.components.burnable:Extinguish(true) end if obj.components.firefx then if obj.components.firefx.extinguishsoundtest then obj.components.firefx.extinguishsoundtest = function() return true end end obj.components.firefx:Extinguish() end end if (not (obj.prefab == "minerhatlight" or "lanternlight" or "yellowamuletlight" or "slurperlight" or "redlanternlight" or "lighterfire" or "torchfire" or "torchfire_rag" or "torchfire_spooky" or "torchfire_shadow")) or (obj.entity:GetParent() == nil) then obj:Remove() print(obj.prefab) end end end end) @(267.39, -468.25)
[00:35:44]: wasphive	
[00:35:44]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function InInv(b) local inv = b.components.inventoryitem return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end if player and player.Transform then if player.components.burnable then player.components.burnable:Extinguish(true) end local x,y,z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x,y,z, 3) for _, obj in pairs(ents) do if CanDelete(obj) then if obj.components then if obj.components.burnable then obj.components.burnable:Extinguish(true) end if obj.components.firefx then if obj.components.firefx.extinguishsoundtest then obj.components.firefx.extinguishsoundtest = function() return true end end obj.components.firefx:Extinguish() end end if (not (obj.prefab == "minerhatlight" or "lanternlight" or "yellowamuletlight" or "slurperlight" or "redlanternlight" or "lighterfire" or "torchfire" or "torchfire_rag" or "torchfire_spooky" or "torchfire_shadow")) or (obj.entity:GetParent() == nil) then obj:Remove() print(obj.prefab) end end end end) @(266.68, -468.69)
[00:35:51]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[00:35:51]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[00:35:51]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[00:35:58]: Could not find anim [death] in bank [ghost]
[00:35:58]: [global position (CompleteSync)]In my SerializeUserSession	
[00:35:58]: [global position (CompleteSync)] now delete map info from user	
[00:35:58]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000079
[00:36:00]: Could not find anim [idle_loop] in bank [ghost]
[00:36:03]: Could not find anim [transform] in bank [wilson]
[00:36:04]: [global position (CompleteSync)]In my SerializeUserSession	
[00:36:04]: [global position (CompleteSync)] now delete map info from user	
[00:36:04]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000079
[00:36:16]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[00:36:16]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[00:36:16]: Could not find anim [death] in bank [ghost]
[00:36:16]: [global position (CompleteSync)]In my SerializeUserSession	
[00:36:16]: [global position (CompleteSync)] now delete map info from user	
[00:36:16]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000079
[00:36:24]: Could not find anim [idle_loop] in bank [ghost]
[00:36:27]: Could not find anim [transform] in bank [wilson]
[00:36:28]: [global position (CompleteSync)]In my SerializeUserSession	
[00:36:28]: [global position (CompleteSync)] now delete map info from user	
[00:36:28]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000079
[00:37:05]: Could not find anim [death] in bank [ghost]
[00:37:05]: [global position (CompleteSync)]In my SerializeUserSession	
[00:37:05]: [global position (CompleteSync)] now delete map info from user	
[00:37:05]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000079
[00:37:07]: Could not find anim [idle_loop] in bank [ghost]
[00:37:10]: Could not find anim [transform] in bank [wilson]
[00:37:11]: [global position (CompleteSync)]In my SerializeUserSession	
[00:37:11]: [global position (CompleteSync)] now delete map info from user	
[00:37:11]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000079
[00:37:57]: Could not find anim [death] in bank [ghost]
[00:37:57]: [global position (CompleteSync)]In my SerializeUserSession	
[00:37:57]: [global position (CompleteSync)] now delete map info from user	
[00:37:57]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000079
[00:37:59]: Could not find anim [idle_loop] in bank [ghost]
[00:38:02]: Could not find anim [transform] in bank [wilson]
[00:38:03]: [global position (CompleteSync)]In my SerializeUserSession	
[00:38:03]: [global position (CompleteSync)] now delete map info from user	
[00:38:03]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000079
[00:38:19]: Could not find anim [death] in bank [ghost]
[00:38:19]: [global position (CompleteSync)]In my SerializeUserSession	
[00:38:19]: [global position (CompleteSync)] now delete map info from user	
[00:38:19]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000079
[00:38:22]: Could not find anim [idle_loop] in bank [ghost]
[00:38:24]: Could not find anim [transform] in bank [wilson]
[00:38:26]: [global position (CompleteSync)]In my SerializeUserSession	
[00:38:26]: [global position (CompleteSync)] now delete map info from user	
[00:38:26]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000079
[00:39:04]: Could not find anim [death] in bank [ghost]
[00:39:04]: [global position (CompleteSync)]In my SerializeUserSession	
[00:39:04]: [global position (CompleteSync)] now delete map info from user	
[00:39:04]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000079
[00:39:06]: Could not find anim [idle_loop] in bank [ghost]
[00:39:09]: Could not find anim [transform] in bank [wilson]
[00:39:10]: [global position (CompleteSync)]In my SerializeUserSession	
[00:39:10]: [global position (CompleteSync)] now delete map info from user	
[00:39:10]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000079
[00:40:51]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[00:41:16]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "redgem" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("redgem", "redgem", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "redgem" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "redgem" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-503.20, 519.97)
[00:41:21]: Available disk space for save files: 10905 MB
[00:41:21]: [global position (CompleteSync)] saving to buffer	
[00:41:21]: [global position (CompleteSync)] success to saving to buffer	
[00:41:21]: [global position (CompleteSync)]In my SerializeUserSession	
[00:41:21]: [global position (CompleteSync)] now delete map info from user	
[00:41:21]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000079
[00:41:21]: [global position (CompleteSync)]In my SerializeUserSession	
[00:41:21]: [global position (CompleteSync)] now delete map info from user	
[00:41:21]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000079
[00:41:21]: [global position (CompleteSync)]In my SerializeUserSession	
[00:41:21]: [global position (CompleteSync)] now delete map info from user	
[00:41:21]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000079
[00:41:21]: Serializing world: session/6A276F1C936A32EC/0000000079
[00:46:01]: CURL ERROR: (dst.metrics.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 5 seconds
[00:47:25]: Could not find anim [transform_weregoose_pre] in bank [weregoose]
[00:47:25]: Could not find anim [transform_weregoose_pre] in bank [weregoose]
[00:47:39]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "moonrockseed" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("moonrockseed", "moonrockseed", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "moonrockseed" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "moonrockseed" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-522.46, 520.34)
[00:48:50]: Remote predict walking out of range	
[00:48:50]: Remote predict walking out of range	
[00:48:50]: Remote predict walking out of range	
[00:48:50]: Remote predict walking out of range	
[00:48:50]: Remote predict walking out of range	
[00:48:50]: Remote predict walking out of range	
[00:48:50]: Remote predict walking out of range	
[00:48:50]: Remote predict walking out of range	
[00:49:21]: Available disk space for save files: 10901 MB
[00:49:22]: [global position (CompleteSync)] saving to buffer	
[00:49:22]: [global position (CompleteSync)] success to saving to buffer	
[00:49:22]: [global position (CompleteSync)]In my SerializeUserSession	
[00:49:22]: [global position (CompleteSync)] now delete map info from user	
[00:49:22]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000080
[00:49:22]: [global position (CompleteSync)]In my SerializeUserSession	
[00:49:22]: [global position (CompleteSync)] now delete map info from user	
[00:49:22]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000080
[00:49:22]: [global position (CompleteSync)]In my SerializeUserSession	
[00:49:22]: [global position (CompleteSync)] now delete map info from user	
[00:49:22]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000080
[00:49:22]: Serializing world: session/6A276F1C936A32EC/0000000080
[00:50:03]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[00:50:31]: A timer with the name 	steallootcooldown	 already exists on 	128170 - otter	!	
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[00:50:52]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[00:50:52]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[00:51:12]: Could not find anim [revert_weregoose_pre] in bank [wilson]
[00:51:12]: Could not find anim [revert_weregoose_pre] in bank [wilson]
[00:52:17]: Could not find anim [death] in bank [ghost]
[00:52:17]: [global position (CompleteSync)]In my SerializeUserSession	
[00:52:17]: [global position (CompleteSync)] now delete map info from user	
[00:52:17]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000081
[00:52:18]: Could not find anim [sand_idle_pre] in bank [ghost]
[00:52:21]: Could not find anim [transform] in bank [wilson]
[00:52:22]: [global position (CompleteSync)]In my SerializeUserSession	
[00:52:22]: [global position (CompleteSync)] now delete map info from user	
[00:52:22]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000081
[00:54:41]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "boards" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("boards", "boards", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "boards" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "boards" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-514.11, 526.79)
[00:55:53]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "twigs" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("twigs", "twigs", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "twigs" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "twigs" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-514.57, 511.42)
[00:55:53]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "twigs" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("twigs", "twigs", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "twigs" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "twigs" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-515.09, 511.20)
[00:56:01]: CURL ERROR: (dst.metrics.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 5 seconds
[00:56:22]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[00:56:22]: playerlist 99999999 [0] KU_YjZBJEcH <-@dmp@-> [Host] <-@dmp@-> 	
[00:56:22]: playerlist 99999999 [1] KU__9qL14hE <-@dmp@-> 小R <-@dmp@-> waxwell	
[00:56:22]: playerlist 99999999 [2] KU_ASjiAY5T <-@dmp@-> SooTin <-@dmp@-> woodie	
[00:56:22]: playerlist 99999999 [3] KU_U_F2oZMy <-@dmp@-> 刘波儿刘海儿留疤 <-@dmp@-> wortox	
[00:57:22]: Available disk space for save files: 10898 MB
[00:57:22]: [global position (CompleteSync)] saving to buffer	
[00:57:22]: [global position (CompleteSync)] success to saving to buffer	
[00:57:22]: [global position (CompleteSync)]In my SerializeUserSession	
[00:57:22]: [global position (CompleteSync)] now delete map info from user	
[00:57:22]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000081
[00:57:22]: [global position (CompleteSync)]In my SerializeUserSession	
[00:57:22]: [global position (CompleteSync)] now delete map info from user	
[00:57:22]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000081
[00:57:22]: [global position (CompleteSync)]In my SerializeUserSession	
[00:57:22]: [global position (CompleteSync)] now delete map info from user	
[00:57:22]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000081
[00:57:23]: Serializing world: session/6A276F1C936A32EC/0000000081
[01:00:20]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "cutstone" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("cutstone", "cutstone", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "cutstone" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "cutstone" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-298.56, 81.80)
[01:00:20]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "cutstone" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("cutstone", "cutstone", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "cutstone" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "cutstone" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-298.56, 81.80)
[01:00:21]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "cutstone" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("cutstone", "cutstone", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "cutstone" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "cutstone" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-298.56, 81.80)
[01:00:52]: [200] Account Communication Success (6)
[01:00:52]: Received (KU_YjZBJEcH) from TokenPurpose
[01:00:52]: CURL ERROR: (dst.metrics.klei.com) [7]Failed to connect to dst.metrics.klei.com port 443: Connection timed out
[01:00:53]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:00:53]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:00:53]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:01:41]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "bluegem" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("bluegem", "bluegem", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "bluegem" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "bluegem" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-514.95, 520.39)
[01:01:41]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "bluegem" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("bluegem", "bluegem", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "bluegem" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "bluegem" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-514.95, 520.39)
[01:01:42]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "bluegem" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("bluegem", "bluegem", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "bluegem" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "bluegem" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-514.95, 520.39)
[01:01:42]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "bluegem" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("bluegem", "bluegem", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "bluegem" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "bluegem" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-514.95, 520.39)
[01:01:42]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "bluegem" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("bluegem", "bluegem", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "bluegem" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "bluegem" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-514.95, 520.39)
[01:01:42]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "bluegem" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("bluegem", "bluegem", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "bluegem" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "bluegem" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-514.95, 520.39)
[01:01:43]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:01:43]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:02:00]: Could not find anim [death] in bank [ghost]
[01:02:00]: [global position (CompleteSync)]In my SerializeUserSession	
[01:02:00]: [global position (CompleteSync)] now delete map info from user	
[01:02:00]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000082
[01:02:01]: Could not find anim [sand_idle_pre] in bank [ghost]
[01:02:04]: Could not find anim [transform] in bank [wilson]
[01:02:05]: [global position (CompleteSync)]In my SerializeUserSession	
[01:02:05]: [global position (CompleteSync)] now delete map info from user	
[01:02:05]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000082
[01:03:12]: Remote predict walking out of range	
[01:03:12]: Remote predict walking out of range	
[01:03:12]: Remote predict walking out of range	
[01:03:12]: Remote predict walking out of range	
[01:03:12]: Remote predict walking out of range	
[01:03:12]: Remote predict walking out of range	
[01:03:12]: Remote predict walking out of range	
[01:03:12]: Remote predict walking out of range	
[01:03:12]: Remote predict walking out of range	
[01:03:12]: Remote predict walking out of range	
[01:03:12]: Remote predict walking out of range	
[01:03:12]: Remote predict walking out of range	
[01:03:12]: Remote predict walking out of range	
[01:03:12]: Remote predict walking out of range	
[01:03:12]: Remote predict walking out of range	
[01:03:12]: Remote predict walking out of range	
[01:03:12]: Remote predict walking out of range	
[01:03:12]: Remote predict walking out of range	
[01:03:12]: Remote predict walking out of range	
[01:03:12]: Remote predict walking out of range	
[01:03:12]: Remote predict walking out of range	
[01:03:12]: Remote predict walking out of range	
[01:05:23]: Available disk space for save files: 10894 MB
[01:05:23]: [global position (CompleteSync)] saving to buffer	
[01:05:23]: [global position (CompleteSync)] success to saving to buffer	
[01:05:23]: [global position (CompleteSync)]In my SerializeUserSession	
[01:05:23]: [global position (CompleteSync)] now delete map info from user	
[01:05:23]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000082
[01:05:23]: [global position (CompleteSync)]In my SerializeUserSession	
[01:05:23]: [global position (CompleteSync)] now delete map info from user	
[01:05:23]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000082
[01:05:23]: [global position (CompleteSync)]In my SerializeUserSession	
[01:05:23]: [global position (CompleteSync)] now delete map info from user	
[01:05:23]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000082
[01:05:23]: Serializing world: session/6A276F1C936A32EC/0000000082
[01:07:34]: Could not find anim [death] in bank [ghost]
[01:07:34]: [global position (CompleteSync)]In my SerializeUserSession	
[01:07:34]: [global position (CompleteSync)] now delete map info from user	
[01:07:34]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000083
[01:07:36]: Could not find anim [idle_loop] in bank [ghost]
[01:07:39]: Could not find anim [transform] in bank [wilson]
[01:07:40]: [global position (CompleteSync)]In my SerializeUserSession	
[01:07:40]: [global position (CompleteSync)] now delete map info from user	
[01:07:40]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000083
[01:08:02]: Could not find anim [death] in bank [ghost]
[01:08:02]: [global position (CompleteSync)]In my SerializeUserSession	
[01:08:02]: [global position (CompleteSync)] now delete map info from user	
[01:08:02]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000083
[01:08:04]: Could not find anim [sand_idle_pre] in bank [ghost]
[01:08:07]: Could not find anim [transform] in bank [wilson]
[01:08:08]: [global position (CompleteSync)]In my SerializeUserSession	
[01:08:08]: [global position (CompleteSync)] now delete map info from user	
[01:08:08]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000083
[01:08:13]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "boards" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("boards", "boards", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "boards" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "boards" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-319.70, 66.39)
[01:08:20]: Could not find anim [death] in bank [ghost]
[01:08:20]: [global position (CompleteSync)]In my SerializeUserSession	
[01:08:20]: [global position (CompleteSync)] now delete map info from user	
[01:08:20]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000083
[01:08:22]: Could not find anim [idle_loop] in bank [ghost]
[01:08:25]: Could not find anim [transform] in bank [wilson]
[01:08:26]: [global position (CompleteSync)]In my SerializeUserSession	
[01:08:26]: [global position (CompleteSync)] now delete map info from user	
[01:08:26]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000083
[01:09:46]: Remote predict walking out of range	
[01:09:46]: Remote predict walking out of range	
[01:09:46]: Remote predict walking out of range	
[01:09:47]: Remote predict walking out of range	
[01:09:47]: Remote predict walking out of range	
[01:09:47]: Remote predict walking out of range	
[01:09:47]: Remote predict walking out of range	
[01:09:47]: Remote predict walking out of range	
[01:09:47]: Remote predict walking out of range	
[01:09:47]: Remote predict walking out of range	
[01:09:47]: Remote predict walking out of range	
[01:09:47]: Remote predict walking out of range	
[01:09:47]: Remote predict walking out of range	
[01:09:47]: Remote predict walking out of range	
[01:09:47]: Remote predict walking out of range	
[01:09:47]: Remote predict walking out of range	
[01:09:47]: Remote predict walking out of range	
[01:10:23]: Could not find anim [death] in bank [ghost]
[01:10:23]: [global position (CompleteSync)]In my SerializeUserSession	
[01:10:23]: [global position (CompleteSync)] now delete map info from user	
[01:10:23]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000083
[01:10:25]: Could not find anim [idle_loop] in bank [ghost]
[01:10:28]: Could not find anim [transform] in bank [wilson]
[01:10:29]: [global position (CompleteSync)]In my SerializeUserSession	
[01:10:29]: [global position (CompleteSync)] now delete map info from user	
[01:10:29]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000083
[01:10:52]: Could not find anim [death] in bank [ghost]
[01:10:52]: [global position (CompleteSync)]In my SerializeUserSession	
[01:10:52]: [global position (CompleteSync)] now delete map info from user	
[01:10:52]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000083
[01:10:55]: Could not find anim [idle_loop] in bank [ghost]
[01:10:58]: Could not find anim [transform] in bank [wilson]
[01:10:59]: [global position (CompleteSync)]In my SerializeUserSession	
[01:10:59]: [global position (CompleteSync)] now delete map info from user	
[01:10:59]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000083
[01:11:12]: Could not find anim [death] in bank [ghost]
[01:11:12]: [global position (CompleteSync)]In my SerializeUserSession	
[01:11:12]: [global position (CompleteSync)] now delete map info from user	
[01:11:12]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000083
[01:11:13]: Could not find anim [idle_loop] in bank [ghost]
[01:11:16]: Could not find anim [transform] in bank [wilson]
[01:11:17]: [global position (CompleteSync)]In my SerializeUserSession	
[01:11:17]: [global position (CompleteSync)] now delete map info from user	
[01:11:17]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000083
[01:11:30]: Could not find anim [death] in bank [ghost]
[01:11:30]: [global position (CompleteSync)]In my SerializeUserSession	
[01:11:30]: [global position (CompleteSync)] now delete map info from user	
[01:11:30]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000083
[01:11:31]: Could not find anim [idle_loop] in bank [ghost]
[01:11:34]: Could not find anim [transform] in bank [wilson]
[01:11:35]: [global position (CompleteSync)]In my SerializeUserSession	
[01:11:35]: [global position (CompleteSync)] now delete map info from user	
[01:11:35]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000083
[01:11:47]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-510.90, 529.83)
[01:11:47]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-510.90, 529.83)
[01:11:47]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-510.90, 529.83)
[01:11:47]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-510.90, 529.83)
[01:13:23]: Available disk space for save files: 10890 MB
[01:13:23]: [global position (CompleteSync)] saving to buffer	
[01:13:23]: [global position (CompleteSync)] success to saving to buffer	
[01:13:23]: [global position (CompleteSync)]In my SerializeUserSession	
[01:13:23]: [global position (CompleteSync)] now delete map info from user	
[01:13:23]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000083
[01:13:23]: [global position (CompleteSync)]In my SerializeUserSession	
[01:13:23]: [global position (CompleteSync)] now delete map info from user	
[01:13:23]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000083
[01:13:23]: [global position (CompleteSync)]In my SerializeUserSession	
[01:13:23]: [global position (CompleteSync)] now delete map info from user	
[01:13:23]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000083
[01:13:24]: Serializing world: session/6A276F1C936A32EC/0000000083
[01:13:57]: Could not find anim [death] in bank [ghost]
[01:13:57]: [global position (CompleteSync)]In my SerializeUserSession	
[01:13:57]: [global position (CompleteSync)] now delete map info from user	
[01:13:57]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000084
[01:13:58]: Could not find anim [idle_loop] in bank [ghost]
[01:14:00]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:14:01]: Could not find anim [transform] in bank [wilson]
[01:14:03]: [global position (CompleteSync)]In my SerializeUserSession	
[01:14:03]: [global position (CompleteSync)] now delete map info from user	
[01:14:03]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000084
[01:14:06]: Could not find anim [death] in bank [ghost]
[01:14:06]: [global position (CompleteSync)]In my SerializeUserSession	
[01:14:06]: [global position (CompleteSync)] now delete map info from user	
[01:14:06]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000084
[01:14:07]: Could not find anim [idle_loop] in bank [ghost]
[01:14:10]: Could not find anim [transform] in bank [wilson]
[01:14:11]: [global position (CompleteSync)]In my SerializeUserSession	
[01:14:11]: [global position (CompleteSync)] now delete map info from user	
[01:14:11]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000084
[01:14:16]: Could not find anim [death] in bank [ghost]
[01:14:16]: [global position (CompleteSync)]In my SerializeUserSession	
[01:14:16]: [global position (CompleteSync)] now delete map info from user	
[01:14:16]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000084
[01:14:18]: Could not find anim [idle_loop] in bank [ghost]
[01:14:20]: Could not find anim [transform] in bank [wilson]
[01:14:22]: [global position (CompleteSync)]In my SerializeUserSession	
[01:14:22]: [global position (CompleteSync)] now delete map info from user	
[01:14:22]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000084
[01:14:27]: Could not find anim [death] in bank [ghost]
[01:14:27]: [global position (CompleteSync)]In my SerializeUserSession	
[01:14:27]: [global position (CompleteSync)] now delete map info from user	
[01:14:27]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000084
[01:14:31]: Could not find anim [idle_loop] in bank [ghost]
[01:14:34]: Could not find anim [transform] in bank [wilson]
[01:14:35]: Could not find anim [death] in bank [ghost]
[01:14:35]: [global position (CompleteSync)]In my SerializeUserSession	
[01:14:35]: [global position (CompleteSync)] now delete map info from user	
[01:14:35]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000084
[01:14:36]: [global position (CompleteSync)]In my SerializeUserSession	
[01:14:36]: [global position (CompleteSync)] now delete map info from user	
[01:14:36]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000084
[01:14:36]: Could not find anim [idle_loop] in bank [ghost]
[01:14:39]: Could not find anim [transform] in bank [wilson]
[01:14:40]: [global position (CompleteSync)]In my SerializeUserSession	
[01:14:40]: [global position (CompleteSync)] now delete map info from user	
[01:14:40]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000084
[01:14:48]: Could not find anim [death] in bank [ghost]
[01:14:48]: [global position (CompleteSync)]In my SerializeUserSession	
[01:14:48]: [global position (CompleteSync)] now delete map info from user	
[01:14:48]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000084
[01:14:50]: Could not find anim [idle_loop] in bank [ghost]
[01:14:53]: Could not find anim [transform] in bank [wilson]
[01:14:54]: [global position (CompleteSync)]In my SerializeUserSession	
[01:14:54]: [global position (CompleteSync)] now delete map info from user	
[01:14:54]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000084
[01:15:00]: Could not find anim [death] in bank [ghost]
[01:15:00]: [global position (CompleteSync)]In my SerializeUserSession	
[01:15:00]: [global position (CompleteSync)] now delete map info from user	
[01:15:00]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000084
[01:15:01]: Could not find anim [idle_loop] in bank [ghost]
[01:15:03]: Could not find anim [weremoose_transform] in bank [weremoose]
[01:15:04]: Could not find anim [transform] in bank [wilson]
[01:15:05]: [global position (CompleteSync)]In my SerializeUserSession	
[01:15:05]: [global position (CompleteSync)] now delete map info from user	
[01:15:05]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000084
[01:15:11]: Could not find anim [death] in bank [ghost]
[01:15:11]: [global position (CompleteSync)]In my SerializeUserSession	
[01:15:11]: [global position (CompleteSync)] now delete map info from user	
[01:15:11]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000084
[01:15:13]: Could not find anim [idle_loop] in bank [ghost]
[01:15:16]: Could not find anim [transform] in bank [weremoose]
[01:15:17]: [global position (CompleteSync)]In my SerializeUserSession	
[01:15:17]: [global position (CompleteSync)] now delete map info from user	
[01:15:17]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000084
[01:15:25]: Could not find anim [death] in bank [ghost]
[01:15:25]: [global position (CompleteSync)]In my SerializeUserSession	
[01:15:25]: [global position (CompleteSync)] now delete map info from user	
[01:15:25]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000084
[01:15:27]: Could not find anim [idle_loop] in bank [ghost]
[01:15:30]: Could not find anim [transform] in bank [wilson]
[01:15:31]: [global position (CompleteSync)]In my SerializeUserSession	
[01:15:31]: [global position (CompleteSync)] now delete map info from user	
[01:15:31]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000084
[01:17:19]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function InInv(b) local inv = b.components.inventoryitem return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end if player and player.Transform then if player.components.burnable then player.components.burnable:Extinguish(true) end local x,y,z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x,y,z, 3) for _, obj in pairs(ents) do if CanDelete(obj) then if obj.components then if obj.components.burnable then obj.components.burnable:Extinguish(true) end if obj.components.firefx then if obj.components.firefx.extinguishsoundtest then obj.components.firefx.extinguishsoundtest = function() return true end end obj.components.firefx:Extinguish() end end if (not (obj.prefab == "minerhatlight" or "lanternlight" or "yellowamuletlight" or "slurperlight" or "redlanternlight" or "lighterfire" or "torchfire" or "torchfire_rag" or "torchfire_spooky" or "torchfire_shadow")) or (obj.entity:GetParent() == nil) then obj:Remove() print(obj.prefab) end end end end) @(-542.08, 503.31)
[01:17:19]: moonrockseed	
[01:21:24]: Available disk space for save files: 10887 MB
[01:21:24]: [global position (CompleteSync)] saving to buffer	
[01:21:24]: [global position (CompleteSync)] success to saving to buffer	
[01:21:24]: [global position (CompleteSync)]In my SerializeUserSession	
[01:21:24]: [global position (CompleteSync)] now delete map info from user	
[01:21:24]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000084
[01:21:24]: [global position (CompleteSync)]In my SerializeUserSession	
[01:21:24]: [global position (CompleteSync)] now delete map info from user	
[01:21:24]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000084
[01:21:24]: [global position (CompleteSync)]In my SerializeUserSession	
[01:21:24]: [global position (CompleteSync)] now delete map info from user	
[01:21:24]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000084
[01:21:24]: Serializing world: session/6A276F1C936A32EC/0000000084
[01:21:34]: Remote predict walking out of range	
[01:21:34]: Remote predict walking out of range	
[01:21:34]: Remote predict walking out of range	
[01:21:34]: Remote predict walking out of range	
[01:21:34]: Remote predict walking out of range	
[01:21:34]: Remote predict walking out of range	
[01:21:34]: Remote predict walking out of range	
[01:21:34]: Remote predict walking out of range	
[01:21:34]: Remote predict walking out of range	
[01:21:34]: Remote predict walking out of range	
[01:21:34]: Remote predict walking out of range	
[01:21:34]: Remote predict walking out of range	
[01:21:34]: Remote predict walking out of range	
[01:21:34]: Remote predict walking out of range	
[01:21:34]: Remote predict walking out of range	
[01:21:34]: Remote predict walking out of range	
[01:21:34]: Remote predict walking out of range	
[01:21:34]: Remote predict walking out of range	
[01:21:34]: Remote predict walking out of range	
[01:21:34]: Remote predict walking out of range	
[01:21:34]: Remote predict walking out of range	
[01:22:05]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:22:05]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:22:05]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:22:18]: Remote predict walking out of range	
[01:22:18]: Remote predict walking out of range	
[01:22:18]: Remote predict walking out of range	
[01:22:18]: Remote predict walking out of range	
[01:22:18]: Remote predict walking out of range	
[01:22:18]: Remote predict walking out of range	
[01:22:18]: Remote predict walking out of range	
[01:22:18]: Remote predict walking out of range	
[01:22:18]: Remote predict walking out of range	
[01:22:19]: Remote predict walking out of range	
[01:22:19]: Remote predict walking out of range	
[01:22:19]: Remote predict walking out of range	
[01:22:19]: Remote predict walking out of range	
[01:23:06]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "bonestew" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("bonestew", "bonestew", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "bonestew" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "bonestew" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-513.22, 507.27)
[01:23:31]: Remote predict walking out of range	
[01:23:31]: Remote predict walking out of range	
[01:23:31]: Remote predict walking out of range	
[01:23:31]: Remote predict walking out of range	
[01:23:31]: Remote predict walking out of range	
[01:23:31]: Remote predict walking out of range	
[01:23:31]: Remote predict walking out of range	
[01:23:31]: Remote predict walking out of range	
[01:23:31]: Remote predict walking out of range	
[01:23:31]: Remote predict walking out of range	
[01:23:31]: Remote predict walking out of range	
[01:23:31]: Remote predict walking out of range	
[01:23:31]: Remote predict walking out of range	
[01:23:31]: Remote predict walking out of range	
[01:23:31]: Remote predict walking out of range	
[01:23:31]: Remote predict walking out of range	
[01:25:55]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:25:55]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:27:10]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:27:10]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:27:10]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:27:43]: Could not find anim [death] in bank [ghost]
[01:27:43]: [global position (CompleteSync)]In my SerializeUserSession	
[01:27:43]: [global position (CompleteSync)] now delete map info from user	
[01:27:43]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000085
[01:27:45]: Could not find anim [idle_loop] in bank [ghost]
[01:27:48]: Could not find anim [transform] in bank [wilson]
[01:27:49]: [global position (CompleteSync)]In my SerializeUserSession	
[01:27:49]: [global position (CompleteSync)] now delete map info from user	
[01:27:49]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000085
[01:27:59]: Could not find anim [weremoose_transform] in bank [weremoose]
[01:29:24]: Available disk space for save files: 10883 MB
[01:29:25]: [global position (CompleteSync)] saving to buffer	
[01:29:25]: [global position (CompleteSync)] success to saving to buffer	
[01:29:25]: [global position (CompleteSync)]In my SerializeUserSession	
[01:29:25]: [global position (CompleteSync)] now delete map info from user	
[01:29:25]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000085
[01:29:25]: [global position (CompleteSync)]In my SerializeUserSession	
[01:29:25]: [global position (CompleteSync)] now delete map info from user	
[01:29:25]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000085
[01:29:25]: [global position (CompleteSync)]In my SerializeUserSession	
[01:29:25]: [global position (CompleteSync)] now delete map info from user	
[01:29:25]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000085
[01:29:25]: Serializing world: session/6A276F1C936A32EC/0000000085
[01:30:17]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "bonestew" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("bonestew", "bonestew", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "bonestew" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "bonestew" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-315.86, 70.40)
[01:30:21]: Could not find anim [weremoose_transform] in bank [weremoose]
[01:30:52]: [200] Account Communication Success (6)
[01:30:52]: Received (KU_YjZBJEcH) from TokenPurpose
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[01:35:15]: Could not find anim [weremoose_transform] in bank [weremoose]
[01:35:55]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:36:06]: Could not find anim [weremoose_transform] in bank [weremoose]
[01:37:07]: Server Paused	
[01:56:22]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[01:56:22]: playerlist 99999999 [0] KU_YjZBJEcH <-@dmp@-> [Host] <-@dmp@-> 	
[01:56:22]: playerlist 99999999 [1] KU__9qL14hE <-@dmp@-> 小R <-@dmp@-> waxwell	
[01:56:22]: playerlist 99999999 [2] KU_ASjiAY5T <-@dmp@-> SooTin <-@dmp@-> woodie	
[01:56:22]: playerlist 99999999 [3] KU_U_F2oZMy <-@dmp@-> 刘波儿刘海儿留疤 <-@dmp@-> wortox	
[02:00:50]: [200] Account Communication Success (6)
[02:00:50]: Received (KU_YjZBJEcH) from TokenPurpose
[02:22:07]: Server Unpaused	
[02:22:10]: New time stamps for everyone at	1787399064	
[02:22:10]: New time stamps for everyone at	1787399064	
[02:22:10]: New time stamps for everyone at	1787399064	
[02:22:10]: New time stamps for everyone at	1787399064	
[02:22:20]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[02:22:25]: Available disk space for save files: 10880 MB
[02:22:26]: [global position (CompleteSync)] saving to buffer	
[02:22:26]: [global position (CompleteSync)] success to saving to buffer	
[02:22:26]: [global position (CompleteSync)]In my SerializeUserSession	
[02:22:26]: [global position (CompleteSync)] now delete map info from user	
[02:22:26]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000086
[02:22:26]: [global position (CompleteSync)]In my SerializeUserSession	
[02:22:26]: [global position (CompleteSync)] now delete map info from user	
[02:22:26]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000086
[02:22:26]: [global position (CompleteSync)]In my SerializeUserSession	
[02:22:26]: [global position (CompleteSync)] now delete map info from user	
[02:22:26]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000086
[02:22:26]: Serializing world: session/6A276F1C936A32EC/0000000086
[02:23:40]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "meat" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("meat", "meat", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "meat" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "meat" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-511.99, 500.67)
[02:24:10]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[02:29:10]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "boards" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("boards", "boards", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "boards" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "boards" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-519.14, 527.10)
[02:30:26]: Available disk space for save files: 10876 MB
[02:30:26]: [global position (CompleteSync)] saving to buffer	
[02:30:26]: [global position (CompleteSync)] success to saving to buffer	
[02:30:26]: [global position (CompleteSync)]In my SerializeUserSession	
[02:30:26]: [global position (CompleteSync)] now delete map info from user	
[02:30:26]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000087
[02:30:26]: [global position (CompleteSync)]In my SerializeUserSession	
[02:30:26]: [global position (CompleteSync)] now delete map info from user	
[02:30:26]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000087
[02:30:26]: [global position (CompleteSync)]In my SerializeUserSession	
[02:30:26]: [global position (CompleteSync)] now delete map info from user	
[02:30:26]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000087
[02:30:27]: Serializing world: session/6A276F1C936A32EC/0000000087
[02:30:50]: [200] Account Communication Success (6)
[02:30:50]: Received (KU_YjZBJEcH) from TokenPurpose
[02:35:57]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[02:36:44]: Could not find anim [death] in bank [ghost]
[02:36:44]: [global position (CompleteSync)]In my SerializeUserSession	
[02:36:44]: [global position (CompleteSync)] now delete map info from user	
[02:36:44]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000088
[02:37:10]: Could not find anim [idle_loop] in bank [ghost]
[02:37:13]: Could not find anim [transform] in bank [wilson]
[02:37:14]: [global position (CompleteSync)]In my SerializeUserSession	
[02:37:14]: [global position (CompleteSync)] now delete map info from user	
[02:37:14]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000088
[02:37:37]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[02:37:37]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[02:38:27]: Available disk space for save files: 10873 MB
[02:38:27]: [global position (CompleteSync)] saving to buffer	
[02:38:27]: [global position (CompleteSync)] success to saving to buffer	
[02:38:27]: [global position (CompleteSync)]In my SerializeUserSession	
[02:38:27]: [global position (CompleteSync)] now delete map info from user	
[02:38:27]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000088
[02:38:27]: [global position (CompleteSync)]In my SerializeUserSession	
[02:38:27]: [global position (CompleteSync)] now delete map info from user	
[02:38:27]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000088
[02:38:27]: [global position (CompleteSync)]In my SerializeUserSession	
[02:38:27]: [global position (CompleteSync)] now delete map info from user	
[02:38:27]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000088
[02:38:27]: Serializing world: session/6A276F1C936A32EC/0000000088
[02:39:04]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "cutreeds" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("cutreeds", "cutreeds", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "cutreeds" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "cutreeds" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-516.98, 522.31)
[02:39:04]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "cutreeds" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("cutreeds", "cutreeds", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "cutreeds" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "cutreeds" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-516.98, 522.31)
[02:39:06]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "papyrus" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("papyrus", "papyrus", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "papyrus" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "papyrus" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-516.01, 527.14)
[02:39:06]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "papyrus" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("papyrus", "papyrus", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "papyrus" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "papyrus" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-516.01, 527.14)
[02:39:06]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "papyrus" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("papyrus", "papyrus", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "papyrus" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "papyrus" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-516.01, 527.14)
[02:39:19]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[02:39:45]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "papyrus" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("papyrus", "papyrus", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "papyrus" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "papyrus" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-519.13, 526.94)
[02:39:46]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "cutreeds" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("cutreeds", "cutreeds", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "cutreeds" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "cutreeds" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-520.42, 521.48)
[02:40:47]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "tentaclespots" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("tentaclespots", "tentaclespots", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "tentaclespots" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "tentaclespots" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-510.20, 520.53)
[02:40:47]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "tentaclespots" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("tentaclespots", "tentaclespots", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "tentaclespots" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "tentaclespots" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-510.20, 520.53)
[02:40:57]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[02:41:27]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "mole" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("mole", "mole", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "mole" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "mole" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-506.86, 534.09)
[02:41:29]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "mole" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("mole", "mole", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "mole" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "mole" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-506.86, 534.09)
[02:42:38]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "cactus_flower" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("cactus_flower", "cactus_flower", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "cactus_flower" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "cactus_flower" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-512.55, 503.06)
[02:46:06]: CURL ERROR: (dst.metrics.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 5 seconds
[02:46:27]: Available disk space for save files: 10869 MB
[02:46:27]: [global position (CompleteSync)] saving to buffer	
[02:46:27]: [global position (CompleteSync)] success to saving to buffer	
[02:46:27]: [global position (CompleteSync)]In my SerializeUserSession	
[02:46:27]: [global position (CompleteSync)] now delete map info from user	
[02:46:27]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000089
[02:46:27]: [global position (CompleteSync)]In my SerializeUserSession	
[02:46:27]: [global position (CompleteSync)] now delete map info from user	
[02:46:27]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000089
[02:46:27]: [global position (CompleteSync)]In my SerializeUserSession	
[02:46:27]: [global position (CompleteSync)] now delete map info from user	
[02:46:27]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000089
[02:46:28]: Serializing world: session/6A276F1C936A32EC/0000000089
[02:47:48]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[02:50:58]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[02:52:53]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[02:52:53]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[02:54:09]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "petals" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("petals", "petals", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "petals" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "petals" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-505.89, 522.85)
[02:54:10]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "papyrus" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("papyrus", "papyrus", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "papyrus" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "papyrus" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-517.14, 525.45)
[02:54:28]: Available disk space for save files: 10865 MB
[02:54:28]: [global position (CompleteSync)] saving to buffer	
[02:54:28]: [global position (CompleteSync)] success to saving to buffer	
[02:54:28]: [global position (CompleteSync)]In my SerializeUserSession	
[02:54:28]: [global position (CompleteSync)] now delete map info from user	
[02:54:28]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000090
[02:54:28]: [global position (CompleteSync)]In my SerializeUserSession	
[02:54:28]: [global position (CompleteSync)] now delete map info from user	
[02:54:28]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000090
[02:54:28]: [global position (CompleteSync)]In my SerializeUserSession	
[02:54:28]: [global position (CompleteSync)] now delete map info from user	
[02:54:28]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000090
[02:54:28]: Serializing world: session/6A276F1C936A32EC/0000000090
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[02:55:58]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[02:55:58]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[02:55:59]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[02:56:22]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[02:56:22]: playerlist 99999999 [0] KU_YjZBJEcH <-@dmp@-> [Host] <-@dmp@-> 	
[02:56:22]: playerlist 99999999 [1] KU__9qL14hE <-@dmp@-> 小R <-@dmp@-> waxwell	
[02:56:22]: playerlist 99999999 [2] KU_ASjiAY5T <-@dmp@-> SooTin <-@dmp@-> woodie	
[02:56:22]: playerlist 99999999 [3] KU_U_F2oZMy <-@dmp@-> 刘波儿刘海儿留疤 <-@dmp@-> wortox	
[02:56:46]: Validating portal[3] <-> 499087970[3] (active)	
[02:56:48]: Activating portal[3] to 499087970 by 118831 - woodie	
[02:56:48]: [global position (CompleteSync)]Player despawned and migrate	
[02:56:48]: [global position (CompleteSync)] saving to buffer	
[02:56:48]: [global position (CompleteSync)] success to saving to buffer	
[02:56:48]: [global position (CompleteSync)]In my SerializeUserSession	
[02:56:48]: [global position (CompleteSync)] now delete map info from user	
[02:56:48]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000091
[02:56:48]: [Shard] Migration request: (KU_ASjiAY5T) to Caves(499087970)
[02:56:48]: Invalid RPC sender: expected player, got userid	
[02:56:48]: [Shard] Begin migration #1 for (KU_ASjiAY5T)
[02:56:48]: [Shard] #1 Master(1) -> Caves(499087970)
[02:56:48]: [Shard] #1 <- session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000091
[02:56:48]: Invalid RPC sender: expected player, got userid	
[02:56:48]: [Shard] Writing save location file for (KU_ASjiAY5T)
[02:56:48]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT
[02:56:48]: Invalid RPC sender: expected player, got userid	
[02:56:48]: Invalid RPC sender: expected player, got userid	
[02:56:48]: Invalid RPC sender: expected player, got userid	
[02:56:48]: Ignored request to resume during migration
[02:56:48]: [Steam] SendUserDisconnect for '76561198970635971'
[02:56:48]: [Shard] (KU_ASjiAY5T) disconnected from Master(1)
[02:57:04]: Activating portal[3] to 499087970 by 120743 - wortox	
[02:57:04]: [global position (CompleteSync)]Player despawned and migrate	
[02:57:04]: [global position (CompleteSync)] saving to buffer	
[02:57:04]: [global position (CompleteSync)] success to saving to buffer	
[02:57:05]: [global position (CompleteSync)]In my SerializeUserSession	
[02:57:05]: [global position (CompleteSync)] now delete map info from user	
[02:57:05]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000091
[02:57:05]: [Shard] Migration request: (KU_U_F2oZMy) to Caves(499087970)
[02:57:05]: [Shard] Begin migration #2 for (KU_U_F2oZMy)
[02:57:05]: [Shard] #2 Master(1) -> Caves(499087970)
[02:57:05]: [Shard] #2 <- session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000091
[02:57:05]: Invalid RPC sender: expected player, got userid	
[02:57:05]: [Shard] Writing save location file for (KU_U_F2oZMy)
[02:57:05]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT
[02:57:05]: Invalid RPC sender: expected player, got userid	
[02:57:05]: Invalid RPC sender: expected player, got userid	
[02:57:05]: [Steam] SendUserDisconnect for '76561199238788829'
[02:57:05]: [Shard] (KU_U_F2oZMy) disconnected from Master(1)
[02:57:06]: [Shard] Completed migration #1 for player (KU_ASjiAY5T)
[02:57:12]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "ice" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("ice", "ice", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "ice" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "ice" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-516.81, 534.33)
[02:57:13]: [Shard] Completed migration #2 for player (KU_U_F2oZMy)
[02:58:03]: Stale Component Reference: GUID 120743, scripts/entityscript.lua:1356
[03:00:50]: [200] Account Communication Success (6)
[03:00:50]: Received (KU_YjZBJEcH) from TokenPurpose
[03:01:25]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "bonestew" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("bonestew", "bonestew", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "bonestew" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "bonestew" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-511.84, 520.64)
[03:01:59]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "boards" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("boards", "boards", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "boards" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "boards" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-514.86, 524.27)
[03:02:29]: Available disk space for save files: 10862 MB
[03:02:29]: [global position (CompleteSync)] saving to buffer	
[03:02:29]: [global position (CompleteSync)] success to saving to buffer	
[03:02:29]: [global position (CompleteSync)]In my SerializeUserSession	
[03:02:29]: [global position (CompleteSync)] now delete map info from user	
[03:02:29]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000091
[03:02:29]: Serializing world: session/6A276F1C936A32EC/0000000091
[03:03:05]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-540.52, 536.60)
[03:03:06]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "flint" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("flint", "flint", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "flint" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "flint" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-535.86, 536.45)
[03:07:47]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "meat" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("meat", "meat", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "meat" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "meat" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-511.47, 499.89)
[03:07:47]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "meat" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("meat", "meat", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "meat" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "meat" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-511.47, 499.89)
[03:10:29]: Available disk space for save files: 10855 MB
[03:10:29]: [global position (CompleteSync)] saving to buffer	
[03:10:29]: [global position (CompleteSync)] success to saving to buffer	
[03:10:29]: [global position (CompleteSync)]In my SerializeUserSession	
[03:10:29]: [global position (CompleteSync)] now delete map info from user	
[03:10:29]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000092
[03:10:30]: Serializing world: session/6A276F1C936A32EC/0000000092
[03:13:29]: [Shard] Begin migration #3 for (KU_ASjiAY5T)
[03:13:29]: [Shard] #3 Caves(499087970) -> Master(1)
[03:13:29]: [Shard] #3 -> session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000093
[03:13:29]: [Shard] Received migration #3 data for (KU_ASjiAY5T)
[03:13:29]: [Shard] Writing save location file for (KU_ASjiAY5T)
[03:13:30]: [Shard] (KU_ASjiAY5T) disconnected from Caves(499087970)
[03:13:37]: [P2P] Session request for '76561198970635971'
[03:13:41]: [P2P] Create session: 76.239.63.76|1 '76561198970635971'
[03:13:41]: [P2P] Received from 76.239.63.76|1 '76561198970635971'
[03:13:41]: [P2P] Sent to 76.239.63.76|1 '76561198970635971'
[03:13:41]: New incoming connection 111.30.126.170|9041 <8257035800025946235>
[03:13:41]: Client connected from 111.30.126.170|9041 <8257035800025946235>
[03:13:41]: [ClientObject] Added (pre-auth) on server: guid=8257035800025946235
[03:13:41]: ValidateGameSessionToken GUID<8257035800025946235>
[03:13:44]: Client authenticated: (KU_ASjiAY5T) SooTin
[03:13:44]: [Steam] SendUserConnectAndAuthenticate for '76561198970635971'
[03:13:44]: [Steam] Authenticated client '76561198970635971'
[03:13:44]: [Shard] Completed incoming migration #3 for (KU_ASjiAY5T)
[03:13:44]: [ClientObject] Initialized (authenticated) on server: guid=8257035800025946235 userid=KU_ASjiAY5T netid=76561198970635971 admin=0
[03:13:44]: [Shard] Completed migration #3 for player (KU_ASjiAY5T)
[03:14:16]: Resuming user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000093
[03:14:16]: [global position (CompleteSync)]In my AddPlayerPostInit	
[03:14:16]: User ID	KU_ASjiAY5T	assigned ownership to entity	148788 - woodie	
[03:14:16]: Migrating prefab woodie will spawn close to portal ID: 10	
[03:14:16]: Spawning player at: [Load] (201.09, 0.00, -334.22)	
[03:14:16]: [global position (CompleteSync)]Player joined	
[03:14:16]: [global position (CompleteSync)] saving to buffer	
[03:14:16]: [global position (CompleteSync)] success to saving to buffer	
[03:14:16]: [global position (CompleteSync)] learning from buffer	
[03:14:16]: [global position (CompleteSync)]Client is not ready, waiting	
[03:14:17]: [global position (CompleteSync)]Client is not ready, waiting	
[03:14:18]: [global position (CompleteSync)] succeed	
[03:14:25]: Can't find prefab medal_glommer_essence	
[03:14:52]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "boards" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("boards", "boards", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "boards" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "boards" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-515.66, 527.56)
[03:15:56]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "log" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("log", "log", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "log" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "log" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-507.88, 521.57)
[03:18:30]: Available disk space for save files: 10848 MB
[03:18:30]: [global position (CompleteSync)] saving to buffer	
[03:18:30]: [global position (CompleteSync)] success to saving to buffer	
[03:18:30]: [global position (CompleteSync)]In my SerializeUserSession	
[03:18:30]: [global position (CompleteSync)] now delete map info from user	
[03:18:30]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000093
[03:18:30]: [global position (CompleteSync)]In my SerializeUserSession	
[03:18:30]: [global position (CompleteSync)] now delete map info from user	
[03:18:30]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000093
[03:18:30]: Serializing world: session/6A276F1C936A32EC/0000000093
[03:20:01]: Activating portal[3] to 499087970 by 148788 - woodie	
[03:20:01]: [global position (CompleteSync)]Player despawned and migrate	
[03:20:01]: [global position (CompleteSync)] saving to buffer	
[03:20:01]: [global position (CompleteSync)] success to saving to buffer	
[03:20:01]: [global position (CompleteSync)]In my SerializeUserSession	
[03:20:01]: [global position (CompleteSync)] now delete map info from user	
[03:20:01]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000094
[03:20:01]: [Shard] Migration request: (KU_ASjiAY5T) to Caves(499087970)
[03:20:01]: [Shard] Begin migration #4 for (KU_ASjiAY5T)
[03:20:01]: [Shard] #4 Master(1) -> Caves(499087970)
[03:20:01]: [Shard] #4 <- session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000094
[03:20:01]: [Shard] Writing save location file for (KU_ASjiAY5T)
[03:20:01]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT
[03:20:01]: Invalid RPC sender: expected player, got userid	
[03:20:01]: Invalid RPC sender: expected player, got userid	
[03:20:01]: Invalid RPC sender: expected player, got userid	
[03:20:01]: Invalid RPC sender: expected player, got userid	
[03:20:01]: Invalid RPC sender: expected player, got userid	
[03:20:01]: Invalid RPC sender: expected player, got userid	
[03:20:01]: Invalid RPC sender: expected player, got userid	
[03:20:01]: Invalid RPC sender: expected player, got userid	
[03:20:01]: Invalid RPC sender: expected player, got userid	
[03:20:01]: [Steam] SendUserDisconnect for '76561198970635971'
[03:20:01]: [Shard] (KU_ASjiAY5T) disconnected from Master(1)
[03:20:34]: [Shard] Completed migration #4 for player (KU_ASjiAY5T)
[03:21:00]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[03:22:00]: Stale Component Reference: GUID 148788, scripts/entityscript.lua:1356
[03:23:26]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[03:23:41]: [P2P] Session timed out for '76561198970635971'
[03:23:41]: [P2P] Remove session: 76.239.63.76|1 '76561198970635971'
[03:25:40]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "ice" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("ice", "ice", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "ice" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "ice" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-520.51, 535.71)
[03:25:50]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "ice" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("ice", "ice", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "ice" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "ice" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-518.17, 533.99)
[03:25:50]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "ice" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("ice", "ice", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "ice" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "ice" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-518.17, 533.99)
[03:25:51]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "ice" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("ice", "ice", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "ice" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "ice" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-518.17, 533.99)
[03:25:51]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "ice" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("ice", "ice", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "ice" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "ice" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-518.17, 533.99)
[03:25:51]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "ice" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("ice", "ice", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "ice" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "ice" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-518.17, 533.99)
[03:26:05]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "gears" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("gears", "gears", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "gears" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "gears" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-507.99, 532.03)
[03:26:05]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "gears" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("gears", "gears", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "gears" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "gears" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-507.99, 532.03)
[03:26:06]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "gears" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("gears", "gears", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "gears" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "gears" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-507.99, 532.03)
[03:26:30]: Available disk space for save files: 10841 MB
[03:26:31]: [global position (CompleteSync)] saving to buffer	
[03:26:31]: [global position (CompleteSync)] success to saving to buffer	
[03:26:31]: [global position (CompleteSync)]In my SerializeUserSession	
[03:26:31]: [global position (CompleteSync)] now delete map info from user	
[03:26:31]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000094
[03:26:31]: Serializing world: session/6A276F1C936A32EC/0000000094
[03:28:31]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[03:30:50]: [200] Account Communication Success (6)
[03:30:50]: Received (KU_YjZBJEcH) from TokenPurpose
[03:31:37]: Could not find anim [death] in bank [ghost]
[03:31:37]: [global position (CompleteSync)]In my SerializeUserSession	
[03:31:37]: [global position (CompleteSync)] now delete map info from user	
[03:31:37]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000095
[03:31:38]: Could not find anim [idle_loop] in bank [ghost]
[03:31:41]: Could not find anim [transform] in bank [wilson]
[03:31:42]: [Shard] Begin migration #5 for (KU_ASjiAY5T)
[03:31:42]: [Shard] #5 Caves(499087970) -> Master(1)
[03:31:42]: [Shard] #5 -> session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000095
[03:31:42]: [Shard] Received migration #5 data for (KU_ASjiAY5T)
[03:31:42]: [Shard] Writing save location file for (KU_ASjiAY5T)
[03:31:42]: [Shard] (KU_ASjiAY5T) disconnected from Caves(499087970)
[03:31:42]: [global position (CompleteSync)]In my SerializeUserSession	
[03:31:42]: [global position (CompleteSync)] now delete map info from user	
[03:31:42]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000095
[03:31:49]: New incoming connection 111.30.126.170|8878 <1798008005636872198>
[03:31:49]: Client connected from 111.30.126.170|8878 <1798008005636872198>
[03:31:49]: [ClientObject] Added (pre-auth) on server: guid=1798008005636872198
[03:31:49]: ValidateGameSessionToken GUID<1798008005636872198>
[03:31:50]: Client authenticated: (KU_ASjiAY5T) SooTin
[03:31:51]: [Steam] SendUserConnectAndAuthenticate for '76561198970635971'
[03:31:51]: [Steam] Authenticated client '76561198970635971'
[03:31:51]: [Shard] Completed incoming migration #5 for (KU_ASjiAY5T)
[03:31:51]: [ClientObject] Initialized (authenticated) on server: guid=1798008005636872198 userid=KU_ASjiAY5T netid=76561198970635971 admin=0
[03:31:51]: [Shard] Completed migration #5 for player (KU_ASjiAY5T)
[03:31:54]: [P2P] Create session: 76.239.63.77|1 '76561198970635971'
[03:31:54]: [P2P] Received from 76.239.63.77|1 '76561198970635971'
[03:31:54]: [P2P] Sent to 76.239.63.77|1 '76561198970635971'
[03:32:20]: Resuming user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000095
[03:32:20]: [global position (CompleteSync)]In my AddPlayerPostInit	
[03:32:20]: User ID	KU_ASjiAY5T	assigned ownership to entity	150545 - woodie	
[03:32:20]: Migrating prefab woodie will spawn close to portal ID: 10	
[03:32:20]: Spawning player at: [Load] (201.47, 0.00, -336.45)	
[03:32:20]: [global position (CompleteSync)]Player joined	
[03:32:20]: [global position (CompleteSync)] saving to buffer	
[03:32:20]: [global position (CompleteSync)] success to saving to buffer	
[03:32:20]: [global position (CompleteSync)] learning from buffer	
[03:32:20]: [global position (CompleteSync)]Client is not ready, waiting	
[03:32:21]: [global position (CompleteSync)]Client is not ready, waiting	
[03:32:22]: [global position (CompleteSync)] succeed	
[03:33:02]: Could not find anim [death] in bank [ghost]
[03:33:02]: [global position (CompleteSync)]In my SerializeUserSession	
[03:33:02]: [global position (CompleteSync)] now delete map info from user	
[03:33:02]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000095
[03:33:03]: Could not find anim [idle_loop] in bank [ghost]
[03:33:04]: Could not find anim [death] in bank [ghost]
[03:33:04]: [global position (CompleteSync)]In my SerializeUserSession	
[03:33:04]: [global position (CompleteSync)] now delete map info from user	
[03:33:04]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000095
[03:33:06]: Could not find anim [transform] in bank [wilson]
[03:33:07]: [global position (CompleteSync)]In my SerializeUserSession	
[03:33:07]: [global position (CompleteSync)] now delete map info from user	
[03:33:07]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000095
[03:33:08]: Could not find anim [idle_loop] in bank [ghost]
[03:33:11]: Could not find anim [transform] in bank [wilson]
[03:33:12]: [global position (CompleteSync)]In my SerializeUserSession	
[03:33:12]: [global position (CompleteSync)] now delete map info from user	
[03:33:12]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000095
[03:33:15]: Could not find anim [death] in bank [ghost]
[03:33:15]: [global position (CompleteSync)]In my SerializeUserSession	
[03:33:15]: [global position (CompleteSync)] now delete map info from user	
[03:33:15]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000095
[03:33:17]: Could not find anim [idle_loop] in bank [ghost]
[03:33:18]: Could not find anim [death] in bank [ghost]
[03:33:18]: [global position (CompleteSync)]In my SerializeUserSession	
[03:33:18]: [global position (CompleteSync)] now delete map info from user	
[03:33:18]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000095
[03:33:20]: Could not find anim [transform] in bank [wilson]
[03:33:20]: [Shard] Begin migration #6 for (KU_U_F2oZMy)
[03:33:20]: [Shard] #6 Caves(499087970) -> Master(1)
[03:33:20]: [Shard] #6 -> session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000095
[03:33:20]: [Shard] Received migration #6 data for (KU_U_F2oZMy)
[03:33:20]: [Shard] Writing save location file for (KU_U_F2oZMy)
[03:33:20]: [Shard] (KU_U_F2oZMy) disconnected from Caves(499087970)
[03:33:21]: [global position (CompleteSync)]In my SerializeUserSession	
[03:33:21]: [global position (CompleteSync)] now delete map info from user	
[03:33:21]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000095
[03:33:21]: Could not find anim [idle_loop] in bank [ghost]
[03:33:24]: Could not find anim [death] in bank [ghost]
[03:33:24]: [global position (CompleteSync)]In my SerializeUserSession	
[03:33:24]: [global position (CompleteSync)] now delete map info from user	
[03:33:24]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000095
[03:33:24]: Could not find anim [transform] in bank [wilson]
[03:33:25]: [global position (CompleteSync)]In my SerializeUserSession	
[03:33:25]: [global position (CompleteSync)] now delete map info from user	
[03:33:25]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000095
[03:33:26]: [P2P] Session request for '76561199238788829'
[03:33:26]: New incoming connection 111.199.55.14|4841 <3568630064176509601>
[03:33:26]: Client connected from 111.199.55.14|4841 <3568630064176509601>
[03:33:26]: [ClientObject] Added (pre-auth) on server: guid=3568630064176509601
[03:33:26]: ValidateGameSessionToken GUID<3568630064176509601>
[03:33:28]: Client authenticated: (KU_U_F2oZMy) 刘波儿刘海儿留疤
[03:33:28]: [Steam] SendUserConnectAndAuthenticate for '76561199238788829'
[03:33:28]: Could not find anim [idle_loop] in bank [ghost]
[03:33:29]: [Steam] Authenticated client '76561199238788829'
[03:33:29]: [Shard] Completed incoming migration #6 for (KU_U_F2oZMy)
[03:33:29]: [ClientObject] Initialized (authenticated) on server: guid=3568630064176509601 userid=KU_U_F2oZMy netid=76561199238788829 admin=0
[03:33:29]: [Shard] Completed migration #6 for player (KU_U_F2oZMy)
[03:33:30]: [P2P] Create session: 76.239.63.78|1 '76561199238788829'
[03:33:30]: [P2P] Received from 76.239.63.78|1 '76561199238788829'
[03:33:30]: [P2P] Sent to 76.239.63.78|1 '76561199238788829'
[03:33:31]: Could not find anim [transform] in bank [wilson]
[03:33:33]: [global position (CompleteSync)]In my SerializeUserSession	
[03:33:33]: [global position (CompleteSync)] now delete map info from user	
[03:33:33]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000095
[03:33:38]: Could not find anim [death] in bank [ghost]
[03:33:38]: [global position (CompleteSync)]In my SerializeUserSession	
[03:33:38]: [global position (CompleteSync)] now delete map info from user	
[03:33:38]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000095
[03:33:40]: Could not find anim [death] in bank [ghost]
[03:33:40]: [global position (CompleteSync)]In my SerializeUserSession	
[03:33:40]: [global position (CompleteSync)] now delete map info from user	
[03:33:40]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000095
[03:33:42]: Could not find anim [idle_loop] in bank [ghost]
[03:33:45]: Resuming user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000095
[03:33:45]: [global position (CompleteSync)]In my AddPlayerPostInit	
[03:33:45]: User ID	KU_U_F2oZMy	assigned ownership to entity	150836 - wortox	
[03:33:45]: Migrating prefab wortox will spawn close to portal ID: 10	
[03:33:45]: Spawning player at: [Load] (201.71, 0.00, -336.03)	
[03:33:45]: Could not find anim [transform] in bank [wilson]
[03:33:45]: [global position (CompleteSync)]Player joined	
[03:33:45]: [global position (CompleteSync)] saving to buffer	
[03:33:45]: [global position (CompleteSync)] success to saving to buffer	
[03:33:45]: [global position (CompleteSync)] learning from buffer	
[03:33:45]: [global position (CompleteSync)]Client is not ready, waiting	
[03:33:46]: [global position (CompleteSync)]Client is not ready, waiting	
[03:33:46]: [global position (CompleteSync)]In my SerializeUserSession	
[03:33:46]: [global position (CompleteSync)] now delete map info from user	
[03:33:46]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000095
[03:33:47]: [global position (CompleteSync)] succeed	
[03:33:47]: Could not find anim [idle_loop] in bank [ghost]
[03:33:47]: Could not find anim [idle_loop] in bank [ghost]
[03:33:47]: component burnable already exists on entity 120458 - waxwell!	scripts/standardcomponents.lua:259 in (global) MakeMediumBurnableCharacter (Lua) <258-269>	
[03:33:47]: component propagator already exists on entity 120458 - waxwell!	scripts/standardcomponents.lua:201 in (global) MakeSmallPropagator (Lua) <200-213>	
[03:33:47]: component freezable already exists on entity 120458 - waxwell!	scripts/standardcomponents.lua:354 in (global) MakeLargeFreezableCharacter (Lua) <353-360>	
[03:33:47]: component grogginess already exists on entity 120458 - waxwell!	scripts/prefabs/player_common_extensions.lua:294 in (upvalue) CommonActualRez (Lua) <267-325>	
[03:33:47]: component slipperyfeet already exists on entity 120458 - waxwell!	scripts/prefabs/player_common_extensions.lua:298 in (upvalue) CommonActualRez (Lua) <267-325>	
[03:33:49]: Could not find anim [death] in bank [ghost]
[03:33:49]: [global position (CompleteSync)]In my SerializeUserSession	
[03:33:49]: [global position (CompleteSync)] now delete map info from user	
[03:33:49]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000095
[03:33:50]: Could not find anim [transform] in bank [wilson]
[03:33:51]: Could not find anim [idle_loop] in bank [ghost]
[03:33:52]: [global position (CompleteSync)]In my SerializeUserSession	
[03:33:52]: [global position (CompleteSync)] now delete map info from user	
[03:33:52]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000095
[03:33:54]: Could not find anim [transform] in bank [wilson]
[03:33:55]: [global position (CompleteSync)]In my SerializeUserSession	
[03:33:55]: [global position (CompleteSync)] now delete map info from user	
[03:33:55]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000095
[03:34:03]: Remote predict walking out of range	
[03:34:03]: Remote predict walking out of range	
[03:34:03]: Remote predict walking out of range	
[03:34:03]: Remote predict walking out of range	
[03:34:03]: Remote predict walking out of range	
[03:34:03]: Remote predict walking out of range	
[03:34:03]: Remote predict walking out of range	
[03:34:03]: Remote predict walking out of range	
[03:34:03]: Remote predict walking out of range	
[03:34:03]: Remote predict walking out of range	
[03:34:03]: Remote predict walking out of range	
[03:34:03]: Remote predict walking out of range	
[03:34:03]: Remote predict walking out of range	
[03:34:03]: Remote predict walking out of range	
[03:34:03]: Could not find anim [death] in bank [ghost]
[03:34:03]: [global position (CompleteSync)]In my SerializeUserSession	
[03:34:03]: [global position (CompleteSync)] now delete map info from user	
[03:34:03]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000095
[03:34:03]: Remote predict walking out of range	
[03:34:03]: Remote predict walking out of range	
[03:34:03]: Remote predict walking out of range	
[03:34:03]: Remote predict walking out of range	
[03:34:03]: Remote predict walking out of range	
[03:34:03]: Remote predict walking out of range	
[03:34:03]: Remote predict walking out of range	
[03:34:03]: Remote predict walking out of range	
[03:34:03]: Remote predict walking out of range	
[03:34:03]: Remote predict walking out of range	
[03:34:03]: Remote predict walking out of range	
[03:34:04]: Remote predict walking out of range	
[03:34:04]: Remote predict walking out of range	
[03:34:04]: Remote predict walking out of range	
[03:34:04]: Remote predict walking out of range	
[03:34:04]: Remote predict walking out of range	
[03:34:04]: Remote predict walking out of range	
[03:34:04]: Remote predict walking out of range	
[03:34:04]: Remote predict walking out of range	
[03:34:05]: Could not find anim [idle_loop] in bank [ghost]
[03:34:06]: Could not find anim [death] in bank [ghost]
[03:34:06]: [global position (CompleteSync)]In my SerializeUserSession	
[03:34:06]: [global position (CompleteSync)] now delete map info from user	
[03:34:06]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000095
[03:34:08]: Could not find anim [transform] in bank [wilson]
[03:34:08]: Could not find anim [idle_loop] in bank [ghost]
[03:34:09]: [global position (CompleteSync)]In my SerializeUserSession	
[03:34:09]: [global position (CompleteSync)] now delete map info from user	
[03:34:09]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000095
[03:34:11]: Could not find anim [transform] in bank [wilson]
[03:34:12]: [global position (CompleteSync)]In my SerializeUserSession	
[03:34:12]: [global position (CompleteSync)] now delete map info from user	
[03:34:12]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000095
[03:34:31]: Available disk space for save files: 10834 MB
[03:34:31]: [global position (CompleteSync)] saving to buffer	
[03:34:31]: [global position (CompleteSync)] success to saving to buffer	
[03:34:31]: [global position (CompleteSync)]In my SerializeUserSession	
[03:34:31]: [global position (CompleteSync)] now delete map info from user	
[03:34:31]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000095
[03:34:31]: [global position (CompleteSync)]In my SerializeUserSession	
[03:34:31]: [global position (CompleteSync)] now delete map info from user	
[03:34:31]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000095
[03:34:31]: [global position (CompleteSync)]In my SerializeUserSession	
[03:34:31]: [global position (CompleteSync)] now delete map info from user	
[03:34:31]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000095
[03:34:32]: Serializing world: session/6A276F1C936A32EC/0000000095
[03:34:35]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-520.18, 633.11)
[03:34:35]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-520.29, 632.32)
[03:34:35]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-520.29, 631.85)
[03:34:35]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-520.28, 631.51)
[03:34:36]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-520.26, 631.32)
[03:34:36]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-520.26, 631.62)
[03:34:36]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-520.26, 631.94)
[03:34:42]: Could not find anim [death] in bank [ghost]
[03:34:42]: [global position (CompleteSync)]In my SerializeUserSession	
[03:34:42]: [global position (CompleteSync)] now delete map info from user	
[03:34:42]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000096
[03:34:43]: Could not find anim [idle_loop] in bank [ghost]
[03:34:44]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-519.28, 632.19)
[03:34:44]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-519.12, 631.76)
[03:34:44]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-518.91, 631.09)
[03:34:44]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-518.85, 630.76)
[03:34:44]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-518.78, 630.30)
[03:34:44]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-518.75, 630.15)
[03:34:45]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-518.74, 630.03)
[03:34:45]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-518.73, 630.00)
[03:34:45]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-518.72, 629.96)
[03:34:45]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-518.72, 629.95)
[03:34:45]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-518.72, 629.94)
[03:34:45]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-518.72, 629.94)
[03:34:46]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-518.71, 629.93)
[03:34:46]: Could not find anim [transform] in bank [wilson]
[03:34:46]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-518.72, 629.94)
[03:34:47]: [global position (CompleteSync)]In my SerializeUserSession	
[03:34:47]: [global position (CompleteSync)] now delete map info from user	
[03:34:47]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000096
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[03:36:02]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[03:37:01]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "twigs" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("twigs", "twigs", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "twigs" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "twigs" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-507.39, 521.52)
[03:38:42]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[03:41:02]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[03:41:02]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[03:41:54]: [P2P] Session timed out for '76561198970635971'
[03:41:54]: [P2P] Remove session: 76.239.63.77|1 '76561198970635971'
[03:42:32]: Available disk space for save files: 10844 MB
[03:42:32]: [global position (CompleteSync)] saving to buffer	
[03:42:32]: [global position (CompleteSync)] success to saving to buffer	
[03:42:32]: [global position (CompleteSync)]In my SerializeUserSession	
[03:42:32]: [global position (CompleteSync)] now delete map info from user	
[03:42:32]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000096
[03:42:32]: [global position (CompleteSync)]In my SerializeUserSession	
[03:42:32]: [global position (CompleteSync)] now delete map info from user	
[03:42:32]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000096
[03:42:32]: [global position (CompleteSync)]In my SerializeUserSession	
[03:42:32]: [global position (CompleteSync)] now delete map info from user	
[03:42:32]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000096
[03:42:32]: Serializing world: session/6A276F1C936A32EC/0000000096
[03:43:28]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "cutgrass" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("cutgrass", "cutgrass", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "cutgrass" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "cutgrass" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-506.33, 521.22)
[03:43:29]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "cutgrass" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("cutgrass", "cutgrass", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "cutgrass" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "cutgrass" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-506.33, 521.22)
[03:43:29]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "cutgrass" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("cutgrass", "cutgrass", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "cutgrass" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "cutgrass" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-506.28, 521.22)
[03:43:29]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "cutgrass" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("cutgrass", "cutgrass", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "cutgrass" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "cutgrass" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-506.21, 521.22)
[03:43:29]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "cutgrass" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("cutgrass", "cutgrass", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "cutgrass" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "cutgrass" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-506.15, 521.22)
[03:43:30]: [P2P] Session timed out for '76561199238788829'
[03:43:30]: [P2P] Remove session: 76.239.63.78|1 '76561199238788829'
[03:43:41]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[03:43:47]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[03:44:23]: Can't find prefab medal_glommer_essence	
[03:45:44]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[03:46:03]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[03:46:03]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[03:48:52]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[03:48:52]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[03:48:52]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[03:50:07]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "bird_egg" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("bird_egg", "bird_egg", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "bird_egg" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "bird_egg" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-514.96, 535.74)
[03:50:32]: Available disk space for save files: 10840 MB
[03:50:33]: [global position (CompleteSync)] saving to buffer	
[03:50:33]: [global position (CompleteSync)] success to saving to buffer	
[03:50:33]: [global position (CompleteSync)]In my SerializeUserSession	
[03:50:33]: [global position (CompleteSync)] now delete map info from user	
[03:50:33]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000097
[03:50:33]: [global position (CompleteSync)]In my SerializeUserSession	
[03:50:33]: [global position (CompleteSync)] now delete map info from user	
[03:50:33]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000097
[03:50:33]: [global position (CompleteSync)]In my SerializeUserSession	
[03:50:33]: [global position (CompleteSync)] now delete map info from user	
[03:50:33]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000097
[03:50:33]: Serializing world: session/6A276F1C936A32EC/0000000097
[03:50:35]: Could not find anim [transform_weregoose_pre] in bank [weregoose]
[03:50:35]: Could not find anim [transform_weregoose_pre] in bank [weregoose]
[03:50:49]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function InInv(b) local inv = b.components.inventoryitem return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end if player and player.Transform then if player.components.burnable then player.components.burnable:Extinguish(true) end local x,y,z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x,y,z, 3) for _, obj in pairs(ents) do if CanDelete(obj) then if obj.components then if obj.components.burnable then obj.components.burnable:Extinguish(true) end if obj.components.firefx then if obj.components.firefx.extinguishsoundtest then obj.components.firefx.extinguishsoundtest = function() return true end end obj.components.firefx:Extinguish() end end if (not (obj.prefab == "minerhatlight" or "lanternlight" or "yellowamuletlight" or "slurperlight" or "redlanternlight" or "lighterfire" or "torchfire" or "torchfire_rag" or "torchfire_spooky" or "torchfire_shadow")) or (obj.entity:GetParent() == nil) then obj:Remove() print(obj.prefab) end end end end) @(-529.32, 553.39)
[03:50:49]: backpack	
[03:51:02]: CURL ERROR: (dst.metrics.klei.com) [7]Failed to connect to dst.metrics.klei.com port 443: Connection timed out
[03:51:02]: CURL ERROR: (dst.metrics.klei.com) [7]Failed to connect to dst.metrics.klei.com port 443: Connection timed out
[03:51:03]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[03:51:17]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "bonestew" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("bonestew", "bonestew", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "bonestew" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "bonestew" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-519.52, 519.51)
[03:53:20]: Could not find anim [death] in bank [ghost]
[03:53:20]: [global position (CompleteSync)]In my SerializeUserSession	
[03:53:20]: [global position (CompleteSync)] now delete map info from user	
[03:53:20]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000098
[03:53:22]: Could not find anim [idle_loop] in bank [ghost]
[03:53:25]: Could not find anim [transform] in bank [wilson]
[03:53:26]: [global position (CompleteSync)]In my SerializeUserSession	
[03:53:26]: [global position (CompleteSync)] now delete map info from user	
[03:53:26]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000098
[03:53:58]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[03:56:22]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[03:56:22]: playerlist 99999999 [0] KU_YjZBJEcH <-@dmp@-> [Host] <-@dmp@-> 	
[03:56:22]: playerlist 99999999 [1] KU__9qL14hE <-@dmp@-> 小R <-@dmp@-> waxwell	
[03:56:22]: playerlist 99999999 [2] KU_ASjiAY5T <-@dmp@-> SooTin <-@dmp@-> woodie	
[03:56:22]: playerlist 99999999 [3] KU_U_F2oZMy <-@dmp@-> 刘波儿刘海儿留疤 <-@dmp@-> wortox	
[03:56:34]: Could not find anim [revert_weregoose_pre] in bank [wilson]
[03:56:34]: Could not find anim [revert_weregoose_pre] in bank [wilson]
[03:58:33]: Available disk space for save files: 10837 MB
[03:58:33]: [global position (CompleteSync)] saving to buffer	
[03:58:33]: [global position (CompleteSync)] success to saving to buffer	
[03:58:33]: [global position (CompleteSync)]In my SerializeUserSession	
[03:58:33]: [global position (CompleteSync)] now delete map info from user	
[03:58:33]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000098
[03:58:33]: [global position (CompleteSync)]In my SerializeUserSession	
[03:58:33]: [global position (CompleteSync)] now delete map info from user	
[03:58:33]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000098
[03:58:33]: [global position (CompleteSync)]In my SerializeUserSession	
[03:58:33]: [global position (CompleteSync)] now delete map info from user	
[03:58:33]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000098
[03:58:34]: Serializing world: session/6A276F1C936A32EC/0000000098
[03:59:04]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:00:50]: [200] Account Communication Success (6)
[04:00:50]: Received (KU_YjZBJEcH) from TokenPurpose
[04:01:32]: Could not find anim [death] in bank [ghost]
[04:01:32]: [global position (CompleteSync)]In my SerializeUserSession	
[04:01:32]: [global position (CompleteSync)] now delete map info from user	
[04:01:32]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000099
[04:01:36]: Could not find anim [idle_loop] in bank [ghost]
[04:01:39]: Could not find anim [transform] in bank [wilson]
[04:01:40]: [global position (CompleteSync)]In my SerializeUserSession	
[04:01:40]: [global position (CompleteSync)] now delete map info from user	
[04:01:40]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000099
[04:02:23]: [global position (CompleteSync)]Player despawned	
[04:02:23]: [global position (CompleteSync)] saving to buffer	
[04:02:23]: [global position (CompleteSync)] success to saving to buffer	
[04:02:23]: [Steam] SendUserDisconnect for '76561198986621878'
[04:02:23]: [Shard] (KU__9qL14hE) disconnected from Master(1)
[04:02:23]: [global position (CompleteSync)]In my SerializeUserSession	
[04:02:23]: [global position (CompleteSync)] now delete map info from user	
[04:02:23]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000099
[04:03:26]: Could not find anim [death] in bank [ghost]
[04:03:26]: [global position (CompleteSync)]In my SerializeUserSession	
[04:03:26]: [global position (CompleteSync)] now delete map info from user	
[04:03:26]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000099
[04:03:29]: Could not find anim [idle_loop] in bank [ghost]
[04:03:30]: CURL ERROR: (dst.metrics.klei.com) [28]GnuTLS recv error (-54): Error in the pull function.
[04:03:32]: Could not find anim [transform] in bank [wilson]
[04:03:33]: [global position (CompleteSync)]In my SerializeUserSession	
[04:03:33]: [global position (CompleteSync)] now delete map info from user	
[04:03:33]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000099
[04:04:09]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:04:09]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:04:31]: Could not find anim [death] in bank [ghost]
[04:04:31]: [global position (CompleteSync)]In my SerializeUserSession	
[04:04:31]: [global position (CompleteSync)] now delete map info from user	
[04:04:31]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000099
[04:04:32]: Could not find anim [idle_loop] in bank [ghost]
[04:04:35]: Could not find anim [transform] in bank [wilson]
[04:04:36]: [global position (CompleteSync)]In my SerializeUserSession	
[04:04:36]: [global position (CompleteSync)] now delete map info from user	
[04:04:36]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000099
[04:04:38]: Could not find anim [death] in bank [ghost]
[04:04:38]: [global position (CompleteSync)]In my SerializeUserSession	
[04:04:38]: [global position (CompleteSync)] now delete map info from user	
[04:04:38]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000099
[04:04:45]: Could not find anim [idle_loop] in bank [ghost]
[04:04:48]: Could not find anim [transform] in bank [wilson]
[04:04:49]: [global position (CompleteSync)]In my SerializeUserSession	
[04:04:49]: [global position (CompleteSync)] now delete map info from user	
[04:04:49]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000099
[04:04:51]: Can't find prefab medal_glommer_essence	
[04:06:00]: New incoming connection 111.31.178.212|8895 <770706603038555893>
[04:06:00]: Client connected from 111.31.178.212|8895 <770706603038555893>
[04:06:00]: [ClientObject] Added (pre-auth) on server: guid=770706603038555893
[04:06:00]: ValidateGameSessionToken GUID<770706603038555893>
[04:06:02]: Client authenticated: (KU__9qL14hE) 小R
[04:06:03]: [Steam] SendUserConnectAndAuthenticate for '76561198986621878'
[04:06:03]: [Steam] Authenticated client '76561198986621878'
[04:06:08]: There is no active event to validate against.
[04:06:08]: [Shard] Read save location file for (KU__9qL14hE)
[04:06:08]: [ClientObject] Initialized (authenticated) on server: guid=770706603038555893 userid=KU__9qL14hE netid=76561198986621878 admin=1
[04:06:24]: Could not find anim [sit1_loop] in bank [wilson]
[04:06:34]: Available disk space for save files: 10833 MB
[04:06:34]: [global position (CompleteSync)] saving to buffer	
[04:06:34]: [global position (CompleteSync)] success to saving to buffer	
[04:06:34]: [global position (CompleteSync)]In my SerializeUserSession	
[04:06:34]: [global position (CompleteSync)] now delete map info from user	
[04:06:34]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000099
[04:06:34]: [global position (CompleteSync)]In my SerializeUserSession	
[04:06:34]: [global position (CompleteSync)] now delete map info from user	
[04:06:34]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000099
[04:06:34]: Serializing world: session/6A276F1C936A32EC/0000000099
[04:09:15]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:09:42]: Resuming user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000099
[04:09:42]: [global position (CompleteSync)]In my AddPlayerPostInit	
[04:09:42]: User ID	KU__9qL14hE	assigned ownership to entity	162992 - waxwell	
[04:09:42]: Spawning player at: [Load] (-585.18, 0.00, 567.01)	
[04:09:42]: [global position (CompleteSync)]Player joined	
[04:09:42]: [global position (CompleteSync)] saving to buffer	
[04:09:42]: [global position (CompleteSync)] success to saving to buffer	
[04:09:42]: [global position (CompleteSync)] learning from buffer	
[04:09:42]: [global position (CompleteSync)]Client is not ready, waiting	
[04:09:43]: [global position (CompleteSync)]Client is not ready, waiting	
[04:09:44]: [global position (CompleteSync)]Client is not ready, waiting	
[04:09:45]: [global position (CompleteSync)]Client is not ready, waiting	
[04:09:46]: [global position (CompleteSync)]Client is not ready, waiting	
[04:09:47]: [global position (CompleteSync)]Client is not ready, waiting	
[04:09:48]: [global position (CompleteSync)]Client is not ready, waiting	
[04:09:49]: [global position (CompleteSync)]Client is not ready, waiting	
[04:09:50]: [global position (CompleteSync)]Client is not ready, waiting	
[04:09:51]: [global position (CompleteSync)]Client is not ready, waiting	
[04:09:52]: [global position (CompleteSync)]Client is not ready, waiting	
[04:09:53]: [global position (CompleteSync)]Client is not ready, waiting	
[04:09:54]: [global position (CompleteSync)]Client is not ready, waiting	
[04:09:55]: [global position (CompleteSync)]Client is not ready, waiting	
[04:09:56]: [global position (CompleteSync)]Client is not ready, waiting	
[04:09:57]: [global position (CompleteSync)]Client is not ready, waiting	
[04:09:58]: [global position (CompleteSync)]Client is not ready, waiting	
[04:09:59]: [global position (CompleteSync)]Client is not ready, waiting	
[04:10:00]: [global position (CompleteSync)]Client is not ready, waiting	
[04:10:01]: [global position (CompleteSync)]Client is not ready, waiting	
[04:10:02]: [global position (CompleteSync)]Client is not ready, waiting	
[04:10:03]: [global position (CompleteSync)]Client is not ready, waiting	
[04:10:04]: [global position (CompleteSync)]Client is not ready, waiting	
[04:10:05]: [global position (CompleteSync)]Client is not ready, waiting	
[04:10:06]: [global position (CompleteSync)]Client is not ready, waiting	
[04:10:07]: [global position (CompleteSync)]Client is not ready, waiting	
[04:10:08]: [global position (CompleteSync)] succeed	
[04:11:05]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[04:13:34]: Could not find anim [death] in bank [ghost]
[04:13:34]: [global position (CompleteSync)]In my SerializeUserSession	
[04:13:34]: [global position (CompleteSync)] now delete map info from user	
[04:13:34]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000100
[04:13:35]: Could not find anim [idle_loop] in bank [ghost]
[04:13:38]: Could not find anim [transform] in bank [wilson]
[04:13:39]: [global position (CompleteSync)]In my SerializeUserSession	
[04:13:39]: [global position (CompleteSync)] now delete map info from user	
[04:13:39]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000100
[04:14:20]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[04:14:34]: Available disk space for save files: 10830 MB
[04:14:35]: [global position (CompleteSync)] saving to buffer	
[04:14:35]: [global position (CompleteSync)] success to saving to buffer	
[04:14:35]: [global position (CompleteSync)]In my SerializeUserSession	
[04:14:35]: [global position (CompleteSync)] now delete map info from user	
[04:14:35]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000100
[04:14:35]: [global position (CompleteSync)]In my SerializeUserSession	
[04:14:35]: [global position (CompleteSync)] now delete map info from user	
[04:14:35]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000100
[04:14:35]: [global position (CompleteSync)]In my SerializeUserSession	
[04:14:35]: [global position (CompleteSync)] now delete map info from user	
[04:14:35]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000100
[04:14:35]: Serializing world: session/6A276F1C936A32EC/0000000100
[04:16:05]: CURL ERROR: (dst.metrics.klei.com) [7]Failed to connect to dst.metrics.klei.com port 443: Connection timed out
[04:16:05]: 
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[04:16:16]: CURL ERROR: (dst.metrics.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 5 seconds
[04:18:56]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "rabbit" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("rabbit", "rabbit", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "rabbit" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "rabbit" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(327.07, -167.67)
[04:20:11]: CURL ERROR: (dst.metrics.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 5 seconds
[04:20:19]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "rabbit" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("rabbit", "rabbit", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "rabbit" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "rabbit" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-515.50, 525.03)
[04:20:19]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "rabbit" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("rabbit", "rabbit", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "rabbit" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "rabbit" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-515.50, 525.03)
[04:20:20]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "rabbit" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("rabbit", "rabbit", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "rabbit" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "rabbit" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-515.50, 525.03)
[04:20:20]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "rabbit" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("rabbit", "rabbit", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "rabbit" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "rabbit" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-515.50, 525.03)
[04:20:20]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "rabbit" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("rabbit", "rabbit", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "rabbit" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "rabbit" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-515.50, 525.03)
[04:21:34]: Can't find prefab medal_glommer_essence	
[04:22:35]: Available disk space for save files: 10826 MB
[04:22:35]: [global position (CompleteSync)] saving to buffer	
[04:22:35]: [global position (CompleteSync)] success to saving to buffer	
[04:22:35]: [global position (CompleteSync)]In my SerializeUserSession	
[04:22:35]: [global position (CompleteSync)] now delete map info from user	
[04:22:35]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000101
[04:22:35]: [global position (CompleteSync)]In my SerializeUserSession	
[04:22:35]: [global position (CompleteSync)] now delete map info from user	
[04:22:35]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000101
[04:22:35]: [global position (CompleteSync)]In my SerializeUserSession	
[04:22:35]: [global position (CompleteSync)] now delete map info from user	
[04:22:35]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000101
[04:22:36]: Serializing world: session/6A276F1C936A32EC/0000000101
[04:26:06]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:29:36]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:29:43]: [global position (CompleteSync)]In my SaveForReroll	
[04:29:43]: [global position (CompleteSync)] now delete map info from user when rerolling	
[04:29:43]: [global position (CompleteSync)]Player despawned and delete	
[04:29:43]: [global position (CompleteSync)] saving to buffer	
[04:29:43]: [global position (CompleteSync)] success to saving to buffer	
[04:29:44]: Deleting user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000102
[04:29:44]: Invalid RPC sender: expected player, got userid	
[04:29:44]: Invalid RPC sender: expected player, got userid	
[04:29:44]: Invalid RPC sender: expected player, got userid	
[04:29:44]: Invalid RPC sender: expected player, got userid	
[04:29:44]: Invalid RPC sender: expected player, got userid	
[04:29:44]: Invalid RPC sender: expected player, got userid	
[04:29:44]: Invalid RPC sender: expected player, got userid	
[04:29:44]: Invalid RPC sender: expected player, got userid	
[04:29:44]: Invalid RPC sender: expected player, got userid	
[04:29:44]: Invalid RPC sender: expected player, got userid	
[04:29:44]: Invalid RPC sender: expected player, got userid	
[04:29:44]: Invalid RPC sender: expected player, got userid	
[04:29:45]: Resuming user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000102
[04:30:36]: Available disk space for save files: 10822 MB
[04:30:36]: [global position (CompleteSync)] saving to buffer	
[04:30:36]: [global position (CompleteSync)] success to saving to buffer	
[04:30:36]: [global position (CompleteSync)]In my SerializeUserSession	
[04:30:36]: [global position (CompleteSync)] now delete map info from user	
[04:30:36]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000102
[04:30:36]: [global position (CompleteSync)]In my SerializeUserSession	
[04:30:36]: [global position (CompleteSync)] now delete map info from user	
[04:30:36]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000102
[04:30:36]: Serializing world: session/6A276F1C936A32EC/0000000102
[04:30:50]: [200] Account Communication Success (6)
[04:30:50]: Received (KU_YjZBJEcH) from TokenPurpose
[04:30:55]: Spawn request: wathgrithr from 小R
[04:30:55]: Skin request: (wathgrithr_lunar) (body_walter_ice) (hand_winona_ice) (legs_wortox_ice) (feet_wendy_lunar)
[04:30:55]: Skill Selection request: 785660
[04:30:55]: [global position (CompleteSync)]In my AddPlayerPostInit	
[04:30:55]: User ID	KU__9qL14hE	assigned ownership to entity	167391 - wathgrithr	
[04:30:55]: Spawning player at: [Fixed] (102.00, 0.00, -258.00)	
[04:30:55]: [global position (CompleteSync)]In my SerializeUserSession	
[04:30:55]: [global position (CompleteSync)] now delete map info from user	
[04:30:55]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000103
[04:30:55]: [global position (CompleteSync)]Player joined	
[04:30:55]: [global position (CompleteSync)] saving to buffer	
[04:30:55]: [global position (CompleteSync)] success to saving to buffer	
[04:30:55]: [global position (CompleteSync)] learning from buffer	
[04:30:55]: [global position (CompleteSync)]Client is not ready, waiting	
[04:30:56]: [global position (CompleteSync)]Client is not ready, waiting	
[04:30:57]: [global position (CompleteSync)]Client is not ready, waiting	
[04:30:58]: [global position (CompleteSync)]Client is not ready, waiting	
[04:30:59]: [global position (CompleteSync)]Client is not ready, waiting	
[04:31:00]: [global position (CompleteSync)]Client is not ready, waiting	
[04:31:01]: [global position (CompleteSync)]Client is not ready, waiting	
[04:31:02]: [global position (CompleteSync)]Client is not ready, waiting	
[04:31:03]: [global position (CompleteSync)]Client is not ready, waiting	
[04:31:04]: [global position (CompleteSync)]Client is not ready, waiting	
[04:31:05]: [global position (CompleteSync)]Client is not ready, waiting	
[04:31:06]: [global position (CompleteSync)] succeed	
[04:31:07]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[04:31:07]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[04:31:07]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:31:37]: Remote predict walking out of range	
[04:31:37]: Remote predict walking out of range	
[04:31:37]: Remote predict walking out of range	
[04:31:37]: Remote predict walking out of range	
[04:31:37]: Remote predict walking out of range	
[04:31:37]: Remote predict walking out of range	
[04:31:37]: Remote predict walking out of range	
[04:32:46]: Could not find anim [death] in bank [ghost]
[04:32:46]: [global position (CompleteSync)]In my SerializeUserSession	
[04:32:46]: [global position (CompleteSync)] now delete map info from user	
[04:32:46]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000103
[04:32:47]: Could not find anim [idle_loop] in bank [ghost]
[04:32:50]: Could not find anim [transform] in bank [wilson]
[04:32:51]: [global position (CompleteSync)]In my SerializeUserSession	
[04:32:51]: [global position (CompleteSync)] now delete map info from user	
[04:32:51]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000103
[04:34:42]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:34:42]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:36:07]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:36:58]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-539.60, 538.15)
[04:36:58]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-539.60, 538.15)
[04:36:59]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-539.60, 538.15)
[04:37:43]: KU__9qL14hE	running text command:	bonesaw	true	
[04:38:36]: Available disk space for save files: 10819 MB
[04:38:37]: [global position (CompleteSync)] saving to buffer	
[04:38:37]: [global position (CompleteSync)] success to saving to buffer	
[04:38:37]: [global position (CompleteSync)]In my SerializeUserSession	
[04:38:37]: [global position (CompleteSync)] now delete map info from user	
[04:38:37]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000103
[04:38:37]: [global position (CompleteSync)]In my SerializeUserSession	
[04:38:37]: [global position (CompleteSync)] now delete map info from user	
[04:38:37]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000103
[04:38:37]: [global position (CompleteSync)]In my SerializeUserSession	
[04:38:37]: [global position (CompleteSync)] now delete map info from user	
[04:38:37]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000103
[04:38:37]: Serializing world: session/6A276F1C936A32EC/0000000103
[04:39:33]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-512.21, 529.07)
[04:39:35]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "beefalowool" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("beefalowool", "beefalowool", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "beefalowool" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "beefalowool" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-508.31, 524.20)
[04:39:39]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "marble" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("marble", "marble", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "marble" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "marble" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-514.10, 529.14)
[04:39:41]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "marble" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("marble", "marble", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "marble" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "marble" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-514.10, 529.14)
[04:41:07]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:41:15]: CURL ERROR: (dst.metrics.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 5 seconds
[04:41:17]: CURL ERROR: (dst.metrics.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 5 seconds
[04:42:27]: [global position (CompleteSync)]In my SaveForReroll	
[04:42:27]: [global position (CompleteSync)] now delete map info from user when rerolling	
[04:42:27]: [global position (CompleteSync)]Player despawned and delete	
[04:42:27]: [global position (CompleteSync)] saving to buffer	
[04:42:27]: [global position (CompleteSync)] success to saving to buffer	
[04:42:28]: Deleting user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000104
[04:42:28]: Invalid RPC sender: expected player, got userid	
[04:42:28]: Invalid RPC sender: expected player, got userid	
[04:42:28]: Invalid RPC sender: expected player, got userid	
[04:42:28]: Invalid RPC sender: expected player, got userid	
[04:42:28]: Invalid RPC sender: expected player, got userid	
[04:42:28]: Resuming user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000104
[04:43:29]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-461.66, 555.14)
[04:43:29]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-461.66, 555.14)
[04:43:33]: Can't find prefab medal_glommer_essence	
[04:44:25]: Spawn request: wx78 from SooTin
[04:44:25]: Skin request: (wx78_yule) (body_wx78_retro) (hand_wx78_yule) () (feet_wx78_wip)
[04:44:25]: Skill Selection request: 0
[04:44:25]: [global position (CompleteSync)]In my AddPlayerPostInit	
[04:44:25]: User ID	KU_ASjiAY5T	assigned ownership to entity	172683 - wx78	
[04:44:25]: Spawning player at: [Fixed] (102.00, 0.00, -258.00)	
[04:44:25]: [global position (CompleteSync)]In my SerializeUserSession	
[04:44:25]: [global position (CompleteSync)] now delete map info from user	
[04:44:25]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000104
[04:44:25]: [global position (CompleteSync)]Player joined	
[04:44:25]: [global position (CompleteSync)] saving to buffer	
[04:44:25]: [global position (CompleteSync)] success to saving to buffer	
[04:44:25]: [global position (CompleteSync)] learning from buffer	
[04:44:25]: [global position (CompleteSync)]Client is not ready, waiting	
[04:44:26]: [global position (CompleteSync)]Client is not ready, waiting	
[04:44:27]: [global position (CompleteSync)] succeed	
[04:44:52]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:44:52]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:46:37]: Available disk space for save files: 10815 MB
[04:46:37]: [global position (CompleteSync)] saving to buffer	
[04:46:37]: [global position (CompleteSync)] success to saving to buffer	
[04:46:37]: [global position (CompleteSync)]In my SerializeUserSession	
[04:46:37]: [global position (CompleteSync)] now delete map info from user	
[04:46:37]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000104
[04:46:37]: [global position (CompleteSync)]In my SerializeUserSession	
[04:46:37]: [global position (CompleteSync)] now delete map info from user	
[04:46:37]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000104
[04:46:37]: [global position (CompleteSync)]In my SerializeUserSession	
[04:46:37]: [global position (CompleteSync)] now delete map info from user	
[04:46:37]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000104
[04:46:38]: Serializing world: session/6A276F1C936A32EC/0000000104
[04:46:59]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "shyerrylog" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("shyerrylog", "shyerrylog", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "shyerrylog" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "shyerrylog" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-503.60, 517.42)
[04:47:12]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "gears" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("gears", "gears", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "gears" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "gears" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-511.46, 527.08)
[04:47:13]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "gears" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("gears", "gears", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "gears" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "gears" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-510.97, 527.08)
[04:47:13]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "gears" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("gears", "gears", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "gears" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "gears" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-510.27, 527.05)
[04:47:13]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "gears" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("gears", "gears", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "gears" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "gears" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-509.92, 527.05)
[04:48:01]: Could not find anim [death] in bank [ghost]
[04:48:01]: [global position (CompleteSync)]In my SerializeUserSession	
[04:48:01]: [global position (CompleteSync)] now delete map info from user	
[04:48:01]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000105
[04:48:02]: Could not find anim [idle_loop] in bank [ghost]
[04:48:05]: Could not find anim [transform] in bank [wilson]
[04:48:06]: [global position (CompleteSync)]In my SerializeUserSession	
[04:48:06]: [global position (CompleteSync)] now delete map info from user	
[04:48:06]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000105
[04:48:56]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "log" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("log", "log", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "log" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "log" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-507.76, 521.79)
[04:49:16]: Could not find anim build FROMNUM
[04:49:30]: Could not find anim build FROMNUM
[04:49:31]: Could not find anim build FROMNUM
[04:49:32]: Could not find anim build FROMNUM
[04:49:33]: Could not find anim build FROMNUM
[04:49:34]: Could not find anim build FROMNUM
[04:49:36]: Could not find anim build FROMNUM
[04:49:58]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:51:07]: CURL ERROR: (dst.metrics.klei.com) [7]Failed to connect to dst.metrics.klei.com port 443: Connection timed out
[04:51:08]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:51:36]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "cutstone" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("cutstone", "cutstone", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "cutstone" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "cutstone" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-503.49, 536.01)
[04:54:37]: Available disk space for save files: 10812 MB
[04:54:38]: [global position (CompleteSync)] saving to buffer	
[04:54:38]: [global position (CompleteSync)] success to saving to buffer	
[04:54:38]: [global position (CompleteSync)]In my SerializeUserSession	
[04:54:38]: [global position (CompleteSync)] now delete map info from user	
[04:54:38]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000105
[04:54:38]: [global position (CompleteSync)]In my SerializeUserSession	
[04:54:38]: [global position (CompleteSync)] now delete map info from user	
[04:54:38]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000105
[04:54:38]: [global position (CompleteSync)]In my SerializeUserSession	
[04:54:38]: [global position (CompleteSync)] now delete map info from user	
[04:54:38]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000105
[04:54:38]: Serializing world: session/6A276F1C936A32EC/0000000105
[04:55:04]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:55:32]: Stale Component Reference: GUID 150545, scripts/entityscript.lua:1356
[04:55:46]: Remote predict walking out of range	
[04:55:46]: Remote predict walking out of range	
[04:55:46]: Remote predict walking out of range	
[04:55:46]: Remote predict walking out of range	
[04:55:46]: Remote predict walking out of range	
[04:55:47]: Remote predict walking out of range	
[04:55:47]: Remote predict walking out of range	
[04:55:47]: Remote predict walking out of range	
[04:55:47]: Remote predict walking out of range	
[04:55:47]: Remote predict walking out of range	
[04:55:47]: Remote predict walking out of range	
[04:55:47]: Remote predict walking out of range	
[04:55:47]: Remote predict walking out of range	
[04:55:47]: Remote predict walking out of range	
[04:55:47]: Remote predict walking out of range	
[04:55:47]: Remote predict walking out of range	
[04:55:47]: Remote predict walking out of range	
[04:55:47]: Remote predict walking out of range	
[04:55:47]: Remote predict walking out of range	
[04:55:47]: Remote predict walking out of range	
[04:55:47]: Remote predict walking out of range	
[04:55:47]: Remote predict walking out of range	
[04:55:47]: Remote predict walking out of range	
[04:55:47]: Remote predict walking out of range	
[04:55:47]: Remote predict walking out of range	
[04:55:47]: Remote predict walking out of range	
[04:55:47]: Remote predict walking out of range	
[04:55:47]: Remote predict walking out of range	
[04:55:48]: Remote predict walking out of range	
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[04:56:09]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:56:09]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:56:22]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[04:56:22]: playerlist 99999999 [0] KU_YjZBJEcH <-@dmp@-> [Host] <-@dmp@-> 	
[04:56:22]: playerlist 99999999 [1] KU__9qL14hE <-@dmp@-> 小R <-@dmp@-> wathgrithr	
[04:56:22]: playerlist 99999999 [2] KU_ASjiAY5T <-@dmp@-> SooTin <-@dmp@-> wx78	
[04:56:22]: playerlist 99999999 [3] KU_U_F2oZMy <-@dmp@-> 刘波儿刘海儿留疤 <-@dmp@-> wortox	
[04:59:51]: Could not find anim [death] in bank [ghost]
[04:59:51]: [global position (CompleteSync)]In my SerializeUserSession	
[04:59:51]: [global position (CompleteSync)] now delete map info from user	
[04:59:51]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000106
[04:59:52]: Could not find anim [idle_loop] in bank [ghost]
[04:59:55]: Could not find anim [transform] in bank [wilson]
[04:59:56]: [global position (CompleteSync)]In my SerializeUserSession	
[04:59:56]: [global position (CompleteSync)] now delete map info from user	
[04:59:56]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000106
[05:00:09]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:00:09]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:00:12]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "marble" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("marble", "marble", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "marble" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "marble" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-512.26, 528.84)
[05:00:59]: [200] Account Communication Success (6)
[05:00:59]: Received (KU_YjZBJEcH) from TokenPurpose
[05:01:57]: Could not find anim [death] in bank [ghost]
[05:01:57]: [global position (CompleteSync)]In my SerializeUserSession	
[05:01:57]: [global position (CompleteSync)] now delete map info from user	
[05:01:57]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000106
[05:01:58]: Could not find anim [idle_loop] in bank [ghost]
[05:02:01]: Could not find anim [transform] in bank [wilson]
[05:02:02]: [global position (CompleteSync)]In my SerializeUserSession	
[05:02:02]: [global position (CompleteSync)] now delete map info from user	
[05:02:02]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000106
[05:02:36]: Could not find anim [death] in bank [ghost]
[05:02:36]: [global position (CompleteSync)]In my SerializeUserSession	
[05:02:36]: [global position (CompleteSync)] now delete map info from user	
[05:02:36]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000106
[05:02:37]: Could not find anim [idle_loop] in bank [ghost]
[05:02:38]: Available disk space for save files: 10808 MB
[05:02:39]: [global position (CompleteSync)] saving to buffer	
[05:02:39]: [global position (CompleteSync)] success to saving to buffer	
[05:02:39]: [global position (CompleteSync)]In my SerializeUserSession	
[05:02:39]: [global position (CompleteSync)] now delete map info from user	
[05:02:39]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000106
[05:02:39]: [global position (CompleteSync)]In my SerializeUserSession	
[05:02:39]: [global position (CompleteSync)] now delete map info from user	
[05:02:39]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000106
[05:02:39]: [global position (CompleteSync)]In my SerializeUserSession	
[05:02:39]: [global position (CompleteSync)] now delete map info from user	
[05:02:39]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000106
[05:02:39]: Serializing world: session/6A276F1C936A32EC/0000000106
[05:02:41]: Could not find anim [transform] in bank [wilson]
[05:02:42]: [global position (CompleteSync)]In my SerializeUserSession	
[05:02:42]: [global position (CompleteSync)] now delete map info from user	
[05:02:42]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000107
[05:03:48]: Could not find anim [death] in bank [ghost]
[05:03:48]: [global position (CompleteSync)]In my SerializeUserSession	
[05:03:48]: [global position (CompleteSync)] now delete map info from user	
[05:03:48]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000107
[05:03:51]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[05:03:53]: Could not find anim [idle_loop] in bank [ghost]
[05:03:55]: Could not find anim [transform] in bank [wilson]
[05:03:57]: [global position (CompleteSync)]In my SerializeUserSession	
[05:03:57]: [global position (CompleteSync)] now delete map info from user	
[05:03:57]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000107
[05:05:14]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:09:05]: Can't find prefab medal_glommer_essence	
[05:09:07]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "marble" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("marble", "marble", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "marble" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "marble" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-513.54, 525.98)
[05:09:11]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "beefalowool" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("beefalowool", "beefalowool", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "beefalowool" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "beefalowool" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-507.79, 520.51)
[05:09:13]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-511.86, 526.43)
[05:10:19]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:10:32]: Remote left click out of range	
[05:10:39]: Available disk space for save files: 10805 MB
[05:10:39]: [global position (CompleteSync)] saving to buffer	
[05:10:39]: [global position (CompleteSync)] success to saving to buffer	
[05:10:39]: [global position (CompleteSync)]In my SerializeUserSession	
[05:10:39]: [global position (CompleteSync)] now delete map info from user	
[05:10:39]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000107
[05:10:39]: [global position (CompleteSync)]In my SerializeUserSession	
[05:10:39]: [global position (CompleteSync)] now delete map info from user	
[05:10:39]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000107
[05:10:39]: [global position (CompleteSync)]In my SerializeUserSession	
[05:10:39]: [global position (CompleteSync)] now delete map info from user	
[05:10:39]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000107
[05:10:39]: Serializing world: session/6A276F1C936A32EC/0000000107
[05:14:38]: KU__9qL14hE	running text command:	chicken	true	
[05:14:43]: KU__9qL14hE	running text command:	bonesaw	true	
[05:14:45]: KU__9qL14hE	running text command:	bonesaw	true	
[05:15:31]: CURL ERROR: (dst.metrics.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 5 seconds
[05:16:16]: [global position (CompleteSync)]In my SaveForReroll	
[05:16:16]: [global position (CompleteSync)] now delete map info from user when rerolling	
[05:16:16]: [global position (CompleteSync)]Player despawned and delete	
[05:16:16]: [global position (CompleteSync)] saving to buffer	
[05:16:16]: [global position (CompleteSync)] success to saving to buffer	
[05:16:16]: Deleting user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000108
[05:16:16]: Invalid RPC sender: expected player, got userid	
[05:16:16]: Invalid RPC sender: expected player, got userid	
[05:16:16]: Invalid RPC sender: expected player, got userid	
[05:16:17]: Resuming user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000108
[05:18:39]: Available disk space for save files: 10801 MB
[05:18:40]: [global position (CompleteSync)] saving to buffer	
[05:18:40]: [global position (CompleteSync)] success to saving to buffer	
[05:18:40]: [global position (CompleteSync)]In my SerializeUserSession	
[05:18:40]: [global position (CompleteSync)] now delete map info from user	
[05:18:40]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000108
[05:18:40]: [global position (CompleteSync)]In my SerializeUserSession	
[05:18:40]: [global position (CompleteSync)] now delete map info from user	
[05:18:40]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000108
[05:18:40]: Serializing world: session/6A276F1C936A32EC/0000000108
[05:18:57]: Spawn request: wanda from 刘波儿刘海儿留疤
[05:18:57]: Skin request: (wanda_ice) (body_waxwell_western) (hand_woodie_victorian) (legs_warly_victorian) (feet_walter_formal)
[05:18:57]: Skill Selection request: 0
[05:18:58]: [global position (CompleteSync)]In my AddPlayerPostInit	
[05:18:58]: User ID	KU_U_F2oZMy	assigned ownership to entity	182963 - wanda	
[05:18:58]: Spawning player at: [Fixed] (102.00, 0.00, -258.00)	
[05:18:58]: [global position (CompleteSync)]In my SerializeUserSession	
[05:18:58]: [global position (CompleteSync)] now delete map info from user	
[05:18:58]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000109
[05:18:58]: [global position (CompleteSync)]Player joined	
[05:18:58]: [global position (CompleteSync)] saving to buffer	
[05:18:58]: [global position (CompleteSync)] success to saving to buffer	
[05:18:58]: [global position (CompleteSync)] learning from buffer	
[05:18:58]: [global position (CompleteSync)]Client is not ready, waiting	
[05:18:59]: [global position (CompleteSync)] succeed	
[05:19:10]: Remote predict walking out of range	
[05:19:10]: Remote predict walking out of range	
[05:19:10]: Remote predict walking out of range	
[05:19:10]: Remote predict walking out of range	
[05:19:10]: Remote predict walking out of range	
[05:19:10]: Remote predict walking out of range	
[05:19:10]: Remote predict walking out of range	
[05:19:11]: Remote predict walking out of range	
[05:19:11]: Remote predict walking out of range	
[05:19:11]: Remote predict walking out of range	
[05:19:11]: Remote predict walking out of range	
[05:19:11]: Remote predict walking out of range	
[05:19:11]: Remote predict walking out of range	
[05:19:11]: Remote predict walking out of range	
[05:19:26]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:20:34]: [global position (CompleteSync)]Player despawned	
[05:20:34]: [global position (CompleteSync)] saving to buffer	
[05:20:34]: [global position (CompleteSync)] success to saving to buffer	
[05:20:34]: [Steam] SendUserDisconnect for '76561199238788829'
[05:20:34]: [Shard] (KU_U_F2oZMy) disconnected from Master(1)
[05:20:35]: [global position (CompleteSync)]In my SerializeUserSession	
[05:20:35]: [global position (CompleteSync)] now delete map info from user	
[05:20:35]: Serializing user: session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000109
[05:20:40]: [global position (CompleteSync)]Player despawned	
[05:20:40]: [global position (CompleteSync)] saving to buffer	
[05:20:40]: [global position (CompleteSync)] success to saving to buffer	
[05:20:40]: [Steam] SendUserDisconnect for '76561198970635971'
[05:20:40]: [Shard] (KU_ASjiAY5T) disconnected from Master(1)
[05:20:40]: [global position (CompleteSync)]In my SerializeUserSession	
[05:20:40]: [global position (CompleteSync)] now delete map info from user	
[05:20:40]: Serializing user: session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000109
[05:20:41]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(c_save()) @(-532.66, 530.59)
[05:20:42]: Available disk space for save files: 10797 MB
[05:20:43]: [global position (CompleteSync)] saving to buffer	
[05:20:43]: [global position (CompleteSync)] success to saving to buffer	
[05:20:43]: [global position (CompleteSync)]In my SerializeUserSession	
[05:20:43]: [global position (CompleteSync)] now delete map info from user	
[05:20:43]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000109
[05:20:43]: Serializing world: session/6A276F1C936A32EC/0000000109
[05:20:46]: Server Autopaused	
[05:20:49]: Server Unpaused	
[05:20:50]: [global position (CompleteSync)]Player despawned	
[05:20:50]: [global position (CompleteSync)] saving to buffer	
[05:20:50]: [global position (CompleteSync)] success to saving to buffer	
[05:20:50]: [Steam] SendUserDisconnect for '76561198986621878'
[05:20:50]: [Shard] (KU__9qL14hE) disconnected from Master(1)
[05:20:51]: [global position (CompleteSync)]In my SerializeUserSession	
[05:20:51]: [global position (CompleteSync)] now delete map info from user	
[05:20:51]: Serializing user: session/6A276F1C936A32EC/A7NSJKAG8IME/0000000110
[05:20:51]: Sim paused
[05:21:16]: RemoteCommandInput: "c_shutdown()"
[05:21:16]: c_shutdown	nil	
[05:21:16]: Available disk space for save files: 10794 MB
[05:21:16]: Serializing world: session/6A276F1C936A32EC/0000000110
[05:21:16]: Truncating to snapshot #110...
[05:21:16]:  - session/6A276F1C936A32EC/0000000108
[05:21:16]:  - session/6A276F1C936A32EC/0000000095
[05:21:16]:  - session/6A276F1C936A32EC/0000000103
[05:21:16]:  - session/6A276F1C936A32EC/0000000096
[05:21:16]:  - session/6A276F1C936A32EC/0000000087
[05:21:16]:  - session/6A276F1C936A32EC/0000000081
[05:21:16]:  - session/6A276F1C936A32EC/0000000084
[05:21:16]:  - session/6A276F1C936A32EC/0000000092
[05:21:16]:  - session/6A276F1C936A32EC/0000000090
[05:21:16]:  - session/6A276F1C936A32EC/0000000077
[05:21:16]:  - session/6A276F1C936A32EC/0000000102
[05:21:16]:  - session/6A276F1C936A32EC/0000000107
[05:21:16]:  - session/6A276F1C936A32EC/0000000083
[05:21:16]:  - session/6A276F1C936A32EC/0000000109
[05:21:16]:  - session/6A276F1C936A32EC/0000000098
[05:21:16]:  - session/6A276F1C936A32EC/0000000075
[05:21:16]:  - session/6A276F1C936A32EC/0000000089
[05:21:16]:  - session/6A276F1C936A32EC/0000000097
[05:21:16]:  - session/6A276F1C936A32EC/0000000080
[05:21:16]:  - session/6A276F1C936A32EC/0000000106
[05:21:16]:  - session/6A276F1C936A32EC/0000000082
[05:21:16]:  - session/6A276F1C936A32EC/0000000100
[05:21:16]:  - session/6A276F1C936A32EC/0000000086
[05:21:16]:  - session/6A276F1C936A32EC/0000000104
[05:21:16]:  - session/6A276F1C936A32EC/0000000079
[05:21:16]:  - session/6A276F1C936A32EC/0000000076
[05:21:16]:  - session/6A276F1C936A32EC/0000000091
[05:21:16]:  - session/6A276F1C936A32EC/0000000105
[05:21:16]:  - session/6A276F1C936A32EC/0000000101
[05:21:16]:  - session/6A276F1C936A32EC/0000000099
[05:21:16]:  - session/6A276F1C936A32EC/0000000078
[05:21:16]:  - session/6A276F1C936A32EC/0000000088
[05:21:16]:  - session/6A276F1C936A32EC/0000000094
[05:21:16]:  - session/6A276F1C936A32EC/0000000085
[05:21:16]:  - session/6A276F1C936A32EC/0000000093
[05:21:16]:  - session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000108
[05:21:16]:  - session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000107
[05:21:16]:  - session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000106
[05:21:16]:  - session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000105
[05:21:16]:  - session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000104
[05:21:16]:  - session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000103
[05:21:16]:  - session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000102
[05:21:16]:  - session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000101
[05:21:16]:  - session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000100
[05:21:16]:  - session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000099
[05:21:16]:  - session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000098
[05:21:16]:  - session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000097
[05:21:16]:  - session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000096
[05:21:16]:  - session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000095
[05:21:16]:  - session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000091
[05:21:16]:  - session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000090
[05:21:16]:  - session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000089
[05:21:16]:  - session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000088
[05:21:16]:  - session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000087
[05:21:16]:  - session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000086
[05:21:16]:  - session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000085
[05:21:16]:  - session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000084
[05:21:16]:  - session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000083
[05:21:16]:  - session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000082
[05:21:16]:  - session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000081
[05:21:16]:  - session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000080
[05:21:16]:  - session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000079
[05:21:16]:  - session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000078
[05:21:16]:  - session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000077
[05:21:16]:  - session/6A276F1C936A32EC/A7JRUF1CKDDS/0000000074
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000108
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000107
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000106
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000105
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000104
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000103
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000102
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000101
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000100
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000099
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000098
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000097
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000096
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000095
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000094
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000093
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000091
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000090
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000089
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000088
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000087
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000086
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000085
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000084
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000083
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000082
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000081
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000080
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000079
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000078
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000077
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000076
[05:21:16]:  - session/6A276F1C936A32EC/A7H9PDM2K8AT/0000000074
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000109
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000108
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000107
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000106
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000105
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000104
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000103
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000102
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000101
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000100
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000099
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000098
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000097
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000096
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000095
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000094
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000093
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000092
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000091
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000090
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000089
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000088
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000087
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000086
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000085
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000084
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000083
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000082
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000081
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000080
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000079
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000078
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000077
[05:21:16]:  - session/6A276F1C936A32EC/A7NSJKAG8IME/0000000074
[05:21:16]:    132 file(s) removed
[05:21:16]:  > session/6A276F1C936A32EC/A7JRUF1CKDDS/savelocation
[05:21:16]:  > session/6A276F1C936A32EC/A7H9PDM2K8AT/savelocation
[05:21:16]:    2 file(s) updated
[05:21:16]: Available disk space for save files: 10915 MB
[05:21:17]: Serializing world: session/6A276F1C936A32EC/0000000111
[05:21:17]: Truncating to snapshot #111...
[05:21:17]:  - session/6A276F1C936A32EC/0000000110
[05:21:17]:    1 file(s) removed
[05:21:17]: Removing server from lobby
[05:21:17]: [Shard] Stopping shard mode
[05:21:17]: [Steam] SendUserDisconnect for ''
[05:21:17]: Collecting garbage...
[05:21:18]: lua_gc took 0.76 seconds
[05:21:18]: ~ShardLuaProxy()
[05:21:18]: ~cEventLeaderboardProxy()
[05:21:18]: ~ItemServerLuaProxy()
[05:21:18]: ~InventoryLuaProxy()
[05:21:18]: ~NetworkLuaProxy()
[05:21:18]: ~SimLuaProxy()
[05:21:18]: Cancelling LuaQueryCallback handle [529]
[05:21:18]: Cancelling LuaQueryCallback handle [530]
[05:21:18]: Cancelling LuaQueryCallback handle [531]
[05:21:18]: Cancelling LuaQueryCallback handle [532]
[05:21:18]: Cancelling LuaQueryCallback handle [533]
[05:21:18]: Cancelling LuaQueryCallback handle [534]
[05:21:19]: lua_close took 1.16 seconds
[05:21:20]: CurlRequestManager::ClientThread::Main() complete
[05:21:20]: HttpClient2 discarded 0 callbacks.
[05:21:20]: Shutting down
