[00:00:01]: PersistRootStorage is now /root/.klei//DoNotStarveTogether/Cluster_1/Master/ 
[00:00:01]: Starting Up
[00:00:01]: Version: 747465
[00:00:01]: Current time: Sat Sep 12 16:11:03 2026

[00:00:01]: System Name: Linux
[00:00:01]: Host Name: ubuntu
[00:00:01]: Release(Kernel) Version: 4.15.0-213-generic
[00:00:01]: Kernel Build Timestamp: #224-Ubuntu SMP Mon Jun 19 13:30:12 UTC 2023
[00:00:01]: Machine Arch: x86_64
[00:00:01]: Don't Starve Together: 747465 LINUX
[00:00:01]: Build Date: 10953
[00:00:01]: Mode: 32-bit
[00:00:01]: Parsing command line
[00:00:01]: Command Line Arguments: -console -cluster Cluster_1 -shard Master 
[00:00:01]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
[00:00:01]: Initializing distribution platform
[00:00:01]: ....Done
[00:00:01]: THREAD - started 'GAClient' (4137425728)
[00:00:01]: CurlRequestManager::ClientThread::Main()
[00:00:01]: ProfileIndex:4.91
[00:00:01]: Mounting file system databundles/klump.zip successful.
[00:00:01]: Mounting file system databundles/shaders.zip successful.
[00:00:01]: Mounting file system databundles/fonts.zip successful.
[00:00:01]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:01]: Mounting file system databundles/bigportraits.zip successful.
[00:00:01]: Mounting file system databundles/images.zip successful.
[00:00:01]: Mounting file system databundles/scripts.zip successful.
[00:00:01]: [Steam] SteamGameServer_Init(10999, 63130)
[00:00:01]: [Steam] SteamGameServer_Init success
[00:00:01]: [Connect] PendingConnection::Reset(true)
[00:00:01]: Platform: 1
[00:00:01]: Network tick rate: U=15(2), D=0
[00:00:01]: Network tick rate: U=15(2), D=0
[00:00:01]: THREAD - started 'StreamInput' (4053773120)
[00:00:01]: OnLoadPermissionList: /root/.klei//DoNotStarveTogether/Cluster_1/blocklist.txt (Success)
[00:00:01]: OnLoadPermissionList: /root/.klei//DoNotStarveTogether/Cluster_1/adminlist.txt (Success)
[00:00:01]: OnLoadUserIdList: /root/.klei//DoNotStarveTogether/Cluster_1/whitelist.txt (Success)
[00:00:01]: Token retrieved from: /root/.klei//DoNotStarveTogether/Cluster_1/cluster_token.txt
[00:00:01]: Token retrieved from: /root/.klei//DoNotStarveTogether/Cluster_1/cluster_token.txt
[00:00:01]: cGame::InitializeOnMainThread
[00:00:01]: Renderer initialize: Okay
[00:00:01]: AnimManager initialize: Okay
[00:00:01]: Buffers initialize: Okay
[00:00:01]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:01]: GameSpecific initialize: Okay
[00:00:01]: cGame::StartPlaying
[00:00:01]: AppVersion::GetArchitecture() x32
[00:00:01]: LOADING LUA
[00:00:01]: DoLuaFile scripts/main.lua
[00:00:01]: DoLuaFile loading buffer scripts/main.lua
[00:00:02]: Translator:LoadPOFile - loading file: scripts/languages/chinese_s.po	
[00:00:04]:   taskgrouplist:	default	联机版	
[00:00:04]:   taskgrouplist:	classic	经典	
[00:00:04]:   taskgrouplist:	cave_default	地下	
[00:00:04]:   taskgrouplist:	lavaarena_taskset	熔炉	
[00:00:04]:   taskgrouplist:	quagmire_taskset	暴食	
[00:00:04]: Running main.lua
	
[00:00:04]: loaded modindex	
[00:00:04]: ModIndex: Beginning normal load sequence for dedicated server.
	
[00:00:05]: SUCCESS: Loaded modoverrides.lua	
[00:00:05]: modoverrides.lua enabling workshop-2798599672	
[00:00:05]: modoverrides.lua enabling workshop-3448135812	
[00:00:05]: modoverrides.lua enabling workshop-362175979	
[00:00:05]: modoverrides.lua enabling workshop-3235319974	
[00:00:05]: modoverrides.lua enabling workshop-3355502149	
[00:00:05]: modoverrides.lua enabling workshop-2427481232	
[00:00:05]: modoverrides.lua enabling workshop-2287303119	
[00:00:05]: modoverrides.lua enabling workshop-2753774601	
[00:00:05]: modoverrides.lua enabling workshop-3482480147	
[00:00:05]: modoverrides.lua enabling workshop-3050607025	
[00:00:05]: modoverrides.lua enabling workshop-466732225	
[00:00:05]: modoverrides.lua enabling workshop-1185229307	
[00:00:05]: modoverrides.lua enabling workshop-501385076	
[00:00:05]: modoverrides.lua enabling workshop-3138571948	
[00:00:05]: modoverrides.lua enabling workshop-3007715893	
[00:00:05]: modoverrides.lua enabling workshop-3597024951	
[00:00:05]: modoverrides.lua enabling workshop-3155177428	
[00:00:05]: modoverrides.lua enabling workshop-3675508496	
[00:00:05]: ModIndex:GetModsToLoad inserting moddir, 	workshop-466732225	
[00:00:05]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:05]: ModIndex:GetModsToLoad inserting moddir, 	workshop-362175979	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2287303119	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3482480147	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2798599672	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3675508496	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3155177428	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3597024951	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448135812	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3007715893	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3235319974	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1185229307	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3355502149	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2427481232	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-466732225_CLIENT	
[00:00:05]: Loading mod: workshop-466732225 (No Thermal Stone Durability) Version:full 4	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-501385076_CLIENT	
[00:00:05]: Loading mod: workshop-501385076 (Quick Pick) Version:1.4.0	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-362175979_CLIENT	
[00:00:05]: Loading mod: workshop-362175979 (Wormhole Marks) Version:1.4.5	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-2287303119_CLIENT	
[00:00:05]: Loading mod: workshop-2287303119 (Show Me (中文)) Version:0.61.2	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-2753774601_CLIENT	
[00:00:05]: Loading mod: workshop-2753774601 (复活按钮和传送按钮 A) Version:3.0.2	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-3482480147_CLIENT	
[00:00:05]: Loading mod: workshop-3482480147 (填海叉（自用）) Version:0.2.3	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-3050607025_CLIENT	
[00:00:05]: Loading mod: workshop-3050607025 (防卡好多招) Version:2.8.24	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-2798599672_CLIENT	
[00:00:05]: Loading mod: workshop-2798599672 (六格装备栏（适配mod版）) Version:4.6.9.f	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-3675508496_CLIENT	
[00:00:05]: Loading mod: workshop-3675508496 (池中木!/Pond OceanTree！) Version:1.64	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-3155177428_CLIENT	
[00:00:05]: Loading mod: workshop-3155177428 (道诡异仙) Version:1.3.1.38	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-3597024951_CLIENT	
[00:00:05]: Loading mod: workshop-3597024951 (景熹家居) Version:26.09.09.2	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-3448135812_CLIENT	
[00:00:05]: Loading mod: workshop-3448135812 (不文明的猪人台词) Version:2.2	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-3007715893_CLIENT	
[00:00:05]: Loading mod: workshop-3007715893 (更多物品堆叠) Version:2.3.0	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-3138571948_CLIENT	
[00:00:05]: Loading mod: workshop-3138571948 (全图定位(完全同步)) Version:2.4.6	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-3235319974_CLIENT	
[00:00:05]: Loading mod: workshop-3235319974 (【登仙】) Version:19.7	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-1185229307_CLIENT	
[00:00:05]: Loading mod: workshop-1185229307 (史诗血量条) Version:102	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-3355502149_CLIENT	
[00:00:05]: Loading mod: workshop-3355502149 (玉兔) Version:0.11.96	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-2427481232_CLIENT	
[00:00:05]: Loading mod: workshop-2427481232 (错误追踪 (炸了)) Version:3.0.0	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-2798599672	
[00:00:05]: Overriding mod workshop-2798599672's option slot_armor with value extrabody1	
[00:00:05]: Overriding mod workshop-2798599672's option config_render with value true	
[00:00:05]: Overriding mod workshop-2798599672's option slot_clothing with value extrabody2	
[00:00:05]: Overriding mod workshop-2798599672's option slot_amulet with value extrabody3	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-3448135812	
[00:00:05]: Overriding mod workshop-3448135812's option enable_total_censor with value false	
[00:00:05]: Overriding mod workshop-3448135812's option censor_insults with value false	
[00:00:05]: Overriding mod workshop-3448135812's option ooo with value false	
[00:00:05]: Overriding mod workshop-3448135812's option censor_sexual_content with value false	
[00:00:05]: Overriding mod workshop-3448135812's option enable_character_describe with value true	
[00:00:05]: Overriding mod workshop-3448135812's option include_player_name with value true	
[00:00:05]: Overriding mod workshop-3448135812's option force_all_lang with value true	
[00:00:05]: Overriding mod workshop-3448135812's option override_loading_tips with value true	
[00:00:05]: Overriding mod workshop-3448135812's option filter_pig_response with value true	
[00:00:05]: Overriding mod workshop-3448135812's option separator3 with value 0	
[00:00:05]: Overriding mod workshop-3448135812's option censor_basic_swears with value false	
[00:00:05]: Overriding mod workshop-3448135812's option censor_family_refs with value false	
[00:00:05]: Overriding mod workshop-3448135812's option separator1 with value 0	
[00:00:05]: Overriding mod workshop-3448135812's option separator2 with value 0	
[00:00:05]: Overriding mod workshop-3448135812's option cn_compat with value true	
[00:00:05]: Overriding mod workshop-3448135812's option replace_pig_names with value true	
[00:00:05]: Overriding mod workshop-3448135812's option mod_compatibility with value false	
[00:00:05]: Overriding mod workshop-3448135812's option enable_pig_response with value true	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-362175979	
[00:00:05]: Overriding mod workshop-362175979's option Draw over FoW with value disabled	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-3235319974	
[00:00:05]: Overriding mod workshop-3235319974's option set2 with value true	
[00:00:05]: Overriding mod workshop-3235319974's option set00 with value 0	
[00:00:05]: Overriding mod workshop-3235319974's option wukongkey with value 114	
[00:00:05]: Overriding mod workshop-3235319974's option set1 with value true	
[00:00:05]: Overriding mod workshop-3235319974's option set7 with value true	
[00:00:05]: Overriding mod workshop-3235319974's option set6 with value true	
[00:00:05]: Overriding mod workshop-3235319974's option set5 with value true	
[00:00:05]: Overriding mod workshop-3235319974's option set4 with value false	
[00:00:05]: Overriding mod workshop-3235319974's option set3 with value true	
[00:00:05]: Overriding mod workshop-3235319974's option set12 with value 1	
[00:00:05]: Overriding mod workshop-3235319974's option set13 with value false	
[00:00:05]: Overriding mod workshop-3235319974's option key_v with value 118	
[00:00:05]: Overriding mod workshop-3235319974's option key_x with value 120	
[00:00:05]: Overriding mod workshop-3235319974's option key_z with value 122	
[00:00:05]: Overriding mod workshop-3235319974's option set11 with value true	
[00:00:05]: Overriding mod workshop-3235319974's option set10 with value 5	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-3355502149	
[00:00:05]: Overriding mod workshop-3355502149's option yutu_xin_config8 with value false	
[00:00:05]: Overriding mod workshop-3355502149's option yutu_xin_config12 with value true	
[00:00:05]: Overriding mod workshop-3355502149's option yutu_xin_config10 with value 1	
[00:00:05]: Overriding mod workshop-3355502149's option yutu_xin_config6 with value 未绑定	
[00:00:05]: Overriding mod workshop-3355502149's option yutu_xin_config11 with value true	
[00:00:05]: Overriding mod workshop-3355502149's option yutu_xin_config4 with value 20	
[00:00:05]: Overriding mod workshop-3355502149's option yutu_xin_config5 with value 未绑定	
[00:00:05]: Overriding mod workshop-3355502149's option yutu_xin_config7 with value true	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-2427481232	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-2287303119	
[00:00:05]: Overriding mod workshop-2287303119's option chestR with value -1	
[00:00:05]: Overriding mod workshop-2287303119's option food_style with value 0	
[00:00:05]: Overriding mod workshop-2287303119's option display_hp with value 1	
[00:00:05]: Overriding mod workshop-2287303119's option food_order with value 0	
[00:00:05]: Overriding mod workshop-2287303119's option chestG with value -1	
[00:00:05]: Overriding mod workshop-2287303119's option Show_range with value true	
[00:00:05]: Overriding mod workshop-2287303119's option show_planar_resist with value true	
[00:00:05]: Overriding mod workshop-2287303119's option T_crop with value true	
[00:00:05]: Overriding mod workshop-2287303119's option item_info_mod with value 0	
[00:00:05]: Overriding mod workshop-2287303119's option show_uses with value -1	
[00:00:05]: Overriding mod workshop-2287303119's option food_estimation with value -1	
[00:00:05]: Overriding mod workshop-2287303119's option Show_naughtiness with value true	
[00:00:05]: Overriding mod workshop-2287303119's option show_fueled with value 3	
[00:00:05]: Overriding mod workshop-2287303119's option show_fuel with value true	
[00:00:05]: Overriding mod workshop-2287303119's option show_buddle_item with value 1	
[00:00:05]: Overriding mod workshop-2287303119's option chestB with value -1	
[00:00:05]: Overriding mod workshop-2287303119's option show_food_units with value -1	
[00:00:05]: Overriding mod workshop-2287303119's option lang with value auto	
[00:00:05]: Overriding mod workshop-2287303119's option show_nutrients with value 1	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-2753774601	
[00:00:05]: Overriding mod workshop-2753774601's option rb_penalty with value false	
[00:00:05]: Overriding mod workshop-2753774601's option rb_switch with value true	
[00:00:05]: Overriding mod workshop-2753774601's option tb_admin_delete with value false	
[00:00:05]: Overriding mod workshop-2753774601's option tb_consume with value false	
[00:00:05]: Overriding mod workshop-2753774601's option rb_cd with value false	
[00:00:05]: Overriding mod workshop-2753774601's option button_can_be_moved with value true	
[00:00:05]: Overriding mod workshop-2753774601's option tb_announce with value true	
[00:00:05]: Overriding mod workshop-2753774601's option tb_switch with value true	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-3482480147	
[00:00:05]: Overriding mod workshop-3482480147's option admin_only with value true	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-3050607025	
[00:00:05]: Overriding mod workshop-3050607025's option beefalo with value 30	
[00:00:05]: Overriding mod workshop-3050607025's option log with value 60	
[00:00:05]: Overriding mod workshop-3050607025's option CLEAN_DAYS with value 5	
[00:00:05]: Overriding mod workshop-3050607025's option axe with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option halloween_ornament with value 0	
[00:00:05]: Overriding mod workshop-3050607025's option BATCH_TRADE with value true	
[00:00:05]: Overriding mod workshop-3050607025's option earmuffshat with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option flint with value 40	
[00:00:05]: Overriding mod workshop-3050607025's option silk with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option food_candy with value 0	
[00:00:05]: Overriding mod workshop-3050607025's option TEST_MODE with value false	
[00:00:05]: Overriding mod workshop-3050607025's option trinket with value 0	
[00:00:05]: Overriding mod workshop-3050607025's option pickaxe with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option houndstooth with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option shadowheart with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option rottenegg with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option armor_sanity with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option bugnet with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option manrabbit_tail with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option EmptyNull with value 0	
[00:00:05]: Overriding mod workshop-3050607025's option EmptyNull with value 0	
[00:00:05]: Overriding mod workshop-3050607025's option spoiled_fish with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option spear with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option rock_petrified_tree with value 9999	
[00:00:05]: Overriding mod workshop-3050607025's option frog with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option STACK_OTHER_OBJECTS with value A	
[00:00:05]: Overriding mod workshop-3050607025's option compass with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option guano with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option seeds with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option sketch with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option birdtrap with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option pocket_scale with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option deer with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option marsh_tree with value 100	
[00:00:05]: Overriding mod workshop-3050607025's option driftwood_log with value 100	
[00:00:05]: Overriding mod workshop-3050607025's option razor with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option TREES_NO_STUMP with value true	
[00:00:05]: Overriding mod workshop-3050607025's option firehound with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option cutgrass with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option spoiled_food with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option blueprint with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option twiggytree with value 140	
[00:00:05]: Overriding mod workshop-3050607025's option twigs with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option fishingrod with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option bee with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option glommerfuel with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option hammer with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option STACK_RADIUS with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option winterhat with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option hound with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option trap with value 30	
[00:00:05]: Overriding mod workshop-3050607025's option torch with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option tentaclespike with value 6	
[00:00:05]: Overriding mod workshop-3050607025's option tacklesketch with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option winter_ornament_after with value 0	
[00:00:05]: Overriding mod workshop-3050607025's option spidergland with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option ANNOUNCE_MODE with value false	
[00:00:05]: Overriding mod workshop-3050607025's option AUTO_CLEAN with value true	
[00:00:05]: Overriding mod workshop-3050607025's option spiderden with value 20	
[00:00:05]: Overriding mod workshop-3050607025's option WORTOX_STACK_SIZE with value 0	
[00:00:05]: Overriding mod workshop-3050607025's option grassgekko with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option spider with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option rocky with value 20	
[00:00:05]: Overriding mod workshop-3050607025's option TWIGGY with value false	
[00:00:05]: Overriding mod workshop-3050607025's option slurtleslime with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option slurtle with value 5	
[00:00:05]: Overriding mod workshop-3050607025's option skeleton_player with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option shovel with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option rocks with value 40	
[00:00:05]: Overriding mod workshop-3050607025's option WINTER_ORNAMENT_NOW with value false	
[00:00:05]: Overriding mod workshop-3050607025's option AUTO_STACK with value true	
[00:00:05]: Overriding mod workshop-3050607025's option poop with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option pitchfork with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option mosquitosack with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option nitre with value 40	
[00:00:05]: Overriding mod workshop-3050607025's option oceanfishingrod with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option pinecone with value 60	
[00:00:05]: Overriding mod workshop-3050607025's option CH_LANG with value true	
[00:00:05]: Overriding mod workshop-3050607025's option TREES_NO_REGROWTH with value true	
[00:00:05]: Overriding mod workshop-3050607025's option burntground with value 4	
[00:00:05]: Overriding mod workshop-3050607025's option flies with value 4	
[00:00:05]: Overriding mod workshop-3050607025's option STACK_SIZE with value 100	
[00:00:05]: Overriding mod workshop-3050607025's option feather with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option stinger with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option heatrock with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option evergreen_sparse with value 99999	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-466732225	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-1185229307	
[00:00:05]: Overriding mod workshop-1185229307's option SERVER with value false	
[00:00:05]: Overriding mod workshop-1185229307's option CAPTURE with value false	
[00:00:05]: Overriding mod workshop-1185229307's option CAMERA with value false	
[00:00:05]: Overriding mod workshop-1185229307's option DAMAGE_RESISTANCE with value true	
[00:00:05]: Overriding mod workshop-1185229307's option HORIZONTAL_OFFSET with value 0	
[00:00:05]: Overriding mod workshop-1185229307's option CLIENT with value false	
[00:00:05]: Overriding mod workshop-1185229307's option TAG with value epic	
[00:00:05]: Overriding mod workshop-1185229307's option TRANSLATOR with value false	
[00:00:05]: Overriding mod workshop-1185229307's option WETNESS_METER with value false	
[00:00:05]: Overriding mod workshop-1185229307's option DAMAGE_NUMBERS with value true	
[00:00:05]: Overriding mod workshop-1185229307's option GLOBAL_NUMBERS with value false	
[00:00:05]: Overriding mod workshop-1185229307's option GLOBAL with value false	
[00:00:05]: Overriding mod workshop-1185229307's option FRAME_PHASES with value true	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-501385076	
[00:00:05]: Overriding mod workshop-501385076's option quick_pick_cactus with value true	
[00:00:05]: Overriding mod workshop-501385076's option quick_pick_plant_normal_ground with value true	
[00:00:05]: Overriding mod workshop-501385076's option quick_cook_on_fire with value true	
[00:00:05]: Overriding mod workshop-501385076's option quick_harvest with value true	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-3138571948	
[00:00:05]: Overriding mod workshop-3138571948's option GLOBAL_COURIER with value true	
[00:00:05]: Overriding mod workshop-3138571948's option OVERRIDEMODE with value false	
[00:00:05]: Overriding mod workshop-3138571948's option FIREOPTIONS with value 2	
[00:00:05]: Overriding mod workshop-3138571948's option GLOBAL_DELIVERY_DRONE with value true	
[00:00:05]: Overriding mod workshop-3138571948's option UPDADTEFREQUENCY with value 0.5	
[00:00:05]: Overriding mod workshop-3138571948's option ENABLEPINGS with value true	
[00:00:05]: Overriding mod workshop-3138571948's option disable_fogrevealer with value false	
[00:00:05]: Overriding mod workshop-3138571948's option REMOVE_GHOST_ICONS with value true	
[00:00:05]: Overriding mod workshop-3138571948's option use_optimizer with value false	
[00:00:05]: Overriding mod workshop-3138571948's option optimization_tile with value 0	
[00:00:05]: Overriding mod workshop-3138571948's option lang with value auto	
[00:00:05]: Overriding mod workshop-3138571948's option Space1 with value 0	
[00:00:05]: Overriding mod workshop-3138571948's option SHAREMINIMAPPROGRESS with value true	
[00:00:05]: Overriding mod workshop-3138571948's option SHOWPLAYERICONS with value true	
[00:00:05]: Overriding mod workshop-3138571948's option SHOWFIREICONS with value true	
[00:00:05]: Overriding mod workshop-3138571948's option SHOWPLAYERSOPTIONS with value 2	
[00:00:05]: Overriding mod workshop-3138571948's option COMPLETESYNC with value true	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-3007715893	
[00:00:05]: Overriding mod workshop-3007715893's option STACK_SIZE with value 500	
[00:00:05]: Overriding mod workshop-3007715893's option crow with value true	
[00:00:05]: Overriding mod workshop-3007715893's option pumpkintools with value true	
[00:00:05]: Overriding mod workshop-3007715893's option fish with value true	
[00:00:05]: Overriding mod workshop-3007715893's option lg_choufish_inv with value false	
[00:00:05]: Overriding mod workshop-3007715893's option chestupgrade_stacksize with value true	
[00:00:05]: Overriding mod workshop-3007715893's option blank_certificate with value false	
[00:00:05]: Overriding mod workshop-3007715893's option foliageath with value false	
[00:00:05]: Overriding mod workshop-3007715893's option eyeturret with value true	
[00:00:05]: Overriding mod workshop-3007715893's option wally with value true	
[00:00:05]: Overriding mod workshop-3007715893's option spider with value true	
[00:00:05]: Overriding mod workshop-3007715893's option myth_lotusleaf with value false	
[00:00:05]: Overriding mod workshop-3007715893's option bird with value true	
[00:00:05]: Overriding mod workshop-3007715893's option tallbirdegg with value true	
[00:00:05]: Overriding mod workshop-3007715893's option STACK_SIZE1 with value 500	
[00:00:05]: Overriding mod workshop-3007715893's option lavae_egg with value true	
[00:00:05]: Overriding mod workshop-3007715893's option ancienttree_stuff with value true	
[00:00:05]: Overriding mod workshop-3007715893's option miao_packbox with value false	
[00:00:05]: Overriding mod workshop-3007715893's option heap_of_foods with value false	
[00:00:05]: Overriding mod workshop-3007715893's option mooneye with value true	
[00:00:05]: Overriding mod workshop-3007715893's option STACK_OTHER_OBJECTS with value true	
[00:00:05]: Overriding mod workshop-3007715893's option horn with value true	
[00:00:05]: Overriding mod workshop-3007715893's option winona with value true	
[00:00:05]: Overriding mod workshop-3007715893's option tropical with value false	
[00:00:05]: Overriding mod workshop-3007715893's option boat_stuff with value true	
[00:00:05]: Overriding mod workshop-3007715893's option shadowheart with value true	
[00:00:05]: Overriding mod workshop-3007715893's option aip_leaf_note with value false	
[00:00:05]: Overriding mod workshop-3007715893's option sketch with value false	
[00:00:05]: Overriding mod workshop-3007715893's option security_pulse_cage with value true	
[00:00:05]: Overriding mod workshop-3007715893's option dengxian with value false	
[00:00:05]: Overriding mod workshop-3007715893's option reskin_tool with value false	
[00:00:05]: Overriding mod workshop-3007715893's option rabbit with value true	
[00:00:05]: Overriding mod workshop-3007715893's option moonrockidol with value true	
[00:00:05]: Overriding mod workshop-3007715893's option mole with value true	
[00:00:05]: Overriding mod workshop-3007715893's option blueprint with value false	
[00:00:05]: Overriding mod workshop-3007715893's option deer_antler with value true	
[00:00:05]: Overriding mod workshop-3007715893's option glommerwings with value true	
[00:00:05]: Overriding mod workshop-3007715893's option shell with value true	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-3597024951	
[00:00:05]: Overriding mod workshop-3597024951's option jx_holy_sword_ui with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_backpack_5_containerslot with value 8	
[00:00:05]: Overriding mod workshop-3597024951's option jx_basket_containerslot with value 9	
[00:00:05]: Overriding mod workshop-3597024951's option jx_war_hoe_planardamage with value 21	
[00:00:05]: Overriding mod workshop-3597024951's option jx_disassembler_worktime with value 5	
[00:00:05]: Overriding mod workshop-3597024951's option jx_cookpot_2_spoil with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_backpack_3_containerslot with value 8	
[00:00:05]: Overriding mod workshop-3597024951's option jx_weapon_finiteuses with value 275	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_white_rose_waterproofer with value 0.3	
[00:00:05]: Overriding mod workshop-3597024951's option jx_backpack_insulator with value 30	
[00:00:05]: Overriding mod workshop-3597024951's option jx_icebox_recipe with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_football_key1 with value KEY_J	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_mexico_waterproofer with value 0.3	
[00:00:05]: Overriding mod workshop-3597024951's option jx_backpack_containerslot with value 12	
[00:00:05]: Overriding mod workshop-3597024951's option jx_bathtub_cutstone with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_backpack_4_insulator with value 30	
[00:00:05]: Overriding mod workshop-3597024951's option jx_backpack_3_insulator with value 30	
[00:00:05]: Overriding mod workshop-3597024951's option jx_sewingmachine_finiteuses with value 60	
[00:00:05]: Overriding mod workshop-3597024951's option jx_war_hoe_finiteuses with value 300	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_mexico_insulator with value 150	
[00:00:05]: Overriding mod workshop-3597024951's option jx_icebox_3_containerslot with value 16	
[00:00:05]: Overriding mod workshop-3597024951's option jx_tv_lightenable with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_wall_construction_mode with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_recipes_sort with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_vending_machine_adddrinktimercd with value 120	
[00:00:05]: Overriding mod workshop-3597024951's option jx_gears_repair with value 400	
[00:00:05]: Overriding mod workshop-3597024951's option jx_tv_lightradius with value 7	
[00:00:05]: Overriding mod workshop-3597024951's option jx_tent_uses with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_pan_eternity with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_sigurd_armorabsorb with value 0.95	
[00:00:05]: Overriding mod workshop-3597024951's option jx_cookpot_2_cooktimemult with value 0.8	
[00:00:05]: Overriding mod workshop-3597024951's option jx_flashlight_fastspeed with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_holy_sword_planardamage with value 30	
[00:00:05]: Overriding mod workshop-3597024951's option jx_backpack_4_containerslot with value 8	
[00:00:05]: Overriding mod workshop-3597024951's option jx_telephone_booth_cd with value 480	
[00:00:05]: Overriding mod workshop-3597024951's option jx_car_damagemult with value 1	
[00:00:05]: Overriding mod workshop-3597024951's option jx_car_disable with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_backpack_4_preserver with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_chest_2_containerslot with value 12	
[00:00:05]: Overriding mod workshop-3597024951's option jx_table_9_wash with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_bathtub_finiteuses with value 50	
[00:00:05]: Overriding mod workshop-3597024951's option jx_sewingmachine_silk with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_backpack_6_containerslot with value 12	
[00:00:05]: Overriding mod workshop-3597024951's option jx_weapon_damage with value 50	
[00:00:05]: Overriding mod workshop-3597024951's option jx_cookpot_spoil with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_bankatm_exchange_rate with value 5	
[00:00:05]: Overriding mod workshop-3597024951's option jx_security_safe_workable with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_mushroom_light_3_recipe with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_wagpunkbitskit_repair with value 1000	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_hepburn_waterproofer with value 0.3	
[00:00:05]: Overriding mod workshop-3597024951's option jx_dress_form_containerslot with value 9	
[00:00:05]: Overriding mod workshop-3597024951's option jx_bathtub_efficiency with value 5	
[00:00:05]: Overriding mod workshop-3597024951's option jx_chest_containerslot with value 12	
[00:00:05]: Overriding mod workshop-3597024951's option jx_bathtub_moisture with value 0	
[00:00:05]: Overriding mod workshop-3597024951's option jx_portable_cook_pot_2_recipes with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_icebox_3_reverse with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_football_key2 with value KEY_K	
[00:00:05]: Overriding mod workshop-3597024951's option jx_backpack_3_stacksize with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_piano_volume2 with value 0.4	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_sunflower_insulator with value 120	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_sunflower_waterproofer with value 0.3	
[00:00:05]: Overriding mod workshop-3597024951's option jx_portable_cook_pot_recipes with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_phonograph_hauntrez with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_white_rose_insulator with value 60	
[00:00:05]: Overriding mod workshop-3597024951's option jx_basket_preserver with value 0.85	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_reindeer_insulator with value 240	
[00:00:05]: Overriding mod workshop-3597024951's option jx_car_health with value 4000	
[00:00:05]: Overriding mod workshop-3597024951's option jx_car_drivenoise with value 1	
[00:00:05]: Overriding mod workshop-3597024951's option jx_telephone_booth_revive with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_sigurd_waterproofer with value 0.2	
[00:00:05]: Overriding mod workshop-3597024951's option jx_pan_aoe with value 0.2	
[00:00:05]: Overriding mod workshop-3597024951's option jx_parts_engine with value 20	
[00:00:05]: Overriding mod workshop-3597024951's option jx_mushroom_light_recipe with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_icebox_3_recipe with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_honey_box_preserver with value 0.2	
[00:00:05]: Overriding mod workshop-3597024951's option jx_mushroom_light_2_recipe with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_lantern_fuel with value 3.75	
[00:00:05]: Overriding mod workshop-3597024951's option jx_fireplug_scale1 with value 0.34	
[00:00:05]: Overriding mod workshop-3597024951's option jx_chest_2_recipe with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_lantern_3_cd with value 10	
[00:00:05]: Overriding mod workshop-3597024951's option jx_lantern_2_fuel with value 3.75	
[00:00:05]: Overriding mod workshop-3597024951's option jx_chest_recipe with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_lamp_3_fueled with value 150	
[00:00:05]: Overriding mod workshop-3597024951's option jx_icemaker_worktime with value 5	
[00:00:05]: Overriding mod workshop-3597024951's option jx_cellar_maxsaltrock with value 35	
[00:00:05]: Overriding mod workshop-3597024951's option jx_icemaker_recipe with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_fish_tank_sanityaura with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_icebox_reverse with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_icebox_containerslot with value 16	
[00:00:05]: Overriding mod workshop-3597024951's option jx_backpack_2_insulator with value 30	
[00:00:05]: Overriding mod workshop-3597024951's option jx_icebox_2_recipe with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_portabletent_uses with value 999	
[00:00:05]: Overriding mod workshop-3597024951's option jx_icebox_big_reverse with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_holy_sword_weapondamage with value 42	
[00:00:05]: Overriding mod workshop-3597024951's option jx_holy_sword_volume with value 1	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_iron_pan_waterproofer with value 0.5	
[00:00:05]: Overriding mod workshop-3597024951's option jx_holy_sword_finiteuses with value 200	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_iron_pan_armoramount with value 315	
[00:00:05]: Overriding mod workshop-3597024951's option jx_holy_sword_cd with value 5	
[00:00:05]: Overriding mod workshop-3597024951's option jx_cookpot_cooktimemult with value 0.85	
[00:00:05]: Overriding mod workshop-3597024951's option jx_phonograph_hauntrez_num with value 3	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_knight_waterproofer with value 0.15	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_knight_armorabsorb with value 0.8	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_iron_pan_armorabsorb with value 0.8	
[00:00:05]: Overriding mod workshop-3597024951's option jx_car_recipe with value false	
[00:00:05]: Overriding mod workshop-3597024951's option jx_icebox_2_reverse with value true	
[00:00:05]: Overriding mod workshop-3597024951's option jx_fish_tank_aurasize with value 15	
[00:00:05]: Overriding mod workshop-3597024951's option jx_fan_cooling_efficiency with value 1	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_hepburn_insulator with value 60	
[00:00:05]: Overriding mod workshop-3597024951's option jx_disassembler_finiteuses with value 5	
[00:00:05]: Overriding mod workshop-3597024951's option jx_lantern_3_fuel with value 3.75	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_sigurd_planardefense with value 5	
[00:00:05]: Overriding mod workshop-3597024951's option jx_hat_sigurd_armoramount with value 1050	
[00:00:05]: Overriding mod workshop-3597024951's option jx_pack_preserver with value 0.2	
[00:00:05]: Overriding mod workshop-3597024951's option jx_backpack_2_containerslot with value 12	
[00:00:05]: Overriding mod workshop-3597024951's option jx_canner_worktime with value 4	
[00:00:05]: Overriding mod workshop-3597024951's option jx_backpack_6_insulator with value 30	
[00:00:05]: Overriding mod workshop-3597024951's option jx_tapeplayer_tend with value true	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-3155177428	
[00:00:05]: Overriding mod workshop-3155177428's option daogui_december18_sound with value true	
[00:00:05]: Overriding mod workshop-3155177428's option daogui_dancing_lion_amount with value 2	
[00:00:05]: Overriding mod workshop-3155177428's option daogui_leaves with value true	
[00:00:05]: Overriding mod workshop-3155177428's option daogui_age_open with value true	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-3675508496	
[00:00:05]: Registering Mods:
[00:00:05]:    Registering Mod workshop-1185229307
[00:00:05]:    Registering Mod workshop-2427481232
[00:00:05]:    Registering Mod workshop-2798599672
[00:00:05]:    Registering Mod workshop-2287303119
[00:00:05]:    Registering Mod workshop-466732225
[00:00:05]:    Registering Mod workshop-501385076
[00:00:05]:    Registering Mod workshop-362175979
[00:00:05]:    Registering Mod workshop-3482480147
[00:00:05]:    Registering Mod workshop-3597024951
[00:00:05]:    Registering Mod workshop-3007715893
[00:00:05]:    Registering Mod workshop-3355502149
[00:00:05]:    Registering Mod workshop-3235319974
[00:00:05]:    Registering Mod workshop-3155177428
[00:00:05]:    Registering Mod workshop-3050607025
[00:00:05]:    Registering Mod workshop-3675508496
[00:00:05]:    Registering Mod workshop-3138571948
[00:00:05]:    Registering Mod workshop-3448135812
[00:00:05]:    Registering Mod workshop-2753774601
[00:00:05]: Mods registered.
[00:00:05]: Mod: workshop-1185229307 (史诗血量条)	Loading modworldgenmain.lua	
[00:00:05]: Mod: workshop-1185229307 (史诗血量条)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:05]: Mod: workshop-1185229307 (史诗血量条)	Loading modmain.lua	
[00:00:05]: modimport: ../mods/workshop-1185229307/modules	
[00:00:05]: Mod: workshop-2427481232 (错误追踪 (炸了))	Loading modworldgenmain.lua	
[00:00:05]: Mod: workshop-2427481232 (错误追踪 (炸了))	Loading modmain.lua	
[00:00:05]: Mod: workshop-2798599672 (六格装备栏（适配mod版）)	Loading modworldgenmain.lua	
[00:00:05]: Mod: workshop-2798599672 (六格装备栏（适配mod版）)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:05]: Mod: workshop-2798599672 (六格装备栏（适配mod版）)	Loading modmain.lua	
[00:00:05]: Mod: workshop-2287303119 (Show Me (中文))	Loading modworldgenmain.lua	
[00:00:05]: Mod: workshop-2287303119 (Show Me (中文))	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:05]: Mod: workshop-2287303119 (Show Me (中文))	Loading modmain.lua	
[00:00:05]: Show Me (中文) : v0.61.2	
[00:00:05]: show_food_units	-1	-1	-1	
[00:00:05]: show_uses	-1	-1	-1	
[00:00:05]: Detected language for ShowMe: 	auto	zh	
[00:00:05]: modimport: ../mods/workshop-2287303119/scripts/showme_range_indicators.lua	
[00:00:05]: modimport: ../mods/workshop-2287303119/scripts/showme_naughtiness.lua	
[00:00:05]: Mod: workshop-466732225 (No Thermal Stone Durability)	Loading modworldgenmain.lua	
[00:00:05]: Mod: workshop-466732225 (No Thermal Stone Durability)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:05]: Mod: workshop-466732225 (No Thermal Stone Durability)	Loading modmain.lua	
[00:00:05]: Mod: workshop-501385076 (Quick Pick)	Loading modworldgenmain.lua	
[00:00:05]: Mod: workshop-501385076 (Quick Pick)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:05]: Mod: workshop-501385076 (Quick Pick)	Loading modmain.lua	
[00:00:05]: Mod: workshop-362175979 (Wormhole Marks)	Loading modworldgenmain.lua	
[00:00:05]: Mod: workshop-362175979 (Wormhole Marks)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:05]: Mod: workshop-362175979 (Wormhole Marks)	Loading modmain.lua	
[00:00:05]: Mod: workshop-3482480147 (填海叉（自用）)	Loading modworldgenmain.lua	
[00:00:05]: Mod: workshop-3482480147 (填海叉（自用）)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:05]: Mod: workshop-3482480147 (填海叉（自用）)	Loading modmain.lua	
[00:00:05]: Mod: workshop-3597024951 (景熹家居)	Loading modworldgenmain.lua	
[00:00:05]: Mod: workshop-3597024951 (景熹家居)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:05]: Mod: workshop-3597024951 (景熹家居)	Loading modmain.lua	
[00:00:05]: modimport: ../mods/workshop-3597024951/miao/jx_tuning	
[00:00:05]: modimport: ../mods/workshop-3597024951/scripts/jxlanguages/jx_ch	
[00:00:05]: modimport: ../mods/workshop-3597024951/scripts/jxmain/jx_assets	
[00:00:05]: modimport: ../mods/workshop-3597024951/scripts/jxmain/jx_recipes	
[00:00:05]: modimport: ../mods/workshop-3597024951/scripts/jxmain/jx_containers	
[00:00:05]: modimport: ../mods/workshop-3597024951/miao/jx_clientsound_rpc	
[00:00:05]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_pan_for_wilson	
[00:00:05]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_car_for_wilson	
[00:00:05]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_flashlight_for_wilson	
[00:00:05]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_bath_for_wilson	
[00:00:05]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_lamp_2_for_wilson	
[00:00:05]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_hanging_bed_for_wilson	
[00:00:05]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_drinks_for_wilson	
[00:00:05]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_washer_for_wilson	
[00:00:05]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_war_hoe_for_wilson	
[00:00:05]: modimport: ../mods/workshop-3597024951/miao/fonts	
[00:00:05]: modimport: ../mods/workshop-3597024951/miao/legion_pinkstaff	
[00:00:05]: modimport: ../mods/workshop-3597024951/miao/hiddenmoonlight	
[00:00:05]: modimport: ../mods/workshop-3597024951/miao/immortal_gem	
[00:00:05]: modimport: ../mods/workshop-3597024951/miao/jx_movementprediction	
[00:00:05]: modimport: ../mods/workshop-3597024951/miao/jx_turfs	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_mailbox	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_cookpot	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_chest	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/hightlight_container	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/tradable	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_rug	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/fencerotator	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/action_strings	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_bath	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_lamp_2	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/mandrake	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/ice	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/button	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_car	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_fireplug	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_piano	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_holy_sword	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_wiki_book	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/antlionhat	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_flashlight	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_hanging_bed	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_canner	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_icebox_big	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_backpack	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_baguette	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_vending_machine_and_jx_drinks	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_farm_tools_container	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_refresh	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_catcoin	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_frog_raincoat	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_beach_umbrella	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_chair	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_food_truck	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_windmill	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_handcart	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_football	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/pollinator_postinit	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_flowercart	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_leather_storage_chest	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_security_safe	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_livestockbarn	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_blackpen	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/bernie	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_air_conditioner	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_pond	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_journal	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_washer	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_war_hoe	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_scarecrow	
[00:00:06]: modimport: ../mods/workshop-3597024951/miao/jx_tapeplayer	
[00:00:06]: Mod: workshop-3007715893 (更多物品堆叠)	Loading modworldgenmain.lua	
[00:00:06]: Mod: workshop-3007715893 (更多物品堆叠)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:06]: Mod: workshop-3007715893 (更多物品堆叠)	Loading modmain.lua	
[00:00:06]: modimport: ../mods/workshop-3007715893/main/lantu	
[00:00:06]: Mod: workshop-3355502149 (玉兔)	Loading modworldgenmain.lua	
[00:00:06]: Mod: workshop-3355502149 (玉兔)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:06]: Mod: workshop-3355502149 (玉兔)	Loading modmain.lua	
[00:00:10]: ModIndex:GetModsToLoad inserting modname, 	workshop-2798599672	
[00:00:10]: ModIndex:GetModsToLoad inserting modname, 	workshop-362175979	
[00:00:10]: ModIndex:GetModsToLoad inserting modname, 	workshop-501385076	
[00:00:10]: ModIndex:GetModsToLoad inserting modname, 	workshop-3675508496	
[00:00:10]: ModIndex:GetModsToLoad inserting modname, 	workshop-3355502149	
[00:00:10]: ModIndex:GetModsToLoad inserting modname, 	workshop-2427481232	
[00:00:10]: ModIndex:GetModsToLoad inserting modname, 	workshop-2287303119	
[00:00:10]: ModIndex:GetModsToLoad inserting modname, 	workshop-2753774601	
[00:00:10]: ModIndex:GetModsToLoad inserting modname, 	workshop-3482480147	
[00:00:10]: ModIndex:GetModsToLoad inserting modname, 	workshop-3050607025	
[00:00:10]: ModIndex:GetModsToLoad inserting modname, 	workshop-3235319974	
[00:00:10]: ModIndex:GetModsToLoad inserting modname, 	workshop-466732225	
[00:00:10]: ModIndex:GetModsToLoad inserting modname, 	workshop-3007715893	
[00:00:10]: ModIndex:GetModsToLoad inserting modname, 	workshop-1185229307	
[00:00:10]: ModIndex:GetModsToLoad inserting modname, 	workshop-3597024951	
[00:00:10]: ModIndex:GetModsToLoad inserting modname, 	workshop-3138571948	
[00:00:10]: ModIndex:GetModsToLoad inserting modname, 	workshop-3448135812	
[00:00:10]: ModIndex:GetModsToLoad inserting modname, 	workshop-3155177428	
[00:00:11]: Mod: workshop-3235319974 (【登仙】)	Loading modworldgenmain.lua	
[00:00:15]: modimport: ../mods/workshop-3235319974/modworldgenmain1.lua	
[00:00:15]: Mod: workshop-3235319974 (【登仙】)	Loading modmain.lua	
[00:00:19]: modimport: ../mods/workshop-3235319974/modmain1.lua	
[00:00:19]: modimport: ../mods/workshop-3235319974/scripts/main/import.lua	
[00:00:19]: modimport: ../mods/workshop-3235319974/scripts/main/mainfunction.lua	
[00:00:19]: modimport: ../mods/workshop-3235319974/scripts/main/tiles.lua	
[00:00:19]: modimport: ../mods/workshop-3235319974/scripts/main/strings.lua	
[00:00:19]: modimport: ../mods/workshop-3235319974/scripts/main/actions.lua	
[00:00:19]: modimport: ../mods/workshop-3235319974/scripts/main/house.lua	
[00:00:19]: modimport: ../mods/workshop-3235319974/scripts/main/tuning.lua	
[00:00:20]: modimport: ../mods/workshop-3235319974/scripts/main/rpcs.lua	
[00:00:20]: modimport: ../mods/workshop-3235319974/scripts/main/widgets.lua	
[00:00:21]: modimport: ../mods/workshop-3235319974/scripts/main/stategraph.lua	
[00:00:21]: modimport: ../mods/workshop-3235319974/scripts/main/wukong_skill.lua	
[00:00:21]: modimport: ../mods/workshop-3235319974/scripts/main/containers.lua	
[00:00:21]: modimport: ../mods/workshop-3235319974/scripts/main/components.lua	
[00:00:21]: modimport: ../mods/workshop-3235319974/scripts/main/prefabpostInit.lua	
[00:00:21]: modimport: ../mods/workshop-3235319974/scripts/main/recipes.lua	
[00:00:22]: modimport: ../mods/workshop-3235319974/scripts/main/xd_renwulingji.lua	
[00:00:22]: modimport: ../mods/workshop-3235319974/scripts/main/xd_moster_skill.lua	
[00:00:22]: modimport: ../mods/workshop-3235319974/scripts/main/xd_moster_qianghua.lua	
[00:00:23]: modimport: ../mods/workshop-3235319974/scripts/main/xd_moster_healthbar.lua	
[00:00:23]: modimport: ../mods/workshop-3235319974/scripts/main/fabao.lua	
[00:00:23]: modimport: ../mods/workshop-3235319974/scripts/main/food.lua	
[00:00:23]: modimport: ../mods/workshop-3235319974/scripts/main/xd_skin_license_v2.lua	
[00:00:23]: modimport: ../mods/workshop-3235319974/scripts/main/xd_skin_license_v3.lua	
[00:00:29]: modimport: ../mods/workshop-3235319974/scripts/main/xd_new.lua	
[00:00:29]: modimport: ../mods/workshop-3235319974/scripts/main/xd_pi.lua	
[00:00:34]: modimport: ../mods/workshop-3235319974/scripts/main/xd_hoverer.lua	
[00:00:34]: modimport: ../mods/workshop-3235319974/scripts/main/xd_itemshow.lua	
[00:00:34]: Mod: workshop-3155177428 (道诡异仙)	Loading modworldgenmain.lua	
[00:00:35]: Mod: workshop-3155177428 (道诡异仙)	Loading modmain.lua	
[00:00:37]: Mod: workshop-3050607025 (防卡好多招)	Loading modworldgenmain.lua	
[00:00:37]: Mod: workshop-3050607025 (防卡好多招)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:37]: Mod: workshop-3050607025 (防卡好多招)	Loading modmain.lua	
[00:00:37]: ModIndex:GetModsToLoad inserting moddir, 	workshop-466732225	
[00:00:37]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:37]: ModIndex:GetModsToLoad inserting moddir, 	workshop-362175979	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2287303119	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3482480147	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2798599672	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3675508496	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3155177428	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3597024951	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448135812	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3007715893	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3235319974	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1185229307	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3355502149	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2427481232	
[00:00:37]: modimport: ../mods/workshop-3050607025/scripts/auto_stack	
[00:00:37]: modimport: ../mods/workshop-3050607025/scripts/auto_clean	
[00:00:37]: modimport: ../mods/workshop-3050607025/scripts/batch_trade	
[00:00:37]: ModIndex:GetModsToLoad inserting moddir, 	workshop-466732225	
[00:00:37]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:37]: ModIndex:GetModsToLoad inserting moddir, 	workshop-362175979	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2287303119	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3482480147	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2798599672	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3675508496	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3155177428	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3597024951	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448135812	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3007715893	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3235319974	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1185229307	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3355502149	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2427481232	
[00:00:37]: ModIndex:GetModsToLoad inserting moddir, 	workshop-466732225	
[00:00:37]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:37]: ModIndex:GetModsToLoad inserting moddir, 	workshop-362175979	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2287303119	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3482480147	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2798599672	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3675508496	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3155177428	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3597024951	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448135812	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3007715893	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3235319974	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1185229307	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3355502149	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2427481232	
[00:00:37]: modimport: ../mods/workshop-3050607025/scripts/stop_regrowth	
[00:00:37]: modimport: ../mods/workshop-3050607025/scripts/no_stump	
[00:00:37]: modimport: ../mods/workshop-3050607025/scripts/winona_catapult	
[00:00:37]: [CatapultLimit] 投石机堆叠限制模组已加载	
[00:00:37]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	Loading modworldgenmain.lua	
[00:00:37]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:37]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	Loading modmain.lua	
[00:00:37]: Mod: workshop-3138571948 (全图定位(完全同步))	Loading modworldgenmain.lua	
[00:00:37]: Mod: workshop-3138571948 (全图定位(完全同步))	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:37]: Mod: workshop-3138571948 (全图定位(完全同步))	Loading modmain.lua	
[00:00:37]: [global position (CompleteSync)] This is a new version without GemCore	
[00:00:37]: ModIndex:GetModsToLoad inserting moddir, 	workshop-466732225	
[00:00:37]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:37]: ModIndex:GetModsToLoad inserting moddir, 	workshop-362175979	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2287303119	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3482480147	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2798599672	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3675508496	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3155177428	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3597024951	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448135812	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3007715893	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3235319974	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1185229307	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3355502149	
[00:00:37]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2427481232	
[00:00:37]: Mod: workshop-3448135812 (不文明的猪人台词)	Loading modworldgenmain.lua	
[00:00:37]: Mod: workshop-3448135812 (不文明的猪人台词)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:37]: Mod: workshop-3448135812 (不文明的猪人台词)	Loading modmain.lua	
[00:00:37]: [不文明猪人模组] 你是傻逼哈哈哈	
[00:00:37]: false	
[00:00:37]: modimport: ../mods/workshop-3448135812/scripts/loading_tips.lua	
[00:00:37]: modimport: ../mods/workshop-3448135812/scripts/pig_click_response.lua	
[00:00:37]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	Loading modworldgenmain.lua	
[00:00:37]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:37]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	Loading modmain.lua	
[00:00:37]: modimport: ../mods/workshop-2753774601/modmain/revive_button.lua	
[00:00:37]: modimport: ../mods/workshop-2753774601/modmain/transfer_button.lua	
[00:00:38]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:40]: LOADING LUA SUCCESS
[00:00:40]: Registering Server mod namespace "jx"
[00:00:40]: Registering Server mod namespace "showme"
[00:00:40]: Registering Server mod namespace "xd_skill_button"
[00:00:40]: Registering Server mod namespace "globalpositioncompletesync"
[00:00:40]: Registering Server mod namespace "xd_kskskks"
[00:00:40]: Registering Server mod namespace "sea2land"
[00:00:40]: Registering Server mod namespace "daogui"
[00:00:40]: Registering Server mod namespace "rt_buttons"
[00:00:40]: Registering Server mod namespace "workshop-3235319974"
[00:00:40]: Registering Server mod namespace "xd_player_house"
[00:00:40]: Registering Server mod namespace "showmeshint"
[00:00:40]: Registering Server mod namespace "yutu_xin"
[00:00:40]: Registering Client mod namespace "sea2land"
[00:00:40]: Registering Client mod namespace "jx"
[00:00:40]: Registering Client mod namespace "rt_buttons"
[00:00:40]: Registering Client mod namespace "daogui"
[00:00:40]: Registering Client mod namespace "tykvesh"
[00:00:40]: Registering Client mod namespace "xd_client_rp"
[00:00:40]: Registering Client mod namespace "yutu_xin"
[00:00:40]: Registering Shard mod namespace "daogui"
[00:00:40]: Registering Shard mod namespace "xd_savelevel"
[00:00:40]: Registering Shard mod namespace "globalpositioncompletesync"
[00:00:40]: PlayerDeaths could not load morgue	
[00:00:40]: PlayerHistory could not load player_history	
[00:00:40]: ServerPreferences could not load server_preferences	
[00:00:40]: ConsoleScreenSettings could not load consolescreen	
[00:00:40]: bloom_enabled	true	
[00:00:40]: OnFilesLoaded()	
[00:00:40]: OnUpdatePurchaseStateComplete	
[00:00:40]: Klump load on boot started.	
[00:00:40]: Klump files loaded: 	0	
[00:00:43]: Mod: workshop-1185229307 (史诗血量条)	Registering prefabs	
[00:00:43]: Mod: workshop-1185229307 (史诗血量条)	  Registering prefab file: prefabs/epichealth_proxy	
[00:00:43]: Mod: workshop-1185229307 (史诗血量条)	    epichealth_proxy	
[00:00:43]: Mod: workshop-1185229307 (史诗血量条)	  Registering default mod prefab	
[00:00:43]: Mod: workshop-2427481232 (错误追踪 (炸了))	Registering prefabs	
[00:00:43]: Mod: workshop-2427481232 (错误追踪 (炸了))	  Registering default mod prefab	
[00:00:43]: Mod: workshop-2798599672 (六格装备栏（适配mod版）)	Registering prefabs	
[00:00:43]: Mod: workshop-2798599672 (六格装备栏（适配mod版）)	  Registering default mod prefab	
[00:00:43]: Mod: workshop-2287303119 (Show Me (中文))	Registering prefabs	
[00:00:43]: Mod: workshop-2287303119 (Show Me (中文))	  Registering prefab file: prefabs/showme_range	
[00:00:43]: Mod: workshop-2287303119 (Show Me (中文))	    lhr_range_indicator	
[00:00:43]: Mod: workshop-2287303119 (Show Me (中文))	    ocep_range_indicator	
[00:00:43]: Mod: workshop-2287303119 (Show Me (中文))	  Registering default mod prefab	
[00:00:43]: Mod: workshop-466732225 (No Thermal Stone Durability)	Registering prefabs	
[00:00:43]: Mod: workshop-466732225 (No Thermal Stone Durability)	  Registering default mod prefab	
[00:00:43]: Mod: workshop-501385076 (Quick Pick)	Registering prefabs	
[00:00:43]: Mod: workshop-501385076 (Quick Pick)	  Registering default mod prefab	
[00:00:43]: Mod: workshop-362175979 (Wormhole Marks)	Registering prefabs	
[00:00:43]: Mod: workshop-362175979 (Wormhole Marks)	  Registering default mod prefab	
[00:00:43]: Mod: workshop-3482480147 (填海叉（自用）)	Registering prefabs	
[00:00:43]: Mod: workshop-3482480147 (填海叉（自用）)	  Registering prefab file: prefabs/sea2land_fork	
[00:00:43]: Mod: workshop-3482480147 (填海叉（自用）)	    sea2land_fork	
[00:00:43]: Mod: workshop-3482480147 (填海叉（自用）)	  Registering default mod prefab	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	Registering prefabs	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_light	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_light	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_potted	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_potted	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_placer	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_sunflower	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_sunflower_placer	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_cherry	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_cherry_placer	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_rose	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_rose_placer	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_cactus	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_cactus_placer	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_anthurium	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_anthurium_placer	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_narcissus	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_narcissus_placer	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_snakeplant	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_snakeplant_placer	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_xuncat	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_xuncat_placer	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_red_rose_potted	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_red_rose_potted_placer	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_green_palm	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_green_palm_placer	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_gardenia	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_gardenia_placer	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_monstera	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_monstera_placer	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_rose_big_potted	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_rose_big_potted_placer	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_perfume_potted	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_perfume_potted_placer	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_princess_potted	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_princess_potted_placer	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_berry	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_berry_placer	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_mexico	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_mexico_placer	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_chlorophytum_comosum_potted	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_chlorophytum_comosum_potted_placer	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_coconut	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_coconut_placer	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_monetprimrose	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_monetprimrose_placer	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_rose2	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_rose2_placer	
[00:00:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_tent	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	    jx_tent	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	    jx_tent_placer	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_chest	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	    jx_chest	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	    jx_chest_placer	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_chest_2	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	    jx_chest_2	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	    jx_chest_2_placer	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_cookpot	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	    jx_cookpot	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	    jx_cookpot_2	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	    jx_cookpot_placer	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	    jx_cookpot_2_placer	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_icebox_fx	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_fx	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_icebox_fx_2	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_fx_2	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_icebox	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_placer	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_icebox_2	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_2	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_2_placer	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_icebox_3	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_3	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_3_placer	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_icebox_big	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_big	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_big_placer	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_fish_tank	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	    jx_fish_tank	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	    jx_fish_tank_placer	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_tv	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	    jx_tv	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	    jx_tv_placer	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_phonograph	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	    jx_phonograph	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_tapeplayer	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	    jx_tapeplayer	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_tape	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	    jx_tape_1	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	    jx_tape_2	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	    jx_tape_3	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_wateringcan	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	    jx_wateringcan	
[00:00:44]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_sofa	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_1_back	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_1_side	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_1	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_1_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_2_back	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_2	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_2_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_3_back	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_3_side	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_3	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_3_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_1	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_1_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_2	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_2_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_3_back	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_3	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_3_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_4_back	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_4	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_4_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_beachchair_back	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_beachchair	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_beachchair_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_5	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_5_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_6	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_6_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_mushroom_light	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_mushroom_light	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_mushroom_light_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_mushroom_light_2	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_mushroom_light_2_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_mushroom_light_3	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_mushroom_light_3_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_lamp	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_lamp	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_lamp_2	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_lamp_3	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_lamp_3_light	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_lamp_3_light	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_lamp_3_nofuel	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_lamp_3_nofuel	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_table	
[00:00:45]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table_3	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table_3_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table_4	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table_4_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table_5	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table_5_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table_7	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table_7_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table_8	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table_8_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table_9	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table_9_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table_10	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table_10_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table_11	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table_11_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table_12	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table_12_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table_13	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table_13_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table_14	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table_14_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table_15	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table_15_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table_16	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table_16_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_furnace	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_furnace	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_furnace_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_wardrobe	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_wardrobe	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_wardrobe_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_sewingmachine	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_sewingmachine	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_sewingmachine_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_oven	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    oven_front	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_decor_oven	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_oven	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_oven_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_table_2	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_decor_table2	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table_2	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table_2_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table_6	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_table_6_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_rug	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_oval	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_oval_item	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_oval_item_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_forest	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_forest_item	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_forest_item_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_aubusson	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_aubusson_item	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_aubusson_item_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_tradition	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_tradition_item	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_tradition_item_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_savannah	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_savannah_item	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_savannah_item_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_triangle	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_triangle_item	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_triangle_item_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_platoni	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_platoni_item	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_platoni_item_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_castlebluewhite	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_castlebluewhite_item	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_castlebluewhite_item_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_sophia	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_sophia_item	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_sophia_item_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_doormat	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_doormat_item	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_doormat_item_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_woven	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_woven_item	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_woven_item_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_turfs	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    turf_bath	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    turf_granite	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    turf_reddish_brown	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    turf_corridor	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    turf_jx_courtyard	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    turf_jx_wood	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    turf_jx_greendiamond	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    turf_jx_whitesquare	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    turf_jx_wood2	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    turf_jx_mansion	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    turf_jx_courtyard2	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_backpack	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_backpack	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_backpack_2	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_backpack_2	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_backpack_3	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_backpack_3	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_backpack_4	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_backpack_4	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_backpack_5	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_backpack_5	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_backpack_6	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_backpack_6	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_backpack_fire	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_backpack_fire	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_pack	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_pack	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_mailbox	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_mailbox	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_mailbox_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_bathtub	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_bathtub	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	    jx_bathtub_placer	
[00:00:45]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_hats	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_iron_pan	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_white_rose	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_sunflower	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_mexico	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_sigurd	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_hepburn	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_reindeer	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_noodles	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_motorcycle	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_knight	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_kingcrown	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_fisherman	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_cooker	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_hat_reindeer_fx	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_reindeer_fx	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_pan	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_pan	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_weapon	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_weapon_1	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_weapon_2	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_weapon_3	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_weapon_4	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_weapon_5	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_weapon_9	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_weapon_7	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_weapon_6	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_weapon_8	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_cross_sword	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_fan	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_fan	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_well	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_well	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_well_placer	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_washer	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_washer	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_washer_placer	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_toilet_suction	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_toilet_suction	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_toaster	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_toaster	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_basket	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_basket	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_bookcase	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_decor_bookcase	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_bookcase	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_bookcase_placer	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_icemaker	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_icemaker	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_icemaker_placer	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_lantern_playerfx	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_lantern_playerfx	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_lantern	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_lantern	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_lantern_2	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_lantern_3	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_car	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_car	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_car_placer	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_car_key	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_car_key	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_car_physics_collision	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_car_physics_collision	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_parts	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_parts_colour	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_parts_light	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_parts_engine	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_parts_music	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_parts_wheel	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_parts_camera_1	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_parts_camera_2	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_car_mark	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_car_mark	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_car_explosion	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_car_explosion	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_gasoline	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_gasoline	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_rug_bag	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_bag	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_walls	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_item	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_item_placer	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_2	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_2_item	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_2_item_placer	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_3	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_3_item	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_3_item_placer	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_4	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_4_item	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_4_item_placer	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_5	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_5_item	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_5_item_placer	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_straw_1	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_straw_1_item	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_straw_1_item_placer	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_wood_1	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_wood_1_item	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_wood_1_item_placer	
[00:00:46]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_fence	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_fence	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_item	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_item_placer	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_2	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_2_item	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_2_item_placer	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_3	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_3_item	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_3_item_placer	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_gate	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_gate_anim	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_gate_item	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_gate_item_placer	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_chesspieces	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    chesspiece_jx	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    chesspiece_jx_builder	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    chesspiece_jx_marble	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    chesspiece_jx_stone	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    chesspiece_jx_moonglass	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    chesspiece_jx2	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    chesspiece_jx2_builder	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    chesspiece_jx2_marble	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    chesspiece_jx2_stone	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    chesspiece_jx2_moonglass	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_piano	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_piano	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_piano_placer	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_fountain	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_fountain	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_fountain_placer	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_fireplug	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_fireplug	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_fireplug_placer	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_dress_form	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_dress_form_m	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_dress_form_m_placer	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_dress_form_w	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_dress_form_w_placer	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_saxophone	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_saxophone	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_saxophone_placer	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_cello	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_cello	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_cello_placer	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_harp	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_harp	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_harp_placer	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_cellar	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_cellar	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_cellar_placer	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_hay_cart	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_hay_cart	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_hay_cart_placer	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_handcart	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_handcart	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_handcart_placer	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_handcart_2	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_handcart_2	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_handcart_2_placer	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_pickling_barrel	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_pickling_barrel	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_pickling_barrel_placer	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_holy_sword	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_holy_sword	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_wood_bin	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_wood_bin	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_wood_bin_placer	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_wiki_book	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_wiki_book	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_war_hoe	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_war_hoe	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_mantel_clock	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_mantel_clock	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_mantel_clock_placer	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_flashlight	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_flashlight	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_battery	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_battery1	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_battery2	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_portabletent	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_portabletent	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_portabletent_item_placer	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_portabletent_item	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_hanging_bed	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_hanging_bed	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_hanging_bed_placer	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_hanging_bed_2	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_hanging_bed_2	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_hanging_bed_2_placer	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_storage_basket	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_storage_basket	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_storage_basket_placer	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_rock_bin	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_rock_bin	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_rock_bin_placer	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_honey_box	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_honey_box	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_honey_box_placer	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_disassembler	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_disassembler	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_disassembler_placer	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_cabinet	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_cabinet	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_cabinet_front	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	    jx_cabinet_placer	
[00:00:47]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_can	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_can0	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_can1	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_can2	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_can3	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_can4	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_can5	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_canner	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_canner	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_canner_placer	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_charcoal_stove	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_charcoal_stove	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_charcoal_stove_placer	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_chester_house	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_chester_house	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_chester_house_placer	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_glommer_house	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_glommer_house	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_glommer_house_placer	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_cat_tree	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_cat_tree	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_cat_tree_placer	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_colchicum	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_colchicum	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_portable_cook_pot	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_portable_cook_pot	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_portable_cook_pot_item_placer	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_portable_cook_pot_item	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_portable_cook_pot_2	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_portable_cook_pot_2_item_placer	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_portable_cook_pot_2_item	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_baguette	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_baguette	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_kebab	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_kebab	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_trash_can	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_trash_can	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_trash_can_placer	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_trash_can_container	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_vending_machine	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_vending_machine	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_vending_machine_placer	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_drink_cola	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_drink_tea	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_drink_coffee	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    buff_jx_drink_cola	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    buff_jx_drink_tea	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    buff_jx_drink_coffee	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_bankatm	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_bankatm	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_bankatm_placer	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_catcoin	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_farm_tools_container	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_farm_tools_container	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_farm_tools_container_placer	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_frog_raincoat	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_frog_raincoat	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_frog_raincoatfx	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_shadow_pillar	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_shadow_pillar	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_beach_umbrella	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_beach_umbrella	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_beach_umbrella_placer	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_windmill	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_windmill	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_windmill_placer	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_roadblock	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_roadblock	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_roadblock_physics_collision	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_oil_barrel	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_oil_barrel	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_oil_barrel_parts	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_oil_barrel_placer	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_utility_pole	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_utility_pole	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_utility_pole_placer	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_stall	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_stall	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_stall_front	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_stall_placer	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_telephone_booth	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_telephone_booth	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_telephone_booth_placer	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_bench	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_bench	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_bench_side	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_bench_back	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_bench_sideside	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_bench_placer	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_food_truck	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_food_truck	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_food_truck_placer	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_truck_food_1	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_truck_food_2	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_truck_food_3	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_truck_food_4	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_truck_food_5	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_football	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_football	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_goal	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_goal	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_goal_placer	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_goal_physics_collision	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_flowercart	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_flowercart	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_flowercart_flower	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_flowercart_placer	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_leather_storage_chest	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_leather_storage_chest	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_leather_storage_chest_placer	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_plushie_nightstand	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_plushie_nightstand	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_plushie_nightstand_placer	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_security_safe	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_security_safe	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_security_safe_fx	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	    jx_security_safe_placer	
[00:00:48]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/armor_jx_knight	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    armor_jx_knight	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_smithy	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_smithy	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_smithy_placer	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_banner	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_banner	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_banner_placer	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_redlongsofa	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_redlongsofa	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_redlongsofa_side	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_redlongsofa_back	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_redlongsofa_sideside	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_redlongsofa_placer	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_frontdesk	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_frontdesk	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_frontdesk_placer	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_livestockbarn	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_livestockbarn	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_livestockbarn_front	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_livestockbarn_placer	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_painting_maid	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_painting_maid	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_painting_xi	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_painting_xi	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_blackpen	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_blackpen	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_blackpen_debuff	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_xuncat_superbigcup	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_xuncat_superbigcup	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_air_conditioner	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_air_conditioner	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_air_conditioner_placer	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_air_conditioner_fx	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_pond	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_pond	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_pond_placer	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_shield	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_shield	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_block	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_block	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_fish_tank_2	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_fish_tank_2	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_fish_tank_2_placer	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_umbrella	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_umbrella	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_gas_canister	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_gas_canister	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_gas_canister_placer	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_scarecrow	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_scarecrow	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_scarecrow_placer	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_easel	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_easel	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_easel_placer	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_dock_kit	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_dock_kit	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_dock_tile_registrator	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_gacha_machine	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_figurine_1	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_figurine_2	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_figurine_3	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_figurine_4	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_figurine_5	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_figurine_6	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_figurine_7	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_figurine_8	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_gacha	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_gacha_machine	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_gacha_machine_placer	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_fish_basket	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_fish_basket	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_seed	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_seed_plantain	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_seed_plantain_placer	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_tree_plantain	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_seed_ginkgo	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_seed_ginkgo_placer	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_tree_ginkgo	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_moneybox	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_moneybox	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_journal	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	    jx_journal	
[00:00:49]: Mod: workshop-3597024951 (景熹家居)	  Registering default mod prefab	
[00:00:51]: AnimationFile::LoadFile Failed to open anim/jx_turfs.zip
[00:00:51]: AnimationFile::LoadFile Failed to open anim/jx_turfs.zip
[00:00:51]: AnimationFile::LoadFile Failed to open anim/jx_turfs.zip
[00:00:52]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu1.zip
[00:00:52]: Could not preload undefined prefab (daogui_human_meatsoup)
[00:00:52]: Could not preload undefined prefab (xd_qingmeipaigu)
[00:00:52]: Could not preload undefined prefab (daogui_doughball_fishsoup)
[00:00:52]: Could not preload undefined prefab (xd_qingmeijiu)
[00:00:52]: Could not preload undefined prefab (daogui_shrimpball)
[00:00:52]: Could not preload undefined prefab (xd_fanhunguopu)
[00:00:52]: Could not preload undefined prefab (xd_fanshengxiang)
[00:00:52]: Could not preload undefined prefab (daogui_coldcucumber)
[00:00:52]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu6.zip
[00:00:52]: Could not preload undefined prefab (daogui_eyefruit_cream)
[00:00:52]: Could not preload undefined prefab (daogui_kiwijuice)
[00:00:52]: Could not preload undefined prefab (daogui_yogurt)
[00:00:52]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu11.zip
[00:00:52]: Could not preload undefined prefab (xd_luoxiang_pengrou)
[00:00:52]: Could not preload undefined prefab (daogui_cucumberegg)
[00:00:52]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu15.zip
[00:00:52]: Could not preload undefined prefab (xd_luoshen_qingshu)
[00:00:52]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu4.zip
[00:00:52]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu12.zip
[00:00:52]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu9.zip
[00:00:52]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu8.zip
[00:00:52]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu18.zip
[00:00:52]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu2.zip
[00:00:52]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu14.zip
[00:00:52]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu13.zip
[00:00:52]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu10.zip
[00:00:52]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu16.zip
[00:00:52]: Could not preload undefined prefab (daogui_fruitmix)
[00:00:52]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu7.zip
[00:00:52]: Could not preload undefined prefab (daogui_steamed_bread)
[00:00:52]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu5.zip
[00:00:52]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu3.zip
[00:00:52]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu17.zip
[00:00:53]: AnimationFile::LoadFile Failed to open anim/jx_turfs.zip
[00:00:53]: AnimationFile::LoadFile Failed to open anim/jx_turfs.zip
[00:00:53]: AnimationFile::LoadFile Failed to open anim/jx_turfs.zip
[00:00:53]: AnimationFile::LoadFile Failed to open anim/jx_turfs.zip
[00:00:54]: AnimationFile::LoadFile Failed to open anim/jx_turfs.zip
[00:00:54]: AnimationFile::LoadFile Failed to open anim/jx_turfs.zip
[00:00:55]: AnimationFile::LoadFile Failed to open anim/jx_turfs.zip
[00:00:55]: AnimationFile::LoadFile Failed to open anim/jx_turfs.zip
[00:00:55]: Mod: workshop-3007715893 (更多物品堆叠)	Registering prefabs	
[00:00:55]: Mod: workshop-3007715893 (更多物品堆叠)	  Registering default mod prefab	
[00:00:55]: Mod: workshop-3355502149 (玉兔)	Registering prefabs	
[00:00:55]: Mod: workshop-3355502149 (玉兔)	  Registering prefab file: prefabs/yutu	
[00:00:56]: Mod: workshop-3355502149 (玉兔)	    yutu	
[00:00:56]: Mod: workshop-3355502149 (玉兔)	    yutu_none	
[00:00:56]: Mod: workshop-3355502149 (玉兔)	  Registering prefab file: prefabs/yutu_xin_wupin	
[00:00:58]: RegisterInventoryItemAtlas: Image 'yutu_xin_daoyaochuposun.tex' is already registered to atlas '../mods/workshop-3355502149/images/inventoryimages/yutu_xin_daoyaochuposun.xml'	
[00:00:58]: RegisterInventoryItemAtlas: Image 'yutu_xin_daoyaochu.tex' is already registered to atlas '../mods/workshop-3355502149/images/inventoryimages/yutu_xin_daoyaochu.xml'	
[00:00:58]: RegisterInventoryItemAtlas: Image 'yutu_xin_hebao.tex' is already registered to atlas '../mods/workshop-3355502149/images/inventoryimages/yutu_xin_hebao.xml'	
[00:00:58]: RegisterInventoryItemAtlas: Image 'yutu_xin_huanyue.tex' is already registered to atlas '../mods/workshop-3355502149/images/inventoryimages/yutu_xin_huanyue.xml'	
[00:00:58]: RegisterInventoryItemAtlas: Image 'yutu_xin_piaoling.tex' is already registered to atlas '../mods/workshop-3355502149/images/inventoryimages/yutu_xin_piaoling.xml'	
[00:00:58]: RegisterInventoryItemAtlas: Image 'yutu_xin_xiazi.tex' is already registered to atlas '../mods/workshop-3355502149/images/inventoryimages/yutu_xin_xiazi.xml'	
[00:00:58]: RegisterInventoryItemAtlas: Image 'yutu_xin_beibao.tex' is already registered to atlas '../mods/workshop-3355502149/images/inventoryimages/yutu_xin_beibao.xml'	
[00:00:58]: RegisterInventoryItemAtlas: Image 'yutu_xin_tou.tex' is already registered to atlas '../mods/workshop-3355502149/images/inventoryimages/yutu_xin_tou.xml'	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_daoyaochuposun	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_daoyaochu	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_hebao	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_fengrenbao	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_huang	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_dabao	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_dabao_placer	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_cheng	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_hei	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_lan	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_zi	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_qing	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_hong	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_huozhe	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_shan	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_bai	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_cuimian	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_yuegui	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_yaozha	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_huanyue	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_gwf	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_hts	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_jgs	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_ygl	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_piaoling	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_xianglian	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_stz	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_mandrake	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_xiazi	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_shenkan	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_shenkan_placer	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_beibao	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_hudie	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_ling	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_pa	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_tou	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_rss	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_pa_fx	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_ling1	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_eff	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_hudie_effect	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_lunar_grazer	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_yun	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_yun_tail	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_yun_fx	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_shuye	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_rq_daoyao	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_yueguang	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_canying	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_shufu	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_prototyper	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_hermitcrab_fx	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_rabbitking_lucky	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_dan3	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_dan9	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_dan7	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_dan5	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_dan8	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_dan2	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_dan10	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_dan6	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_dan1	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_dan4	
[00:00:58]: Mod: workshop-3355502149 (玉兔)	  Registering prefab file: prefabs/yutu_xin_farm_plant	
[00:00:59]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_shen_seeds	
[00:00:59]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_shen_oversized	
[00:00:59]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_shen_oversized_waxed	
[00:00:59]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_shen_oversized_rotten	
[00:00:59]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_shen	
[00:00:59]: Mod: workshop-3355502149 (玉兔)	  Registering default mod prefab	
[00:01:01]: AnimationFile::LoadFile Failed to open anim/yutu_xin_farm_plant_shen.zip
[00:01:01]: AnimationFile::LoadFile Failed to open anim/yutu_xin_farm_plant_shen.zip
[00:01:01]: Could not preload undefined prefab (yutu_xin_beibao_pf1)
[00:01:02]: Could not preload undefined prefab (xd_jgb)
[00:01:02]: Could not preload undefined prefab (yutu_xin_daoyaochuposun_pf2)
[00:01:02]: Could not preload undefined prefab (yutu_xin_daoyaochuposun_pf1)
[00:01:02]: Could not preload undefined prefab (yutu_pf1)
[00:01:02]: Could not preload undefined prefab (yutu_pf2)
[00:01:03]: Could not preload undefined prefab (yutu_xin_huanyue_pf1)
[00:01:03]: Could not preload undefined prefab (yutu_xin_xiazi_pf1)
[00:01:03]: Could not preload undefined prefab (yutu_xin_piaoling_pf2)
[00:01:03]: Could not preload undefined prefab (yutu_xin_piaoling_pf1)
[00:01:03]: Could not preload undefined prefab (yutu_xin_hebao_pf1)
[00:01:03]: Could not preload undefined prefab (yutu_xin_tou_pf1)
[00:01:03]: Could not preload undefined prefab (yutu_xin_daoyaochu_pf1)
[00:01:03]: Could not preload undefined prefab (yutu_xin_daoyaochu_pf2)
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	Registering prefabs	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_liandanlu	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	    xd_liandanlu	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	    xd_liandanlufx	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	    xd_liandanlu_flowerfx	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	    xd_liandanlu_placer	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_lingshi	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	    xd_lingshi1	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	    xd_lingshi2	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	    xd_lingshi3	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	    xd_lingshi4	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_danyao	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_jq	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_dt	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_zj	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_xs	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_hj	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_yz	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_sm	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_rl	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_jy	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_yx	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_ns	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_hs	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_hy	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_hl	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_kx	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_bg	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_danyao_items	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	    xd_ayhx	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	    xd_aymg	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	    xd_fs	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	    xd_qlr	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	    xd_hxyp	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	    xd_yhbs	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	    xd_sskl	
[00:01:03]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_danyao_new	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_cyfxd_1	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_cyfxd_2	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_cyfxd_3	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_cyfxd_4	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_cyfxd_5	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_dmhsd_1	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_dmhsd_2	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_dmhsd_3	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_dmhsd_4	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_dmhsd_5	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_hsphd_1	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_hsphd_2	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_hsphd_3	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_hsphd_4	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_hsphd_5	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_lmsqd_1	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_lmsqd_2	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_lmsqd_3	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_lmsqd_4	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_lmsqd_5	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_pshsd_1	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_pshsd_2	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_pshsd_3	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_pshsd_4	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_pshsd_5	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qjqsd_1	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qjqsd_2	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qjqsd_3	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qjqsd_4	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qjqsd_5	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qxdhd_1	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qxdhd_2	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qxdhd_3	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qxdhd_4	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qxdhd_5	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xttyd_1	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xttyd_2	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xttyd_3	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xttyd_4	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xttyd_5	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xynyd_1	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xynyd_2	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xynyd_3	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xynyd_4	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xynyd_5	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_yfsxd_1	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_yfsxd_2	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_yfsxd_3	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_yfsxd_4	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_yfsxd_5	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_tsfhd	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_fd	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_buffs	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_zhujibuff	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_jiedanbuff	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_jieyinbuff	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_fanxubuff	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_bigubuff	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_stgbuff	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_sneak_buff	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_sneak_effectbuff	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_hyf_buff	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_xljbuff	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_forcefield_buff	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_bjsjbuff	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_wsbuff	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_ignoreplanarentity	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_lhwdc_buff	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_tssyq_buff	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_ftj_attackbuff	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_mxrg_fire3	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_mxrg_fire5	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_ywfhbuff	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_jxsq_buff	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_pog_fire_buff	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_slow_buff	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen_buff1	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen_buff2	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen_buff3	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_fhg_buff	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_fanshengxiang_buff	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_fanhunguopu_buff	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_luoxiang_pengrou_buff	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_qingmeijiu_buff	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_liuguang_buff	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_huashenbuff	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_lingqiheal_buff	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_qzj_buff	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_rocky_buff	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_kjb_debuff	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_lightning	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_lightning1	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_lightning2	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_black_electricchargedfx	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_black_electricchargedfx	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_electricchargedfx	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_soul_wolf	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	    xd_soul_wolf	
[00:01:04]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_fxs	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_sand_puff_large_front	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_sand_puff_large_back	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_wolf_zmyh_front	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_wolf_zmyh_back	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_wingpuff_front	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_wingpuff_back	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_ht_sand_puff_front	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_ht_sand_puff_back	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_sand_puff_front	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_sand_puff_back	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_dhxl_puff_front	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_dhxl_puff_back	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_ws_fx	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_bigspawn_fx_medium_static	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_bigspawn_fx_medium_static_new	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_pawn_fx_medium_static_3	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_recall_flower	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_explode_small	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_explode_jxsq	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_explode_verysmall	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_die_fx	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_shadowdie_fx	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    shadow_merm_spawn_fx	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_motidie_fx	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_stalke_hitfx	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    statue_transition_2_big	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    splash_yellow	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    bianhua_fx	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    db_bianhua_fx	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    bianhua_fx_big	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    bianhua_fx_explo	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_bs_smoke	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_bs_smoke_shadow	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_jilian_fx	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_shengge_fx	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_spawn_fx_medium_static	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_bigspawn_fx_medium_static_nosound	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_petspawn_fx	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_dodgeattack_fx	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_time_st_brockfx	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_red_hitfx	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_blue_hitfx	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_ring_fx	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_pet4_ring_fx	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_fire_ring_fx	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_spider_puff_front	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_spider_puff_back	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_spider_puff_white_front	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_spider_puff_white_back	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_xyzz_spider_puff_front	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_xyzz_spider_puff_back	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_green_leaves_chop	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_green_leaves_fall	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_purple_leaves_chop	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_purple_leaves_fall	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_mume_leaves_chop	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_mume_leaves_fall	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_fls_raise	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_fls_lower	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_sand_splash_fx	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_explosion_fx	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_firesplash_fx	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_shield1	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_shield2	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_shield3	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_shield4	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_shield5	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_shield6	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_whiteshield1	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_whiteshield2	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_whiteshield3	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_whiteshield4	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_whiteshield5	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_whiteshield6	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ztp	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_ztp	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_veggie	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_stg	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_fhg	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_zcyseed	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	    xd_zcyseed_placer	
[00:01:05]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_foods	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_fanhunguopu	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_qingshu	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_fanshengxiang	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_luoxiang_pengrou	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_qingmeipaigu	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_qingmeijiu	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_fanshengxiang_spice_sugar	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_luoxiang_pengrou_spice_salt	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_fanhunguopu_spice_garlic	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_fanhunguopu_spice_chili	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_fanshengxiang_spice_garlic	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_qingmeijiu_spice_salt	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_qingshu_spice_sugar	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_fanshengxiang_spice_chili	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_luoxiang_pengrou_spice_garlic	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_qingmeijiu_spice_chili	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_qingmeijiu_spice_sugar	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_qingmeipaigu_spice_sugar	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_fanhunguopu_spice_salt	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_qingmeijiu_spice_garlic	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_fanhunguopu_spice_sugar	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_qingshu_spice_garlic	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_luoxiang_pengrou_spice_chili	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_qingmeipaigu_spice_salt	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_qingshu_spice_salt	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_luoxiang_pengrou_spice_sugar	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_qingmeipaigu_spice_chili	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_qingshu_spice_chili	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_qingmeipaigu_spice_garlic	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_fanshengxiang_spice_salt	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_shatangshu	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_shatangshu	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_jushuwu	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_shatangshu_normal	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_shatangshunut	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_shatangshuvine	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_fanhunshu	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_fanhunshu	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_fanhunshuvine	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_door_exit	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_door_exit	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_door_exit1	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_door_exittjw_heng	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_house_wall	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_house	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_house1	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_house2	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_floor	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_floorsts	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_floortjw	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_wallpapersts	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_wallpapertjw	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_wall_decals_sts	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_wall_decals_fhs	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_wall_decals_zyg	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_wall_decals_tjw	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_wall_decals_sts_in	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_interiors	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_fhs_light	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_fhs_desk	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_zyg_light	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_zyg_desk	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	    xd_zyg_light1	
[00:01:06]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_hyf	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	    xd_hyf	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	    xd_hyf_fx	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	    xd_hyf_fullfx	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	    xd_hyf_frontfx	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	    xd_hyf_frontfx_small	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	    xd_hyf_projectile_fx	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	    xd_hyf_projectile_blast_fx	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_xjs	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	    xd_xjs	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	    xd_xjs_blood_big	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	    xd_xjstentacle	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	    xd_xjspuppet	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_xjs_curve_fx	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	    xd_xjs_curve_fx	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_fj	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	    xd_fj	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_minions	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	    xd_minion1	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	    xd_minion2	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	    xd_minion	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_shadow_bishop	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	    xd_shadow_bishop	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_jl	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	    xd_jl	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	    xd_jl_wave	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_merm	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	    xd_mermguard	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_cl	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	    xd_cl	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	    xd_sinkhole	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	    xd_sinkhole1	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	    xd_cl_tornado	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	    xd_cl_tornadofx	
[00:01:07]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_xlj	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	    xd_xlj	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	    xd_xlj_mine	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	    xd_xlj_lightning	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_laser_ring	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	    xd_laser_ring	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	    xd_gongdeshadow_fx	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	    xd_laser_explosion	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	    xd_qy_explosion	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_swhs	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	    xd_swhs	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_qfwjd	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	    xd_qfwjd	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	    xd_qfwjdpuppet	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	    xd_forcefieldfx	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	    xd_qfwjd_exit_fx	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_qy	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	    xd_qy	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	    xd_qypuppet	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	    xd_qy_projectile	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	    xd_qy_charge	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_bjsj	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	    xd_bjsj	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	    xd_treedrake	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	    xd_bramblefx	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ws	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	    xd_ws	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	    xd_ws_groundlift	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	    xd_ws_groundliftrocks	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ws_wizard_fx	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	    xd_ws_wizard_fx	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_qlch	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	    xd_qlch	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	    xd_qlch_fs	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	    xd_qlch_texiao	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_qlch_fx	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	    xd_qlch_charge	
[00:01:08]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sand_spike	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_sandspike	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_sandblock	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_shadowmeteor	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_shadowmeteor	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_meteorwarning	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_burntground	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_stmeteor	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_stmeteor	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_xjcgd	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_xjcgd	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_xjcgd_forcefield	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_xjcgd_meteor	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_xjcgd_meteor_splash	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_xjcgd_meteor_splashbase	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_xjcgd_meteor_splashhit	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_flamethrower_fx	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_flamethrower_fx	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_mutated_fx	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_mutated_breath_fx	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_mutated_breath_ltzfx	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_mutated_ember_fx	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_xhwyj	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_xhwyj	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_xhwyj_plant_fx	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_xhwyj_bramblefx	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sharp_fx	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_sharp_fx	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_qlch_cloud	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_qlch_cloud	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_qlch_cloud_overlay	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_longtaizi	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_longtaizi	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_longtaizi_none	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_longtaizi_none	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_longzhu	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_longzhu	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ice_fx	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_ice_circle	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_ice_fx	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_ice_burst	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_ice_flakes	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_ice_charge	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_fire_circle	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_fire_burst	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_fire_flakes	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_fire_charge	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_weapon_fire_circle	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_cwkj_container	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	    xd_cwkj_container	
[00:01:09]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_icebutterfly	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_icebutterfly	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_icebutterfly_heater	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_icedragon	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_icedragon	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sly	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_sly	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_sly_impact_circle_fx	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_coldfire	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wyj	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_wyj	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_wyj_shadow	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_wyj_debuff	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_wyj_fire	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_wyj_plant_fx	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wxj	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_wxj	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_wxj_bramblefx	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_wxj_vine	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_wxj_laser	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_wxj_laserempty	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_laser	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_laser	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_laserempty	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_laserscorch	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_lasertrail	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_laserhit	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_jfsn	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_jfsn	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_jfsn_fire	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_jfsn_fire	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_jfsnmeteor	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_jfsnmeteor	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_jcbird	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_jcbird	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_jcbird_spitter	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_jcbird_spittersplat	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_jcbird_fire	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_jcbird_fire_over	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_rock_basalt	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_rock_basalt	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_rock	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen_rock	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_futu_rock	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_jjj_rock	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_aoeent	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_aoeent	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_impact_circle_fx	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_bishop_charge	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_skill_fossilspike	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	    xd_skill_circle	
[00:01:10]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_shadowmonster	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_guaiwu_rook	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_guaiwu_bishop	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_bishop	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_infobook	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_infobook	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_vortex_fx	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_vortex_fx	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_vortex_spawner	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_fgy_fx	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_duanzui_baihu_fx	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_duanzui_mojun_fx	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_gongdeshadow	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_gongdeshadow	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_motishadow	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_tssyqshadow	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_channeler	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_tianji_items	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_tianji_lingpai	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_tianji_juanzhou	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_tianjiwu	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_tianjiwu	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_tianjiwu_baihufx	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_tianji_juanzhou_placer	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_eyeofterror	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_twinofterror1	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_twinofterror2	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_gestalt	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_gestalt	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_deciduous_root	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_deciduous_root	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_guaiwu_sporecloud	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_guaiwu_sporecloud	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_guaiwusporebomb	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_guaiwusporebomb	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_guaiwumushroomsprout	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_guaiwumushroomsprout	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_guaiwumushroombomb	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_guaiwumushroombomb	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_guaiwumushroombomb_projectile	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_huapen	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_huapen	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_huapen_fx	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_huapen_obstacle	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_huapen_placer	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_mr	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_mr	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_stalke	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_stalker	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_stalker_fx	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_stalker_spike	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_choujiangji	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_choujiangji	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_skeleton	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	    xd_fabao	
[00:01:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_nl	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_nl	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_spider_dropper	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_shadowspider_dropper	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_shadowspider_moon	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_shadowspider_spike	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_shadowspiderqueen	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_shadowspiderqueen	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_shadowspider_fx	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_shadowspider_fx	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_lhwdc	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_lhwdc	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_lhwdc_fx	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_tssyq	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_tssyq	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_tssyq_projectile_fx	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_tssyq_shark	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_tssyq_puppet	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_tssyq_projectile_fx1	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_tssyq_projectile	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_jgb	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_jgb	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_jgb_shadow	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_jgb_mate	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_jgb_monkey	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_jgb_lightning	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_72bian	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_72bian	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sinkhole	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_daywalker_sinkhole	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_hyc	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_hyc	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_hyc_placer	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_itemskin_prefabs	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_hyys	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_mo_builder_skins_duanzui	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_gj_skins_lrq	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_ly	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_wukong_sxz	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_zste	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_wukong_ds	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_cygh	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_wangmazi_tymh	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_wukong_hsmy	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_nczx	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_wxj	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_backpack3_skin4	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_jdjarmor	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_zsxm	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_wcgz	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_lbjlt_skins_zgrpt	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_bmg_skins_srlg	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_qwsk_xznw	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_cy_skin1	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_xtbh_skins_wxxxh	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_sny	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_xianjian_builder_skins_wendao	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_ylxh	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_gjx_skins_jsth	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_hhlmz_skins_wfz	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_qrsy	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_wsjx_skins_yzjx	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_hyparmor	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_mzhcd	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_yhsyz_skins_qlyyz	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_crc_skins_hqyx	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_longtaizi_hysj	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_hasaki	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_xianjian_builder_skins_duanzui	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_liandanlu_skins_ysx	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_backpack3_skin5	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_yaohat	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_fshm	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_ljt_builder_skins_gjtl	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_wangmazi_jxgs	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_xqc	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_hmsw_skins_bzxw	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_sfr_skins_fr	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_md_skins_rjfg	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_jypk	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_bd_skins_xc	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_nyhr	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_hjjm_skins_pj	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_ygp_skins_wgr	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dbg_skins_ybg	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_cjq_skins_qgch	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_zw	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_ztp_skins_lmxq	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_yhly_yhm	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_tianjiwu_skins_byj	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_dfjm	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_xshj_bbzy	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_mg_skins_qwg	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_hphz	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_jydm	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_jwtcd_skins_qzyc	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_kt	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_xshj_fhlh	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_pflnw_skins_qns	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_msnzs	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_flzr	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_tsmd_ykmd	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_hhlmz_skins_htjc	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_jwtcd_skins_hqy	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_sjpn_jssc	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_yhbs_zmyh	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_ysb	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_soul_wolf_zmyh	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_yhs_skins_fd	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dc_skins_hh	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_mzly	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_ftys_skins_zjzy	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_tf	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_sfr_skins_xy	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_backpack3_skin2	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_jtkhat	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_clzgj	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_wsjx_skins_xzyj	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_zcmj_trxz	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_yls_skins_cl	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_yaoarmor	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_hantianzun_qzxx	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_lgzbh_skins_lz	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_df_skins_zsyj	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_fyzz	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_shatangshu_skins_stm	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_qsdc	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_ny	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_redlantern_zyx	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_fsfmg	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_by_skin1	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_longtaizi_nl	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_mksny	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_shiji_jyxx	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_lhyhat	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_fgy	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_mo_builder_skins_wendao	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_hantianzun_qh	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_yxs_skins_jqs	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_gstx	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dbg_skins_llt	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_hantianzun_zymj	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_yjh_skins_cf	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_zwzy	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_backpack3_skin7	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_backpack3_skin6	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_gxsl	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_zcmj_jhxs	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_zj	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_yfcy	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_qljq_skins_hlq	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_xhs_skins_lgs	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_wzsb	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_mglz_skins_hhyy	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_lyd_skins_fhgz	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_xcdf_skins_sysx	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_jj	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_xuanyuan	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_zlt_skins_lhd	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_ylxq_skins_fynl	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_yfly	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_sgc_skins_wgc	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_lysy	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_fhjd	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_ygl_skins_wm	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_ylxc_skins_qhnlc	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_xgl	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_ywfh_lxzy	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_qp_skins_fqqp	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_ys	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_backpack3_skin1	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_cgsh	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_clys	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_bh_skins_ya	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_zyj	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_backpack3_skin3	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_cxlt	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_lgzbh_skins_jlyc	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_xyb	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_smy	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	    xd_gj_skins_qsj	
[00:01:12]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_lights	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_jwtcd	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_jwtcd_placer	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_qljq	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_qljq_placer	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_dc	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_dc_placer	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_gj	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_gj_placer	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_lyd	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_lyd_placer	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wsjx	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_wsjx	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_wsjx_placer	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_dbg	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_dbg	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_dbg_placer	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_flowers	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_bh	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_bh_placer	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_bmg	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_bmg_placer	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_zyh	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_zyh_placer	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_ll	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_ll_placer	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_mlh	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_mlh_placer	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_md	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_md_placer	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_pgy	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_pgy_placer	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_sfr	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_sfr_placer	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_yl	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_yl_placer	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_trees	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_df	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_df_placer	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_xhs	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_xhs_placer	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_yls	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_yls_placer	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_yhs	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_yhs_placer	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_yxs	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_yxs_placer	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_ls	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_ls_placer	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_hhlmz	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_hhlmz	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_hhlmz_placer	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_cangku	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_crc	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_crc_placer	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_sgc	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_sgc_placer	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_lgzbh	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_lgzbh	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_lgzbh_fx	
[00:01:13]: Mod: workshop-3235319974 (【登仙】)	    xd_lgzbh_placer	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_gjx	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	    xd_gjx	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	    xd_gjx_placer	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_mg	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	    xd_mg	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	    xd_mg_placer	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_mglz	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	    xd_mglz	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	    xd_mglz_placer	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_lbx	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	    xd_lbx	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	    xd_lbx_placer	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_hmsw	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	    xd_hmsw	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	    xd_hmsw_placer	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_pflnw	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	    xd_pflnw	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	    xd_pflnw_placer	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_beefalo	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	    xd_beefalo	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_klxw	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	    xd_klxw	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	    xd_klxw_placer	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_koalefant	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	    xd_koalefant	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_dragonfly	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	    xd_dragonfly	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ftys	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	    xd_ftys	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	    xd_ftys_placer	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_lightninggoat	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	    xd_lightninggoat	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_lycx	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	    xd_lycx	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	    xd_lycx_placer	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_zzxhcx	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	    xd_zzxhcx	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	    xd_zzxhcx_placer	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_bearger	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	    xd_bearger	
[00:01:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_yumao_fx	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_yumao_fx	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_yumao_goldfx	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_yumao_goldfx	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_skin_hyys_fx	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_hyys_fx	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ftj	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_ftj	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_ftj_fx	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_ftj_explodefx	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_zhf	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_zhf	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_zhf_vortexfx	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_bysp	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_bysp	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_lbjlt	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_lbjlt	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_lbjlt_fx1	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_lbjlt_fx2	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_lbjlt_fx3	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_lbjlt_fx4	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_lbjlt_fx5	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_lbjlt_placer	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_fb_hound	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_fb_hound	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_fb_mutatedhound	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_fb_mutatedwarg	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_fb_mutatedwarg	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_fb_warg_mutated_fx	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_fb_warg_mutated_breath_fx	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_fb_warg_mutated_ember_fx	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_fb_mutateddeerclops	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_fb_mutateddeerclops	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_fb_impact_circle_fx	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_fb_jfsn	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_fb_jfsn	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_fb_jfsn_meteor	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_fb_jcbird	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_fb_spitter	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_fb_spitter_fire	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_fb_lavae	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_fb_lavae	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_fb_lavae_fx	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_fb_lavae_fire	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_shengge_fx	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_shengge_fx1	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_shengge_fx2	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_fsct	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_fsct	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_gcsz	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_gcsz	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_llbx	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_llbx	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_llbx_container	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_llbx_placer	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_jitan	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_jitan	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_jitan_placer	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_jitan_antlion_sinkhole	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_jitan_antlion_sinkhole	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_acidsmoke	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_acidsmoke	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sudaji	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji	
[00:01:15]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sudaji_none	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_none	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sudaji_soul	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_soul	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_soul_in_fx	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sudaji_soul_spawn	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_soul_spawn	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sudaji_yhly	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_yhly	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sudaji_tsmd	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_tsmd	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_tsmd_shadow	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sudaji_sjpn	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_sjpn	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_sjpn_container	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sudaji_mxrg	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_mxrg	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_mxrg_fire	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_rotatefire	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	    xd_pog_rotatefire	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_profire	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	    xd_pog_profire	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_zhouwang_shadow	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	    xd_zhouwang_shadow	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_zhouwang	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	    xd_zhouwang	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sudaji_xyj	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_xyj	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	    xd_elec_charged_fx	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	    xd_suduji_xyjfx	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sudaji_fx	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_flyin	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_flyout	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_foxin	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_foxout	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_hitfx	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_lungefx	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_lungehitfx	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_puppet	
[00:01:16]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_qwsk	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_qwsk	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_qwsk_placer	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sudaji_ywfh	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_ywfh	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sudaji_redlantern	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_redlantern	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_redlanternlight	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_redlanternbody	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wukong	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_wukong	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wukong_none	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_wukong_none	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wukong_jgb	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_wukong_jgb	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_wukong_firentity	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_wukong_firfx	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_wukong_phantom	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ds_entity	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_ds_entity	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wukong_breath_fx	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_wukong_breath_fx	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wukong_moose_fx	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_wukong_moose_fx	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wukong_shadow	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_wukong_shadow	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_he_container	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_he_container	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wukong_dsmo	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_wukong_dsmo	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_items	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_pog_tail	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_skin	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_spider_leg	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_zcmy	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_mgqg	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_npxsz	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_rocks	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_rock1	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_rock2	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_rock3	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_xinmo	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_xinmo	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_xinmofx	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sword	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_red	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_green	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_blue	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_fj	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_rotationsword	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_mo	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_xianjian_builder	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	    xd_mo_builder	
[00:01:17]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_swordfx	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_ayq	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_xi	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_mofx1	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_mofx2	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_mo_tornado	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_mo_lightning	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_mo_aoe	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_weapon_jjfirefx	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_red_attackfx	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_red_skillfx	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_white_skillfx	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_blue_skillfx	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_green_skillfx	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_green_explodefx	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_bigskill_redfx	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_bigskill_redexplodefx	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_bigskill_bluefx	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_bigskill_blueexplodefx	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_bigskill	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_mo_meteorfx	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_mo_groundfx	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_mo_quanfx	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_green_upfx	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_mo_skillfx	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_mo_boom	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_baihu	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_noattack	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_shadowbaihu	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_deathbaihu	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_spawner	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_baihu_buff	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_buff1	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_buff2	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_buff3	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_shadowplayer	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_dotfx	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_baihufx	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_fsfx	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_cjfx	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_gzfx	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_baihu_shadow_fx	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_shadow_fx1	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_shadow_fx2	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_shadow_fx3	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_shadow_fx	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_pog	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_pog	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_pog_fire	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_pog_house	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_pog_house_placer	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_spiderden	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderden	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderden_placer	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_spider	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_spider	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_spider_pro	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_slow_buff_ent	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_poison_fx	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_poison_fx	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_spiderqueen	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen_web	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen_smallweb	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen_wave	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen_pro	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen_spawner	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen_buffent1	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen_buffent2	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen_buffent3	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen_waveent	
[00:01:18]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_spiderqueen_cloud	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen_cloud	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen_cloud_overlay	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ziyunboss	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunboss	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunboss_flyerfx_cloud	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunboss_channeler	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunboss_shadower	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunboss_shadowent	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunboss_sword	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyun_house	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyun_house_spawner	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_stalke_ziyun	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_stalker_ziyun	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_stalker_ziyunfx	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_stalker_ziyunspike	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_deerclops_ziyun	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_deerclops_ziyun	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ziyunswordfx	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunsword_meteorfx	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunsword_groundfx	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunsword_quanfx	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ziyunminions	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_minion1	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_minion2	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunminion	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ziyunwarg	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunwarg_breath_fx	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunwarg	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ziyunjfsn	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunjfsn	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunjfsn_meteor	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunjfsn_fire	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_zuichunyan	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_green	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_green_short	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_green_tall	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_purple	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_purple_short	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_purple_tall	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_green_burnt	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_green_stump	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_purple_burnt	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_purple_stump	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_planted_tree	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_green_sapling	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_purple_sapling	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_xianhe	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_xianhe	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ziyunge	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunge	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_zyg_npc	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_qianyu	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_qianyu	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_xuanyu	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_xshj	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_xshj	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_zcmj	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_zcmj	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_zcmj_forcefield	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_kunpeng_shadow	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_kunpeng_shadow	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	    xd_kunpeng_tip	
[00:01:19]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_futu	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	    xd_futu	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	    xd_futu_small	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	    xd_futu_spawner	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_stalke_fuben	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	    xd_stalke_fuben	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_fubenminions	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	    xd_minion1	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	    xd_minion2	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	    xd_fubenminion	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_jingwei	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_jingwei_none	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_none	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_jingwei_zzql	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_zzql	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_flyfx_out	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_flyfx_in	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	    turf_jingweitile	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_dock_damage	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	    xd_dock_damage	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_jingwei_fenice	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_fenice1	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_fenice2	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_fenice3	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_fenice4	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_fenice4_hitfx	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_fenice4_attackfx	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_fenice4_explode	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_fenice_builder	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_fenice_cookpot	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_roc	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	    xd_roc	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_roc_leg	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	    xd_roc_leg	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_jingwei_fan	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_fan	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_fan_tornado	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_jingwei_hat	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_hat	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_jingwei_blowdart	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_blowdart	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_blowdart_shadow	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_yunxiao	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao	
[00:01:20]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_yunxiao_none	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_none	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_yunxiao_portable_spicer	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_portable_spicer	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_portable_spicer_placer	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_yunxiao_tooler	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_tooler	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_yunxiao_fgfq	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_fgfq	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_yunxiao_fls	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_fls	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_fls_pillar	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_fls_pillar_base_fx	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_fls_pillar_target	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_yunxiao_ymsz	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_ymsz	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_yunxiao_fysz	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_fysz	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_fyszfx	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_yunxiao_jjj	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_jjj	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_swamp_terraformer	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_jjj_aoeent	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_yunxiao_hyjd	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_hyjd	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_hyjditem	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_hytx	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_light	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_hyjdyqd	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_hyjditem_placer	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_hyjdyqd_placer	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_hantianzun	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	    xd_hantianzun	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_hantianzun_none	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	    xd_hantianzun_none	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_htz_tlz	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_tlz	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_missile	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_htz_ztp	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_ztp	
[00:01:21]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_htz_qzj	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_qzj	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_htz_spell	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_spell	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_xtd	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_flc	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_txm	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_wjs	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_wjs_small	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	    xd_hantianzun_zymj_hair	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_htz_firefx	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_firefx	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_htz_sjcx	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_sjcx	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_sjc	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_htz_xyzz	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_xyzz	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_qzxy	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_xyzzl	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_htz_fjfb	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_fjfb	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_htz_xtzlj	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_laserwire_fx	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_trap_spell	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_smallxtj	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_beam_fx	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_bigxtj	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_shiji	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	    xd_shiji	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_shiji_none	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	    xd_shiji_none	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sj_sxz	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_sxz	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sj_tlsq	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_tlsq	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_tlsq_placer	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sj_xsydz	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_xsydz	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sj_kls	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_kls	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_klfx	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_kls_placer	
[00:01:22]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sj_tej	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_tej	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_pysk	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_rocky	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_basalt	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sj_cy	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_cy	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_cy_builder	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sj_by	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_by	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_by_builder	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sj_bgygp	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_bgygp	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sj_bglxp	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_bglxp	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_weaponbuffs	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	    xd_cl_buff	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_yumao_wxshlfx	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	    xd_yumao_wxshlfx	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wangmazi	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	    xd_wangmazi	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wangmazi_none	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	    xd_wangmazi_none	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wmz_tnz	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_tnz	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_tnz_ftl	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_tnz_chgz	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wmz_kjb	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_kjb	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wmz_xsj	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_xsj	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	    xd_xsj_debuff	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_forcefieldfx	
[00:01:23]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wmz_zhf	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_zhf	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_zhf_ground	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_zhf_soul	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_soulfx	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_soulfx_in	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_zhf_placer	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_zhf_projectile	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_zhf_hit_fx	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wmz_spell	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_spell	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_lgg	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_profire	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_beam_fx	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_gestalt	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wmz_db	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_db	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_sdcb	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_lgg_fx	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_lgg_fx	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wmz_butterfly	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_butterfly1	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_butterfly2	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_butterfly3	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wmz_slxj	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_slxj	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wmz_md	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_md1	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_md2	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_md3	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_md4	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_md5	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_md6	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_md7	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_md8	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_mdfx	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_dtwqfx	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_dtwqfx	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_yumao_jydmfx	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_yumao_jydmfx	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_plant	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_plant_hsc	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_plant_dms	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_plant_qfx	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_plant_cyh	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_plant_lmg	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_plant_yhh	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_lc_hsc	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_lc_dms	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_lc_qfx	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_lc_cyh	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_lc_lmg	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_lc_yhh	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_lc_hsc_seed	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_lc_dms_seed	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_lc_qfx_seed	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_lc_cyh_seed	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_lc_lmg_seed	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_lc_yhh_seed	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ylxq	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_ylxq	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_ylxq_placer	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_xcdf	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_xcdf	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_xcdf_placer	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_xtbh	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_xtbh	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_yhsyz	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_yhsyz	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ylxc	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_ylxc	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	    xd_ylxc_placer	
[00:01:24]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_hjjm	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_hjjm	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_hjjm_placer	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_dms_healthregenbuff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dms_healthregenbuff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_dy_buffs	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_cyfxd_5_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_dmhsd_1_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_lmsqd_1_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_cyfxd_4_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_cyfxd_3_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_cyfxd_2_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_cyfxd_1_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_lmsqd_5_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_lmsqd_4_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_lmsqd_3_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_lmsqd_2_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_lmsqd_1_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_dmhsd_5_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_dmhsd_4_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_dmhsd_3_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_dmhsd_2_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_dmhsd_1_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qxdhd_5_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qxdhd_4_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qxdhd_3_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qxdhd_2_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qxdhd_1_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_yfsxd_5_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_yfsxd_4_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_yfsxd_3_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_yfsxd_2_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_yfsxd_1_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_pshsd_5_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_pshsd_4_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_pshsd_3_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_pshsd_2_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_pshsd_1_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qjqsd_5_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qjqsd_4_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qjqsd_3_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qjqsd_2_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qjqsd_1_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xynyd_5_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xynyd_4_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xynyd_3_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xynyd_2_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xynyd_1_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_hsphd_5_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_hsphd_4_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_hsphd_3_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_hsphd_2_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_hsphd_1_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xttyd_5_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xttyd_4_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xttyd_3_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xttyd_2_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xttyd_1_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_plant_cyh_buff	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_bjms	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_bjms	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_bjms_builder	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_bjms_kl	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_bjms_kl	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_bjms_kl_cotl_fx	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ht	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_ht	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_ht_flyerfx_cloud	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_ht_single_cloud	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_ht_swordfx	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_ht_groundfx	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_ht_fissure_custom	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_qxdx	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_qxdx	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_qxdx_npc	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_qxdx_spike	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_qxdx_yumaofx	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_qxdx_spawner	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_back_xh	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_back_xh	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_huaxia	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chairs	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_stool	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_stool_placer	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wickerbottom	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	    xd_wickerbottom	
[00:01:25]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_luoshen	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_lifeflower_builder	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_deathflower_builder	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_luoshen_none	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_none	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_luoshen_krss	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_krss	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshenzhu	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshenzhu_back	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshenzhu_vine	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshenzhu_vine_end	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_shentong_life_buff	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_shentong_death_buff	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_shentong_life_projectile	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_shentong_death_projectile	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_forcefieldfx	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_shentong_life_hit_fx	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_shentong_death_hit_fx	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_luoshen_items	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_huayin	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_yin	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_jihuaze	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_jihuaze_trap	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_liuguanghuafen	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_dinghunxianglu	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_dinghunxianglu_body	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_dinghunxianglu_smoke	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_jiangren	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_jiangren_debuff	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_jihuaze_placer	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_luoshen_flower	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_huazhong	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_hua	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_huazhong_placer	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_luoshen_shentong_fx	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_shentong_life_circle	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_shentong_death_circle	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_luoshen_jihuaze_debuff	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_jihuaze_debuff	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_walls	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    wall_luoshen	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    wall_luoshen_item	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	    wall_luoshen_item_placer	
[00:01:26]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_fence	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	    fence_luoshen	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	    fence_luoshen_item	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	    fence_luoshen_item_placer	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	    fence_gate_luoshen	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	    fence_gate_luoshen_anim	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	    fence_gate_luoshen_item	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	    fence_gate_luoshen_item_placer	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_none	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_none	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_cm	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_cm	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_kcd	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_kcd	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_byz	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_byz	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_yjh	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_yjh	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_yinguan	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_ygl	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_ygp	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_zlt	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_zlt	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_zlt_placer	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_qp	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_qp	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_qp_placer	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_beidou	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_bd	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_xb	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_jjtq	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_jjtq	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_cjq	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_cjq	
[00:01:27]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_fus	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_bsf	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_yqtdf	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_pzf	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_ryszsf	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_yyszsf	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_fu_buffs	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_bsf_buff	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_yqtdf_buff	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_pzf_buff	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_ryszsf_buff	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_yyszsf_buff	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_ljt	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_ljt	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_ljt_builder	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_mume	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_mume	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_mume_short	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_mume_tall	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_mume_burnt	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_mume_stump	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_mume_sapling	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_mumefruit	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_mumefruit_placer	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_swordqi_fx	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_swordqi_fx	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_ljt_swordqi_fx	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_ljt_swordqi_fx	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_chuyi	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_chuyi	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_chuyi_jianshi_fx	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_chuyi_jianshi_fx	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_yeyou	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_yeyou	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_yeyou_hit_fx	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_yeyou_debuff	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_shiwu	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_shiwu	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_shiwu_forcefieldfx	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_shiwu_counter_fx	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_shentong_projectile	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_shentong_projectile	
[00:01:28]: Mod: workshop-3235319974 (【登仙】)	  Registering default mod prefab	
[00:01:49]: Tried to add build [elec_charged_fx] from file [../mods/workshop-3235319974/anim/elec_charged_fx.zip] but we've already added a build with that name!
[00:01:49]: Could not preload undefined prefab (brokenwall_luoshen)
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu9.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu12.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu5.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu1.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu4.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu15.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu11.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu12.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu1.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu8.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu17.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu8.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu15.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu12.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu6.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu14.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu9.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu3.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu4.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu3.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu6.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu8.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu3.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu2.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu16.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu16.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu11.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu8.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu12.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu7.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu7.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu10.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu7.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu7.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu13.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu11.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu6.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu1.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu1.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu18.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu14.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu14.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu14.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu3.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu10.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu2.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu2.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu2.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu13.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu18.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu13.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu18.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu11.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu18.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu5.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu10.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu10.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu9.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu9.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu16.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu17.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu15.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu6.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu4.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu4.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu17.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu16.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu5.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu15.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu5.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu17.zip
[00:01:49]: AnimationFile::LoadFile Failed to open anim/yutu_xin_shiwu13.zip
[00:02:05]: Could not preload undefined prefab (daogui_cucumberegg)
[00:02:05]: Could not preload undefined prefab (daogui_doughball_fishsoup)
[00:02:05]: Could not preload undefined prefab (daogui_shrimpball)
[00:02:05]: Could not preload undefined prefab (daogui_coldcucumber)
[00:02:05]: Could not preload undefined prefab (daogui_eyefruit_cream)
[00:02:05]: Could not preload undefined prefab (daogui_kiwijuice)
[00:02:05]: Could not preload undefined prefab (daogui_yogurt)
[00:02:05]: Could not preload undefined prefab (daogui_fruitmix)
[00:02:05]: Could not preload undefined prefab (daogui_steamed_bread)
[00:02:05]: Could not preload undefined prefab (daogui_human_meatsoup)
[00:02:06]: Could not preload undefined prefab (xd_groundlift)
[00:02:06]: Could not preload undefined prefab (xd_groundliftembers)
[00:02:06]: Could not preload undefined prefab (xd_groundliftrocks)
[00:02:06]: Could not preload undefined prefab (xd_groundliftwarning)
[00:02:06]: Could not preload undefined prefab (xd_groundliftempty)
[00:02:07]: Tried to add build [wickerbottom] from file [anim/wickerbottom.zip] but we've already added a build with that name!
[00:02:10]: Warning - Inconsistent use of ALT_RENDERPATH on ANIM asset 'anim/shadow_pillar_fx.zip'
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	Registering prefabs	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_backbone_sword	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_backbone_sword	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_batherd	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_batherd	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_blm	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_blm	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_blm_ai	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_blm_ai	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_blm_none	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_blm_none	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_bloodpond	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bloodpond	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_bottle	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bottle	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bottle_full	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_buffs	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_sarira_nightvision_buff	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_pellet_temperature_buff	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_cqdj_damagetaken	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_lhw_confused_buff	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_kiwijuice_buff	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bingjiexian_blackhole_buff	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_corpse_tree_foot_buff	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_pellet_ghost_buff	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_lhw_confused_buff2	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_immortal_weak_buff	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_pellet_suck_buff	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_corpse_tree_hand_buff	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_pellet_strong_buff	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_eyefruitcream_buff	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_corpse_tree_heart_buff	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_corpse_tree_body_buff	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_rmxz_debuff_20	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_cqdj_debuff_health	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_militaryflag_buff	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bingjiexian_buff	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_cucumberegg_buff	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_scroll_dql_bleed	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_spiderman_buff	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_lhw_stafflight_buff	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_cqdj_debuff_time	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_rmxz_debuff_35	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_lhw_confused_buff3	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_pellet_lucky_buff	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_corpse_tree_head_buff	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_shrimpball_buff	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_lhw_fenshen_buff	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_pellet_health_buff	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_cqdj_debuff_health2	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_byg	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_byg_sapling	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_byg_short	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_byg_normal	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_byg_tall	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_byg_seed	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_byg_fruit	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_chomper	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_chomper	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_clone	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_clone	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_twogods_inventory	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_coin	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_coin	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_colourfuldeer	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_colourfuldeer	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_colourfuldeerherd	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_colourfuldeerherd	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_corpse_flower	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	    daogui_corpse_flower	
[00:02:13]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_corpse_tree_items	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_corpse_tree_foot	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_corpse_tree_head	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_corpse_tree_heart	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_corpse_tree_hand	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_corpse_tree_body	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_corpse_tree_vine	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_corpse_tree_vine	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_corpse_tree	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_corpse_tree	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_corpse_tree_kit	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_corpse_tree_kit_placer	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_crow	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_crow	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_cutwheat	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_cutwheat	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_dancing_lion	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_dancing_lion	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_december18	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_december18	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_demon	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_demon	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_doomsdoor	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_doomsdoor	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_drum	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_drum	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_drumskin	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_eyedevil	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_eyedevil	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_farm_plants	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    farm_plant_daogui_hmg	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_feather_bone_fan	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_feather_bone_fan	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_tornado	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_lunar_feather_bone_fan	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_flour	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_flour	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_foods	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_yogurt	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_kiwijuice	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_fruitmix	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_human_meat_cooked	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_steamed_bread	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_human_meat_dried	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_eyefruit_cream	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_coldcucumber	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_cucumberegg	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_shrimpball	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_human_meat	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_doughball_fishsoup	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_human_meatsoup	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_grave	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	    daogui_grave	
[00:02:14]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_gys	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_gys_short	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_gys_normal	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_gys_tall	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_gys_fruit	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_hand_eyes	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_hand_eyes	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_human_items	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_human_bone	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_immortal	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_immortal	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_immortal_attackfx	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_immortal_attackfx_ground	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_lotus_sutra	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_lotus_sutra	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_lotus_sutra_fx	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_magiceyes_sword	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_magiceyes_sword	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_magiceyes_sword_fx	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_mist	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_mist	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_mystic_tree	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_mystic_tree	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_pendant	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_pendant	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_plantables	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    dug_daogui_sharp_berrybush	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    dug_daogui_sharp_berrybush_placer	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    dug_daogui_wheat	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    dug_daogui_wheat_placer	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_planted_tree	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_gys_sapling	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_gys_cutsapling	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_gys_cutsapling_placer	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_byg_seed_placer	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_rain	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_rain	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_raindrop	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_shard	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_shard	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_sharp_berries	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_sharp_berries	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_sharp_berrybush	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_sharp_berrybush	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_shroud	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_shroud	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_torchfire	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_torchfire	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_vase_girl	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_vase_girl	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_vase_girl_placer	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_veggies	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_hmg_seeds	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_hmg_oversized	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_hmg_oversized_waxed	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_hmg_oversized_rotten	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_hmg	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_hmg_cooked	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_wheat	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_wheat	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_wheat_depleted	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_whitebone_tribute_table	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_whitebone_tribute_table	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_whitebone_tribute_table_head	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_whitebone_tribute_table_hand	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_whitebone_tribute_table_placer	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_abbess	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_abbess	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_blacktaisui	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_blacktaisui	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_blacktaisui_treasure	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_blacktaisui_treasure	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_blacktaisui_treasure_placer	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_bloodwell	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bloodwell	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bloodwell_placer	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_bronzepot	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bronzepot	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bronzepot_npc	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bronzepot_placer	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_chandelier	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_chandelier	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	    daogui_chandelier_placer	
[00:02:15]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_copper_sword	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_copper_sword	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_danyangzi	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_danyangzi	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_danyangzi_snare	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_danyangzi_lightning	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_dioptase	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_dioptase	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_dioptase_rock	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_dioptase_rock	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_eyefruit	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_eyefruit_planted	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_eyefruit_cooked	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_eyefruit	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_farm_plants_herbs	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    farm_plant_daogui_ganoderma	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    farm_plant_daogui_ganoderma_npc	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    farm_plant_daogui_ginseng	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    farm_plant_daogui_ginseng_npc	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_gourd	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_gourd	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_gourd_fly	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_gourd_flyingfx	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_herbs	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_ginseng_seeds	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_ginseng	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_ganoderma_seeds	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_ganoderma	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_palanquin	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_palanquin	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_palanquin_placer	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_pellets	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_pellet_health	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_pellet_temperature	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_pellet_lucky	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_pellet_suck	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_pellet_ghost	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_pellet_strong	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_plants_veggies	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_cucumber	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_cucumber_cooked	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_cucumber_seeds	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_cucumber_seeds_cooked	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_kiwifruit	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_kiwifruit_cooked	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_kiwifruit_seeds	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_qingfengtemple	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_qingfengtemple	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_qingfengtemple_center	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_qingfengtemple_center	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_red_webtree	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_red_webtree	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_red_webtree_decor	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_red_webtree_placer	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_sarira	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_sarira	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_scroll_dql	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_scroll_dql	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_scroll_dql_cqdj_fx	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_scroll_dql_fx	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_scroll_dql_rmxz_fx	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_woodenshelves	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_woodenshelves_plant_cucumber	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_woodenshelves_plant_kiwifruit	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_woodenshelves_plant_empty	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_woodenshelves_plant_empty_placer	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_xinzhupack	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_xinzhupack	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_xinzhuskin	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	    daogui_xinzhuskin	
[00:02:16]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_xuanpin	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_xuanpin	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_bloodfx	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bloodfx	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_misaka_sickle	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_misaka_sickle	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_shadowchesspieces	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_shadow_rook	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_shadow_knight	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_shadow_bishop	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_tasktoken	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_tasktoken	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_wings	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_wings	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_wings_follow	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_granary	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_granary	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_granary_placer	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_bronzetable	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bronzetable	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bronzetable_placer	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_yuehuarobe	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_yuehuarobe	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_bloodcarpet	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bloodcarpet	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bloodcarpet_placer	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_bonefence	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bonefence	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bonefence_item	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bonefence_item_placer	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_octopus	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_octopus	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_plantpot	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_plantpot	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_plantpot_placer	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_qingtitree	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_qingti	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_qingtiseed	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_qingtitree	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_spinesword	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_spinesword	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_spinesword_vulnerability	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_spinesword_portal	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_spinesword_portal_in	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_spinesword_portal_out	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_spikesword	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_spikesword	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_spikesword_blackhole	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_spikesword_buff	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_spikesword_buff	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_reddragon	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_reddragon	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_reddragonhat	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_reddragonhat	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_dql_rzwx_debuff	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_rzwx_debuff	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_dql_rzwx_debuff1	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_dql_rzwx_debuff2	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_dql_rzwx_debuff3	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_dql_rzwx_debuff4	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_dql_rzwx_debuff5	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_maxwelllight	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_maxwelllight	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_maxwelllight_flame	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	    daogui_maxwelllight_flame	
[00:02:17]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_demonflower	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_demonflower	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_dragoncombination	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_dragoncoffin	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_dragonpillar	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_blackfog	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_passion	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_passion_fruit	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_passion_dug	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_passion	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_passion_dug_placer	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_soulumbrella	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_soulumbrella	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_mummy	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_mummy	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_coinmask	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_coinmask	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_xinsuskin	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_xinsuskin	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_xtyq	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_xtyq_1	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_xtyq_2	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_xtyq_3	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_xtyq_4	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_xtyq_5	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_xtyq_6	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_xtyq_7	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_bamboohat	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bamboohat	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_yly	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_yly	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_ylybell	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_ylybell	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_bingjiexian	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bingjiexian	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_skull	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_skull	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_spiderman	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_spiderman	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_fxs	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bingjiexian_blackhole	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_fenshen_fx	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bingjiexian_sword	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_lisui_fx	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_bingjiexian_sword_projectile	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bingjiexian_sword_projectile	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_militaryflag	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_militaryflag	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_militaryflag_item	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_militaryflag_item_placer	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_molebat_spawner	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_molebat_spawner	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_lhw	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_lhw	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_lhw_none	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	    daogui_lhw_none	
[00:02:18]: Mod: workshop-3155177428 (道诡异仙)	  Registering default mod prefab	
[00:02:23]: AnimationFile::LoadFile Failed to open anim/farm_plant_daogui_hmg.zip
[00:02:24]: Mod: workshop-3050607025 (防卡好多招)	Registering prefabs	
[00:02:24]: Mod: workshop-3050607025 (防卡好多招)	  Registering default mod prefab	
[00:02:24]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	Registering prefabs	
[00:02:24]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	  Registering prefab file: prefabs/fiog	
[00:02:24]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	    fiog	
[00:02:24]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	  Registering prefab file: prefabs/fig_mosquito	
[00:02:24]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	    fig_mosquito	
[00:02:24]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	  Registering default mod prefab	
[00:02:24]: Mod: workshop-3138571948 (全图定位(完全同步))	Registering prefabs	
[00:02:24]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/globalposition_classified	
[00:02:24]: Mod: workshop-3138571948 (全图定位(完全同步))	    globalposition_classified	
[00:02:24]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/smoketrail	
[00:02:24]: Mod: workshop-3138571948 (全图定位(完全同步))	    smoketrail	
[00:02:24]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/globalmapicon_noproxy	
[00:02:24]: Mod: workshop-3138571948 (全图定位(完全同步))	    globalmapicon_noproxy	
[00:02:24]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/pings	
[00:02:24]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_generic	
[00:02:24]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_omw	
[00:02:24]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_danger	
[00:02:24]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_explore	
[00:02:24]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_gohere	
[00:02:24]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering default mod prefab	
[00:02:24]: Mod: workshop-3448135812 (不文明的猪人台词)	Registering prefabs	
[00:02:24]: Mod: workshop-3448135812 (不文明的猪人台词)	  Registering default mod prefab	
[00:02:24]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	Registering prefabs	
[00:02:24]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	  Registering default mod prefab	
[00:02:25]: 	Load FE	
[00:02:27]: 	Load FE: done	
[00:02:27]: Check for write access: TRUE
[00:02:27]: Check for read access: TRUE
[00:02:27]: Available disk space for save files: 9614 MB
[00:02:27]: THREAD - started 'FilesExistAsyncThread' (3935017792)
[00:02:27]: FilesExistAsyncThread started (0 files)...
[00:02:27]: ... FilesExistAsyncThread complete
[00:02:28]: ModIndex: Load sequence finished successfully.	
[00:02:28]: Reset() returning
[00:02:29]: [200] Account Communication Success (6)
[00:02:29]: Cached userid (null) saved to /root/.klei//DoNotStarveTogether/Cluster_1/Master/save/cached_userid
[00:02:29]: Received (KU_YjZBJEcH) from TokenPurpose
[00:02:29]: Starting Dedicated Server Game	
[00:02:29]: Network tick rate: U=15(2), D=0
[00:02:29]: About to start a server with the following settings:
[00:02:29]:   Dedicated: true
[00:02:29]:   Online: true
[00:02:29]:   Passworded: true
[00:02:29]:   ServerPort: 61130
[00:02:29]:   SteamAuthPort: 8769
[00:02:29]:   SteamMasterServerPort: 63130
[00:02:29]:   ClanID: false
[00:02:29]:   ClanOnly: false
[00:02:29]:   ClanAdmin: false
[00:02:29]:   LanOnly: false
[00:02:29]:   FriendsOnly: false
[00:02:29]:   EnableAutosaver: true
[00:02:29]:   EncodeUserPath: true
[00:02:29]:   PVP: false
[00:02:29]:   MaxPlayers: 6
[00:02:29]:   GameMode: survival
[00:02:29]:   OverridenDNS: 
[00:02:29]:   PauseWhenEmpty: true
[00:02:29]:   IdleTimeout: 1800s
[00:02:29]:   VoteEnabled: false
[00:02:29]:   InternetBroadcasting: true
[00:02:29]: Could not load mod_config_data/modconfiguration_workshop-2798599672	
[00:02:29]: Could not load mod_config_data/modconfiguration_workshop-362175979	
[00:02:29]: Could not load mod_config_data/modconfiguration_workshop-3675508496	
[00:02:29]: Could not load mod_config_data/modconfiguration_workshop-3355502149	
[00:02:29]: Could not load mod_config_data/modconfiguration_workshop-2427481232	
[00:02:29]: Could not load mod_config_data/modconfiguration_workshop-2287303119	
[00:02:29]: Could not load mod_config_data/modconfiguration_workshop-2753774601	
[00:02:29]: Could not load mod_config_data/modconfiguration_workshop-3482480147	
[00:02:29]: Could not load mod_config_data/modconfiguration_workshop-3050607025	
[00:02:29]: Could not load mod_config_data/modconfiguration_workshop-3235319974	
[00:02:29]: Could not load mod_config_data/modconfiguration_workshop-3007715893	
[00:02:29]: Could not load mod_config_data/modconfiguration_workshop-1185229307	
[00:02:29]: Could not load mod_config_data/modconfiguration_workshop-3597024951	
[00:02:29]: Could not load mod_config_data/modconfiguration_workshop-3138571948	
[00:02:29]: Could not load mod_config_data/modconfiguration_workshop-3448135812	
[00:02:29]: Could not load mod_config_data/modconfiguration_workshop-3155177428	
[00:02:29]: Online Server Started on port: 61130
[00:02:29]: [ClientObject] Added (pre-auth) on server: guid=8367583313787777294
[00:02:29]: [ClientObject] Initialized (self/server object, locally trusted) on server: guid=8367583313787777294 userid=KU_YjZBJEcH netid= admin=1
[00:02:29]: SUCCESS: Loaded modoverrides.lua	
[00:02:29]: Found a level data override file with these contents:	
[00:02:29]: 	K: 	desc	 V: 	永不结束的饥荒沙盒模式。
永远可以在绚丽之门复活。	
[00:02:29]: 	K: 	hideminimap	 V: 	false	
[00:02:29]: 	K: 	id	 V: 	ENDLESS	
[00:02:29]: 	K: 	location	 V: 	forest	
[00:02:29]: 	K: 	max_playlist_position	 V: 	999	
[00:02:29]: 	K: 	min_playlist_position	 V: 	0	
[00:02:29]: 	K: 	name	 V: 	无尽	
[00:02:29]: 	K: 	numrandom_set_pieces	 V: 	4	
[00:02:29]: 	K: 	override_level_string	 V: 	false	
[00:02:29]: 	K: 	overrides	 V: 	table: 0x2b222d60	
[00:02:29]: 		K: 	alternatehunt	 V: 	default	
[00:02:29]: 		K: 	angrybees	 V: 	default	
[00:02:29]: 		K: 	antliontribute	 V: 	default	
[00:02:29]: 		K: 	autumn	 V: 	default	
[00:02:29]: 		K: 	balatro	 V: 	default	
[00:02:29]: 		K: 	bananabush_portalrate	 V: 	default	
[00:02:29]: 		K: 	basicresource_regrowth	 V: 	always	
[00:02:29]: 		K: 	bats_setting	 V: 	default	
[00:02:29]: 		K: 	bearger	 V: 	default	
[00:02:29]: 		K: 	beefalo	 V: 	default	
[00:02:29]: 		K: 	beefaloheat	 V: 	default	
[00:02:29]: 		K: 	beequeen	 V: 	default	
[00:02:29]: 		K: 	bees	 V: 	default	
[00:02:29]: 		K: 	bees_setting	 V: 	default	
[00:02:29]: 		K: 	berrybush	 V: 	default	
[00:02:29]: 		K: 	birds	 V: 	default	
[00:02:29]: 		K: 	boons	 V: 	mostly	
[00:02:29]: 		K: 	branching	 V: 	default	
[00:02:29]: 		K: 	brightmarecreatures	 V: 	default	
[00:02:29]: 		K: 	bunnymen_setting	 V: 	default	
[00:02:29]: 		K: 	butterfly	 V: 	default	
[00:02:29]: 		K: 	buzzard	 V: 	default	
[00:02:29]: 		K: 	cactus	 V: 	default	
[00:02:29]: 		K: 	cactus_regrowth	 V: 	default	
[00:02:29]: 		K: 	carrot	 V: 	default	
[00:02:29]: 		K: 	carrots_regrowth	 V: 	default	
[00:02:29]: 		K: 	catcoon	 V: 	default	
[00:02:29]: 		K: 	catcoons	 V: 	default	
[00:02:29]: 		K: 	chess	 V: 	default	
[00:02:29]: 		K: 	cookiecutters	 V: 	default	
[00:02:29]: 		K: 	crabking	 V: 	default	
[00:02:29]: 		K: 	crow_carnival	 V: 	default	
[00:02:29]: 		K: 	darkness	 V: 	default	
[00:02:29]: 		K: 	day	 V: 	default	
[00:02:29]: 		K: 	daywalker2	 V: 	default	
[00:02:29]: 		K: 	deciduousmonster	 V: 	default	
[00:02:29]: 		K: 	deciduoustree_regrowth	 V: 	default	
[00:02:29]: 		K: 	deerclops	 V: 	default	
[00:02:29]: 		K: 	dragonfly	 V: 	default	
[00:02:29]: 		K: 	dropeverythingondespawn	 V: 	default	
[00:02:29]: 		K: 	evergreen_regrowth	 V: 	default	
[00:02:29]: 		K: 	extrastartingitems	 V: 	default	
[00:02:29]: 		K: 	eyeofterror	 V: 	default	
[00:02:29]: 		K: 	fishschools	 V: 	default	
[00:02:29]: 		K: 	flint	 V: 	default	
[00:02:29]: 		K: 	flowers	 V: 	default	
[00:02:29]: 		K: 	flowers_regrowth	 V: 	default	
[00:02:29]: 		K: 	frograin	 V: 	default	
[00:02:29]: 		K: 	frogs	 V: 	default	
[00:02:29]: 		K: 	fruitfly	 V: 	default	
[00:02:29]: 		K: 	ghostenabled	 V: 	always	
[00:02:29]: 		K: 	ghostsanitydrain	 V: 	none	
[00:02:29]: 		K: 	gnarwail	 V: 	default	
[00:02:29]: 		K: 	goosemoose	 V: 	default	
[00:02:29]: 		K: 	grass	 V: 	default	
[00:02:29]: 		K: 	grassgekkos	 V: 	never	
[00:02:29]: 		K: 	hallowed_nights	 V: 	default	
[00:02:29]: 		K: 	has_ocean	 V: 	true	
[00:02:29]: 		K: 	healthpenalty	 V: 	none	
[00:02:29]: 		K: 	hound_mounds	 V: 	default	
[00:02:29]: 		K: 	houndmound	 V: 	default	
[00:02:29]: 		K: 	hounds	 V: 	default	
[00:02:29]: 		K: 	hunger	 V: 	default	
[00:02:29]: 		K: 	hunt	 V: 	default	
[00:02:29]: 		K: 	junkyard	 V: 	default	
[00:02:29]: 		K: 	keep_disconnected_tiles	 V: 	true	
[00:02:29]: 		K: 	klaus	 V: 	default	
[00:02:29]: 		K: 	krampus	 V: 	default	
[00:02:29]: 		K: 	layout_mode	 V: 	LinkNodesByKeys	
[00:02:29]: 		K: 	lessdamagetaken	 V: 	none	
[00:02:29]: 		K: 	liefs	 V: 	default	
[00:02:29]: 		K: 	lightcrab_portalrate	 V: 	default	
[00:02:29]: 		K: 	lightning	 V: 	default	
[00:02:29]: 		K: 	lightninggoat	 V: 	default	
[00:02:29]: 		K: 	loop	 V: 	default	
[00:02:29]: 		K: 	lunarhail_frequency	 V: 	default	
[00:02:29]: 		K: 	lureplants	 V: 	default	
[00:02:29]: 		K: 	malbatross	 V: 	default	
[00:02:29]: 		K: 	marshbush	 V: 	default	
[00:02:29]: 		K: 	merm	 V: 	default	
[00:02:29]: 		K: 	merms	 V: 	default	
[00:02:29]: 		K: 	meteorshowers	 V: 	default	
[00:02:29]: 		K: 	meteorspawner	 V: 	default	
[00:02:29]: 		K: 	moles	 V: 	default	
[00:02:29]: 		K: 	moles_setting	 V: 	default	
[00:02:29]: 		K: 	monkeytail_portalrate	 V: 	default	
[00:02:29]: 		K: 	moon_berrybush	 V: 	default	
[00:02:29]: 		K: 	moon_bullkelp	 V: 	default	
[00:02:29]: 		K: 	moon_carrot	 V: 	default	
[00:02:29]: 		K: 	moon_fissure	 V: 	default	
[00:02:29]: 		K: 	moon_fruitdragon	 V: 	default	
[00:02:29]: 		K: 	moon_hotspring	 V: 	default	
[00:02:29]: 		K: 	moon_rock	 V: 	default	
[00:02:29]: 		K: 	moon_sapling	 V: 	default	
[00:02:29]: 		K: 	moon_spider	 V: 	default	
[00:02:29]: 		K: 	moon_spiders	 V: 	default	
[00:02:29]: 		K: 	moon_starfish	 V: 	default	
[00:02:29]: 		K: 	moon_tree	 V: 	default	
[00:02:29]: 		K: 	moon_tree_regrowth	 V: 	default	
[00:02:29]: 		K: 	mosquitos	 V: 	default	
[00:02:29]: 		K: 	mushroom	 V: 	default	
[00:02:29]: 		K: 	mutated_bearger	 V: 	default	
[00:02:29]: 		K: 	mutated_bird_gestalt	 V: 	default	
[00:02:29]: 		K: 	mutated_birds	 V: 	default	
[00:02:29]: 		K: 	mutated_buzzard_gestalt	 V: 	default	
[00:02:29]: 		K: 	mutated_deerclops	 V: 	default	
[00:02:29]: 		K: 	mutated_hounds	 V: 	default	
[00:02:29]: 		K: 	mutated_merm	 V: 	default	
[00:02:29]: 		K: 	mutated_spiderqueen	 V: 	default	
[00:02:29]: 		K: 	mutated_warg	 V: 	default	
[00:02:29]: 		K: 	no_joining_islands	 V: 	true	
[00:02:29]: 		K: 	no_wormholes_to_disconnected_tiles	 V: 	true	
[00:02:29]: 		K: 	ocean_bullkelp	 V: 	default	
[00:02:29]: 		K: 	ocean_otterdens	 V: 	default	
[00:02:29]: 		K: 	ocean_seastack	 V: 	ocean_default	
[00:02:29]: 		K: 	ocean_shoal	 V: 	default	
[00:02:29]: 		K: 	ocean_waterplant	 V: 	ocean_default	
[00:02:29]: 		K: 	ocean_wobsterden	 V: 	default	
[00:02:29]: 		K: 	otters_setting	 V: 	rare	
[00:02:29]: 		K: 	palmcone_seed_portalrate	 V: 	default	
[00:02:29]: 		K: 	palmconetree	 V: 	default	
[00:02:29]: 		K: 	palmconetree_regrowth	 V: 	default	
[00:02:29]: 		K: 	penguins	 V: 	default	
[00:02:29]: 		K: 	penguins_moon	 V: 	default	
[00:02:29]: 		K: 	perd	 V: 	default	
[00:02:29]: 		K: 	petrification	 V: 	default	
[00:02:29]: 		K: 	pigs	 V: 	default	
[00:02:29]: 		K: 	pigs_setting	 V: 	default	
[00:02:29]: 		K: 	pirateraids	 V: 	default	
[00:02:29]: 		K: 	ponds	 V: 	default	
[00:02:29]: 		K: 	portal_spawnrate	 V: 	default	
[00:02:29]: 		K: 	portalresurection	 V: 	always	
[00:02:29]: 		K: 	powder_monkey_portalrate	 V: 	default	
[00:02:29]: 		K: 	prefabswaps_start	 V: 	default	
[00:02:29]: 		K: 	rabbits	 V: 	default	
[00:02:29]: 		K: 	rabbits_setting	 V: 	default	
[00:02:29]: 		K: 	reeds	 V: 	default	
[00:02:29]: 		K: 	reeds_regrowth	 V: 	default	
[00:02:29]: 		K: 	regrowth	 V: 	default	
[00:02:29]: 		K: 	resettime	 V: 	none	
[00:02:29]: 		K: 	rifts_enabled	 V: 	default	
[00:02:29]: 		K: 	rifts_frequency	 V: 	default	
[00:02:29]: 		K: 	roads	 V: 	default	
[00:02:29]: 		K: 	rock	 V: 	default	
[00:02:29]: 		K: 	rock_ice	 V: 	default	
[00:02:29]: 		K: 	saltstack_regrowth	 V: 	default	
[00:02:29]: 		K: 	sapling	 V: 	default	
[00:02:29]: 		K: 	season_start	 V: 	default	
[00:02:29]: 		K: 	seasonalstartingitems	 V: 	default	
[00:02:29]: 		K: 	shadowcreatures	 V: 	default	
[00:02:29]: 		K: 	sharkboi	 V: 	default	
[00:02:29]: 		K: 	sharks	 V: 	default	
[00:02:29]: 		K: 	spawnmode	 V: 	fixed	
[00:02:29]: 		K: 	spawnprotection	 V: 	never	
[00:02:29]: 		K: 	specialevent	 V: 	default	
[00:02:29]: 		K: 	spider_warriors	 V: 	default	
[00:02:29]: 		K: 	spiderqueen	 V: 	default	
[00:02:29]: 		K: 	spiders	 V: 	default	
[00:02:29]: 		K: 	spiders_setting	 V: 	default	
[00:02:29]: 		K: 	spring	 V: 	default	
[00:02:29]: 		K: 	squid	 V: 	default	
[00:02:29]: 		K: 	stageplays	 V: 	default	
[00:02:29]: 		K: 	start_location	 V: 	default	
[00:02:29]: 		K: 	summer	 V: 	default	
[00:02:29]: 		K: 	summerhounds	 V: 	default	
[00:02:29]: 		K: 	tallbirds	 V: 	default	
[00:02:29]: 		K: 	task_set	 V: 	default	
[00:02:29]: 		K: 	temperaturedamage	 V: 	default	
[00:02:29]: 		K: 	tentacles	 V: 	default	
[00:02:29]: 		K: 	terrariumchest	 V: 	default	
[00:02:29]: 		K: 	touchstone	 V: 	default	
[00:02:29]: 		K: 	trees	 V: 	default	
[00:02:29]: 		K: 	tumbleweed	 V: 	default	
[00:02:29]: 		K: 	twiggytrees_regrowth	 V: 	default	
[00:02:29]: 		K: 	walrus	 V: 	default	
[00:02:29]: 		K: 	walrus_setting	 V: 	default	
[00:02:29]: 		K: 	wanderingtrader_enabled	 V: 	always	
[00:02:29]: 		K: 	wasps	 V: 	default	
[00:02:29]: 		K: 	weather	 V: 	default	
[00:02:29]: 		K: 	wildfires	 V: 	never	
[00:02:29]: 		K: 	winter	 V: 	default	
[00:02:29]: 		K: 	winterhounds	 V: 	default	
[00:02:29]: 		K: 	winters_feast	 V: 	enabled	
[00:02:29]: 		K: 	wobsters	 V: 	default	
[00:02:29]: 		K: 	world_size	 V: 	default	
[00:02:29]: 		K: 	wormhole_prefab	 V: 	wormhole	
[00:02:29]: 		K: 	year_of_the_beefalo	 V: 	default	
[00:02:29]: 		K: 	year_of_the_bunnyman	 V: 	default	
[00:02:29]: 		K: 	year_of_the_carrat	 V: 	default	
[00:02:29]: 		K: 	year_of_the_catcoon	 V: 	enabled	
[00:02:29]: 		K: 	year_of_the_dragonfly	 V: 	default	
[00:02:29]: 		K: 	year_of_the_gobbler	 V: 	default	
[00:02:29]: 		K: 	year_of_the_knight	 V: 	default	
[00:02:29]: 		K: 	year_of_the_pig	 V: 	default	
[00:02:29]: 		K: 	year_of_the_snake	 V: 	default	
[00:02:29]: 		K: 	year_of_the_varg	 V: 	default	
[00:02:29]: 	K: 	playstyle	 V: 	endless	
[00:02:29]: 	K: 	random_set_pieces	 V: 	table: 0x2b2228b0	
[00:02:29]: 		K: 	1	 V: 	Sculptures_2	
[00:02:29]: 		K: 	2	 V: 	Sculptures_3	
[00:02:29]: 		K: 	3	 V: 	Sculptures_4	
[00:02:29]: 		K: 	4	 V: 	Sculptures_5	
[00:02:29]: 		K: 	5	 V: 	Chessy_1	
[00:02:29]: 		K: 	6	 V: 	Chessy_2	
[00:02:29]: 		K: 	7	 V: 	Chessy_3	
[00:02:29]: 		K: 	8	 V: 	Chessy_4	
[00:02:29]: 		K: 	9	 V: 	Chessy_5	
[00:02:29]: 		K: 	10	 V: 	Chessy_6	
[00:02:29]: 		K: 	11	 V: 	Maxwell1	
[00:02:29]: 		K: 	12	 V: 	Maxwell2	
[00:02:29]: 		K: 	13	 V: 	Maxwell3	
[00:02:29]: 		K: 	14	 V: 	Maxwell4	
[00:02:29]: 		K: 	15	 V: 	Maxwell6	
[00:02:29]: 		K: 	16	 V: 	Maxwell7	
[00:02:29]: 		K: 	17	 V: 	Warzone_1	
[00:02:29]: 		K: 	18	 V: 	Warzone_2	
[00:02:29]: 		K: 	19	 V: 	Warzone_3	
[00:02:29]: 	K: 	required_prefabs	 V: 	table: 0x2b220fa0	
[00:02:29]: 		K: 	1	 V: 	multiplayer_portal	
[00:02:29]: 	K: 	required_setpieces	 V: 	table: 0x2b227870	
[00:02:29]: 		K: 	1	 V: 	Sculptures_1	
[00:02:29]: 		K: 	2	 V: 	Maxwell5	
[00:02:29]: 	K: 	settings_desc	 V: 	永不结束的饥荒沙盒模式。
永远可以在绚丽之门复活。	
[00:02:29]: 	K: 	settings_id	 V: 	ENDLESS	
[00:02:29]: 	K: 	settings_name	 V: 	无尽	
[00:02:29]: 	K: 	substitutes	 V: 	table: 0x2b0ca8c0	
[00:02:29]: 	K: 	version	 V: 	4	
[00:02:29]: 	K: 	worldgen_desc	 V: 	永不结束的饥荒沙盒模式。
永远可以在绚丽之门复活。	
[00:02:29]: 	K: 	worldgen_id	 V: 	ENDLESS	
[00:02:29]: 	K: 	worldgen_name	 V: 	无尽	
[00:02:29]: Loaded and applied level data override from ../leveldataoverride.lua	
[00:02:29]: Overwriting savedata with level data file.	
[00:02:29]: Not applying world gen overrides.	
[00:02:29]: Collecting garbage...
[00:02:29]: lua_gc took 0.22 seconds
[00:02:29]: ~ShardLuaProxy()
[00:02:29]: ~cEventLeaderboardProxy()
[00:02:29]: ~ItemServerLuaProxy()
[00:02:29]: ~InventoryLuaProxy()
[00:02:29]: ~NetworkLuaProxy()
[00:02:29]: ~SimLuaProxy()
[00:02:30]: lua_close took 0.25 seconds
[00:02:30]: ReleaseAll
[00:02:30]: ReleaseAll Finished
[00:02:30]: cGame::StartPlaying
[00:02:30]: AppVersion::GetArchitecture() x32
[00:02:30]: LOADING LUA
[00:02:30]: DoLuaFile scripts/main.lua
[00:02:30]: DoLuaFile loading buffer scripts/main.lua
[00:02:30]: Translator:LoadPOFile - loading file: scripts/languages/chinese_s.po	
[00:02:32]:   taskgrouplist:	default	联机版	
[00:02:32]:   taskgrouplist:	classic	经典	
[00:02:32]:   taskgrouplist:	cave_default	地下	
[00:02:32]:   taskgrouplist:	lavaarena_taskset	熔炉	
[00:02:32]:   taskgrouplist:	quagmire_taskset	暴食	
[00:02:32]: Running main.lua
	
[00:02:32]: loaded modindex	
[00:02:33]: ModIndex: Beginning normal load sequence for dedicated server.
	
[00:02:33]: SUCCESS: Loaded modoverrides.lua	
[00:02:33]: modoverrides.lua enabling workshop-2798599672	
[00:02:33]: modoverrides.lua enabling workshop-3448135812	
[00:02:33]: modoverrides.lua enabling workshop-362175979	
[00:02:33]: modoverrides.lua enabling workshop-3235319974	
[00:02:33]: modoverrides.lua enabling workshop-3355502149	
[00:02:33]: modoverrides.lua enabling workshop-2427481232	
[00:02:33]: modoverrides.lua enabling workshop-2287303119	
[00:02:33]: modoverrides.lua enabling workshop-2753774601	
[00:02:33]: modoverrides.lua enabling workshop-3482480147	
[00:02:33]: modoverrides.lua enabling workshop-3050607025	
[00:02:33]: modoverrides.lua enabling workshop-466732225	
[00:02:33]: modoverrides.lua enabling workshop-1185229307	
[00:02:33]: modoverrides.lua enabling workshop-501385076	
[00:02:33]: modoverrides.lua enabling workshop-3138571948	
[00:02:33]: modoverrides.lua enabling workshop-3007715893	
[00:02:33]: modoverrides.lua enabling workshop-3597024951	
[00:02:33]: modoverrides.lua enabling workshop-3155177428	
[00:02:33]: modoverrides.lua enabling workshop-3675508496	
[00:02:33]: ModIndex:GetModsToLoad inserting moddir, 	workshop-466732225	
[00:02:33]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:02:33]: ModIndex:GetModsToLoad inserting moddir, 	workshop-362175979	
[00:02:33]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2287303119	
[00:02:33]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:02:33]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3482480147	
[00:02:33]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:02:33]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2798599672	
[00:02:33]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3675508496	
[00:02:33]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3155177428	
[00:02:33]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3597024951	
[00:02:33]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448135812	
[00:02:33]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3007715893	
[00:02:33]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:02:33]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3235319974	
[00:02:33]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1185229307	
[00:02:33]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3355502149	
[00:02:33]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2427481232	
[00:02:33]: Could not load mod_config_data/modconfiguration_workshop-466732225	
[00:02:33]: Loading mod: workshop-466732225 (No Thermal Stone Durability) Version:full 4	
[00:02:33]: Could not load mod_config_data/modconfiguration_workshop-501385076	
[00:02:33]: Loading mod: workshop-501385076 (Quick Pick) Version:1.4.0	
[00:02:33]: Could not load mod_config_data/modconfiguration_workshop-362175979	
[00:02:33]: Loading mod: workshop-362175979 (Wormhole Marks) Version:1.4.5	
[00:02:33]: Could not load mod_config_data/modconfiguration_workshop-2287303119	
[00:02:33]: Loading mod: workshop-2287303119 (Show Me (中文)) Version:0.61.2	
[00:02:33]: Could not load mod_config_data/modconfiguration_workshop-2753774601	
[00:02:33]: Loading mod: workshop-2753774601 (复活按钮和传送按钮 A) Version:3.0.2	
[00:02:33]: Could not load mod_config_data/modconfiguration_workshop-3482480147	
[00:02:33]: Loading mod: workshop-3482480147 (填海叉（自用）) Version:0.2.3	
[00:02:33]: Could not load mod_config_data/modconfiguration_workshop-3050607025	
[00:02:33]: Loading mod: workshop-3050607025 (防卡好多招) Version:2.8.24	
[00:02:33]: Could not load mod_config_data/modconfiguration_workshop-2798599672	
[00:02:33]: Loading mod: workshop-2798599672 (六格装备栏（适配mod版）) Version:4.6.9.f	
[00:02:33]: Could not load mod_config_data/modconfiguration_workshop-3675508496	
[00:02:33]: Loading mod: workshop-3675508496 (池中木!/Pond OceanTree！) Version:1.64	
[00:02:33]: Could not load mod_config_data/modconfiguration_workshop-3155177428	
[00:02:33]: Loading mod: workshop-3155177428 (道诡异仙) Version:1.3.1.38	
[00:02:33]: Could not load mod_config_data/modconfiguration_workshop-3597024951	
[00:02:33]: Loading mod: workshop-3597024951 (景熹家居) Version:26.09.09.2	
[00:02:33]: Could not load mod_config_data/modconfiguration_workshop-3448135812	
[00:02:33]: Loading mod: workshop-3448135812 (不文明的猪人台词) Version:2.2	
[00:02:33]: Could not load mod_config_data/modconfiguration_workshop-3007715893	
[00:02:33]: Loading mod: workshop-3007715893 (更多物品堆叠) Version:2.3.0	
[00:02:33]: Could not load mod_config_data/modconfiguration_workshop-3138571948	
[00:02:33]: Loading mod: workshop-3138571948 (全图定位(完全同步)) Version:2.4.6	
[00:02:33]: Could not load mod_config_data/modconfiguration_workshop-3235319974	
[00:02:33]: Loading mod: workshop-3235319974 (【登仙】) Version:19.7	
[00:02:33]: Could not load mod_config_data/modconfiguration_workshop-1185229307	
[00:02:33]: Loading mod: workshop-1185229307 (史诗血量条) Version:102	
[00:02:33]: Could not load mod_config_data/modconfiguration_workshop-3355502149	
[00:02:33]: Loading mod: workshop-3355502149 (玉兔) Version:0.11.96	
[00:02:33]: Could not load mod_config_data/modconfiguration_workshop-2427481232	
[00:02:33]: Loading mod: workshop-2427481232 (错误追踪 (炸了)) Version:3.0.0	
[00:02:33]: applying configuration_options from modoverrides.lua to mod workshop-2798599672	
[00:02:33]: Overriding mod workshop-2798599672's option slot_armor with value extrabody1	
[00:02:33]: Overriding mod workshop-2798599672's option config_render with value true	
[00:02:33]: Overriding mod workshop-2798599672's option slot_clothing with value extrabody2	
[00:02:33]: Overriding mod workshop-2798599672's option slot_amulet with value extrabody3	
[00:02:33]: applying configuration_options from modoverrides.lua to mod workshop-3448135812	
[00:02:33]: Overriding mod workshop-3448135812's option enable_total_censor with value false	
[00:02:33]: Overriding mod workshop-3448135812's option censor_insults with value false	
[00:02:33]: Overriding mod workshop-3448135812's option ooo with value false	
[00:02:33]: Overriding mod workshop-3448135812's option censor_sexual_content with value false	
[00:02:33]: Overriding mod workshop-3448135812's option enable_character_describe with value true	
[00:02:33]: Overriding mod workshop-3448135812's option include_player_name with value true	
[00:02:33]: Overriding mod workshop-3448135812's option force_all_lang with value true	
[00:02:33]: Overriding mod workshop-3448135812's option override_loading_tips with value true	
[00:02:33]: Overriding mod workshop-3448135812's option filter_pig_response with value true	
[00:02:33]: Overriding mod workshop-3448135812's option separator3 with value 0	
[00:02:33]: Overriding mod workshop-3448135812's option censor_basic_swears with value false	
[00:02:33]: Overriding mod workshop-3448135812's option censor_family_refs with value false	
[00:02:33]: Overriding mod workshop-3448135812's option separator1 with value 0	
[00:02:33]: Overriding mod workshop-3448135812's option separator2 with value 0	
[00:02:33]: Overriding mod workshop-3448135812's option cn_compat with value true	
[00:02:33]: Overriding mod workshop-3448135812's option replace_pig_names with value true	
[00:02:33]: Overriding mod workshop-3448135812's option mod_compatibility with value false	
[00:02:33]: Overriding mod workshop-3448135812's option enable_pig_response with value true	
[00:02:33]: applying configuration_options from modoverrides.lua to mod workshop-362175979	
[00:02:33]: Overriding mod workshop-362175979's option Draw over FoW with value disabled	
[00:02:33]: applying configuration_options from modoverrides.lua to mod workshop-3235319974	
[00:02:33]: Overriding mod workshop-3235319974's option set2 with value true	
[00:02:33]: Overriding mod workshop-3235319974's option set00 with value 0	
[00:02:33]: Overriding mod workshop-3235319974's option wukongkey with value 114	
[00:02:33]: Overriding mod workshop-3235319974's option set1 with value true	
[00:02:33]: Overriding mod workshop-3235319974's option set7 with value true	
[00:02:33]: Overriding mod workshop-3235319974's option set6 with value true	
[00:02:33]: Overriding mod workshop-3235319974's option set5 with value true	
[00:02:33]: Overriding mod workshop-3235319974's option set4 with value false	
[00:02:33]: Overriding mod workshop-3235319974's option set3 with value true	
[00:02:33]: Overriding mod workshop-3235319974's option set12 with value 1	
[00:02:33]: Overriding mod workshop-3235319974's option set13 with value false	
[00:02:33]: Overriding mod workshop-3235319974's option key_v with value 118	
[00:02:33]: Overriding mod workshop-3235319974's option key_x with value 120	
[00:02:33]: Overriding mod workshop-3235319974's option key_z with value 122	
[00:02:33]: Overriding mod workshop-3235319974's option set11 with value true	
[00:02:33]: Overriding mod workshop-3235319974's option set10 with value 5	
[00:02:33]: applying configuration_options from modoverrides.lua to mod workshop-3355502149	
[00:02:33]: Overriding mod workshop-3355502149's option yutu_xin_config8 with value false	
[00:02:33]: Overriding mod workshop-3355502149's option yutu_xin_config12 with value true	
[00:02:33]: Overriding mod workshop-3355502149's option yutu_xin_config10 with value 1	
[00:02:33]: Overriding mod workshop-3355502149's option yutu_xin_config6 with value 未绑定	
[00:02:33]: Overriding mod workshop-3355502149's option yutu_xin_config11 with value true	
[00:02:33]: Overriding mod workshop-3355502149's option yutu_xin_config4 with value 20	
[00:02:33]: Overriding mod workshop-3355502149's option yutu_xin_config5 with value 未绑定	
[00:02:33]: Overriding mod workshop-3355502149's option yutu_xin_config7 with value true	
[00:02:33]: applying configuration_options from modoverrides.lua to mod workshop-2427481232	
[00:02:33]: applying configuration_options from modoverrides.lua to mod workshop-2287303119	
[00:02:33]: Overriding mod workshop-2287303119's option chestR with value -1	
[00:02:33]: Overriding mod workshop-2287303119's option food_style with value 0	
[00:02:33]: Overriding mod workshop-2287303119's option display_hp with value 1	
[00:02:33]: Overriding mod workshop-2287303119's option food_order with value 0	
[00:02:33]: Overriding mod workshop-2287303119's option chestG with value -1	
[00:02:33]: Overriding mod workshop-2287303119's option Show_range with value true	
[00:02:33]: Overriding mod workshop-2287303119's option show_planar_resist with value true	
[00:02:33]: Overriding mod workshop-2287303119's option T_crop with value true	
[00:02:33]: Overriding mod workshop-2287303119's option item_info_mod with value 0	
[00:02:33]: Overriding mod workshop-2287303119's option show_uses with value -1	
[00:02:33]: Overriding mod workshop-2287303119's option food_estimation with value -1	
[00:02:33]: Overriding mod workshop-2287303119's option Show_naughtiness with value true	
[00:02:33]: Overriding mod workshop-2287303119's option show_fueled with value 3	
[00:02:33]: Overriding mod workshop-2287303119's option show_fuel with value true	
[00:02:33]: Overriding mod workshop-2287303119's option show_buddle_item with value 1	
[00:02:33]: Overriding mod workshop-2287303119's option chestB with value -1	
[00:02:33]: Overriding mod workshop-2287303119's option show_food_units with value -1	
[00:02:33]: Overriding mod workshop-2287303119's option lang with value auto	
[00:02:33]: Overriding mod workshop-2287303119's option show_nutrients with value 1	
[00:02:33]: applying configuration_options from modoverrides.lua to mod workshop-2753774601	
[00:02:33]: Overriding mod workshop-2753774601's option rb_penalty with value false	
[00:02:33]: Overriding mod workshop-2753774601's option rb_switch with value true	
[00:02:33]: Overriding mod workshop-2753774601's option tb_admin_delete with value false	
[00:02:33]: Overriding mod workshop-2753774601's option tb_consume with value false	
[00:02:33]: Overriding mod workshop-2753774601's option rb_cd with value false	
[00:02:33]: Overriding mod workshop-2753774601's option button_can_be_moved with value true	
[00:02:33]: Overriding mod workshop-2753774601's option tb_announce with value true	
[00:02:33]: Overriding mod workshop-2753774601's option tb_switch with value true	
[00:02:33]: applying configuration_options from modoverrides.lua to mod workshop-3482480147	
[00:02:33]: Overriding mod workshop-3482480147's option admin_only with value true	
[00:02:33]: applying configuration_options from modoverrides.lua to mod workshop-3050607025	
[00:02:33]: Overriding mod workshop-3050607025's option beefalo with value 30	
[00:02:33]: Overriding mod workshop-3050607025's option log with value 60	
[00:02:33]: Overriding mod workshop-3050607025's option CLEAN_DAYS with value 5	
[00:02:33]: Overriding mod workshop-3050607025's option axe with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option halloween_ornament with value 0	
[00:02:33]: Overriding mod workshop-3050607025's option BATCH_TRADE with value true	
[00:02:33]: Overriding mod workshop-3050607025's option earmuffshat with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option flint with value 40	
[00:02:33]: Overriding mod workshop-3050607025's option silk with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option food_candy with value 0	
[00:02:33]: Overriding mod workshop-3050607025's option TEST_MODE with value false	
[00:02:33]: Overriding mod workshop-3050607025's option trinket with value 0	
[00:02:33]: Overriding mod workshop-3050607025's option pickaxe with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option houndstooth with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option shadowheart with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option rottenegg with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option armor_sanity with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option bugnet with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option manrabbit_tail with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option EmptyNull with value 0	
[00:02:33]: Overriding mod workshop-3050607025's option EmptyNull with value 0	
[00:02:33]: Overriding mod workshop-3050607025's option spoiled_fish with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option spear with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option rock_petrified_tree with value 9999	
[00:02:33]: Overriding mod workshop-3050607025's option frog with value 10	
[00:02:33]: Overriding mod workshop-3050607025's option STACK_OTHER_OBJECTS with value A	
[00:02:33]: Overriding mod workshop-3050607025's option compass with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option guano with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option seeds with value 10	
[00:02:33]: Overriding mod workshop-3050607025's option sketch with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option birdtrap with value 10	
[00:02:33]: Overriding mod workshop-3050607025's option pocket_scale with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option deer with value 10	
[00:02:33]: Overriding mod workshop-3050607025's option marsh_tree with value 100	
[00:02:33]: Overriding mod workshop-3050607025's option driftwood_log with value 100	
[00:02:33]: Overriding mod workshop-3050607025's option razor with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option TREES_NO_STUMP with value true	
[00:02:33]: Overriding mod workshop-3050607025's option firehound with value 10	
[00:02:33]: Overriding mod workshop-3050607025's option cutgrass with value 10	
[00:02:33]: Overriding mod workshop-3050607025's option spoiled_food with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option blueprint with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option twiggytree with value 140	
[00:02:33]: Overriding mod workshop-3050607025's option twigs with value 10	
[00:02:33]: Overriding mod workshop-3050607025's option fishingrod with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option bee with value 10	
[00:02:33]: Overriding mod workshop-3050607025's option glommerfuel with value 10	
[00:02:33]: Overriding mod workshop-3050607025's option hammer with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option STACK_RADIUS with value 10	
[00:02:33]: Overriding mod workshop-3050607025's option winterhat with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option hound with value 10	
[00:02:33]: Overriding mod workshop-3050607025's option trap with value 30	
[00:02:33]: Overriding mod workshop-3050607025's option torch with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option tentaclespike with value 6	
[00:02:33]: Overriding mod workshop-3050607025's option tacklesketch with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option winter_ornament_after with value 0	
[00:02:33]: Overriding mod workshop-3050607025's option spidergland with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option ANNOUNCE_MODE with value false	
[00:02:33]: Overriding mod workshop-3050607025's option AUTO_CLEAN with value true	
[00:02:33]: Overriding mod workshop-3050607025's option spiderden with value 20	
[00:02:33]: Overriding mod workshop-3050607025's option WORTOX_STACK_SIZE with value 0	
[00:02:33]: Overriding mod workshop-3050607025's option grassgekko with value 10	
[00:02:33]: Overriding mod workshop-3050607025's option spider with value 10	
[00:02:33]: Overriding mod workshop-3050607025's option rocky with value 20	
[00:02:33]: Overriding mod workshop-3050607025's option TWIGGY with value false	
[00:02:33]: Overriding mod workshop-3050607025's option slurtleslime with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option slurtle with value 5	
[00:02:33]: Overriding mod workshop-3050607025's option skeleton_player with value 10	
[00:02:33]: Overriding mod workshop-3050607025's option shovel with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option rocks with value 40	
[00:02:33]: Overriding mod workshop-3050607025's option WINTER_ORNAMENT_NOW with value false	
[00:02:33]: Overriding mod workshop-3050607025's option AUTO_STACK with value true	
[00:02:33]: Overriding mod workshop-3050607025's option poop with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option pitchfork with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option mosquitosack with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option nitre with value 40	
[00:02:33]: Overriding mod workshop-3050607025's option oceanfishingrod with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option pinecone with value 60	
[00:02:33]: Overriding mod workshop-3050607025's option CH_LANG with value true	
[00:02:33]: Overriding mod workshop-3050607025's option TREES_NO_REGROWTH with value true	
[00:02:33]: Overriding mod workshop-3050607025's option burntground with value 4	
[00:02:33]: Overriding mod workshop-3050607025's option flies with value 4	
[00:02:33]: Overriding mod workshop-3050607025's option STACK_SIZE with value 100	
[00:02:33]: Overriding mod workshop-3050607025's option feather with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option stinger with value 2	
[00:02:33]: Overriding mod workshop-3050607025's option heatrock with value 10	
[00:02:33]: Overriding mod workshop-3050607025's option evergreen_sparse with value 99999	
[00:02:33]: applying configuration_options from modoverrides.lua to mod workshop-466732225	
[00:02:33]: applying configuration_options from modoverrides.lua to mod workshop-1185229307	
[00:02:33]: Overriding mod workshop-1185229307's option SERVER with value false	
[00:02:33]: Overriding mod workshop-1185229307's option CAPTURE with value false	
[00:02:33]: Overriding mod workshop-1185229307's option CAMERA with value false	
[00:02:33]: Overriding mod workshop-1185229307's option DAMAGE_RESISTANCE with value true	
[00:02:33]: Overriding mod workshop-1185229307's option HORIZONTAL_OFFSET with value 0	
[00:02:33]: Overriding mod workshop-1185229307's option CLIENT with value false	
[00:02:33]: Overriding mod workshop-1185229307's option TAG with value epic	
[00:02:33]: Overriding mod workshop-1185229307's option TRANSLATOR with value false	
[00:02:33]: Overriding mod workshop-1185229307's option WETNESS_METER with value false	
[00:02:33]: Overriding mod workshop-1185229307's option DAMAGE_NUMBERS with value true	
[00:02:33]: Overriding mod workshop-1185229307's option GLOBAL_NUMBERS with value false	
[00:02:33]: Overriding mod workshop-1185229307's option GLOBAL with value false	
[00:02:33]: Overriding mod workshop-1185229307's option FRAME_PHASES with value true	
[00:02:33]: applying configuration_options from modoverrides.lua to mod workshop-501385076	
[00:02:33]: Overriding mod workshop-501385076's option quick_pick_cactus with value true	
[00:02:33]: Overriding mod workshop-501385076's option quick_pick_plant_normal_ground with value true	
[00:02:33]: Overriding mod workshop-501385076's option quick_cook_on_fire with value true	
[00:02:33]: Overriding mod workshop-501385076's option quick_harvest with value true	
[00:02:33]: applying configuration_options from modoverrides.lua to mod workshop-3138571948	
[00:02:33]: Overriding mod workshop-3138571948's option GLOBAL_COURIER with value true	
[00:02:33]: Overriding mod workshop-3138571948's option OVERRIDEMODE with value false	
[00:02:33]: Overriding mod workshop-3138571948's option FIREOPTIONS with value 2	
[00:02:33]: Overriding mod workshop-3138571948's option GLOBAL_DELIVERY_DRONE with value true	
[00:02:33]: Overriding mod workshop-3138571948's option UPDADTEFREQUENCY with value 0.5	
[00:02:33]: Overriding mod workshop-3138571948's option ENABLEPINGS with value true	
[00:02:33]: Overriding mod workshop-3138571948's option disable_fogrevealer with value false	
[00:02:33]: Overriding mod workshop-3138571948's option REMOVE_GHOST_ICONS with value true	
[00:02:33]: Overriding mod workshop-3138571948's option use_optimizer with value false	
[00:02:33]: Overriding mod workshop-3138571948's option optimization_tile with value 0	
[00:02:33]: Overriding mod workshop-3138571948's option lang with value auto	
[00:02:33]: Overriding mod workshop-3138571948's option Space1 with value 0	
[00:02:33]: Overriding mod workshop-3138571948's option SHAREMINIMAPPROGRESS with value true	
[00:02:33]: Overriding mod workshop-3138571948's option SHOWPLAYERICONS with value true	
[00:02:33]: Overriding mod workshop-3138571948's option SHOWFIREICONS with value true	
[00:02:33]: Overriding mod workshop-3138571948's option SHOWPLAYERSOPTIONS with value 2	
[00:02:33]: Overriding mod workshop-3138571948's option COMPLETESYNC with value true	
[00:02:33]: applying configuration_options from modoverrides.lua to mod workshop-3007715893	
[00:02:33]: Overriding mod workshop-3007715893's option STACK_SIZE with value 500	
[00:02:33]: Overriding mod workshop-3007715893's option crow with value true	
[00:02:33]: Overriding mod workshop-3007715893's option pumpkintools with value true	
[00:02:33]: Overriding mod workshop-3007715893's option fish with value true	
[00:02:33]: Overriding mod workshop-3007715893's option lg_choufish_inv with value false	
[00:02:33]: Overriding mod workshop-3007715893's option chestupgrade_stacksize with value true	
[00:02:33]: Overriding mod workshop-3007715893's option blank_certificate with value false	
[00:02:33]: Overriding mod workshop-3007715893's option foliageath with value false	
[00:02:33]: Overriding mod workshop-3007715893's option eyeturret with value true	
[00:02:33]: Overriding mod workshop-3007715893's option wally with value true	
[00:02:33]: Overriding mod workshop-3007715893's option spider with value true	
[00:02:33]: Overriding mod workshop-3007715893's option myth_lotusleaf with value false	
[00:02:33]: Overriding mod workshop-3007715893's option bird with value true	
[00:02:33]: Overriding mod workshop-3007715893's option tallbirdegg with value true	
[00:02:33]: Overriding mod workshop-3007715893's option STACK_SIZE1 with value 500	
[00:02:33]: Overriding mod workshop-3007715893's option lavae_egg with value true	
[00:02:33]: Overriding mod workshop-3007715893's option ancienttree_stuff with value true	
[00:02:33]: Overriding mod workshop-3007715893's option miao_packbox with value false	
[00:02:33]: Overriding mod workshop-3007715893's option heap_of_foods with value false	
[00:02:33]: Overriding mod workshop-3007715893's option mooneye with value true	
[00:02:33]: Overriding mod workshop-3007715893's option STACK_OTHER_OBJECTS with value true	
[00:02:33]: Overriding mod workshop-3007715893's option horn with value true	
[00:02:33]: Overriding mod workshop-3007715893's option winona with value true	
[00:02:33]: Overriding mod workshop-3007715893's option tropical with value false	
[00:02:33]: Overriding mod workshop-3007715893's option boat_stuff with value true	
[00:02:33]: Overriding mod workshop-3007715893's option shadowheart with value true	
[00:02:33]: Overriding mod workshop-3007715893's option aip_leaf_note with value false	
[00:02:33]: Overriding mod workshop-3007715893's option sketch with value false	
[00:02:33]: Overriding mod workshop-3007715893's option security_pulse_cage with value true	
[00:02:33]: Overriding mod workshop-3007715893's option dengxian with value false	
[00:02:33]: Overriding mod workshop-3007715893's option reskin_tool with value false	
[00:02:33]: Overriding mod workshop-3007715893's option rabbit with value true	
[00:02:33]: Overriding mod workshop-3007715893's option moonrockidol with value true	
[00:02:33]: Overriding mod workshop-3007715893's option mole with value true	
[00:02:33]: Overriding mod workshop-3007715893's option blueprint with value false	
[00:02:33]: Overriding mod workshop-3007715893's option deer_antler with value true	
[00:02:33]: Overriding mod workshop-3007715893's option glommerwings with value true	
[00:02:33]: Overriding mod workshop-3007715893's option shell with value true	
[00:02:33]: applying configuration_options from modoverrides.lua to mod workshop-3597024951	
[00:02:33]: Overriding mod workshop-3597024951's option jx_holy_sword_ui with value false	
[00:02:33]: Overriding mod workshop-3597024951's option jx_backpack_5_containerslot with value 8	
[00:02:33]: Overriding mod workshop-3597024951's option jx_basket_containerslot with value 9	
[00:02:33]: Overriding mod workshop-3597024951's option jx_war_hoe_planardamage with value 21	
[00:02:33]: Overriding mod workshop-3597024951's option jx_disassembler_worktime with value 5	
[00:02:33]: Overriding mod workshop-3597024951's option jx_cookpot_2_spoil with value false	
[00:02:33]: Overriding mod workshop-3597024951's option jx_backpack_3_containerslot with value 8	
[00:02:33]: Overriding mod workshop-3597024951's option jx_weapon_finiteuses with value 275	
[00:02:33]: Overriding mod workshop-3597024951's option jx_hat_white_rose_waterproofer with value 0.3	
[00:02:33]: Overriding mod workshop-3597024951's option jx_backpack_insulator with value 30	
[00:02:33]: Overriding mod workshop-3597024951's option jx_icebox_recipe with value false	
[00:02:33]: Overriding mod workshop-3597024951's option jx_football_key1 with value KEY_J	
[00:02:33]: Overriding mod workshop-3597024951's option jx_hat_mexico_waterproofer with value 0.3	
[00:02:33]: Overriding mod workshop-3597024951's option jx_backpack_containerslot with value 12	
[00:02:33]: Overriding mod workshop-3597024951's option jx_bathtub_cutstone with value true	
[00:02:33]: Overriding mod workshop-3597024951's option jx_backpack_4_insulator with value 30	
[00:02:33]: Overriding mod workshop-3597024951's option jx_backpack_3_insulator with value 30	
[00:02:33]: Overriding mod workshop-3597024951's option jx_sewingmachine_finiteuses with value 60	
[00:02:33]: Overriding mod workshop-3597024951's option jx_war_hoe_finiteuses with value 300	
[00:02:33]: Overriding mod workshop-3597024951's option jx_hat_mexico_insulator with value 150	
[00:02:33]: Overriding mod workshop-3597024951's option jx_icebox_3_containerslot with value 16	
[00:02:33]: Overriding mod workshop-3597024951's option jx_tv_lightenable with value true	
[00:02:33]: Overriding mod workshop-3597024951's option jx_wall_construction_mode with value false	
[00:02:33]: Overriding mod workshop-3597024951's option jx_recipes_sort with value true	
[00:02:33]: Overriding mod workshop-3597024951's option jx_vending_machine_adddrinktimercd with value 120	
[00:02:33]: Overriding mod workshop-3597024951's option jx_gears_repair with value 400	
[00:02:33]: Overriding mod workshop-3597024951's option jx_tv_lightradius with value 7	
[00:02:33]: Overriding mod workshop-3597024951's option jx_tent_uses with value false	
[00:02:33]: Overriding mod workshop-3597024951's option jx_pan_eternity with value false	
[00:02:33]: Overriding mod workshop-3597024951's option jx_hat_sigurd_armorabsorb with value 0.95	
[00:02:33]: Overriding mod workshop-3597024951's option jx_cookpot_2_cooktimemult with value 0.8	
[00:02:33]: Overriding mod workshop-3597024951's option jx_flashlight_fastspeed with value true	
[00:02:33]: Overriding mod workshop-3597024951's option jx_holy_sword_planardamage with value 30	
[00:02:33]: Overriding mod workshop-3597024951's option jx_backpack_4_containerslot with value 8	
[00:02:33]: Overriding mod workshop-3597024951's option jx_telephone_booth_cd with value 480	
[00:02:33]: Overriding mod workshop-3597024951's option jx_car_damagemult with value 1	
[00:02:33]: Overriding mod workshop-3597024951's option jx_car_disable with value false	
[00:02:33]: Overriding mod workshop-3597024951's option jx_backpack_4_preserver with value true	
[00:02:33]: Overriding mod workshop-3597024951's option jx_chest_2_containerslot with value 12	
[00:02:33]: Overriding mod workshop-3597024951's option jx_table_9_wash with value true	
[00:02:33]: Overriding mod workshop-3597024951's option jx_bathtub_finiteuses with value 50	
[00:02:33]: Overriding mod workshop-3597024951's option jx_sewingmachine_silk with value true	
[00:02:33]: Overriding mod workshop-3597024951's option jx_backpack_6_containerslot with value 12	
[00:02:33]: Overriding mod workshop-3597024951's option jx_weapon_damage with value 50	
[00:02:33]: Overriding mod workshop-3597024951's option jx_cookpot_spoil with value false	
[00:02:33]: Overriding mod workshop-3597024951's option jx_bankatm_exchange_rate with value 5	
[00:02:33]: Overriding mod workshop-3597024951's option jx_security_safe_workable with value false	
[00:02:33]: Overriding mod workshop-3597024951's option jx_mushroom_light_3_recipe with value false	
[00:02:33]: Overriding mod workshop-3597024951's option jx_wagpunkbitskit_repair with value 1000	
[00:02:33]: Overriding mod workshop-3597024951's option jx_hat_hepburn_waterproofer with value 0.3	
[00:02:33]: Overriding mod workshop-3597024951's option jx_dress_form_containerslot with value 9	
[00:02:33]: Overriding mod workshop-3597024951's option jx_bathtub_efficiency with value 5	
[00:02:33]: Overriding mod workshop-3597024951's option jx_chest_containerslot with value 12	
[00:02:33]: Overriding mod workshop-3597024951's option jx_bathtub_moisture with value 0	
[00:02:33]: Overriding mod workshop-3597024951's option jx_portable_cook_pot_2_recipes with value true	
[00:02:33]: Overriding mod workshop-3597024951's option jx_icebox_3_reverse with value true	
[00:02:33]: Overriding mod workshop-3597024951's option jx_football_key2 with value KEY_K	
[00:02:33]: Overriding mod workshop-3597024951's option jx_backpack_3_stacksize with value true	
[00:02:33]: Overriding mod workshop-3597024951's option jx_piano_volume2 with value 0.4	
[00:02:33]: Overriding mod workshop-3597024951's option jx_hat_sunflower_insulator with value 120	
[00:02:33]: Overriding mod workshop-3597024951's option jx_hat_sunflower_waterproofer with value 0.3	
[00:02:33]: Overriding mod workshop-3597024951's option jx_portable_cook_pot_recipes with value true	
[00:02:33]: Overriding mod workshop-3597024951's option jx_phonograph_hauntrez with value true	
[00:02:33]: Overriding mod workshop-3597024951's option jx_hat_white_rose_insulator with value 60	
[00:02:33]: Overriding mod workshop-3597024951's option jx_basket_preserver with value 0.85	
[00:02:33]: Overriding mod workshop-3597024951's option jx_hat_reindeer_insulator with value 240	
[00:02:33]: Overriding mod workshop-3597024951's option jx_car_health with value 4000	
[00:02:33]: Overriding mod workshop-3597024951's option jx_car_drivenoise with value 1	
[00:02:33]: Overriding mod workshop-3597024951's option jx_telephone_booth_revive with value true	
[00:02:33]: Overriding mod workshop-3597024951's option jx_hat_sigurd_waterproofer with value 0.2	
[00:02:33]: Overriding mod workshop-3597024951's option jx_pan_aoe with value 0.2	
[00:02:33]: Overriding mod workshop-3597024951's option jx_parts_engine with value 20	
[00:02:33]: Overriding mod workshop-3597024951's option jx_mushroom_light_recipe with value false	
[00:02:33]: Overriding mod workshop-3597024951's option jx_icebox_3_recipe with value false	
[00:02:33]: Overriding mod workshop-3597024951's option jx_honey_box_preserver with value 0.2	
[00:02:33]: Overriding mod workshop-3597024951's option jx_mushroom_light_2_recipe with value false	
[00:02:33]: Overriding mod workshop-3597024951's option jx_lantern_fuel with value 3.75	
[00:02:33]: Overriding mod workshop-3597024951's option jx_fireplug_scale1 with value 0.34	
[00:02:33]: Overriding mod workshop-3597024951's option jx_chest_2_recipe with value false	
[00:02:33]: Overriding mod workshop-3597024951's option jx_lantern_3_cd with value 10	
[00:02:33]: Overriding mod workshop-3597024951's option jx_lantern_2_fuel with value 3.75	
[00:02:33]: Overriding mod workshop-3597024951's option jx_chest_recipe with value false	
[00:02:33]: Overriding mod workshop-3597024951's option jx_lamp_3_fueled with value 150	
[00:02:33]: Overriding mod workshop-3597024951's option jx_icemaker_worktime with value 5	
[00:02:33]: Overriding mod workshop-3597024951's option jx_cellar_maxsaltrock with value 35	
[00:02:33]: Overriding mod workshop-3597024951's option jx_icemaker_recipe with value false	
[00:02:33]: Overriding mod workshop-3597024951's option jx_fish_tank_sanityaura with value true	
[00:02:33]: Overriding mod workshop-3597024951's option jx_icebox_reverse with value true	
[00:02:33]: Overriding mod workshop-3597024951's option jx_icebox_containerslot with value 16	
[00:02:33]: Overriding mod workshop-3597024951's option jx_backpack_2_insulator with value 30	
[00:02:33]: Overriding mod workshop-3597024951's option jx_icebox_2_recipe with value false	
[00:02:33]: Overriding mod workshop-3597024951's option jx_portabletent_uses with value 999	
[00:02:33]: Overriding mod workshop-3597024951's option jx_icebox_big_reverse with value true	
[00:02:33]: Overriding mod workshop-3597024951's option jx_holy_sword_weapondamage with value 42	
[00:02:33]: Overriding mod workshop-3597024951's option jx_holy_sword_volume with value 1	
[00:02:33]: Overriding mod workshop-3597024951's option jx_hat_iron_pan_waterproofer with value 0.5	
[00:02:33]: Overriding mod workshop-3597024951's option jx_holy_sword_finiteuses with value 200	
[00:02:33]: Overriding mod workshop-3597024951's option jx_hat_iron_pan_armoramount with value 315	
[00:02:33]: Overriding mod workshop-3597024951's option jx_holy_sword_cd with value 5	
[00:02:33]: Overriding mod workshop-3597024951's option jx_cookpot_cooktimemult with value 0.85	
[00:02:33]: Overriding mod workshop-3597024951's option jx_phonograph_hauntrez_num with value 3	
[00:02:33]: Overriding mod workshop-3597024951's option jx_hat_knight_waterproofer with value 0.15	
[00:02:33]: Overriding mod workshop-3597024951's option jx_hat_knight_armorabsorb with value 0.8	
[00:02:33]: Overriding mod workshop-3597024951's option jx_hat_iron_pan_armorabsorb with value 0.8	
[00:02:33]: Overriding mod workshop-3597024951's option jx_car_recipe with value false	
[00:02:33]: Overriding mod workshop-3597024951's option jx_icebox_2_reverse with value true	
[00:02:33]: Overriding mod workshop-3597024951's option jx_fish_tank_aurasize with value 15	
[00:02:33]: Overriding mod workshop-3597024951's option jx_fan_cooling_efficiency with value 1	
[00:02:33]: Overriding mod workshop-3597024951's option jx_hat_hepburn_insulator with value 60	
[00:02:33]: Overriding mod workshop-3597024951's option jx_disassembler_finiteuses with value 5	
[00:02:33]: Overriding mod workshop-3597024951's option jx_lantern_3_fuel with value 3.75	
[00:02:33]: Overriding mod workshop-3597024951's option jx_hat_sigurd_planardefense with value 5	
[00:02:33]: Overriding mod workshop-3597024951's option jx_hat_sigurd_armoramount with value 1050	
[00:02:33]: Overriding mod workshop-3597024951's option jx_pack_preserver with value 0.2	
[00:02:33]: Overriding mod workshop-3597024951's option jx_backpack_2_containerslot with value 12	
[00:02:33]: Overriding mod workshop-3597024951's option jx_canner_worktime with value 4	
[00:02:33]: Overriding mod workshop-3597024951's option jx_backpack_6_insulator with value 30	
[00:02:33]: Overriding mod workshop-3597024951's option jx_tapeplayer_tend with value true	
[00:02:33]: applying configuration_options from modoverrides.lua to mod workshop-3155177428	
[00:02:33]: Overriding mod workshop-3155177428's option daogui_december18_sound with value true	
[00:02:33]: Overriding mod workshop-3155177428's option daogui_dancing_lion_amount with value 2	
[00:02:33]: Overriding mod workshop-3155177428's option daogui_leaves with value true	
[00:02:33]: Overriding mod workshop-3155177428's option daogui_age_open with value true	
[00:02:33]: applying configuration_options from modoverrides.lua to mod workshop-3675508496	
[00:02:33]: Registering Mods:
[00:02:33]:    Registering Mod workshop-1185229307
[00:02:33]:    Registering Mod workshop-2427481232
[00:02:33]:    Registering Mod workshop-2798599672
[00:02:33]:    Registering Mod workshop-2287303119
[00:02:33]:    Registering Mod workshop-466732225
[00:02:33]:    Registering Mod workshop-501385076
[00:02:33]:    Registering Mod workshop-362175979
[00:02:33]:    Registering Mod workshop-3482480147
[00:02:33]:    Registering Mod workshop-3597024951
[00:02:33]:    Registering Mod workshop-3007715893
[00:02:33]:    Registering Mod workshop-3355502149
[00:02:33]:    Registering Mod workshop-3235319974
[00:02:33]:    Registering Mod workshop-3155177428
[00:02:33]:    Registering Mod workshop-3050607025
[00:02:33]:    Registering Mod workshop-3675508496
[00:02:33]:    Registering Mod workshop-3138571948
[00:02:33]:    Registering Mod workshop-3448135812
[00:02:33]:    Registering Mod workshop-2753774601
[00:02:33]: Mods registered.
[00:02:33]: Mod: workshop-1185229307 (史诗血量条)	Loading modworldgenmain.lua	
[00:02:33]: Mod: workshop-1185229307 (史诗血量条)	  Mod had no modworldgenmain.lua. Skipping.	
[00:02:33]: Mod: workshop-1185229307 (史诗血量条)	Loading modmain.lua	
[00:02:33]: modimport: ../mods/workshop-1185229307/modules	
[00:02:33]: Mod: workshop-2427481232 (错误追踪 (炸了))	Loading modworldgenmain.lua	
[00:02:33]: Mod: workshop-2427481232 (错误追踪 (炸了))	Loading modmain.lua	
[00:02:33]: Mod: workshop-2798599672 (六格装备栏（适配mod版）)	Loading modworldgenmain.lua	
[00:02:33]: Mod: workshop-2798599672 (六格装备栏（适配mod版）)	  Mod had no modworldgenmain.lua. Skipping.	
[00:02:33]: Mod: workshop-2798599672 (六格装备栏（适配mod版）)	Loading modmain.lua	
[00:02:33]: Mod: workshop-2287303119 (Show Me (中文))	Loading modworldgenmain.lua	
[00:02:33]: Mod: workshop-2287303119 (Show Me (中文))	  Mod had no modworldgenmain.lua. Skipping.	
[00:02:33]: Mod: workshop-2287303119 (Show Me (中文))	Loading modmain.lua	
[00:02:33]: Show Me (中文) : v0.61.2	
[00:02:33]: show_food_units	-1	-1	-1	
[00:02:33]: show_uses	-1	-1	-1	
[00:02:33]: Detected language for ShowMe: 	auto	zh	
[00:02:33]: modimport: ../mods/workshop-2287303119/scripts/showme_range_indicators.lua	
[00:02:33]: modimport: ../mods/workshop-2287303119/scripts/showme_naughtiness.lua	
[00:02:33]: Mod: workshop-466732225 (No Thermal Stone Durability)	Loading modworldgenmain.lua	
[00:02:33]: Mod: workshop-466732225 (No Thermal Stone Durability)	  Mod had no modworldgenmain.lua. Skipping.	
[00:02:33]: Mod: workshop-466732225 (No Thermal Stone Durability)	Loading modmain.lua	
[00:02:33]: Mod: workshop-501385076 (Quick Pick)	Loading modworldgenmain.lua	
[00:02:33]: Mod: workshop-501385076 (Quick Pick)	  Mod had no modworldgenmain.lua. Skipping.	
[00:02:33]: Mod: workshop-501385076 (Quick Pick)	Loading modmain.lua	
[00:02:33]: Mod: workshop-362175979 (Wormhole Marks)	Loading modworldgenmain.lua	
[00:02:33]: Mod: workshop-362175979 (Wormhole Marks)	  Mod had no modworldgenmain.lua. Skipping.	
[00:02:33]: Mod: workshop-362175979 (Wormhole Marks)	Loading modmain.lua	
[00:02:33]: Mod: workshop-3482480147 (填海叉（自用）)	Loading modworldgenmain.lua	
[00:02:33]: Mod: workshop-3482480147 (填海叉（自用）)	  Mod had no modworldgenmain.lua. Skipping.	
[00:02:33]: Mod: workshop-3482480147 (填海叉（自用）)	Loading modmain.lua	
[00:02:33]: Mod: workshop-3597024951 (景熹家居)	Loading modworldgenmain.lua	
[00:02:33]: Mod: workshop-3597024951 (景熹家居)	  Mod had no modworldgenmain.lua. Skipping.	
[00:02:33]: Mod: workshop-3597024951 (景熹家居)	Loading modmain.lua	
[00:02:33]: modimport: ../mods/workshop-3597024951/miao/jx_tuning	
[00:02:33]: modimport: ../mods/workshop-3597024951/scripts/jxlanguages/jx_ch	
[00:02:33]: modimport: ../mods/workshop-3597024951/scripts/jxmain/jx_assets	
[00:02:33]: modimport: ../mods/workshop-3597024951/scripts/jxmain/jx_recipes	
[00:02:33]: modimport: ../mods/workshop-3597024951/scripts/jxmain/jx_containers	
[00:02:33]: modimport: ../mods/workshop-3597024951/miao/jx_clientsound_rpc	
[00:02:33]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_pan_for_wilson	
[00:02:33]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_car_for_wilson	
[00:02:33]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_flashlight_for_wilson	
[00:02:33]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_bath_for_wilson	
[00:02:33]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_lamp_2_for_wilson	
[00:02:33]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_hanging_bed_for_wilson	
[00:02:33]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_drinks_for_wilson	
[00:02:33]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_washer_for_wilson	
[00:02:33]: modimport: ../mods/workshop-3597024951/scripts/stategraphs/SGjx_war_hoe_for_wilson	
[00:02:33]: modimport: ../mods/workshop-3597024951/miao/fonts	
[00:02:33]: modimport: ../mods/workshop-3597024951/miao/legion_pinkstaff	
[00:02:33]: modimport: ../mods/workshop-3597024951/miao/hiddenmoonlight	
[00:02:33]: modimport: ../mods/workshop-3597024951/miao/immortal_gem	
[00:02:33]: modimport: ../mods/workshop-3597024951/miao/jx_movementprediction	
[00:02:33]: modimport: ../mods/workshop-3597024951/miao/jx_turfs	
[00:02:33]: modimport: ../mods/workshop-3597024951/miao/jx_mailbox	
[00:02:33]: modimport: ../mods/workshop-3597024951/miao/jx_cookpot	
[00:02:33]: modimport: ../mods/workshop-3597024951/miao/jx_chest	
[00:02:33]: modimport: ../mods/workshop-3597024951/miao/hightlight_container	
[00:02:33]: modimport: ../mods/workshop-3597024951/miao/tradable	
[00:02:33]: modimport: ../mods/workshop-3597024951/miao/jx_rug	
[00:02:33]: modimport: ../mods/workshop-3597024951/miao/fencerotator	
[00:02:33]: modimport: ../mods/workshop-3597024951/miao/action_strings	
[00:02:33]: modimport: ../mods/workshop-3597024951/miao/jx_bath	
[00:02:33]: modimport: ../mods/workshop-3597024951/miao/jx_lamp_2	
[00:02:33]: modimport: ../mods/workshop-3597024951/miao/mandrake	
[00:02:33]: modimport: ../mods/workshop-3597024951/miao/ice	
[00:02:33]: modimport: ../mods/workshop-3597024951/miao/button	
[00:02:33]: modimport: ../mods/workshop-3597024951/miao/jx_car	
[00:02:33]: modimport: ../mods/workshop-3597024951/miao/jx_fireplug	
[00:02:33]: modimport: ../mods/workshop-3597024951/miao/jx_piano	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/jx_holy_sword	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/jx_wiki_book	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/antlionhat	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/jx_flashlight	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/jx_hanging_bed	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/jx_canner	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/jx_icebox_big	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/jx_backpack	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/jx_baguette	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/jx_vending_machine_and_jx_drinks	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/jx_farm_tools_container	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/jx_refresh	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/jx_catcoin	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/jx_frog_raincoat	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/jx_beach_umbrella	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/jx_chair	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/jx_food_truck	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/jx_windmill	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/jx_handcart	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/jx_football	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/pollinator_postinit	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/jx_flowercart	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/jx_leather_storage_chest	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/jx_security_safe	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/jx_livestockbarn	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/jx_blackpen	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/bernie	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/jx_air_conditioner	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/jx_pond	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/jx_journal	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/jx_washer	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/jx_war_hoe	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/jx_scarecrow	
[00:02:34]: modimport: ../mods/workshop-3597024951/miao/jx_tapeplayer	
[00:02:34]: Mod: workshop-3007715893 (更多物品堆叠)	Loading modworldgenmain.lua	
[00:02:34]: Mod: workshop-3007715893 (更多物品堆叠)	  Mod had no modworldgenmain.lua. Skipping.	
[00:02:34]: Mod: workshop-3007715893 (更多物品堆叠)	Loading modmain.lua	
[00:02:34]: modimport: ../mods/workshop-3007715893/main/lantu	
[00:02:34]: Mod: workshop-3355502149 (玉兔)	Loading modworldgenmain.lua	
[00:02:34]: Mod: workshop-3355502149 (玉兔)	  Mod had no modworldgenmain.lua. Skipping.	
[00:02:34]: Mod: workshop-3355502149 (玉兔)	Loading modmain.lua	
[00:02:37]: ModIndex:GetModsToLoad inserting modname, 	workshop-2798599672	
[00:02:37]: ModIndex:GetModsToLoad inserting modname, 	workshop-362175979	
[00:02:37]: ModIndex:GetModsToLoad inserting modname, 	workshop-501385076	
[00:02:37]: ModIndex:GetModsToLoad inserting modname, 	workshop-3675508496	
[00:02:37]: ModIndex:GetModsToLoad inserting modname, 	workshop-3355502149	
[00:02:37]: ModIndex:GetModsToLoad inserting modname, 	workshop-2427481232	
[00:02:37]: ModIndex:GetModsToLoad inserting modname, 	workshop-2287303119	
[00:02:37]: ModIndex:GetModsToLoad inserting modname, 	workshop-2753774601	
[00:02:37]: ModIndex:GetModsToLoad inserting modname, 	workshop-3482480147	
[00:02:37]: ModIndex:GetModsToLoad inserting modname, 	workshop-3050607025	
[00:02:37]: ModIndex:GetModsToLoad inserting modname, 	workshop-3235319974	
[00:02:37]: ModIndex:GetModsToLoad inserting modname, 	workshop-466732225	
[00:02:37]: ModIndex:GetModsToLoad inserting modname, 	workshop-3007715893	
[00:02:37]: ModIndex:GetModsToLoad inserting modname, 	workshop-1185229307	
[00:02:37]: ModIndex:GetModsToLoad inserting modname, 	workshop-3597024951	
[00:02:37]: ModIndex:GetModsToLoad inserting modname, 	workshop-3138571948	
[00:02:37]: ModIndex:GetModsToLoad inserting modname, 	workshop-3448135812	
[00:02:37]: ModIndex:GetModsToLoad inserting modname, 	workshop-3155177428	
[00:02:38]: Mod: workshop-3235319974 (【登仙】)	Loading modworldgenmain.lua	
[00:02:42]: modimport: ../mods/workshop-3235319974/modworldgenmain1.lua	
[00:02:42]: Mod: workshop-3235319974 (【登仙】)	Loading modmain.lua	
[00:02:45]: modimport: ../mods/workshop-3235319974/modmain1.lua	
[00:02:45]: modimport: ../mods/workshop-3235319974/scripts/main/import.lua	
[00:02:45]: modimport: ../mods/workshop-3235319974/scripts/main/mainfunction.lua	
[00:02:46]: modimport: ../mods/workshop-3235319974/scripts/main/tiles.lua	
[00:02:46]: modimport: ../mods/workshop-3235319974/scripts/main/strings.lua	
[00:02:46]: modimport: ../mods/workshop-3235319974/scripts/main/actions.lua	
[00:02:46]: modimport: ../mods/workshop-3235319974/scripts/main/house.lua	
[00:02:46]: modimport: ../mods/workshop-3235319974/scripts/main/xd_shardrpc.lua	
[00:02:46]: modimport: ../mods/workshop-3235319974/scripts/main/tuning.lua	
[00:02:46]: modimport: ../mods/workshop-3235319974/scripts/main/rpcs.lua	
[00:02:46]: modimport: ../mods/workshop-3235319974/scripts/main/widgets.lua	
[00:02:47]: modimport: ../mods/workshop-3235319974/scripts/main/stategraph.lua	
[00:02:47]: modimport: ../mods/workshop-3235319974/scripts/main/wukong_skill.lua	
[00:02:47]: modimport: ../mods/workshop-3235319974/scripts/main/containers.lua	
[00:02:47]: modimport: ../mods/workshop-3235319974/scripts/main/components.lua	
[00:02:47]: modimport: ../mods/workshop-3235319974/scripts/main/prefabpostInit.lua	
[00:02:48]: modimport: ../mods/workshop-3235319974/scripts/main/recipes.lua	
[00:02:48]: modimport: ../mods/workshop-3235319974/scripts/main/xd_renwulingji.lua	
[00:02:48]: modimport: ../mods/workshop-3235319974/scripts/main/xd_moster_skill.lua	
[00:02:48]: modimport: ../mods/workshop-3235319974/scripts/main/xd_moster_qianghua.lua	
[00:02:48]: modimport: ../mods/workshop-3235319974/scripts/main/xd_moster_healthbar.lua	
[00:02:48]: modimport: ../mods/workshop-3235319974/scripts/main/fabao.lua	
[00:02:48]: modimport: ../mods/workshop-3235319974/scripts/main/food.lua	
[00:02:48]: modimport: ../mods/workshop-3235319974/scripts/main/xd_skin_license_v2.lua	
[00:02:48]: modimport: ../mods/workshop-3235319974/scripts/main/xd_skin_license_v3.lua	
[00:02:54]: modimport: ../mods/workshop-3235319974/scripts/main/xd_new.lua	
[00:02:54]: modimport: ../mods/workshop-3235319974/scripts/main/xd_pi.lua	
[00:02:58]: modimport: ../mods/workshop-3235319974/scripts/main/xd_hoverer.lua	
[00:02:58]: modimport: ../mods/workshop-3235319974/scripts/main/xd_itemshow.lua	
[00:02:58]: Mod: workshop-3155177428 (道诡异仙)	Loading modworldgenmain.lua	
[00:02:59]: Mod: workshop-3155177428 (道诡异仙)	Loading modmain.lua	
[00:03:01]: Mod: workshop-3050607025 (防卡好多招)	Loading modworldgenmain.lua	
[00:03:01]: Mod: workshop-3050607025 (防卡好多招)	  Mod had no modworldgenmain.lua. Skipping.	
[00:03:01]: Mod: workshop-3050607025 (防卡好多招)	Loading modmain.lua	
[00:03:01]: ModIndex:GetModsToLoad inserting moddir, 	workshop-466732225	
[00:03:01]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:03:01]: ModIndex:GetModsToLoad inserting moddir, 	workshop-362175979	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2287303119	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3482480147	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2798599672	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3675508496	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3155177428	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3597024951	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448135812	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3007715893	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3235319974	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1185229307	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3355502149	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2427481232	
[00:03:01]: modimport: ../mods/workshop-3050607025/scripts/auto_stack	
[00:03:01]: modimport: ../mods/workshop-3050607025/scripts/auto_clean	
[00:03:01]: modimport: ../mods/workshop-3050607025/scripts/batch_trade	
[00:03:01]: ModIndex:GetModsToLoad inserting moddir, 	workshop-466732225	
[00:03:01]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:03:01]: ModIndex:GetModsToLoad inserting moddir, 	workshop-362175979	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2287303119	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3482480147	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2798599672	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3675508496	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3155177428	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3597024951	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448135812	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3007715893	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3235319974	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1185229307	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3355502149	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2427481232	
[00:03:01]: ModIndex:GetModsToLoad inserting moddir, 	workshop-466732225	
[00:03:01]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:03:01]: ModIndex:GetModsToLoad inserting moddir, 	workshop-362175979	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2287303119	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3482480147	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2798599672	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3675508496	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3155177428	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3597024951	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448135812	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3007715893	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3235319974	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1185229307	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3355502149	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2427481232	
[00:03:01]: modimport: ../mods/workshop-3050607025/scripts/stop_regrowth	
[00:03:01]: modimport: ../mods/workshop-3050607025/scripts/no_stump	
[00:03:01]: modimport: ../mods/workshop-3050607025/scripts/winona_catapult	
[00:03:01]: [CatapultLimit] 投石机堆叠限制模组已加载	
[00:03:01]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	Loading modworldgenmain.lua	
[00:03:01]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	  Mod had no modworldgenmain.lua. Skipping.	
[00:03:01]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	Loading modmain.lua	
[00:03:01]: Mod: workshop-3138571948 (全图定位(完全同步))	Loading modworldgenmain.lua	
[00:03:01]: Mod: workshop-3138571948 (全图定位(完全同步))	  Mod had no modworldgenmain.lua. Skipping.	
[00:03:01]: Mod: workshop-3138571948 (全图定位(完全同步))	Loading modmain.lua	
[00:03:01]: [global position (CompleteSync)] This is a new version without GemCore	
[00:03:01]: ModIndex:GetModsToLoad inserting moddir, 	workshop-466732225	
[00:03:01]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:03:01]: ModIndex:GetModsToLoad inserting moddir, 	workshop-362175979	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2287303119	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3482480147	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2798599672	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3675508496	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3155177428	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3597024951	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448135812	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3007715893	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3235319974	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1185229307	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3355502149	
[00:03:01]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2427481232	
[00:03:01]: Mod: workshop-3448135812 (不文明的猪人台词)	Loading modworldgenmain.lua	
[00:03:01]: Mod: workshop-3448135812 (不文明的猪人台词)	  Mod had no modworldgenmain.lua. Skipping.	
[00:03:01]: Mod: workshop-3448135812 (不文明的猪人台词)	Loading modmain.lua	
[00:03:01]: [不文明猪人模组] 你是傻逼哈哈哈	
[00:03:01]: false	
[00:03:01]: modimport: ../mods/workshop-3448135812/scripts/loading_tips.lua	
[00:03:01]: modimport: ../mods/workshop-3448135812/scripts/pig_click_response.lua	
[00:03:01]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	Loading modworldgenmain.lua	
[00:03:01]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	  Mod had no modworldgenmain.lua. Skipping.	
[00:03:01]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	Loading modmain.lua	
[00:03:01]: modimport: ../mods/workshop-2753774601/modmain/revive_button.lua	
[00:03:01]: modimport: ../mods/workshop-2753774601/modmain/transfer_button.lua	
[00:03:11]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:03:11]: LOADING LUA SUCCESS
[00:03:11]: Registering Server mod namespace "jx"
[00:03:11]: Registering Server mod namespace "showme"
[00:03:11]: Registering Server mod namespace "xd_skill_button"
[00:03:11]: Registering Server mod namespace "globalpositioncompletesync"
[00:03:11]: Registering Server mod namespace "xd_kskskks"
[00:03:11]: Registering Server mod namespace "sea2land"
[00:03:11]: Registering Server mod namespace "daogui"
[00:03:11]: Registering Server mod namespace "rt_buttons"
[00:03:11]: Registering Server mod namespace "workshop-3235319974"
[00:03:11]: Registering Server mod namespace "xd_player_house"
[00:03:11]: Registering Server mod namespace "showmeshint"
[00:03:11]: Registering Server mod namespace "yutu_xin"
[00:03:11]: Registering Client mod namespace "sea2land"
[00:03:11]: Registering Client mod namespace "jx"
[00:03:11]: Registering Client mod namespace "rt_buttons"
[00:03:11]: Registering Client mod namespace "daogui"
[00:03:11]: Registering Client mod namespace "tykvesh"
[00:03:11]: Registering Client mod namespace "xd_client_rp"
[00:03:11]: Registering Client mod namespace "yutu_xin"
[00:03:11]: Registering Shard mod namespace "workshop-3235319974maindb"
[00:03:11]: Registering Shard mod namespace "xd_savelevel"
[00:03:11]: Registering Shard mod namespace "globalpositioncompletesync"
[00:03:11]: Registering Shard mod namespace "daogui"
[00:03:11]: PlayerDeaths could not load morgue	
[00:03:11]: PlayerHistory could not load player_history	
[00:03:11]: ServerPreferences could not load server_preferences	
[00:03:11]: ConsoleScreenSettings could not load consolescreen	
[00:03:11]: bloom_enabled	true	
[00:03:11]: OnFilesLoaded()	
[00:03:11]: OnUpdatePurchaseStateComplete	
[00:03:12]: Loading world: session/34FAC2099C14DDB1/0000000128	
[00:03:12]: Save file is at version 5.23	
[00:03:12]: Klump load on boot started.	
[00:03:12]: Klump files loaded: 	0	
[00:03:13]: 	Unload FE	
[00:03:13]: 	Unload FE done	
[00:03:13]: Could not unload undefined prefab (xd_groundlift)
[00:03:13]: Could not unload undefined prefab (xd_groundliftembers)
[00:03:13]: Could not unload undefined prefab (xd_groundliftrocks)
[00:03:13]: Could not unload undefined prefab (xd_groundliftwarning)
[00:03:13]: Could not unload undefined prefab (xd_groundliftempty)
[00:03:13]: Could not unload undefined prefab (brokenwall_luoshen)
[00:03:38]: Mod: workshop-1185229307 (史诗血量条)	Registering prefabs	
[00:03:38]: Mod: workshop-1185229307 (史诗血量条)	  Registering prefab file: prefabs/epichealth_proxy	
[00:03:38]: Mod: workshop-1185229307 (史诗血量条)	    epichealth_proxy	
[00:03:38]: Mod: workshop-1185229307 (史诗血量条)	  Registering default mod prefab	
[00:03:38]: Mod: workshop-2427481232 (错误追踪 (炸了))	Registering prefabs	
[00:03:38]: Mod: workshop-2427481232 (错误追踪 (炸了))	  Registering default mod prefab	
[00:03:38]: Mod: workshop-2798599672 (六格装备栏（适配mod版）)	Registering prefabs	
[00:03:38]: Mod: workshop-2798599672 (六格装备栏（适配mod版）)	  Registering default mod prefab	
[00:03:38]: Mod: workshop-2287303119 (Show Me (中文))	Registering prefabs	
[00:03:38]: Mod: workshop-2287303119 (Show Me (中文))	  Registering prefab file: prefabs/showme_range	
[00:03:38]: Mod: workshop-2287303119 (Show Me (中文))	    lhr_range_indicator	
[00:03:38]: Mod: workshop-2287303119 (Show Me (中文))	    ocep_range_indicator	
[00:03:38]: Mod: workshop-2287303119 (Show Me (中文))	  Registering default mod prefab	
[00:03:38]: Mod: workshop-466732225 (No Thermal Stone Durability)	Registering prefabs	
[00:03:38]: Mod: workshop-466732225 (No Thermal Stone Durability)	  Registering default mod prefab	
[00:03:38]: Mod: workshop-501385076 (Quick Pick)	Registering prefabs	
[00:03:38]: Mod: workshop-501385076 (Quick Pick)	  Registering default mod prefab	
[00:03:38]: Mod: workshop-362175979 (Wormhole Marks)	Registering prefabs	
[00:03:38]: Mod: workshop-362175979 (Wormhole Marks)	  Registering default mod prefab	
[00:03:38]: Mod: workshop-3482480147 (填海叉（自用）)	Registering prefabs	
[00:03:38]: Mod: workshop-3482480147 (填海叉（自用）)	  Registering prefab file: prefabs/sea2land_fork	
[00:03:38]: Mod: workshop-3482480147 (填海叉（自用）)	    sea2land_fork	
[00:03:38]: Mod: workshop-3482480147 (填海叉（自用）)	  Registering default mod prefab	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	Registering prefabs	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_light	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_light	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_potted	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_potted	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_sunflower	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_sunflower_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_cherry	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_cherry_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_rose	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_rose_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_cactus	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_cactus_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_anthurium	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_anthurium_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_narcissus	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_narcissus_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_snakeplant	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_snakeplant_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_xuncat	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_xuncat_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_red_rose_potted	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_red_rose_potted_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_green_palm	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_green_palm_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_gardenia	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_gardenia_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_monstera	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_monstera_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_rose_big_potted	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_rose_big_potted_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_perfume_potted	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_perfume_potted_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_princess_potted	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_princess_potted_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_berry	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_berry_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_mexico	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_mexico_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_chlorophytum_comosum_potted	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_chlorophytum_comosum_potted_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_coconut	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_coconut_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_monetprimrose	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_monetprimrose_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_rose2	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_potted_rose2_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_tent	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_tent	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_tent_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_chest	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_chest	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_chest_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_chest_2	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_chest_2	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_chest_2_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_cookpot	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_cookpot	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_cookpot_2	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_cookpot_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_cookpot_2_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_icebox_fx	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_fx	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_icebox_fx_2	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_fx_2	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_icebox	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_icebox_2	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_2	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_2_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_icebox_3	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_3	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_3_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_icebox_big	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_big	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_icebox_big_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_fish_tank	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_fish_tank	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_fish_tank_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_tv	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_tv	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_tv_placer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_phonograph	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_phonograph	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_tapeplayer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_tapeplayer	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_tape	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_tape_1	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_tape_2	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	    jx_tape_3	
[00:03:38]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_wateringcan	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_wateringcan	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_sofa	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_1_back	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_1_side	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_1	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_1_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_2_back	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_2	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_2_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_3_back	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_3_side	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_3	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_sofa_3_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_1	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_1_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_2	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_2_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_3_back	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_3	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_3_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_4_back	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_4	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_4_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_beachchair_back	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_beachchair	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_beachchair_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_5	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_5_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_6	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_chair_6_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_mushroom_light	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_mushroom_light	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_mushroom_light_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_mushroom_light_2	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_mushroom_light_2_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_mushroom_light_3	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_mushroom_light_3_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_lamp	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_lamp	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_lamp_2	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_lamp_3	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_lamp_3_light	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_lamp_3_light	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_lamp_3_nofuel	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_lamp_3_nofuel	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_table	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table_3	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table_3_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table_4	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table_4_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table_5	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table_5_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table_7	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table_7_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table_8	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table_8_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table_9	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table_9_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table_10	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table_10_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table_11	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table_11_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table_12	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table_12_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table_13	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table_13_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table_14	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table_14_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table_15	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table_15_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table_16	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table_16_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_furnace	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_furnace	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_furnace_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_wardrobe	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_wardrobe	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_wardrobe_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_sewingmachine	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_sewingmachine	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_sewingmachine_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_oven	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    oven_front	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_decor_oven	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_oven	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_oven_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_table_2	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_decor_table2	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table_2	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table_2_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table_6	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_table_6_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_rug	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_oval	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_oval_item	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_oval_item_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_forest	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_forest_item	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_forest_item_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_aubusson	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_aubusson_item	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_aubusson_item_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_tradition	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_tradition_item	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_tradition_item_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_savannah	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_savannah_item	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_savannah_item_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_triangle	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_triangle_item	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_triangle_item_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_platoni	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_platoni_item	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_platoni_item_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_castlebluewhite	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_castlebluewhite_item	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_castlebluewhite_item_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_sophia	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_sophia_item	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_sophia_item_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_doormat	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_doormat_item	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_doormat_item_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_woven	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_woven_item	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_woven_item_placer	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_turfs	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    turf_bath	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    turf_granite	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    turf_reddish_brown	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    turf_corridor	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    turf_jx_courtyard	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    turf_jx_wood	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    turf_jx_greendiamond	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    turf_jx_whitesquare	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    turf_jx_wood2	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    turf_jx_mansion	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    turf_jx_courtyard2	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_backpack	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_backpack	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_backpack_2	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	    jx_backpack_2	
[00:03:39]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_backpack_3	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_backpack_3	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_backpack_4	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_backpack_4	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_backpack_5	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_backpack_5	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_backpack_6	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_backpack_6	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_backpack_fire	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_backpack_fire	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_pack	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_pack	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_mailbox	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_mailbox	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_mailbox_placer	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_bathtub	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_bathtub	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_bathtub_placer	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_hats	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_iron_pan	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_white_rose	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_sunflower	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_mexico	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_sigurd	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_hepburn	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_reindeer	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_noodles	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_motorcycle	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_knight	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_kingcrown	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_fisherman	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_cooker	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_hat_reindeer_fx	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_hat_reindeer_fx	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_pan	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_pan	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_weapon	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_weapon_1	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_weapon_2	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_weapon_3	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_weapon_4	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_weapon_5	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_weapon_9	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_weapon_7	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_weapon_6	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_weapon_8	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_cross_sword	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_fan	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_fan	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_well	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_well	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_well_placer	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_washer	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_washer	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_washer_placer	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_toilet_suction	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_toilet_suction	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_toaster	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_toaster	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_basket	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_basket	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_bookcase	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_decor_bookcase	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_bookcase	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_bookcase_placer	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_icemaker	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_icemaker	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_icemaker_placer	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_lantern_playerfx	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	    jx_lantern_playerfx	
[00:03:40]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_lantern	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_lantern	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_lantern_2	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_lantern_3	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_car	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_car	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_car_placer	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_car_key	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_car_key	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_car_physics_collision	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_car_physics_collision	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_parts	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_parts_colour	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_parts_light	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_parts_engine	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_parts_music	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_parts_wheel	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_parts_camera_1	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_parts_camera_2	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_car_mark	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_car_mark	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_car_explosion	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_car_explosion	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_gasoline	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_gasoline	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_rug_bag	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_rug_bag	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_walls	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_item	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_item_placer	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_2	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_2_item	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_2_item_placer	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_3	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_3_item	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_3_item_placer	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_4	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_4_item	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_4_item_placer	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_5	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_5_item	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_stone_5_item_placer	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_straw_1	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_straw_1_item	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_straw_1_item_placer	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_wood_1	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_wood_1_item	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    wall_jx_wood_1_item_placer	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_fence	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_fence	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_item	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_item_placer	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_2	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_2_item	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_2_item_placer	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_3	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_3_item	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_3_item_placer	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_gate	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_gate_anim	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_gate_item	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_fence_gate_item_placer	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_chesspieces	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    chesspiece_jx	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    chesspiece_jx_builder	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    chesspiece_jx_marble	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    chesspiece_jx_stone	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    chesspiece_jx_moonglass	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    chesspiece_jx2	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    chesspiece_jx2_builder	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    chesspiece_jx2_marble	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    chesspiece_jx2_stone	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    chesspiece_jx2_moonglass	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_piano	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_piano	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_piano_placer	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_fountain	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_fountain	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_fountain_placer	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_fireplug	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_fireplug	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_fireplug_placer	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_dress_form	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_dress_form_m	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_dress_form_m_placer	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_dress_form_w	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_dress_form_w_placer	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_saxophone	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_saxophone	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_saxophone_placer	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_cello	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_cello	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_cello_placer	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_harp	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_harp	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	    jx_harp_placer	
[00:03:41]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_cellar	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_cellar	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_cellar_placer	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_hay_cart	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_hay_cart	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_hay_cart_placer	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_handcart	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_handcart	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_handcart_placer	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_handcart_2	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_handcart_2	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_handcart_2_placer	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_pickling_barrel	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_pickling_barrel	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_pickling_barrel_placer	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_holy_sword	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_holy_sword	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_wood_bin	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_wood_bin	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_wood_bin_placer	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_wiki_book	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_wiki_book	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_war_hoe	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_war_hoe	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_mantel_clock	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_mantel_clock	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_mantel_clock_placer	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_flashlight	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_flashlight	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_battery	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_battery1	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_battery2	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_portabletent	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_portabletent	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_portabletent_item_placer	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_portabletent_item	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_hanging_bed	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_hanging_bed	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_hanging_bed_placer	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_hanging_bed_2	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_hanging_bed_2	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_hanging_bed_2_placer	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_storage_basket	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_storage_basket	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_storage_basket_placer	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_rock_bin	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_rock_bin	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_rock_bin_placer	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_honey_box	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_honey_box	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_honey_box_placer	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_disassembler	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_disassembler	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_disassembler_placer	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_cabinet	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_cabinet	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_cabinet_front	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_cabinet_placer	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_can	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_can0	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_can1	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_can2	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_can3	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_can4	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_can5	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_canner	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_canner	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_canner_placer	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_charcoal_stove	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_charcoal_stove	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_charcoal_stove_placer	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_chester_house	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_chester_house	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_chester_house_placer	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_glommer_house	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_glommer_house	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_glommer_house_placer	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_cat_tree	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_cat_tree	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_cat_tree_placer	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_colchicum	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_colchicum	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_portable_cook_pot	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_portable_cook_pot	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_portable_cook_pot_item_placer	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_portable_cook_pot_item	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_portable_cook_pot_2	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_portable_cook_pot_2_item_placer	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_portable_cook_pot_2_item	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_baguette	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_baguette	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_kebab	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_kebab	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_trash_can	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_trash_can	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_trash_can_placer	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_trash_can_container	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_vending_machine	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_vending_machine	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_vending_machine_placer	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_drink_cola	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_drink_tea	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    jx_drink_coffee	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    buff_jx_drink_cola	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    buff_jx_drink_tea	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	    buff_jx_drink_coffee	
[00:03:42]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_bankatm	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_bankatm	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_bankatm_placer	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_catcoin	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_farm_tools_container	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_farm_tools_container	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_farm_tools_container_placer	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_frog_raincoat	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_frog_raincoat	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_frog_raincoatfx	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_shadow_pillar	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_shadow_pillar	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_beach_umbrella	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_beach_umbrella	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_beach_umbrella_placer	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_windmill	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_windmill	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_windmill_placer	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_roadblock	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_roadblock	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_roadblock_physics_collision	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_oil_barrel	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_oil_barrel	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_oil_barrel_parts	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_oil_barrel_placer	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_utility_pole	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_utility_pole	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_utility_pole_placer	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_stall	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_stall	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_stall_front	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_stall_placer	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_telephone_booth	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_telephone_booth	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_telephone_booth_placer	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_bench	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_bench	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_bench_side	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_bench_back	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_bench_sideside	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_bench_placer	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_food_truck	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_food_truck	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_food_truck_placer	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_truck_food_1	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_truck_food_2	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_truck_food_3	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_truck_food_4	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_truck_food_5	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_football	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_football	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_goal	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_goal	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_goal_placer	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_goal_physics_collision	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_flowercart	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_flowercart	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_flowercart_flower	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_flowercart_placer	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_leather_storage_chest	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_leather_storage_chest	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_leather_storage_chest_placer	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_plushie_nightstand	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_plushie_nightstand	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_plushie_nightstand_placer	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_security_safe	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_security_safe	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_security_safe_fx	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_security_safe_placer	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/armor_jx_knight	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    armor_jx_knight	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_smithy	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_smithy	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_smithy_placer	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_banner	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_banner	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_banner_placer	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_redlongsofa	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_redlongsofa	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_redlongsofa_side	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_redlongsofa_back	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_redlongsofa_sideside	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_redlongsofa_placer	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_frontdesk	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_frontdesk	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_frontdesk_placer	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_livestockbarn	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_livestockbarn	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_livestockbarn_front	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_livestockbarn_placer	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_painting_maid	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_painting_maid	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_painting_xi	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_painting_xi	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_blackpen	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_blackpen	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_blackpen_debuff	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_xuncat_superbigcup	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	    jx_xuncat_superbigcup	
[00:03:43]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_air_conditioner	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_air_conditioner	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_air_conditioner_placer	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_air_conditioner_fx	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_pond	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_pond	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_pond_placer	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_shield	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_shield	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_block	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_block	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_fish_tank_2	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_fish_tank_2	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_fish_tank_2_placer	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_umbrella	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_umbrella	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_gas_canister	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_gas_canister	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_gas_canister_placer	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_scarecrow	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_scarecrow	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_scarecrow_placer	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_easel	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_easel	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_easel_placer	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_dock_kit	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_dock_kit	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_dock_tile_registrator	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_gacha_machine	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_figurine_1	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_figurine_2	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_figurine_3	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_figurine_4	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_figurine_5	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_figurine_6	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_figurine_7	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_figurine_8	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_gacha	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_gacha_machine	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_gacha_machine_placer	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_fish_basket	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_fish_basket	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_seed	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_seed_plantain	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_seed_plantain_placer	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_tree_plantain	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_seed_ginkgo	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_seed_ginkgo_placer	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_tree_ginkgo	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_moneybox	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_moneybox	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	  Registering prefab file: prefabs/jx_journal	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	    jx_journal	
[00:03:44]: Mod: workshop-3597024951 (景熹家居)	  Registering default mod prefab	
[00:03:46]: Could not preload undefined prefab (daogui_human_meatsoup)
[00:03:46]: Could not preload undefined prefab (xd_qingmeipaigu)
[00:03:46]: Could not preload undefined prefab (daogui_doughball_fishsoup)
[00:03:46]: Could not preload undefined prefab (xd_qingmeijiu)
[00:03:46]: Could not preload undefined prefab (daogui_shrimpball)
[00:03:46]: Could not preload undefined prefab (xd_fanhunguopu)
[00:03:46]: Could not preload undefined prefab (xd_fanshengxiang)
[00:03:46]: Could not preload undefined prefab (daogui_coldcucumber)
[00:03:46]: Could not preload undefined prefab (daogui_eyefruit_cream)
[00:03:46]: Could not preload undefined prefab (daogui_kiwijuice)
[00:03:46]: Could not preload undefined prefab (daogui_yogurt)
[00:03:46]: Could not preload undefined prefab (xd_luoxiang_pengrou)
[00:03:46]: Could not preload undefined prefab (daogui_cucumberegg)
[00:03:46]: Could not preload undefined prefab (xd_luoshen_qingshu)
[00:03:46]: Could not preload undefined prefab (daogui_fruitmix)
[00:03:46]: Could not preload undefined prefab (daogui_steamed_bread)
[00:03:49]: Mod: workshop-3007715893 (更多物品堆叠)	Registering prefabs	
[00:03:49]: Mod: workshop-3007715893 (更多物品堆叠)	  Registering default mod prefab	
[00:03:49]: Mod: workshop-3355502149 (玉兔)	Registering prefabs	
[00:03:49]: Mod: workshop-3355502149 (玉兔)	  Registering prefab file: prefabs/yutu	
[00:03:50]: Mod: workshop-3355502149 (玉兔)	    yutu	
[00:03:50]: Mod: workshop-3355502149 (玉兔)	    yutu_none	
[00:03:50]: Mod: workshop-3355502149 (玉兔)	  Registering prefab file: prefabs/yutu_xin_wupin	
[00:03:51]: RegisterInventoryItemAtlas: Image 'yutu_xin_daoyaochuposun.tex' is already registered to atlas '../mods/workshop-3355502149/images/inventoryimages/yutu_xin_daoyaochuposun.xml'	
[00:03:51]: RegisterInventoryItemAtlas: Image 'yutu_xin_daoyaochu.tex' is already registered to atlas '../mods/workshop-3355502149/images/inventoryimages/yutu_xin_daoyaochu.xml'	
[00:03:51]: RegisterInventoryItemAtlas: Image 'yutu_xin_hebao.tex' is already registered to atlas '../mods/workshop-3355502149/images/inventoryimages/yutu_xin_hebao.xml'	
[00:03:51]: RegisterInventoryItemAtlas: Image 'yutu_xin_huanyue.tex' is already registered to atlas '../mods/workshop-3355502149/images/inventoryimages/yutu_xin_huanyue.xml'	
[00:03:51]: RegisterInventoryItemAtlas: Image 'yutu_xin_piaoling.tex' is already registered to atlas '../mods/workshop-3355502149/images/inventoryimages/yutu_xin_piaoling.xml'	
[00:03:51]: RegisterInventoryItemAtlas: Image 'yutu_xin_xiazi.tex' is already registered to atlas '../mods/workshop-3355502149/images/inventoryimages/yutu_xin_xiazi.xml'	
[00:03:51]: RegisterInventoryItemAtlas: Image 'yutu_xin_beibao.tex' is already registered to atlas '../mods/workshop-3355502149/images/inventoryimages/yutu_xin_beibao.xml'	
[00:03:51]: RegisterInventoryItemAtlas: Image 'yutu_xin_tou.tex' is already registered to atlas '../mods/workshop-3355502149/images/inventoryimages/yutu_xin_tou.xml'	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_daoyaochuposun	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_daoyaochu	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_hebao	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_fengrenbao	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_huang	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_dabao	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_dabao_placer	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_cheng	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_hei	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_lan	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_zi	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_qing	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_hong	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_huozhe	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_shan	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_bai	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_cuimian	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_yuegui	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_yaozha	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_huanyue	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_gwf	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_hts	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_jgs	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_ygl	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_piaoling	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_xianglian	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_stz	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_mandrake	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_xiazi	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_shenkan	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_shenkan_placer	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_beibao	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_hudie	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_ling	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_pa	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_tou	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_rss	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_pa_fx	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_ling1	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_eff	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_hudie_effect	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_lunar_grazer	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_yun	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_yun_tail	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_yun_fx	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_shuye	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_rq_daoyao	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_yueguang	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_canying	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_shufu	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_prototyper	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_hermitcrab_fx	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_rabbitking_lucky	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_dan3	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_dan9	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_dan7	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_dan5	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_dan8	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_dan2	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_dan10	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_dan6	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_dan1	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_dan4	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	  Registering prefab file: prefabs/yutu_xin_farm_plant	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_shen_seeds	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_shen_oversized	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_shen_oversized_waxed	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_shen_oversized_rotten	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	    yutu_xin_shen	
[00:03:52]: Mod: workshop-3355502149 (玉兔)	  Registering default mod prefab	
[00:03:54]: Could not preload undefined prefab (yutu_xin_beibao_pf1)
[00:03:55]: Could not preload undefined prefab (xd_jgb)
[00:03:55]: Could not preload undefined prefab (yutu_xin_daoyaochuposun_pf2)
[00:03:55]: Could not preload undefined prefab (yutu_xin_daoyaochuposun_pf1)
[00:03:55]: Could not preload undefined prefab (yutu_pf1)
[00:03:55]: Could not preload undefined prefab (yutu_pf2)
[00:03:55]: Could not preload undefined prefab (yutu_xin_huanyue_pf1)
[00:03:55]: Could not preload undefined prefab (yutu_xin_xiazi_pf1)
[00:03:55]: Could not preload undefined prefab (yutu_xin_piaoling_pf2)
[00:03:55]: Could not preload undefined prefab (yutu_xin_piaoling_pf1)
[00:03:55]: Could not preload undefined prefab (yutu_xin_hebao_pf1)
[00:03:55]: Could not preload undefined prefab (yutu_xin_tou_pf1)
[00:03:55]: Could not preload undefined prefab (yutu_xin_daoyaochu_pf1)
[00:03:55]: Could not preload undefined prefab (yutu_xin_daoyaochu_pf2)
[00:03:55]: Mod: workshop-3235319974 (【登仙】)	Registering prefabs	
[00:03:55]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_liandanlu	
[00:03:55]: Mod: workshop-3235319974 (【登仙】)	    xd_liandanlu	
[00:03:55]: Mod: workshop-3235319974 (【登仙】)	    xd_liandanlufx	
[00:03:55]: Mod: workshop-3235319974 (【登仙】)	    xd_liandanlu_flowerfx	
[00:03:55]: Mod: workshop-3235319974 (【登仙】)	    xd_liandanlu_placer	
[00:03:55]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_lingshi	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_lingshi1	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_lingshi2	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_lingshi3	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_lingshi4	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_danyao	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_jq	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_dt	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_zj	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_xs	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_hj	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_yz	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_sm	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_rl	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_jy	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_yx	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_ns	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_hs	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_hy	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_hl	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_kx	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_danyao_bg	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_danyao_items	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_ayhx	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_aymg	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_fs	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_qlr	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_hxyp	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_yhbs	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_sskl	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_danyao_new	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_cyfxd_1	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_cyfxd_2	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_cyfxd_3	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_cyfxd_4	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_cyfxd_5	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_dmhsd_1	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_dmhsd_2	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_dmhsd_3	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_dmhsd_4	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_dmhsd_5	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_hsphd_1	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_hsphd_2	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_hsphd_3	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_hsphd_4	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_hsphd_5	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_lmsqd_1	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_lmsqd_2	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_lmsqd_3	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_lmsqd_4	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_lmsqd_5	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_pshsd_1	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_pshsd_2	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_pshsd_3	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_pshsd_4	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_pshsd_5	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qjqsd_1	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qjqsd_2	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qjqsd_3	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qjqsd_4	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qjqsd_5	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qxdhd_1	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qxdhd_2	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qxdhd_3	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qxdhd_4	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qxdhd_5	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xttyd_1	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xttyd_2	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xttyd_3	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xttyd_4	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xttyd_5	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xynyd_1	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xynyd_2	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xynyd_3	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xynyd_4	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xynyd_5	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_yfsxd_1	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_yfsxd_2	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_yfsxd_3	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_yfsxd_4	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_yfsxd_5	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_tsfhd	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_fd	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_buffs	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_zhujibuff	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_jiedanbuff	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_jieyinbuff	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_fanxubuff	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_bigubuff	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_stgbuff	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_sneak_buff	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_sneak_effectbuff	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_hyf_buff	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_xljbuff	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_forcefield_buff	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_bjsjbuff	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_wsbuff	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_ignoreplanarentity	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_lhwdc_buff	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_tssyq_buff	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_ftj_attackbuff	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_mxrg_fire3	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_mxrg_fire5	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_ywfhbuff	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_jxsq_buff	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_pog_fire_buff	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_slow_buff	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen_buff1	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen_buff2	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen_buff3	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_fhg_buff	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_fanshengxiang_buff	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_fanhunguopu_buff	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_luoxiang_pengrou_buff	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_qingmeijiu_buff	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_liuguang_buff	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_huashenbuff	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_lingqiheal_buff	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_qzj_buff	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_rocky_buff	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_kjb_debuff	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_lightning	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_lightning1	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_lightning2	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_black_electricchargedfx	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_black_electricchargedfx	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_electricchargedfx	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_soul_wolf	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_soul_wolf	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_fxs	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_sand_puff_large_front	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_sand_puff_large_back	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_wolf_zmyh_front	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_wolf_zmyh_back	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_wingpuff_front	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_wingpuff_back	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_ht_sand_puff_front	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_ht_sand_puff_back	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_sand_puff_front	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_sand_puff_back	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dhxl_puff_front	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dhxl_puff_back	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_ws_fx	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_bigspawn_fx_medium_static	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_bigspawn_fx_medium_static_new	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_pawn_fx_medium_static_3	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_recall_flower	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_explode_small	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_explode_jxsq	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_explode_verysmall	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_die_fx	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_shadowdie_fx	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    shadow_merm_spawn_fx	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_motidie_fx	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_stalke_hitfx	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    statue_transition_2_big	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    splash_yellow	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    bianhua_fx	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    db_bianhua_fx	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    bianhua_fx_big	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    bianhua_fx_explo	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_bs_smoke	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_bs_smoke_shadow	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_jilian_fx	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_shengge_fx	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_spawn_fx_medium_static	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_bigspawn_fx_medium_static_nosound	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_petspawn_fx	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_dodgeattack_fx	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_time_st_brockfx	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_red_hitfx	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_blue_hitfx	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_ring_fx	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_pet4_ring_fx	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_fire_ring_fx	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_spider_puff_front	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_spider_puff_back	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_spider_puff_white_front	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_spider_puff_white_back	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_xyzz_spider_puff_front	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_xyzz_spider_puff_back	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_green_leaves_chop	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_green_leaves_fall	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_purple_leaves_chop	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_purple_leaves_fall	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_mume_leaves_chop	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_mume_leaves_fall	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_fls_raise	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_fls_lower	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_sand_splash_fx	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_explosion_fx	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_firesplash_fx	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_shield1	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_shield2	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_shield3	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_shield4	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_shield5	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_shield6	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_whiteshield1	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_whiteshield2	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_whiteshield3	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_whiteshield4	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_whiteshield5	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_whiteshield6	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ztp	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_ztp	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_veggie	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_stg	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_fhg	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_zcyseed	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	    xd_zcyseed_placer	
[00:03:56]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_foods	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_fanhunguopu	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_qingshu	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_fanshengxiang	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_luoxiang_pengrou	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_qingmeipaigu	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_qingmeijiu	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_fanshengxiang_spice_sugar	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_luoxiang_pengrou_spice_salt	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_fanhunguopu_spice_garlic	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_fanhunguopu_spice_chili	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_fanshengxiang_spice_garlic	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_qingmeijiu_spice_salt	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_qingshu_spice_sugar	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_fanshengxiang_spice_chili	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_luoxiang_pengrou_spice_garlic	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_qingmeijiu_spice_chili	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_qingmeijiu_spice_sugar	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_qingmeipaigu_spice_sugar	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_fanhunguopu_spice_salt	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_qingmeijiu_spice_garlic	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_fanhunguopu_spice_sugar	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_qingshu_spice_garlic	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_luoxiang_pengrou_spice_chili	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_qingmeipaigu_spice_salt	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_qingshu_spice_salt	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_luoxiang_pengrou_spice_sugar	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_qingmeipaigu_spice_chili	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_qingshu_spice_chili	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_qingmeipaigu_spice_garlic	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_fanshengxiang_spice_salt	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_shatangshu	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_shatangshu	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_jushuwu	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_shatangshu_normal	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_shatangshunut	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_shatangshuvine	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_fanhunshu	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_fanhunshu	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_fanhunshuvine	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_door_exit	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_door_exit	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_door_exit1	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_door_exittjw_heng	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_house_wall	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_house	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_house1	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_house2	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_floor	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_floorsts	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_floortjw	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_wallpapersts	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_wallpapertjw	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_wall_decals_sts	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_wall_decals_fhs	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_wall_decals_zyg	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_wall_decals_tjw	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_wall_decals_sts_in	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_interiors	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_fhs_light	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_fhs_desk	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_zyg_light	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_zyg_desk	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_zyg_light1	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_hyf	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_hyf	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_hyf_fx	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_hyf_fullfx	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_hyf_frontfx	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_hyf_frontfx_small	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_hyf_projectile_fx	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	    xd_hyf_projectile_blast_fx	
[00:03:57]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_xjs	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_xjs	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_xjs_blood_big	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_xjstentacle	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_xjspuppet	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_xjs_curve_fx	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_xjs_curve_fx	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_fj	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_fj	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_minions	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_minion1	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_minion2	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_minion	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_shadow_bishop	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_shadow_bishop	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_jl	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_jl	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_jl_wave	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_merm	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_mermguard	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_cl	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_cl	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_sinkhole	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_sinkhole1	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_cl_tornado	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_cl_tornadofx	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_xlj	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_xlj	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_xlj_mine	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_xlj_lightning	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_laser_ring	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_laser_ring	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_gongdeshadow_fx	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_laser_explosion	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_qy_explosion	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_swhs	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_swhs	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_qfwjd	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_qfwjd	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_qfwjdpuppet	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_forcefieldfx	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_qfwjd_exit_fx	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_qy	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_qy	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_qypuppet	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_qy_projectile	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	    xd_qy_charge	
[00:03:58]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_bjsj	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_bjsj	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_treedrake	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_bramblefx	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ws	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_ws	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_ws_groundlift	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_ws_groundliftrocks	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ws_wizard_fx	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_ws_wizard_fx	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_qlch	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_qlch	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_qlch_fs	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_qlch_texiao	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_qlch_fx	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_qlch_charge	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sand_spike	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_sandspike	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_sandblock	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_shadowmeteor	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_shadowmeteor	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_meteorwarning	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_burntground	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_stmeteor	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_stmeteor	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_xjcgd	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_xjcgd	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_xjcgd_forcefield	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_xjcgd_meteor	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_xjcgd_meteor_splash	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_xjcgd_meteor_splashbase	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_xjcgd_meteor_splashhit	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_flamethrower_fx	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_flamethrower_fx	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_mutated_fx	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_mutated_breath_fx	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_mutated_breath_ltzfx	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_mutated_ember_fx	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_xhwyj	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_xhwyj	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_xhwyj_plant_fx	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_xhwyj_bramblefx	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sharp_fx	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_sharp_fx	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_qlch_cloud	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_qlch_cloud	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_qlch_cloud_overlay	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_longtaizi	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_longtaizi	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_longtaizi_none	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_longtaizi_none	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_longzhu	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	    xd_longzhu	
[00:03:59]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ice_fx	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_ice_circle	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_ice_fx	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_ice_burst	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_ice_flakes	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_ice_charge	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_fire_circle	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_fire_burst	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_fire_flakes	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_fire_charge	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_weapon_fire_circle	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_cwkj_container	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_cwkj_container	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_icebutterfly	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_icebutterfly	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_icebutterfly_heater	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_icedragon	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_icedragon	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sly	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_sly	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_sly_impact_circle_fx	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_coldfire	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wyj	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_wyj	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_wyj_shadow	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_wyj_debuff	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_wyj_fire	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_wyj_plant_fx	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wxj	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_wxj	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_wxj_bramblefx	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_wxj_vine	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_wxj_laser	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_wxj_laserempty	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_laser	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_laser	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_laserempty	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_laserscorch	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_lasertrail	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_laserhit	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_jfsn	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_jfsn	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_jfsn_fire	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_jfsn_fire	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_jfsnmeteor	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_jfsnmeteor	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_jcbird	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_jcbird	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_jcbird_spitter	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_jcbird_spittersplat	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_jcbird_fire	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_jcbird_fire_over	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_rock_basalt	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_rock_basalt	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_rock	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen_rock	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_futu_rock	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_jjj_rock	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_aoeent	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_aoeent	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_impact_circle_fx	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_bishop_charge	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_skill_fossilspike	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_skill_circle	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_shadowmonster	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_guaiwu_rook	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_guaiwu_bishop	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_bishop	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_infobook	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_infobook	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_vortex_fx	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_vortex_fx	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_vortex_spawner	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_fgy_fx	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_duanzui_baihu_fx	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_duanzui_mojun_fx	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_gongdeshadow	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_gongdeshadow	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_motishadow	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_tssyqshadow	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	    xd_channeler	
[00:04:00]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_tianji_items	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_tianji_lingpai	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_tianji_juanzhou	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_tianjiwu	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_tianjiwu	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_tianjiwu_baihufx	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_tianji_juanzhou_placer	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_eyeofterror	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_twinofterror1	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_twinofterror2	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_gestalt	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_gestalt	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_deciduous_root	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_deciduous_root	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_guaiwu_sporecloud	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_guaiwu_sporecloud	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_guaiwusporebomb	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_guaiwusporebomb	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_guaiwumushroomsprout	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_guaiwumushroomsprout	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_guaiwumushroombomb	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_guaiwumushroombomb	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_guaiwumushroombomb_projectile	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_huapen	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_huapen	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_huapen_fx	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_huapen_obstacle	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_huapen_placer	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_mr	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_mr	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_stalke	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_stalker	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_stalker_fx	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_stalker_spike	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_choujiangji	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_choujiangji	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_skeleton	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_fabao	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_nl	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_nl	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_spider_dropper	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_shadowspider_dropper	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_shadowspider_moon	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_shadowspider_spike	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_shadowspiderqueen	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_shadowspiderqueen	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_shadowspider_fx	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_shadowspider_fx	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_lhwdc	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_lhwdc	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_lhwdc_fx	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_tssyq	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_tssyq	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_tssyq_projectile_fx	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_tssyq_shark	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_tssyq_puppet	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_tssyq_projectile_fx1	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_tssyq_projectile	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_jgb	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_jgb	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_jgb_shadow	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_jgb_mate	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_jgb_monkey	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_jgb_lightning	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_72bian	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	    xd_72bian	
[00:04:01]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sinkhole	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_daywalker_sinkhole	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_hyc	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_hyc	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_hyc_placer	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_itemskin_prefabs	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_hyys	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_mo_builder_skins_duanzui	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_gj_skins_lrq	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_ly	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_wukong_sxz	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_zste	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_wukong_ds	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_cygh	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_wangmazi_tymh	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_wukong_hsmy	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_nczx	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_wxj	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_backpack3_skin4	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_jdjarmor	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_zsxm	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_wcgz	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_lbjlt_skins_zgrpt	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_bmg_skins_srlg	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_qwsk_xznw	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_cy_skin1	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_xtbh_skins_wxxxh	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_sny	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_xianjian_builder_skins_wendao	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_ylxh	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_gjx_skins_jsth	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_hhlmz_skins_wfz	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_qrsy	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_wsjx_skins_yzjx	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_hyparmor	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_mzhcd	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_yhsyz_skins_qlyyz	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_crc_skins_hqyx	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_longtaizi_hysj	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_hasaki	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_xianjian_builder_skins_duanzui	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_liandanlu_skins_ysx	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_backpack3_skin5	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_yaohat	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_fshm	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_ljt_builder_skins_gjtl	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_wangmazi_jxgs	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_xqc	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_hmsw_skins_bzxw	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_sfr_skins_fr	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_md_skins_rjfg	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_jypk	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_bd_skins_xc	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_nyhr	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_hjjm_skins_pj	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_ygp_skins_wgr	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_dbg_skins_ybg	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_cjq_skins_qgch	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_zw	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_ztp_skins_lmxq	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_yhly_yhm	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_tianjiwu_skins_byj	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_dfjm	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_xshj_bbzy	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_mg_skins_qwg	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_hphz	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_jydm	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_jwtcd_skins_qzyc	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_kt	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_xshj_fhlh	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_pflnw_skins_qns	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_msnzs	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_flzr	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_tsmd_ykmd	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_hhlmz_skins_htjc	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_jwtcd_skins_hqy	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_sjpn_jssc	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_yhbs_zmyh	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_ysb	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_soul_wolf_zmyh	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_yhs_skins_fd	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_dc_skins_hh	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_mzly	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_ftys_skins_zjzy	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_tf	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_sfr_skins_xy	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_backpack3_skin2	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_jtkhat	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_clzgj	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_wsjx_skins_xzyj	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_zcmj_trxz	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_yls_skins_cl	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_yaoarmor	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_hantianzun_qzxx	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_lgzbh_skins_lz	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_df_skins_zsyj	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_fyzz	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_shatangshu_skins_stm	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_qsdc	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_ny	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_redlantern_zyx	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_fsfmg	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_by_skin1	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_longtaizi_nl	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_mksny	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_shiji_jyxx	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_lhyhat	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_fgy	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_mo_builder_skins_wendao	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_hantianzun_qh	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_yxs_skins_jqs	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_gstx	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_dbg_skins_llt	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_hantianzun_zymj	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_yjh_skins_cf	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_zwzy	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_backpack3_skin7	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_backpack3_skin6	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_gxsl	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_zcmj_jhxs	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_zj	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_yfcy	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_qljq_skins_hlq	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_xhs_skins_lgs	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_wzsb	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_mglz_skins_hhyy	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_lyd_skins_fhgz	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_xcdf_skins_sysx	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_jj	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_xuanyuan	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_zlt_skins_lhd	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_ylxq_skins_fynl	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_yfly	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_sgc_skins_wgc	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_lysy	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_fhjd	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_ygl_skins_wm	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_ylxc_skins_qhnlc	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_xgl	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_ywfh_lxzy	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_qp_skins_fqqp	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_ys	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_backpack3_skin1	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_cgsh	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_clys	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_bh_skins_ya	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_zyj	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_backpack3_skin3	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_cxlt	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_lgzbh_skins_jlyc	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_xyb	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_smy	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_gj_skins_qsj	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_lights	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_jwtcd	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_jwtcd_placer	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_qljq	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_qljq_placer	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_dc	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_dc_placer	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_gj	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_gj_placer	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_lyd	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_lyd_placer	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wsjx	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_wsjx	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_wsjx_placer	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_dbg	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_dbg	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_dbg_placer	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_flowers	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_bh	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_bh_placer	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_bmg	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_bmg_placer	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_zyh	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_zyh_placer	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_ll	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_ll_placer	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_mlh	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_mlh_placer	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_md	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_md_placer	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_pgy	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_pgy_placer	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_sfr	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_sfr_placer	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_yl	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_flower_yl_placer	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_trees	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_df	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_df_placer	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_xhs	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_xhs_placer	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_yls	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_yls_placer	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_yhs	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_yhs_placer	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_yxs	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_yxs_placer	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_ls	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_tree_ls_placer	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_hhlmz	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_hhlmz	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_hhlmz_placer	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_cangku	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_crc	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_crc_placer	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_sgc	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_sgc_placer	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_lgzbh	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_lgzbh	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_lgzbh_fx	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_lgzbh_placer	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_gjx	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_gjx	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_gjx_placer	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_mg	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_mg	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_mg_placer	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_mglz	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_mglz	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	    xd_mglz_placer	
[00:04:02]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_lbx	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_lbx	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_lbx_placer	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_hmsw	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_hmsw	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_hmsw_placer	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_pflnw	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_pflnw	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_pflnw_placer	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_beefalo	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_beefalo	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_klxw	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_klxw	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_klxw_placer	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_koalefant	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_koalefant	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_dragonfly	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_dragonfly	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ftys	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_ftys	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_ftys_placer	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_lightninggoat	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_lightninggoat	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_lycx	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_lycx	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_lycx_placer	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_zzxhcx	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_zzxhcx	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_zzxhcx_placer	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_bearger	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_bearger	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_yumao_fx	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_yumao_fx	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_yumao_goldfx	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_yumao_goldfx	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_skin_hyys_fx	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_skin_hyys_fx	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ftj	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_ftj	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_ftj_fx	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_ftj_explodefx	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_zhf	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_zhf	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_zhf_vortexfx	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_bysp	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_bysp	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_lbjlt	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_lbjlt	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_lbjlt_fx1	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_lbjlt_fx2	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_lbjlt_fx3	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_lbjlt_fx4	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_lbjlt_fx5	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_lbjlt_placer	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_fb_hound	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_fb_hound	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_fb_mutatedhound	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_fb_mutatedwarg	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_fb_mutatedwarg	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_fb_warg_mutated_fx	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_fb_warg_mutated_breath_fx	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	    xd_fb_warg_mutated_ember_fx	
[00:04:03]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_fb_mutateddeerclops	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_fb_mutateddeerclops	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_fb_impact_circle_fx	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_fb_jfsn	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_fb_jfsn	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_fb_jfsn_meteor	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_fb_jcbird	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_fb_spitter	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_fb_spitter_fire	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_fb_lavae	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_fb_lavae	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_fb_lavae_fx	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_fb_lavae_fire	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_shengge_fx	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_shengge_fx1	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_shengge_fx2	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_fsct	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_fsct	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_gcsz	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_gcsz	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_llbx	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_llbx	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_llbx_container	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_llbx_placer	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_jitan	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_jitan	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_jitan_placer	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_jitan_antlion_sinkhole	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_jitan_antlion_sinkhole	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_acidsmoke	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_acidsmoke	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sudaji	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sudaji_none	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_none	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sudaji_soul	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_soul	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_soul_in_fx	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sudaji_soul_spawn	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_soul_spawn	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sudaji_yhly	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_yhly	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sudaji_tsmd	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_tsmd	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_tsmd_shadow	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sudaji_sjpn	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_sjpn	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_sjpn_container	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sudaji_mxrg	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_mxrg	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_mxrg_fire	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_rotatefire	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_pog_rotatefire	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_profire	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	    xd_pog_profire	
[00:04:04]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_zhouwang_shadow	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_zhouwang_shadow	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_zhouwang	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_zhouwang	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sudaji_xyj	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_xyj	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_elec_charged_fx	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_suduji_xyjfx	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sudaji_fx	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_flyin	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_flyout	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_foxin	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_foxout	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_hitfx	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_lungefx	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_lungehitfx	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_puppet	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_qwsk	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_qwsk	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_qwsk_placer	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sudaji_ywfh	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_ywfh	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sudaji_redlantern	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_redlantern	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_redlanternlight	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_sudaji_redlanternbody	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wukong	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_wukong	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wukong_none	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_wukong_none	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wukong_jgb	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_wukong_jgb	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_wukong_firentity	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_wukong_firfx	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_wukong_phantom	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ds_entity	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_ds_entity	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wukong_breath_fx	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_wukong_breath_fx	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wukong_moose_fx	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_wukong_moose_fx	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wukong_shadow	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_wukong_shadow	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_he_container	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_he_container	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wukong_dsmo	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_wukong_dsmo	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_items	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_pog_tail	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_skin	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_spider_leg	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_zcmy	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_mgqg	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_npxsz	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_rocks	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_rock1	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_rock2	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	    xd_rock3	
[00:04:05]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_xinmo	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_xinmo	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_xinmofx	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sword	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_red	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_green	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_blue	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_fj	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_rotationsword	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_mo	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_xianjian_builder	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_mo_builder	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_swordfx	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_ayq	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_xi	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_mofx1	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_mofx2	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_mo_tornado	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_mo_lightning	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_mo_aoe	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_weapon_jjfirefx	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_red_attackfx	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_red_skillfx	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_white_skillfx	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_blue_skillfx	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_green_skillfx	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_green_explodefx	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_bigskill_redfx	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_bigskill_redexplodefx	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_bigskill_bluefx	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_bigskill_blueexplodefx	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_bigskill	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_mo_meteorfx	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_mo_groundfx	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_mo_quanfx	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_green_upfx	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_mo_skillfx	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_mo_boom	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_baihu	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_noattack	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_shadowbaihu	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_deathbaihu	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_spawner	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_baihu_buff	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_buff1	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_buff2	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_buff3	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_shadowplayer	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_dotfx	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_baihufx	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_fsfx	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_cjfx	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_gzfx	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_baihu_shadow_fx	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_shadow_fx1	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_shadow_fx2	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_shadow_fx3	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_baihu_shadow_fx	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_pog	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_pog	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_pog_fire	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_pog_house	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_pog_house_placer	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_spiderden	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderden	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderden_placer	
[00:04:06]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_spider	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_spider	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_spider_pro	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_slow_buff_ent	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_poison_fx	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_poison_fx	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_spiderqueen	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen_web	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen_smallweb	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen_wave	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen_pro	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen_spawner	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen_buffent1	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen_buffent2	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen_buffent3	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen_waveent	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_spiderqueen_cloud	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen_cloud	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_spiderqueen_cloud_overlay	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ziyunboss	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunboss	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunboss_flyerfx_cloud	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunboss_channeler	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunboss_shadower	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunboss_shadowent	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunboss_sword	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyun_house	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyun_house_spawner	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_stalke_ziyun	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_stalker_ziyun	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_stalker_ziyunfx	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_stalker_ziyunspike	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_deerclops_ziyun	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_deerclops_ziyun	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ziyunswordfx	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunsword_meteorfx	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunsword_groundfx	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunsword_quanfx	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ziyunminions	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_minion1	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_minion2	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunminion	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ziyunwarg	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunwarg_breath_fx	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunwarg	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ziyunjfsn	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunjfsn	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunjfsn_meteor	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunjfsn_fire	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_zuichunyan	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_green	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_green_short	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_green_tall	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_purple	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_purple_short	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_purple_tall	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_green_burnt	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_green_stump	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_purple_burnt	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_purple_stump	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_planted_tree	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_green_sapling	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_zuichunyan_purple_sapling	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_xianhe	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	    xd_xianhe	
[00:04:07]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ziyunge	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_ziyunge	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_zyg_npc	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_qianyu	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_qianyu	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_xuanyu	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_xshj	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_xshj	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_zcmj	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_zcmj	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_zcmj_forcefield	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_kunpeng_shadow	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_kunpeng_shadow	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_kunpeng_tip	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_futu	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_futu	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_futu_small	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_futu_spawner	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_stalke_fuben	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_stalke_fuben	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_fubenminions	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_minion1	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_minion2	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_fubenminion	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_jingwei	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_jingwei_none	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_none	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_jingwei_zzql	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_zzql	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_flyfx_out	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_flyfx_in	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    turf_jingweitile	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_dock_damage	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_dock_damage	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_jingwei_fenice	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_fenice1	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_fenice2	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_fenice3	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_fenice4	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_fenice4_hitfx	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_fenice4_attackfx	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_fenice4_explode	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_fenice_builder	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_fenice_cookpot	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_roc	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_roc	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_roc_leg	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_roc_leg	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_jingwei_fan	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_fan	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_fan_tornado	
[00:04:08]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_jingwei_hat	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_hat	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_jingwei_blowdart	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_blowdart	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	    xd_jingwei_blowdart_shadow	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_yunxiao	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_yunxiao_none	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_none	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_yunxiao_portable_spicer	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_portable_spicer	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_portable_spicer_placer	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_yunxiao_tooler	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_tooler	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_yunxiao_fgfq	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_fgfq	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_yunxiao_fls	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_fls	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_fls_pillar	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_fls_pillar_base_fx	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_fls_pillar_target	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_yunxiao_ymsz	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_ymsz	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_yunxiao_fysz	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_fysz	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_fyszfx	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_yunxiao_jjj	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_jjj	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_swamp_terraformer	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_jjj_aoeent	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_yunxiao_hyjd	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_hyjd	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_hyjditem	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_hytx	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_light	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_hyjdyqd	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_hyjditem_placer	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	    xd_yunxiao_hyjdyqd_placer	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_hantianzun	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	    xd_hantianzun	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_hantianzun_none	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	    xd_hantianzun_none	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_htz_tlz	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_tlz	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	    xd_sword_missile	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_htz_ztp	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_ztp	
[00:04:09]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_htz_qzj	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_qzj	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_htz_spell	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_spell	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_xtd	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_flc	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_txm	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_wjs	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_wjs_small	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_hantianzun_zymj_hair	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_htz_firefx	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_firefx	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_htz_sjcx	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_sjcx	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_sjc	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_htz_xyzz	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_xyzz	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_qzxy	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_xyzzl	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_htz_fjfb	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_fjfb	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_htz_xtzlj	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_laserwire_fx	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_trap_spell	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_smallxtj	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_beam_fx	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_htz_bigxtj	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_shiji	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_shiji	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_shiji_none	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_shiji_none	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sj_sxz	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_sxz	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sj_tlsq	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_tlsq	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_tlsq_placer	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sj_xsydz	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_xsydz	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sj_kls	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_kls	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_klfx	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_kls_placer	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sj_tej	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_tej	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_pysk	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_rocky	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_basalt	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sj_cy	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_cy	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_cy_builder	
[00:04:10]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sj_by	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_by	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_by_builder	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sj_bgygp	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_bgygp	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_sj_bglxp	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_sj_bglxp	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_weaponbuffs	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_cl_buff	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_yumao_wxshlfx	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_yumao_wxshlfx	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wangmazi	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_wangmazi	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wangmazi_none	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_wangmazi_none	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wmz_tnz	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_tnz	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_tnz_ftl	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_tnz_chgz	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wmz_kjb	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_kjb	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wmz_xsj	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_xsj	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_xsj_debuff	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_forcefieldfx	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wmz_zhf	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_zhf	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_zhf_ground	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_zhf_soul	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_soulfx	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_soulfx_in	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_zhf_placer	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_zhf_projectile	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_zhf_hit_fx	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wmz_spell	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_spell	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_lgg	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_profire	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_beam_fx	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_gestalt	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wmz_db	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_db	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_sdcb	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_lgg_fx	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_lgg_fx	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wmz_butterfly	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_butterfly1	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_butterfly2	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_butterfly3	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wmz_slxj	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_slxj	
[00:04:11]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wmz_md	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_md1	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_md2	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_md3	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_md4	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_md5	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_md6	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_md7	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_md8	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_wmz_mdfx	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_dtwqfx	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dtwqfx	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_yumao_jydmfx	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_yumao_jydmfx	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_plant	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_plant_hsc	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_plant_dms	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_plant_qfx	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_plant_cyh	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_plant_lmg	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_plant_yhh	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_lc_hsc	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_lc_dms	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_lc_qfx	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_lc_cyh	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_lc_lmg	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_lc_yhh	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_lc_hsc_seed	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_lc_dms_seed	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_lc_qfx_seed	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_lc_cyh_seed	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_lc_lmg_seed	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_lc_yhh_seed	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ylxq	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_ylxq	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_ylxq_placer	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_xcdf	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_xcdf	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_xcdf_placer	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_xtbh	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_xtbh	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_yhsyz	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_yhsyz	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ylxc	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_ylxc	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_ylxc_placer	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_hjjm	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_hjjm	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_hjjm_placer	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_dms_healthregenbuff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dms_healthregenbuff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_dy_buffs	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_cyfxd_5_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_dmhsd_1_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_lmsqd_1_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_cyfxd_4_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_cyfxd_3_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_cyfxd_2_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_cyfxd_1_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_lmsqd_5_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_lmsqd_4_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_lmsqd_3_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_lmsqd_2_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_lmsqd_1_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_dmhsd_5_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_dmhsd_4_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_dmhsd_3_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_dmhsd_2_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_dmhsd_1_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qxdhd_5_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qxdhd_4_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qxdhd_3_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qxdhd_2_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qxdhd_1_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_yfsxd_5_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_yfsxd_4_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_yfsxd_3_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_yfsxd_2_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_yfsxd_1_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_pshsd_5_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_pshsd_4_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_pshsd_3_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_pshsd_2_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_pshsd_1_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qjqsd_5_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qjqsd_4_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qjqsd_3_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qjqsd_2_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_qjqsd_1_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xynyd_5_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xynyd_4_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xynyd_3_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xynyd_2_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xynyd_1_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_hsphd_5_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_hsphd_4_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_hsphd_3_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_hsphd_2_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_hsphd_1_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xttyd_5_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xttyd_4_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xttyd_3_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xttyd_2_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_dy_xttyd_1_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_plant_cyh_buff	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_bjms	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_bjms	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_bjms_builder	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_bjms_kl	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_bjms_kl	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_bjms_kl_cotl_fx	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_ht	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_ht	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_ht_flyerfx_cloud	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_ht_single_cloud	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_ht_swordfx	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_ht_groundfx	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	    xd_ht_fissure_custom	
[00:04:12]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_qxdx	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_qxdx	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_qxdx_npc	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_qxdx_spike	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_qxdx_yumaofx	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_qxdx_spawner	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_back_xh	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_back_xh	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_huaxia	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chairs	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_stool	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_stool_placer	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_wickerbottom	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_wickerbottom	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_luoshen	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_lifeflower_builder	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_deathflower_builder	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_luoshen_none	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_none	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_luoshen_krss	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_krss	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshenzhu	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshenzhu_back	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshenzhu_vine	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshenzhu_vine_end	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_shentong_life_buff	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_shentong_death_buff	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_shentong_life_projectile	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_shentong_death_projectile	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_forcefieldfx	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_shentong_life_hit_fx	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_shentong_death_hit_fx	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_luoshen_items	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_huayin	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_yin	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_jihuaze	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_jihuaze_trap	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_liuguanghuafen	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_dinghunxianglu	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_dinghunxianglu_body	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_dinghunxianglu_smoke	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_jiangren	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_jiangren_debuff	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_jihuaze_placer	
[00:04:13]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_luoshen_flower	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_huazhong	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_hua	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_huazhong_placer	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_luoshen_shentong_fx	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_shentong_life_circle	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_shentong_death_circle	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_luoshen_jihuaze_debuff	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_luoshen_jihuaze_debuff	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_walls	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    wall_luoshen	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    wall_luoshen_item	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    wall_luoshen_item_placer	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_fence	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    fence_luoshen	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    fence_luoshen_item	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    fence_luoshen_item_placer	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    fence_gate_luoshen	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    fence_gate_luoshen_anim	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    fence_gate_luoshen_item	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    fence_gate_luoshen_item_placer	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_none	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_none	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_cm	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_cm	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_kcd	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_kcd	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_byz	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_byz	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_yjh	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_yjh	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_yinguan	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_ygl	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_ygp	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_zlt	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_zlt	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_zlt_placer	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_qp	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_qp	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_qp_placer	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_beidou	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_bd	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_xb	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_jjtq	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_jjtq	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_cjq	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_cjq	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_fus	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_bsf	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_yqtdf	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_pzf	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_ryszsf	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_yyszsf	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_fu_buffs	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_bsf_buff	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_yqtdf_buff	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_pzf_buff	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_ryszsf_buff	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_yyszsf_buff	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_ljt	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_ljt	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_ljt_builder	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_mume	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_mume	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_mume_short	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_mume_tall	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_mume_burnt	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_mume_stump	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_mume_sapling	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_mumefruit	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_mumefruit_placer	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_swordqi_fx	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_swordqi_fx	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_ljt_swordqi_fx	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_ljt_swordqi_fx	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_chuyi	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_chuyi	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_chuyi_jianshi_fx	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_chuyi_jianshi_fx	
[00:04:14]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_yeyou	
[00:04:15]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_yeyou	
[00:04:15]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_yeyou_hit_fx	
[00:04:15]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_yeyou_debuff	
[00:04:15]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_shiwu	
[00:04:15]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_shiwu	
[00:04:15]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_shiwu_forcefieldfx	
[00:04:15]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_shiwu_counter_fx	
[00:04:15]: Mod: workshop-3235319974 (【登仙】)	  Registering prefab file: prefabs/xd_chenpingan_shentong_projectile	
[00:04:15]: Mod: workshop-3235319974 (【登仙】)	    xd_chenpingan_shentong_projectile	
[00:04:15]: Mod: workshop-3235319974 (【登仙】)	  Registering default mod prefab	
[00:04:18]: Could not preload undefined prefab (brokenwall_luoshen)
[00:04:34]: Could not preload undefined prefab (daogui_cucumberegg)
[00:04:34]: Could not preload undefined prefab (daogui_doughball_fishsoup)
[00:04:34]: Could not preload undefined prefab (daogui_shrimpball)
[00:04:34]: Could not preload undefined prefab (daogui_coldcucumber)
[00:04:34]: Could not preload undefined prefab (daogui_eyefruit_cream)
[00:04:34]: Could not preload undefined prefab (daogui_kiwijuice)
[00:04:34]: Could not preload undefined prefab (daogui_yogurt)
[00:04:34]: Could not preload undefined prefab (daogui_fruitmix)
[00:04:34]: Could not preload undefined prefab (daogui_steamed_bread)
[00:04:34]: Could not preload undefined prefab (daogui_human_meatsoup)
[00:04:36]: Could not preload undefined prefab (xd_groundlift)
[00:04:36]: Could not preload undefined prefab (xd_groundliftembers)
[00:04:36]: Could not preload undefined prefab (xd_groundliftrocks)
[00:04:36]: Could not preload undefined prefab (xd_groundliftwarning)
[00:04:36]: Could not preload undefined prefab (xd_groundliftempty)
[00:04:41]: Warning - Inconsistent use of ALT_RENDERPATH on ANIM asset 'anim/shadow_pillar_fx.zip'
[00:04:45]: Mod: workshop-3155177428 (道诡异仙)	Registering prefabs	
[00:04:45]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_backbone_sword	
[00:04:45]: Mod: workshop-3155177428 (道诡异仙)	    daogui_backbone_sword	
[00:04:45]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_batherd	
[00:04:45]: Mod: workshop-3155177428 (道诡异仙)	    daogui_batherd	
[00:04:45]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_blm	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_blm	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_blm_ai	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_blm_ai	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_blm_none	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_blm_none	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_bloodpond	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bloodpond	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_bottle	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bottle	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bottle_full	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_buffs	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_sarira_nightvision_buff	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_pellet_temperature_buff	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_cqdj_damagetaken	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_lhw_confused_buff	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_kiwijuice_buff	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bingjiexian_blackhole_buff	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_corpse_tree_foot_buff	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_pellet_ghost_buff	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_lhw_confused_buff2	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_immortal_weak_buff	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_pellet_suck_buff	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_corpse_tree_hand_buff	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_pellet_strong_buff	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_eyefruitcream_buff	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_corpse_tree_heart_buff	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_corpse_tree_body_buff	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_rmxz_debuff_20	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_cqdj_debuff_health	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_militaryflag_buff	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bingjiexian_buff	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_cucumberegg_buff	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_scroll_dql_bleed	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_spiderman_buff	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_lhw_stafflight_buff	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_cqdj_debuff_time	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_rmxz_debuff_35	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_lhw_confused_buff3	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_pellet_lucky_buff	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_corpse_tree_head_buff	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_shrimpball_buff	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_lhw_fenshen_buff	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_pellet_health_buff	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_cqdj_debuff_health2	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_byg	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_byg_sapling	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_byg_short	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_byg_normal	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_byg_tall	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_byg_seed	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_byg_fruit	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_chomper	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_chomper	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_clone	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_clone	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_twogods_inventory	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_coin	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_coin	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_colourfuldeer	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_colourfuldeer	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_colourfuldeerherd	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_colourfuldeerherd	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_corpse_flower	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_corpse_flower	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_corpse_tree_items	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_corpse_tree_foot	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_corpse_tree_head	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_corpse_tree_heart	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_corpse_tree_hand	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_corpse_tree_body	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_corpse_tree_vine	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_corpse_tree_vine	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_corpse_tree	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_corpse_tree	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_corpse_tree_kit	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_corpse_tree_kit_placer	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_crow	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_crow	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_cutwheat	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_cutwheat	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_dancing_lion	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_dancing_lion	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_december18	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_december18	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_demon	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_demon	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_doomsdoor	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	    daogui_doomsdoor	
[00:04:46]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_drum	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_drum	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_drumskin	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_eyedevil	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_eyedevil	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_farm_plants	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    farm_plant_daogui_hmg	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_feather_bone_fan	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_feather_bone_fan	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_tornado	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_lunar_feather_bone_fan	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_flour	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_flour	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_foods	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_yogurt	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_kiwijuice	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_fruitmix	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_human_meat_cooked	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_steamed_bread	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_human_meat_dried	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_eyefruit_cream	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_coldcucumber	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_cucumberegg	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_shrimpball	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_human_meat	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_doughball_fishsoup	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_human_meatsoup	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_grave	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_grave	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_gys	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_gys_short	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_gys_normal	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_gys_tall	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_gys_fruit	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_hand_eyes	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_hand_eyes	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_human_items	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_human_bone	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_immortal	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_immortal	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_immortal_attackfx	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_immortal_attackfx_ground	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_lotus_sutra	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_lotus_sutra	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_lotus_sutra_fx	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_magiceyes_sword	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_magiceyes_sword	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_magiceyes_sword_fx	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_mist	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_mist	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_mystic_tree	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_mystic_tree	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_pendant	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_pendant	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_plantables	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    dug_daogui_sharp_berrybush	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    dug_daogui_sharp_berrybush_placer	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    dug_daogui_wheat	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    dug_daogui_wheat_placer	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_planted_tree	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_gys_sapling	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_gys_cutsapling	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_gys_cutsapling_placer	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_byg_seed_placer	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_rain	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_rain	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_raindrop	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_shard	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_shard	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_sharp_berries	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_sharp_berries	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_sharp_berrybush	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_sharp_berrybush	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_shroud	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_shroud	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_torchfire	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_torchfire	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_vase_girl	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_vase_girl	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	    daogui_vase_girl_placer	
[00:04:47]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_veggies	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_hmg_seeds	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_hmg_oversized	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_hmg_oversized_waxed	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_hmg_oversized_rotten	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_hmg	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_hmg_cooked	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_wheat	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_wheat	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_wheat_depleted	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_whitebone_tribute_table	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_whitebone_tribute_table	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_whitebone_tribute_table_head	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_whitebone_tribute_table_hand	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_whitebone_tribute_table_placer	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_abbess	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_abbess	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_blacktaisui	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_blacktaisui	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_blacktaisui_treasure	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_blacktaisui_treasure	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_blacktaisui_treasure_placer	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_bloodwell	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bloodwell	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bloodwell_placer	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_bronzepot	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bronzepot	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bronzepot_npc	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bronzepot_placer	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_chandelier	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_chandelier	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_chandelier_placer	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_copper_sword	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_copper_sword	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_danyangzi	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_danyangzi	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_danyangzi_snare	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_danyangzi_lightning	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_dioptase	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_dioptase	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_dioptase_rock	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_dioptase_rock	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_eyefruit	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_eyefruit_planted	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_eyefruit_cooked	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_eyefruit	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_farm_plants_herbs	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    farm_plant_daogui_ganoderma	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    farm_plant_daogui_ganoderma_npc	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    farm_plant_daogui_ginseng	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    farm_plant_daogui_ginseng_npc	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_gourd	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_gourd	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_gourd_fly	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_gourd_flyingfx	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_herbs	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_ginseng_seeds	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_ginseng	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_ganoderma_seeds	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_ganoderma	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_palanquin	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_palanquin	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_palanquin_placer	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_pellets	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_pellet_health	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_pellet_temperature	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_pellet_lucky	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_pellet_suck	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_pellet_ghost	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_pellet_strong	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_plants_veggies	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_cucumber	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_cucumber_cooked	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_cucumber_seeds	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_cucumber_seeds_cooked	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_kiwifruit	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_kiwifruit_cooked	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_kiwifruit_seeds	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_qingfengtemple	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_qingfengtemple	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_qingfengtemple_center	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_qingfengtemple_center	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_red_webtree	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_red_webtree	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_red_webtree_decor	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	    daogui_red_webtree_placer	
[00:04:48]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_sarira	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_sarira	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_scroll_dql	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_scroll_dql	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_scroll_dql_cqdj_fx	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_scroll_dql_fx	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_scroll_dql_rmxz_fx	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_woodenshelves	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_woodenshelves_plant_cucumber	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_woodenshelves_plant_kiwifruit	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_woodenshelves_plant_empty	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_woodenshelves_plant_empty_placer	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_xinzhupack	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_xinzhupack	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_xinzhuskin	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_xinzhuskin	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_xuanpin	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_xuanpin	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_bloodfx	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bloodfx	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_misaka_sickle	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_misaka_sickle	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_shadowchesspieces	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_shadow_rook	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_shadow_knight	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_shadow_bishop	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_tasktoken	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_tasktoken	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_wings	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_wings	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_wings_follow	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_granary	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_granary	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_granary_placer	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_bronzetable	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bronzetable	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bronzetable_placer	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_yuehuarobe	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_yuehuarobe	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_bloodcarpet	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bloodcarpet	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bloodcarpet_placer	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_bonefence	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bonefence	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bonefence_item	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bonefence_item_placer	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_octopus	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_octopus	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_plantpot	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_plantpot	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_plantpot_placer	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_qingtitree	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_qingti	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_qingtiseed	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_qingtitree	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_spinesword	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_spinesword	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_spinesword_vulnerability	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_spinesword_portal	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_spinesword_portal_in	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_spinesword_portal_out	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_spikesword	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_spikesword	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	    daogui_spikesword_blackhole	
[00:04:49]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_spikesword_buff	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_spikesword_buff	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_reddragon	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_reddragon	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_reddragonhat	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_reddragonhat	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_dql_rzwx_debuff	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_rzwx_debuff	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_dql_rzwx_debuff1	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_dql_rzwx_debuff2	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_dql_rzwx_debuff3	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_dql_rzwx_debuff4	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_dql_rzwx_debuff5	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_maxwelllight	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_maxwelllight	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_maxwelllight_flame	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_maxwelllight_flame	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_demonflower	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_demonflower	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_dragoncombination	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_dragoncoffin	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_dragonpillar	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_blackfog	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_passion	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_passion_fruit	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_passion_dug	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_passion	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_passion_dug_placer	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_soulumbrella	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_soulumbrella	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_mummy	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_mummy	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_coinmask	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_coinmask	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_xinsuskin	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_xinsuskin	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_xtyq	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_xtyq_1	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_xtyq_2	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_xtyq_3	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_xtyq_4	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_xtyq_5	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_xtyq_6	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_xtyq_7	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_bamboohat	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bamboohat	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_yly	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_yly	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_ylybell	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_ylybell	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_bingjiexian	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bingjiexian	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_skull	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_skull	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_spiderman	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_spiderman	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_fxs	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bingjiexian_blackhole	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_fenshen_fx	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bingjiexian_sword	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_lisui_fx	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_bingjiexian_sword_projectile	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_bingjiexian_sword_projectile	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_militaryflag	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_militaryflag	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_militaryflag_item	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_militaryflag_item_placer	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_molebat_spawner	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_molebat_spawner	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_lhw	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_lhw	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	  Registering prefab file: prefabs/daogui_lhw_none	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	    daogui_lhw_none	
[00:04:50]: Mod: workshop-3155177428 (道诡异仙)	  Registering default mod prefab	
[00:04:55]: Mod: workshop-3050607025 (防卡好多招)	Registering prefabs	
[00:04:55]: Mod: workshop-3050607025 (防卡好多招)	  Registering default mod prefab	
[00:04:55]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	Registering prefabs	
[00:04:55]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	  Registering prefab file: prefabs/fiog	
[00:04:56]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	    fiog	
[00:04:56]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	  Registering prefab file: prefabs/fig_mosquito	
[00:04:56]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	    fig_mosquito	
[00:04:56]: Mod: workshop-3675508496 (池中木!/Pond OceanTree！)	  Registering default mod prefab	
[00:04:56]: Mod: workshop-3138571948 (全图定位(完全同步))	Registering prefabs	
[00:04:56]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/globalposition_classified	
[00:04:56]: Mod: workshop-3138571948 (全图定位(完全同步))	    globalposition_classified	
[00:04:56]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/smoketrail	
[00:04:56]: Mod: workshop-3138571948 (全图定位(完全同步))	    smoketrail	
[00:04:56]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/globalmapicon_noproxy	
[00:04:56]: Mod: workshop-3138571948 (全图定位(完全同步))	    globalmapicon_noproxy	
[00:04:56]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/pings	
[00:04:56]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_generic	
[00:04:56]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_omw	
[00:04:56]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_danger	
[00:04:56]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_explore	
[00:04:56]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_gohere	
[00:04:56]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering default mod prefab	
[00:04:56]: Mod: workshop-3448135812 (不文明的猪人台词)	Registering prefabs	
[00:04:56]: Mod: workshop-3448135812 (不文明的猪人台词)	  Registering default mod prefab	
[00:04:56]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	Registering prefabs	
[00:04:56]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	  Registering default mod prefab	
[00:05:00]: 	LOAD BE	
[00:05:21]: Tried to add build [daywalker_phase3] from file [anim/daywalker_phase3.zip] but we've already added a build with that name!
[00:05:29]: Could not preload undefined prefab (daogui_researchlab3)
[00:05:39]: 	LOAD BE: done	
[00:05:39]: Begin Session: 34FAC2099C14DDB1
[00:05:39]: saving to server_temp/server_save	
[00:05:39]: Adding extra World Event: winters_feast	
[00:05:39]: Adding extra World Event: year_of_the_catcoon	
[00:05:39]: OVERRIDE: setting	healthpenalty	to	none	
[00:05:39]: OVERRIDE: setting	wildfires	to	never	
[00:05:39]: OVERRIDE: setting	wanderingtrader_enabled	to	always	
[00:05:39]: OVERRIDE: setting	lessdamagetaken	to	none	
[00:05:39]: OVERRIDE: setting	grassgekkos	to	never	
[00:05:39]: OVERRIDE: setting	otters_setting	to	rare	
[00:05:39]: MiniMapComponent::AddAtlas( minimap/minimap_data1.xml )
[00:05:39]: MiniMapComponent::AddAtlas( minimap/minimap_data2.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_1.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_2.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_3.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_4.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_5.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_6.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_7.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_8.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_9.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_10.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_11.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_12.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_13.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_14.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_15.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_16.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_17.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_18.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_19.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_20.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_21.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-362175979/images/mark_22.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3597024951/images/inventoryimages/jx_inventoryimages1.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3355502149/images/map_icons/yutu.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_liandanlu.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_shatangshu_normal.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_shatangshu.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_longtaizi.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_tianjiwu.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_choujiangji.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_hyc.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_dc.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_jwtcd.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_qljq.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_lyd.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_gj.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_wsjx.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_dbg.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_flower_bh.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_flower_bmg.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_flower_zyh.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_flower_ll.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_flower_mlh.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_flower_md.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_flower_pgy.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_flower_sfr.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_flower_yl.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_tree_df.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_tree_xhs.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_tree_yls.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_tree_yhs.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_tree_ls.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_tree_yxs.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_hhlmz.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_crc.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_sgc.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_lgzbh.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_gjx.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_mg.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_mglz.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_lbx.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_hmsw.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_pflnw.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_klxw.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_ftys.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_lycx.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_zzxhcx.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_lbjlt.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_fsct.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_gcsz.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_llbx.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_jitan.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_sudaji.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_qwsk.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_wukong.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_rock1.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_rock2.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_rock3.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_fanhunshu.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_pog_house.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_spiderden.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_zuichunyan_green.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_zuichunyan_purple.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_zuichunyan_stump.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_zuichunyan_burnt.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_chenpingan_mume.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_chenpingan_mume_stump.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_chenpingan_mume_burnt.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_ziyunge.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_ziyun_house.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_jingwei.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_yunxiao_portable_spicer.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_yunxiao.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_yunxiao_hyjd.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_yunxiao_hyjdyqd.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_hantianzun.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_shiji.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_sj_kls.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_wangmazi.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_ylxq.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_xcdf.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_ylxc.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_hjjm.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_luoshen.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_luoshen_hua.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_chenpingan.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_chenpingan_zlt.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_chenpingan_qp.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3235319974/images/map_icons/xd_chenpingan_xb.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3155177428/images/map_icons/daogui_bloodpond.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3155177428/images/map_icons/daogui_bloodwell.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3155177428/images/map_icons/daogui_corpse_tree.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3155177428/images/map_icons/daogui_doomsdoor.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3155177428/images/map_icons/daogui_grave.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3155177428/images/map_icons/daogui_eyedevil.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3155177428/images/map_icons/daogui_corpse_flower.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3155177428/images/map_icons/daogui_colourfuldeer.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3155177428/images/map_icons/daogui_mystic_tree.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3155177428/images/map_icons/daogui_byg.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3155177428/images/map_icons/daogui_gys.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3155177428/images/map_icons/daogui_blm.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3155177428/images/map_icons/daogui_lhw.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3155177428/images/map_icons/daogui_twogods.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3155177428/images/map_icons/daogui_dioptase.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3155177428/images/map_icons/daogui_woodenshelves_empty.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3155177428/images/map_icons/daogui_red_webtree.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3155177428/images/map_icons/daogui_danyangzi.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3155177428/images/map_icons/daogui_abbess.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3155177428/images/map_icons/daogui_octopus.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3155177428/images/map_icons/daogui_militaryflag.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/campfire.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/ping_generic.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/ping_gohere.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/ping_explore.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/ping_danger.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/ping_omw.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/beef_bell_linked.xml )
[00:05:39]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/shadow_beef_bell_linked.xml )
[00:05:39]: OLD[global position (CompleteSync)]The maprecorder is empty, are you starting a new game or adding this mod to old game?	
[00:05:40]: Loading 32 new character(s)	
[00:05:42]: Total 32 character(s) loaded	
[00:05:43]: Loading Nav Grid	
[00:05:43]: World generated on build 747465 with save version: 5.23, using seed: 100043753	
[00:05:43]: setting 	summerlength	15	
[00:05:43]: setting 	cavemoonphase	quarter	
[00:05:43]: setting 	iscavefullmoon	false	
[00:05:43]: setting 	isnightmaredawn	false	
[00:05:43]: setting 	elapseddaysinseason	9	
[00:05:43]: setting 	isfullmoon	false	
[00:05:43]: setting 	moisture	2633.8041992188	
[00:05:43]: setting 	springlength	20	
[00:05:43]: setting 	islunarhailing	false	
[00:05:43]: setting 	isnightmarewild	false	
[00:05:43]: setting 	nightmaretimeinphase	0	
[00:05:43]: setting 	precipitationrate	0.57218128442764	
[00:05:43]: setting 	israining	true	
[00:05:43]: setting 	iswet	true	
[00:05:43]: setting 	isnewmoon	false	
[00:05:43]: setting 	iscavewaxingmoon	false	
[00:05:43]: setting 	iswinter	false	
[00:05:43]: setting 	isnightmarewarn	false	
[00:05:43]: setting 	cavephase	night	
[00:05:43]: setting 	temperature	23.218004072747	
[00:05:43]: setting 	isacidraining	false	
[00:05:43]: setting 	lunarhailrate	0	
[00:05:43]: setting 	season	spring	
[00:05:43]: setting 	wetness	35.799987792969	
[00:05:43]: setting 	timeinphase	0.58820071750217	
[00:05:43]: setting 	iscaveday	false	
[00:05:43]: setting 	moistureceil	3566.0729980469	
[00:05:43]: setting 	isday	false	
[00:05:43]: setting 	winterlength	15	
[00:05:43]: setting 	remainingdaysinseason	11	
[00:05:43]: setting 	issnowcovered	false	
[00:05:43]: setting 	isalterawake	false	
[00:05:43]: setting 	isnightmarecalm	false	
[00:05:43]: setting 	isnight	true	
[00:05:43]: setting 	isdusk	false	
[00:05:43]: setting 	isspring	true	
[00:05:43]: setting 	isautumn	false	
[00:05:43]: setting 	issnowing	false	
[00:05:43]: setting 	lunarhaillevel	0	
[00:05:43]: setting 	pop	1	
[00:05:43]: setting 	snowlevel	0	
[00:05:43]: setting 	iswaxingmoon	false	
[00:05:43]: setting 	autumnlength	20	
[00:05:43]: setting 	phase	night	
[00:05:43]: setting 	nightmaretime	0	
[00:05:43]: setting 	iscavedusk	false	
[00:05:43]: setting 	cycles	114	
[00:05:43]: setting 	nightmarephase	none	
[00:05:43]: setting 	seasonprogress	0.45	
[00:05:43]: setting 	moonphase	quarter	
[00:05:43]: setting 	iscavenight	true	
[00:05:43]: setting 	iscavenewmoon	false	
[00:05:43]: setting 	issummer	false	
[00:05:43]: setting 	precipitation	rain	
[00:05:43]: setting 	time	0.92278763453166	
[00:05:43]: Connected shards:	
[00:05:43]: OVERRIDE: setting	ghostenabled	to	always	
[00:05:43]: OVERRIDE: setting	resettime	to	none	
[00:05:43]: OVERRIDE: setting	basicresource_regrowth	to	always	
[00:05:43]: OVERRIDE: setting	portalresurection	to	always	
[00:05:43]: OVERRIDE: setting	spawnmode	to	fixed	
[00:05:43]: OVERRIDE: setting	ghostsanitydrain	to	none	
[00:05:54]: component fueled already exists on entity 110981 - !	../mods/workshop-3235319974/scripts/main/components.lua:798 in (method) AddComponent (Lua) <796-809>	
[00:06:05]: Reconstructing topology	
[00:06:05]: 	...Sorting points	
[00:06:05]: 	...Sorting edges	
[00:06:05]: 	...Connecting nodes	
[00:06:05]: 	...Validating connections	
[00:06:05]: 	...Housekeeping	
[00:06:05]: 	...Done!	
[00:06:05]: in worldprefab postinit	
[00:06:05]: [global position (CompleteSync)]The world is not newly created	
[00:06:05]: [global position (CompleteSync)]The maprecorder is not empty.	
[00:06:05]: modimport: ../mods/workshop-3448135812/scripts/strings_data.lua	
[00:06:05]: modimport: ../mods/workshop-3448135812/scripts/player_describe.lua	
[00:06:05]: [不文明猪人模组] 台词系统加载完成	
[00:06:06]: 1 uploads added to server. From server_temp
[00:06:06]: About to start a shard with these settings:
[00:06:06]:   ShardName: Master
[00:06:06]:   ShardID: 1
[00:06:06]:   ShardRole: MASTER
[00:06:06]:   MasterHost: (null)
[00:06:06]:   MasterBind: 0.0.0.0
[00:06:06]:   MasterPort: 10888
[00:06:06]: [Shard] Starting master server
[00:06:06]: [Shard] Shard server started on port: 10888
[00:06:06]: Telling Client our new session identifier: 34FAC2099C14DDB1
[00:06:06]: Check for write access: TRUE
[00:06:06]: Check for read access: TRUE
[00:06:06]: Available disk space for save files: 9614 MB
[00:06:06]: ModIndex: Load sequence finished successfully.	
[00:06:06]: Reset() returning
[00:06:10]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[00:06:31]: Validating portal[3] <-> 499087970[3] (inactive)	
[00:06:46]: Validating portal[9] <-> 499087970[9] (inactive)	
[00:06:47]: Validating portal[0] <-> 499087970[0] (inactive)	
[00:06:48]: Validating portal[oceanwhirlbigportal] <-> 499087970[oceanwhirlbigportal] (inactive)	
[00:06:50]: Validating portal[7] <-> 499087970[7] (inactive)	
[00:06:50]: Validating portal[6] <-> 499087970[6] (inactive)	
[00:06:50]: Validating portal[11] <-> 499087970[11] (inactive)	
[00:06:50]: Validating portal[1] <-> 499087970[1] (inactive)	
[00:06:50]: Validating portal[4] <-> 499087970[4] (inactive)	
[00:06:55]: Validating portal[2] <-> 499087970[2] (inactive)	
[00:06:57]: Validating portal[5] <-> 499087970[5] (inactive)	
[00:07:09]: Validating portal[8] <-> 499087970[8] (inactive)	
[00:08:17]: Server registered via geo DNS in ap-southeast-1
[00:08:17]: Sim paused
[00:08:17]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[00:08:17]: playerlist 99999999 [0] KU_YjZBJEcH <-@dmp@-> [Host] <-@dmp@-> 	
[00:08:18]: [Shard] Secondary shard Caves(499087970) connected: [LAN] 127.0.0.1
[00:11:42]: [Shard] Secondary Caves(499087970) ready!
[00:11:42]: World 499087970(Caves) is now connected	
[00:11:42]: [SyncWorldSettings] Sending master world option ghostsanitydrain = none to secondary shards.	
[00:11:42]: [SyncWorldSettings] Sending master world option darkness = default to secondary shards.	
[00:11:42]: [SyncWorldSettings] Sending master world option resettime = none to secondary shards.	
[00:11:42]: [SyncWorldSettings] Sending master world option hunger = default to secondary shards.	
[00:11:42]: [SyncWorldSettings] Sending master world option healthpenalty = none to secondary shards.	
[00:11:42]: [SyncWorldSettings] Sending master world option temperaturedamage = default to secondary shards.	
[00:11:42]: [SyncWorldSettings] Sending master world option spawnmode = fixed to secondary shards.	
[00:11:42]: [SyncWorldSettings] Sending master world option shadowcreatures = default to secondary shards.	
[00:11:42]: [SyncWorldSettings] Sending master world option ghostenabled = always to secondary shards.	
[00:11:42]: [SyncWorldSettings] Sending master world option brightmarecreatures = default to secondary shards.	
[00:11:42]: [SyncWorldSettings] Sending master world option lessdamagetaken = none to secondary shards.	
[00:11:42]: [SyncWorldSettings] Sending master world option portalresurection = always to secondary shards.	
[00:11:42]: [SyncWorldSettings] Sending master world option basicresource_regrowth = always to secondary shards.	
[00:11:42]: [SyncWorldSettings] Sending master world option krampus = default to secondary shards.	
[00:11:42]: [SyncWorldSettings] Sending master world option dropeverythingondespawn = default to secondary shards.	
[00:11:42]: Validating portal[3] <-> 499087970[3] (disabled)	
[00:11:42]: Validating portal[9] <-> 499087970[9] (disabled)	
[00:11:42]: Validating portal[0] <-> 499087970[0] (active)	
[00:11:42]: Validating portal[oceanwhirlbigportal] <-> 499087970[oceanwhirlbigportal] (active)	
[00:11:42]: Validating portal[7] <-> 499087970[7] (disabled)	
[00:11:42]: Validating portal[6] <-> 499087970[6] (disabled)	
[00:11:42]: Validating portal[11] <-> 499087970[11] (disabled)	
[00:11:42]: Validating portal[1] <-> 499087970[1] (disabled)	
[00:11:42]: Validating portal[4] <-> 499087970[4] (disabled)	
[00:11:42]: Validating portal[2] <-> 499087970[2] (active)	
[00:11:42]: Validating portal[5] <-> 499087970[5] (disabled)	
[00:11:42]: Validating portal[8] <-> 499087970[8] (disabled)	
[00:11:42]: [SyncWorldSettings] Resyncing master world option ghostsanitydrain = none to secondary shards.	
[00:11:42]: [SyncWorldSettings] Resyncing master world option darkness = default to secondary shards.	
[00:11:42]: [SyncWorldSettings] Resyncing master world option resettime = none to secondary shards.	
[00:11:42]: [SyncWorldSettings] Resyncing master world option hunger = default to secondary shards.	
[00:11:42]: [SyncWorldSettings] Resyncing master world option healthpenalty = none to secondary shards.	
[00:11:42]: [SyncWorldSettings] Resyncing master world option temperaturedamage = default to secondary shards.	
[00:11:42]: [SyncWorldSettings] Resyncing master world option spawnmode = fixed to secondary shards.	
[00:11:42]: [SyncWorldSettings] Resyncing master world option shadowcreatures = default to secondary shards.	
[00:11:42]: [SyncWorldSettings] Resyncing master world option ghostenabled = always to secondary shards.	
[00:11:42]: [SyncWorldSettings] Resyncing master world option brightmarecreatures = default to secondary shards.	
[00:11:42]: [SyncWorldSettings] Resyncing master world option lessdamagetaken = none to secondary shards.	
[00:11:42]: [SyncWorldSettings] Resyncing master world option portalresurection = always to secondary shards.	
[00:11:42]: [SyncWorldSettings] Resyncing master world option basicresource_regrowth = always to secondary shards.	
[00:11:42]: [SyncWorldSettings] Resyncing master world option krampus = default to secondary shards.	
[00:11:42]: [SyncWorldSettings] Resyncing master world option dropeverythingondespawn = default to secondary shards.	
[00:32:29]: [200] Account Communication Success (6)
[00:32:29]: Received (KU_YjZBJEcH) from TokenPurpose
[00:37:11]: New incoming connection 111.31.176.122|3470 <6808337792815765965>
[00:37:11]: Client connected from 111.31.176.122|3470 <6808337792815765965>
[00:37:11]: [ClientObject] Added (pre-auth) on server: guid=6808337792815765965
[00:37:11]: ValidateGameSessionToken GUID<6808337792815765965>
[00:37:17]: Client authenticated: (KU__9qL14hE) 小R
[00:37:17]: [Steam] SendUserConnectAndAuthenticate for '76561198986621878'
[00:37:18]: [Steam] Authenticated client '76561198986621878'
[00:37:21]: There is no active event to validate against.
[00:37:21]: [Shard] Read save location file for (KU__9qL14hE)
[00:37:21]: [ClientObject] Initialized (authenticated) on server: guid=6808337792815765965 userid=KU__9qL14hE netid=76561198986621878 admin=1
[00:44:45]: New incoming connection 111.199.51.64|6219 <3572894461707791646>
[00:44:45]: Client connected from 111.199.51.64|6219 <3572894461707791646>
[00:44:45]: [ClientObject] Added (pre-auth) on server: guid=3572894461707791646
[00:44:45]: ValidateGameSessionToken GUID<3572894461707791646>
[00:44:46]: New incoming connection 111.30.127.22|9319 <17656511182773812384>
[00:44:46]: Client connected from 111.30.127.22|9319 <17656511182773812384>
[00:44:46]: [ClientObject] Added (pre-auth) on server: guid=17656511182773812384
[00:44:46]: ValidateGameSessionToken GUID<17656511182773812384>
[00:44:53]: Client authenticated: (KU_ASjiAY5T) SooTin
[00:44:53]: [Steam] SendUserConnectAndAuthenticate for '76561198970635971'
[00:44:53]: [Steam] Authenticated client '76561198970635971'
[00:44:56]: There is no active event to validate against.
[00:44:56]: [Shard] Read save location file for (KU_ASjiAY5T)
[00:44:56]: [ClientObject] Initialized (authenticated) on server: guid=17656511182773812384 userid=KU_ASjiAY5T netid=76561198970635971 admin=0
[00:45:57]: Resuming user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000127
[00:45:59]: [global position (CompleteSync)]In my AddPlayerPostInit	
[00:45:59]: User ID	KU_ASjiAY5T	assigned ownership to entity	121243 - xd_luoshen	
[00:45:59]: Spawning player at: [Load] (-157.17, 0.00, -336.80)	
[00:45:59]: Sim unpaused
[00:45:59]: [global position (CompleteSync)]Player joined	
[00:45:59]: [global position (CompleteSync)] learning from buffer	
[00:45:59]: [global position (CompleteSync)]Client is not ready, waiting	
[00:46:00]: [CatapultLimit] ✅ 成功替换 DoAOEWork，最大开采堆数: 10	
[00:46:01]: [global position (CompleteSync)]Client is not ready, waiting	
[00:46:01]: [global position (CompleteSync)] succeed	
[00:46:07]: Failed to spawn	daogui_colourfuldeerherd	
[00:46:07]: Failed to spawn	daogui_colourfuldeerherd	
[00:46:07]: Failed to spawn	daogui_colourfuldeerherd	
[00:46:40]: [Steam] SendUserDisconnect for '76561199238788829'
[00:46:44]: New incoming connection 111.199.51.64|5173 <8148246560811743404>
[00:46:44]: Client connected from 111.199.51.64|5173 <8148246560811743404>
[00:46:44]: [ClientObject] Added (pre-auth) on server: guid=8148246560811743404
[00:46:44]: ValidateGameSessionToken GUID<8148246560811743404>
[00:46:46]: Client authenticated: (KU_U_F2oZMy) 刘波儿刘海儿留疤
[00:46:46]: [Steam] SendUserConnectAndAuthenticate for '76561199238788829'
[00:46:47]: [Steam] Authenticated client '76561199238788829'
[00:46:51]: There is no active event to validate against.
[00:46:51]: [Shard] Read save location file for (KU_U_F2oZMy)
[00:46:51]: [ClientObject] Initialized (authenticated) on server: guid=8148246560811743404 userid=KU_U_F2oZMy netid=76561199238788829 admin=0
[00:46:57]: Net partial byte (30) out of range [0, 7]
[00:46:57]: Error serializing lua state for entity xd_luoshen_forcefieldfx[121953]
[00:47:06]: CURL ERROR: (dst.metrics.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 5 seconds
[00:47:10]: Resuming user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000127
[00:47:10]: [global position (CompleteSync)]In my AddPlayerPostInit	
[00:47:10]: User ID	KU__9qL14hE	assigned ownership to entity	122090 - xd_jingwei	
[00:47:10]: Spawning player at: [Load] (-440.91, 0.00, -209.93)	
[00:47:10]: [global position (CompleteSync)]Player joined	
[00:47:10]: [global position (CompleteSync)] saving to buffer	
[00:47:10]: [global position (CompleteSync)] success to saving to buffer	
[00:47:10]: [global position (CompleteSync)] learning from buffer	
[00:47:10]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:11]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:12]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:13]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:14]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:15]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:16]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:17]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:18]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:19]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:20]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:21]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:22]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:23]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:24]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:25]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:26]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:27]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:28]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:29]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:30]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:31]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:32]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:33]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:34]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:35]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:36]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:37]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:38]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:39]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:40]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:41]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:42]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:43]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:44]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:45]: [global position (CompleteSync)] succeed	
[00:47:51]: Resuming user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000127
[00:47:51]: [global position (CompleteSync)]In my AddPlayerPostInit	
[00:47:51]: User ID	KU_U_F2oZMy	assigned ownership to entity	122271 - xd_wangmazi	
[00:47:51]: Spawning player at: [Load] (-450.36, 0.00, -233.02)	
[00:47:51]: [global position (CompleteSync)]Player joined	
[00:47:51]: [global position (CompleteSync)] saving to buffer	
[00:47:51]: [global position (CompleteSync)] success to saving to buffer	
[00:47:51]: [global position (CompleteSync)] learning from buffer	
[00:47:51]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:52]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:53]: [global position (CompleteSync)]Client is not ready, waiting	
[00:47:54]: [global position (CompleteSync)] succeed	
[00:47:58]: Tried to regrow a flower but we don't know how!	
[00:48:31]: Tried to regrow a carrot_planted but we don't know how!	
[00:50:23]: Failed to assign item skin ids due to ownership check failure.
[00:50:24]: Failed to assign item skin ids due to ownership check failure.
[00:50:24]: Failed to assign item skin ids due to ownership check failure.
[00:50:30]: Net partial byte (30) out of range [0, 7]
[00:50:30]: Error serializing lua state for entity xd_luoshen_forcefieldfx[122878]
[00:50:43]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "armormarble" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("armormarble", "armor_marble_planet", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "armormarble" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "armormarble" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-41.62, -266.14)
[00:51:06]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[00:51:11]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[00:51:11]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[00:54:38]: Available disk space for save files: 9757 MB
[00:54:39]: [global position (CompleteSync)] saving to buffer	
[00:54:39]: [global position (CompleteSync)] success to saving to buffer	
[00:54:39]: [global position (CompleteSync)]In my SerializeUserSession	
[00:54:39]: [global position (CompleteSync)] now delete map info from user	
[00:54:39]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000129
[00:54:39]: [global position (CompleteSync)]In my SerializeUserSession	
[00:54:39]: [global position (CompleteSync)] now delete map info from user	
[00:54:39]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000129
[00:54:39]: [global position (CompleteSync)]In my SerializeUserSession	
[00:54:39]: [global position (CompleteSync)] now delete map info from user	
[00:54:39]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000129
[00:54:39]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[00:54:39]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[00:54:39]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x6d599370	nil	
[00:54:39]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x6e2a93c0	nil	
[00:54:40]: Serializing world: session/34FAC2099C14DDB1/0000000129
[00:56:06]: CURL ERROR: (dst.metrics.klei.com) [7]Failed to connect to dst.metrics.klei.com port 443: Connection timed out
[00:56:07]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[00:56:07]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[00:56:17]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[00:57:22]: Activating portal[2] to 499087970 by 122271 - xd_wangmazi	
[00:57:22]: [global position (CompleteSync)]Player despawned and migrate	
[00:57:22]: [global position (CompleteSync)] saving to buffer	
[00:57:22]: [global position (CompleteSync)] success to saving to buffer	
[00:57:23]: [global position (CompleteSync)]In my SerializeUserSession	
[00:57:23]: [global position (CompleteSync)] now delete map info from user	
[00:57:23]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000130
[00:57:23]: [Shard] Migration request: (KU_U_F2oZMy) to Caves(499087970)
[00:57:23]: [Shard] Begin migration #1 for (KU_U_F2oZMy)
[00:57:23]: [Shard] #1 Master(1) -> Caves(499087970)
[00:57:23]: [Shard] #1 <- session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000130
[00:57:23]: [Shard] Writing save location file for (KU_U_F2oZMy)
[00:57:23]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT
[00:57:23]: [Steam] SendUserDisconnect for '76561199238788829'
[00:57:23]: [Shard] (KU_U_F2oZMy) disconnected from Master(1)
[00:57:27]: Activating portal[2] to 499087970 by 121243 - xd_luoshen	
[00:57:27]: [global position (CompleteSync)]Player despawned and migrate	
[00:57:27]: [global position (CompleteSync)] saving to buffer	
[00:57:27]: [global position (CompleteSync)] success to saving to buffer	
[00:57:27]: [global position (CompleteSync)]In my SerializeUserSession	
[00:57:27]: [global position (CompleteSync)] now delete map info from user	
[00:57:27]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000130
[00:57:27]: [Shard] Migration request: (KU_ASjiAY5T) to Caves(499087970)
[00:57:27]: [Shard] Begin migration #2 for (KU_ASjiAY5T)
[00:57:27]: [Shard] #2 Master(1) -> Caves(499087970)
[00:57:27]: [Shard] #2 <- session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000130
[00:57:27]: [Shard] Writing save location file for (KU_ASjiAY5T)
[00:57:27]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT
[00:57:27]: [Steam] SendUserDisconnect for '76561198970635971'
[00:57:27]: [Shard] (KU_ASjiAY5T) disconnected from Master(1)
[00:57:41]: [Shard] Completed migration #1 for player (KU_U_F2oZMy)
[00:57:49]: [Shard] Completed migration #2 for player (KU_ASjiAY5T)
[01:01:00]: [Shard] Begin migration #3 for (KU_U_F2oZMy)
[01:01:00]: [Shard] #3 Caves(499087970) -> Master(1)
[01:01:00]: [Shard] #3 -> session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000130
[01:01:00]: [Shard] Received migration #3 data for (KU_U_F2oZMy)
[01:01:00]: [Shard] Writing save location file for (KU_U_F2oZMy)
[01:01:00]: [Shard] (KU_U_F2oZMy) disconnected from Caves(499087970)
[01:01:06]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "boards" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("boards", "boards", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "boards" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "boards" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-466.89, -229.05)
[01:01:07]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:01:07]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:01:14]: [P2P] Session request for '76561199238788829'
[01:01:14]: New incoming connection 111.199.51.64|7072 <3713030415950570255>
[01:01:14]: Client connected from 111.199.51.64|7072 <3713030415950570255>
[01:01:14]: [ClientObject] Added (pre-auth) on server: guid=3713030415950570255
[01:01:14]: ValidateGameSessionToken GUID<3713030415950570255>
[01:01:16]: Client authenticated: (KU_U_F2oZMy) 刘波儿刘海儿留疤
[01:01:16]: [Steam] SendUserConnectAndAuthenticate for '76561199238788829'
[01:01:17]: [Steam] Authenticated client '76561199238788829'
[01:01:17]: [Shard] Completed incoming migration #3 for (KU_U_F2oZMy)
[01:01:17]: [ClientObject] Initialized (authenticated) on server: guid=3713030415950570255 userid=KU_U_F2oZMy netid=76561199238788829 admin=0
[01:01:17]: [Shard] Completed migration #3 for player (KU_U_F2oZMy)
[01:01:17]: [P2P] Create session: 198.206.253.133|1 '76561199238788829'
[01:01:17]: [P2P] Received from 198.206.253.133|1 '76561199238788829'
[01:01:17]: [P2P] Sent to 198.206.253.133|1 '76561199238788829'
[01:01:21]: CURL ERROR: (dst.metrics.klei.com) [7]Failed to connect to dst.metrics.klei.com port 443: Connection timed out
[01:01:22]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:01:54]: Resuming user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000130
[01:01:54]: [global position (CompleteSync)]In my AddPlayerPostInit	
[01:01:54]: User ID	KU_U_F2oZMy	assigned ownership to entity	125294 - xd_wangmazi	
[01:01:54]: Migrating prefab xd_wangmazi will spawn close to portal ID: 2	
[01:01:54]: Spawning player at: [Load] (-533.19, 0.00, -170.36)	
[01:01:54]: [global position (CompleteSync)]Player joined	
[01:01:54]: [global position (CompleteSync)] saving to buffer	
[01:01:54]: [global position (CompleteSync)] success to saving to buffer	
[01:01:54]: [global position (CompleteSync)] learning from buffer	
[01:01:54]: [global position (CompleteSync)]Client is not ready, waiting	
[01:01:55]: [global position (CompleteSync)]Client is not ready, waiting	
[01:01:56]: [global position (CompleteSync)]Client is not ready, waiting	
[01:01:57]: [global position (CompleteSync)] succeed	
[01:02:29]: [200] Account Communication Success (6)
[01:02:29]: Received (KU_YjZBJEcH) from TokenPurpose
[01:02:40]: Available disk space for save files: 9753 MB
[01:02:40]: [global position (CompleteSync)] saving to buffer	
[01:02:40]: [global position (CompleteSync)] success to saving to buffer	
[01:02:40]: [global position (CompleteSync)]In my SerializeUserSession	
[01:02:40]: [global position (CompleteSync)] now delete map info from user	
[01:02:40]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000130
[01:02:40]: [global position (CompleteSync)]In my SerializeUserSession	
[01:02:40]: [global position (CompleteSync)] now delete map info from user	
[01:02:40]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000130
[01:02:40]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[01:02:40]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[01:02:40]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x6479c7a0	nil	
[01:02:40]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x69d88930	nil	
[01:02:40]: Serializing world: session/34FAC2099C14DDB1/0000000130
[01:02:43]: Stale Component Reference: GUID 121243, scripts/entityscript.lua:1356
[01:02:43]: Stale Component Reference: GUID 122271, scripts/entityscript.lua:1356
[01:02:57]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "cutstone" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("cutstone", "cutstone", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "cutstone" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "cutstone" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-460.80, -233.14)
[01:02:57]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "cutstone" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("cutstone", "cutstone", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "cutstone" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "cutstone" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-460.80, -233.14)
[01:02:57]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "cutstone" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("cutstone", "cutstone", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "cutstone" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "cutstone" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-460.80, -233.14)
[01:02:57]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "cutstone" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("cutstone", "cutstone", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "cutstone" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "cutstone" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-460.80, -233.14)
[01:02:58]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "transistor" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("transistor", "transistor", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "transistor" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "transistor" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-460.80, -234.31)
[01:02:59]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "transistor" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("transistor", "transistor", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "transistor" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "transistor" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-460.80, -234.31)
[01:06:33]: CURL ERROR: (dst.metrics.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 5 seconds
[01:07:34]: [Shard] Begin migration #4 for (KU_ASjiAY5T)
[01:07:34]: [Shard] #4 Caves(499087970) -> Master(1)
[01:07:34]: [Shard] #4 -> session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000131
[01:07:34]: [Shard] Received migration #4 data for (KU_ASjiAY5T)
[01:07:34]: [Shard] Writing save location file for (KU_ASjiAY5T)
[01:07:34]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[01:07:34]: playerlist 99999999 [0] KU_YjZBJEcH <-@dmp@-> [Host] <-@dmp@-> 	
[01:07:34]: playerlist 99999999 [1] KU__9qL14hE <-@dmp@-> 小R <-@dmp@-> xd_jingwei	
[01:07:34]: playerlist 99999999 [2] KU_ASjiAY5T <-@dmp@-> SooTin <-@dmp@-> xd_luoshen	
[01:07:34]: playerlist 99999999 [3] KU_U_F2oZMy <-@dmp@-> 刘波儿刘海儿留疤 <-@dmp@-> xd_wangmazi	
[01:07:34]: [Shard] (KU_ASjiAY5T) disconnected from Caves(499087970)
[01:07:54]: [P2P] Session request for '76561198970635971'
[01:07:55]: New incoming connection 111.30.127.22|9604 <988188638228145714>
[01:07:55]: Client connected from 111.30.127.22|9604 <988188638228145714>
[01:07:55]: [ClientObject] Added (pre-auth) on server: guid=988188638228145714
[01:07:55]: ValidateGameSessionToken GUID<988188638228145714>
[01:07:58]: [P2P] Create session: 198.206.253.134|1 '76561198970635971'
[01:07:58]: [P2P] Received from 198.206.253.134|1 '76561198970635971'
[01:07:58]: [P2P] Sent to 198.206.253.134|1 '76561198970635971'
[01:08:03]: Can't find prefab monster	
[01:08:03]: Can't find prefab monster	
[01:08:03]: Can't find prefab monster	
[01:08:03]: Client authenticated: (KU_ASjiAY5T) SooTin
[01:08:04]: [Steam] SendUserConnectAndAuthenticate for '76561198970635971'
[01:08:04]: Can't find prefab monster	
[01:08:04]: Can't find prefab monster	
[01:08:04]: Can't find prefab monster	
[01:08:04]: [Steam] Authenticated client '76561198970635971'
[01:08:04]: [Shard] Completed incoming migration #4 for (KU_ASjiAY5T)
[01:08:04]: [ClientObject] Initialized (authenticated) on server: guid=988188638228145714 userid=KU_ASjiAY5T netid=76561198970635971 admin=0
[01:08:04]: [Shard] Completed migration #4 for player (KU_ASjiAY5T)
[01:08:07]: Can't find prefab monster	
[01:08:07]: Can't find prefab monster	
[01:08:07]: Can't find prefab monster	
[01:08:12]: Can't find prefab monster	
[01:08:12]: Can't find prefab monster	
[01:08:12]: Can't find prefab monster	
[01:08:47]: Resuming user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000131
[01:08:47]: [global position (CompleteSync)]In my AddPlayerPostInit	
[01:08:47]: User ID	KU_ASjiAY5T	assigned ownership to entity	126187 - xd_luoshen	
[01:08:47]: Migrating prefab xd_luoshen will spawn at default location	
[01:08:47]: Spawning player at: [Load] (-50.00, 0.00, 422.00)	
[01:08:47]: [global position (CompleteSync)]Player joined	
[01:08:47]: [global position (CompleteSync)] saving to buffer	
[01:08:47]: [global position (CompleteSync)] success to saving to buffer	
[01:08:47]: [global position (CompleteSync)] learning from buffer	
[01:08:47]: [global position (CompleteSync)]Client is not ready, waiting	
[01:08:48]: [global position (CompleteSync)]Client is not ready, waiting	
[01:08:49]: [global position (CompleteSync)]Client is not ready, waiting	
[01:08:50]: [global position (CompleteSync)] succeed	
[01:09:53]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "manrabbit_tail" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("manrabbit_tail", "manrabbit_tail", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "manrabbit_tail" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "manrabbit_tail" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-470.89, -247.56)
[01:10:40]: Available disk space for save files: 9746 MB
[01:10:41]: [global position (CompleteSync)] saving to buffer	
[01:10:41]: [global position (CompleteSync)] success to saving to buffer	
[01:10:41]: [global position (CompleteSync)]In my SerializeUserSession	
[01:10:41]: [global position (CompleteSync)] now delete map info from user	
[01:10:41]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000131
[01:10:41]: [global position (CompleteSync)]In my SerializeUserSession	
[01:10:41]: [global position (CompleteSync)] now delete map info from user	
[01:10:41]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000131
[01:10:41]: [global position (CompleteSync)]In my SerializeUserSession	
[01:10:41]: [global position (CompleteSync)] now delete map info from user	
[01:10:41]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000131
[01:10:41]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[01:10:41]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[01:10:41]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x2b1949e0	nil	
[01:10:41]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x2b194830	nil	
[01:10:41]: Serializing world: session/34FAC2099C14DDB1/0000000131
[01:11:08]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:11:08]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:11:17]: [P2P] Session timed out for '76561199238788829'
[01:11:17]: [P2P] Remove session: 198.206.253.133|1 '76561199238788829'
[01:11:50]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "spore_small" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("spore_small", "spore_small", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "spore_small" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "spore_small" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-456.09, -234.10)
[01:11:51]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "spore_small" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("spore_small", "spore_small", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "spore_small" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "spore_small" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-456.09, -234.10)
[01:11:53]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "spore_small" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("spore_small", "spore_small", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "spore_small" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "spore_small" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-456.09, -233.89)
[01:11:53]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "spore_small" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("spore_small", "spore_small", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "spore_small" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "spore_small" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-456.09, -233.89)
[01:11:53]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "spore_small" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("spore_small", "spore_small", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "spore_small" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "spore_small" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-456.09, -233.89)
[01:11:53]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "spore_small" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("spore_small", "spore_small", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "spore_small" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "spore_small" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-456.09, -233.89)
[01:11:53]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "spore_small" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("spore_small", "spore_small", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "spore_small" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "spore_small" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-456.09, -233.89)
[01:11:53]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "spore_small" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("spore_small", "spore_small", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "spore_small" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "spore_small" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-456.09, -233.89)
[01:11:54]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "spore_small" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("spore_small", "spore_small", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "spore_small" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "spore_small" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-456.09, -233.89)
[01:11:54]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "spore_small" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("spore_small", "spore_small", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "spore_small" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "spore_small" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-456.09, -233.89)
[01:14:27]: Failed to assign item skin ids due to ownership check failure.
[01:14:28]: Failed to assign item skin ids due to ownership check failure.
[01:14:28]: Failed to assign item skin ids due to ownership check failure.
[01:14:32]: Net partial byte (29) out of range [0, 7]
[01:14:32]: Error serializing lua state for entity xd_luoshen_forcefieldfx[127481]
[01:15:07]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:16:10]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[01:16:10]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[01:16:10]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[01:16:10]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[01:16:40]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[01:16:40]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[01:17:26]: Net partial byte (30) out of range [0, 7]
[01:17:26]: Error serializing lua state for entity xd_luoshen_forcefieldfx[128534]
[01:17:58]: [P2P] Session timed out for '76561198970635971'
[01:17:58]: [P2P] Remove session: 198.206.253.134|1 '76561198970635971'
[01:18:43]: Available disk space for save files: 9745 MB
[01:18:43]: [global position (CompleteSync)] saving to buffer	
[01:18:43]: [global position (CompleteSync)] success to saving to buffer	
[01:18:43]: [global position (CompleteSync)]In my SerializeUserSession	
[01:18:43]: [global position (CompleteSync)] now delete map info from user	
[01:18:43]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000132
[01:18:43]: [global position (CompleteSync)]In my SerializeUserSession	
[01:18:43]: [global position (CompleteSync)] now delete map info from user	
[01:18:43]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000132
[01:18:43]: [global position (CompleteSync)]In my SerializeUserSession	
[01:18:43]: [global position (CompleteSync)] now delete map info from user	
[01:18:43]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000132
[01:18:43]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[01:18:43]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[01:18:43]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x1acff610	nil	
[01:18:43]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x5c0ef370	nil	
[01:18:43]: Serializing world: session/34FAC2099C14DDB1/0000000132
[01:19:49]: CURL ERROR: (lobby-v2.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 60 seconds
[01:19:49]: [Http] Curl failed[0] with HTTP_0, retrying (2 times). Response: __
[01:21:10]: CURL ERROR: (dst.metrics.klei.com) [7]Failed to connect to dst.metrics.klei.com port 443: Connection timed out
[01:21:11]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:21:11]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
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[01:26:11]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:26:11]: CURL ERROR: (dst.metrics.klei.com) [28]SSL connection timeout
[01:26:11]: CURL ERROR: (dst.metrics.klei.com) [28]SSL connection timeout
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[01:26:20]: CURL ERROR: (dst.metrics.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 5 seconds
[01:26:27]: Could not find anim [dismount] in bank [wilson]
[01:26:27]: Could not find anim [dismount] in bank [wilson]
[01:26:44]: Available disk space for save files: 9741 MB
[01:26:44]: [global position (CompleteSync)] saving to buffer	
[01:26:44]: [global position (CompleteSync)] success to saving to buffer	
[01:26:44]: [global position (CompleteSync)]In my SerializeUserSession	
[01:26:44]: [global position (CompleteSync)] now delete map info from user	
[01:26:44]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000133
[01:26:44]: [global position (CompleteSync)]In my SerializeUserSession	
[01:26:44]: [global position (CompleteSync)] now delete map info from user	
[01:26:44]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000133
[01:26:44]: [global position (CompleteSync)]In my SerializeUserSession	
[01:26:44]: [global position (CompleteSync)] now delete map info from user	
[01:26:44]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000133
[01:26:44]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[01:26:44]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x5a0998c0	nil	
[01:26:44]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[01:26:44]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x6720e680	nil	
[01:26:44]: Serializing world: session/34FAC2099C14DDB1/0000000133
[01:26:51]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:27:16]: Net partial byte (29) out of range [0, 7]
[01:27:16]: Error serializing lua state for entity xd_luoshen_forcefieldfx[131375]
[01:27:20]: Failed to assign item skin ids due to ownership check failure.
[01:27:21]: Failed to assign item skin ids due to ownership check failure.
[01:27:21]: Failed to assign item skin ids due to ownership check failure.
[01:27:26]: Could not find anim [xd_wmz_shoot] in bank [wilsonbeefalo]
[01:27:30]: Could not find anim [fb_throw_pre] in bank [wilsonbeefalo]
[01:27:31]: Failed to assign item skin ids due to ownership check failure.
[01:27:32]: Failed to assign item skin ids due to ownership check failure.
[01:27:32]: Failed to assign item skin ids due to ownership check failure.
[01:27:39]: Could not find anim [xd_wmz_shoot] in bank [wilsonbeefalo]
[01:29:42]: Could not find anim [fall_off] in bank [wilson]
[01:29:42]: Could not find anim [fall_off] in bank [wilson]
[01:29:53]: Could not find anim [dismount] in bank [wilson]
[01:29:53]: Could not find anim [dismount] in bank [wilson]
[01:30:17]: Net partial byte (29) out of range [0, 7]
[01:30:17]: Error serializing lua state for entity xd_luoshen_forcefieldfx[134088]
[01:31:06]: Failed to assign item skin ids due to ownership check failure.
[01:31:06]: Failed to assign item skin ids due to ownership check failure.
[01:31:06]: Failed to assign item skin ids due to ownership check failure.
[01:31:12]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[01:31:12]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:31:12]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:31:57]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:32:30]: [200] Account Communication Success (6)
[01:32:30]: Received (KU_YjZBJEcH) from TokenPurpose
[01:32:48]: Failed to assign item skin ids due to ownership check failure.
[01:32:48]: Failed to assign item skin ids due to ownership check failure.
[01:32:48]: Failed to assign item skin ids due to ownership check failure.
[01:34:46]: Available disk space for save files: 9738 MB
[01:34:46]: [global position (CompleteSync)] saving to buffer	
[01:34:46]: [global position (CompleteSync)] success to saving to buffer	
[01:34:46]: [global position (CompleteSync)]In my SerializeUserSession	
[01:34:46]: [global position (CompleteSync)] now delete map info from user	
[01:34:46]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000134
[01:34:46]: [global position (CompleteSync)]In my SerializeUserSession	
[01:34:46]: [global position (CompleteSync)] now delete map info from user	
[01:34:46]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000134
[01:34:46]: [global position (CompleteSync)]In my SerializeUserSession	
[01:34:46]: [global position (CompleteSync)] now delete map info from user	
[01:34:46]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000134
[01:34:46]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[01:34:46]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[01:34:46]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x5dded1c0	nil	
[01:34:46]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x6efbab20	nil	
[01:34:47]: Serializing world: session/34FAC2099C14DDB1/0000000134
[01:35:17]: Could not find anim [dismount] in bank [wilson]
[01:35:17]: Could not find anim [dismount] in bank [wilson]
[01:35:24]: Failed to assign item skin ids due to ownership check failure.
[01:35:24]: Failed to assign item skin ids due to ownership check failure.
[01:35:25]: Failed to assign item skin ids due to ownership check failure.
[01:35:28]: Net partial byte (30) out of range [0, 7]
[01:35:28]: Error serializing lua state for entity xd_luoshen_forcefieldfx[135474]
[01:36:14]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:36:15]: CURL ERROR: (dst.metrics.klei.com) [28]GnuTLS recv error (-54): Error in the pull function.
[01:36:56]: Net partial byte (29) out of range [0, 7]
[01:36:56]: Error serializing lua state for entity xd_luoshen_forcefieldfx[136170]
[01:37:04]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[01:37:51]: Failed to assign item skin ids due to ownership check failure.
[01:37:51]: Failed to assign item skin ids due to ownership check failure.
[01:37:51]: Failed to assign item skin ids due to ownership check failure.
[01:37:56]: Failed to assign item skin ids due to ownership check failure.
[01:37:57]: Failed to assign item skin ids due to ownership check failure.
[01:37:57]: Failed to assign item skin ids due to ownership check failure.
[01:38:03]: Failed to assign item skin ids due to ownership check failure.
[01:38:03]: Failed to assign item skin ids due to ownership check failure.
[01:38:04]: Failed to assign item skin ids due to ownership check failure.
[01:38:22]: Net partial byte (30) out of range [0, 7]
[01:38:22]: Error serializing lua state for entity xd_luoshen_forcefieldfx[138181]
[01:39:37]: Failed to assign item skin ids due to ownership check failure.
[01:39:37]: Failed to assign item skin ids due to ownership check failure.
[01:39:37]: Failed to assign item skin ids due to ownership check failure.
[01:40:03]: Failed to assign item skin ids due to ownership check failure.
[01:40:03]: Failed to assign item skin ids due to ownership check failure.
[01:40:03]: Failed to assign item skin ids due to ownership check failure.
[01:40:13]: Net partial byte (30) out of range [0, 7]
[01:40:13]: Error serializing lua state for entity xd_luoshen_forcefieldfx[142368]
[01:40:32]: Failed to assign item skin ids due to ownership check failure.
[01:40:32]: Failed to assign item skin ids due to ownership check failure.
[01:40:32]: Failed to assign item skin ids due to ownership check failure.
[01:40:43]: Failed to assign item skin ids due to ownership check failure.
[01:40:43]: Failed to assign item skin ids due to ownership check failure.
[01:40:43]: Failed to assign item skin ids due to ownership check failure.
[01:41:21]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:41:21]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:41:21]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:42:16]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:42:54]: Available disk space for save files: 9734 MB
[01:42:55]: [global position (CompleteSync)] saving to buffer	
[01:42:55]: [global position (CompleteSync)] success to saving to buffer	
[01:42:55]: [global position (CompleteSync)]In my SerializeUserSession	
[01:42:55]: [global position (CompleteSync)] now delete map info from user	
[01:42:55]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000135
[01:42:55]: [global position (CompleteSync)]In my SerializeUserSession	
[01:42:55]: [global position (CompleteSync)] now delete map info from user	
[01:42:55]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000135
[01:42:55]: [global position (CompleteSync)]In my SerializeUserSession	
[01:42:55]: [global position (CompleteSync)] now delete map info from user	
[01:42:55]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000135
[01:42:55]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[01:42:55]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[01:42:55]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x6c40bb20	nil	
[01:42:55]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x64716390	nil	
[01:42:55]: Serializing world: session/34FAC2099C14DDB1/0000000135
[01:50:55]: Available disk space for save files: 9730 MB
[01:50:55]: [global position (CompleteSync)] saving to buffer	
[01:50:55]: [global position (CompleteSync)] success to saving to buffer	
[01:50:55]: [global position (CompleteSync)]In my SerializeUserSession	
[01:50:55]: [global position (CompleteSync)] now delete map info from user	
[01:50:55]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000136
[01:50:55]: [global position (CompleteSync)]In my SerializeUserSession	
[01:50:55]: [global position (CompleteSync)] now delete map info from user	
[01:50:55]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000136
[01:50:55]: [global position (CompleteSync)]In my SerializeUserSession	
[01:50:55]: [global position (CompleteSync)] now delete map info from user	
[01:50:55]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000136
[01:50:55]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[01:50:55]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[01:50:55]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x627d2800	nil	
[01:50:55]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x106afed0	nil	
[01:50:56]: Serializing world: session/34FAC2099C14DDB1/0000000136
[01:51:20]: Activating portal[2] to 499087970 by 126187 - xd_luoshen	
[01:51:20]: [global position (CompleteSync)]Player despawned and migrate	
[01:51:20]: [global position (CompleteSync)] saving to buffer	
[01:51:20]: [global position (CompleteSync)] success to saving to buffer	
[01:51:21]: [global position (CompleteSync)]In my SerializeUserSession	
[01:51:21]: [global position (CompleteSync)] now delete map info from user	
[01:51:21]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000137
[01:51:21]: [Shard] Migration request: (KU_ASjiAY5T) to Caves(499087970)
[01:51:21]: [Shard] Begin migration #5 for (KU_ASjiAY5T)
[01:51:21]: [Shard] #5 Master(1) -> Caves(499087970)
[01:51:21]: [Shard] #5 <- session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000137
[01:51:21]: [Shard] Writing save location file for (KU_ASjiAY5T)
[01:51:21]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT
[01:51:21]: [Steam] SendUserDisconnect for '76561198970635971'
[01:51:21]: [Shard] (KU_ASjiAY5T) disconnected from Master(1)
[01:51:23]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:51:23]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:51:28]: Activating portal[2] to 499087970 by 125294 - xd_wangmazi	
[01:51:28]: [global position (CompleteSync)]Player despawned and migrate	
[01:51:28]: [global position (CompleteSync)] saving to buffer	
[01:51:28]: [global position (CompleteSync)] success to saving to buffer	
[01:51:29]: [global position (CompleteSync)]In my SerializeUserSession	
[01:51:29]: [global position (CompleteSync)] now delete map info from user	
[01:51:29]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000137
[01:51:29]: [Shard] Migration request: (KU_U_F2oZMy) to Caves(499087970)
[01:51:29]: [Shard] Begin migration #6 for (KU_U_F2oZMy)
[01:51:29]: [Shard] #6 Master(1) -> Caves(499087970)
[01:51:29]: [Shard] #6 <- session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000137
[01:51:29]: [Shard] Writing save location file for (KU_U_F2oZMy)
[01:51:29]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT
[01:51:29]: [Steam] SendUserDisconnect for '76561199238788829'
[01:51:29]: [Shard] (KU_U_F2oZMy) disconnected from Master(1)
[01:51:42]: [Shard] Completed migration #5 for player (KU_ASjiAY5T)
[01:51:45]: [Shard] Completed migration #6 for player (KU_U_F2oZMy)
[01:52:14]: Stale Component Reference: GUID 122271, scripts/entityscript.lua:1356
[01:52:14]: Stale Component Reference: GUID 121243, scripts/entityscript.lua:1356
[01:52:14]: Stale Component Reference: GUID 126187, scripts/entityscript.lua:1356
[01:52:14]: Hunt failed	
[01:52:28]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[01:53:13]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "cookiecuttershell" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("cookiecuttershell", "cookiecuttershell", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "cookiecuttershell" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "cookiecuttershell" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(511.08, 451.97)
[01:53:29]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "flowersalad" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("flowersalad", "flowersalad", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "flowersalad" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "flowersalad" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(519.91, 459.98)
[01:55:09]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "boards" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("boards", "boards", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "boards" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "boards" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(486.13, 466.53)
[01:55:09]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "boards" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("boards", "boards", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "boards" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "boards" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(486.13, 466.53)
[01:55:10]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "boards" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("boards", "boards", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "boards" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "boards" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(486.13, 466.53)
[01:55:11]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "boards" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("boards", "boards", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "boards" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "boards" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(486.13, 466.53)
[01:55:21]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "fireflies" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("fireflies", "fireflies", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "fireflies" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "fireflies" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(489.02, 458.69)
[01:55:26]: A timer with the name 	speak_time	 already exists on 	103272 - hermitcrab(LIMBO)	!	
[01:55:36]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "lightbulb" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("lightbulb", "lightbulb", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "lightbulb" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "lightbulb" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(483.57, 463.80)
[01:55:36]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "lightbulb" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("lightbulb", "lightbulb", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "lightbulb" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "lightbulb" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(483.57, 463.80)
[01:55:36]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "lightbulb" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("lightbulb", "lightbulb", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "lightbulb" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "lightbulb" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(483.57, 463.80)
[01:55:38]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "cutstone" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("cutstone", "cutstone", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "cutstone" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "cutstone" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(493.17, 461.19)
[01:55:38]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "cutstone" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("cutstone", "cutstone", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "cutstone" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "cutstone" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(493.17, 461.19)
[01:55:39]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "cutstone" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("cutstone", "cutstone", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "cutstone" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "cutstone" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(493.17, 461.19)
[01:55:39]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "cutstone" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("cutstone", "cutstone", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "cutstone" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "cutstone" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(493.17, 461.19)
[01:55:40]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "cutstone" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("cutstone", "cutstone", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "cutstone" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "cutstone" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(493.17, 461.19)
[01:55:43]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "marble" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("marble", "marble", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "marble" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "marble" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(488.39, 465.24)
[01:55:51]: A timer with the name 	speak_time	 already exists on 	103272 - hermitcrab(LIMBO)	!	
[01:55:59]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "moonrocknugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("moonrocknugget", "moonrocknugget", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "moonrocknugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "moonrocknugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(488.58, 468.19)
[01:56:02]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "rope" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("rope", "rope", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "rope" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "rope" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(486.97, 464.66)
[01:56:02]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "rope" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("rope", "rope", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "rope" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "rope" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(486.97, 464.66)
[01:56:02]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "rope" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("rope", "rope", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "rope" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "rope" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(486.97, 464.66)
[01:56:02]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "rope" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("rope", "rope", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "rope" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "rope" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(486.97, 464.66)
[01:56:04]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "rope" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("rope", "rope", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "rope" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "rope" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(486.97, 464.66)
[01:56:14]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "turf_carpetfloor" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("turf_carpetfloor", "turf_carpetfloor", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "turf_carpetfloor" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "turf_carpetfloor" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(482.90, 467.69)
[01:56:14]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "turf_carpetfloor" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("turf_carpetfloor", "turf_carpetfloor", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "turf_carpetfloor" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "turf_carpetfloor" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(482.90, 467.69)
[01:56:14]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "turf_carpetfloor" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("turf_carpetfloor", "turf_carpetfloor", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "turf_carpetfloor" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "turf_carpetfloor" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(482.90, 467.69)
[01:56:14]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "turf_carpetfloor" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("turf_carpetfloor", "turf_carpetfloor", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "turf_carpetfloor" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "turf_carpetfloor" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(482.90, 467.69)
[01:56:15]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "turf_carpetfloor" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("turf_carpetfloor", "turf_carpetfloor", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "turf_carpetfloor" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "turf_carpetfloor" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(482.90, 467.69)
[01:56:21]: [hermithouse.lua]:	<147834 - hermithouse> now tracking <103272 - hermitcrab(LIMBO)>	
[01:56:21]: A timer with the name 	speak_time	 already exists on 	103272 - hermitcrab(LIMBO)	!	
[01:57:33]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:57:45]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "molehat" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("molehat", "molehat", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "molehat" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "molehat" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-457.98, -240.12)
[01:58:56]: Available disk space for save files: 9726 MB
[01:58:56]: [global position (CompleteSync)] saving to buffer	
[01:58:56]: [global position (CompleteSync)] success to saving to buffer	
[01:58:56]: [global position (CompleteSync)]In my SerializeUserSession	
[01:58:56]: [global position (CompleteSync)] now delete map info from user	
[01:58:56]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000137
[01:58:56]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[01:58:56]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[01:58:56]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x60971e90	nil	
[01:58:56]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x456c0fa0	nil	
[01:58:56]: Serializing world: session/34FAC2099C14DDB1/0000000137
[01:59:31]: [Shard] (KU_U_F2oZMy) disconnected from Caves(499087970)
[01:59:34]: A timer with the name 	speak_time	 already exists on 	103272 - hermitcrab	!	
[01:59:39]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5002 milliseconds with 0 out of 0 bytes received
[01:59:48]: New incoming connection 111.199.51.64|6801 <6076482270584300554>
[01:59:48]: Client connected from 111.199.51.64|6801 <6076482270584300554>
[01:59:48]: [ClientObject] Added (pre-auth) on server: guid=6076482270584300554
[01:59:48]: ValidateGameSessionToken GUID<6076482270584300554>
[02:00:20]: Client authenticated: (KU_U_F2oZMy) 刘波儿刘海儿留疤
[02:00:20]: [Steam] SendUserConnectAndAuthenticate for '76561199238788829'
[02:00:21]: [Steam] Authenticated client '76561199238788829'
[02:00:24]: There is no active event to validate against.
[02:00:24]: [Shard] Read save location file for (KU_U_F2oZMy)
[02:00:24]: [Shard] Forwarding player to Caves(499087970)
[02:00:24]: [Shard] Begin migration #7 for (KU_U_F2oZMy)
[02:00:24]: [Shard] #7 Master(1) -> Caves(499087970)
[02:00:24]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT
[02:00:24]: [Steam] SendUserDisconnect for '76561199238788829'
[02:00:24]: [Shard] (KU_U_F2oZMy) disconnected from Master(1)
[02:00:37]: [Shard] Completed migration #7 for player (KU_U_F2oZMy)
[02:01:41]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "cutstone" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("cutstone", "cutstone", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "cutstone" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "cutstone" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(513.05, 445.91)
[02:02:29]: [200] Account Communication Success (6)
[02:02:29]: Received (KU_YjZBJEcH) from TokenPurpose
[02:02:39]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[02:02:39]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[02:02:40]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "malbatross_beak" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("malbatross_beak", "malbatross_beak", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "malbatross_beak" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "malbatross_beak" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-450.09, -234.61)
[02:02:49]: CURL ERROR: (dst.metrics.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 5 seconds
[02:05:26]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "petals_evil" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("petals_evil", "petals_evil", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "petals_evil" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "petals_evil" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(481.50, 458.07)
[02:05:27]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "petals" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("petals", "petals", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "petals" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "petals" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(479.78, 458.07)
[02:05:29]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "petals" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("petals", "petals", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "petals" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "petals" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(479.78, 458.07)
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[02:06:24]: 
[02:06:24]: 
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[02:06:56]: Available disk space for save files: 9719 MB
[02:06:57]: [global position (CompleteSync)] saving to buffer	
[02:06:57]: [global position (CompleteSync)] success to saving to buffer	
[02:06:57]: [global position (CompleteSync)]In my SerializeUserSession	
[02:06:57]: [global position (CompleteSync)] now delete map info from user	
[02:06:57]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000138
[02:06:57]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[02:06:57]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[02:06:57]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x69943cc0	nil	
[02:06:57]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x2eaf8aa0	nil	
[02:06:57]: Serializing world: session/34FAC2099C14DDB1/0000000138
[02:07:34]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[02:07:34]: playerlist 99999999 [0] KU_YjZBJEcH <-@dmp@-> [Host] <-@dmp@-> 	
[02:07:34]: playerlist 99999999 [1] KU__9qL14hE <-@dmp@-> 小R <-@dmp@-> xd_jingwei	
[02:07:34]: playerlist 99999999 [2] KU_ASjiAY5T <-@dmp@-> SooTin <-@dmp@-> xd_luoshen	
[02:07:34]: playerlist 99999999 [3] KU_U_F2oZMy <-@dmp@-> 刘波儿刘海儿留疤 <-@dmp@-> xd_wangmazi	
[02:07:44]: CURL ERROR: (dst.metrics.klei.com) [7]Failed to connect to dst.metrics.klei.com port 443: Connection timed out
[02:07:46]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "boatpatch" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("boatpatch", "boatpatch", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "boatpatch" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "boatpatch" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(481.40, 447.11)
[02:08:12]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "boards" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("boards", "boards", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "boards" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "boards" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(492.30, 449.13)
[02:08:12]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "boards" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("boards", "boards", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "boards" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "boards" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(492.30, 449.13)
[02:08:12]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "boards" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("boards", "boards", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "boards" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "boards" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(492.30, 449.13)
[02:08:24]: A timer with the name 	speak_time	 already exists on 	103272 - hermitcrab	!	
[02:08:37]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "oceanfish_small_7_inv" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("oceanfish_small_7_inv", "oceanfish_small_7_inv", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "oceanfish_small_7_inv" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "oceanfish_small_7_inv" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(480.25, 454.15)
[02:08:48]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "oceanfish_small_7_inv" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("oceanfish_small_7_inv", "oceanfish_small_7_inv", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "oceanfish_small_7_inv" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "oceanfish_small_7_inv" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(480.78, 455.91)
[02:09:09]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "oceanfish_medium_8_inv" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("oceanfish_medium_8_inv", "oceanfish_medium_8_inv", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "oceanfish_medium_8_inv" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "oceanfish_medium_8_inv" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(479.94, 456.41)
[02:09:20]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "oceanfish_medium_8_inv" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("oceanfish_medium_8_inv", "oceanfish_medium_8_inv", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "oceanfish_medium_8_inv" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "oceanfish_medium_8_inv" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(481.40, 456.93)
[02:09:37]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "oceanfish_medium_8_inv" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("oceanfish_medium_8_inv", "oceanfish_medium_8_inv", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "oceanfish_medium_8_inv" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "oceanfish_medium_8_inv" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(481.43, 456.71)
[02:09:46]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "oceanfish_medium_8_inv" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("oceanfish_medium_8_inv", "oceanfish_medium_8_inv", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "oceanfish_medium_8_inv" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "oceanfish_medium_8_inv" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(481.88, 457.47)
[02:10:06]: CURL ERROR: (dst.metrics.klei.com) [7]Failed to connect to dst.metrics.klei.com port 443: Connection timed out
[02:10:08]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "oceanfish_medium_8_inv" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("oceanfish_medium_8_inv", "oceanfish_medium_8_inv", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "oceanfish_medium_8_inv" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "oceanfish_medium_8_inv" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(478.16, 470.90)
[02:10:19]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "oceanfish_medium_8_inv" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("oceanfish_medium_8_inv", "oceanfish_medium_8_inv", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "oceanfish_medium_8_inv" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "oceanfish_medium_8_inv" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(477.47, 469.98)
[02:10:30]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "oceanfish_medium_8_inv" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("oceanfish_medium_8_inv", "oceanfish_medium_8_inv", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "oceanfish_medium_8_inv" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "oceanfish_medium_8_inv" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(477.34, 469.58)
[02:10:49]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "oceanfish_medium_8_inv" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("oceanfish_medium_8_inv", "oceanfish_medium_8_inv", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "oceanfish_medium_8_inv" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "oceanfish_medium_8_inv" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(477.46, 470.94)
[02:14:40]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "dug_berrybush" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("dug_berrybush", "dug_berrybush", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "dug_berrybush" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "dug_berrybush" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-467.14, -233.02)
[02:14:43]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "spoiled_food" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("spoiled_food", "spoiled_food", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "spoiled_food" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "spoiled_food" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-462.83, -230.69)
[02:14:52]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "butterfly" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("butterfly", "butterfly", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "butterfly" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "butterfly" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-469.04, -229.55)
[02:14:57]: Available disk space for save files: 9712 MB
[02:14:57]: [global position (CompleteSync)] saving to buffer	
[02:14:57]: [global position (CompleteSync)] success to saving to buffer	
[02:14:57]: [global position (CompleteSync)]In my SerializeUserSession	
[02:14:57]: [global position (CompleteSync)] now delete map info from user	
[02:14:57]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000139
[02:14:57]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[02:14:57]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[02:14:57]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x632dcf50	nil	
[02:14:57]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x66863490	nil	
[02:14:58]: Serializing world: session/34FAC2099C14DDB1/0000000139
[02:15:39]: Stale Component Reference: GUID 126187, scripts/entityscript.lua:1356
[02:15:47]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "oceanfish_medium_8_inv" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("oceanfish_medium_8_inv", "oceanfish_medium_8_inv", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "oceanfish_medium_8_inv" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "oceanfish_medium_8_inv" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(530.45, 463.96)
[02:15:48]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "oceanfish_small_8_inv" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("oceanfish_small_8_inv", "oceanfish_small_8_inv", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "oceanfish_small_8_inv" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "oceanfish_small_8_inv" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(531.99, 465.73)
[02:15:58]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "oceanfish_small_8_inv" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("oceanfish_small_8_inv", "oceanfish_small_8_inv", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "oceanfish_small_8_inv" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "oceanfish_small_8_inv" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(514.88, 463.71)
[02:16:04]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "oceanfish_small_6_inv" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("oceanfish_small_6_inv", "oceanfish_small_6_inv", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "oceanfish_small_6_inv" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "oceanfish_small_6_inv" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(513.55, 465.22)
[02:16:08]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(525.40, 464.61)
[02:16:08]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(525.40, 464.61)
[02:16:08]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(525.40, 464.61)
[02:16:19]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(519.13, 466.43)
[02:16:19]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(519.13, 466.43)
[02:16:19]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(519.12, 466.43)
[02:16:19]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(519.07, 466.39)
[02:16:19]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(519.07, 466.39)
[02:16:25]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[02:16:36]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "oceanfish_small_8_inv" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("oceanfish_small_8_inv", "oceanfish_small_8_inv", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "oceanfish_small_8_inv" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "oceanfish_small_8_inv" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(514.46, 458.34)
[02:17:55]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[02:20:11]: Remote predict walking out of range	
[02:20:11]: Remote predict walking out of range	
[02:20:11]: Remote predict walking out of range	
[02:20:11]: Remote predict walking out of range	
[02:20:11]: Remote predict walking out of range	
[02:20:11]: Remote predict walking out of range	
[02:20:55]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "treegrowthsolution" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("treegrowthsolution", "treegrowthsolution", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "treegrowthsolution" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "treegrowthsolution" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-439.66, -241.03)
[02:20:55]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "treegrowthsolution" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("treegrowthsolution", "treegrowthsolution", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "treegrowthsolution" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "treegrowthsolution" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-439.63, -241.03)
[02:20:55]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "treegrowthsolution" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("treegrowthsolution", "treegrowthsolution", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "treegrowthsolution" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "treegrowthsolution" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-439.63, -241.03)
[02:20:55]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "treegrowthsolution" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("treegrowthsolution", "treegrowthsolution", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "treegrowthsolution" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "treegrowthsolution" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-439.63, -241.03)
[02:20:55]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "treegrowthsolution" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("treegrowthsolution", "treegrowthsolution", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "treegrowthsolution" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "treegrowthsolution" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-439.63, -241.03)
[02:21:46]: Activating portal[2] to 499087970 by 122090 - xd_jingwei	
[02:21:46]: [global position (CompleteSync)]Player despawned and migrate	
[02:21:46]: [global position (CompleteSync)] saving to buffer	
[02:21:46]: [global position (CompleteSync)] success to saving to buffer	
[02:21:47]: [global position (CompleteSync)]In my SerializeUserSession	
[02:21:47]: [global position (CompleteSync)] now delete map info from user	
[02:21:47]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000140
[02:21:47]: [Shard] Migration request: (KU__9qL14hE) to Caves(499087970)
[02:21:47]: [Shard] Begin migration #8 for (KU__9qL14hE)
[02:21:47]: [Shard] #8 Master(1) -> Caves(499087970)
[02:21:47]: [Shard] #8 <- session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000140
[02:21:47]: [Shard] Writing save location file for (KU__9qL14hE)
[02:21:47]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT
[02:21:47]: [Steam] SendUserDisconnect for '76561198986621878'
[02:21:47]: [Shard] (KU__9qL14hE) disconnected from Master(1)
[02:22:58]: Available disk space for save files: 9705 MB
[02:22:58]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[02:22:58]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[02:22:58]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x4778ef80	nil	
[02:22:58]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0xea26db0	nil	
[02:22:58]: Serializing world: session/34FAC2099C14DDB1/0000000140
[02:22:58]: Truncating to snapshot #140...
[02:22:58]:  - session/34FAC2099C14DDB1/0000000139
[02:22:58]:  - session/34FAC2099C14DDB1/0000000134
[02:22:58]:  - session/34FAC2099C14DDB1/0000000128
[02:22:58]:  - session/34FAC2099C14DDB1/0000000135
[02:22:58]:  - session/34FAC2099C14DDB1/0000000131
[02:22:58]:  - session/34FAC2099C14DDB1/0000000129
[02:22:58]:  - session/34FAC2099C14DDB1/0000000132
[02:22:58]:  - session/34FAC2099C14DDB1/0000000138
[02:22:58]:  - session/34FAC2099C14DDB1/0000000136
[02:22:58]:  - session/34FAC2099C14DDB1/0000000137
[02:22:58]:  - session/34FAC2099C14DDB1/0000000130
[02:22:58]:  - session/34FAC2099C14DDB1/0000000133
[02:22:58]:  - session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000136
[02:22:58]:  - session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000135
[02:22:58]:  - session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000134
[02:22:58]:  - session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000133
[02:22:58]:  - session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000132
[02:22:58]:  - session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000131
[02:22:58]:  - session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000130
[02:22:58]:  - session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000129
[02:22:58]:  - session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000127
[02:22:58]:  - session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000136
[02:22:58]:  - session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000135
[02:22:58]:  - session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000134
[02:22:58]:  - session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000133
[02:22:58]:  - session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000132
[02:22:58]:  - session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000131
[02:22:58]:  - session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000130
[02:22:58]:  - session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000129
[02:22:58]:  - session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000127
[02:22:58]:  - session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000139
[02:22:58]:  - session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000138
[02:22:58]:  - session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000137
[02:22:58]:  - session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000136
[02:22:58]:  - session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000135
[02:22:58]:  - session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000134
[02:22:58]:  - session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000133
[02:22:58]:  - session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000132
[02:22:58]:  - session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000131
[02:22:58]:  - session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000130
[02:22:58]:  - session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000129
[02:22:58]:  - session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000127
[02:22:58]:    42 file(s) removed
[02:22:58]:  > session/34FAC2099C14DDB1/A7H9PDM2K8AT/savelocation
[02:22:58]:    1 file(s) updated
[02:23:16]: [Shard] Completed migration #8 for player (KU__9qL14hE)
[02:28:05]: CURL ERROR: (dst.metrics.klei.com) [7]Failed to connect to dst.metrics.klei.com port 443: Connection timed out
[02:28:06]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[02:30:58]: Available disk space for save files: 9744 MB
[02:30:59]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[02:30:59]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[02:30:59]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x5a4ae2a0	nil	
[02:30:59]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x3772f9a0	nil	
[02:30:59]: Serializing world: session/34FAC2099C14DDB1/0000000141
[02:30:59]: Truncating to snapshot #141...
[02:30:59]:  - session/34FAC2099C14DDB1/0000000140
[02:30:59]:    1 file(s) removed
[02:32:37]: [200] Account Communication Success (6)
[02:32:37]: Received (KU_YjZBJEcH) from TokenPurpose
[02:33:12]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[02:38:17]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[02:38:59]: Available disk space for save files: 9740 MB
[02:39:00]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[02:39:00]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[02:39:00]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x38af02d0	nil	
[02:39:00]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x14fb74e0	nil	
[02:39:00]: Serializing world: session/34FAC2099C14DDB1/0000000142
[02:39:00]: Truncating to snapshot #142...
[02:39:00]:  - session/34FAC2099C14DDB1/0000000141
[02:39:00]:    1 file(s) removed
[02:39:03]: [Shard] Begin migration #9 for (KU_U_F2oZMy)
[02:39:03]: [Shard] #9 Caves(499087970) -> Master(1)
[02:39:03]: [Shard] #9 -> session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000143
[02:39:03]: [Shard] Received migration #9 data for (KU_U_F2oZMy)
[02:39:03]: [Shard] Writing save location file for (KU_U_F2oZMy)
[02:39:03]: [Shard] (KU_U_F2oZMy) disconnected from Caves(499087970)
[02:39:21]: [P2P] Create session: 198.206.253.135|1 '76561199238788829'
[02:39:21]: [P2P] Received from 198.206.253.135|1 '76561199238788829'
[02:39:21]: [P2P] Sent to 198.206.253.135|1 '76561199238788829'
[02:39:33]: New incoming connection 111.199.51.64|5791 <4896929569013872252>
[02:39:33]: Client connected from 111.199.51.64|5791 <4896929569013872252>
[02:39:33]: [ClientObject] Added (pre-auth) on server: guid=4896929569013872252
[02:39:33]: ValidateGameSessionToken GUID<4896929569013872252>
[02:39:35]: Client authenticated: (KU_U_F2oZMy) 刘波儿刘海儿留疤
[02:39:35]: [Steam] SendUserConnectAndAuthenticate for '76561199238788829'
[02:39:36]: [Steam] Authenticated client '76561199238788829'
[02:39:36]: [Shard] Completed incoming migration #9 for (KU_U_F2oZMy)
[02:39:36]: [ClientObject] Initialized (authenticated) on server: guid=4896929569013872252 userid=KU_U_F2oZMy netid=76561199238788829 admin=0
[02:39:36]: [Shard] Completed migration #9 for player (KU_U_F2oZMy)
[02:39:49]: CURL ERROR: (dst.metrics.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 5 seconds
[02:40:13]: Resuming user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000143
[02:40:13]: [global position (CompleteSync)]In my AddPlayerPostInit	
[02:40:13]: User ID	KU_U_F2oZMy	assigned ownership to entity	153967 - xd_wangmazi	
[02:40:13]: Migrating prefab xd_wangmazi will spawn close to portal ID: 2	
[02:40:13]: Spawning player at: [Load] (-533.31, 0.00, -170.43)	
[02:40:13]: [global position (CompleteSync)]Player joined	
[02:40:13]: [global position (CompleteSync)] learning from buffer	
[02:40:13]: [global position (CompleteSync)]Client is not ready, waiting	
[02:40:14]: [global position (CompleteSync)]Client is not ready, waiting	
[02:40:15]: [global position (CompleteSync)]Client is not ready, waiting	
[02:40:16]: [global position (CompleteSync)] succeed	
[02:41:13]: [Shard] Begin migration #10 for (KU_ASjiAY5T)
[02:41:13]: [Shard] #10 Caves(499087970) -> Master(1)
[02:41:13]: [Shard] #10 -> session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000143
[02:41:13]: [Shard] Received migration #10 data for (KU_ASjiAY5T)
[02:41:13]: [Shard] Writing save location file for (KU_ASjiAY5T)
[02:41:13]: [Shard] (KU_ASjiAY5T) disconnected from Caves(499087970)
[02:41:34]: [P2P] Create session: 198.206.253.136|1 '76561198970635971'
[02:41:34]: [P2P] Received from 198.206.253.136|1 '76561198970635971'
[02:41:34]: [P2P] Sent to 198.206.253.136|1 '76561198970635971'
[02:41:35]: New incoming connection 111.30.127.22|9430 <8253294106144652748>
[02:41:35]: Client connected from 111.30.127.22|9430 <8253294106144652748>
[02:41:35]: [ClientObject] Added (pre-auth) on server: guid=8253294106144652748
[02:41:35]: ValidateGameSessionToken GUID<8253294106144652748>
[02:41:49]: Client authenticated: (KU_ASjiAY5T) SooTin
[02:41:49]: [Steam] SendUserConnectAndAuthenticate for '76561198970635971'
[02:41:50]: [Steam] Authenticated client '76561198970635971'
[02:41:50]: [Shard] Completed incoming migration #10 for (KU_ASjiAY5T)
[02:41:50]: [ClientObject] Initialized (authenticated) on server: guid=8253294106144652748 userid=KU_ASjiAY5T netid=76561198970635971 admin=0
[02:41:50]: [Shard] Completed migration #10 for player (KU_ASjiAY5T)
[02:42:34]: Resuming user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000143
[02:42:34]: [global position (CompleteSync)]In my AddPlayerPostInit	
[02:42:34]: User ID	KU_ASjiAY5T	assigned ownership to entity	154334 - xd_luoshen	
[02:42:34]: Migrating prefab xd_luoshen will spawn close to portal ID: 2	
[02:42:34]: Spawning player at: [Load] (-532.85, 0.00, -173.15)	
[02:42:34]: [global position (CompleteSync)]Player joined	
[02:42:34]: [global position (CompleteSync)] saving to buffer	
[02:42:34]: [global position (CompleteSync)] success to saving to buffer	
[02:42:34]: [global position (CompleteSync)] learning from buffer	
[02:42:34]: [global position (CompleteSync)]Client is not ready, waiting	
[02:42:35]: [global position (CompleteSync)]Client is not ready, waiting	
[02:42:36]: [global position (CompleteSync)]Client is not ready, waiting	
[02:42:37]: [global position (CompleteSync)] succeed	
[02:43:22]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[02:43:22]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[02:43:22]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[02:43:22]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[02:44:34]: Activating portal[2] to 499087970 by 153967 - xd_wangmazi	
[02:44:34]: [global position (CompleteSync)]Player despawned and migrate	
[02:44:34]: [global position (CompleteSync)] saving to buffer	
[02:44:34]: [global position (CompleteSync)] success to saving to buffer	
[02:44:34]: [global position (CompleteSync)]In my SerializeUserSession	
[02:44:34]: [global position (CompleteSync)] now delete map info from user	
[02:44:34]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000143
[02:44:34]: [Shard] Migration request: (KU_U_F2oZMy) to Caves(499087970)
[02:44:34]: [Shard] Begin migration #11 for (KU_U_F2oZMy)
[02:44:34]: [Shard] #11 Master(1) -> Caves(499087970)
[02:44:34]: [Shard] #11 <- session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000143
[02:44:34]: [Shard] Writing save location file for (KU_U_F2oZMy)
[02:44:34]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT
[02:44:34]: [Steam] SendUserDisconnect for '76561199238788829'
[02:44:34]: [Shard] (KU_U_F2oZMy) disconnected from Master(1)
[02:44:52]: [Shard] Completed migration #11 for player (KU_U_F2oZMy)
[02:44:57]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[02:45:24]: Activating portal[2] to 499087970 by 154334 - xd_luoshen	
[02:45:24]: [global position (CompleteSync)]Player despawned and migrate	
[02:45:24]: [global position (CompleteSync)] saving to buffer	
[02:45:24]: [global position (CompleteSync)] success to saving to buffer	
[02:45:24]: [global position (CompleteSync)]In my SerializeUserSession	
[02:45:24]: [global position (CompleteSync)] now delete map info from user	
[02:45:24]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000143
[02:45:24]: [Shard] Migration request: (KU_ASjiAY5T) to Caves(499087970)
[02:45:24]: [Shard] Begin migration #12 for (KU_ASjiAY5T)
[02:45:24]: [Shard] #12 Master(1) -> Caves(499087970)
[02:45:24]: [Shard] #12 <- session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000143
[02:45:24]: [Shard] Writing save location file for (KU_ASjiAY5T)
[02:45:24]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT
[02:45:24]: [Steam] SendUserDisconnect for '76561198970635971'
[02:45:24]: [Shard] (KU_ASjiAY5T) disconnected from Master(1)
[02:45:46]: [Shard] Completed migration #12 for player (KU_ASjiAY5T)
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[02:46:27]: 
[02:46:33]: CURL ERROR: (dst.metrics.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 5 seconds
[02:47:00]: Available disk space for save files: 9737 MB
[02:47:00]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[02:47:00]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[02:47:00]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0xe258690	nil	
[02:47:00]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x65619000	nil	
[02:47:01]: Serializing world: session/34FAC2099C14DDB1/0000000143
[02:47:01]: Truncating to snapshot #143...
[02:47:01]:  - session/34FAC2099C14DDB1/0000000142
[02:47:01]:  - session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000137
[02:47:01]:  - session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000137
[02:47:01]:    3 file(s) removed
[02:48:28]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[02:49:21]: [P2P] Session timed out for '76561199238788829'
[02:49:21]: [P2P] Remove session: 198.206.253.135|1 '76561199238788829'
[02:51:34]: [P2P] Session timed out for '76561198970635971'
[02:51:34]: [P2P] Remove session: 198.206.253.136|1 '76561198970635971'
[02:52:58]: [Shard] Begin migration #13 for (KU__9qL14hE)
[02:52:58]: [Shard] #13 Caves(499087970) -> Master(1)
[02:52:58]: [Shard] #13 -> session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000144
[02:52:58]: [Shard] Received migration #13 data for (KU__9qL14hE)
[02:52:58]: [Shard] Writing save location file for (KU__9qL14hE)
[02:52:59]: [Shard] (KU__9qL14hE) disconnected from Caves(499087970)
[02:53:00]: [Shard] Begin migration #14 for (KU_U_F2oZMy)
[02:53:00]: [Shard] #14 Caves(499087970) -> Master(1)
[02:53:00]: [Shard] #14 -> session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000144
[02:53:00]: [Shard] Received migration #14 data for (KU_U_F2oZMy)
[02:53:00]: [Shard] Writing save location file for (KU_U_F2oZMy)
[02:53:00]: [Shard] (KU_U_F2oZMy) disconnected from Caves(499087970)
[02:53:14]: New incoming connection 111.199.51.64|6961 <4810498650672360326>
[02:53:14]: Client connected from 111.199.51.64|6961 <4810498650672360326>
[02:53:14]: [ClientObject] Added (pre-auth) on server: guid=4810498650672360326
[02:53:14]: ValidateGameSessionToken GUID<4810498650672360326>
[02:53:17]: Client authenticated: (KU_U_F2oZMy) 刘波儿刘海儿留疤
[02:53:17]: [Steam] SendUserConnectAndAuthenticate for '76561199238788829'
[02:53:18]: [Steam] Authenticated client '76561199238788829'
[02:53:18]: [Shard] Completed incoming migration #14 for (KU_U_F2oZMy)
[02:53:18]: [ClientObject] Initialized (authenticated) on server: guid=4810498650672360326 userid=KU_U_F2oZMy netid=76561199238788829 admin=0
[02:53:18]: [Shard] Completed migration #14 for player (KU_U_F2oZMy)
[02:53:18]: [P2P] Create session: 198.206.253.137|1 '76561199238788829'
[02:53:18]: [P2P] Received from 198.206.253.137|1 '76561199238788829'
[02:53:18]: [P2P] Sent to 198.206.253.137|1 '76561199238788829'
[02:53:32]: [Shard] Begin migration #15 for (KU_ASjiAY5T)
[02:53:32]: [Shard] #15 Caves(499087970) -> Master(1)
[02:53:32]: [Shard] #15 -> session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000144
[02:53:32]: [Shard] Received migration #15 data for (KU_ASjiAY5T)
[02:53:32]: [Shard] Writing save location file for (KU_ASjiAY5T)
[02:53:32]: [Shard] (KU_ASjiAY5T) disconnected from Caves(499087970)
[02:53:33]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[02:53:33]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[02:53:33]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[02:53:52]: New incoming connection 111.30.127.22|9408 <9921258571978521194>
[02:53:52]: Client connected from 111.30.127.22|9408 <9921258571978521194>
[02:53:52]: [ClientObject] Added (pre-auth) on server: guid=9921258571978521194
[02:53:52]: ValidateGameSessionToken GUID<9921258571978521194>
[02:53:52]: Client authenticated: (KU_ASjiAY5T) SooTin
[02:53:53]: [Steam] SendUserConnectAndAuthenticate for '76561198970635971'
[02:53:53]: [Steam] Authenticated client '76561198970635971'
[02:53:53]: [Shard] Completed incoming migration #15 for (KU_ASjiAY5T)
[02:53:53]: [ClientObject] Initialized (authenticated) on server: guid=9921258571978521194 userid=KU_ASjiAY5T netid=76561198970635971 admin=0
[02:53:53]: [Shard] Completed migration #15 for player (KU_ASjiAY5T)
[02:53:54]: Resuming user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000144
[02:53:54]: [global position (CompleteSync)]In my AddPlayerPostInit	
[02:53:54]: User ID	KU_U_F2oZMy	assigned ownership to entity	154851 - xd_wangmazi	
[02:53:54]: Migrating prefab xd_wangmazi will spawn close to portal ID: 2	
[02:53:54]: Spawning player at: [Load] (-531.32, 0.00, -172.62)	
[02:53:54]: [global position (CompleteSync)]Player joined	
[02:53:54]: [global position (CompleteSync)] learning from buffer	
[02:53:54]: [global position (CompleteSync)]Client is not ready, waiting	
[02:53:55]: [P2P] Create session: 198.206.253.138|1 '76561198970635971'
[02:53:55]: [P2P] Received from 198.206.253.138|1 '76561198970635971'
[02:53:55]: [P2P] Sent to 198.206.253.138|1 '76561198970635971'
[02:53:55]: [global position (CompleteSync)]Client is not ready, waiting	
[02:53:56]: [global position (CompleteSync)]Client is not ready, waiting	
[02:53:57]: [global position (CompleteSync)] succeed	
[02:53:59]: [P2P] Session request for '76561198986621878'
[02:54:10]: New incoming connection 111.31.176.122|3468 <6786925293379514332>
[02:54:10]: Client connected from 111.31.176.122|3468 <6786925293379514332>
[02:54:10]: [ClientObject] Added (pre-auth) on server: guid=6786925293379514332
[02:54:10]: ValidateGameSessionToken GUID<6786925293379514332>
[02:54:12]: [P2P] Create session: 198.206.253.139|1 '76561198986621878'
[02:54:12]: [P2P] Received from 198.206.253.139|1 '76561198986621878'
[02:54:12]: [P2P] Sent to 198.206.253.139|1 '76561198986621878'
[02:54:15]: Remote predict walking out of range	
[02:54:15]: Remote predict walking out of range	
[02:54:15]: Remote predict walking out of range	
[02:54:15]: Remote predict walking out of range	
[02:54:15]: Remote predict walking out of range	
[02:54:15]: Remote predict walking out of range	
[02:54:15]: Remote predict walking out of range	
[02:54:15]: Remote predict walking out of range	
[02:54:15]: Remote predict walking out of range	
[02:54:15]: Remote predict walking out of range	
[02:54:15]: Remote predict walking out of range	
[02:54:15]: Remote predict walking out of range	
[02:54:15]: Remote predict walking out of range	
[02:54:15]: Remote predict walking out of range	
[02:54:15]: Remote predict walking out of range	
[02:54:15]: Remote predict walking out of range	
[02:54:15]: Remote predict walking out of range	
[02:54:15]: Remote predict walking out of range	
[02:54:15]: Remote predict walking out of range	
[02:54:15]: Remote predict walking out of range	
[02:54:15]: Remote predict walking out of range	
[02:54:16]: Remote predict walking out of range	
[02:54:16]: Remote predict walking out of range	
[02:54:16]: Remote predict walking out of range	
[02:54:16]: Remote predict walking out of range	
[02:54:16]: Remote predict walking out of range	
[02:54:16]: Remote predict walking out of range	
[02:54:16]: Remote predict walking out of range	
[02:54:16]: Remote predict walking out of range	
[02:54:16]: Remote predict walking out of range	
[02:54:16]: Remote predict walking out of range	
[02:54:16]: Remote predict walking out of range	
[02:54:16]: Remote predict walking out of range	
[02:54:16]: Remote predict walking out of range	
[02:54:16]: Remote predict walking out of range	
[02:54:16]: Remote predict walking out of range	
[02:54:16]: Remote predict walking out of range	
[02:54:16]: Remote predict walking out of range	
[02:54:16]: Remote predict walking out of range	
[02:54:16]: Remote predict walking out of range	
[02:54:16]: Remote predict walking out of range	
[02:54:16]: Remote predict walking out of range	
[02:54:16]: Remote predict walking out of range	
[02:54:16]: Remote predict walking out of range	
[02:54:16]: Remote predict walking out of range	
[02:54:28]: [Shard] Migration for KU__9qL14hE timed out.
[02:54:28]: [Shard] Cancelling pending migration #13 for (KU__9qL14hE)
[02:54:28]: [Shard] Migration by user ('KU__9qL14hE') failed (178). 
[02:54:40]: Resuming user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000144
[02:54:40]: [global position (CompleteSync)]In my AddPlayerPostInit	
[02:54:40]: User ID	KU_ASjiAY5T	assigned ownership to entity	155142 - xd_luoshen	
[02:54:40]: Migrating prefab xd_luoshen will spawn close to portal ID: 2	
[02:54:40]: Spawning player at: [Load] (-531.50, 0.00, -170.58)	
[02:54:40]: [global position (CompleteSync)]Player joined	
[02:54:40]: [global position (CompleteSync)] saving to buffer	
[02:54:40]: [global position (CompleteSync)] success to saving to buffer	
[02:54:40]: [global position (CompleteSync)] learning from buffer	
[02:54:40]: [global position (CompleteSync)]Client is not ready, waiting	
[02:54:41]: [global position (CompleteSync)]Client is not ready, waiting	
[02:54:42]: Client authenticated: (KU__9qL14hE) 小R
[02:54:42]: [global position (CompleteSync)]Client is not ready, waiting	
[02:54:43]: [Steam] SendUserConnectAndAuthenticate for '76561198986621878'
[02:54:43]: [Steam] Authenticated client '76561198986621878'
[02:54:43]: [global position (CompleteSync)] succeed	
[02:54:47]: There is no active event to validate against.
[02:54:47]: [Shard] Read save location file for (KU__9qL14hE)
[02:54:47]: [ClientObject] Initialized (authenticated) on server: guid=6786925293379514332 userid=KU__9qL14hE netid=76561198986621878 admin=1
[02:54:56]: Failed to assign item skin ids due to ownership check failure.
[02:54:56]: Failed to assign item skin ids due to ownership check failure.
[02:54:56]: Failed to assign item skin ids due to ownership check failure.
[02:55:01]: Available disk space for save files: 9734 MB
[02:55:01]: [global position (CompleteSync)] saving to buffer	
[02:55:01]: [global position (CompleteSync)] success to saving to buffer	
[02:55:01]: [global position (CompleteSync)]In my SerializeUserSession	
[02:55:01]: [global position (CompleteSync)] now delete map info from user	
[02:55:01]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000144
[02:55:01]: [global position (CompleteSync)]In my SerializeUserSession	
[02:55:01]: [global position (CompleteSync)] now delete map info from user	
[02:55:01]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000144
[02:55:01]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[02:55:01]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[02:55:01]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x1fa37310	nil	
[02:55:01]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x6c732540	nil	
[02:55:01]: Serializing world: session/34FAC2099C14DDB1/0000000144
[02:55:06]: Net partial byte (30) out of range [0, 7]
[02:55:06]: Error serializing lua state for entity xd_luoshen_forcefieldfx[155240]
[02:57:08]: Resuming user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000144
[02:57:08]: [global position (CompleteSync)]In my AddPlayerPostInit	
[02:57:08]: User ID	KU__9qL14hE	assigned ownership to entity	155599 - xd_jingwei	
[02:57:08]: Migrating prefab xd_jingwei will spawn close to portal ID: 2	
[02:57:08]: Spawning player at: [Load] (-531.01, 0.00, -171.82)	
[02:57:09]: [global position (CompleteSync)]Player joined	
[02:57:09]: [global position (CompleteSync)] saving to buffer	
[02:57:09]: [global position (CompleteSync)] success to saving to buffer	
[02:57:09]: [global position (CompleteSync)] learning from buffer	
[02:57:09]: [global position (CompleteSync)]Client is not ready, waiting	
[02:57:09]: [global position (CompleteSync)]Client is not ready, waiting	
[02:57:10]: [global position (CompleteSync)]Client is not ready, waiting	
[02:57:11]: [global position (CompleteSync)]Client is not ready, waiting	
[02:57:12]: [global position (CompleteSync)]Client is not ready, waiting	
[02:57:13]: [global position (CompleteSync)]Client is not ready, waiting	
[02:57:14]: [global position (CompleteSync)]Client is not ready, waiting	
[02:57:15]: [global position (CompleteSync)]Client is not ready, waiting	
[02:57:16]: [global position (CompleteSync)]Client is not ready, waiting	
[02:57:17]: [global position (CompleteSync)]Client is not ready, waiting	
[02:57:18]: [global position (CompleteSync)]Client is not ready, waiting	
[02:57:19]: [global position (CompleteSync)]Client is not ready, waiting	
[02:57:20]: [global position (CompleteSync)]Client is not ready, waiting	
[02:57:21]: [global position (CompleteSync)]Client is not ready, waiting	
[02:57:22]: [global position (CompleteSync)] succeed	
[02:57:28]: Net partial byte (29) out of range [0, 7]
[02:57:28]: Error serializing lua state for entity xd_luoshen_forcefieldfx[155798]
[02:57:51]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-450.01, -211.48)
[02:57:51]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-449.88, -212.75)
[02:57:51]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-449.71, -214.09)
[02:57:51]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-449.59, -215.78)
[02:57:51]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-449.54, -216.95)
[02:57:52]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-449.50, -218.67)
[02:57:52]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-449.48, -220.37)
[02:57:52]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-449.47, -221.75)
[02:57:52]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-449.47, -223.29)
[02:57:52]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-449.50, -224.53)
[02:57:52]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-449.69, -225.24)
[02:57:52]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(-449.98, -225.81)
[02:57:56]: Failed to assign item skin ids due to ownership check failure.
[02:57:56]: Failed to assign item skin ids due to ownership check failure.
[02:57:56]: Failed to assign item skin ids due to ownership check failure.
[02:58:00]: Failed to assign item skin ids due to ownership check failure.
[02:58:00]: Failed to assign item skin ids due to ownership check failure.
[02:58:00]: Failed to assign item skin ids due to ownership check failure.
[02:58:41]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[02:59:11]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local player=a; local x,y,z = player.Transform:GetWorldPosition() for _,ent in ipairs(TheSim:FindEntities(x,y,z, 24, {"burnt","structure"}, {"INLIMBO"})) do local orig_pos = ent:GetPosition() ent:Remove() local inst = SpawnPrefab(tostring(ent.prefab), tostring(ent.skinname), nil, player.userid) if inst then inst.Transform:SetPosition(orig_pos:Get()) end end) @(-457.60, -215.82)
[02:59:11]: Unknown skin	nil	
[02:59:48]: Server Paused	
[02:59:50]: [global position (CompleteSync)]Player despawned	
[02:59:50]: [global position (CompleteSync)] saving to buffer	
[02:59:50]: [global position (CompleteSync)] success to saving to buffer	
[02:59:50]: [Steam] SendUserDisconnect for '76561198970635971'
[02:59:50]: [Shard] (KU_ASjiAY5T) disconnected from Master(1)
[02:59:50]: [global position (CompleteSync)]In my SerializeUserSession	
[02:59:50]: [global position (CompleteSync)] now delete map info from user	
[02:59:50]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000145
[03:02:29]: [200] Account Communication Success (6)
[03:02:29]: Received (KU_YjZBJEcH) from TokenPurpose
[03:03:18]: [P2P] Session timed out for '76561199238788829'
[03:03:18]: [P2P] Remove session: 198.206.253.137|1 '76561199238788829'
[03:03:55]: [P2P] Session timed out for '76561198970635971'
[03:03:55]: [P2P] Remove session: 198.206.253.138|1 '76561198970635971'
[03:04:12]: [P2P] Session timed out for '76561198986621878'
[03:04:12]: [P2P] Remove session: 198.206.253.139|1 '76561198986621878'
[03:07:34]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[03:07:34]: playerlist 99999999 [0] KU_YjZBJEcH <-@dmp@-> [Host] <-@dmp@-> 	
[03:07:34]: playerlist 99999999 [1] KU__9qL14hE <-@dmp@-> 小R <-@dmp@-> xd_jingwei	
[03:07:34]: playerlist 99999999 [2] KU_U_F2oZMy <-@dmp@-> 刘波儿刘海儿留疤 <-@dmp@-> xd_wangmazi	
[03:11:02]: CURL ERROR: (lobby-v2.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 60 seconds
[03:11:02]: [Http] Curl failed[0] with HTTP_0, retrying (2 times). Response: __
[03:20:46]: [global position (CompleteSync)]Player despawned	
[03:20:46]: [global position (CompleteSync)] saving to buffer	
[03:20:46]: [global position (CompleteSync)] success to saving to buffer	
[03:20:46]: [Steam] SendUserDisconnect for '76561199238788829'
[03:20:46]: Connection lost to 111.199.51.64|6961 <4810498650672360326>
[03:20:46]: [Shard] (KU_U_F2oZMy) disconnected from Master(1)
[03:20:47]: [global position (CompleteSync)]In my SerializeUserSession	
[03:20:47]: [global position (CompleteSync)] now delete map info from user	
[03:20:47]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000145
[03:32:29]: [200] Account Communication Success (6)
[03:32:29]: Received (KU_YjZBJEcH) from TokenPurpose
[04:02:29]: [200] Account Communication Success (6)
[04:02:29]: Received (KU_YjZBJEcH) from TokenPurpose
[04:07:34]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[04:07:34]: playerlist 99999999 [0] KU_YjZBJEcH <-@dmp@-> [Host] <-@dmp@-> 	
[04:07:34]: playerlist 99999999 [1] KU__9qL14hE <-@dmp@-> 小R <-@dmp@-> xd_jingwei	
[04:21:27]: New incoming connection 111.30.127.22|9639 <701419318482360906>
[04:21:27]: Client connected from 111.30.127.22|9639 <701419318482360906>
[04:21:27]: [ClientObject] Added (pre-auth) on server: guid=701419318482360906
[04:21:27]: ValidateGameSessionToken GUID<701419318482360906>
[04:21:29]: Client authenticated: (KU_ASjiAY5T) SooTin
[04:21:31]: [Steam] SendUserConnectAndAuthenticate for '76561198970635971'
[04:21:31]: [Steam] Authenticated client '76561198970635971'
[04:21:35]: There is no active event to validate against.
[04:21:35]: [Shard] Read save location file for (KU_ASjiAY5T)
[04:21:35]: [ClientObject] Initialized (authenticated) on server: guid=701419318482360906 userid=KU_ASjiAY5T netid=76561198970635971 admin=0
[04:21:46]: CURL ERROR: (lobby-v2.klei.com) [28]Operation timed out after 60000 milliseconds with 0 out of 0 bytes received
[04:21:46]: [Http] Curl failed[0] with HTTP_0, retrying (2 times). Response: __
[04:22:35]: Resuming user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000145
[04:22:35]: [global position (CompleteSync)]In my AddPlayerPostInit	
[04:22:35]: User ID	KU_ASjiAY5T	assigned ownership to entity	157059 - xd_luoshen	
[04:22:35]: Spawning player at: [Load] (-450.10, 0.00, -204.51)	
[04:22:39]: Server Unpaused	
[04:22:39]: [global position (CompleteSync)]Player joined	
[04:22:39]: [global position (CompleteSync)] saving to buffer	
[04:22:39]: [global position (CompleteSync)] success to saving to buffer	
[04:22:39]: [global position (CompleteSync)] learning from buffer	
[04:22:39]: [global position (CompleteSync)]Client is not ready, waiting	
[04:22:40]: [global position (CompleteSync)]Client is not ready, waiting	
[04:22:41]: [global position (CompleteSync)] succeed	
[04:22:41]: New time stamps for everyone at	1789216423	
[04:22:41]: New time stamps for everyone at	1789216423	
[04:22:41]: New time stamps for everyone at	1789216423	
[04:22:41]: New time stamps for everyone at	1789216423	
[04:24:21]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:24:21]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "moonrocknugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("moonrocknugget", "moonrocknugget", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "moonrocknugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "moonrocknugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-459.78, -223.53)
[04:25:37]: [global position (CompleteSync)]In my SaveForReroll	
[04:25:37]: [global position (CompleteSync)] now delete map info from user when rerolling	
[04:25:37]: [global position (CompleteSync)]Player despawned and delete	
[04:25:37]: [global position (CompleteSync)] saving to buffer	
[04:25:37]: [global position (CompleteSync)] success to saving to buffer	
[04:25:37]: Deleting user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000145
[04:25:39]: Resuming user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000145
[04:25:51]: Spawn request: xd_sudaji from 小R
[04:25:51]: Skin request: () () () () ()
[04:25:51]: Skill Selection request: 0
[04:25:51]: [global position (CompleteSync)]In my AddPlayerPostInit	
[04:25:51]: User ID	KU__9qL14hE	assigned ownership to entity	157604 - xd_sudaji	
[04:25:51]: Spawning player at: [Fixed] (-50.00, 0.00, 422.00)	
[04:25:51]: [global position (CompleteSync)]In my SerializeUserSession	
[04:25:51]: [global position (CompleteSync)] now delete map info from user	
[04:25:51]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000145
[04:25:51]: [global position (CompleteSync)]Player joined	
[04:25:51]: [global position (CompleteSync)] saving to buffer	
[04:25:51]: [global position (CompleteSync)] success to saving to buffer	
[04:25:51]: [global position (CompleteSync)] learning from buffer	
[04:25:51]: [global position (CompleteSync)]Client is not ready, waiting	
[04:25:52]: [global position (CompleteSync)]Client is not ready, waiting	
[04:25:53]: [global position (CompleteSync)]Client is not ready, waiting	
[04:25:53]: Available disk space for save files: 9752 MB
[04:25:54]: [global position (CompleteSync)] saving to buffer	
[04:25:54]: [global position (CompleteSync)] success to saving to buffer	
[04:25:54]: [global position (CompleteSync)]In my SerializeUserSession	
[04:25:54]: [global position (CompleteSync)] now delete map info from user	
[04:25:54]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000145
[04:25:54]: [global position (CompleteSync)]In my SerializeUserSession	
[04:25:54]: [global position (CompleteSync)] now delete map info from user	
[04:25:54]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000145
[04:25:54]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[04:25:54]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[04:25:54]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x70e511e0	nil	
[04:25:54]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x70e51030	nil	
[04:25:54]: Serializing world: session/34FAC2099C14DDB1/0000000145
[04:25:55]: [global position (CompleteSync)]Client is not ready, waiting	
[04:25:56]: [global position (CompleteSync)]Client is not ready, waiting	
[04:25:57]: [global position (CompleteSync)]Client is not ready, waiting	
[04:25:58]: [global position (CompleteSync)]Client is not ready, waiting	
[04:25:59]: [global position (CompleteSync)]Client is not ready, waiting	
[04:26:00]: [global position (CompleteSync)] succeed	
[04:26:05]: Remote left click out of range	
[04:26:16]: Stale Component Reference: GUID 155142, scripts/entityscript.lua:1356
[04:26:16]: Stale Component Reference: GUID 154334, scripts/entityscript.lua:1356
[04:26:16]: Stale Component Reference: GUID 122271, scripts/entityscript.lua:1356
[04:26:23]: [global position (CompleteSync)]In my SaveForReroll	
[04:26:23]: [global position (CompleteSync)] now delete map info from user when rerolling	
[04:26:23]: [global position (CompleteSync)]Player despawned and delete	
[04:26:23]: [global position (CompleteSync)] saving to buffer	
[04:26:23]: [global position (CompleteSync)] success to saving to buffer	
[04:26:23]: Deleting user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000146
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Resuming user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000146
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:23]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:24]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:25]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
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[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:35]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:36]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:26:37]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:26:37]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:37]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[04:26:38]: Remote predict walking out of range	
[04:26:38]: Remote predict walking out of range	
[04:26:38]: Remote predict walking out of range	
[04:26:38]: Remote predict walking out of range	
[04:26:38]: Remote predict walking out of range	
[04:26:38]: Remote predict walking out of range	
[04:26:38]: Remote predict walking out of range	
[04:26:38]: Remote predict walking out of range	
[04:26:38]: Remote predict walking out of range	
[04:26:38]: Remote predict walking out of range	
[04:26:39]: Remote predict walking out of range	
[04:26:39]: Remote predict walking out of range	
[04:26:39]: Remote predict walking out of range	
[04:26:39]: Remote predict walking out of range	
[04:26:39]: Remote predict walking out of range	
[04:26:39]: Remote predict walking out of range	
[04:26:39]: Remote predict walking out of range	
[04:26:39]: Remote predict walking out of range	
[04:26:39]: Remote predict walking out of range	
[04:26:39]: Remote predict walking out of range	
[04:26:39]: Remote predict walking out of range	
[04:26:39]: Remote predict walking out of range	
[04:26:39]: Remote predict walking out of range	
[04:26:39]: Remote predict walking out of range	
[04:26:39]: Remote predict walking out of range	
[04:26:39]: Remote predict walking out of range	
[04:26:39]: Remote predict walking out of range	
[04:26:40]: Remote predict walking out of range	
[04:26:40]: Remote predict walking out of range	
[04:26:40]: Remote predict walking out of range	
[04:26:40]: Remote predict walking out of range	
[04:26:40]: Remote predict walking out of range	
[04:26:40]: Remote predict walking out of range	
[04:26:40]: Remote predict walking out of range	
[04:26:40]: Remote predict walking out of range	
[04:26:40]: Remote predict walking out of range	
[04:26:40]: Remote predict walking out of range	
[04:26:42]: Spawn request: xd_shiji from SooTin
[04:26:42]: Skin request: () () () () ()
[04:26:42]: Skill Selection request: 0
[04:26:42]: [global position (CompleteSync)]In my AddPlayerPostInit	
[04:26:42]: User ID	KU_ASjiAY5T	assigned ownership to entity	157747 - xd_shiji	
[04:26:42]: Spawning player at: [Fixed] (-50.00, 0.00, 422.00)	
[04:26:42]: [global position (CompleteSync)]In my SerializeUserSession	
[04:26:42]: [global position (CompleteSync)] now delete map info from user	
[04:26:42]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000146
[04:26:42]: [global position (CompleteSync)]Player joined	
[04:26:42]: [global position (CompleteSync)] saving to buffer	
[04:26:42]: [global position (CompleteSync)] success to saving to buffer	
[04:26:42]: [global position (CompleteSync)] learning from buffer	
[04:26:42]: [global position (CompleteSync)]Client is not ready, waiting	
[04:26:43]: [global position (CompleteSync)]Client is not ready, waiting	
[04:26:44]: [global position (CompleteSync)]Client is not ready, waiting	
[04:26:45]: [global position (CompleteSync)] succeed	
[04:27:03]: New incoming connection 111.199.51.64|6478 <8708593401872438962>
[04:27:03]: Client connected from 111.199.51.64|6478 <8708593401872438962>
[04:27:03]: [ClientObject] Added (pre-auth) on server: guid=8708593401872438962
[04:27:03]: ValidateGameSessionToken GUID<8708593401872438962>
[04:27:23]: Remote left click out of range	
[04:27:35]: Client authenticated: (KU_U_F2oZMy) 刘波儿刘海儿留疤
[04:27:36]: [Steam] SendUserConnectAndAuthenticate for '76561199238788829'
[04:27:36]: [Steam] Authenticated client '76561199238788829'
[04:27:39]: There is no active event to validate against.
[04:27:39]: [Shard] Read save location file for (KU_U_F2oZMy)
[04:27:39]: [ClientObject] Initialized (authenticated) on server: guid=8708593401872438962 userid=KU_U_F2oZMy netid=76561199238788829 admin=0
[04:27:47]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:28:32]: Resuming user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000145
[04:28:32]: [global position (CompleteSync)]In my AddPlayerPostInit	
[04:28:32]: User ID	KU_U_F2oZMy	assigned ownership to entity	158070 - xd_wangmazi	
[04:28:32]: Spawning player at: [Load] (-460.37, 0.00, -218.94)	
[04:28:32]: [global position (CompleteSync)]Player joined	
[04:28:32]: [global position (CompleteSync)] saving to buffer	
[04:28:32]: [global position (CompleteSync)] success to saving to buffer	
[04:28:32]: [global position (CompleteSync)] learning from buffer	
[04:28:32]: [global position (CompleteSync)]Client is not ready, waiting	
[04:28:33]: [global position (CompleteSync)]Client is not ready, waiting	
[04:28:34]: [global position (CompleteSync)]Client is not ready, waiting	
[04:28:35]: [global position (CompleteSync)]Client is not ready, waiting	
[04:28:36]: [global position (CompleteSync)] succeed	
[04:29:22]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[04:29:22]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:31:42]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[04:31:42]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:32:35]: [200] Account Communication Success (6)
[04:32:35]: Received (KU_YjZBJEcH) from TokenPurpose
[04:33:54]: Available disk space for save files: 9748 MB
[04:33:55]: [global position (CompleteSync)] saving to buffer	
[04:33:55]: [global position (CompleteSync)] success to saving to buffer	
[04:33:55]: [global position (CompleteSync)]In my SerializeUserSession	
[04:33:55]: [global position (CompleteSync)] now delete map info from user	
[04:33:55]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000146
[04:33:55]: [global position (CompleteSync)]In my SerializeUserSession	
[04:33:55]: [global position (CompleteSync)] now delete map info from user	
[04:33:55]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000146
[04:33:55]: [global position (CompleteSync)]In my SerializeUserSession	
[04:33:55]: [global position (CompleteSync)] now delete map info from user	
[04:33:55]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000146
[04:33:55]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[04:33:55]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[04:33:55]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x39d1dc80	nil	
[04:33:55]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x39d1de30	nil	
[04:33:55]: Serializing world: session/34FAC2099C14DDB1/0000000146
[04:34:23]: CURL ERROR: (dst.metrics.klei.com) [28]GnuTLS recv error (-54): Error in the pull function.
[04:36:47]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:38:13]: Can't find prefab monster	
[04:38:13]: Can't find prefab monster	
[04:38:13]: Can't find prefab monster	
[04:38:17]: Can't find prefab monster	
[04:38:17]: Can't find prefab monster	
[04:38:17]: Can't find prefab monster	
[04:38:18]: Can't find prefab monster	
[04:38:18]: Can't find prefab monster	
[04:38:18]: Can't find prefab monster	
[04:38:20]: Can't find prefab monster	
[04:38:20]: Can't find prefab monster	
[04:38:20]: Can't find prefab monster	
[04:38:21]: Can't find prefab monster	
[04:38:21]: Can't find prefab monster	
[04:38:21]: Can't find prefab monster	
[04:38:27]: Can't find prefab monster	
[04:38:27]: Can't find prefab monster	
[04:38:27]: Can't find prefab monster	
[04:39:22]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:40:31]: Failed to assign item skin ids due to ownership check failure.
[04:40:32]: Failed to assign item skin ids due to ownership check failure.
[04:40:32]: Failed to assign item skin ids due to ownership check failure.
[04:40:38]: Failed to assign item skin ids due to ownership check failure.
[04:40:38]: Failed to assign item skin ids due to ownership check failure.
[04:40:38]: Failed to assign item skin ids due to ownership check failure.
[04:40:42]: Failed to assign item skin ids due to ownership check failure.
[04:40:42]: Failed to assign item skin ids due to ownership check failure.
[04:40:42]: Failed to assign item skin ids due to ownership check failure.
[04:40:44]: Failed to assign item skin ids due to ownership check failure.
[04:40:44]: Failed to assign item skin ids due to ownership check failure.
[04:40:44]: Failed to assign item skin ids due to ownership check failure.
[04:40:46]: Failed to assign item skin ids due to ownership check failure.
[04:40:46]: Failed to assign item skin ids due to ownership check failure.
[04:40:46]: Failed to assign item skin ids due to ownership check failure.
[04:40:57]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:41:57]: Available disk space for save files: 9745 MB
[04:41:57]: [global position (CompleteSync)] saving to buffer	
[04:41:57]: [global position (CompleteSync)] success to saving to buffer	
[04:41:57]: [global position (CompleteSync)]In my SerializeUserSession	
[04:41:57]: [global position (CompleteSync)] now delete map info from user	
[04:41:57]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000147
[04:41:57]: [global position (CompleteSync)]In my SerializeUserSession	
[04:41:57]: [global position (CompleteSync)] now delete map info from user	
[04:41:57]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000147
[04:41:57]: [global position (CompleteSync)]In my SerializeUserSession	
[04:41:57]: [global position (CompleteSync)] now delete map info from user	
[04:41:57]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000147
[04:41:57]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[04:41:57]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[04:41:57]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x1fdd5730	nil	
[04:41:57]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0xa8f087b0	nil	
[04:41:58]: Serializing world: session/34FAC2099C14DDB1/0000000147
[04:42:01]: CURL ERROR: (dst.metrics.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 5 seconds
[04:42:28]: [global position (CompleteSync)]Player despawned	
[04:42:28]: [global position (CompleteSync)] saving to buffer	
[04:42:28]: [global position (CompleteSync)] success to saving to buffer	
[04:42:28]: [Steam] SendUserDisconnect for '76561198986621878'
[04:42:28]: Connection lost to 111.31.176.122|3468 <6786925293379514332>
[04:42:28]: [Shard] (KU__9qL14hE) disconnected from Master(1)
[04:42:28]: Invalid RPC sender list
[04:42:28]: Invalid RPC sender list
[04:42:28]: Invalid RPC sender list
[04:42:28]: Invalid RPC sender list
[04:42:28]: Invalid RPC sender list
[04:42:28]: Invalid RPC sender list
[04:42:28]: Invalid RPC sender list
[04:42:28]: [global position (CompleteSync)]In my SerializeUserSession	
[04:42:28]: [global position (CompleteSync)] now delete map info from user	
[04:42:28]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000148
[04:45:32]: Remote predict walking out of range	
[04:45:32]: Remote predict walking out of range	
[04:45:32]: Remote predict walking out of range	
[04:45:32]: Remote predict walking out of range	
[04:45:32]: Remote predict walking out of range	
[04:45:32]: Remote predict walking out of range	
[04:45:32]: Remote predict walking out of range	
[04:45:32]: Remote predict walking out of range	
[04:45:32]: Remote predict walking out of range	
[04:45:32]: Remote predict walking out of range	
[04:45:32]: Remote predict walking out of range	
[04:45:32]: Remote predict walking out of range	
[04:45:32]: Remote predict walking out of range	
[04:45:32]: Remote predict walking out of range	
[04:45:32]: Remote predict walking out of range	
[04:45:32]: Remote predict walking out of range	
[04:45:32]: Remote predict walking out of range	
[04:45:32]: Remote predict walking out of range	
[04:45:32]: Remote predict walking out of range	
[04:45:32]: Remote predict walking out of range	
[04:45:32]: Remote predict walking out of range	
[04:45:32]: Remote predict walking out of range	
[04:45:32]: Remote predict walking out of range	
[04:45:32]: Remote predict walking out of range	
[04:45:32]: Remote predict walking out of range	
[04:45:32]: Remote predict walking out of range	
[04:45:32]: Remote predict walking out of range	
[04:45:33]: Remote predict walking out of range	
[04:45:33]: Remote predict walking out of range	
[04:45:33]: Remote predict walking out of range	
[04:45:33]: Remote predict walking out of range	
[04:45:33]: Remote predict walking out of range	
[04:45:33]: Remote predict walking out of range	
[04:45:33]: Remote predict walking out of range	
[04:45:33]: Remote predict walking out of range	
[04:45:33]: Remote predict walking out of range	
[04:45:33]: Remote predict walking out of range	
[04:45:33]: Remote predict walking out of range	
[04:45:33]: Remote predict walking out of range	
[04:45:33]: Remote predict walking out of range	
[04:45:33]: Remote predict walking out of range	
[04:45:33]: Remote predict walking out of range	
[04:45:33]: Remote predict walking out of range	
[04:45:33]: Remote predict walking out of range	
[04:45:33]: Remote predict walking out of range	
[04:45:33]: Remote predict walking out of range	
[04:45:33]: Remote predict walking out of range	
[04:45:33]: Remote predict walking out of range	
[04:45:34]: Remote predict walking out of range	
[04:45:34]: Remote predict walking out of range	
[04:45:34]: Remote predict walking out of range	
[04:45:34]: Remote predict walking out of range	
[04:45:34]: Remote predict walking out of range	
[04:45:34]: Remote predict walking out of range	
[04:45:34]: Remote predict walking out of range	
[04:45:34]: Remote predict walking out of range	
[04:45:48]: Could not find anim [dismount] in bank [wilson]
[04:45:48]: Could not find anim [dismount] in bank [wilson]
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[04:49:25]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:49:55]: New incoming connection 111.31.176.122|3462 <7267700091958008389>
[04:49:55]: Client connected from 111.31.176.122|3462 <7267700091958008389>
[04:49:55]: [ClientObject] Added (pre-auth) on server: guid=7267700091958008389
[04:49:55]: ValidateGameSessionToken GUID<7267700091958008389>
[04:49:58]: Available disk space for save files: 9741 MB
[04:49:58]: [global position (CompleteSync)] saving to buffer	
[04:49:58]: [global position (CompleteSync)] success to saving to buffer	
[04:49:58]: [global position (CompleteSync)]In my SerializeUserSession	
[04:49:58]: [global position (CompleteSync)] now delete map info from user	
[04:49:58]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000148
[04:49:58]: [global position (CompleteSync)]In my SerializeUserSession	
[04:49:58]: [global position (CompleteSync)] now delete map info from user	
[04:49:58]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000148
[04:49:58]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[04:49:58]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[04:49:58]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x38628660	nil	
[04:49:58]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x65ef5d80	nil	
[04:49:59]: Serializing world: session/34FAC2099C14DDB1/0000000148
[04:49:59]: Client authenticated: (KU__9qL14hE) 小R
[04:49:59]: [Steam] SendUserConnectAndAuthenticate for '76561198986621878'
[04:49:59]: [Steam] Authenticated client '76561198986621878'
[04:50:04]: There is no active event to validate against.
[04:50:04]: [Shard] Read save location file for (KU__9qL14hE)
[04:50:04]: [ClientObject] Initialized (authenticated) on server: guid=7267700091958008389 userid=KU__9qL14hE netid=76561198986621878 admin=1
[04:51:05]: CURL ERROR: (lobby-v2.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 60 seconds
[04:51:05]: [Http] Curl failed[0] with HTTP_0, retrying (2 times). Response: __
[04:52:06]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[04:54:26]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:54:26]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:54:35]: Tried to regrow a blue_mushroom but we don't know how!	
[04:54:37]: CURL ERROR: (dst.metrics.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 5 seconds
[04:55:55]: Resuming user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000148
[04:55:55]: [global position (CompleteSync)]In my AddPlayerPostInit	
[04:55:55]: User ID	KU__9qL14hE	assigned ownership to entity	174316 - xd_sudaji	
[04:55:55]: Spawning player at: [Load] (-452.00, 0.00, -236.60)	
[04:55:55]: [global position (CompleteSync)]Player joined	
[04:55:55]: [global position (CompleteSync)] saving to buffer	
[04:55:55]: [global position (CompleteSync)] success to saving to buffer	
[04:55:55]: [global position (CompleteSync)] learning from buffer	
[04:55:55]: [global position (CompleteSync)]Client is not ready, waiting	
[04:55:56]: [global position (CompleteSync)]Client is not ready, waiting	
[04:55:57]: [global position (CompleteSync)]Client is not ready, waiting	
[04:55:58]: [global position (CompleteSync)]Client is not ready, waiting	
[04:55:59]: [global position (CompleteSync)]Client is not ready, waiting	
[04:56:00]: [global position (CompleteSync)]Client is not ready, waiting	
[04:56:01]: [global position (CompleteSync)]Client is not ready, waiting	
[04:56:02]: [global position (CompleteSync)]Client is not ready, waiting	
[04:56:03]: [global position (CompleteSync)]Client is not ready, waiting	
[04:56:04]: [global position (CompleteSync)]Client is not ready, waiting	
[04:56:05]: [global position (CompleteSync)]Client is not ready, waiting	
[04:56:06]: [global position (CompleteSync)]Client is not ready, waiting	
[04:56:07]: [global position (CompleteSync)]Client is not ready, waiting	
[04:56:08]: [global position (CompleteSync)]Client is not ready, waiting	
[04:56:09]: [global position (CompleteSync)]Client is not ready, waiting	
[04:56:10]: [global position (CompleteSync)]Client is not ready, waiting	
[04:56:11]: [global position (CompleteSync)]Client is not ready, waiting	
[04:56:12]: [global position (CompleteSync)]Client is not ready, waiting	
[04:56:13]: [global position (CompleteSync)]Client is not ready, waiting	
[04:56:14]: [global position (CompleteSync)]Client is not ready, waiting	
[04:56:15]: [global position (CompleteSync)]Client is not ready, waiting	
[04:56:16]: [global position (CompleteSync)]Client is not ready, waiting	
[04:56:17]: [global position (CompleteSync)]Client is not ready, waiting	
[04:56:18]: [global position (CompleteSync)]Client is not ready, waiting	
[04:56:19]: [global position (CompleteSync)]Client is not ready, waiting	
[04:56:20]: [global position (CompleteSync)]Client is not ready, waiting	
[04:56:21]: [global position (CompleteSync)] succeed	
[04:57:11]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[04:57:11]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:57:11]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[04:57:20]: CURL ERROR: (dst.metrics.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 5 seconds
[04:57:59]: Available disk space for save files: 9737 MB
[04:57:59]: [global position (CompleteSync)] saving to buffer	
[04:57:59]: [global position (CompleteSync)] success to saving to buffer	
[04:57:59]: [global position (CompleteSync)]In my SerializeUserSession	
[04:57:59]: [global position (CompleteSync)] now delete map info from user	
[04:57:59]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000149
[04:57:59]: [global position (CompleteSync)]In my SerializeUserSession	
[04:57:59]: [global position (CompleteSync)] now delete map info from user	
[04:57:59]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000149
[04:57:59]: [global position (CompleteSync)]In my SerializeUserSession	
[04:57:59]: [global position (CompleteSync)] now delete map info from user	
[04:57:59]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000149
[04:57:59]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[04:57:59]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[04:57:59]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x2c0d22a0	nil	
[04:57:59]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x2c0d20f0	nil	
[04:57:59]: Serializing world: session/34FAC2099C14DDB1/0000000149
[04:59:27]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[04:59:27]: CURL ERROR: (dst.metrics.klei.com) [28]SSL connection timeout
[04:59:27]: CURL ERROR: (dst.metrics.klei.com) [28]SSL connection timeout
[04:59:27]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:00:52]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "tentaclespike" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("tentaclespike", "tentaclespike", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "tentaclespike" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "tentaclespike" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-448.20, -226.00)
[05:00:52]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "tentaclespike" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("tentaclespike", "tentaclespike", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "tentaclespike" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "tentaclespike" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-448.20, -226.00)
[05:00:52]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "tentaclespike" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("tentaclespike", "tentaclespike", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "tentaclespike" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "tentaclespike" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-448.20, -226.00)
[05:00:52]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "tentaclespike" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("tentaclespike", "tentaclespike", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "tentaclespike" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "tentaclespike" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-448.20, -226.00)
[05:00:52]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "tentaclespike" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("tentaclespike", "tentaclespike", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "tentaclespike" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "tentaclespike" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-448.20, -226.00)
[05:00:54]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "tentaclespike" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("tentaclespike", "tentaclespike", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "tentaclespike" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "tentaclespike" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-448.20, -226.00)
[05:00:54]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "tentaclespike" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("tentaclespike", "tentaclespike", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "tentaclespike" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "tentaclespike" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-448.20, -226.00)
[05:00:54]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "tentaclespike" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("tentaclespike", "tentaclespike", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "tentaclespike" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "tentaclespike" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-448.20, -226.00)
[05:00:55]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "tentaclespike" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("tentaclespike", "tentaclespike", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "tentaclespike" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "tentaclespike" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-383.50, -353.85)
[05:00:56]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "tentaclespike" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("tentaclespike", "tentaclespike", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "tentaclespike" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "tentaclespike" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-383.50, -353.85)
[05:01:43]: Remote predict walking out of range	
[05:01:43]: Remote predict walking out of range	
[05:01:43]: Remote predict walking out of range	
[05:01:43]: Remote predict walking out of range	
[05:01:43]: Remote predict walking out of range	
[05:01:43]: Remote predict walking out of range	
[05:01:43]: Remote predict walking out of range	
[05:01:43]: Remote predict walking out of range	
[05:01:44]: Remote predict walking out of range	
[05:01:44]: Remote predict walking out of range	
[05:01:44]: Remote predict walking out of range	
[05:01:44]: Remote predict walking out of range	
[05:01:44]: Remote predict walking out of range	
[05:01:44]: Remote predict walking out of range	
[05:01:44]: Remote predict walking out of range	
[05:01:44]: Remote predict walking out of range	
[05:01:44]: Remote predict walking out of range	
[05:01:44]: Remote predict walking out of range	
[05:01:44]: Remote predict walking out of range	
[05:02:16]: Failed to assign item skin ids due to ownership check failure.
[05:02:17]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:02:17]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:02:17]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:02:17]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:02:17]: Failed to assign item skin ids due to ownership check failure.
[05:02:17]: Failed to assign item skin ids due to ownership check failure.
[05:02:25]: Failed to assign item skin ids due to ownership check failure.
[05:02:25]: Failed to assign item skin ids due to ownership check failure.
[05:02:25]: Failed to assign item skin ids due to ownership check failure.
[05:02:28]: Failed to assign item skin ids due to ownership check failure.
[05:02:28]: Failed to assign item skin ids due to ownership check failure.
[05:02:28]: Failed to assign item skin ids due to ownership check failure.
[05:02:28]: Failed to assign item skin ids due to ownership check failure.
[05:02:28]: Failed to assign item skin ids due to ownership check failure.
[05:02:28]: Failed to assign item skin ids due to ownership check failure.
[05:02:30]: [200] Account Communication Success (6)
[05:02:30]: Received (KU_YjZBJEcH) from TokenPurpose
[05:02:30]: Failed to assign item skin ids due to ownership check failure.
[05:02:30]: Failed to assign item skin ids due to ownership check failure.
[05:02:30]: Failed to assign item skin ids due to ownership check failure.
[05:02:30]: Failed to assign item skin ids due to ownership check failure.
[05:02:30]: Failed to assign item skin ids due to ownership check failure.
[05:02:31]: Failed to assign item skin ids due to ownership check failure.
[05:03:31]: Failed to assign item skin ids due to ownership check failure.
[05:03:31]: Failed to assign item skin ids due to ownership check failure.
[05:03:32]: Failed to assign item skin ids due to ownership check failure.
[05:03:43]: Failed to assign item skin ids due to ownership check failure.
[05:03:43]: Failed to assign item skin ids due to ownership check failure.
[05:03:43]: Failed to assign item skin ids due to ownership check failure.
[05:03:45]: Failed to assign item skin ids due to ownership check failure.
[05:03:45]: Failed to assign item skin ids due to ownership check failure.
[05:03:45]: Failed to assign item skin ids due to ownership check failure.
[05:03:57]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[05:03:58]: CURL ERROR: (lobby-v2.klei.com) [28]Operation timed out after 60001 milliseconds with 0 out of 0 bytes received
[05:03:58]: [Http] Curl failed[0] with HTTP_0, retrying (2 times). Response: __
[05:04:27]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:04:27]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:04:27]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:04:27]: CURL ERROR: (dst.metrics.klei.com) [28]SSL connection timeout
[05:04:55]: Remote predict walking out of range	
[05:04:55]: Remote predict walking out of range	
[05:04:55]: Remote predict walking out of range	
[05:04:55]: Remote predict walking out of range	
[05:04:55]: Remote predict walking out of range	
[05:04:55]: Remote predict walking out of range	
[05:04:55]: Remote predict walking out of range	
[05:04:55]: Remote predict walking out of range	
[05:04:55]: Remote predict walking out of range	
[05:04:55]: Remote predict walking out of range	
[05:04:56]: Remote predict walking out of range	
[05:04:56]: Remote predict walking out of range	
[05:04:56]: Remote predict walking out of range	
[05:04:56]: Remote predict walking out of range	
[05:04:56]: Remote predict walking out of range	
[05:04:56]: Remote predict walking out of range	
[05:04:56]: Remote predict walking out of range	
[05:05:34]: Remote predict walking out of range	
[05:05:34]: Remote predict walking out of range	
[05:05:34]: Remote predict walking out of range	
[05:05:34]: Remote predict walking out of range	
[05:05:34]: Remote predict walking out of range	
[05:05:34]: Remote predict walking out of range	
[05:05:34]: Remote predict walking out of range	
[05:05:34]: Remote predict walking out of range	
[05:05:34]: Remote predict walking out of range	
[05:05:34]: Remote predict walking out of range	
[05:05:34]: Remote predict walking out of range	
[05:05:35]: Remote predict walking out of range	
[05:05:35]: Remote predict walking out of range	
[05:05:35]: Remote predict walking out of range	
[05:05:35]: Remote predict walking out of range	
[05:05:35]: Remote predict walking out of range	
[05:05:35]: Remote predict walking out of range	
[05:05:35]: Remote predict walking out of range	
[05:05:35]: Remote predict walking out of range	
[05:05:35]: Remote predict walking out of range	
[05:05:35]: Remote predict walking out of range	
[05:05:35]: Remote predict walking out of range	
[05:05:35]: Remote predict walking out of range	
[05:05:35]: Remote predict walking out of range	
[05:05:35]: Remote predict walking out of range	
[05:05:35]: Remote predict walking out of range	
[05:05:35]: Remote predict walking out of range	
[05:05:35]: Remote predict walking out of range	
[05:05:35]: Remote predict walking out of range	
[05:05:35]: Remote predict walking out of range	
[05:05:35]: Remote predict walking out of range	
[05:05:35]: Remote predict walking out of range	
[05:05:50]: [global position (CompleteSync)]In my SaveForReroll	
[05:05:50]: [global position (CompleteSync)] now delete map info from user when rerolling	
[05:05:50]: [global position (CompleteSync)]Player despawned and delete	
[05:05:50]: [global position (CompleteSync)] saving to buffer	
[05:05:50]: [global position (CompleteSync)] success to saving to buffer	
[05:05:51]: Deleting user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000150
[05:05:51]: Resuming user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000150
[05:05:59]: Available disk space for save files: 9733 MB
[05:06:00]: [global position (CompleteSync)] saving to buffer	
[05:06:00]: [global position (CompleteSync)] success to saving to buffer	
[05:06:00]: [global position (CompleteSync)]In my SerializeUserSession	
[05:06:00]: [global position (CompleteSync)] now delete map info from user	
[05:06:00]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000150
[05:06:00]: [global position (CompleteSync)]In my SerializeUserSession	
[05:06:00]: [global position (CompleteSync)] now delete map info from user	
[05:06:00]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000150
[05:06:00]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[05:06:00]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[05:06:00]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x2aa13230	nil	
[05:06:00]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x1fa98920	nil	
[05:06:00]: Serializing world: session/34FAC2099C14DDB1/0000000150
[05:06:44]: [global position (CompleteSync)]In my SaveForReroll	
[05:06:44]: [global position (CompleteSync)] now delete map info from user when rerolling	
[05:06:44]: [global position (CompleteSync)]Player despawned and delete	
[05:06:44]: [global position (CompleteSync)] saving to buffer	
[05:06:44]: [global position (CompleteSync)] success to saving to buffer	
[05:06:44]: Deleting user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000151
[05:06:45]: Resuming user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000151
[05:06:51]: CURL ERROR: (lobby-v2.klei.com) [28]Operation timed out after 60001 milliseconds with 0 out of 0 bytes received
[05:06:51]: [Http] Curl failed[0] with HTTP_0, retrying (2 times). Response: __
[05:06:52]: Spawn request: xd_wukong from 刘波儿刘海儿留疤
[05:06:52]: Skin request: (xd_wukong_sxz) () () () ()
[05:06:52]: Skill Selection request: 0
[05:06:52]: [global position (CompleteSync)]In my AddPlayerPostInit	
[05:06:52]: User ID	KU_U_F2oZMy	assigned ownership to entity	183066 - xd_wukong	
[05:06:52]: Spawning player at: [Fixed] (-50.00, 0.00, 422.00)	
[05:06:52]: [global position (CompleteSync)]In my SerializeUserSession	
[05:06:52]: [global position (CompleteSync)] now delete map info from user	
[05:06:52]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000151
[05:06:52]: [global position (CompleteSync)]Player joined	
[05:06:52]: [global position (CompleteSync)] saving to buffer	
[05:06:52]: [global position (CompleteSync)] success to saving to buffer	
[05:06:52]: [global position (CompleteSync)] learning from buffer	
[05:06:52]: [global position (CompleteSync)]Client is not ready, waiting	
[05:06:53]: [global position (CompleteSync)]Client is not ready, waiting	
[05:06:54]: [global position (CompleteSync)]Client is not ready, waiting	
[05:06:55]: [global position (CompleteSync)] succeed	
[05:07:01]: Spawn request: xd_luoshen from SooTin
[05:07:01]: Skin request: () () () () ()
[05:07:01]: Skill Selection request: 0
[05:07:01]: [global position (CompleteSync)]In my AddPlayerPostInit	
[05:07:01]: User ID	KU_ASjiAY5T	assigned ownership to entity	183102 - xd_luoshen	
[05:07:01]: Spawning player at: [Fixed] (-50.00, 0.00, 422.00)	
[05:07:01]: [global position (CompleteSync)]In my SerializeUserSession	
[05:07:01]: [global position (CompleteSync)] now delete map info from user	
[05:07:01]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000151
[05:07:01]: [global position (CompleteSync)]Player joined	
[05:07:01]: [global position (CompleteSync)] saving to buffer	
[05:07:01]: [global position (CompleteSync)] success to saving to buffer	
[05:07:01]: [global position (CompleteSync)] learning from buffer	
[05:07:01]: [global position (CompleteSync)]Client is not ready, waiting	
[05:07:02]: [global position (CompleteSync)]Client is not ready, waiting	
[05:07:03]: [global position (CompleteSync)]Client is not ready, waiting	
[05:07:04]: [global position (CompleteSync)] succeed	
[05:07:22]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:07:22]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:07:33]: Remote predict walking out of range	
[05:07:33]: Remote predict walking out of range	
[05:07:33]: Remote predict walking out of range	
[05:07:33]: Remote predict walking out of range	
[05:07:33]: Remote predict walking out of range	
[05:07:34]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[05:07:34]: playerlist 99999999 [0] KU_YjZBJEcH <-@dmp@-> [Host] <-@dmp@-> 	
[05:07:34]: playerlist 99999999 [1] KU__9qL14hE <-@dmp@-> 小R <-@dmp@-> xd_sudaji	
[05:07:34]: playerlist 99999999 [2] KU_ASjiAY5T <-@dmp@-> SooTin <-@dmp@-> xd_luoshen	
[05:07:34]: playerlist 99999999 [3] KU_U_F2oZMy <-@dmp@-> 刘波儿刘海儿留疤 <-@dmp@-> xd_wukong	
[05:08:47]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player ~= nil then local function tmi_goto(prefab) if player.Physics ~= nil then player.Physics:Teleport(prefab.Transform:GetWorldPosition()) else player.Transform:SetPosition(prefab.Transform:GetWorldPosition()) end end local target = c_findnext("klaus_sack") if target == nil then target = c_findnext("") end tmi_goto(target) end) @(-464.34, -244.44)
[05:08:47]: Finding a 	klaus_sack	
[05:08:47]: Found 172946 (1/1)	
[05:09:27]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:10:41]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "xd_danyao_xs" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("xd_danyao_xs", "xd_danyao_xs", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "xd_danyao_xs" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "xd_danyao_xs" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-473.67, -235.04)
[05:10:41]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "xd_danyao_xs" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("xd_danyao_xs", "xd_danyao_xs", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "xd_danyao_xs" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "xd_danyao_xs" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-473.67, -235.04)
[05:10:42]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "xd_danyao_xs" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("xd_danyao_xs", "xd_danyao_xs", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "xd_danyao_xs" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "xd_danyao_xs" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-473.67, -235.04)
[05:11:14]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "xd_danyao_hj" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("xd_danyao_hj", "xd_danyao_hj", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "xd_danyao_hj" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "xd_danyao_hj" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-452.34, -240.71)
[05:11:15]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "xd_danyao_hj" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("xd_danyao_hj", "xd_danyao_hj", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "xd_danyao_hj" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "xd_danyao_hj" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-452.34, -240.71)
[05:11:15]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "xd_danyao_hj" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("xd_danyao_hj", "xd_danyao_hj", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "xd_danyao_hj" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "xd_danyao_hj" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-452.34, -240.71)
[05:11:46]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "xd_danyao_yz" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("xd_danyao_yz", "xd_danyao_yz", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "xd_danyao_yz" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "xd_danyao_yz" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-465.83, -242.72)
[05:11:46]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "xd_danyao_yz" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("xd_danyao_yz", "xd_danyao_yz", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "xd_danyao_yz" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "xd_danyao_yz" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-465.83, -242.72)
[05:11:46]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "xd_danyao_yz" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("xd_danyao_yz", "xd_danyao_yz", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "xd_danyao_yz" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "xd_danyao_yz" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-465.83, -242.72)
[05:12:08]: Failed to assign item skin ids due to ownership check failure.
[05:12:28]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[05:12:28]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[05:14:00]: Available disk space for save files: 9729 MB
[05:14:00]: [global position (CompleteSync)] saving to buffer	
[05:14:00]: [global position (CompleteSync)] success to saving to buffer	
[05:14:00]: [global position (CompleteSync)]In my SerializeUserSession	
[05:14:00]: [global position (CompleteSync)] now delete map info from user	
[05:14:00]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000151
[05:14:00]: [global position (CompleteSync)]In my SerializeUserSession	
[05:14:00]: [global position (CompleteSync)] now delete map info from user	
[05:14:00]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000151
[05:14:00]: [global position (CompleteSync)]In my SerializeUserSession	
[05:14:00]: [global position (CompleteSync)] now delete map info from user	
[05:14:00]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000151
[05:14:00]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[05:14:00]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[05:14:00]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x69f7c0a0	nil	
[05:14:00]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x69f7c130	nil	
[05:14:01]: Serializing world: session/34FAC2099C14DDB1/0000000151
[05:14:23]: Failed to assign item skin ids due to ownership check failure.
[05:14:28]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:14:39]: CURL ERROR: (dst.metrics.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 5 seconds
[05:16:19]: Stale Component Reference: GUID 157604, scripts/entityscript.lua:1356
[05:16:19]: Stale Component Reference: GUID 158070, scripts/entityscript.lua:1356
[05:16:19]: Stale Component Reference: GUID 154334, scripts/entityscript.lua:1356
[05:16:19]: Stale Component Reference: GUID 157059, scripts/entityscript.lua:1356
[05:16:36]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "xd_danyao_sm" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("xd_danyao_sm", "xd_danyao_sm", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "xd_danyao_sm" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "xd_danyao_sm" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-450.05, -217.81)
[05:16:36]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "xd_danyao_sm" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("xd_danyao_sm", "xd_danyao_sm", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "xd_danyao_sm" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "xd_danyao_sm" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-450.05, -217.81)
[05:16:37]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "xd_danyao_sm" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("xd_danyao_sm", "xd_danyao_sm", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "xd_danyao_sm" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "xd_danyao_sm" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-450.05, -217.81)
[05:18:32]: Failed to assign item skin ids due to ownership check failure.
[05:18:33]: Failed to assign item skin ids due to ownership check failure.
[05:18:33]: Failed to assign item skin ids due to ownership check failure.
[05:19:20]: Remote predict walking out of range	
[05:19:20]: Remote predict walking out of range	
[05:19:20]: Remote predict walking out of range	
[05:19:20]: Remote predict walking out of range	
[05:19:20]: Remote predict walking out of range	
[05:19:20]: Remote predict walking out of range	
[05:19:20]: Remote predict walking out of range	
[05:19:20]: Remote predict walking out of range	
[05:19:20]: Remote predict walking out of range	
[05:19:20]: Remote predict walking out of range	
[05:19:20]: Remote predict walking out of range	
[05:19:20]: Remote predict walking out of range	
[05:19:20]: Remote predict walking out of range	
[05:19:20]: Remote predict walking out of range	
[05:19:20]: Remote predict walking out of range	
[05:19:21]: Remote predict walking out of range	
[05:19:21]: Remote predict walking out of range	
[05:19:21]: Remote predict walking out of range	
[05:19:21]: Remote predict walking out of range	
[05:19:21]: Remote predict walking out of range	
[05:19:21]: Remote predict walking out of range	
[05:19:21]: Remote predict walking out of range	
[05:19:21]: Remote predict walking out of range	
[05:19:21]: Remote predict walking out of range	
[05:19:21]: Remote predict walking out of range	
[05:19:21]: Remote predict walking out of range	
[05:19:21]: Remote predict walking out of range	
[05:19:21]: Remote predict walking out of range	
[05:19:21]: Remote predict walking out of range	
[05:19:21]: Remote predict walking out of range	
[05:19:21]: Remote predict walking out of range	
[05:19:21]: Remote predict walking out of range	
[05:19:28]: CURL ERROR: (dst.metrics.klei.com) [7]Failed to connect to dst.metrics.klei.com port 443: Connection timed out
[05:19:29]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:19:29]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:19:29]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:19:41]: Failed to assign item skin ids due to ownership check failure.
[05:20:22]: Failed to assign item skin ids due to ownership check failure.
[05:20:22]: Failed to assign item skin ids due to ownership check failure.
[05:20:23]: Failed to assign item skin ids due to ownership check failure.
[05:20:26]: Failed to assign item skin ids due to ownership check failure.
[05:20:34]: Failed to assign item skin ids due to ownership check failure.
[05:20:36]: Net partial byte (29) out of range [0, 7]
[05:20:36]: Error serializing lua state for entity xd_luoshen_forcefieldfx[185674]
[05:20:52]: Tried to regrow a red_mushroom but we don't know how!	
[05:21:13]: Failed to assign item skin ids due to ownership check failure.
[05:21:14]: Failed to assign item skin ids due to ownership check failure.
[05:21:19]: Failed to assign item skin ids due to ownership check failure.
[05:21:20]: Failed to assign item skin ids due to ownership check failure.
[05:21:20]: Failed to assign item skin ids due to ownership check failure.
[05:21:36]: Failed to assign item skin ids due to ownership check failure.
[05:21:42]: Net partial byte (30) out of range [0, 7]
[05:21:42]: Error serializing lua state for entity xd_luoshen_forcefieldfx[187698]
[05:22:03]: Available disk space for save files: 9725 MB
[05:22:03]: [global position (CompleteSync)] saving to buffer	
[05:22:03]: [global position (CompleteSync)] success to saving to buffer	
[05:22:03]: [global position (CompleteSync)]In my SerializeUserSession	
[05:22:03]: [global position (CompleteSync)] now delete map info from user	
[05:22:03]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000152
[05:22:03]: [global position (CompleteSync)]In my SerializeUserSession	
[05:22:03]: [global position (CompleteSync)] now delete map info from user	
[05:22:03]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000152
[05:22:03]: [global position (CompleteSync)]In my SerializeUserSession	
[05:22:03]: [global position (CompleteSync)] now delete map info from user	
[05:22:03]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000152
[05:22:03]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[05:22:03]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[05:22:03]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x587bce20	nil	
[05:22:03]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x587bcfd0	nil	
[05:22:04]: Serializing world: session/34FAC2099C14DDB1/0000000152
[05:22:09]: Failed to assign item skin ids due to ownership check failure.
[05:22:12]: Failed to assign item skin ids due to ownership check failure.
[05:22:12]: Failed to assign item skin ids due to ownership check failure.
[05:22:13]: Failed to assign item skin ids due to ownership check failure.
[05:22:15]: Could not find anim [death] in bank [ghost]
[05:22:15]: [global position (CompleteSync)]In my SerializeUserSession	
[05:22:15]: [global position (CompleteSync)] now delete map info from user	
[05:22:15]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:22:17]: Could not find anim [idle_loop] in bank [ghost]
[05:22:19]: Could not find anim [shudder] in bank [wilson]
[05:22:19]: [global position (CompleteSync)]In my SerializeUserSession	
[05:22:19]: [global position (CompleteSync)] now delete map info from user	
[05:22:19]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:22:21]: Could not find anim [death] in bank [ghost]
[05:22:21]: [global position (CompleteSync)]In my SerializeUserSession	
[05:22:21]: [global position (CompleteSync)] now delete map info from user	
[05:22:21]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:22:23]: Could not find anim [idle_loop] in bank [ghost]
[05:22:26]: CURL ERROR: (dst.metrics.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 5 seconds
[05:22:26]: Could not find anim [transform] in bank [wilson]
[05:22:27]: [global position (CompleteSync)]In my SerializeUserSession	
[05:22:27]: [global position (CompleteSync)] now delete map info from user	
[05:22:27]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:22:43]: Could not find anim [death] in bank [ghost]
[05:22:43]: [global position (CompleteSync)]In my SerializeUserSession	
[05:22:43]: [global position (CompleteSync)] now delete map info from user	
[05:22:43]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:22:45]: Could not find anim [idle_loop] in bank [ghost]
[05:22:48]: Could not find anim [transform] in bank [wilson]
[05:22:50]: [global position (CompleteSync)]In my SerializeUserSession	
[05:22:50]: [global position (CompleteSync)] now delete map info from user	
[05:22:50]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:22:56]: Tried to regrow a flower but we don't know how!	
[05:22:58]: Net partial byte (30) out of range [0, 7]
[05:22:58]: Error serializing lua state for entity xd_luoshen_forcefieldfx[189537]
[05:23:00]: Failed to assign item skin ids due to ownership check failure.
[05:23:02]: Failed to assign item skin ids due to ownership check failure.
[05:23:04]: Failed to assign item skin ids due to ownership check failure.
[05:23:04]: Failed to assign item skin ids due to ownership check failure.
[05:23:05]: Failed to assign item skin ids due to ownership check failure.
[05:23:05]: Failed to assign item skin ids due to ownership check failure.
[05:23:06]: Could not find anim [death] in bank [ghost]
[05:23:06]: [global position (CompleteSync)]In my SerializeUserSession	
[05:23:06]: [global position (CompleteSync)] now delete map info from user	
[05:23:06]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:23:09]: Could not find anim [idle_loop] in bank [ghost]
[05:23:12]: Could not find anim [transform] in bank [wilson]
[05:23:14]: [global position (CompleteSync)]In my SerializeUserSession	
[05:23:14]: [global position (CompleteSync)] now delete map info from user	
[05:23:14]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:23:22]: Could not find anim [death] in bank [ghost]
[05:23:22]: [global position (CompleteSync)]In my SerializeUserSession	
[05:23:22]: [global position (CompleteSync)] now delete map info from user	
[05:23:22]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:23:24]: Could not find anim [idle_loop] in bank [ghost]
[05:23:26]: Failed to assign item skin ids due to ownership check failure.
[05:23:27]: Could not find anim [transform] in bank [wilson]
[05:23:28]: [global position (CompleteSync)]In my SerializeUserSession	
[05:23:28]: [global position (CompleteSync)] now delete map info from user	
[05:23:28]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:23:32]: Failed to assign item skin ids due to ownership check failure.
[05:23:35]: Failed to assign item skin ids due to ownership check failure.
[05:23:37]: Failed to assign item skin ids due to ownership check failure.
[05:23:40]: Failed to assign item skin ids due to ownership check failure.
[05:23:41]: Failed to assign item skin ids due to ownership check failure.
[05:23:48]: Failed to assign item skin ids due to ownership check failure.
[05:23:56]: Net partial byte (30) out of range [0, 7]
[05:23:56]: Error serializing lua state for entity xd_luoshen_forcefieldfx[191417]
[05:24:15]: Failed to assign item skin ids due to ownership check failure.
[05:24:16]: Failed to assign item skin ids due to ownership check failure.
[05:24:16]: Failed to assign item skin ids due to ownership check failure.
[05:24:31]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:24:31]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:24:36]: Could not find anim [death] in bank [ghost]
[05:24:36]: [global position (CompleteSync)]In my SerializeUserSession	
[05:24:36]: [global position (CompleteSync)] now delete map info from user	
[05:24:36]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000153
[05:24:39]: Could not find anim [idle_loop] in bank [ghost]
[05:24:42]: Could not find anim [transform] in bank [wilson]
[05:24:43]: Could not find anim [death] in bank [ghost]
[05:24:43]: [global position (CompleteSync)]In my SerializeUserSession	
[05:24:43]: [global position (CompleteSync)] now delete map info from user	
[05:24:43]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:24:44]: [global position (CompleteSync)]In my SerializeUserSession	
[05:24:44]: [global position (CompleteSync)] now delete map info from user	
[05:24:44]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000153
[05:24:45]: Could not find anim [idle_loop] in bank [ghost]
[05:24:47]: Could not find anim [transform] in bank [wilson]
[05:24:47]: [global position (CompleteSync)]In my SerializeUserSession	
[05:24:47]: [global position (CompleteSync)] now delete map info from user	
[05:24:47]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:24:49]: Could not find anim [death] in bank [ghost]
[05:24:49]: [global position (CompleteSync)]In my SerializeUserSession	
[05:24:49]: [global position (CompleteSync)] now delete map info from user	
[05:24:49]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000153
[05:24:50]: Could not find anim [death] in bank [ghost]
[05:24:50]: [global position (CompleteSync)]In my SerializeUserSession	
[05:24:50]: [global position (CompleteSync)] now delete map info from user	
[05:24:50]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:24:52]: Could not find anim [idle_loop] in bank [ghost]
[05:24:52]: Could not find anim [idle_loop] in bank [ghost]
[05:24:55]: Could not find anim [transform] in bank [wilson]
[05:24:55]: [global position (CompleteSync)]In my SerializeUserSession	
[05:24:55]: [global position (CompleteSync)] now delete map info from user	
[05:24:55]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:24:55]: Could not find anim [transform] in bank [wilson]
[05:24:55]: [global position (CompleteSync)]In my SerializeUserSession	
[05:24:55]: [global position (CompleteSync)] now delete map info from user	
[05:24:55]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000153
[05:24:55]: Could not find anim [death] in bank [ghost]
[05:24:55]: [global position (CompleteSync)]In my SerializeUserSession	
[05:24:55]: [global position (CompleteSync)] now delete map info from user	
[05:24:55]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000153
[05:24:57]: Could not find anim [idle_loop] in bank [ghost]
[05:25:00]: Could not find anim [transform] in bank [wilson]
[05:25:01]: Could not find anim [death] in bank [ghost]
[05:25:01]: [global position (CompleteSync)]In my SerializeUserSession	
[05:25:01]: [global position (CompleteSync)] now delete map info from user	
[05:25:01]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:25:01]: [global position (CompleteSync)]In my SerializeUserSession	
[05:25:01]: [global position (CompleteSync)] now delete map info from user	
[05:25:01]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000153
[05:25:04]: Could not find anim [idle_loop] in bank [ghost]
[05:25:06]: Could not find anim [transform] in bank [wilson]
[05:25:07]: Could not find anim [death] in bank [ghost]
[05:25:07]: [global position (CompleteSync)]In my SerializeUserSession	
[05:25:07]: [global position (CompleteSync)] now delete map info from user	
[05:25:07]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000153
[05:25:08]: [global position (CompleteSync)]In my SerializeUserSession	
[05:25:08]: [global position (CompleteSync)] now delete map info from user	
[05:25:08]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:25:08]: Could not find anim [idle_loop] in bank [ghost]
[05:25:11]: Failed to assign item skin ids due to ownership check failure.
[05:25:11]: Could not find anim [transform] in bank [wilson]
[05:25:11]: Failed to assign item skin ids due to ownership check failure.
[05:25:12]: Failed to assign item skin ids due to ownership check failure.
[05:25:12]: [global position (CompleteSync)]In my SerializeUserSession	
[05:25:12]: [global position (CompleteSync)] now delete map info from user	
[05:25:12]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000153
[05:25:13]: Could not find anim [death] in bank [ghost]
[05:25:13]: [global position (CompleteSync)]In my SerializeUserSession	
[05:25:13]: [global position (CompleteSync)] now delete map info from user	
[05:25:13]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:25:17]: Could not find anim [idle_loop] in bank [ghost]
[05:25:20]: Could not find anim [transform] in bank [wilson]
[05:25:21]: [global position (CompleteSync)]In my SerializeUserSession	
[05:25:21]: [global position (CompleteSync)] now delete map info from user	
[05:25:21]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:25:21]: Could not find anim [death] in bank [ghost]
[05:25:21]: [global position (CompleteSync)]In my SerializeUserSession	
[05:25:21]: [global position (CompleteSync)] now delete map info from user	
[05:25:21]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000153
[05:25:22]: Could not find anim [death] in bank [ghost]
[05:25:22]: [global position (CompleteSync)]In my SerializeUserSession	
[05:25:22]: [global position (CompleteSync)] now delete map info from user	
[05:25:22]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000153
[05:25:27]: Could not find anim [idle_loop] in bank [ghost]
[05:25:27]: Could not find anim [idle_loop] in bank [ghost]
[05:25:27]: component burnable already exists on entity 174316 - xd_sudaji!	../mods/workshop-3235319974/scripts/main/components.lua:798 in (method) AddComponent (Lua) <796-809>	
[05:25:27]: component propagator already exists on entity 174316 - xd_sudaji!	../mods/workshop-3235319974/scripts/main/components.lua:798 in (method) AddComponent (Lua) <796-809>	
[05:25:27]: component freezable already exists on entity 174316 - xd_sudaji!	../mods/workshop-3235319974/scripts/main/components.lua:798 in (method) AddComponent (Lua) <796-809>	
[05:25:27]: component grogginess already exists on entity 174316 - xd_sudaji!	../mods/workshop-3235319974/scripts/main/components.lua:798 in (method) AddComponent (Lua) <796-809>	
[05:25:27]: component slipperyfeet already exists on entity 174316 - xd_sudaji!	../mods/workshop-3235319974/scripts/main/components.lua:798 in (method) AddComponent (Lua) <796-809>	
[05:25:29]: Could not find anim [transform] in bank [wilson]
[05:25:29]: [global position (CompleteSync)]In my SerializeUserSession	
[05:25:29]: [global position (CompleteSync)] now delete map info from user	
[05:25:29]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000153
[05:25:31]: Could not find anim [idle_loop] in bank [ghost]
[05:25:34]: Could not find anim [transform] in bank [wilson]
[05:25:35]: [global position (CompleteSync)]In my SerializeUserSession	
[05:25:35]: [global position (CompleteSync)] now delete map info from user	
[05:25:35]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000153
[05:25:38]: Could not find anim [death] in bank [ghost]
[05:25:38]: [global position (CompleteSync)]In my SerializeUserSession	
[05:25:38]: [global position (CompleteSync)] now delete map info from user	
[05:25:38]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:25:41]: Could not find anim [idle_loop] in bank [ghost]
[05:25:44]: Could not find anim [transform] in bank [wilson]
[05:25:45]: [global position (CompleteSync)]In my SerializeUserSession	
[05:25:45]: [global position (CompleteSync)] now delete map info from user	
[05:25:45]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:25:53]: Net partial byte (30) out of range [0, 7]
[05:25:53]: Error serializing lua state for entity xd_luoshen_forcefieldfx[193607]
[05:25:55]: Could not find anim [death] in bank [ghost]
[05:25:55]: [global position (CompleteSync)]In my SerializeUserSession	
[05:25:55]: [global position (CompleteSync)] now delete map info from user	
[05:25:55]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:26:00]: Could not find anim [idle_loop] in bank [ghost]
[05:26:03]: Could not find anim [transform] in bank [wilson]
[05:26:04]: [global position (CompleteSync)]In my SerializeUserSession	
[05:26:04]: [global position (CompleteSync)] now delete map info from user	
[05:26:04]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:26:06]: Failed to assign item skin ids due to ownership check failure.
[05:26:07]: Failed to assign item skin ids due to ownership check failure.
[05:26:07]: Failed to assign item skin ids due to ownership check failure.
[05:26:08]: Could not find anim [death] in bank [ghost]
[05:26:08]: [global position (CompleteSync)]In my SerializeUserSession	
[05:26:08]: [global position (CompleteSync)] now delete map info from user	
[05:26:08]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000153
[05:26:09]: Could not find anim [idle_loop] in bank [ghost]
[05:26:12]: Could not find anim [transform] in bank [wilson]
[05:26:13]: Could not find anim [death] in bank [ghost]
[05:26:13]: [global position (CompleteSync)]In my SerializeUserSession	
[05:26:13]: [global position (CompleteSync)] now delete map info from user	
[05:26:13]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:26:13]: [global position (CompleteSync)]In my SerializeUserSession	
[05:26:13]: [global position (CompleteSync)] now delete map info from user	
[05:26:13]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000153
[05:26:17]: Could not find anim [idle_loop] in bank [ghost]
[05:26:20]: Could not find anim [death] in bank [ghost]
[05:26:20]: [global position (CompleteSync)]In my SerializeUserSession	
[05:26:20]: [global position (CompleteSync)] now delete map info from user	
[05:26:20]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000153
[05:26:20]: Could not find anim [transform] in bank [wilson]
[05:26:22]: [global position (CompleteSync)]In my SerializeUserSession	
[05:26:22]: [global position (CompleteSync)] now delete map info from user	
[05:26:22]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:26:22]: CURL ERROR: (dst.metrics.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 5 seconds
[05:26:23]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:26:25]: Could not find anim [death] in bank [ghost]
[05:26:25]: [global position (CompleteSync)]In my SerializeUserSession	
[05:26:25]: [global position (CompleteSync)] now delete map info from user	
[05:26:25]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000153
[05:26:25]: Could not find anim [idle_loop] in bank [ghost]
[05:26:27]: Could not find anim [idle_loop] in bank [ghost]
[05:26:28]: Could not find anim [transform] in bank [wilson]
[05:26:28]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:26:29]: [global position (CompleteSync)]In my SerializeUserSession	
[05:26:29]: [global position (CompleteSync)] now delete map info from user	
[05:26:29]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000153
[05:26:30]: Could not find anim [transform] in bank [wilson]
[05:26:30]: Could not find anim [death] in bank [ghost]
[05:26:30]: [global position (CompleteSync)]In my SerializeUserSession	
[05:26:30]: [global position (CompleteSync)] now delete map info from user	
[05:26:30]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:26:31]: [global position (CompleteSync)]In my SerializeUserSession	
[05:26:31]: [global position (CompleteSync)] now delete map info from user	
[05:26:31]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000153
[05:26:31]: Could not find anim [idle_loop] in bank [ghost]
[05:26:33]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[05:26:34]: Could not find anim [transform] in bank [wilson]
[05:26:36]: [global position (CompleteSync)]In my SerializeUserSession	
[05:26:36]: [global position (CompleteSync)] now delete map info from user	
[05:26:36]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:26:44]: Could not find anim [death] in bank [ghost]
[05:26:44]: [global position (CompleteSync)]In my SerializeUserSession	
[05:26:44]: [global position (CompleteSync)] now delete map info from user	
[05:26:44]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:26:48]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[05:26:49]: Could not find anim [idle_loop] in bank [ghost]
[05:26:50]: Could not find anim [death] in bank [ghost]
[05:26:50]: [global position (CompleteSync)]In my SerializeUserSession	
[05:26:50]: [global position (CompleteSync)] now delete map info from user	
[05:26:50]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000153
[05:26:51]: Could not find anim [idle_loop] in bank [ghost]
[05:26:51]: Could not find anim [idle_loop] in bank [ghost]
[05:26:51]: component burnable already exists on entity 174316 - xd_sudaji!	../mods/workshop-3235319974/scripts/main/components.lua:798 in (method) AddComponent (Lua) <796-809>	
[05:26:51]: component propagator already exists on entity 174316 - xd_sudaji!	../mods/workshop-3235319974/scripts/main/components.lua:798 in (method) AddComponent (Lua) <796-809>	
[05:26:51]: component freezable already exists on entity 174316 - xd_sudaji!	../mods/workshop-3235319974/scripts/main/components.lua:798 in (method) AddComponent (Lua) <796-809>	
[05:26:51]: component grogginess already exists on entity 174316 - xd_sudaji!	../mods/workshop-3235319974/scripts/main/components.lua:798 in (method) AddComponent (Lua) <796-809>	
[05:26:51]: component slipperyfeet already exists on entity 174316 - xd_sudaji!	../mods/workshop-3235319974/scripts/main/components.lua:798 in (method) AddComponent (Lua) <796-809>	
[05:26:52]: Could not find anim [transform] in bank [wilson]
[05:26:53]: [global position (CompleteSync)]In my SerializeUserSession	
[05:26:53]: [global position (CompleteSync)] now delete map info from user	
[05:26:53]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:26:54]: Net partial byte (29) out of range [0, 7]
[05:26:54]: Error serializing lua state for entity xd_luoshen_forcefieldfx[195060]
[05:26:54]: Could not find anim [transform] in bank [wilson]
[05:26:56]: [global position (CompleteSync)]In my SerializeUserSession	
[05:26:56]: [global position (CompleteSync)] now delete map info from user	
[05:26:56]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000153
[05:26:57]: Failed to assign item skin ids due to ownership check failure.
[05:26:58]: Failed to assign item skin ids due to ownership check failure.
[05:26:58]: Failed to assign item skin ids due to ownership check failure.
[05:27:00]: Could not find anim [death] in bank [ghost]
[05:27:00]: [global position (CompleteSync)]In my SerializeUserSession	
[05:27:00]: [global position (CompleteSync)] now delete map info from user	
[05:27:00]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000153
[05:27:13]: Could not find anim [idle_loop] in bank [ghost]
[05:27:13]: Could not find anim [death] in bank [ghost]
[05:27:13]: [global position (CompleteSync)]In my SerializeUserSession	
[05:27:13]: [global position (CompleteSync)] now delete map info from user	
[05:27:13]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:27:15]: Could not find anim [idle_loop] in bank [ghost]
[05:27:16]: Could not find anim [transform] in bank [wilson]
[05:27:17]: [global position (CompleteSync)]In my SerializeUserSession	
[05:27:17]: [global position (CompleteSync)] now delete map info from user	
[05:27:17]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000153
[05:27:17]: Could not find anim [shudder] in bank [wilson]
[05:27:17]: [global position (CompleteSync)]In my SerializeUserSession	
[05:27:17]: [global position (CompleteSync)] now delete map info from user	
[05:27:17]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:27:21]: Could not find anim [death] in bank [ghost]
[05:27:21]: [global position (CompleteSync)]In my SerializeUserSession	
[05:27:21]: [global position (CompleteSync)] now delete map info from user	
[05:27:21]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:27:21]: A timer with the name 	chomp_cd	 already exists on 	185553 - klaus	!	
[05:27:23]: Could not find anim [idle_loop] in bank [ghost]
[05:27:25]: Could not find anim [death] in bank [ghost]
[05:27:25]: [global position (CompleteSync)]In my SerializeUserSession	
[05:27:25]: [global position (CompleteSync)] now delete map info from user	
[05:27:25]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000153
[05:27:26]: Could not find anim [transform] in bank [wilson]
[05:27:26]: Could not find anim [idle_loop] in bank [ghost]
[05:27:26]: Could not find anim [idle_loop] in bank [ghost]
[05:27:26]: component burnable already exists on entity 174316 - xd_sudaji!	../mods/workshop-3235319974/scripts/main/components.lua:798 in (method) AddComponent (Lua) <796-809>	
[05:27:26]: component propagator already exists on entity 174316 - xd_sudaji!	../mods/workshop-3235319974/scripts/main/components.lua:798 in (method) AddComponent (Lua) <796-809>	
[05:27:26]: component freezable already exists on entity 174316 - xd_sudaji!	../mods/workshop-3235319974/scripts/main/components.lua:798 in (method) AddComponent (Lua) <796-809>	
[05:27:26]: component grogginess already exists on entity 174316 - xd_sudaji!	../mods/workshop-3235319974/scripts/main/components.lua:798 in (method) AddComponent (Lua) <796-809>	
[05:27:26]: component slipperyfeet already exists on entity 174316 - xd_sudaji!	../mods/workshop-3235319974/scripts/main/components.lua:798 in (method) AddComponent (Lua) <796-809>	
[05:27:27]: [global position (CompleteSync)]In my SerializeUserSession	
[05:27:27]: [global position (CompleteSync)] now delete map info from user	
[05:27:27]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:27:29]: Could not find anim [transform] in bank [wilson]
[05:27:30]: [global position (CompleteSync)]In my SerializeUserSession	
[05:27:30]: [global position (CompleteSync)] now delete map info from user	
[05:27:30]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000153
[05:27:31]: Could not find anim [death] in bank [ghost]
[05:27:31]: [global position (CompleteSync)]In my SerializeUserSession	
[05:27:31]: [global position (CompleteSync)] now delete map info from user	
[05:27:31]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:27:33]: Could not find anim [idle_loop] in bank [ghost]
[05:27:35]: Could not find anim [transform] in bank [wilson]
[05:27:37]: [global position (CompleteSync)]In my SerializeUserSession	
[05:27:37]: [global position (CompleteSync)] now delete map info from user	
[05:27:37]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:27:39]: Failed to assign item skin ids due to ownership check failure.
[05:27:42]: Could not find anim [death] in bank [ghost]
[05:27:42]: [global position (CompleteSync)]In my SerializeUserSession	
[05:27:42]: [global position (CompleteSync)] now delete map info from user	
[05:27:42]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000153
[05:27:43]: Could not find anim [death] in bank [ghost]
[05:27:43]: [global position (CompleteSync)]In my SerializeUserSession	
[05:27:43]: [global position (CompleteSync)] now delete map info from user	
[05:27:43]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:27:43]: Failed to assign item skin ids due to ownership check failure.
[05:27:45]: Could not find anim [idle_loop] in bank [ghost]
[05:27:46]: CURL ERROR: (dst.metrics.klei.com) [7]Failed to connect to dst.metrics.klei.com port 443: Connection timed out
[05:27:47]: Could not find anim [shudder] in bank [wilson]
[05:27:47]: [global position (CompleteSync)]In my SerializeUserSession	
[05:27:47]: [global position (CompleteSync)] now delete map info from user	
[05:27:47]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:27:47]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:27:47]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:27:50]: Could not find anim [idle_loop] in bank [ghost]
[05:27:52]: Could not find anim [shudder] in bank [wilson]
[05:27:52]: [global position (CompleteSync)]In my SerializeUserSession	
[05:27:52]: [global position (CompleteSync)] now delete map info from user	
[05:27:52]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000153
[05:27:53]: Failed to assign item skin ids due to ownership check failure.
[05:27:54]: Failed to assign item skin ids due to ownership check failure.
[05:27:55]: Failed to assign item skin ids due to ownership check failure.
[05:27:55]: Failed to assign item skin ids due to ownership check failure.
[05:27:56]: Failed to assign item skin ids due to ownership check failure.
[05:28:00]: Could not find anim [death] in bank [ghost]
[05:28:00]: [global position (CompleteSync)]In my SerializeUserSession	
[05:28:00]: [global position (CompleteSync)] now delete map info from user	
[05:28:00]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:28:02]: Could not find anim [death] in bank [ghost]
[05:28:02]: [global position (CompleteSync)]In my SerializeUserSession	
[05:28:02]: [global position (CompleteSync)] now delete map info from user	
[05:28:02]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000153
[05:28:03]: Could not find anim [idle_loop] in bank [ghost]
[05:28:04]: Could not find anim [idle_loop] in bank [ghost]
[05:28:06]: Could not find anim [transform] in bank [wilson]
[05:28:07]: Could not find anim [transform] in bank [wilson]
[05:28:08]: [global position (CompleteSync)]In my SerializeUserSession	
[05:28:08]: [global position (CompleteSync)] now delete map info from user	
[05:28:08]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000153
[05:28:08]: [global position (CompleteSync)]In my SerializeUserSession	
[05:28:08]: [global position (CompleteSync)] now delete map info from user	
[05:28:08]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:28:18]: Failed to assign item skin ids due to ownership check failure.
[05:28:25]: Net partial byte (29) out of range [0, 7]
[05:28:25]: Error serializing lua state for entity xd_luoshen_forcefieldfx[197522]
[05:28:28]: Could not find anim [death] in bank [ghost]
[05:28:28]: [global position (CompleteSync)]In my SerializeUserSession	
[05:28:28]: [global position (CompleteSync)] now delete map info from user	
[05:28:28]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:28:29]: Could not find anim [idle_loop] in bank [ghost]
[05:28:31]: Could not find anim [death] in bank [ghost]
[05:28:31]: [global position (CompleteSync)]In my SerializeUserSession	
[05:28:31]: [global position (CompleteSync)] now delete map info from user	
[05:28:31]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000153
[05:28:32]: Could not find anim [transform] in bank [wilson]
[05:28:32]: Could not find anim [idle_loop] in bank [ghost]
[05:28:33]: [global position (CompleteSync)]In my SerializeUserSession	
[05:28:33]: [global position (CompleteSync)] now delete map info from user	
[05:28:33]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:28:35]: Could not find anim [transform] in bank [wilson]
[05:28:36]: [global position (CompleteSync)]In my SerializeUserSession	
[05:28:36]: [global position (CompleteSync)] now delete map info from user	
[05:28:36]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000153
[05:28:42]: Failed to assign item skin ids due to ownership check failure.
[05:28:43]: Failed to assign item skin ids due to ownership check failure.
[05:28:43]: Could not find anim [death] in bank [ghost]
[05:28:43]: [global position (CompleteSync)]In my SerializeUserSession	
[05:28:43]: [global position (CompleteSync)] now delete map info from user	
[05:28:43]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000153
[05:28:43]: Failed to assign item skin ids due to ownership check failure.
[05:28:45]: Could not find anim [death] in bank [ghost]
[05:28:45]: [global position (CompleteSync)]In my SerializeUserSession	
[05:28:45]: [global position (CompleteSync)] now delete map info from user	
[05:28:45]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:28:47]: Could not find anim [idle_loop] in bank [ghost]
[05:28:50]: Could not find anim [transform] in bank [wilson]
[05:28:51]: [global position (CompleteSync)]In my SerializeUserSession	
[05:28:51]: [global position (CompleteSync)] now delete map info from user	
[05:28:51]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000153
[05:28:54]: Could not find anim [idle_loop] in bank [ghost]
[05:28:57]: Could not find anim [transform] in bank [wilson]
[05:28:58]: [global position (CompleteSync)]In my SerializeUserSession	
[05:28:58]: [global position (CompleteSync)] now delete map info from user	
[05:28:58]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:29:28]: Could not find anim [death] in bank [ghost]
[05:29:28]: [global position (CompleteSync)]In my SerializeUserSession	
[05:29:28]: [global position (CompleteSync)] now delete map info from user	
[05:29:28]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:29:30]: Could not find anim [idle_loop] in bank [ghost]
[05:29:31]: 
[05:29:31]: 
[05:29:31]: 
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[05:29:31]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:29:33]: Could not find anim [transform] in bank [wilson]
[05:29:33]: [global position (CompleteSync)]In my SerializeUserSession	
[05:29:33]: [global position (CompleteSync)] now delete map info from user	
[05:29:33]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:29:33]: Net partial byte (30) out of range [0, 7]
[05:29:33]: Error serializing lua state for entity xd_luoshen_forcefieldfx[199203]
[05:29:37]: Could not find anim [death] in bank [ghost]
[05:29:37]: [global position (CompleteSync)]In my SerializeUserSession	
[05:29:37]: [global position (CompleteSync)] now delete map info from user	
[05:29:37]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:29:38]: Failed to assign item skin ids due to ownership check failure.
[05:29:42]: Could not find anim [idle_loop] in bank [ghost]
[05:29:45]: Could not find anim [death] in bank [ghost]
[05:29:45]: [global position (CompleteSync)]In my SerializeUserSession	
[05:29:45]: [global position (CompleteSync)] now delete map info from user	
[05:29:45]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000153
[05:29:45]: Could not find anim [transform] in bank [wilson]
[05:29:46]: [global position (CompleteSync)]In my SerializeUserSession	
[05:29:46]: [global position (CompleteSync)] now delete map info from user	
[05:29:46]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:29:46]: Could not find anim [idle_loop] in bank [ghost]
[05:29:46]: Could not find anim [idle_loop] in bank [ghost]
[05:29:46]: component burnable already exists on entity 174316 - xd_sudaji!	../mods/workshop-3235319974/scripts/main/components.lua:798 in (method) AddComponent (Lua) <796-809>	
[05:29:46]: component propagator already exists on entity 174316 - xd_sudaji!	../mods/workshop-3235319974/scripts/main/components.lua:798 in (method) AddComponent (Lua) <796-809>	
[05:29:46]: component freezable already exists on entity 174316 - xd_sudaji!	../mods/workshop-3235319974/scripts/main/components.lua:798 in (method) AddComponent (Lua) <796-809>	
[05:29:46]: component grogginess already exists on entity 174316 - xd_sudaji!	../mods/workshop-3235319974/scripts/main/components.lua:798 in (method) AddComponent (Lua) <796-809>	
[05:29:46]: component slipperyfeet already exists on entity 174316 - xd_sudaji!	../mods/workshop-3235319974/scripts/main/components.lua:798 in (method) AddComponent (Lua) <796-809>	
[05:29:49]: Failed to assign item skin ids due to ownership check failure.
[05:29:49]: Could not find anim [transform] in bank [wilson]
[05:29:49]: Could not find anim [death] in bank [ghost]
[05:29:49]: [global position (CompleteSync)]In my SerializeUserSession	
[05:29:49]: [global position (CompleteSync)] now delete map info from user	
[05:29:49]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000153
[05:29:49]: Failed to assign item skin ids due to ownership check failure.
[05:29:50]: Failed to assign item skin ids due to ownership check failure.
[05:29:51]: [global position (CompleteSync)]In my SerializeUserSession	
[05:29:51]: [global position (CompleteSync)] now delete map info from user	
[05:29:51]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000153
[05:29:52]: Could not find anim [death] in bank [ghost]
[05:29:52]: [global position (CompleteSync)]In my SerializeUserSession	
[05:29:52]: [global position (CompleteSync)] now delete map info from user	
[05:29:52]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:29:54]: Could not find anim [idle_loop] in bank [ghost]
[05:29:57]: Could not find anim [transform] in bank [wilson]
[05:29:58]: [global position (CompleteSync)]In my SerializeUserSession	
[05:29:58]: [global position (CompleteSync)] now delete map info from user	
[05:29:58]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:30:04]: Available disk space for save files: 9721 MB
[05:30:04]: [global position (CompleteSync)] saving to buffer	
[05:30:04]: [global position (CompleteSync)] success to saving to buffer	
[05:30:04]: [global position (CompleteSync)]In my SerializeUserSession	
[05:30:04]: [global position (CompleteSync)] now delete map info from user	
[05:30:04]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000153
[05:30:04]: [global position (CompleteSync)]In my SerializeUserSession	
[05:30:04]: [global position (CompleteSync)] now delete map info from user	
[05:30:04]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[05:30:04]: [global position (CompleteSync)]In my SerializeUserSession	
[05:30:04]: [global position (CompleteSync)] now delete map info from user	
[05:30:04]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000153
[05:30:04]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[05:30:04]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[05:30:04]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x5df5f990	nil	
[05:30:04]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x5df5fb40	nil	
[05:30:04]: Serializing world: session/34FAC2099C14DDB1/0000000153
[05:30:05]: Could not find anim [idle_loop] in bank [ghost]
[05:30:07]: Could not find anim [transform] in bank [wilson]
[05:30:09]: [global position (CompleteSync)]In my SerializeUserSession	
[05:30:09]: [global position (CompleteSync)] now delete map info from user	
[05:30:09]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000154
[05:30:28]: Failed to assign item skin ids due to ownership check failure.
[05:30:29]: Failed to assign item skin ids due to ownership check failure.
[05:30:36]: Could not find anim [death] in bank [ghost]
[05:30:36]: [global position (CompleteSync)]In my SerializeUserSession	
[05:30:36]: [global position (CompleteSync)] now delete map info from user	
[05:30:36]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000154
[05:30:36]: Net partial byte (30) out of range [0, 7]
[05:30:36]: Error serializing lua state for entity xd_luoshen_forcefieldfx[200877]
[05:30:39]: Could not find anim [death] in bank [ghost]
[05:30:39]: [global position (CompleteSync)]In my SerializeUserSession	
[05:30:39]: [global position (CompleteSync)] now delete map info from user	
[05:30:39]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000154
[05:30:40]: Could not find anim [idle_loop] in bank [ghost]
[05:30:43]: Could not find anim [transform] in bank [wilson]
[05:30:44]: [global position (CompleteSync)]In my SerializeUserSession	
[05:30:44]: [global position (CompleteSync)] now delete map info from user	
[05:30:44]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000154
[05:30:46]: Could not find anim [idle_loop] in bank [ghost]
[05:30:47]: Failed to assign item skin ids due to ownership check failure.
[05:30:47]: Failed to assign item skin ids due to ownership check failure.
[05:30:48]: Failed to assign item skin ids due to ownership check failure.
[05:30:48]: Could not find anim [death] in bank [ghost]
[05:30:48]: [global position (CompleteSync)]In my SerializeUserSession	
[05:30:48]: [global position (CompleteSync)] now delete map info from user	
[05:30:48]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000154
[05:30:49]: Could not find anim [transform] in bank [wilson]
[05:30:49]: Could not find anim [idle_loop] in bank [ghost]
[05:30:50]: [global position (CompleteSync)]In my SerializeUserSession	
[05:30:50]: [global position (CompleteSync)] now delete map info from user	
[05:30:50]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000154
[05:30:50]: Could not find anim [death] in bank [ghost]
[05:30:50]: [global position (CompleteSync)]In my SerializeUserSession	
[05:30:50]: [global position (CompleteSync)] now delete map info from user	
[05:30:50]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000154
[05:30:52]: Could not find anim [transform] in bank [wilson]
[05:30:53]: Could not find anim [idle_loop] in bank [ghost]
[05:30:54]: [global position (CompleteSync)]In my SerializeUserSession	
[05:30:54]: [global position (CompleteSync)] now delete map info from user	
[05:30:54]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000154
[05:30:56]: Could not find anim [transform] in bank [wilson]
[05:30:57]: Could not find anim [death] in bank [ghost]
[05:30:57]: [global position (CompleteSync)]In my SerializeUserSession	
[05:30:57]: [global position (CompleteSync)] now delete map info from user	
[05:30:57]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000154
[05:30:57]: [global position (CompleteSync)]In my SerializeUserSession	
[05:30:57]: [global position (CompleteSync)] now delete map info from user	
[05:30:57]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000154
[05:30:58]: Could not find anim [death] in bank [ghost]
[05:30:58]: [global position (CompleteSync)]In my SerializeUserSession	
[05:30:58]: [global position (CompleteSync)] now delete map info from user	
[05:30:58]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000154
[05:31:00]: Could not find anim [idle_loop] in bank [ghost]
[05:31:00]: Could not find anim [idle_loop] in bank [ghost]
[05:31:03]: Failed to assign item skin ids due to ownership check failure.
[05:31:03]: Could not find anim [transform] in bank [wilson]
[05:31:03]: Could not find anim [transform] in bank [wilson]
[05:31:04]: [global position (CompleteSync)]In my SerializeUserSession	
[05:31:04]: [global position (CompleteSync)] now delete map info from user	
[05:31:04]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000154
[05:31:05]: [global position (CompleteSync)]In my SerializeUserSession	
[05:31:05]: [global position (CompleteSync)] now delete map info from user	
[05:31:05]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000154
[05:31:09]: Could not find anim [death] in bank [ghost]
[05:31:09]: [global position (CompleteSync)]In my SerializeUserSession	
[05:31:09]: [global position (CompleteSync)] now delete map info from user	
[05:31:09]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000154
[05:31:13]: Could not find anim [idle_loop] in bank [ghost]
[05:31:16]: Could not find anim [transform] in bank [wilson]
[05:31:17]: [global position (CompleteSync)]In my SerializeUserSession	
[05:31:17]: [global position (CompleteSync)] now delete map info from user	
[05:31:17]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000154
[05:31:28]: Could not find anim [death] in bank [ghost]
[05:31:28]: [global position (CompleteSync)]In my SerializeUserSession	
[05:31:28]: [global position (CompleteSync)] now delete map info from user	
[05:31:28]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000154
[05:31:29]: Could not find anim [idle_loop] in bank [ghost]
[05:31:32]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "freshfruitcrepes" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("freshfruitcrepes", "freshfruitcrepes", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "freshfruitcrepes" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "freshfruitcrepes" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(324.63, -76.37)
[05:31:32]: Could not find anim [transform] in bank [wilson]
[05:31:33]: [global position (CompleteSync)]In my SerializeUserSession	
[05:31:33]: [global position (CompleteSync)] now delete map info from user	
[05:31:33]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000154
[05:31:37]: Could not find anim [death] in bank [ghost]
[05:31:37]: [global position (CompleteSync)]In my SerializeUserSession	
[05:31:37]: [global position (CompleteSync)] now delete map info from user	
[05:31:37]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000154
[05:31:39]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "freshfruitcrepes" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("freshfruitcrepes", "freshfruitcrepes", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "freshfruitcrepes" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "freshfruitcrepes" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(320.51, -81.35)
[05:31:40]: Could not find anim [idle_loop] in bank [ghost]
[05:31:41]: Failed to assign item skin ids due to ownership check failure.
[05:31:42]: Failed to assign item skin ids due to ownership check failure.
[05:31:42]: Failed to assign item skin ids due to ownership check failure.
[05:31:43]: Could not find anim [transform] in bank [wilson]
[05:31:44]: [global position (CompleteSync)]In my SerializeUserSession	
[05:31:44]: [global position (CompleteSync)] now delete map info from user	
[05:31:44]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000154
[05:31:50]: Could not find anim [death] in bank [ghost]
[05:31:50]: [global position (CompleteSync)]In my SerializeUserSession	
[05:31:50]: [global position (CompleteSync)] now delete map info from user	
[05:31:50]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000154
[05:31:53]: Could not find anim [idle_loop] in bank [ghost]
[05:31:56]: Could not find anim [transform] in bank [wilson]
[05:31:57]: [global position (CompleteSync)]In my SerializeUserSession	
[05:31:57]: [global position (CompleteSync)] now delete map info from user	
[05:31:57]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000154
[05:32:00]: Failed to assign item skin ids due to ownership check failure.
[05:32:01]: Net partial byte (30) out of range [0, 7]
[05:32:01]: Error serializing lua state for entity xd_luoshen_forcefieldfx[202710]
[05:32:06]: Failed to assign item skin ids due to ownership check failure.
[05:32:11]: Failed to assign item skin ids due to ownership check failure.
[05:32:27]: Failed to assign item skin ids due to ownership check failure.
[05:32:29]: [200] Account Communication Success (6)
[05:32:29]: Received (KU_YjZBJEcH) from TokenPurpose
[05:32:31]: Failed to assign item skin ids due to ownership check failure.
[05:32:32]: Failed to assign item skin ids due to ownership check failure.
[05:32:32]: Failed to assign item skin ids due to ownership check failure.
[05:32:40]: Could not find anim [death] in bank [ghost]
[05:32:40]: [global position (CompleteSync)]In my SerializeUserSession	
[05:32:40]: [global position (CompleteSync)] now delete map info from user	
[05:32:40]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000154
[05:32:41]: Could not find anim [idle_loop] in bank [ghost]
[05:32:44]: Could not find anim [transform] in bank [wilson]
[05:32:45]: [global position (CompleteSync)]In my SerializeUserSession	
[05:32:45]: [global position (CompleteSync)] now delete map info from user	
[05:32:45]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000154
[05:32:48]: Could not find anim [death] in bank [ghost]
[05:32:48]: [global position (CompleteSync)]In my SerializeUserSession	
[05:32:48]: [global position (CompleteSync)] now delete map info from user	
[05:32:48]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000154
[05:32:50]: Could not find anim [idle_loop] in bank [ghost]
[05:32:53]: Could not find anim [transform] in bank [wilson]
[05:32:54]: [global position (CompleteSync)]In my SerializeUserSession	
[05:32:54]: [global position (CompleteSync)] now delete map info from user	
[05:32:54]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000154
[05:33:04]: Net partial byte (29) out of range [0, 7]
[05:33:04]: Error serializing lua state for entity xd_luoshen_forcefieldfx[204475]
[05:33:54]: Failed to assign item skin ids due to ownership check failure.
[05:33:55]: Failed to assign item skin ids due to ownership check failure.
[05:33:55]: Failed to assign item skin ids due to ownership check failure.
[05:34:13]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:34:32]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:34:32]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:34:32]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:34:32]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:36:06]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "xd_lingshi1" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("xd_lingshi1", "xd_lingshi1", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "xd_lingshi1" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "xd_lingshi1" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-467.44, -234.53)
[05:36:06]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "xd_lingshi1" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("xd_lingshi1", "xd_lingshi1", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "xd_lingshi1" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "xd_lingshi1" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-467.44, -234.53)
[05:36:07]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "xd_lingshi1" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 10 or 1 do local inst = SpawnPrefab("xd_lingshi1", "xd_lingshi1", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "xd_lingshi1" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "xd_lingshi1" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-467.44, -234.53)
[05:36:25]: CURL ERROR: (dst.metrics.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 5 seconds
[05:36:48]: Could not find anim build bonestew
[05:37:57]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:38:05]: Available disk space for save files: 9717 MB
[05:38:05]: [global position (CompleteSync)] saving to buffer	
[05:38:05]: [global position (CompleteSync)] success to saving to buffer	
[05:38:05]: [global position (CompleteSync)]In my SerializeUserSession	
[05:38:05]: [global position (CompleteSync)] now delete map info from user	
[05:38:05]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000154
[05:38:05]: [global position (CompleteSync)]In my SerializeUserSession	
[05:38:05]: [global position (CompleteSync)] now delete map info from user	
[05:38:05]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000154
[05:38:05]: [global position (CompleteSync)]In my SerializeUserSession	
[05:38:05]: [global position (CompleteSync)] now delete map info from user	
[05:38:05]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000154
[05:38:05]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[05:38:05]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[05:38:05]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x6e2a2b20	nil	
[05:38:05]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x6bc32b40	nil	
[05:38:05]: Serializing world: session/34FAC2099C14DDB1/0000000154
[05:38:26]: Remote predict walking out of range	
[05:38:26]: Remote predict walking out of range	
[05:38:26]: Remote predict walking out of range	
[05:38:26]: Remote predict walking out of range	
[05:38:26]: Remote predict walking out of range	
[05:38:26]: Remote predict walking out of range	
[05:38:26]: Remote predict walking out of range	
[05:38:26]: Remote predict walking out of range	
[05:38:26]: Remote predict walking out of range	
[05:38:26]: Remote predict walking out of range	
[05:38:26]: Remote predict walking out of range	
[05:38:26]: Remote predict walking out of range	
[05:38:26]: Remote predict walking out of range	
[05:38:26]: Remote predict walking out of range	
[05:38:26]: Remote predict walking out of range	
[05:38:26]: Remote predict walking out of range	
[05:38:26]: Remote predict walking out of range	
[05:38:26]: Remote predict walking out of range	
[05:38:26]: Remote predict walking out of range	
[05:38:26]: Remote predict walking out of range	
[05:38:26]: Remote predict walking out of range	
[05:38:26]: Remote predict walking out of range	
[05:38:26]: Remote predict walking out of range	
[05:38:26]: Remote predict walking out of range	
[05:38:27]: Remote predict walking out of range	
[05:38:27]: Remote predict walking out of range	
[05:38:27]: Remote predict walking out of range	
[05:38:27]: Remote predict walking out of range	
[05:38:27]: Remote predict walking out of range	
[05:38:27]: Remote predict walking out of range	
[05:38:27]: Remote predict walking out of range	
[05:38:27]: Remote predict walking out of range	
[05:38:27]: Remote predict walking out of range	
[05:38:27]: Remote predict walking out of range	
[05:38:27]: Remote predict walking out of range	
[05:38:27]: Remote predict walking out of range	
[05:38:27]: Remote predict walking out of range	
[05:38:27]: Remote predict walking out of range	
[05:38:27]: Remote predict walking out of range	
[05:38:27]: Remote predict walking out of range	
[05:38:27]: Remote predict walking out of range	
[05:38:27]: Remote predict walking out of range	
[05:38:27]: Remote predict walking out of range	
[05:38:27]: Remote predict walking out of range	
[05:38:27]: Remote predict walking out of range	
[05:38:27]: Remote predict walking out of range	
[05:38:28]: Remote predict walking out of range	
[05:38:28]: Remote predict walking out of range	
[05:38:28]: Remote predict walking out of range	
[05:38:28]: Remote predict walking out of range	
[05:38:28]: Remote predict walking out of range	
[05:38:28]: Remote predict walking out of range	
[05:38:28]: Remote predict walking out of range	
[05:38:28]: Remote predict walking out of range	
[05:38:28]: Remote predict walking out of range	
[05:38:28]: Remote predict walking out of range	
[05:38:28]: Remote predict walking out of range	
[05:38:28]: Remote predict walking out of range	
[05:38:28]: Remote predict walking out of range	
[05:38:28]: Remote predict walking out of range	
[05:38:28]: Remote predict walking out of range	
[05:38:29]: Remote predict walking out of range	
[05:38:29]: Remote predict walking out of range	
[05:38:29]: Remote predict walking out of range	
[05:38:29]: Remote predict walking out of range	
[05:38:29]: Remote predict walking out of range	
[05:38:29]: Remote predict walking out of range	
[05:38:29]: Remote predict walking out of range	
[05:38:29]: Remote predict walking out of range	
[05:38:29]: Remote predict walking out of range	
[05:38:29]: Remote predict walking out of range	
[05:38:29]: Remote predict walking out of range	
[05:38:29]: Remote predict walking out of range	
[05:38:29]: Remote predict walking out of range	
[05:38:29]: Remote predict walking out of range	
[05:38:29]: Remote predict walking out of range	
[05:38:29]: Remote predict walking out of range	
[05:38:29]: Remote predict walking out of range	
[05:38:29]: Remote predict walking out of range	
[05:38:29]: Remote predict walking out of range	
[05:38:29]: Remote predict walking out of range	
[05:38:29]: Remote predict walking out of range	
[05:38:30]: Remote predict walking out of range	
[05:38:30]: Remote predict walking out of range	
[05:38:30]: Remote predict walking out of range	
[05:38:30]: Remote predict walking out of range	
[05:38:30]: Remote predict walking out of range	
[05:38:30]: Remote predict walking out of range	
[05:38:30]: Remote predict walking out of range	
[05:38:30]: Remote predict walking out of range	
[05:38:30]: Remote predict walking out of range	
[05:38:30]: Remote predict walking out of range	
[05:38:30]: Remote predict walking out of range	
[05:38:51]: Net partial byte (28) out of range [0, 7]
[05:38:51]: Error serializing lua state for entity xd_luoshen_forcefieldfx[205963]
[05:39:48]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "blowdart_pipe" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("blowdart_pipe", "blowdart_pipe", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "blowdart_pipe" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "blowdart_pipe" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-458.67, -237.68)
[05:39:48]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "blowdart_pipe" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("blowdart_pipe", "blowdart_pipe", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "blowdart_pipe" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "blowdart_pipe" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-458.67, -237.68)
[05:39:48]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "blowdart_pipe" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("blowdart_pipe", "blowdart_pipe", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "blowdart_pipe" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "blowdart_pipe" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-458.67, -237.68)
[05:39:48]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "blowdart_pipe" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("blowdart_pipe", "blowdart_pipe", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "blowdart_pipe" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "blowdart_pipe" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-458.67, -237.68)
[05:39:57]: Net partial byte (30) out of range [0, 7]
[05:39:57]: Error serializing lua state for entity xd_luoshen_forcefieldfx[206315]
[05:40:03]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "blowdart_pipe" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("blowdart_pipe", "blowdart_pipe", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "blowdart_pipe" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "blowdart_pipe" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-448.32, -258.37)
[05:40:59]: Net partial byte (11) out of range [0, 7]
[05:40:59]: Error serializing lua state for entity xd_luoshen_forcefieldfx[206828]
[05:41:00]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:41:08]: Net partial byte (28) out of range [0, 7]
[05:41:08]: Error serializing lua state for entity xd_luoshen_forcefieldfx[206828]
[05:41:11]: Failed to assign item skin ids due to ownership check failure.
[05:41:11]: Failed to assign item skin ids due to ownership check failure.
[05:41:12]: Failed to assign item skin ids due to ownership check failure.
[05:41:15]: Failed to assign item skin ids due to ownership check failure.
[05:41:21]: Failed to assign item skin ids due to ownership check failure.
[05:41:22]: Failed to assign item skin ids due to ownership check failure.
[05:41:25]: Failed to assign item skin ids due to ownership check failure.
[05:41:26]: Failed to assign item skin ids due to ownership check failure.
[05:41:53]: Stale Component Reference: GUID 121243, scripts/entityscript.lua:1356
[05:42:33]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "shadow_knight" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("shadow_knight", "shadow_knight", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "shadow_knight" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "shadow_knight" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-439.10, -246.61)
[05:42:34]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "shadow_rook" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("shadow_rook", "shadow_rook", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "shadow_rook" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "shadow_rook" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-439.10, -245.03)
[05:42:34]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "shadow_bishop" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("shadow_bishop", "shadow_bishop", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "shadow_bishop" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "shadow_bishop" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-439.02, -243.59)
[05:42:45]: Failed to assign item skin ids due to ownership check failure.
[05:42:47]: Failed to assign item skin ids due to ownership check failure.
[05:42:48]: Failed to assign item skin ids due to ownership check failure.
[05:42:48]: Failed to assign item skin ids due to ownership check failure.
[05:43:02]: Failed to assign item skin ids due to ownership check failure.
[05:43:05]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:43:05]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:43:06]: Failed to assign item skin ids due to ownership check failure.
[05:43:08]: Failed to assign item skin ids due to ownership check failure.
[05:43:09]: Failed to assign item skin ids due to ownership check failure.
[05:43:09]: Net partial byte (29) out of range [0, 7]
[05:43:09]: Error serializing lua state for entity xd_luoshen_forcefieldfx[207311]
[05:43:20]: Failed to assign item skin ids due to ownership check failure.
[05:43:20]: Failed to assign item skin ids due to ownership check failure.
[05:43:36]: Failed to assign item skin ids due to ownership check failure.
[05:43:37]: Failed to assign item skin ids due to ownership check failure.
[05:43:37]: Failed to assign item skin ids due to ownership check failure.
[05:44:35]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:44:59]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "ruinshat" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("ruinshat", "ruinshat", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "ruinshat" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "ruinshat" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-454.90, -225.65)
[05:45:54]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "redgem" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("redgem", "redgem", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "redgem" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "redgem" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-471.70, -240.72)
[05:46:08]: Available disk space for save files: 9714 MB
[05:46:08]: [global position (CompleteSync)] saving to buffer	
[05:46:08]: [global position (CompleteSync)] success to saving to buffer	
[05:46:08]: [global position (CompleteSync)]In my SerializeUserSession	
[05:46:08]: [global position (CompleteSync)] now delete map info from user	
[05:46:08]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000155
[05:46:08]: [global position (CompleteSync)]In my SerializeUserSession	
[05:46:08]: [global position (CompleteSync)] now delete map info from user	
[05:46:08]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000155
[05:46:08]: [global position (CompleteSync)]In my SerializeUserSession	
[05:46:08]: [global position (CompleteSync)] now delete map info from user	
[05:46:08]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000155
[05:46:08]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[05:46:08]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[05:46:08]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x6d525010	nil	
[05:46:08]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x6d5251c0	nil	
[05:46:08]: Serializing world: session/34FAC2099C14DDB1/0000000155
[05:46:49]: Failed to assign item skin ids due to ownership check failure.
[05:47:28]: Could not find anim [dismount] in bank [wilson]
[05:47:28]: Could not find anim [dismount] in bank [wilson]
[05:47:29]: Failed to assign item skin ids due to ownership check failure.
[05:47:32]: Failed to assign item skin ids due to ownership check failure.
[05:47:32]: Failed to assign item skin ids due to ownership check failure.
[05:47:33]: Failed to assign item skin ids due to ownership check failure.
[05:47:50]: Net partial byte (29) out of range [0, 7]
[05:47:50]: Error serializing lua state for entity xd_luoshen_forcefieldfx[208317]
[05:47:52]: Failed to assign item skin ids due to ownership check failure.
[05:47:57]: Failed to assign item skin ids due to ownership check failure.
[05:48:02]: Failed to assign item skin ids due to ownership check failure.
[05:48:03]: Failed to assign item skin ids due to ownership check failure.
[05:48:04]: Failed to assign item skin ids due to ownership check failure.
[05:48:07]: Failed to assign item skin ids due to ownership check failure.
[05:48:07]: Failed to assign item skin ids due to ownership check failure.
[05:48:11]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5046 milliseconds with 0 out of 0 bytes received
[05:48:11]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5046 milliseconds with 0 out of 0 bytes received
[05:48:20]: Failed to assign item skin ids due to ownership check failure.
[05:48:20]: Failed to assign item skin ids due to ownership check failure.
[05:48:21]: Failed to assign item skin ids due to ownership check failure.
[05:48:31]: Failed to assign item skin ids due to ownership check failure.
[05:48:33]: Failed to assign item skin ids due to ownership check failure.
[05:48:35]: Failed to assign item skin ids due to ownership check failure.
[05:48:38]: Failed to assign item skin ids due to ownership check failure.
[05:48:48]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "ruinshat" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("ruinshat", "ruinshat", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "ruinshat" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "ruinshat" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-555.65, -71.96)
[05:48:57]: Net partial byte (30) out of range [0, 7]
[05:48:57]: Error serializing lua state for entity xd_luoshen_forcefieldfx[208898]
[05:49:01]: Failed to assign item skin ids due to ownership check failure.
[05:49:02]: Failed to assign item skin ids due to ownership check failure.
[05:49:03]: Failed to assign item skin ids due to ownership check failure.
[05:49:08]: Failed to assign item skin ids due to ownership check failure.
[05:49:08]: Failed to assign item skin ids due to ownership check failure.
[05:49:09]: Failed to assign item skin ids due to ownership check failure.
[05:49:09]: Failed to assign item skin ids due to ownership check failure.
[05:49:11]: Failed to assign item skin ids due to ownership check failure.
[05:49:13]: Failed to assign item skin ids due to ownership check failure.
[05:49:30]: Failed to assign item skin ids due to ownership check failure.
[05:49:36]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:49:36]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:49:36]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:51:36]: Remote predict walking out of range	
[05:51:36]: Remote predict walking out of range	
[05:51:36]: Remote predict walking out of range	
[05:51:36]: Remote predict walking out of range	
[05:51:36]: Remote predict walking out of range	
[05:51:36]: Remote predict walking out of range	
[05:51:36]: Remote predict walking out of range	
[05:51:36]: Remote predict walking out of range	
[05:51:36]: Remote predict walking out of range	
[05:51:36]: Remote predict walking out of range	
[05:51:36]: Remote predict walking out of range	
[05:51:36]: Remote predict walking out of range	
[05:51:36]: Remote predict walking out of range	
[05:51:36]: Remote predict walking out of range	
[05:51:36]: Remote predict walking out of range	
[05:51:36]: Remote predict walking out of range	
[05:51:36]: Remote predict walking out of range	
[05:51:36]: Remote predict walking out of range	
[05:51:36]: Remote predict walking out of range	
[05:51:36]: Remote predict walking out of range	
[05:51:36]: Remote predict walking out of range	
[05:51:59]: Failed to assign item skin ids due to ownership check failure.
[05:52:00]: Failed to assign item skin ids due to ownership check failure.
[05:52:00]: Failed to assign item skin ids due to ownership check failure.
[05:52:05]: Failed to assign item skin ids due to ownership check failure.
[05:52:08]: Failed to assign item skin ids due to ownership check failure.
[05:52:10]: Failed to assign item skin ids due to ownership check failure.
[05:52:15]: Failed to assign item skin ids due to ownership check failure.
[05:52:20]: Failed to assign item skin ids due to ownership check failure.
[05:52:29]: Failed to assign item skin ids due to ownership check failure.
[05:52:29]: Failed to assign item skin ids due to ownership check failure.
[05:52:30]: Failed to assign item skin ids due to ownership check failure.
[05:52:41]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "ruinshat" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("ruinshat", "ruinshat", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "ruinshat" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "ruinshat" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(351.59, -233.27)
[05:52:41]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "ruinshat" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("ruinshat", "ruinshat", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "ruinshat" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "ruinshat" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(351.56, -232.56)
[05:52:46]: Failed to assign item skin ids due to ownership check failure.
[05:53:15]: Could not find anim [death] in bank [ghost]
[05:53:15]: [global position (CompleteSync)]In my SerializeUserSession	
[05:53:15]: [global position (CompleteSync)] now delete map info from user	
[05:53:15]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000156
[05:53:16]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:53:16]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:53:17]: CURL ERROR: (dst.metrics.klei.com) [28]GnuTLS recv error (-54): Error in the pull function.
[05:53:18]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:53:19]: Could not find anim [idle_loop] in bank [ghost]
[05:53:21]: Net partial byte (28) out of range [0, 7]
[05:53:21]: Error serializing lua state for entity xd_luoshen_forcefieldfx[212230]
[05:53:22]: Could not find anim [transform] in bank [wilson]
[05:53:22]: [global position (CompleteSync)]In my SerializeUserSession	
[05:53:22]: [global position (CompleteSync)] now delete map info from user	
[05:53:22]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000156
[05:53:28]: Could not find anim [death] in bank [ghost]
[05:53:28]: [global position (CompleteSync)]In my SerializeUserSession	
[05:53:28]: [global position (CompleteSync)] now delete map info from user	
[05:53:28]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000156
[05:53:31]: Could not find anim [idle_loop] in bank [ghost]
[05:53:34]: Could not find anim [transform] in bank [wilson]
[05:53:35]: [global position (CompleteSync)]In my SerializeUserSession	
[05:53:35]: [global position (CompleteSync)] now delete map info from user	
[05:53:35]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000156
[05:53:39]: Failed to assign item skin ids due to ownership check failure.
[05:53:40]: Failed to assign item skin ids due to ownership check failure.
[05:53:40]: Failed to assign item skin ids due to ownership check failure.
[05:53:47]: Could not find anim [death] in bank [ghost]
[05:53:47]: [global position (CompleteSync)]In my SerializeUserSession	
[05:53:47]: [global position (CompleteSync)] now delete map info from user	
[05:53:47]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000156
[05:53:49]: Could not find anim [idle_loop] in bank [ghost]
[05:53:52]: Could not find anim [transform] in bank [wilson]
[05:53:53]: [global position (CompleteSync)]In my SerializeUserSession	
[05:53:53]: [global position (CompleteSync)] now delete map info from user	
[05:53:53]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000156
[05:54:00]: Failed to assign item skin ids due to ownership check failure.
[05:54:05]: Could not find anim [death] in bank [ghost]
[05:54:05]: [global position (CompleteSync)]In my SerializeUserSession	
[05:54:05]: [global position (CompleteSync)] now delete map info from user	
[05:54:05]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000156
[05:54:07]: Could not find anim [idle_loop] in bank [ghost]
[05:54:08]: Available disk space for save files: 9710 MB
[05:54:09]: [global position (CompleteSync)] saving to buffer	
[05:54:09]: [global position (CompleteSync)] success to saving to buffer	
[05:54:09]: [global position (CompleteSync)]In my SerializeUserSession	
[05:54:09]: [global position (CompleteSync)] now delete map info from user	
[05:54:09]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000156
[05:54:09]: [global position (CompleteSync)]In my SerializeUserSession	
[05:54:09]: [global position (CompleteSync)] now delete map info from user	
[05:54:09]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000156
[05:54:09]: [global position (CompleteSync)]In my SerializeUserSession	
[05:54:09]: [global position (CompleteSync)] now delete map info from user	
[05:54:09]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000156
[05:54:09]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[05:54:09]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[05:54:09]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x1d31e660	nil	
[05:54:09]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x1d31e6f0	nil	
[05:54:09]: Serializing world: session/34FAC2099C14DDB1/0000000156
[05:54:10]: Could not find anim [transform] in bank [wilson]
[05:54:12]: [global position (CompleteSync)]In my SerializeUserSession	
[05:54:12]: [global position (CompleteSync)] now delete map info from user	
[05:54:12]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000157
[05:54:13]: Failed to assign item skin ids due to ownership check failure.
[05:54:16]: Failed to assign item skin ids due to ownership check failure.
[05:54:18]: Failed to assign item skin ids due to ownership check failure.
[05:54:19]: Could not find anim [death] in bank [ghost]
[05:54:19]: [global position (CompleteSync)]In my SerializeUserSession	
[05:54:19]: [global position (CompleteSync)] now delete map info from user	
[05:54:19]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000157
[05:54:20]: Could not find anim [death] in bank [ghost]
[05:54:20]: [global position (CompleteSync)]In my SerializeUserSession	
[05:54:20]: [global position (CompleteSync)] now delete map info from user	
[05:54:20]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000157
[05:54:22]: Could not find anim [idle_loop] in bank [ghost]
[05:54:22]: Could not find anim [idle_loop] in bank [ghost]
[05:54:25]: Failed to assign item skin ids due to ownership check failure.
[05:54:25]: Could not find anim [transform] in bank [wilson]
[05:54:25]: Could not find anim [transform] in bank [wilson]
[05:54:26]: [global position (CompleteSync)]In my SerializeUserSession	
[05:54:26]: [global position (CompleteSync)] now delete map info from user	
[05:54:26]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000157
[05:54:26]: [global position (CompleteSync)]In my SerializeUserSession	
[05:54:26]: [global position (CompleteSync)] now delete map info from user	
[05:54:26]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000157
[05:54:29]: Could not find anim [death] in bank [ghost]
[05:54:29]: [global position (CompleteSync)]In my SerializeUserSession	
[05:54:29]: [global position (CompleteSync)] now delete map info from user	
[05:54:29]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000157
[05:54:31]: Could not find anim [idle_loop] in bank [ghost]
[05:54:33]: Failed to assign item skin ids due to ownership check failure.
[05:54:34]: Failed to assign item skin ids due to ownership check failure.
[05:54:34]: Could not find anim [transform] in bank [wilson]
[05:54:34]: Failed to assign item skin ids due to ownership check failure.
[05:54:35]: [global position (CompleteSync)]In my SerializeUserSession	
[05:54:35]: [global position (CompleteSync)] now delete map info from user	
[05:54:35]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000157
[05:54:35]: Could not find anim [death] in bank [ghost]
[05:54:35]: [global position (CompleteSync)]In my SerializeUserSession	
[05:54:35]: [global position (CompleteSync)] now delete map info from user	
[05:54:35]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000157
[05:54:37]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[05:54:38]: Could not find anim [idle_loop] in bank [ghost]
[05:54:41]: Could not find anim [transform] in bank [wilson]
[05:54:42]: Could not find anim [death] in bank [ghost]
[05:54:42]: [global position (CompleteSync)]In my SerializeUserSession	
[05:54:42]: [global position (CompleteSync)] now delete map info from user	
[05:54:42]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000157
[05:54:42]: [global position (CompleteSync)]In my SerializeUserSession	
[05:54:42]: [global position (CompleteSync)] now delete map info from user	
[05:54:42]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000157
[05:54:45]: Could not find anim [death] in bank [ghost]
[05:54:45]: [global position (CompleteSync)]In my SerializeUserSession	
[05:54:45]: [global position (CompleteSync)] now delete map info from user	
[05:54:45]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000157
[05:54:46]: Could not find anim [idle_loop] in bank [ghost]
[05:54:47]: Could not find anim [idle_loop] in bank [ghost]
[05:54:49]: Could not find anim [transform] in bank [wilson]
[05:54:50]: Could not find anim [transform] in bank [wilson]
[05:54:50]: [global position (CompleteSync)]In my SerializeUserSession	
[05:54:50]: [global position (CompleteSync)] now delete map info from user	
[05:54:50]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000157
[05:54:51]: [global position (CompleteSync)]In my SerializeUserSession	
[05:54:51]: [global position (CompleteSync)] now delete map info from user	
[05:54:51]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000157
[05:54:51]: Failed to assign item skin ids due to ownership check failure.
[05:54:54]: Could not find anim [death] in bank [ghost]
[05:54:54]: [global position (CompleteSync)]In my SerializeUserSession	
[05:54:54]: [global position (CompleteSync)] now delete map info from user	
[05:54:54]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000157
[05:54:55]: Could not find anim [death] in bank [ghost]
[05:54:55]: [global position (CompleteSync)]In my SerializeUserSession	
[05:54:55]: [global position (CompleteSync)] now delete map info from user	
[05:54:55]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000157
[05:54:58]: Could not find anim [idle_loop] in bank [ghost]
[05:54:59]: Could not find anim [idle_loop] in bank [ghost]
[05:55:01]: Could not find anim [transform] in bank [wilson]
[05:55:02]: Could not find anim [transform] in bank [wilson]
[05:55:02]: [global position (CompleteSync)]In my SerializeUserSession	
[05:55:02]: [global position (CompleteSync)] now delete map info from user	
[05:55:02]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000157
[05:55:03]: [global position (CompleteSync)]In my SerializeUserSession	
[05:55:03]: [global position (CompleteSync)] now delete map info from user	
[05:55:03]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000157
[05:55:07]: Net partial byte (29) out of range [0, 7]
[05:55:07]: Error serializing lua state for entity xd_luoshen_forcefieldfx[215012]
[05:55:12]: Could not find anim [death] in bank [ghost]
[05:55:12]: [global position (CompleteSync)]In my SerializeUserSession	
[05:55:12]: [global position (CompleteSync)] now delete map info from user	
[05:55:12]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000157
[05:55:13]: Could not find anim [idle_loop] in bank [ghost]
[05:55:15]: Could not find anim [shudder] in bank [wilson]
[05:55:15]: [global position (CompleteSync)]In my SerializeUserSession	
[05:55:15]: [global position (CompleteSync)] now delete map info from user	
[05:55:15]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000157
[05:55:42]: Failed to assign item skin ids due to ownership check failure.
[05:55:42]: Failed to assign item skin ids due to ownership check failure.
[05:55:43]: Failed to assign item skin ids due to ownership check failure.
[05:55:44]: Could not find anim [death] in bank [ghost]
[05:55:44]: [global position (CompleteSync)]In my SerializeUserSession	
[05:55:44]: [global position (CompleteSync)] now delete map info from user	
[05:55:44]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000157
[05:55:46]: Could not find anim [idle_loop] in bank [ghost]
[05:55:49]: Could not find anim [transform] in bank [wilson]
[05:55:50]: [global position (CompleteSync)]In my SerializeUserSession	
[05:55:50]: [global position (CompleteSync)] now delete map info from user	
[05:55:50]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000157
[05:56:25]: Could not find anim [death] in bank [ghost]
[05:56:25]: [global position (CompleteSync)]In my SerializeUserSession	
[05:56:25]: [global position (CompleteSync)] now delete map info from user	
[05:56:25]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000157
[05:56:28]: Could not find anim [idle_loop] in bank [ghost]
[05:56:28]: Net partial byte (30) out of range [0, 7]
[05:56:28]: Error serializing lua state for entity xd_luoshen_forcefieldfx[216213]
[05:56:29]: Net partial byte (18) out of range [0, 7]
[05:56:29]: Error serializing lua state for entity xd_luoshen_forcefieldfx[216213]
[05:56:31]: Could not find anim [transform] in bank [wilson]
[05:56:32]: [global position (CompleteSync)]In my SerializeUserSession	
[05:56:32]: [global position (CompleteSync)] now delete map info from user	
[05:56:32]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000157
[05:56:33]: Failed to assign item skin ids due to ownership check failure.
[05:56:34]: Failed to assign item skin ids due to ownership check failure.
[05:56:34]: Failed to assign item skin ids due to ownership check failure.
[05:56:41]: Could not find anim [death] in bank [ghost]
[05:56:41]: [global position (CompleteSync)]In my SerializeUserSession	
[05:56:41]: [global position (CompleteSync)] now delete map info from user	
[05:56:41]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000157
[05:56:42]: Could not find anim [death] in bank [ghost]
[05:56:42]: [global position (CompleteSync)]In my SerializeUserSession	
[05:56:42]: [global position (CompleteSync)] now delete map info from user	
[05:56:42]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000157
[05:56:42]: Could not find anim [idle_loop] in bank [ghost]
[05:56:45]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:56:45]: Could not find anim [transform] in bank [wilson]
[05:56:46]: Could not find anim [idle_loop] in bank [ghost]
[05:56:46]: [global position (CompleteSync)]In my SerializeUserSession	
[05:56:46]: [global position (CompleteSync)] now delete map info from user	
[05:56:46]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000157
[05:56:49]: Could not find anim [transform] in bank [wilson]
[05:56:50]: [global position (CompleteSync)]In my SerializeUserSession	
[05:56:50]: [global position (CompleteSync)] now delete map info from user	
[05:56:50]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000157
[05:56:56]: Could not find anim [death] in bank [ghost]
[05:56:56]: [global position (CompleteSync)]In my SerializeUserSession	
[05:56:56]: [global position (CompleteSync)] now delete map info from user	
[05:56:56]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000157
[05:56:57]: Could not find anim [death] in bank [ghost]
[05:56:57]: [global position (CompleteSync)]In my SerializeUserSession	
[05:56:57]: [global position (CompleteSync)] now delete map info from user	
[05:56:57]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000157
[05:56:57]: Could not find anim [idle_loop] in bank [ghost]
[05:56:59]: Could not find anim [idle_loop] in bank [ghost]
[05:57:00]: Could not find anim [transform] in bank [wilson]
[05:57:02]: [global position (CompleteSync)]In my SerializeUserSession	
[05:57:02]: [global position (CompleteSync)] now delete map info from user	
[05:57:02]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000157
[05:57:02]: Could not find anim [transform] in bank [wilson]
[05:57:03]: [global position (CompleteSync)]In my SerializeUserSession	
[05:57:03]: [global position (CompleteSync)] now delete map info from user	
[05:57:03]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000157
[05:57:08]: Failed to assign item skin ids due to ownership check failure.
[05:57:09]: Could not find anim [death] in bank [ghost]
[05:57:09]: [global position (CompleteSync)]In my SerializeUserSession	
[05:57:09]: [global position (CompleteSync)] now delete map info from user	
[05:57:09]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000157
[05:57:10]: Could not find anim [idle_loop] in bank [ghost]
[05:57:13]: Could not find anim [transform] in bank [wilson]
[05:57:14]: [global position (CompleteSync)]In my SerializeUserSession	
[05:57:14]: [global position (CompleteSync)] now delete map info from user	
[05:57:14]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000157
[05:57:31]: Net partial byte (30) out of range [0, 7]
[05:57:31]: Error serializing lua state for entity xd_luoshen_forcefieldfx[217403]
[05:58:21]: CURL ERROR: (dst.metrics.klei.com) [7]Failed to connect to dst.metrics.klei.com port 443: Connection timed out
[05:58:22]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:58:22]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[05:58:27]: Remote predict walking out of range	
[05:58:27]: Remote predict walking out of range	
[05:58:27]: Remote predict walking out of range	
[05:58:27]: Remote predict walking out of range	
[05:58:28]: Remote predict walking out of range	
[05:58:28]: Remote predict walking out of range	
[05:58:28]: Remote predict walking out of range	
[05:58:28]: Remote predict walking out of range	
[05:58:28]: Remote predict walking out of range	
[05:58:28]: Remote predict walking out of range	
[05:58:28]: Remote predict walking out of range	
[05:58:28]: Remote predict walking out of range	
[05:58:28]: Remote predict walking out of range	
[05:58:28]: Remote predict walking out of range	
[05:58:28]: Remote predict walking out of range	
[05:58:28]: Remote predict walking out of range	
[05:58:28]: Remote predict walking out of range	
[05:58:28]: Remote predict walking out of range	
[05:58:28]: Remote predict walking out of range	
[05:58:28]: Remote predict walking out of range	
[05:58:28]: Remote predict walking out of range	
[05:58:28]: Remote predict walking out of range	
[05:58:28]: Remote predict walking out of range	
[05:58:28]: Remote predict walking out of range	
[05:58:28]: Remote predict walking out of range	
[05:58:28]: Remote predict walking out of range	
[05:58:28]: Remote predict walking out of range	
[05:58:28]: Remote predict walking out of range	
[05:58:28]: Remote predict walking out of range	
[05:58:28]: Remote predict walking out of range	
[05:58:28]: Remote predict walking out of range	
[05:58:28]: Remote predict walking out of range	
[05:58:28]: Remote predict walking out of range	
[05:58:29]: Remote predict walking out of range	
[05:58:29]: Remote predict walking out of range	
[05:58:29]: Remote predict walking out of range	
[05:58:29]: Remote predict walking out of range	
[05:58:29]: Remote predict walking out of range	
[05:58:29]: Remote predict walking out of range	
[05:58:29]: Remote predict walking out of range	
[05:58:29]: Remote predict walking out of range	
[05:58:29]: Remote predict walking out of range	
[05:58:29]: Remote predict walking out of range	
[05:58:29]: Remote predict walking out of range	
[05:58:29]: Remote predict walking out of range	
[05:58:29]: Remote predict walking out of range	
[05:58:29]: Remote predict walking out of range	
[05:58:29]: Remote predict walking out of range	
[05:58:29]: Remote predict walking out of range	
[05:58:29]: Remote predict walking out of range	
[05:58:29]: Remote predict walking out of range	
[05:58:29]: Remote predict walking out of range	
[05:58:29]: Remote predict walking out of range	
[05:58:29]: Remote predict walking out of range	
[05:58:29]: Remote predict walking out of range	
[05:58:29]: Remote predict walking out of range	
[05:58:29]: Remote predict walking out of range	
[05:58:29]: Remote predict walking out of range	
[05:58:29]: Remote predict walking out of range	
[05:58:29]: Remote predict walking out of range	
[05:58:29]: Remote predict walking out of range	
[05:58:29]: Remote predict walking out of range	
[05:58:29]: Remote predict walking out of range	
[05:58:29]: Remote predict walking out of range	
[05:58:30]: Remote predict walking out of range	
[05:58:30]: Remote predict walking out of range	
[05:58:30]: Remote predict walking out of range	
[05:58:30]: Remote predict walking out of range	
[05:58:30]: Remote predict walking out of range	
[05:58:30]: Remote predict walking out of range	
[05:58:30]: Remote predict walking out of range	
[05:58:30]: Remote predict walking out of range	
[05:59:37]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[06:02:09]: Available disk space for save files: 9706 MB
[06:02:10]: [global position (CompleteSync)] saving to buffer	
[06:02:10]: [global position (CompleteSync)] success to saving to buffer	
[06:02:10]: [global position (CompleteSync)]In my SerializeUserSession	
[06:02:10]: [global position (CompleteSync)] now delete map info from user	
[06:02:10]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000157
[06:02:10]: [global position (CompleteSync)]In my SerializeUserSession	
[06:02:10]: [global position (CompleteSync)] now delete map info from user	
[06:02:10]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000157
[06:02:10]: [global position (CompleteSync)]In my SerializeUserSession	
[06:02:10]: [global position (CompleteSync)] now delete map info from user	
[06:02:10]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000157
[06:02:10]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[06:02:10]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[06:02:10]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x1db6fb40	nil	
[06:02:10]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x1bbd39f0	nil	
[06:02:10]: Serializing world: session/34FAC2099C14DDB1/0000000157
[06:02:29]: [200] Account Communication Success (6)
[06:02:29]: Received (KU_YjZBJEcH) from TokenPurpose
[06:03:27]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[06:07:15]: Failed to assign item skin ids due to ownership check failure.
[06:07:16]: Failed to assign item skin ids due to ownership check failure.
[06:07:16]: Failed to assign item skin ids due to ownership check failure.
[06:07:17]: Remote predict walking out of range	
[06:07:17]: Remote predict walking out of range	
[06:07:17]: Remote predict walking out of range	
[06:07:17]: Remote predict walking out of range	
[06:07:17]: Remote predict walking out of range	
[06:07:17]: Remote predict walking out of range	
[06:07:17]: Remote predict walking out of range	
[06:07:17]: Remote predict walking out of range	
[06:07:17]: Remote predict walking out of range	
[06:07:17]: Remote predict walking out of range	
[06:07:17]: Remote predict walking out of range	
[06:07:17]: Remote predict walking out of range	
[06:07:17]: Remote predict walking out of range	
[06:07:17]: Remote predict walking out of range	
[06:07:17]: Remote predict walking out of range	
[06:07:34]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[06:07:34]: playerlist 99999999 [0] KU_YjZBJEcH <-@dmp@-> [Host] <-@dmp@-> 	
[06:07:34]: playerlist 99999999 [1] KU__9qL14hE <-@dmp@-> 小R <-@dmp@-> xd_sudaji	
[06:07:34]: playerlist 99999999 [2] KU_ASjiAY5T <-@dmp@-> SooTin <-@dmp@-> xd_luoshen	
[06:07:34]: playerlist 99999999 [3] KU_U_F2oZMy <-@dmp@-> 刘波儿刘海儿留疤 <-@dmp@-> xd_wukong	
[06:07:36]: Net partial byte (30) out of range [0, 7]
[06:07:36]: Error serializing lua state for entity xd_luoshen_forcefieldfx[219592]
[06:07:36]: Net partial byte (28) out of range [0, 7]
[06:07:36]: Error serializing lua state for entity xd_luoshen_forcefieldfx[219592]
[06:07:38]: Failed to assign item skin ids due to ownership check failure.
[06:07:42]: Failed to assign item skin ids due to ownership check failure.
[06:08:35]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
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[06:09:40]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[06:09:41]: Failed to assign item skin ids due to ownership check failure.
[06:10:12]: Available disk space for save files: 9702 MB
[06:10:13]: [global position (CompleteSync)] saving to buffer	
[06:10:13]: [global position (CompleteSync)] success to saving to buffer	
[06:10:13]: [global position (CompleteSync)]In my SerializeUserSession	
[06:10:13]: [global position (CompleteSync)] now delete map info from user	
[06:10:13]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000158
[06:10:13]: [global position (CompleteSync)]In my SerializeUserSession	
[06:10:13]: [global position (CompleteSync)] now delete map info from user	
[06:10:13]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000158
[06:10:13]: [global position (CompleteSync)]In my SerializeUserSession	
[06:10:13]: [global position (CompleteSync)] now delete map info from user	
[06:10:13]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000158
[06:10:13]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[06:10:13]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[06:10:13]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x5f94f0d0	nil	
[06:10:13]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x5f94f280	nil	
[06:10:13]: Serializing world: session/34FAC2099C14DDB1/0000000158
[06:10:15]: Net partial byte (29) out of range [0, 7]
[06:10:15]: Error serializing lua state for entity xd_luoshen_forcefieldfx[220950]
[06:10:23]: Failed to assign item skin ids due to ownership check failure.
[06:10:23]: Failed to assign item skin ids due to ownership check failure.
[06:10:24]: Failed to assign item skin ids due to ownership check failure.
[06:10:25]: Failed to assign item skin ids due to ownership check failure.
[06:10:27]: Failed to assign item skin ids due to ownership check failure.
[06:10:32]: Failed to assign item skin ids due to ownership check failure.
[06:10:33]: Failed to assign item skin ids due to ownership check failure.
[06:11:56]: Failed to assign item skin ids due to ownership check failure.
[06:11:57]: Failed to assign item skin ids due to ownership check failure.
[06:11:57]: Failed to assign item skin ids due to ownership check failure.
[06:12:24]: Net partial byte (30) out of range [0, 7]
[06:12:24]: Error serializing lua state for entity xd_luoshen_forcefieldfx[222448]
[06:12:54]: Failed to assign item skin ids due to ownership check failure.
[06:12:54]: Failed to assign item skin ids due to ownership check failure.
[06:12:55]: Failed to assign item skin ids due to ownership check failure.
[06:13:07]: Failed to assign item skin ids due to ownership check failure.
[06:13:07]: Failed to assign item skin ids due to ownership check failure.
[06:13:26]: Net partial byte (29) out of range [0, 7]
[06:13:26]: Error serializing lua state for entity xd_luoshen_forcefieldfx[223695]
[06:13:41]: Failed to assign item skin ids due to ownership check failure.
[06:13:58]: Failed to assign item skin ids due to ownership check failure.
[06:14:10]: Failed to assign item skin ids due to ownership check failure.
[06:14:15]: Remote predict walking out of range	
[06:14:15]: Remote predict walking out of range	
[06:14:15]: Remote predict walking out of range	
[06:14:15]: Remote predict walking out of range	
[06:14:15]: Remote predict walking out of range	
[06:14:15]: Remote predict walking out of range	
[06:14:15]: Remote predict walking out of range	
[06:14:15]: Remote predict walking out of range	
[06:14:15]: Remote predict walking out of range	
[06:14:15]: Remote predict walking out of range	
[06:14:15]: Remote predict walking out of range	
[06:14:15]: Remote predict walking out of range	
[06:14:15]: Remote predict walking out of range	
[06:14:15]: Remote predict walking out of range	
[06:14:15]: Remote predict walking out of range	
[06:14:15]: Remote predict walking out of range	
[06:14:15]: Remote predict walking out of range	
[06:14:15]: Remote predict walking out of range	
[06:14:15]: Remote predict walking out of range	
[06:14:15]: Remote predict walking out of range	
[06:14:15]: Remote predict walking out of range	
[06:14:16]: Remote predict walking out of range	
[06:14:16]: Remote predict walking out of range	
[06:14:16]: Remote predict walking out of range	
[06:14:16]: Remote predict walking out of range	
[06:14:16]: Remote predict walking out of range	
[06:14:16]: Remote predict walking out of range	
[06:14:28]: Failed to assign item skin ids due to ownership check failure.
[06:14:29]: Failed to assign item skin ids due to ownership check failure.
[06:14:47]: Failed to assign item skin ids due to ownership check failure.
[06:15:06]: Activating portal[0] to 499087970 by 183066 - xd_wukong	
[06:15:06]: [global position (CompleteSync)]Player despawned and migrate	
[06:15:06]: [global position (CompleteSync)] saving to buffer	
[06:15:06]: [global position (CompleteSync)] success to saving to buffer	
[06:15:07]: [global position (CompleteSync)]In my SerializeUserSession	
[06:15:07]: [global position (CompleteSync)] now delete map info from user	
[06:15:07]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000159
[06:15:07]: [Shard] Migration request: (KU_U_F2oZMy) to Caves(499087970)
[06:15:07]: [Shard] Begin migration #16 for (KU_U_F2oZMy)
[06:15:07]: [Shard] #16 Master(1) -> Caves(499087970)
[06:15:07]: [Shard] #16 <- session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000159
[06:15:07]: [Shard] Writing save location file for (KU_U_F2oZMy)
[06:15:07]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT
[06:15:07]: [Steam] SendUserDisconnect for '76561199238788829'
[06:15:07]: [Shard] (KU_U_F2oZMy) disconnected from Master(1)
[06:15:24]: [Shard] Completed migration #16 for player (KU_U_F2oZMy)
[06:15:44]: Net partial byte (30) out of range [0, 7]
[06:15:44]: Error serializing lua state for entity xd_luoshen_forcefieldfx[225470]
[06:16:02]: [Shard] Begin migration #17 for (KU_U_F2oZMy)
[06:16:02]: [Shard] #17 Caves(499087970) -> Master(1)
[06:16:02]: [Shard] #17 -> session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000159
[06:16:02]: [Shard] Received migration #17 data for (KU_U_F2oZMy)
[06:16:02]: [Shard] Writing save location file for (KU_U_F2oZMy)
[06:16:02]: [Shard] (KU_U_F2oZMy) disconnected from Caves(499087970)
[06:16:12]: CURL ERROR: (lobby-v2.klei.com) [28]Operation timed out after 60002 milliseconds with 0 out of 0 bytes received
[06:16:12]: [Http] Curl failed[0] with HTTP_0, retrying (2 times). Response: __
[06:16:16]: New incoming connection 111.199.51.64|5928 <7245842570072057279>
[06:16:16]: Client connected from 111.199.51.64|5928 <7245842570072057279>
[06:16:16]: [ClientObject] Added (pre-auth) on server: guid=7245842570072057279
[06:16:16]: ValidateGameSessionToken GUID<7245842570072057279>
[06:16:18]: Client authenticated: (KU_U_F2oZMy) 刘波儿刘海儿留疤
[06:16:18]: [Steam] SendUserConnectAndAuthenticate for '76561199238788829'
[06:16:18]: [Steam] Authenticated client '76561199238788829'
[06:16:18]: [Shard] Completed incoming migration #17 for (KU_U_F2oZMy)
[06:16:18]: [ClientObject] Initialized (authenticated) on server: guid=7245842570072057279 userid=KU_U_F2oZMy netid=76561199238788829 admin=0
[06:16:18]: [Shard] Completed migration #17 for player (KU_U_F2oZMy)
[06:16:19]: [P2P] Create session: 198.206.253.140|1 '76561199238788829'
[06:16:19]: [P2P] Received from 198.206.253.140|1 '76561199238788829'
[06:16:19]: [P2P] Sent to 198.206.253.140|1 '76561199238788829'
[06:16:56]: Resuming user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000159
[06:16:56]: [global position (CompleteSync)]In my AddPlayerPostInit	
[06:16:56]: User ID	KU_U_F2oZMy	assigned ownership to entity	227673 - xd_wukong	
[06:16:56]: Migrating prefab xd_wukong will spawn close to portal ID: 0	
[06:16:56]: Spawning player at: [Load] (302.29, 0.00, -214.41)	
[06:16:56]: [global position (CompleteSync)]Player joined	
[06:16:56]: [global position (CompleteSync)] saving to buffer	
[06:16:56]: [global position (CompleteSync)] success to saving to buffer	
[06:16:56]: [global position (CompleteSync)] learning from buffer	
[06:16:56]: [global position (CompleteSync)]Client is not ready, waiting	
[06:16:57]: [global position (CompleteSync)]Client is not ready, waiting	
[06:16:58]: [global position (CompleteSync)]Client is not ready, waiting	
[06:16:59]: [global position (CompleteSync)]Client is not ready, waiting	
[06:17:00]: [global position (CompleteSync)] succeed	
[06:17:13]: Failed to assign item skin ids due to ownership check failure.
[06:17:20]: Failed to assign item skin ids due to ownership check failure.
[06:17:28]: Could not find anim [death] in bank [ghost]
[06:17:28]: [global position (CompleteSync)]In my SerializeUserSession	
[06:17:28]: [global position (CompleteSync)] now delete map info from user	
[06:17:28]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000159
[06:17:31]: Could not find anim [idle_loop] in bank [ghost]
[06:17:34]: Could not find anim [transform] in bank [wilson]
[06:17:35]: [global position (CompleteSync)]In my SerializeUserSession	
[06:17:35]: [global position (CompleteSync)] now delete map info from user	
[06:17:35]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000159
[06:17:37]: Net partial byte (29) out of range [0, 7]
[06:17:37]: Error serializing lua state for entity xd_luoshen_forcefieldfx[228212]
[06:17:40]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local a=UserToPlayer('KU__9qL14hE');if a==nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。")end;local function b(c)local d=c.components.inventoryitem;return d and d.owner and true or false end;local function e(f)if f and f~=TheWorld and not b(f)and f.Transform then if f:HasTag("player")then if f.userid==nil or f.userid==""then return true end else if f.prefab and f.prefab~="campfire"and f.prefab~="firepit"and f.prefab~="coldfire"and f.prefab~="coldfirepit"and f.prefab~="nightlight"then return true end end end;return false end;if a and a.Transform then if a.components.burnable then a.components.burnable:Extinguish(true)end;local g,h,i=a.Transform:GetWorldPosition()local j=TheSim:FindEntities(g,h,i,30)for k,l in pairs(j)do if e(l)then if l.components then if l.components.burnable then l.components.burnable:Extinguish(true)end;if l.components.firefx then if l.components.firefx.extinguishsoundtest then l.components.firefx.extinguishsoundtest=function()return true end end;l.components.firefx:Extinguish()end end end end end) @(287.82, -178.91)
[06:17:46]: Could not find anim [death] in bank [ghost]
[06:17:46]: [global position (CompleteSync)]In my SerializeUserSession	
[06:17:46]: [global position (CompleteSync)] now delete map info from user	
[06:17:46]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000159
[06:17:47]: Could not find anim [idle_loop] in bank [ghost]
[06:17:50]: Could not find anim [transform] in bank [wilson]
[06:17:51]: [global position (CompleteSync)]In my SerializeUserSession	
[06:17:51]: [global position (CompleteSync)] now delete map info from user	
[06:17:51]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000159
[06:18:11]: Could not find anim [death] in bank [ghost]
[06:18:11]: [global position (CompleteSync)]In my SerializeUserSession	
[06:18:11]: [global position (CompleteSync)] now delete map info from user	
[06:18:11]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000159
[06:18:12]: Could not find anim [idle_loop] in bank [ghost]
[06:18:13]: Available disk space for save files: 9698 MB
[06:18:13]: [global position (CompleteSync)] saving to buffer	
[06:18:13]: [global position (CompleteSync)] success to saving to buffer	
[06:18:13]: [global position (CompleteSync)]In my SerializeUserSession	
[06:18:13]: [global position (CompleteSync)] now delete map info from user	
[06:18:13]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000159
[06:18:13]: [global position (CompleteSync)]In my SerializeUserSession	
[06:18:13]: [global position (CompleteSync)] now delete map info from user	
[06:18:13]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000159
[06:18:13]: [global position (CompleteSync)]In my SerializeUserSession	
[06:18:13]: [global position (CompleteSync)] now delete map info from user	
[06:18:13]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000159
[06:18:13]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[06:18:13]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[06:18:13]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x4a07edf0	nil	
[06:18:13]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x4a07ee80	nil	
[06:18:14]: Serializing world: session/34FAC2099C14DDB1/0000000159
[06:18:16]: Could not find anim [transform] in bank [wilson]
[06:18:17]: [global position (CompleteSync)]In my SerializeUserSession	
[06:18:17]: [global position (CompleteSync)] now delete map info from user	
[06:18:17]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000160
[06:18:43]: Failed to assign item skin ids due to ownership check failure.
[06:18:46]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5002 milliseconds with 0 out of 0 bytes received
[06:18:47]: Failed to assign item skin ids due to ownership check failure.
[06:18:49]: Net partial byte (29) out of range [0, 7]
[06:18:49]: Error serializing lua state for entity xd_luoshen_forcefieldfx[229871]
[06:18:49]: Could not find anim [death] in bank [ghost]
[06:18:49]: [global position (CompleteSync)]In my SerializeUserSession	
[06:18:49]: [global position (CompleteSync)] now delete map info from user	
[06:18:49]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000160
[06:18:50]: Could not find anim [idle_loop] in bank [ghost]
[06:18:53]: Could not find anim [transform] in bank [wilson]
[06:18:54]: [global position (CompleteSync)]In my SerializeUserSession	
[06:18:54]: [global position (CompleteSync)] now delete map info from user	
[06:18:54]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000160
[06:19:05]: Failed to assign item skin ids due to ownership check failure.
[06:19:41]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[06:19:41]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[06:19:48]: CURL ERROR: (dst.metrics.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 5 seconds
[06:20:16]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "freshfruitcrepes" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("freshfruitcrepes", "freshfruitcrepes", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "freshfruitcrepes" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "freshfruitcrepes" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(305.62, -222.62)
[06:20:16]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "freshfruitcrepes" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("freshfruitcrepes", "freshfruitcrepes", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "freshfruitcrepes" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "freshfruitcrepes" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(305.62, -222.62)
[06:20:17]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "freshfruitcrepes" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("freshfruitcrepes", "freshfruitcrepes", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "freshfruitcrepes" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "freshfruitcrepes" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(305.62, -222.62)
[06:20:17]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "freshfruitcrepes" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("freshfruitcrepes", "freshfruitcrepes", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "freshfruitcrepes" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "freshfruitcrepes" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(305.62, -222.62)
[06:20:26]: Failed to assign item skin ids due to ownership check failure.
[06:23:25]: Failed to assign item skin ids due to ownership check failure.
[06:23:26]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "freshfruitcrepes" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("freshfruitcrepes", "freshfruitcrepes", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "freshfruitcrepes" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "freshfruitcrepes" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-359.19, -215.77)
[06:23:26]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then UserToPlayer("KU__9qL14hE").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "freshfruitcrepes" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("freshfruitcrepes", "freshfruitcrepes", nil, "KU__9qL14hE") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "freshfruitcrepes" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "freshfruitcrepes" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-359.19, -215.77)
[06:23:39]: Can't find prefab monster	
[06:23:39]: Can't find prefab monster	
[06:23:39]: Can't find prefab monster	
[06:23:41]: Net partial byte (30) out of range [0, 7]
[06:23:41]: Error serializing lua state for entity xd_luoshen_forcefieldfx[231737]
[06:23:42]: Can't find prefab monster	
[06:23:42]: Can't find prefab monster	
[06:23:42]: Can't find prefab monster	
[06:23:42]: Can't find prefab monster	
[06:23:42]: Can't find prefab monster	
[06:23:42]: Can't find prefab monster	
[06:23:43]: Can't find prefab monster	
[06:23:43]: Can't find prefab monster	
[06:23:43]: Can't find prefab monster	
[06:23:44]: Can't find prefab monster	
[06:23:44]: Can't find prefab monster	
[06:23:44]: Can't find prefab monster	
[06:23:45]: Can't find prefab monster	
[06:23:45]: Can't find prefab monster	
[06:23:45]: Can't find prefab monster	
[06:23:48]: Failed to assign item skin ids due to ownership check failure.
[06:24:12]: Failed to assign item skin ids due to ownership check failure.
[06:24:47]: Failed to assign item skin ids due to ownership check failure.
[06:26:14]: Available disk space for save files: 9694 MB
[06:26:14]: [global position (CompleteSync)] saving to buffer	
[06:26:14]: [global position (CompleteSync)] success to saving to buffer	
[06:26:14]: [global position (CompleteSync)]In my SerializeUserSession	
[06:26:14]: [global position (CompleteSync)] now delete map info from user	
[06:26:14]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000160
[06:26:14]: [global position (CompleteSync)]In my SerializeUserSession	
[06:26:14]: [global position (CompleteSync)] now delete map info from user	
[06:26:14]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000160
[06:26:14]: [global position (CompleteSync)]In my SerializeUserSession	
[06:26:14]: [global position (CompleteSync)] now delete map info from user	
[06:26:14]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000160
[06:26:14]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[06:26:14]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[06:26:14]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x6a9f7280	nil	
[06:26:14]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x56707360	nil	
[06:26:14]: Serializing world: session/34FAC2099C14DDB1/0000000160
[06:26:19]: [P2P] Session timed out for '76561199238788829'
[06:26:19]: [P2P] Remove session: 198.206.253.140|1 '76561199238788829'
[06:27:49]: ERROR!!! Invisible werebeaver is probably about to happen!!!	
[06:28:16]: Stale Component Reference: GUID 121243, scripts/entityscript.lua:1356
[06:28:57]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[06:28:57]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[06:29:07]: ERROR!!! Invisible werebeaver is probably about to happen!!!	
[06:29:42]: CURL ERROR: (dst.metrics.klei.com) [7]Failed to connect to dst.metrics.klei.com port 443: Connection timed out
[06:30:08]: ERROR!!! Invisible werebeaver is probably about to happen!!!	
[06:31:16]: ERROR!!! Invisible werebeaver is probably about to happen!!!	
[06:32:08]: Could not find anim [dismount] in bank [wilson]
[06:32:12]: Could not find anim [dismount] in bank [wilson]
[06:32:12]: Could not find anim [dismount] in bank [wilson]
[06:32:30]: [200] Account Communication Success (6)
[06:32:30]: Received (KU_YjZBJEcH) from TokenPurpose
[06:32:56]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player ~= nil then local function tmi_goto(prefab) if player.Physics ~= nil then player.Physics:Teleport(prefab.Transform:GetWorldPosition()) else player.Transform:SetPosition(prefab.Transform:GetWorldPosition()) end end local target = c_findnext("icefishing_hole") if target == nil then target = c_findnext("") end tmi_goto(target) end) @(-89.57, 750.81)
[06:32:56]: Finding a 	icefishing_hole	
[06:32:56]: Found 114113 (1/1)	
[06:33:17]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player ~= nil then local function tmi_goto(prefab) if player.Physics ~= nil then player.Physics:Teleport(prefab.Transform:GetWorldPosition()) else player.Transform:SetPosition(prefab.Transform:GetWorldPosition()) end end local target = c_findnext("crabking") if target == nil then target = c_findnext("") end tmi_goto(target) end) @(-52.32, 745.72)
[06:33:17]: Finding a 	crabking	
[06:33:17]: Found 102120 (1/1)	
[06:33:30]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then ThePlayer.components.talker:Say("该玩家与你不在同一世界！命令无法生效。") return end local h = player.components.health local t = player.components.talker local hpper = h:GetPercent() local minhp = h.minhealth local hv if player and not player:HasTag("playerghost") and h then if minhp == 0 then hv = 1 t:Say("锁定最低生命值为1:启用") elseif minhp == 1 then hv = 0 t:Say("锁定最低生命值为1:禁用") else hv = 0 t:Say("锁定最低生命值为1:禁用") end h:SetMinHealth(hv) h:SetPercent(hpper) end) @(-258.04, -646.85)
[06:33:42]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then ThePlayer.components.talker:Say("该玩家与你不在同一世界！命令无法生效。") return end local h = player.components.health local t = player.components.talker local hpper = h:GetPercent() local minhp = h.minhealth local hv if player and not player:HasTag("playerghost") and h then if minhp == 0 then hv = 1 t:Say("锁定最低生命值为1:启用") elseif minhp == 1 then hv = 0 t:Say("锁定最低生命值为1:禁用") else hv = 0 t:Say("锁定最低生命值为1:禁用") end h:SetMinHealth(hv) h:SetPercent(hpper) end) @(-206.22, -594.92)
[06:33:43]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then ThePlayer.components.talker:Say("该玩家与你不在同一世界！命令无法生效。") return end local h = player.components.health local t = player.components.talker local hpper = h:GetPercent() local minhp = h.minhealth local hv if player and not player:HasTag("playerghost") and h then if minhp == 0 then hv = 1 t:Say("锁定最低生命值为1:启用") elseif minhp == 1 then hv = 0 t:Say("锁定最低生命值为1:禁用") else hv = 0 t:Say("锁定最低生命值为1:禁用") end h:SetMinHealth(hv) h:SetPercent(hpper) end) @(-206.22, -594.92)
[06:33:49]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then ThePlayer.components.talker:Say("该玩家与你不在同一世界！命令无法生效。") return end local p = player local b = p.components.builder local t = p.components.talker if p and b and t then t:Say(b.freebuildmode and "创造模式:禁用" or "创造模式:启用") b:GiveAllRecipes() end) @(-205.11, -595.66)
[06:34:05]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[06:34:05]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[06:34:18]: Available disk space for save files: 9691 MB
[06:34:18]: [global position (CompleteSync)] saving to buffer	
[06:34:18]: [global position (CompleteSync)] success to saving to buffer	
[06:34:18]: [global position (CompleteSync)]In my SerializeUserSession	
[06:34:18]: [global position (CompleteSync)] now delete map info from user	
[06:34:18]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000161
[06:34:18]: [global position (CompleteSync)]In my SerializeUserSession	
[06:34:18]: [global position (CompleteSync)] now delete map info from user	
[06:34:18]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000161
[06:34:18]: [global position (CompleteSync)]In my SerializeUserSession	
[06:34:18]: [global position (CompleteSync)] now delete map info from user	
[06:34:18]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000161
[06:34:18]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[06:34:18]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[06:34:18]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x739664d0	nil	
[06:34:18]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x73966680	nil	
[06:34:18]: Serializing world: session/34FAC2099C14DDB1/0000000161
[06:34:34]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then ThePlayer.components.talker:Say("该玩家与你不在同一世界！命令无法生效。") return end local h = player.components.health local t = player.components.talker local hpper = h:GetPercent() local minhp = h.minhealth local hv if player and not player:HasTag("playerghost") and h then if minhp == 0 then hv = 1 t:Say("锁定最低生命值为1:启用") elseif minhp == 1 then hv = 0 t:Say("锁定最低生命值为1:禁用") else hv = 0 t:Say("锁定最低生命值为1:禁用") end h:SetMinHealth(hv) h:SetPercent(hpper) end) @(-214.96, -601.55)
[06:34:35]: [(KU__9qL14hE) 小R] ReceiveRemoteExecute(local player = UserToPlayer('KU__9qL14hE') if player == nil then ThePlayer.components.talker:Say("该玩家与你不在同一世界！命令无法生效。") return end local p = player local b = p.components.builder local t = p.components.talker if p and b and t then t:Say(b.freebuildmode and "创造模式:禁用" or "创造模式:启用") b:GiveAllRecipes() end) @(-213.44, -602.26)
[06:34:46]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[06:35:13]: Could not find anim [fall_off] in bank [wilson]
[06:35:13]: Could not find anim [fall_off] in bank [wilson]
[06:35:50]: Net partial byte (30) out of range [0, 7]
[06:35:50]: Error serializing lua state for entity xd_luoshen_forcefieldfx[240743]
[06:35:54]: Failed to assign item skin ids due to ownership check failure.
[06:36:03]: Failed to assign item skin ids due to ownership check failure.
[06:36:05]: Failed to assign item skin ids due to ownership check failure.
[06:36:10]: Failed to assign item skin ids due to ownership check failure.
[06:36:11]: Failed to assign item skin ids due to ownership check failure.
[06:36:20]: Failed to assign item skin ids due to ownership check failure.
[06:36:20]: Failed to assign item skin ids due to ownership check failure.
[06:36:26]: Failed to assign item skin ids due to ownership check failure.
[06:36:41]: Failed to assign item skin ids due to ownership check failure.
[06:36:55]: Remote predict walking out of range	
[06:36:55]: Remote predict walking out of range	
[06:36:55]: Remote predict walking out of range	
[06:36:55]: Remote predict walking out of range	
[06:36:55]: Remote predict walking out of range	
[06:36:55]: Remote predict walking out of range	
[06:36:55]: Remote predict walking out of range	
[06:36:55]: Remote predict walking out of range	
[06:36:55]: Remote predict walking out of range	
[06:36:55]: Remote predict walking out of range	
[06:36:55]: Remote predict walking out of range	
[06:36:55]: Remote predict walking out of range	
[06:36:55]: Remote predict walking out of range	
[06:36:55]: Remote predict walking out of range	
[06:36:55]: Remote predict walking out of range	
[06:36:55]: Remote predict walking out of range	
[06:36:56]: Remote predict walking out of range	
[06:36:56]: Remote predict walking out of range	
[06:36:56]: Remote predict walking out of range	
[06:36:56]: Remote predict walking out of range	
[06:36:56]: Remote predict walking out of range	
[06:36:56]: Remote predict walking out of range	
[06:36:56]: Remote predict walking out of range	
[06:36:56]: Remote predict walking out of range	
[06:36:56]: Remote predict walking out of range	
[06:36:56]: Remote predict walking out of range	
[06:36:56]: Remote predict walking out of range	
[06:36:59]: Net partial byte (28) out of range [0, 7]
[06:36:59]: Error serializing lua state for entity xd_luoshen_forcefieldfx[242226]
[06:37:43]: Could not find anim [death] in bank [ghost]
[06:37:43]: [global position (CompleteSync)]In my SerializeUserSession	
[06:37:43]: [global position (CompleteSync)] now delete map info from user	
[06:37:43]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000162
[06:37:45]: Could not find anim [idle_loop] in bank [ghost]
[06:37:48]: Could not find anim [transform] in bank [wilson]
[06:37:49]: [global position (CompleteSync)]In my SerializeUserSession	
[06:37:49]: [global position (CompleteSync)] now delete map info from user	
[06:37:49]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000162
[06:38:55]: [global position (CompleteSync)]Player despawned	
[06:38:55]: [global position (CompleteSync)] saving to buffer	
[06:38:55]: [global position (CompleteSync)] success to saving to buffer	
[06:38:55]: [Steam] SendUserDisconnect for '76561198986621878'
[06:38:55]: Connection lost to 111.31.176.122|3462 <7267700091958008389>
[06:38:55]: [Shard] (KU__9qL14hE) disconnected from Master(1)
[06:38:55]: Invalid RPC sender list
[06:38:56]: Invalid RPC sender list
[06:38:56]: Invalid RPC sender list
[06:38:56]: Invalid RPC sender list
[06:38:56]: Invalid RPC sender list
[06:38:56]: Invalid RPC sender list
[06:38:56]: Invalid RPC sender list
[06:38:56]: [global position (CompleteSync)]In my SerializeUserSession	
[06:38:56]: [global position (CompleteSync)] now delete map info from user	
[06:38:56]: Serializing user: session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000162
[06:39:34]: [global position (CompleteSync)]Player despawned	
[06:39:34]: [global position (CompleteSync)] saving to buffer	
[06:39:34]: [global position (CompleteSync)] success to saving to buffer	
[06:39:34]: [Steam] SendUserDisconnect for '76561199238788829'
[06:39:34]: [Shard] (KU_U_F2oZMy) disconnected from Master(1)
[06:39:34]: Invalid RPC sender list
[06:39:34]: Invalid RPC sender list
[06:39:34]: Invalid RPC sender list
[06:39:34]: Invalid RPC sender list
[06:39:34]: Invalid RPC sender list
[06:39:34]: Invalid RPC sender list
[06:39:34]: Invalid RPC sender list
[06:39:34]: [global position (CompleteSync)]In my SerializeUserSession	
[06:39:34]: [global position (CompleteSync)] now delete map info from user	
[06:39:34]: Serializing user: session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000162
[06:39:36]: [global position (CompleteSync)]Player despawned	
[06:39:36]: [global position (CompleteSync)] saving to buffer	
[06:39:36]: [global position (CompleteSync)] success to saving to buffer	
[06:39:36]: [Steam] SendUserDisconnect for '76561198970635971'
[06:39:36]: [Shard] (KU_ASjiAY5T) disconnected from Master(1)
[06:39:36]: Invalid RPC sender list
[06:39:36]: Invalid RPC sender list
[06:39:36]: Invalid RPC sender list
[06:39:36]: Invalid RPC sender list
[06:39:36]: Invalid RPC sender list
[06:39:36]: Invalid RPC sender list
[06:39:36]: Invalid RPC sender list
[06:39:36]: [global position (CompleteSync)]In my SerializeUserSession	
[06:39:36]: [global position (CompleteSync)] now delete map info from user	
[06:39:36]: Serializing user: session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000162
[06:39:36]: Sim paused
[06:40:01]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[06:40:01]: playerlist 99999999 [0] KU_YjZBJEcH <-@dmp@-> [Host] <-@dmp@-> 	
[06:40:07]: RemoteCommandInput: "c_shutdown()"
[06:40:07]: c_shutdown	nil	
[06:40:07]: Available disk space for save files: 9687 MB
[06:40:08]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[06:40:08]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[06:40:08]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x384d0780	nil	
[06:40:08]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x16b39e80	nil	
[06:40:08]: Serializing world: session/34FAC2099C14DDB1/0000000162
[06:40:08]: Truncating to snapshot #162...
[06:40:08]:  - session/34FAC2099C14DDB1/0000000144
[06:40:08]:  - session/34FAC2099C14DDB1/0000000152
[06:40:08]:  - session/34FAC2099C14DDB1/0000000146
[06:40:08]:  - session/34FAC2099C14DDB1/0000000151
[06:40:08]:  - session/34FAC2099C14DDB1/0000000143
[06:40:08]:  - session/34FAC2099C14DDB1/0000000148
[06:40:08]:  - session/34FAC2099C14DDB1/0000000158
[06:40:08]:  - session/34FAC2099C14DDB1/0000000149
[06:40:08]:  - session/34FAC2099C14DDB1/0000000145
[06:40:08]:  - session/34FAC2099C14DDB1/0000000147
[06:40:08]:  - session/34FAC2099C14DDB1/0000000156
[06:40:08]:  - session/34FAC2099C14DDB1/0000000155
[06:40:08]:  - session/34FAC2099C14DDB1/0000000159
[06:40:08]:  - session/34FAC2099C14DDB1/0000000153
[06:40:08]:  - session/34FAC2099C14DDB1/0000000160
[06:40:08]:  - session/34FAC2099C14DDB1/0000000157
[06:40:08]:  - session/34FAC2099C14DDB1/0000000154
[06:40:08]:  - session/34FAC2099C14DDB1/0000000150
[06:40:08]:  - session/34FAC2099C14DDB1/0000000161
[06:40:08]:  - session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000161
[06:40:08]:  - session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000160
[06:40:08]:  - session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000159
[06:40:08]:  - session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000158
[06:40:08]:  - session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000157
[06:40:08]:  - session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000156
[06:40:08]:  - session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000155
[06:40:08]:  - session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000154
[06:40:08]:  - session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000153
[06:40:08]:  - session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000152
[06:40:08]:  - session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000151
[06:40:08]:  - session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000150
[06:40:08]:  - session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000149
[06:40:08]:  - session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000148
[06:40:08]:  - session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000147
[06:40:08]:  - session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000146
[06:40:08]:  - session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000145
[06:40:08]:  - session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000144
[06:40:08]:  - session/34FAC2099C14DDB1/A7JRUF1CKDDS/0000000143
[06:40:08]:  - session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000161
[06:40:08]:  - session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000160
[06:40:08]:  - session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000159
[06:40:08]:  - session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000158
[06:40:08]:  - session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000157
[06:40:08]:  - session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000156
[06:40:08]:  - session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000155
[06:40:08]:  - session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000154
[06:40:08]:  - session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000153
[06:40:08]:  - session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000152
[06:40:08]:  - session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000151
[06:40:08]:  - session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000150
[06:40:08]:  - session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000149
[06:40:08]:  - session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000148
[06:40:08]:  - session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000147
[06:40:08]:  - session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000146
[06:40:08]:  - session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000145
[06:40:08]:  - session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000144
[06:40:08]:  - session/34FAC2099C14DDB1/A7H9PDM2K8AT/0000000143
[06:40:08]:  - session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000161
[06:40:08]:  - session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000160
[06:40:08]:  - session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000159
[06:40:08]:  - session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000158
[06:40:08]:  - session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000157
[06:40:08]:  - session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000156
[06:40:08]:  - session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000155
[06:40:08]:  - session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000154
[06:40:08]:  - session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000153
[06:40:08]:  - session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000152
[06:40:08]:  - session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000151
[06:40:08]:  - session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000150
[06:40:08]:  - session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000149
[06:40:08]:  - session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000148
[06:40:08]:  - session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000147
[06:40:08]:  - session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000146
[06:40:08]:  - session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000145
[06:40:08]:  - session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000144
[06:40:08]:  - session/34FAC2099C14DDB1/A7NSJKAG8IME/0000000140
[06:40:08]:    76 file(s) removed
[06:40:08]:  > session/34FAC2099C14DDB1/A7JRUF1CKDDS/savelocation
[06:40:08]:  > session/34FAC2099C14DDB1/A7H9PDM2K8AT/savelocation
[06:40:08]:  > session/34FAC2099C14DDB1/A7NSJKAG8IME/savelocation
[06:40:08]:    3 file(s) updated
[06:40:08]: Available disk space for save files: 9755 MB
[06:40:09]: Missing reference:	107968 - daogui_bronzepot_npc	->	0	nil	
[06:40:09]: Missing reference:	107968 - daogui_bronzepot_npc	->	60	nil	
[06:40:09]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x1d70b340	nil	
[06:40:09]: Missing reference:	107968 - daogui_bronzepot_npc	->	table: 0x5f185790	nil	
[06:40:09]: Serializing world: session/34FAC2099C14DDB1/0000000163
[06:40:09]: Truncating to snapshot #163...
[06:40:09]:  - session/34FAC2099C14DDB1/0000000162
[06:40:09]:    1 file(s) removed
[06:40:09]: Removing server from lobby
[06:40:09]: [Shard] Stopping shard mode
[06:40:09]: [Steam] SendUserDisconnect for ''
[06:40:10]: Collecting garbage...
[06:40:12]: lua_gc took 2.19 seconds
[06:40:13]: ~ShardLuaProxy()
[06:40:13]: ~cEventLeaderboardProxy()
[06:40:13]: ~ItemServerLuaProxy()
[06:40:13]: ~InventoryLuaProxy()
[06:40:13]: ~NetworkLuaProxy()
[06:40:13]: ~SimLuaProxy()
[06:40:13]: Cancelling LuaQueryCallback handle [540]
[06:40:13]: Cancelling LuaQueryCallback handle [541]
[06:40:13]: Cancelling LuaQueryCallback handle [542]
[06:40:13]: Cancelling LuaQueryCallback handle [543]
[06:40:13]: Cancelling LuaQueryCallback handle [544]
[06:40:13]: Cancelling LuaQueryCallback handle [545]
[06:40:13]: Cancelling LuaQueryCallback handle [546]
[06:40:13]: Cancelling LuaQueryCallback handle [547]
[06:40:13]: Cancelling LuaQueryCallback handle [548]
[06:40:19]: lua_close took 6.67 seconds
[06:40:25]: Could not unload undefined prefab (yutu_xin_beibao_pf1)
[06:40:27]: Could not unload undefined prefab (yutu_xin_daoyaochu_pf1)
[06:40:27]: Could not unload undefined prefab (yutu_xin_daoyaochu_pf2)
