[00:00:00]: PersistRootStorage is now /root/.klei//DoNotStarveTogether/Cluster_1/Master/ 
[00:00:00]: Starting Up
[00:00:00]: Version: 747465
[00:00:00]: Current time: Mon Aug 24 13:57:23 2026

[00:00:00]: System Name: Linux
[00:00:00]: Host Name: ubuntu
[00:00:00]: Release(Kernel) Version: 4.15.0-213-generic
[00:00:00]: Kernel Build Timestamp: #224-Ubuntu SMP Mon Jun 19 13:30:12 UTC 2023
[00:00:00]: Machine Arch: x86_64
[00:00:00]: Don't Starve Together: 747465 LINUX
[00:00:00]: Build Date: 10953
[00:00:00]: Mode: 32-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: -console -cluster Cluster_1 -shard Master 
[00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
[00:00:00]: Initializing distribution platform
[00:00:00]: ....Done
[00:00:00]: ProfileIndex:0.93
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: THREAD - started 'GAClient' (4137241408)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: [Steam] SteamGameServer_Init(11003, 31003)
[00:00:00]: [Steam] SteamGameServer_Init success
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: Platform: 1
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: OnLoadPermissionList: /root/.klei//DoNotStarveTogether/Cluster_1/blocklist.txt (Success)
[00:00:00]: OnLoadPermissionList: /root/.klei//DoNotStarveTogether/Cluster_1/adminlist.txt (Success)
[00:00:00]: OnLoadUserIdList: /root/.klei//DoNotStarveTogether/Cluster_1/whitelist.txt (Success)
[00:00:00]: Token retrieved from: /root/.klei//DoNotStarveTogether/Cluster_1/cluster_token.txt
[00:00:00]: Token retrieved from: /root/.klei//DoNotStarveTogether/Cluster_1/cluster_token.txt
[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: Renderer initialize: Okay
[00:00:00]: AnimManager initialize: Okay
[00:00:00]: Buffers initialize: Okay
[00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:00]: GameSpecific initialize: Okay
[00:00:00]: cGame::StartPlaying
[00:00:00]: THREAD - started 'StreamInput' (4060076864)
[00:00:00]: AppVersion::GetArchitecture() x32
[00:00:00]: LOADING LUA
[00:00:00]: DoLuaFile scripts/main.lua
[00:00:00]: DoLuaFile loading buffer scripts/main.lua
[00:00:00]: Translator:LoadPOFile - loading file: scripts/languages/chinese_s.po	
[00:00:03]:   taskgrouplist:	default	联机版	
[00:00:03]:   taskgrouplist:	classic	经典	
[00:00:03]:   taskgrouplist:	cave_default	地下	
[00:00:03]:   taskgrouplist:	lavaarena_taskset	熔炉	
[00:00:03]:   taskgrouplist:	quagmire_taskset	暴食	
[00:00:03]: Running main.lua
	
[00:00:03]: loaded modindex	
[00:00:03]: ModIndex: Beginning normal load sequence for dedicated server.
	
[00:00:03]: SUCCESS: Loaded modoverrides.lua	
[00:00:03]: modoverrides.lua enabling workshop-374550642	
[00:00:03]: modoverrides.lua enabling workshop-378160973	
[00:00:03]: modoverrides.lua enabling workshop-1780226102	
[00:00:03]: modoverrides.lua enabling workshop-1207269058	
[00:00:03]: modoverrides.lua enabling workshop-1898181913	
[00:00:03]: modoverrides.lua enabling workshop-2287303119	
[00:00:03]: modoverrides.lua enabling workshop-2753774601	
[00:00:03]: modoverrides.lua enabling workshop-3318491424	
[00:00:03]: modoverrides.lua enabling workshop-3527639144	
[00:00:03]: modoverrides.lua enabling workshop-3435352667	
[00:00:03]: modoverrides.lua enabling workshop-1467214795	
[00:00:03]: modoverrides.lua enabling workshop-1803285852	
[00:00:03]: modoverrides.lua enabling workshop-375850593	
[00:00:03]: modoverrides.lua enabling workshop-3756859423	
[00:00:03]: modoverrides.lua enabling workshop-2800002198	
[00:00:03]: modoverrides.lua enabling workshop-1898292532	
[00:00:03]: modoverrides.lua enabling workshop-3285340146	
[00:00:03]: modoverrides.lua enabling workshop-2505341606	
[00:00:03]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1898181913	
[00:00:03]: ModIndex:GetModsToLoad inserting moddir, 	workshop-375850593	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2287303119	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3318491424	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-374550642	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3527639144	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-378160973	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3285340146	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1780226102	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1803285852	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1898292532	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1467214795	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2800002198	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3756859423	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3435352667	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2505341606	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-1898181913_CLIENT	
[00:00:03]: Loading mod: workshop-1898181913 (冰箱永久保鲜，返鲜) Version:3.0	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-375850593_CLIENT	
[00:00:03]: Loading mod: workshop-375850593 (Extra Equip Slots) Version:1.8.0	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-2287303119_CLIENT	
[00:00:03]: Loading mod: workshop-2287303119 (Show Me (中文)) Version:0.60	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-2753774601_CLIENT	
[00:00:03]: Loading mod: workshop-2753774601 (复活按钮和传送按钮 A) Version:3.0.2	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-3318491424_CLIENT	
[00:00:03]: Loading mod: workshop-3318491424 (Cook Stack Food) Version:1.3	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-374550642_CLIENT	
[00:00:03]: Loading mod: workshop-374550642 (Increased Stack size) Version:2.3	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-3527639144_CLIENT	
[00:00:03]: Loading mod: workshop-3527639144 (连锁采集) Version:1.4.6.3	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-378160973_CLIENT	
[00:00:03]: Loading mod: workshop-378160973 (Global Positions) Version:1.7.6	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-3285340146_CLIENT	
[00:00:03]: Loading mod: workshop-3285340146 (岛屿冒险 - 主线拓展) Version:1.9.9.9.7	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-1780226102_CLIENT	
[00:00:03]: Loading mod: workshop-1780226102 (岛屿冒险 - 额外岛屿) Version:0.6.0.5	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-1207269058_CLIENT	
[00:00:03]: Loading mod: workshop-1207269058 ( Simple Health Bar DST) Version:2.16	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-1803285852_CLIENT	
[00:00:03]: Loading mod: workshop-1803285852 (Auto Stack and Pick Up) Version:0.3.1	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-1898292532_CLIENT	
[00:00:03]: Loading mod: workshop-1898292532 (Tips) Version:1.6.6	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-1467214795_CLIENT	
[00:00:03]: Loading mod: workshop-1467214795 (岛屿冒险 - 海难) Version:1.0.58	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-2800002198_CLIENT	
[00:00:03]: Loading mod: workshop-2800002198 (箱子容量+) Version:0.5	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-3756859423_CLIENT	
[00:00:03]: Loading mod: workshop-3756859423 (显示攻击范围 [Display Attack Range]) Version:26.7.4.5	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-3435352667_CLIENT	
[00:00:03]: Loading mod: workshop-3435352667 (岛屿冒险 - 核心) Version:1.0.70	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-2505341606_CLIENT	
[00:00:03]: Loading mod: workshop-2505341606 (防卡两招_改(Antistun_changed)) Version:2.3.0	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-374550642	
[00:00:03]: Overriding mod workshop-374550642's option FORCE_STACKSIZES with value false	
[00:00:03]: Overriding mod workshop-374550642's option STACK_SIZE_MEDITEM with value 80	
[00:00:03]: Overriding mod workshop-374550642's option STACK_SIZE_LARGEITEM with value 40	
[00:00:03]: Overriding mod workshop-374550642's option STACK_SIZE_TINYITEM with value 120	
[00:00:03]: Overriding mod workshop-374550642's option STACK_SIZE_SMALLITEM with value 99	
[00:00:03]: Overriding mod workshop-374550642's option STACK_SIZE_PELLET with value 250	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-378160973	
[00:00:03]: Overriding mod workshop-378160973's option FIREOPTIONS with value 2	
[00:00:03]: Overriding mod workshop-378160973's option SHOWFIREICONS with value true	
[00:00:03]: Overriding mod workshop-378160973's option SHAREMINIMAPPROGRESS with value true	
[00:00:03]: Overriding mod workshop-378160973's option SHOWPLAYERICONS with value true	
[00:00:03]: Overriding mod workshop-378160973's option OVERRIDEMODE with value false	
[00:00:03]: Overriding mod workshop-378160973's option SHOWPLAYERSOPTIONS with value 2	
[00:00:03]: Overriding mod workshop-378160973's option ENABLEPINGS with value true	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-1780226102	
[00:00:03]: Overriding mod workshop-1780226102's option dragonflydesert with value true	
[00:00:03]: Overriding mod workshop-1780226102's option bananameadow with value true	
[00:00:03]: Overriding mod workshop-1780226102's option walrusmagma with value true	
[00:00:03]: Overriding mod workshop-1780226102's option 岛屿添加 with value false	
[00:00:03]: Overriding mod workshop-1780226102's option moonquaybeach with value true	
[00:00:03]: Overriding mod workshop-1780226102's option oasisdesert with value true	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-1207269058	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-1898181913	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-2287303119	
[00:00:03]: Overriding mod workshop-2287303119's option chestR with value -1	
[00:00:03]: Overriding mod workshop-2287303119's option food_style with value 0	
[00:00:03]: Overriding mod workshop-2287303119's option display_hp with value 1	
[00:00:03]: Overriding mod workshop-2287303119's option food_order with value 0	
[00:00:03]: Overriding mod workshop-2287303119's option chestG with value -1	
[00:00:03]: Overriding mod workshop-2287303119's option Show_range with value true	
[00:00:03]: Overriding mod workshop-2287303119's option show_planar_resist with value true	
[00:00:03]: Overriding mod workshop-2287303119's option T_crop with value true	
[00:00:03]: Overriding mod workshop-2287303119's option item_info_mod with value 0	
[00:00:03]: Overriding mod workshop-2287303119's option show_uses with value -1	
[00:00:03]: Overriding mod workshop-2287303119's option food_estimation with value -1	
[00:00:03]: Overriding mod workshop-2287303119's option Show_naughtiness with value true	
[00:00:03]: Overriding mod workshop-2287303119's option show_fueled with value 3	
[00:00:03]: Overriding mod workshop-2287303119's option show_fuel with value true	
[00:00:03]: Overriding mod workshop-2287303119's option show_buddle_item with value 1	
[00:00:03]: Overriding mod workshop-2287303119's option chestB with value -1	
[00:00:03]: Overriding mod workshop-2287303119's option show_food_units with value -1	
[00:00:03]: Overriding mod workshop-2287303119's option lang with value auto	
[00:00:03]: Overriding mod workshop-2287303119's option show_nutrients with value 1	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-2753774601	
[00:00:03]: Overriding mod workshop-2753774601's option rb_penalty with value false	
[00:00:03]: Overriding mod workshop-2753774601's option rb_switch with value true	
[00:00:03]: Overriding mod workshop-2753774601's option tb_admin_delete with value false	
[00:00:03]: Overriding mod workshop-2753774601's option tb_consume with value false	
[00:00:03]: Overriding mod workshop-2753774601's option rb_cd with value false	
[00:00:03]: Overriding mod workshop-2753774601's option button_can_be_moved with value true	
[00:00:03]: Overriding mod workshop-2753774601's option tb_announce with value true	
[00:00:03]: Overriding mod workshop-2753774601's option tb_switch with value true	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-3318491424	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-3527639144	
[00:00:03]: Overriding mod workshop-3527639144's option chswi_auto_remove_stump with value true	
[00:00:03]: Overriding mod workshop-3527639144's option chcfg_radius_all with value 4	
[00:00:03]: Overriding mod workshop-3527639144's option chswi_fert with value true	
[00:00:03]: Overriding mod workshop-3527639144's option chcfg_max_chain_all with value 96	
[00:00:03]: Overriding mod workshop-3527639144's option chcfg_max_chain_ham with value 12	
[00:00:03]: Overriding mod workshop-3527639144's option chdev_log_level with value disable	
[00:00:03]: Overriding mod workshop-3527639144's option chswi_harv with value true	
[00:00:03]: Overriding mod workshop-3527639144's option chswi_work with value true	
[00:00:03]: Overriding mod workshop-3527639144's option chswi_pick with value true	
[00:00:03]: Overriding mod workshop-3527639144's option chswi_some_wall with value true	
[00:00:03]: Overriding mod workshop-3527639144's option chswi_disp_counter with value true	
[00:00:03]: Overriding mod workshop-3527639144's option chswi_chain_same_stage with value true	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-3435352667	
[00:00:03]: Overriding mod workshop-3435352667's option 物品和建筑 with value false	
[00:00:03]: Overriding mod workshop-3435352667's option animated_ocean with value false	
[00:00:03]: Overriding mod workshop-3435352667's option dynamicmusic with value true	
[00:00:03]: Overriding mod workshop-3435352667's option waveforce with value true	
[00:00:03]: Overriding mod workshop-3435352667's option enable_woodlegs with value true	
[00:00:03]: Overriding mod workshop-3435352667's option pondfishable with value 1	
[00:00:03]: Overriding mod workshop-3435352667's option enable_wilbur with value true	
[00:00:03]: Overriding mod workshop-3435352667's option quick_worthies with value false	
[00:00:03]: Overriding mod workshop-3435352667's option gamemode_recipes with value true	
[00:00:03]: Overriding mod workshop-3435352667's option enable_walani with value true	
[00:00:03]: Overriding mod workshop-3435352667's option 角色 with value false	
[00:00:03]: Overriding mod workshop-3435352667's option 生物改变 with value false	
[00:00:03]: Overriding mod workshop-3435352667's option sand_plant_placement with value false	
[00:00:03]: Overriding mod workshop-3435352667's option devmode with value false	
[00:00:03]: Overriding mod workshop-3435352667's option 游戏功能 with value false	
[00:00:03]: Overriding mod workshop-3435352667's option 杂项 with value false	
[00:00:03]: Overriding mod workshop-3435352667's option windgustable with value all	
[00:00:03]: Overriding mod workshop-3435352667's option tuningmodifiers with value true	
[00:00:03]: Overriding mod workshop-3435352667's option slotmachineloot with value true	
[00:00:03]: Overriding mod workshop-3435352667's option droplootground with value true	
[00:00:03]: Overriding mod workshop-3435352667's option locale with value false	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-1467214795	
[00:00:03]: Overriding mod workshop-1467214795's option boatknightbuff with value true	
[00:00:03]: Overriding mod workshop-1467214795's option octopuskingtweak with value 4	
[00:00:03]: Overriding mod workshop-1467214795's option newplayerboats with value true	
[00:00:03]: Overriding mod workshop-1467214795's option extra_appeasement_segs with value 8	
[00:00:03]: Overriding mod workshop-1467214795's option mermlegs with value true	
[00:00:03]: Overriding mod workshop-1467214795's option 生物改变 with value false	
[00:00:03]: Overriding mod workshop-1467214795's option armorlimestonebuff with value 0.8	
[00:00:03]: Overriding mod workshop-1467214795's option 物品和建筑 with value false	
[00:00:03]: Overriding mod workshop-1467214795's option 游戏功能 with value false	
[00:00:03]: Overriding mod workshop-1467214795's option windstaffbuff with value 2	
[00:00:03]: Overriding mod workshop-1467214795's option newloot with value true	
[00:00:03]: Overriding mod workshop-1467214795's option arcattack with value true	
[00:00:03]: Overriding mod workshop-1467214795's option turf_nerf with value false	
[00:00:03]: Overriding mod workshop-1467214795's option octopustrade with value true	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-1803285852	
[00:00:03]: Overriding mod workshop-1803285852's option AutoPickupEnabled with value false	
[00:00:03]: Overriding mod workshop-1803285852's option ManualStackMakeNewStackMainStack with value false	
[00:00:03]: Overriding mod workshop-1803285852's option AutoPickupRange with value 10	
[00:00:03]: Overriding mod workshop-1803285852's option AutoStackEnabled with value true	
[00:00:03]: Overriding mod workshop-1803285852's option AutoStackMakeNewStackMainStack with value true	
[00:00:03]: Overriding mod workshop-1803285852's option AutoStackTwiggyTreeTwigs with value false	
[00:00:03]: Overriding mod workshop-1803285852's option SmokePuffOnStacking with value true	
[00:00:03]: Overriding mod workshop-1803285852's option StackDuringPopulation with value false	
[00:00:03]: Overriding mod workshop-1803285852's option AutoPickupSeeds with value false	
[00:00:03]: Overriding mod workshop-1803285852's option PlayerMustHaveOneOfItemToAutoPickup with value false	
[00:00:03]: Overriding mod workshop-1803285852's option AutoPickupAsh with value false	
[00:00:03]: Overriding mod workshop-1803285852's option ManualStackSeeds with value false	
[00:00:03]: Overriding mod workshop-1803285852's option AutoStackManuallyDroppedItems with value false	
[00:00:03]: Overriding mod workshop-1803285852's option ManualStackAsh with value false	
[00:00:03]: Overriding mod workshop-1803285852's option AutoPickupPoop with value false	
[00:00:03]: Overriding mod workshop-1803285852's option ManualStackPoop with value false	
[00:00:03]: Overriding mod workshop-1803285852's option ManualDropStackRange with value 5	
[00:00:03]: Overriding mod workshop-1803285852's option AutoStackAsh with value false	
[00:00:03]: Overriding mod workshop-1803285852's option AutoStackRange with value 10	
[00:00:03]: Overriding mod workshop-1803285852's option AutoStackSeeds with value false	
[00:00:03]: Overriding mod workshop-1803285852's option AutoStackPoop with value false	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-375850593	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-3756859423	
[00:00:03]: Overriding mod workshop-3756859423's option Type with value hit	
[00:00:03]: Overriding mod workshop-3756859423's option Blue with value 0	
[00:00:03]: Overriding mod workshop-3756859423's option Green with value 0	
[00:00:03]: Overriding mod workshop-3756859423's option Display with value target	
[00:00:03]: Overriding mod workshop-3756859423's option Projectile with value true	
[00:00:03]: Overriding mod workshop-3756859423's option Red with value 1	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-2800002198	
[00:00:03]: Overriding mod workshop-2800002198's option rongliang_xiangzi1 with value 20	
[00:00:03]: Overriding mod workshop-2800002198's option buyuqi2 with value false	
[00:00:03]: Overriding mod workshop-2800002198's option qita_xiaoqie1 with value 20	
[00:00:03]: Overriding mod workshop-2800002198's option rongliang_beibao6 with value false	
[00:00:03]: Overriding mod workshop-2800002198's option rongliang_beibao61 with value false	
[00:00:03]: Overriding mod workshop-2800002198's option shiwu_yanhe2 with value false	
[00:00:03]: Overriding mod workshop-2800002198's option rongliang_beibao4 with value false	
[00:00:03]: Overriding mod workshop-2800002198's option xiyuguan2 with value false	
[00:00:03]: Overriding mod workshop-2800002198's option xiyuguan with value 20	
[00:00:03]: Overriding mod workshop-2800002198's option shiwu_yanhe1 with value 20	
[00:00:03]: Overriding mod workshop-2800002198's option rongliang_beibao5 with value false	
[00:00:03]: Overriding mod workshop-2800002198's option shiwu_bingxiang1 with value 20	
[00:00:03]: Overriding mod workshop-2800002198's option rongliang_weizhi with value false	
[00:00:03]: Overriding mod workshop-2800002198's option rongliang_beibao1 with value 12	
[00:00:03]: Overriding mod workshop-2800002198's option dabao1 with value false	
[00:00:03]: Overriding mod workshop-2800002198's option dabao with value false	
[00:00:03]: Overriding mod workshop-2800002198's option rongliang_beibao7 with value false	
[00:00:03]: Overriding mod workshop-2800002198's option rongliang_beibao3 with value 12	
[00:00:03]: Overriding mod workshop-2800002198's option rongliang_beibao71 with value false	
[00:00:03]: Overriding mod workshop-2800002198's option shirenhua with value false	
[00:00:03]: Overriding mod workshop-2800002198's option guhuihe1 with value false	
[00:00:03]: Overriding mod workshop-2800002198's option bingqiesite with value true	
[00:00:03]: Overriding mod workshop-2800002198's option rongliang_xiangzi with value 20	
[00:00:03]: Overriding mod workshop-2800002198's option rongliang_beibao2 with value 12	
[00:00:03]: Overriding mod workshop-2800002198's option qita_haqi1 with value 20	
[00:00:03]: Overriding mod workshop-2800002198's option dabao2 with value false	
[00:00:03]: Overriding mod workshop-2800002198's option guhuihe with value false	
[00:00:03]: Overriding mod workshop-2800002198's option null with value false	
[00:00:03]: Overriding mod workshop-2800002198's option null with value false	
[00:00:03]: Overriding mod workshop-2800002198's option null with value false	
[00:00:03]: Overriding mod workshop-2800002198's option null with value false	
[00:00:03]: Overriding mod workshop-2800002198's option buyuqi with value false	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-1898292532	
[00:00:03]: Overriding mod workshop-1898292532's option atrium_gate with value false	
[00:00:03]: Overriding mod workshop-1898292532's option antlion with value true	
[00:00:03]: Overriding mod workshop-1898292532's option bearger with value true	
[00:00:03]: Overriding mod workshop-1898292532's option daywalker with value false	
[00:00:03]: Overriding mod workshop-1898292532's option beequeenhive with value false	
[00:00:03]: Overriding mod workshop-1898292532's option crabking with value false	
[00:00:03]: Overriding mod workshop-1898292532's option klaus_sack with value false	
[00:00:03]: Overriding mod workshop-1898292532's option daywalker2 with value false	
[00:00:03]: Overriding mod workshop-1898292532's option dragonfly with value false	
[00:00:03]: Overriding mod workshop-1898292532's option deerclops with value true	
[00:00:03]: Overriding mod workshop-1898292532's option wagboss_robot with value false	
[00:00:03]: Overriding mod workshop-1898292532's option toadstool with value false	
[00:00:03]: Overriding mod workshop-1898292532's option hound with value true	
[00:00:03]: Overriding mod workshop-1898292532's option lunarrift_portal with value true	
[00:00:03]: Overriding mod workshop-1898292532's option tips_method with value 1	
[00:00:03]: Overriding mod workshop-1898292532's option prime_mate with value true	
[00:00:03]: Overriding mod workshop-1898292532's option malbatross with value false	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-3285340146	
[00:00:03]: Overriding mod workshop-3285340146's option wormwood with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option antlion with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option hackermod with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option joker1 with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option malbatross_combat with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option halloween with value 1	
[00:00:03]: Overriding mod workshop-3285340146's option ancientl with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option 语言/Language with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option malbatross1 with value 1	
[00:00:03]: Overriding mod workshop-3285340146's option item_charge with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option seasackskin with value 1	
[00:00:03]: Overriding mod workshop-3285340146's option 角色相关设置 with value false	
[00:00:03]: Overriding mod workshop-3285340146's option 海难内容设置 with value false	
[00:00:03]: Overriding mod workshop-3285340146's option diviningrod with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option Boss数值 with value false	
[00:00:03]: Overriding mod workshop-3285340146's option 测试功能 with value false	
[00:00:03]: Overriding mod workshop-3285340146's option 原版机制设置 with value false	
[00:00:03]: Overriding mod workshop-3285340146's option meteorShower with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option 原版内容设置 with value false	
[00:00:03]: Overriding mod workshop-3285340146's option deerclops with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option food1 with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option 其他内容设置 with value false	
[00:00:03]: Overriding mod workshop-3285340146's option zhuxian with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option wormboss with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option woodlegs_skilltree with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option winterfeast with value 1	
[00:00:03]: Overriding mod workshop-3285340146's option wilson1 with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option recipe1 with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option volcano1 with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option bossattack with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option sharkboi with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option dragonfestival with value 1	
[00:00:03]: Overriding mod workshop-3285340146's option swdrop with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option obsidian with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option startitem with value 1	
[00:00:03]: Overriding mod workshop-3285340146's option shipcloth with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option acid_rain with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option shield with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option doydoy1 with value 1	
[00:00:03]: Overriding mod workshop-3285340146's option antlion1 with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option terrortwin with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option seasack with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option bloodmoon with value 1	
[00:00:03]: Overriding mod workshop-3285340146's option rabbithorn with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option potion with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option 语言设置 with value false	
[00:00:03]: Overriding mod workshop-3285340146's option mutated with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option rabbitking with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option Boss机制设置 with value false	
[00:00:03]: Overriding mod workshop-3285340146's option icemaker with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option bosss with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option lunar_hail with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option monster1 with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option malbatross_monsoon_attacks with value 2	
[00:00:03]: Overriding mod workshop-3285340146's option blueamulet with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option itemv with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option language_setting with value chinese	
[00:00:03]: Overriding mod workshop-3285340146's option onoroff with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option moose1 with value 0	
[00:00:03]: Overriding mod workshop-3285340146's option beefalo1 with value 1	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-2505341606	
[00:00:03]: Overriding mod workshop-2505341606's option beefalo with value 50	
[00:00:03]: Overriding mod workshop-2505341606's option log with value 50	
[00:00:03]: Overriding mod workshop-2505341606's option axe with value 3	
[00:00:03]: Overriding mod workshop-2505341606's option earmuffshat with value 3	
[00:00:03]: Overriding mod workshop-2505341606's option flint with value 50	
[00:00:03]: Overriding mod workshop-2505341606's option silk with value 10	
[00:00:03]: Overriding mod workshop-2505341606's option feather with value 2	
[00:00:03]: Overriding mod workshop-2505341606's option pickaxe with value 3	
[00:00:03]: Overriding mod workshop-2505341606's option houndstooth with value 2	
[00:00:03]: Overriding mod workshop-2505341606's option rottenegg with value 2	
[00:00:03]: Overriding mod workshop-2505341606's option CLEANDAYS with value 15	
[00:00:03]: Overriding mod workshop-2505341606's option lang with value true	
[00:00:03]: Overriding mod workshop-2505341606's option bugnet with value 3	
[00:00:03]: Overriding mod workshop-2505341606's option manrabbit_tail with value 20	
[00:00:03]: Overriding mod workshop-2505341606's option test_mode with value false	
[00:00:03]: Overriding mod workshop-2505341606's option spoiled_fish with value 2	
[00:00:03]: Overriding mod workshop-2505341606's option spear with value 3	
[00:00:03]: Overriding mod workshop-2505341606's option rock_petrified_tree with value 150	
[00:00:03]: Overriding mod workshop-2505341606's option frog with value 20	
[00:00:03]: Overriding mod workshop-2505341606's option compass with value 3	
[00:00:03]: Overriding mod workshop-2505341606's option guano with value 1	
[00:00:03]: Overriding mod workshop-2505341606's option seeds with value 3	
[00:00:03]: Overriding mod workshop-2505341606's option sketch with value 1	
[00:00:03]: Overriding mod workshop-2505341606's option birdtrap with value 10	
[00:00:03]: Overriding mod workshop-2505341606's option pocket_scale with value 3	
[00:00:03]: Overriding mod workshop-2505341606's option stack_fireflies with value true	
[00:00:03]: Overriding mod workshop-2505341606's option deer with value 10	
[00:00:03]: Overriding mod workshop-2505341606's option marsh_tree with value 100	
[00:00:03]: Overriding mod workshop-2505341606's option festival with value 2	
[00:00:03]: Overriding mod workshop-2505341606's option driftwood_log with value 130	
[00:00:03]: Overriding mod workshop-2505341606's option razor with value 3	
[00:00:03]: Overriding mod workshop-2505341606's option firehound with value 10	
[00:00:03]: Overriding mod workshop-2505341606's option cutgrass with value 50	
[00:00:03]: Overriding mod workshop-2505341606's option spoiled_food with value 2	
[00:00:03]: Overriding mod workshop-2505341606's option blueprint with value 3	
[00:00:03]: Overriding mod workshop-2505341606's option twiggytree with value 150	
[00:00:03]: Overriding mod workshop-2505341606's option twigs with value 50	
[00:00:03]: Overriding mod workshop-2505341606's option fishingrod with value 3	
[00:00:03]: Overriding mod workshop-2505341606's option bee with value 10	
[00:00:03]: Overriding mod workshop-2505341606's option glommerfuel with value 10	
[00:00:03]: Overriding mod workshop-2505341606's option hammer with value 3	
[00:00:03]: Overriding mod workshop-2505341606's option winterhat with value 3	
[00:00:03]: Overriding mod workshop-2505341606's option hound with value 10	
[00:00:03]: Overriding mod workshop-2505341606's option ANNOUNCE_MODE with value true	
[00:00:03]: Overriding mod workshop-2505341606's option oceanfishingrod with value 3	
[00:00:03]: Overriding mod workshop-2505341606's option trap with value 30	
[00:00:03]: Overriding mod workshop-2505341606's option rocky with value 20	
[00:00:03]: Overriding mod workshop-2505341606's option torch with value 3	
[00:00:03]: Overriding mod workshop-2505341606's option tacklesketch with value 1	
[00:00:03]: Overriding mod workshop-2505341606's option mosquitosack with value 10	
[00:00:03]: Overriding mod workshop-2505341606's option stack_scanning_range with value 10	
[00:00:03]: Overriding mod workshop-2505341606's option stack with value true	
[00:00:03]: Overriding mod workshop-2505341606's option spidergland with value 10	
[00:00:03]: Overriding mod workshop-2505341606's option clean with value true	
[00:00:03]: Overriding mod workshop-2505341606's option spiderden with value 40	
[00:00:03]: Overriding mod workshop-2505341606's option spider with value 10	
[00:00:03]: Overriding mod workshop-2505341606's option slurtleslime with value 2	
[00:00:03]: Overriding mod workshop-2505341606's option slurtle with value 5	
[00:00:03]: Overriding mod workshop-2505341606's option nitre with value 50	
[00:00:03]: Overriding mod workshop-2505341606's option skeleton_player with value 20	
[00:00:03]: Overriding mod workshop-2505341606's option pinecone with value 50	
[00:00:03]: Overriding mod workshop-2505341606's option shovel with value 3	
[00:00:03]: Overriding mod workshop-2505341606's option rocks with value 50	
[00:00:03]: Overriding mod workshop-2505341606's option burntground with value 5	
[00:00:03]: Overriding mod workshop-2505341606's option flies with value 10	
[00:00:03]: Overriding mod workshop-2505341606's option poop with value 5	
[00:00:03]: Overriding mod workshop-2505341606's option pitchfork with value 3	
[00:00:03]: Overriding mod workshop-2505341606's option stinger with value 2	
[00:00:03]: Overriding mod workshop-2505341606's option heatrock with value 10	
[00:00:03]: Overriding mod workshop-2505341606's option evergreen_sparse with value 150	
[00:00:03]: Registering Mods:
[00:00:03]:    Registering Mod workshop-375850593
[00:00:03]:    Registering Mod workshop-3435352667
[00:00:03]:    Registering Mod workshop-1467214795
[00:00:03]:    Registering Mod workshop-1780226102
[00:00:03]:    Registering Mod workshop-2287303119
[00:00:03]:    Registering Mod workshop-374550642
[00:00:03]:    Registering Mod workshop-1803285852
[00:00:03]:    Registering Mod workshop-3318491424
[00:00:03]:    Registering Mod workshop-1898292532
[00:00:03]:    Registering Mod workshop-1898181913
[00:00:03]:    Registering Mod workshop-3285340146
[00:00:03]:    Registering Mod workshop-3756859423
[00:00:03]:    Registering Mod workshop-2800002198
[00:00:03]:    Registering Mod workshop-2505341606
[00:00:03]:    Registering Mod workshop-3527639144
[00:00:03]:    Registering Mod workshop-378160973
[00:00:03]:    Registering Mod workshop-1207269058
[00:00:03]:    Registering Mod workshop-2753774601
[00:00:03]: Mods registered.
[00:00:03]: Mod: workshop-375850593 (Extra Equip Slots)	Loading modworldgenmain.lua	
[00:00:03]: Mod: workshop-375850593 (Extra Equip Slots)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:03]: Mod: workshop-375850593 (Extra Equip Slots)	Loading modmain.lua	
[00:00:03]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	Loading modworldgenmain.lua	
[00:00:03]: modimport: ../mods/workshop-3435352667/libraries/particletilehelper	
[00:00:03]: modimport: ../mods/workshop-3435352667/libraries/particleworldtilestate	
[00:00:03]: modimport: ../mods/workshop-3435352667/main/tiledefs	
[00:00:03]: modimport: ../mods/workshop-3435352667/main/tiledefs_util	
[00:00:03]: modimport: ../mods/workshop-3435352667/main/constants	
[00:00:03]: modimport: ../mods/workshop-3435352667/main/tuning	
[00:00:03]: modimport: ../mods/workshop-3435352667/main/spawnutil	
[00:00:03]: modimport: ../mods/workshop-3435352667/main/worldentities	
[00:00:03]: modimport: ../mods/workshop-3435352667/main/ia_prefabswaps	
[00:00:03]: modimport: ../mods/workshop-3435352667/postinit/map/forest_map	
[00:00:03]: modimport: ../mods/workshop-3435352667/main/util	
[00:00:03]: modimport: ../mods/workshop-3435352667/main/ocean_util	
[00:00:03]: modimport: ../mods/workshop-3435352667/main/current_ia_saveversion	
[00:00:03]: modimport: ../mods/workshop-3435352667/postinit/map/maptags	
[00:00:03]: modimport: ../mods/workshop-3435352667/postinit/map/node	
[00:00:03]: modimport: ../mods/workshop-3435352667/postinit/map/storygen	
[00:00:03]: modimport: ../mods/workshop-3435352667/postinit/map/task	
[00:00:03]: modimport: ../mods/workshop-3435352667/postinit/map/level	
[00:00:03]: modimport: ../mods/workshop-3435352667/postinit/map/static_layout	
[00:00:03]: modimport: ../mods/workshop-3435352667/scripts/map/ia_layouts	
[00:00:03]: retro	table: 0x10645c20	1	
[00:00:03]: retro	table: 0x10645c50	2	
[00:00:03]: retro	table: 0x10645ca0	3	
[00:00:03]: retro	table: 0x10645d30	4	
[00:00:03]: retro	table: 0x10645dc0	4.1	
[00:00:03]: retro	table: 0x10645e50	4.2	
[00:00:03]: retro	table: 0x10645ee0	4.3	
[00:00:03]: retro	table: 0x10645f70	4.4	
[00:00:03]: retro	table: 0x10621230	4.5	
[00:00:03]: retro	table: 0x106212c0	4.6	
[00:00:03]: retro	table: 0x10621350	4.71	
[00:00:03]: retro	table: 0x106213e0	4.72	
[00:00:03]: retro	table: 0x10621470	4.73	
[00:00:03]: retro	table: 0x10621500	4.731	
[00:00:03]: retro	table: 0x10621590	4.74	
[00:00:03]: retro	table: 0x10621620	4.751	
[00:00:03]: retro	table: 0x106216b0	4.76	
[00:00:03]: retro	table: 0x10621740	4.77	
[00:00:03]: retro	table: 0x106217d0	5	
[00:00:03]: "Retrofit" complete	
[00:00:03]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	Loading modmain.lua	
[00:00:03]: modimport: ../mods/workshop-3435352667/main/ia_loader_utils	
[00:00:03]: modimport: ../mods/workshop-3435352667/libraries/particletilehelper	
[00:00:03]: modimport: ../mods/workshop-3435352667/libraries/particleworldtilestate	
[00:00:03]: modimport: ../mods/workshop-3435352667/main/util	
[00:00:03]: modimport: ../mods/workshop-3435352667/main/ocean_util	
[00:00:03]: modimport: ../mods/workshop-3435352667/main/depreciated_prefabs	
[00:00:03]: modimport: ../mods/workshop-3435352667/main/assets	
[00:00:03]: modimport: ../mods/workshop-3435352667/main/ia_farm_plant_defs	
[00:00:03]: modimport: ../mods/workshop-3435352667/main/fx	
[00:00:03]: modimport: ../mods/workshop-3435352667/main/standardcomponents	
[00:00:03]: modimport: ../mods/workshop-3435352667/main/strings	
[00:00:03]: modimport (strings file): ../mods/workshop-3435352667/strings/common.lua	
[00:00:03]: modimport (strings file): ../mods/workshop-3435352667/strings/generic.lua	
[00:00:03]: modimport (strings file): ../mods/workshop-3435352667/strings/willow.lua	
[00:00:03]: modimport (strings file): ../mods/workshop-3435352667/strings/wolfgang.lua	
[00:00:03]: modimport (strings file): ../mods/workshop-3435352667/strings/wendy.lua	
[00:00:03]: modimport (strings file): ../mods/workshop-3435352667/strings/wx78.lua	
[00:00:03]: modimport (strings file): ../mods/workshop-3435352667/strings/wickerbottom.lua	
[00:00:03]: modimport (strings file): ../mods/workshop-3435352667/strings/woodie.lua	
[00:00:03]: modimport (strings file): ../mods/workshop-3435352667/strings/waxwell.lua	
[00:00:03]: modimport (strings file): ../mods/workshop-3435352667/strings/wathgrithr.lua	
[00:00:03]: modimport (strings file): ../mods/workshop-3435352667/strings/webber.lua	
[00:00:03]: modimport (strings file): ../mods/workshop-3435352667/strings/winona.lua	
[00:00:03]: modimport (strings file): ../mods/workshop-3435352667/strings/wortox.lua	
[00:00:03]: modimport (strings file): ../mods/workshop-3435352667/strings/wormwood.lua	
[00:00:03]: modimport (strings file): ../mods/workshop-3435352667/strings/warly.lua	
[00:00:03]: modimport (strings file): ../mods/workshop-3435352667/strings/wurt.lua	
[00:00:03]: modimport (strings file): ../mods/workshop-3435352667/strings/walter.lua	
[00:00:03]: modimport (strings file): ../mods/workshop-3435352667/strings/wanda.lua	
[00:00:03]: modimport (strings file): ../mods/workshop-3435352667/strings/walani.lua	
[00:00:03]: modimport (strings file): ../mods/workshop-3435352667/strings/wilbur.lua	
[00:00:03]: modimport (strings file): ../mods/workshop-3435352667/strings/woodlegs.lua	
[00:00:03]: Translator:LoadPOFile - loading file: ../mods/workshop-3435352667/languages/ia_sc.po	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/actions	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/componentactions	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/characters	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/consolecommands	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/cooking	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/containers	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/equipslotutil	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/mixes	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/networking	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/popups	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/ia_wx78_common	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/postinit	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/stategraph	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/entityscript	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/entityreplica	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/recipe	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/bufferedaction	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/mixer	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/any	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/player	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/shardnetworking	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/behaviours/follow	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/engine_components/animstate	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/engine_components/groundcreep	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/engine_components/imagewidget	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/engine_components/physics	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/engine_components/transform	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/engine_components/mapexplorer	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/engine_components/soundemitter	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/engine_components/entity	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/actionqueuer	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/ambientsound	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/amphibiouscreature	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/aoeweapon_lunge	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/aoetargeting	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/areaaware	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/birdspawner	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/blinkstaff	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/builder	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/burnable	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/childspawner	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/clock	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/colourcube	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/combat	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/container_replica	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/container	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/constructionplans	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/cookable	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/cursable	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/deployable	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/desolationspawner	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/dockmanager	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/drownable	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/dsp	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/dynamicmusic	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/edible	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/equippable	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/explosive	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/farming_manager	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/farmplantstress	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/fertilizer	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/fillable	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/finiteuses	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/firedetector	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/fishable	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/fishingrod	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/floater	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/flotationdevice	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/fuel	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/fueled	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/follower	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/growable	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/hallucinations	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/health	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/herdmember	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/hounded	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/inspectable	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/inventory_replica	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/inventory	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/inventoryitem	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/itemaffinity	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/kramped	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/leader	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/leaderrollcall	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/lighter	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/locomotor	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/lootdropper	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/maprevealable	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/mast	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/mightydumbbell	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/minionspawner	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/moisture	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/moonstormmanager	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/nutrients_visual_manager	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/oar	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/oceancolor	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/oceanfishingrod	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/oldager	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/periodicspawner	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/pickable	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/placer	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/plantregrowth	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/playeractionpicker	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/playercontroller	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/playerprox	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/playerspawner	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/playervision	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/raindome	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/recallmark	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/regrowthmanager	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/remoteteleporter	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/repairable	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/resistance	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/seamlessplayerswapper	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/seasons	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/shadowcreaturespawner	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/shard_clock	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/shard_seasons	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/sheltered	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/specialeventsetup	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/spidermutator	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/stackable	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/stewer	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/skinner	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/sleeper	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/tackler	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/teacher	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/teamleader	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/thief	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/trap	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/uianim	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/undertile	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/walkableplatformplayer	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/waterphysics	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/wavemanager	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/weapon	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/wisecracker	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/witherable	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/worldstate	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/worldwind	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/allow_impassable_item	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/amphibious_followers	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/antlion	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/armor_skeleton	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/balatro_score_utils	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/balatro_util	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/balloonvest	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/bee	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/beefaloherd	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/boat_bumpers	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/boat	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/book_rain	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/book_brimstone	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/book_moon	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/book_silviculture	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/boomerang	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/bootleg	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/buff_workeffectiveness	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/bullkelp_plant	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/cactus	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/campfire	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/cannonballs	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/cave_entrance	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/charlierose	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/container_classified	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/oceanwhirlportal	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/oceanwhirlbigportal	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/offering_pot	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/orangestaff	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/disallow_rowing_item	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/dock_damage	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/dock_kit	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/dug_grass	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/farm_plow	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/firecrackers	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/fireflies	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/flower_rose	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/glasscutter	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/grass	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/inventory_classified	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/ipecacsyrup	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/inventoryitem_classified	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/oceanfish	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/lantern	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/leif_idol	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/lureplant	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/lunarplanthat	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/marsh_bush	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/merm	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/merm_tool	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/mermhouse	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/mermhouse_crafted	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/mermking	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/mermthrone	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/moonbase	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/monkey_mediumhat	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/multiplayer_portal	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/nutrients_overlay	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/pig_coin	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/piratemonkeys	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/player_classified	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/player_common_extensions	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/pocketwatch	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/poison_immune	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/poop	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/rain	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/lucky_goldnugget	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/reskin_tool	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/sand_plants	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/sculptingtable	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/sewing_tape	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/shadowcreature	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/shadowwaxwell	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/slingshotpart_defs	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/spear_wathgrithr_lightning	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/sporecloud	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/tallbird	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/torch	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/trident	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/trinkets	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/trophyscale_fish	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/underwater_salvageable	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/voidcloth_scythe	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/voidclothhat	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wagboss_missile	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/walls	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/warningshadow	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/waterprojectiles	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wave	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/waxed_plant_common	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/waxwell	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wes	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/winona_battery_high	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wobster	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wobycommon	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wolfgang	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/woodcarvedhat	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/woodie	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/world	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wormwood	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wortox	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wortox_decoy	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wortox_soul	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wurt	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wx78	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wx78_backupbody	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wx78_moduledefs	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wx78_possessedbody	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wx78_scanner	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wx78_scanner_item	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/gustable/bush	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/gustable/fueled_items	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/gustable/grass	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/gustable/items	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/gustable/palm	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/gustable/sapling	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/gustable/trees	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/prefabs/gustable/particles	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/stategraphs/SGbird	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/stategraphs/SGcommonstates	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/stategraphs/SGmerm	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/stategraphs/SGmermking	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/stategraphs/SGmultiplayer_portal	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/stategraphs/SGshadowwaxwell	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/stategraphs/SGtornado	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/stategraphs/SGwilson	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/stategraphs/SGwilson_client	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/stategraphs/SGwilsonghost_client	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/stategraphs/SGwilsonghost	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/stategraphs/SGwobybig	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/stategraphs/SGwx78_possessedbody	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/brains/braincommon	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/brains/mermbrain	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/brains/oceanshadowcreaturebrain	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/brains/shadowcreaturebrain	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/brains/shadowwaxwellbrain	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/brains/wobsterbrain	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/brains/wobybigbrain	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/brains/wobycommon	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/brains/wx78_possessedbodybrain	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/builder_replica	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/combat_replica	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/equippable_replica	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/components/inventoryitem_replica	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/screens/playerhud	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/screens/worldgenscreen	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/screens/redux/scrapbookscreen	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/widgets/redux/balatrowidget	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/widgets/redux/craftingmenu_details	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/widgets/redux/craftingmenu_hud	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/widgets/redux/craftingmenu_ingredients	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/widgets/redux/farmplantpage	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/widgets/redux/farmplantsummarywidget	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/widgets/containerwidget	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/widgets/healthbadge	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/widgets/hungerbadge	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/widgets/inventorybar	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/widgets/itemtile	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/widgets/mapwidget	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/widgets/nutrientsover	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/widgets/playerdeathnotification	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/widgets/widget	
[00:00:04]: modimport: ../mods/workshop-3435352667/postinit/widgets/wx78moisturemeter	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/simutil	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/prefabskin	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/recipes	
[00:00:04]: Warning: Calling Recipe from a mod is now deprecated. Please call AddRecipe from your modmain.lua file.	
[00:00:04]: Warning: Calling Recipe from a mod is now deprecated. Please call AddRecipe from your modmain.lua file.	
[00:00:04]: Warning: Calling Recipe from a mod is now deprecated. Please call AddRecipe from your modmain.lua file.	
[00:00:04]: Warning: Calling Recipe from a mod is now deprecated. Please call AddRecipe from your modmain.lua file.	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/retrofitting	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/current_ia_saveversion	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/RPC	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/scrapbookpartitions	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/signgenerator	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/stringutil	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/treasurehunt	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/tuning	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/componentutil	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/worldsettings_overrides_ia	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/ia_fertilizer_nutrient_defs	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/play_generalscripts	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/ia_skilltree_defs	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/ia_ancienttree_defs	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/ia_corpses_defs	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/ia_tree_rock_data	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/ia_winter_tree_loot	
[00:00:04]: modimport: ../mods/workshop-3435352667/main/update	
[00:00:04]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	Loading modworldgenmain.lua	
[00:00:04]: modimport: ../mods/workshop-1467214795/main/tiledefs	
[00:00:04]: modimport: ../mods/workshop-1467214795/main/tiledefs_util	
[00:00:04]: modimport: ../mods/workshop-1467214795/main/worldtiledefs	
[00:00:04]: modimport: ../mods/workshop-1467214795/main/worldsettings_overrides_ia	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/map/graph	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/map/storygen	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/map/terrain	
[00:00:04]: modimport: ../mods/workshop-1467214795/scripts/map/sw_layouts	
[00:00:04]: modimport: ../mods/workshop-1467214795/scripts/map/sw_boons	
[00:00:04]: modimport: ../mods/workshop-1467214795/scripts/map/sw_traps	
[00:00:04]: modimport: ../mods/workshop-1467214795/scripts/map/tasks/volcano	
[00:00:04]: modimport: ../mods/workshop-1467214795/scripts/map/tasks/shipwrecked	
[00:00:04]: modimport: ../mods/workshop-1467214795/scripts/map/startlocations/volcano	
[00:00:04]: modimport: ../mods/workshop-1467214795/scripts/map/tasksets/volcanoset	
[00:00:04]: modimport: ../mods/workshop-1467214795/scripts/map/levels/volcano	
[00:00:04]: modimport: ../mods/workshop-1467214795/scripts/map/startlocations/shipwrecked	
[00:00:04]: modimport: ../mods/workshop-1467214795/scripts/map/tasksets/shipwreckedset	
[00:00:04]: modimport: ../mods/workshop-1467214795/scripts/map/levels/shipwrecked	
[00:00:04]: modimport: ../mods/workshop-1467214795/scripts/map/sw_locations	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/map/levels/shipwrecked	
[00:00:04]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	Loading modmain.lua	
[00:00:04]: modimport: ../mods/workshop-1467214795/main/assets	
[00:00:04]: modimport: ../mods/workshop-1467214795/libraries/particletilestate	
[00:00:04]: modimport: ../mods/workshop-1467214795/libraries/dynamiczoom	
[00:00:04]: modimport: ../mods/workshop-1467214795/main/standardcomponents	
[00:00:04]: modimport: ../mods/workshop-1467214795/main/actions	
[00:00:04]: modimport: ../mods/workshop-1467214795/main/componentactions	
[00:00:04]: modimport: ../mods/workshop-1467214795/main/postinit	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/any	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/entityscript	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/entityreplica	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/player	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/components/boatleak	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/components/butterflyspawner	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/components/childspawner	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/components/compostingbin	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/components/farmplanttendable	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/components/farmsoildrinker	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/components/inspectable	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/components/inventoryitemmoisture	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/components/inventoryitemtemperature	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/components/mermkingmanager	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/components/propagator	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/components/spell	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/components/temperature	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/components/wisecracker	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/antliontrinket	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/appeasement_item	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/ash	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/beebox	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/beehive	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/berrybushes	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/birdcage	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/book_birds	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/book_fish	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/chum_aoe	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/compostingbin	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/cookpot	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/cotl_trinket	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/eel	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/fireflies	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/firesuppressor	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/fish	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/horseshoe	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/ice	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/icebox	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/junk_pile	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/junk_pile_big	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/klaus	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/klaus_sack	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/pig_token	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/madscience_lab	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/meats	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/novaccum	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/nutrients_overlay	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/oceanfish	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/offering_pots	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/player_classified	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/portableblender	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/portablecookpot	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/portablespicer	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/prototyper	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/rainometer	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/resurrectionstone	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/shadow_pillar_spell	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/shard_network	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/shovel_lunarplant	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/soil_amender	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/spiderden	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/tallbirdnest	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/waterpump	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/willow	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/winona_structures	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/winterometer	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/world	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/world_network	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/prefabs/wurt_swamp_terraformer	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/stategraphs/SGmerm	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/stategraphs/SGdeer	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/stategraphs/SGotter	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/stategraphs/SGdaywalker_imprisoned	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/brains/birdbrain	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/brains/otterbrain	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/screens/playerhud	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/widgets/redux/craftingmenu_widget	
[00:00:04]: modimport: ../mods/workshop-1467214795/postinit/map/terrain	
[00:00:04]: modimport: ../mods/workshop-1467214795/main/octopustrades	
[00:00:04]: modimport: ../mods/workshop-1467214795/main/RPC	
[00:00:04]: modimport: ../mods/workshop-1467214795/main/insight_compat	
[00:00:04]: Mod: workshop-1780226102 (岛屿冒险 - 额外岛屿)	Loading modworldgenmain.lua	
[00:00:04]: modimport: ../mods/workshop-1780226102/scripts/map/rooms/walrusmagma	
[00:00:04]: modimport: ../mods/workshop-1780226102/scripts/map/rooms/bananameadow	
[00:00:04]: modimport: ../mods/workshop-1780226102/scripts/map/rooms/glommerbeach	
[00:00:04]: modimport: ../mods/workshop-1780226102/scripts/map/tasks/island_addon_tasks	
[00:00:04]: Mod: workshop-1780226102 (岛屿冒险 - 额外岛屿)	Loading modmain.lua	
[00:00:04]: Mod: workshop-2287303119 (Show Me (中文))	Loading modworldgenmain.lua	
[00:00:04]: Mod: workshop-2287303119 (Show Me (中文))	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:04]: Mod: workshop-2287303119 (Show Me (中文))	Loading modmain.lua	
[00:00:04]: Show Me (中文) : v0.60	
[00:00:04]: show_food_units	-1	-1	-1	
[00:00:04]: show_uses	-1	-1	-1	
[00:00:04]: Detected language for ShowMe: 	auto	zh	
[00:00:04]: modimport: ../mods/workshop-2287303119/scripts/showme_range_indicators.lua	
[00:00:04]: modimport: ../mods/workshop-2287303119/scripts/showme_naughtiness.lua	
[00:00:04]: Mod: workshop-374550642 (Increased Stack size)	Loading modworldgenmain.lua	
[00:00:04]: Mod: workshop-374550642 (Increased Stack size)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:04]: Mod: workshop-374550642 (Increased Stack size)	Loading modmain.lua	
[00:00:04]: Mod: workshop-1803285852 (Auto Stack and Pick Up)	Loading modworldgenmain.lua	
[00:00:04]: Mod: workshop-1803285852 (Auto Stack and Pick Up)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:04]: Mod: workshop-1803285852 (Auto Stack and Pick Up)	Loading modmain.lua	
[00:00:04]: Mod: workshop-3318491424 (Cook Stack Food)	Loading modworldgenmain.lua	
[00:00:04]: Mod: workshop-3318491424 (Cook Stack Food)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:04]: Mod: workshop-3318491424 (Cook Stack Food)	Loading modmain.lua	
[00:00:04]: modimport: ../mods/workshop-3318491424/scripts/iai_cookstackfood_secondbutton.lua	
[00:00:04]: modimport: ../mods/workshop-3318491424/scripts/iai_cookstackfood_containers.lua	
[00:00:04]: Mod: workshop-1898292532 (Tips)	Loading modworldgenmain.lua	
[00:00:04]: Mod: workshop-1898292532 (Tips)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:04]: Mod: workshop-1898292532 (Tips)	Loading modmain.lua	
[00:00:04]: modimport: ../mods/workshop-1898292532/common	
[00:00:04]: Mod: workshop-1898181913 (冰箱永久保鲜，返鲜)	Loading modworldgenmain.lua	
[00:00:04]: Mod: workshop-1898181913 (冰箱永久保鲜，返鲜)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:04]: Mod: workshop-1898181913 (冰箱永久保鲜，返鲜)	Loading modmain.lua	
[00:00:04]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	Loading modworldgenmain.lua	
[00:00:04]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	Loading modmain.lua	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/components/wormhole_manager	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/components/dst_manager	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/components/riftweather_manager	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/components/hermitcrab_manager	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/components/wagboss_repair	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/components/moonstorm_fix.lua	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/components/oceanwhirlbigportal_ia	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/components/taskchange	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/components/stalker_manager	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/fountain_of_knowledge	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/components/dwxspawner	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/brains/dwxbrain	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/brains/dwxclawbrain	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/stategraphs/SGdwxclaw	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/stategraphs/SGdwx	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/map/static_layouts/dwx	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/halloween_event.lua	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/ice_maker.lua	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/dragonfestival.lua	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/terrorshield.lua	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/balatromachine.lua	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/tridentremake.lua	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/carnival_vest_b_remake.lua	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/components/walrus_cold	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/components/durability_charge_time	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/components/sharkboi_manager	
[00:00:04]: [冰钓洞召唤] Mod已加载！使用渡渡鸟蛋作为鱼饵，在冰钓洞钓鱼10秒后将召唤大霜鲨，冷却时间1天	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/brainyscraphat.lua	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/components/recipe_s	
[00:00:04]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:04]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:04]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:04]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:04]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:04]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:04]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:04]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:04]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:04]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:04]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:04]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:04]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:04]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:04]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:04]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:04]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:04]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:04]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:04]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/twinofterror.lua	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/furnace.lua	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/moonantlion.lua	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/gingerbread_warg.lua	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/winterfeast_event.lua	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/christmas_wish_card.lua	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/winterlamb.lua	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/rift_cleaning_guide.lua	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/winterfeast_gift.lua	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/aurorastaff.lua	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/ripplescarf.lua	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/ricelice	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/boat_warbis	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/warbis_bombgun	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/tsunami_trident	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/tsunami_helmet	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/sharkboiloot	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/caffeine_mosquito_repellent	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/mini_nonslipgrit	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/volcano_conch	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/warbis_speargun	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/madscience	
[00:00:04]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:04]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:04]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:04]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/tidal_knowledge_dispenser	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/return_harbor_conch	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/home_lighthouse	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/crabkingmob	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/fear_key	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/bearger_flare	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/hat_seastone	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/hat_obsidian	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/obsidian_chunk	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/armor_seastone	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/malbatross_remake	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/components/malbatross_spawner	
[00:00:04]: [MalbatrossRaid] Mod loaded	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/components/icehat_stackable	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/components/waterplantchange	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/components/beefaloswim	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/salt_dried_box	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/malbatross_backpack	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/premiumwateringcan_remake	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/loot_dropper	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/components/bloodmoon_manager	
[00:00:04]: [Blood Moon] Mod disabled by config.	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/voidcloak	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/shadow_trident	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/blood_lightning_rod	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/darkvoidcloth	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/components/whalecarcass_patch	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/fancyhelm	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/battleaxe	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/armor_plate	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/components/superarmor_manager	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/seismograph	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/bottle_lamppost	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/limpet_pole	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/limpet_cultivar	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/broken_mirror	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/book_remake	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/treerockdata	
[00:00:04]: modimport: ../mods/workshop-3285340146/scripts/prefabs/wardrobe_cellar	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/wisejam	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/warbis_battery	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/armor_hologram	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/hat_hologram	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/armorwagpunk_remake	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/poisonspear_remake	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/planargauntlet	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/laser_chip	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/reefstonepool	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/enlightened_wisdom_fruit	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/wisdomtree	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/hydroponic_farm_basic	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/moosefan	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/messagetreasure_remake	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/piratepack_remake	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/brilliance_shield	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/destiny_jellybean	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/smart_jellybean	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/enterthefray	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/queen_gambit	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/dug_snakeden	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/snakeberrybush	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/stolen_goods_bell	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/wind_generato	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/fish_roe_extractor	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/moon_mushroom_cutless	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/fungal_altar	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/moon_mushroom_backpack	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/components/generalitemskin	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/ia_cactus	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/components/food_recipe_s	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/moose_remake	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/teatree	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/hat_dragoon	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/seasack_remake	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/blueamulet_remake	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/volcano_remake	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/language_s	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/wagpunk_rod	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/boss_modification	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/rabbithorn_remake	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/creature_modification	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/equipment_modification	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/moon_shroom_skin	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/components/rainvel_rain	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/cream_of_mooncap	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/neon_hacker_gauntlet	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/concept_compiler	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/components/doydoygetdaze	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/doydoy_captureball	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/glorious_purify_potion	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/doydoywanderingtrader	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/dairy_station	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/fresh_milk	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/tasty_milk	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/caesar_salad	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/components/milkingmanager	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/armor_yihun	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/kite	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/qingtuan	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/compressed_qingtuan	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/qingtuan_oven	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/qingming_shop	
[00:00:05]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:05]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:05]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:05]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/qingming_candle	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/memorial_gravestone	
[00:00:05]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:05]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:05]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:05]: WARNING! Invalid resource handle for atlas 'FROMNUM', did you remember to load the asset?
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/willowtree	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/willowtree_twig	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/liuhuasan	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/qingming_memorialgift	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/joss_paper	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/amulet_clarity	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/qingtuan_resurrectiongrave_item	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/components/oceanfishing_manager	
[00:00:05]: ===== Fishing System V16  =====	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/components/oceanfishingrod_slots	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/components/hermitcrab_quest	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/components/lavafishing	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/oceanfishing_tackle	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/oceanfishing_lure	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/hat_fishman	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/armor_fishman	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/fishingpotion	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/fisherman_chest	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/shallow_chest	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/cryo_baitbox	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/oceanfishingrod_upgradekit	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/fisherman_manual	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/oceanfishing_fish	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/shroom_bait_remake	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/lucky_rabbit_foot	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/mantaray_coconut_stew	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/catapult_hairdryer	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/escape_stuck_toolpack	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/components/vaultfix_manager	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/alterguardianplate	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/boat_pinchin_winch	
[00:00:05]: [CE_BOAT_WINCH][INIT] boat_pinchin_winch.lua:load | module_loaded | "has_unload":"true","has_boateslots":"true","has_drop":"true","has_load":"true","has_action":"true"	
[00:00:05]: [CE_BOAT_WINCH][F] boat_pinchin_winch.lua:load | visual_prefab | "fx_registered":"true","registered":"true","require_ok":"true","item_registered":"true","bank":"sail_visual+boat_winch_fx"	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/boat_seaclaw	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/bloodmoon_curse_doll	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/woodlegs_skilltree_content	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/scarlet_shackles	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/eternal_night_echo	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/AddStrings	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/ce_warbot_content	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/ancient_hulk_init	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/prefabs/data_scanner	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/AddPostinit	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/AddStategraph	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/AddStategraph_client	
[00:00:05]: modimport: ../mods/workshop-3285340146/scripts/ce_living_artifact_init	
[00:00:05]: Mod: workshop-3756859423 (显示攻击范围 [Display Attack Range])	Loading modworldgenmain.lua	
[00:00:05]: Mod: workshop-3756859423 (显示攻击范围 [Display Attack Range])	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:05]: Mod: workshop-3756859423 (显示攻击范围 [Display Attack Range])	Loading modmain.lua	
[00:00:05]: Mod: workshop-2800002198 (箱子容量+)	Loading modworldgenmain.lua	
[00:00:05]: Mod: workshop-2800002198 (箱子容量+)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:05]: Mod: workshop-2800002198 (箱子容量+)	Loading modmain.lua	
[00:00:05]: Mod: workshop-2505341606 (防卡两招_改(Antistun_changed))	Loading modworldgenmain.lua	
[00:00:05]: Mod: workshop-2505341606 (防卡两招_改(Antistun_changed))	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:05]: Mod: workshop-2505341606 (防卡两招_改(Antistun_changed))	Loading modmain.lua	
[00:00:05]: modimport: ../mods/workshop-2505341606/scripts/stack.lua	
[00:00:05]: modimport: ../mods/workshop-2505341606/scripts/clean.lua	
[00:00:05]: Mod: workshop-3527639144 (连锁采集)	Loading modworldgenmain.lua	
[00:00:05]: Mod: workshop-3527639144 (连锁采集)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:05]: Mod: workshop-3527639144 (连锁采集)	Loading modmain.lua	
[00:00:05]: modimport: ../mods/workshop-3527639144/chmain/hooks/commands	
[00:00:05]: modimport: ../mods/workshop-3527639144/chmain/hooks/chain_pick	
[00:00:05]: modimport: ../mods/workshop-3527639144/chmain/hooks/chain_fert	
[00:00:05]: modimport: ../mods/workshop-3527639144/chmain/hooks/chain_take	
[00:00:05]: modimport: ../mods/workshop-3527639144/chmain/hooks/chain_harv	
[00:00:05]: modimport: ../mods/workshop-3527639144/chmain/hooks/chain_work	
[00:00:05]: modimport: ../mods/workshop-3527639144/chmain/hooks/chain_clean	
[00:00:05]: Mod: workshop-378160973 (Global Positions)	Loading modworldgenmain.lua	
[00:00:05]: Mod: workshop-378160973 (Global Positions)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:05]: Mod: workshop-378160973 (Global Positions)	Loading modmain.lua	
[00:00:05]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1898181913	
[00:00:05]: ModIndex:GetModsToLoad inserting moddir, 	workshop-375850593	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2287303119	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3318491424	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-374550642	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3527639144	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-378160973	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3285340146	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1780226102	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1803285852	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1898292532	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1467214795	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2800002198	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3756859423	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3435352667	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2505341606	
[00:00:05]: Mod: workshop-1207269058 ( Simple Health Bar DST)	Loading modworldgenmain.lua	
[00:00:05]: Mod: workshop-1207269058 ( Simple Health Bar DST)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:05]: Mod: workshop-1207269058 ( Simple Health Bar DST)	Loading modmain.lua	
[00:00:05]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	Loading modworldgenmain.lua	
[00:00:05]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:05]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	Loading modmain.lua	
[00:00:05]: modimport: ../mods/workshop-2753774601/modmain/revive_button.lua	
[00:00:05]: modimport: ../mods/workshop-2753774601/modmain/transfer_button.lua	
[00:00:05]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:06]: loading module post	scripts/consolecommands	../mods/workshop-3435352667/postinit/package/consolecommands	
[00:00:06]: modimport: ../mods/workshop-3435352667/postinit/package/consolecommands	
[00:00:06]: LOADING LUA SUCCESS
[00:00:06]: Registering Server mod namespace "island adventures"
[00:00:06]: Registering Server mod namespace "living artifact"
[00:00:06]: Registering Server mod namespace "showme"
[00:00:06]: Registering Server mod namespace "iai_portablespicer"
[00:00:06]: Registering Server mod namespace "workshop-378160973"
[00:00:06]: Registering Server mod namespace "qingtuanoven"
[00:00:06]: Registering Server mod namespace "iai_cookpot"
[00:00:06]: Registering Server mod namespace "dairystation"
[00:00:06]: Registering Server mod namespace "workshop-1207269058"
[00:00:06]: Registering Server mod namespace "rt_buttons"
[00:00:06]: Registering Server mod namespace "tips"
[00:00:06]: Registering Server mod namespace "conceptcompiler"
[00:00:06]: Registering Server mod namespace "steelfurnace"
[00:00:06]: Registering Server mod namespace "showmeshint"
[00:00:06]: Registering Client mod namespace "island adventures"
[00:00:06]: Registering Client mod namespace "living artifact"
[00:00:06]: Registering Client mod namespace "rt_buttons"
[00:00:06]: Registering Shard mod namespace "island adventures"
[00:00:06]: PlayerDeaths could not load morgue	
[00:00:06]: PlayerHistory could not load player_history	
[00:00:06]: ServerPreferences could not load server_preferences	
[00:00:06]: ConsoleScreenSettings could not load consolescreen	
[00:00:06]: bloom_enabled	true	
[00:00:06]: OnFilesLoaded()	
[00:00:06]: OnUpdatePurchaseStateComplete	
[00:00:06]: Klump load on boot started.	
[00:00:06]: Klump files loaded: 	0	
[00:00:07]: loading module post	scripts/components/map	../mods/workshop-3435352667/postinit/package/map	
[00:00:07]: modimport: ../mods/workshop-3435352667/postinit/package/map	
[00:00:08]: Mod: workshop-375850593 (Extra Equip Slots)	Registering prefabs	
[00:00:08]: Mod: workshop-375850593 (Extra Equip Slots)	  Registering default mod prefab	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	Registering prefabs	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/antivenom	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    antivenom	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/bandage_poison	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    bandage_poison	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/bamboo	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    bambootree	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/boatcannon	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boatcannon	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    woodlegs_boatcannon	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visual_boatcannon_boat	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visual_woodlegs_boatcannon_boat	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/boatlamps	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_lantern	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_torch	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_lantern_light	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_torch_light	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visual_boat_lantern_boat	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visual_boat_torch_boat	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/boatrepairkit	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boatrepairkit	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/boats	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_raft	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_lograft	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_row	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_armoured	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_encrusted	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_cargo	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_woodlegs	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visual_boat_critter_boat	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_critter_ripple	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_critter	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_surfboard	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    surfboard_item	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_godmode	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wortox_decoy_boat	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_raft_placer	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_lograft_placer	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_row_placer	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_armoured_placer	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_encrusted_placer	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_cargo_placer	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_woodlegs_placer	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    surfboard_item_placer	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/bottlelantern	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    bottlelantern	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    bottlelanternlight	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/blubber	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    blubber	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/buriedtreasure	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    buriedtreasure	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/cannonshot	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    cannonshot	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    woodlegs_cannonshot	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/coconade	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coconade	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    obsidiancoconade	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/coconade_cannon_projectile	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coconade_cannon	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    obsidiancoconade_cannon	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/coconut	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coconut	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coconut_cooked	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coconut_halved	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coconut_cannon	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coconut_placer	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/coffeebeans	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coffeebeans	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coffeebeans_cooked	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/container_boatequips_classified	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    container_boatequips_classified	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/coral	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coral	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/corallarve	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    corallarve	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/cutlass	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    cutlass	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/deflated_balloon	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    deflated_balloon_basket	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    deflated_balloon	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    trinket_giftshop_4	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/doydoyfeather	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    doydoyfeather	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/dragoonheart	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dragoonheart	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dragoonheart_light	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dragoonheart_light_fx	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/dubloon	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dubloon	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/earring	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    earring	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/fabric	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    fabric	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/farseer_mapexplorer	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    farseer_mapexplorer	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/firerain	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    firerain	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    firerainshadow	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    firerain_wolfgang	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/flotsam	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    flotsam_armoured	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    flotsam_encrusted	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    flotsam_bamboo	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    flotsam_cargo	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    flotsam_lograft	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    flotsam_rowboat	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    flotsam_surfboard	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/grass_water	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    grass_water	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/guano_wilbur	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    guano_wilbur	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/hail	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    hail	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/haildrop	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    haildrop	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/hail_ice	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    hail_ice	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/harpoon	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    harpoon	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_armor	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    armorlimestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    armorcactus	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    tarsuit	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    armor_snakeskin	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    armor_lifejacket	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    armorseashell	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    armor_windbreaker	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    blubbersuit	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    armorobsidian	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_birds	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    cormorant	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    toucan	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    parrot	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    seagull	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    parrot_pirate	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_boat_nameplate	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ia_boat_nameplate	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_books	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    book_meteor	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    fx_meteor_over_book	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    fx_meteor_over_book_mount	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_blowdart	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    blowdart_poison	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    blowdart_flup	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_carpentry_blades	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    carpentry_blade_obsidian	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_chesspieces	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_kraken	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_kraken_builder	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_kraken_marble	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_kraken_stone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_kraken_moonglass	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_tigershark	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_tigershark_builder	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_tigershark_marble	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_tigershark_stone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_tigershark_moonglass	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_twister	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_twister_builder	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_twister_marble	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_twister_stone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_twister_moonglass	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_seal	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_seal_builder	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_seal_marble	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_seal_stone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_seal_moonglass	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_chesspiece_materials	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_deerclops_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_wagboss_robot_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_seal_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_muse_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_beequeen_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_yoth_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_deerclops_mutated_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_yots_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_daywalker2_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_anchor_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_minotaur_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_twister_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_malbatross_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_moosegoose_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_kraken_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_wormboss_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_carrat_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_knight_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_kitcoon_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_stalker_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_formal_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_twinsofterror_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_pawn_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_vault_pillar_guard_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_moon_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_tigershark_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_antlion_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_hornucopia_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_klaus_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_bishop_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_butterfly_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_manrabbit_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_clayhound_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_guardianphase3_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_bearger_mutated_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_yotd_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_eyeofterror_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_claywarg_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_beefalo_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_warg_mutated_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_pipe_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_crabking_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_rook_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_toadstool_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_dragonfly_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_daywalker_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_sharkboi_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_bearger_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_wagboss_lunar_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_catcoon_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_chests	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    waterchest	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    luggagechest	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    octopuschest	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    krakenchest	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    waterchest_upgraded_ripple	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    waterchest_placer	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_collapsedchest	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    collapsed_waterchest	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_critters	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    critter_croclet	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    critter_croclet_builder	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    critter_owtlet	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    critter_owtlet_builder	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_debug_label	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ia_debug_label	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_debug_ring	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ia_debug_ring	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_dumbbells	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dumbbell_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dumbbell_obsidian	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_fish	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    purple_grouper	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    purple_grouper_cooked	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    pierrot_fish	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    pierrot_fish_cooked	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    fish_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    neon_quattro	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    neon_quattro_cooked	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_foodbuffs	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    buff_caffeine	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_hats	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    nutrientsgoggles_obsidianhat	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    aerodynamichat	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    oxhat	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    double_umbrellahat	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    woodlegshat	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    snakeskinhat	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    captainhat	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    shark_teethhat	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    gashat	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    piratehat	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    brainjellyhat	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/klaussackkey_silver	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    klaussackkey_silver	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_messagebottleempty	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ia_messagebottleempty	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_oar	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    oar_bamboo	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    oar_tigershark	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_oceanshadowcreature	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    swimminghorror	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_pondfish	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    pondpurple_grouper	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    pondpierrot_fish	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    pondfish_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    pondneon_quattro	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_plantables	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dug_coffeebush	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dug_coffeebush_placer	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dug_coffeebush_waxed	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dug_bush_vine	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dug_bush_vine_placer	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dug_bush_vine_waxed	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dug_elephantcactus	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dug_elephantcactus_placer	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dug_elephantcactus_waxed	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dug_bambootree	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dug_bambootree_placer	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dug_bambootree_waxed	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    mussel_bed	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    mussel_bed_placer	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    nubbin	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    nubbin_placer	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    seaweed_stalk	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    seaweed_stalk_placer	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_planted_tree	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    mangrovetree_sapling	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jungletreeseed_sapling	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coconut_sapling	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_preparedfoods	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    tropicalbouillabaisse	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    bisque	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wobsterbisque	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sharkfinsoup	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    tiroemisu	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jellyopop	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    caviar	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wobsterdinner	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coffee	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    steamedhamsandwich	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    rainbowjellyfishmousse	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jellyfishjelly	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sweetpotatosouffle	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    musselbouillabaise	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jellyopop_spice_garlic	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    tiroemisu_spice_chili	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coffee_spice_garlic	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    rainbowjellyfishmousse_spice_sugar	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    steamedhamsandwich_spice_chili	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jellyfishjelly_spice_garlic	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    steamedhamsandwich_spice_sugar	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jellyopop_spice_salt	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    bisque_spice_chili	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wobsterbisque_spice_garlic	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coffee_spice_sugar	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    musselbouillabaise_spice_salt	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    tropicalbouillabaisse_spice_sugar	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jellyfishjelly_spice_sugar	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coffee_spice_chili	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    caviar_spice_salt	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    musselbouillabaise_spice_garlic	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    steamedhamsandwich_spice_garlic	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wobsterdinner_spice_sugar	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    bisque_spice_salt	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    tiroemisu_spice_sugar	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jellyopop_spice_chili	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sharkfinsoup_spice_sugar	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    bisque_spice_garlic	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jellyfishjelly_spice_salt	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    tropicalbouillabaisse_spice_chili	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    tropicalbouillabaisse_spice_garlic	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    caviar_spice_chili	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    caviar_spice_garlic	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    rainbowjellyfishmousse_spice_chili	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coffee_spice_salt	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    caviar_spice_sugar	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wobsterbisque_spice_chili	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    steamedhamsandwich_spice_salt	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wobsterbisque_spice_salt	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wobsterdinner_spice_garlic	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wobsterdinner_spice_chili	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sharkfinsoup_spice_garlic	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    tiroemisu_spice_garlic	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    bisque_spice_sugar	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sweetpotatosouffle_spice_garlic	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    tiroemisu_spice_salt	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    rainbowjellyfishmousse_spice_salt	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    tropicalbouillabaisse_spice_salt	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sweetpotatosouffle_spice_chili	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wobsterbisque_spice_sugar	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    rainbowjellyfishmousse_spice_garlic	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    musselbouillabaise_spice_sugar	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sweetpotatosouffle_spice_salt	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sharkfinsoup_spice_salt	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jellyfishjelly_spice_chili	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    musselbouillabaise_spice_chili	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wobsterdinner_spice_salt	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sharkfinsoup_spice_chili	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jellyopop_spice_sugar	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sweetpotatosouffle_spice_sugar	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_records	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ia_record_shipwrecked	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ia_record_shipwrecked_old	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ia_record_shipwrecked_beached	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_shadowskittish_ocean	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ia_shadowskittish_ocean	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_sketch	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ia_sketch	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_kraken_sketch	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_tigershark_sketch	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_twister_sketch	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_seal_sketch	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_skinprefabs	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ms_double_umbrellahat_legacy	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ms_hat_gas_legacy	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ms_palmleaf_hut_cawnival	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ms_palmleaf_hut_cawnival_shdw	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ms_monkey_barrel_tropical_yellow	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ms_chiminea_clay	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ms_spear_poison_snake	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ms_thatchpack_treeguard	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ms_buoy_island	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ms_hat_snakeskin_flower	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ms_armor_snakeskin_flower	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ms_hat_aerodynamic_tigershark	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_slingshot	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    slingshot_obsidian	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_slingshotammo	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coconut_proj	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    slingshotammo_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    slingshotammo_limestone_proj	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    slingshotammo_obsidian	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    slingshotammo_obsidian_proj	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    slingshotammo_tar	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    slingshotammo_tar_proj	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    slingshotammo_poison	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    slingshotammo_poison_proj	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_spear	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    spear_poison	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    needlespear	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    spear_obsidian	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    peg_leg	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_spoiledfood	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    spoiled_fish_large	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_staffs	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    windstaff	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    volcanostaff	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_trinkets	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    trinket_ia_13	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    trinket_ia_14	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    trinket_ia_15	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    trinket_ia_16	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    trinket_ia_17	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    trinket_ia_18	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    trinket_ia_19	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    trinket_ia_20	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    trinket_ia_21	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    trinket_ia_22	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    trinket_ia_23	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_veggies	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sweet_potato_seeds	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sweet_potato_oversized	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sweet_potato_oversized_waxed	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sweet_potato_oversized_rotten	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sweet_potato	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sweet_potato_cooked	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    aloe_seeds	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    aloe_oversized	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    aloe_oversized_waxed	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    aloe_oversized_rotten	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    aloe	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    aloe_cooked	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    radish_seeds	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    radish_oversized	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    radish_oversized_waxed	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    radish_oversized_rotten	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    radish	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    radish_cooked	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_walls	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wall_enforcedlimestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wall_enforcedlimestone_item	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wall_enforcedlimestone_item_placer	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wall_enforcedlimestone_underwater	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wall_limestone	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wall_limestone_item	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wall_limestone_item_placer	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_wateringcan	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    quackenwateringcan	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_wave	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wave_ripple	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wave_rogue	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_wave_shimmer	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ia_wave_shimmer	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ia_wave_shimmer_med	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ia_wave_shimmer_deep	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ia_wave_shimmer_flood	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_wave_shore	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ia_wave_shore	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_waxed_plants	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    grass_water_waxed	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jungletree_waxed	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    mangrovetree_waxed	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sandcastle_waxed	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jungletreeseed_sapling_waxed	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    mangrovetree_sapling_waxed	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coffeebush_waxed	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    elephantcactus_waxed	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    bambootree_waxed	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    bush_vine_waxed	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    palmtree_waxed	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coconut_sapling_waxed	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_winter_ornaments	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    winter_ornament_boss_twister	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    winter_ornament_boss_kraken_tentacle	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    winter_ornament_boss_doydoy	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    winter_ornament_boss_tigershark	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    winter_ornament_boss_kraken	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    winter_ornament_boss_octopusking	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_winter_tree	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    winter_palmtree	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    winter_jungletree	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/inv_bamboo	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    bamboo	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/inv_vine	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    vine	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/jellyfish	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jellyfish	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jellyfish_dead	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jellyfish_cooked	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jellyjerky	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/jellyfish_planted	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jellyfish_planted	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/machete	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    machete	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    goldenmachete	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    obsidianmachete	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/meteor_impact	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    meteor_impact	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/obsidian	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    obsidian	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/obsidiancoconade_explode_fx	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    obsidiancoconade_explode_fx	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/obsidianaxe	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    obsidianaxe	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/obsidiantoollight	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    obsidiantoollight	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ox_flute	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ox_flute	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ox_horn	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ox_horn	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/palmleaf	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    palmleaf	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/palmleaf_umbrella	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    palmleaf_umbrella	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/palmtrees	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    palmtree	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    palmtree_normal	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    palmtree_tall	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    palmtree_short	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    palmtree_burnt	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    palmtree_stump	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/pandoraschest_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    pandoraschest_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/piratepack	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    piratepack	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/poisonbalm	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    poisonbalm	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/poisonbubble	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    poisonbubble	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    poisonbubble_short	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    poisonbubble_level1	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    poisonbubble_level1_loop	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    poisonbubble_level2	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    poisonbubble_level2_loop	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    poisonbubble_level3	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    poisonbubble_level3_loop	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    poisonbubble_level4	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    poisonbubble_level4_loop	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/primeape	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    primeape	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/primeapebarrel	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    primeapebarrel	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    primeapebarrel_placer	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/rainbowjellyfish_dead	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    rainbowjellyfish_dead	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    rainbowjellyfish_cooked	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    rainbowjellyfish_light	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    rainbowjellyfish_light_fx	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    rainbowjellyfish_light_greater	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    rainbowjellyfish_light_fx_greater	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/rock_coral	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    rock_coral	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coral_underwater_fx	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/rowboat_wake	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    rowboat_wake	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/leif_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    leif_palm	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/lavapool	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    lavapool	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/limpets	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    limpets	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    limpets_cooked	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/limestonenugget	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    limestonenugget	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/monkeyball	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    monkeyball	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/sail	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sail_palmleaf	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visual_sail_palmleaf_boat	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sail_cloth	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visual_sail_cloth_boat	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sail_snakeskin	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visual_sail_snakeskin_boat	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sail_feather	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visual_sail_feather_boat	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ironwind	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visual_ironwind_boat	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sail_woodlegs	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visual_sail_woodlegs_boat	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/sand	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sand	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/seashell	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    seashell	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/seatrap	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    seatrap	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    seatrap_underwater	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/seaweed	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    seaweed	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    seaweed_cooked	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    seaweed_dried	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/snake	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    snake	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    snake_poison	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/snakeoil	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    snakeoil	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/snakeskin	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    snakeskin	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/spearlauncher	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    spear_launcher	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    spear_projectile	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/sunken_boat	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sunken_boat	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sunken_boat_bird	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sunken_boat_burnt	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sunken_boat_debris	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sunken_boat_trinket_4	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/sunkenitem	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sunkenitem	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/swordfish_dead	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    swordfish_dead	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/telescope	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    telescope	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    supertelescope	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/terraformstaff	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    terraformstaff	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/tigereye	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    tigereye	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/trawlnet	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    trawlnet	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visual_trawlnet_boat	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    trawlnetdropped	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/treeguard_cannon	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    treeguard_coconut	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/tropicalfan	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    tropicalfan	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/tropical_spider_mutators	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    mutator_tropical_spider_warrior	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    mutator_random	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/tropical_spider_warrior	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    tropical_spider_warrior	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/tunacan	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    tunacan	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/venomgland	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    venomgland	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/vine	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    bush_vine	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/visualvariantprefabs	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_butterflywings_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_butterflywings_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_log_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_log_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_flotationcushion_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_flotationcushion_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancienttree_nightvision_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancienttree_nightvision_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_resurrectionstone_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_resurrectionstone_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_bandage_butterflywings_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_bandage_butterflywings_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_cutgrass_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_cutgrass_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_multiplayer_portal_moonrock_constr_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_multiplayer_portal_moonrock_constr_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_dug_grass_waxed_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_dug_grass_waxed_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_offering_pot_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_offering_pot_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_balatro_machine_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_balatro_machine_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_grasspartfx_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_grasspartfx_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancienttree_nightvision_sapling_waxed_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancienttree_nightvision_sapling_waxed_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancienttree_nightvision_waxed_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancienttree_nightvision_waxed_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_beeswax_spray_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_beeswax_spray_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_dug_grass_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_dug_grass_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancienttree_nightvision_sapling_item_waxed_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancienttree_nightvision_sapling_item_waxed_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_tentaclespots_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_tentaclespots_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_tentaclespike_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_tentaclespike_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_mermhouse_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_mermhouse_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_healingsalve_fumarole_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_healingsalve_fumarole_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_grassgekko_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_grassgekko_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_multiplayer_portal_moonrock_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_multiplayer_portal_moonrock_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_offering_pot_upgraded_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_offering_pot_upgraded_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancienttree_nightvision_sapling_item_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancienttree_nightvision_sapling_item_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_deer_blue_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_deer_blue_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_megaflare_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_megaflare_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_grass_waxed_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_grass_waxed_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancientfruit_nightvision_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancientfruit_nightvision_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancientfruit_nightvision_cooked_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancientfruit_nightvision_cooked_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_grass_water_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_grass_water_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_pocketwatch_heal_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_pocketwatch_heal_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_krampus_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_krampus_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancienttree_nightvision_sapling_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancienttree_nightvision_sapling_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_turf_snakeskin_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_multiplayer_portal_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_multiplayer_portal_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_deer_red_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_deer_red_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_butterfly_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_butterfly_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_klaus_sack_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_klaus_sack_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_grass_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_grass_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_cave_banana_cooked_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_cave_banana_cooked_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_klaus_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_klaus_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_klaussackkey_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_klaussackkey_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_grass_water_waxed_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_grass_water_waxed_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_decor_lamp_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_decor_lamp_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_waterballoon_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_waterballoon_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_cave_banana_default	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_cave_banana_tropical	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/windswirl	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    windswirl	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/worthy_portals	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    seaworthy	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    seaworthy_kit	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    seaworthy_kit_placer	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    skyworthy	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    skyworthy_kit	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    skyworthy_kit_placer	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/worthy_wormholes	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wormhole_shipwrecked_fx	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wormhole_shipwrecked_top_fx	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wormhole_hamlet_fx	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wormhole_hamlet_top_fx	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/walani	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    walani	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/walani_skins	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    walani_none	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/wilbur	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wilbur	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/wilbur_skins	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wilbur_none	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/woodlegs	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    woodlegs	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/woodlegs_skins	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    woodlegs_none	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/wheeler	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wheeler	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/wheeler_skins	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wheeler_none	
[00:00:08]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering default mod prefab	
[00:00:09]: AnimationFile::LoadFile Failed to open anim/boat_hit_debris.zip
[00:00:09]: AnimationFile::LoadFile Failed to open anim/boat_hit_debris.zip
[00:00:09]: AnimationFile::LoadFile Failed to open anim/boat_hit_debris.zip
[00:00:09]: AnimationFile::LoadFile Failed to open anim/boat_hit_debris.zip
[00:00:09]: AnimationFile::LoadFile Failed to open anim/boat_hit_debris.zip
[00:00:09]: AnimationFile::LoadFile Failed to open anim/boat_hit_debris.zip
[00:00:09]: AnimationFile::LoadFile Failed to open anim/boat_hit_debris.zip
[00:00:09]: AnimationFile::LoadFile Failed to open anim/farm_plant_radish_build.zip
[00:00:09]: AnimationFile::LoadFile Failed to open anim/hacking_fx.zip
[00:00:09]: Could not preload undefined prefab (mangrovetree_short)
[00:00:09]: Could not preload undefined prefab (jungletreeseed)
[00:00:09]: AnimationFile::LoadFile Failed to open anim/water_bombsplash.zip
[00:00:09]: Could not preload undefined prefab (jungletree_short)
[00:00:10]: Could not preload undefined prefab (ia_messagebottle)
[00:00:11]: AnimationFile::LoadFile Failed to open anim/lava_bombsplash.zip
[00:00:11]: AnimationFile::LoadFile Failed to open anim/clouds_bombsplash.zip
[00:00:11]: AnimationFile::LoadFile Failed to open anim/ia_slingshotammo.zip
[00:00:11]: AnimationFile::LoadFile Failed to open anim/ia_slingshotammo.zip
[00:00:11]: AnimationFile::LoadFile Failed to open anim/explode_large.zip
[00:00:11]: AnimationFile::LoadFile Failed to open anim/explode_ring_fx.zip
[00:00:11]: AnimationFile::LoadFile Failed to open anim/turf_sw.zip
[00:00:11]: AnimationFile::LoadFile Failed to open anim/hacking_bamboo_fx.zip
[00:00:11]: AnimationFile::LoadFile Failed to open anim/ia_slingshotammo.zip
[00:00:11]: AnimationFile::LoadFile Failed to open anim/farm_plant_aloe_build.zip
[00:00:11]: AnimationFile::LoadFile Failed to open anim/farm_plant_sweet_potato_build.zip
[00:00:11]: Could not preload undefined prefab (seaweed_planted)
[00:00:12]: AnimationFile::LoadFile Failed to open anim/ia_slingshotammo.zip
[00:00:12]: Could not preload undefined prefab (dragoonegg_falling)
[00:00:12]: AnimationFile::LoadFile Failed to open anim/ia_slingshotammo.zip
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	Registering prefabs	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ashrain	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ashrain	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/babyox	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    babyox	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ballphin	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ballphin	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ballphin_spawner	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ballphin_spawner	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ballphinhouse	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ballphinhouse	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ballphinhouse_placer	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ballphinpod	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ballphinpod	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/barrel_gunpowder	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    barrel_gunpowder	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    barrel_gunpowder_land	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/bermudatriangle	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    bermudatriangle	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/berrybush2_snake	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    berrybush2_snake	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    berrybush_juicy_snake	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/bioluminescence	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    bioluminescence	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/bioluminescence_spawner	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    bioluminescence_spawner	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/boat_cannon_coconut	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    boat_cannon_coconut	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    boat_cannon_coconut_kit	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    boat_cannon_coconut_kit_placer	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/buoy	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    buoy	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    buoy_placer	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/chess_navy_spawner	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    chess_navy_spawner	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/chiminea	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    chiminea	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    chiminea_placer	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/chimineafire	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    chimineafire	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/coffeebush	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    coffeebush	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/coral_brain	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    coral_brain	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/coral_brain_rock	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    coral_brain_rock	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/crab	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    crab	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/crabhole	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    crabhole	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/crate	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    crate	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/critterlab_water	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    critterlab_water_ripple	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    critterlab_water	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/crocodog	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    crocodog	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    poisoncrocodog	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    watercrocodog	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/crocodogwarning	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    crocodogwarning_lvl1	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    crocodogwarning_lvl2	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    crocodogwarning_lvl3	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    crocodogwarning_lvl4	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/daywalker_pillar_tropical	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    daywalker_pillar_tropical	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/deer_unshackle_tropical_fx	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    deer_unshackle_tropical_fx	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/dorsalfin	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    dorsalfin	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/doydoy	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    doydoybaby	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    doydoy	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/doydoyegg	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    doydoyegg	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    doydoyegg_cooked	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/doydoynest	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    doydoynest	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    doydoynest_placer	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/dragoon	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    dragoon	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/dragoonspit	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    dragoonspit	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/dragoonden	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    dragoonden	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    dragoonden_placer	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/dragoonfire	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    dragoonfire	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/dragoonegg	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    dragoonegg	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    dragoonegg_falling	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/edgefog	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    edgefog	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/elephantcactus	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    elephantcactus	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    elephantcactus_active	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    elephantcactus_stump	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/fabric	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    fabric	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/fish_med	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    solofish_dead	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    lobster_dead	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    lobster_dead_cooked	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/fishfarm	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    fish_farm	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    fish_farm_placer	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    fish_farm_underwater	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/fishfarm_sign	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    fish_farm_sign	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/fishinhole	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    fishinhole	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/flamegeyser	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    flamegeyser	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/flood_splash	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    flood_splash	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/flood	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    network_flood	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/flup	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    flup	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/flupspawner	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    flupspawner	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    flupspawner_dense	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    flupspawner_sparse	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ia_boat_bumpers	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    boat_bumper_limestone	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    boat_bumper_limestone_kit	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    boat_bumper_limestone_kit_placer	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ia_confetti	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    slot_confetti_fx	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ia_halloween_ornaments	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ia_halloween_ornament_1	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ia_halloween_ornament_2	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ia_halloween_ornament_3	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ia_halloween_ornament_4	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ia_lost_toys	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ia_lost_toy_14	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ia_lost_toy_15	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ia_lost_toy_17	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ia_lost_toy_18	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ia_lost_toy_20	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ia_lost_toy_21	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ia_marsh_plant	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    marsh_plant_tropical	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ia_mast	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mast_doydoy	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mast_doydoy_item	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mast_doydoy_item_placer	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ia_messagebottle	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ia_messagebottle	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ia_monsterwarningsounds	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    twisterwarning_lvl1	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    twisterwarning_lvl2	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    twisterwarning_lvl3	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    twisterwarning_lvl4	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ia_oceanfishingbobber	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    oceanfishinghook_ripple	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    oceanfishingbobber_doydoy_projectile	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    oceanfishingbobber_doydoy_floater	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    oceanfishingbobber_doydoy	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ia_placeholder	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    butterfly_areaspawner	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ia_trident	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ia_trident	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/lobster_sheller	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    lobster_sheller_land	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    lobster_sheller	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/icemaker	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    icemaker	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    icemaker_placer	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/jellyfish_spawner	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    jellyfish_spawner	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/jungletrees	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    jungletree	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    jungletree_normal	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    jungletree_tall	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    jungletree_short	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    jungletree_burnt	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    jungletree_stump	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/jungletreeseed	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    jungletreeseed	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    jungletreeseed_placer	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/knightboat	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    knightboat	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/knightboat_cannon	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    knightboat_cannonshot	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/kraken	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    kraken	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    kraken_underwater	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/kraken_projectile	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    kraken_projectile	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    kraken_inkpatch	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/kraken_tentacle	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    kraken_tentacle	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    kraken_tentacle_underwater	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/kraken_laser	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    kraken_laser	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    kraken_laserempty	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/livingjungletree	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    livingjungletree	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/livingjungletree_root	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    livingjungletree_root	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    livingjungletree_root_placer	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/livingjungletree_root_planted	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    livingjungletree_sapling	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/livingjungletree_halloween	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    livingjungletree_halloween	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/lobster	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    lobster	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/lobsterhole	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    lobsterhole	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/magic_seal	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    magic_seal	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/magma_rocks	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    magmarock_gold	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    magmarock	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/mangrove	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mangrovetree	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mangrovetree_normal	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mangrovetree_tall	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mangrovetree_short	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mangrovetree_burnt	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mangrovetree_stump	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mangrovetree_falling	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/mermfisher	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mermfisher	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/mermhouse_fisher	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mermhouse_fisher	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mermhouse_fisher_crafted	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mermhouse_fisher_crafted_placer	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/mermking_fisher	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mermking_fisher	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/moonpulse_singlestage	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    moonpulse_singlestage	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    moonpulse_spawner_singlestage1	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    moonpulse_spawner_singlestage2	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    moonpulse_spawner_singlestage3	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/mosquito_poison	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mosquito_poison	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/mosquitofertalizer_yellow	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mosquitofertilizer_yellow	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/mosquitomermsalve_yellow	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mosquitomermsalve_yellow	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/mosquitomusk_yellow	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mosquitomusk_yellow	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/mosquitobomb_yellow	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mosquitobomb_yellow	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/mosquitosack_yellow	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mosquitosack_yellow	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/mussel	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mussel	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mussel_cooked	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/mussel_farm	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mussel_farm	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/mussel_stick	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mussel_stick	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/mysterymeat	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mysterymeat	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/obsidianbugnet	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    obsidianbugnet	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/obsidian_workbench	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    obsidian_workbench	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/obsidianfirefire	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    obsidianfirefire	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/obsidianfirepit	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    obsidianfirepit	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    obsidianfirepit_placer	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/oceanfish_small_ia_1_inv_tidalpool	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    oceanfish_small_ia_1_inv_tidalpool	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/oceanfog	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    oceanfog	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    shipgravefog	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    volcanofog	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/octopusking	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    octopusking	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ox	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ox	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/oxherd	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    oxherd	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/packim_fishbone	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    packim_fishbone	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/packim	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    packim	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/palmleafhut	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    palmleaf_hut	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    palmleaf_hut_placer	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    palmleaf_hut_shadow	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/pirateghost	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    pirateghost	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/piratihatitator	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    piratihatitator	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    piratihatitator_placer	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/poisonbalm	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    poisonbalm	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/poisonhole	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    poisonhole	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/poisonmistarea	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    poisonmistarea	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/poisonmistparticle	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    poisonmist	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/puddle	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    monsoon_puddle	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/quackenbeak	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    quackenbeak	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/quackendrill	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    quackendrill	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    quackendrill_placer	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/quackeringram	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    quackeringram	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    visual_quackeringram_boat	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/quackering_wave	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    quackeringram_wave	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/quackering_wake	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    quackering_wake	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/rainbowjellyfish	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    rainbowjellyfish	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/rainbowjellyfish_planted	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    rainbowjellyfish_planted	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/rainbowjellyfish_spawner	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    rainbowjellyfish_spawner	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/rawling	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    rawling	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/rawling_classified	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    rawling_classified	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/rock_limpet	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    rock_limpet	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/rock_obsidian	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    rock_obsidian	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    rock_charcoal	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/roe	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    roe	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    roe_cooked	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/sandbag	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sandbag	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sandbag_item	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sandbag_item_placer	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/sandcastle	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sandcastle	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sandcastle_placer	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/sanddune	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sanddune	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/sea_chiminea	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sea_chiminea	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sea_chiminea_placer	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/sea_lab	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sea_lab	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sea_lab_underwater_fx	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sea_lab_placer	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/sea_yard	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sea_yard	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sea_yard_underwater_fx	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sea_yard_placer	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sea_yard_boat_patch	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/sea_yard_arms_fx	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sea_yard_arms_fx	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sea_yard_arm_right_fx	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sea_yard_arm_left_fx	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/seagullspawner	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    seagullspawner	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    circlingseagull	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/seasack	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    seasack	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/seashell_beached	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    seashell_beached	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/seaweed_planted	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    seaweed_planted	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    seaweed_planted_underwater	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/shark_fin	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    shark_fin	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/shark_gills	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    shark_gills	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/sharkitten	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sharkitten	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/sharkittenspawner	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sharkittenspawner	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/sharx	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sharx	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/shipwreck	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    shipwreck	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/shipwrecked	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    shipwrecked	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/shipwrecked_network	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    shipwrecked_network	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/slotmachine	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    slotmachine	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/smallghost_water	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    smallghost_water	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/snakeden	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    snakeden	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/solofish	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    solofish	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/solofish_spawner	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    solofish_spawner	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/stungray	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    stungray	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/stungray_spawner	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    stungray_spawner	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/sweet_potato	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sweet_potato_planted	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/swordfish	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    swordfish	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    swordfish_attack_sword	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/swordfish_spawner	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    swordfish_spawner	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/tar	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    tar	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    tar_trap	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    tar_placer	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/talkingbird_classified	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    talkingbird_classified	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/tar_extractor	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    tar_extractor	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    tar_extractor_underwater_fx	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    tar_extractor_placer	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/tar_pool	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    tar_pool	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/tarlamp	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    tarlamp	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    visual_tarlamp_boat	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    tarlamplight	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/thatchpack	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    thatchpack	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/tidalpool	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    tidalpool_small	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    tidalpool_med	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    tidalpool_big	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    tidalpool	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/tigershark	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    tigershark	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/tigersharkshadow	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    tigersharkshadow	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/turbine_blades	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    turbine_blades	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/turfcraftingstation_obsidian	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    turfcraftingstation_obsidian	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    turfcraftingstation_obsidian_kit	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    turfcraftingstation_obsidian_kit_placer	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/twister	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    twister	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/twister_seal	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    twister_seal	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/volcano	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    volcano	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/volcano_altar	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    volcano_altar	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    volcano_altar_tower	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    volcano_altar_meter	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    volcano_altar_pillar	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/volcano_exit	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    volcano_exit	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/volcano_shrub	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    volcano_shrub	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/volcanolavafx	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    volcanolavafx	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    volcanolavafx_erupt	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    volcanolavafx_bubbling	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/volcanoworld	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    volcanoworld	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/volcanoworld_network	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    volcanoworld_network	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/wallyintro	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    wallyintro_debris_1	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    wallyintro_debris_2	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    wallyintro_debris_3	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    wallyintro_shipmast	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/waterygrave	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    waterygrave	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/whale	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    whale_blue	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    whale_white	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/whale_bubbles	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    whale_bubbles	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    whale_bubbles_fx	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    whale_track	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/whale_carcass	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    whale_carcass_blue	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    whale_carcass_white	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/wildbore	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    wildbore	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/wildborehead	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    wildborehead	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/wildborehouse	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    wildborehouse	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    wildborehouse_placer	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/wind_conch	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    wind_conch	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/woodlegs_key	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    woodlegs_key1	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    woodlegs_key2	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    woodlegs_key3	
[00:00:12]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering default mod prefab	
[00:00:13]: AnimationFile::LoadFile Failed to open anim/chop_jungle.zip
[00:00:13]: AnimationFile::LoadFile Failed to open anim/chop_jungle.zip
[00:00:13]: AnimationFile::LoadFile Failed to open anim/chop_mangrove.zip
[00:00:13]: AnimationFile::LoadFile Failed to open anim/chop_mangrove.zip
[00:00:13]: AnimationFile::LoadFile Failed to open anim/dragoon_charge_fx.zip
[00:00:14]: Could not preload undefined prefab (salt_rock)
[00:00:14]: AnimationFile::LoadFile Failed to open anim/lava_erupt.zip
[00:00:14]: AnimationFile::LoadFile Failed to open anim/lava_erupt.zip
[00:00:14]: AnimationFile::LoadFile Failed to open anim/feathers_packim.zip
[00:00:14]: AnimationFile::LoadFile Failed to open anim/feathers_packim.zip
[00:00:14]: AnimationFile::LoadFile Failed to open anim/feathers_packim_fire.zip
[00:00:14]: AnimationFile::LoadFile Failed to open anim/splash_water.zip
[00:00:16]: AnimationFile::LoadFile Failed to open anim/ui_chest_roottrunk_3x4.zip
[00:00:16]: Could not preload undefined prefab (splash_clouds_soft_drop)
[00:00:16]: Could not preload undefined prefab (clouds_soft_bombsplash)
[00:00:16]: AnimationFile::LoadFile Failed to open anim/splash_lava_drop.zip
[00:00:16]: AnimationFile::LoadFile Failed to open anim/splash_clouds_drop.zip
[00:00:22]: AnimationFile::LoadFile Failed to open anim/oceanfish_small_ia_1.zip
[00:00:23]: AnimationFile::LoadFile Failed to open anim/cook_pot_food_sw.zip
[00:00:23]: AnimationFile::LoadFile Failed to open anim/cook_pot_food_ham.zip
[00:00:23]: AnimationFile::LoadFile Failed to open anim/cook_pot_food_sw.zip
[00:00:23]: AnimationFile::LoadFile Failed to open anim/cook_pot_food_sw.zip
[00:00:23]: AnimationFile::LoadFile Failed to open anim/cook_pot_food_sw.zip
[00:00:23]: AnimationFile::LoadFile Failed to open anim/cook_pot_food_sw.zip
[00:00:23]: AnimationFile::LoadFile Failed to open anim/cook_pot_food_sw.zip
[00:00:23]: AnimationFile::LoadFile Failed to open anim/cook_pot_food_sw.zip
[00:00:23]: AnimationFile::LoadFile Failed to open anim/cook_pot_food_sw.zip
[00:00:23]: AnimationFile::LoadFile Failed to open anim/cook_pot_food_sw.zip
[00:00:23]: Could not preload undefined prefab (destiny_jellybean)
[00:00:23]: Could not preload undefined prefab (cream_of_mooncap)
[00:00:23]: Could not preload undefined prefab (liuhuasan)
[00:00:23]: Could not preload undefined prefab (qingtuan)
[00:00:23]: Could not preload undefined prefab (caesar_salad)
[00:00:23]: Could not preload undefined prefab (smart_jellybean)
[00:00:23]: Could not preload undefined prefab (mantaray_coconut_stew)
[00:00:25]: AnimationFile::LoadFile Failed to open anim/splash_water_big.zip
[00:00:25]: AnimationFile::LoadFile Failed to open anim/boat_mast_doydoy_build.zip
[00:00:25]: AnimationFile::LoadFile Failed to open anim/doydoy_mate_fx.zip
[00:00:25]: Mod: workshop-1780226102 (岛屿冒险 - 额外岛屿)	Registering prefabs	
[00:00:25]: Mod: workshop-1780226102 (岛屿冒险 - 额外岛屿)	  Registering default mod prefab	
[00:00:25]: Mod: workshop-2287303119 (Show Me (中文))	Registering prefabs	
[00:00:25]: Mod: workshop-2287303119 (Show Me (中文))	  Registering prefab file: prefabs/showme_range	
[00:00:25]: Mod: workshop-2287303119 (Show Me (中文))	    lhr_range_indicator	
[00:00:25]: Mod: workshop-2287303119 (Show Me (中文))	    ocep_range_indicator	
[00:00:25]: Mod: workshop-2287303119 (Show Me (中文))	  Registering default mod prefab	
[00:00:25]: Tried to add build [firefighter_placement] from file [../mods/workshop-3756859423/anim/firefighter_placement.zip] but we've already added a build with that name!
[00:00:25]: Mod: workshop-374550642 (Increased Stack size)	Registering prefabs	
[00:00:25]: Mod: workshop-374550642 (Increased Stack size)	  Registering default mod prefab	
[00:00:25]: Mod: workshop-1803285852 (Auto Stack and Pick Up)	Registering prefabs	
[00:00:25]: Mod: workshop-1803285852 (Auto Stack and Pick Up)	  Registering default mod prefab	
[00:00:25]: Mod: workshop-3318491424 (Cook Stack Food)	Registering prefabs	
[00:00:25]: Mod: workshop-3318491424 (Cook Stack Food)	  Registering default mod prefab	
[00:00:25]: Mod: workshop-1898292532 (Tips)	Registering prefabs	
[00:00:25]: Mod: workshop-1898292532 (Tips)	  Registering default mod prefab	
[00:00:25]: Mod: workshop-1898181913 (冰箱永久保鲜，返鲜)	Registering prefabs	
[00:00:25]: Mod: workshop-1898181913 (冰箱永久保鲜，返鲜)	  Registering default mod prefab	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	Registering prefabs	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering prefab file: prefabs/dwx_claw	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    dwx_claw	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    dwx_claw_shadow	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering prefab file: prefabs/dwx_spawner	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    dwx_spawner	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering prefab file: prefabs/dwx	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    dwx	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    dwx_geyserspawner	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    dwx_feeze	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    dwx_chip_high	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    dwx_chip_med	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    dwx_chip_low	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering prefab file: prefabs/crabking_mob	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    crabking_mob	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    crabking_mob_knight	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering prefab file: prefabs/superreticule	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    superreticule	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering prefab file: prefabs/ancient_hulk	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_destroyer_warbot	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_destroyer_warbot_mine	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_destroyer_warbot_orb	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_destroyer_warbot_orb_small	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_destroyer_warbot_lightning_orb	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_destroyer_warbot_marker	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering prefab file: prefabs/ancient_hulk_laser	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_destroyer_warbot_laser	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_destroyer_warbot_laserempty	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_destroyer_warbot_laserscorch	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_destroyer_warbot_laserscorch_client	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_destroyer_warbot_lasertrail	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_destroyer_warbot_laserhit	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    laser_ring	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering prefab file: prefabs/ce_living_artifact	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_living_artifact	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_living_artifact_light	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_living_artifact_cd_debuff	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_living_artifact_destruct_husk	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering prefab file: prefabs/ce_living_artifact_beam	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_living_artifact_beam	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering prefab file: prefabs/living_suit_explode_fx	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    living_suit_explode_fx	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering prefab file: prefabs/laser_artifact_ring	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    laser_artifact_ring	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    laser_artifact_explosion	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering prefab file: prefabs/laserhit_artifact	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    laserhit_artifact	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering prefab file: prefabs/rock_basalt	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    rock_basalt	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering prefab file: prefabs/ancient_robots	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ancient_robot_ribs	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ancient_robot_claw	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ancient_robot_leg	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ancient_robot_head	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering prefab file: prefabs/ancient_robot_assembly	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ancient_robots_assembly	
[00:00:25]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering default mod prefab	
[00:00:25]: Tried to add build [crabking_rockchip] from file [../mods/workshop-3285340146/anim/crabking_rockchip.zip] but we've already added a build with that name!
[00:00:25]: Could not preload undefined prefab (iron)
[00:00:25]: AnimationFile::LoadFile Failed to open anim/sparks_green.zip
[00:00:25]: Could not preload undefined prefab (infused_iron)
[00:00:25]: Could not preload undefined prefab (iron)
[00:00:25]: AnimationFile::LoadFile Failed to open anim/laser_explosion.zip
[00:00:25]: Could not preload undefined prefab (iron)
[00:00:25]: Could not preload undefined prefab (iron)
[00:00:25]: Could not preload undefined prefab (iron)
[00:00:25]: Could not preload undefined prefab (iron)
[00:00:25]: Could not preload undefined prefab (infused_iron)
[00:00:25]: Could not preload undefined prefab (iron)
[00:00:25]: Tried to add build [crab_king_claw_build] from file [../mods/workshop-3285340146/anim/crab_king_claw_build.zip] but we've already added a build with that name!
[00:00:25]: Tried to add build [crab_king_claw_shadow_build] from file [../mods/workshop-3285340146/anim/crab_king_claw_shadow_build.zip] but we've already added a build with that name!
[00:00:25]: Tried to add build [crab_king_build] from file [../mods/workshop-3285340146/anim/crab_king_build.zip] but we've already added a build with that name!
[00:00:25]: Could not preload undefined prefab (mushroomsprout_glow)
[00:00:25]: Could not preload undefined prefab (infused_iron)
[00:00:25]: Could not preload undefined prefab (iron)
[00:00:25]: Could not preload undefined prefab (infused_iron)
[00:00:25]: Could not preload undefined prefab (iron)
[00:00:25]: Could not preload undefined prefab (infused_iron)
[00:00:25]: Could not preload undefined prefab (iron)
[00:00:25]: Could not preload undefined prefab (infused_iron)
[00:00:25]: Could not preload undefined prefab (iron)
[00:00:25]: Mod: workshop-3756859423 (显示攻击范围 [Display Attack Range])	Registering prefabs	
[00:00:25]: Mod: workshop-3756859423 (显示攻击范围 [Display Attack Range])	  Registering prefab file: prefabs/display_attack_range	
[00:00:25]: Mod: workshop-3756859423 (显示攻击范围 [Display Attack Range])	    display_attack_range	
[00:00:25]: Mod: workshop-3756859423 (显示攻击范围 [Display Attack Range])	  Registering default mod prefab	
[00:00:25]: Mod: workshop-2800002198 (箱子容量+)	Registering prefabs	
[00:00:25]: Mod: workshop-2800002198 (箱子容量+)	  Registering default mod prefab	
[00:00:25]: Mod: workshop-2505341606 (防卡两招_改(Antistun_changed))	Registering prefabs	
[00:00:25]: Mod: workshop-2505341606 (防卡两招_改(Antistun_changed))	  Registering default mod prefab	
[00:00:25]: Mod: workshop-3527639144 (连锁采集)	Registering prefabs	
[00:00:25]: Mod: workshop-3527639144 (连锁采集)	  Registering default mod prefab	
[00:00:25]: Mod: workshop-378160973 (Global Positions)	Registering prefabs	
[00:00:25]: Mod: workshop-378160973 (Global Positions)	  Registering prefab file: prefabs/globalposition_classified	
[00:00:25]: Mod: workshop-378160973 (Global Positions)	    globalposition_classified	
[00:00:25]: Mod: workshop-378160973 (Global Positions)	  Registering prefab file: prefabs/smoketrail	
[00:00:25]: Mod: workshop-378160973 (Global Positions)	    smoketrail	
[00:00:25]: Mod: workshop-378160973 (Global Positions)	  Registering prefab file: prefabs/globalmapicon_noproxy	
[00:00:25]: Mod: workshop-378160973 (Global Positions)	    globalmapicon_noproxy	
[00:00:25]: Mod: workshop-378160973 (Global Positions)	  Registering prefab file: prefabs/worldmapexplorer	
[00:00:25]: Mod: workshop-378160973 (Global Positions)	    worldmapexplorer	
[00:00:25]: Mod: workshop-378160973 (Global Positions)	  Registering prefab file: prefabs/pings	
[00:00:25]: Mod: workshop-378160973 (Global Positions)	    ping_generic	
[00:00:25]: Mod: workshop-378160973 (Global Positions)	    ping_omw	
[00:00:25]: Mod: workshop-378160973 (Global Positions)	    ping_danger	
[00:00:25]: Mod: workshop-378160973 (Global Positions)	    ping_explore	
[00:00:25]: Mod: workshop-378160973 (Global Positions)	    ping_gohere	
[00:00:25]: Mod: workshop-378160973 (Global Positions)	  Registering default mod prefab	
[00:00:25]: Mod: workshop-1207269058 ( Simple Health Bar DST)	Registering prefabs	
[00:00:25]: Mod: workshop-1207269058 ( Simple Health Bar DST)	  Registering prefab file: prefabs/dychealthbar	
[00:00:25]: Mod: workshop-1207269058 ( Simple Health Bar DST)	    dyc_damagedisplay	
[00:00:25]: Mod: workshop-1207269058 ( Simple Health Bar DST)	    dyc_healthbarchild	
[00:00:25]: Mod: workshop-1207269058 ( Simple Health Bar DST)	    dyc_healthbar	
[00:00:25]: Mod: workshop-1207269058 ( Simple Health Bar DST)	  Registering default mod prefab	
[00:00:25]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	Registering prefabs	
[00:00:25]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	  Registering default mod prefab	
[00:00:25]: 	Load FE	
[00:00:26]: 	Load FE: done	
[00:00:26]: Check for write access: TRUE
[00:00:26]: Check for read access: TRUE
[00:00:26]: Available disk space for save files: 14175 MB
[00:00:26]: ModIndex: Load sequence finished successfully.	
[00:00:26]: Reset() returning
[00:00:26]: THREAD - started 'FilesExistAsyncThread' (3998473024)
[00:00:26]: FilesExistAsyncThread started (0 files)...
[00:00:26]: ... FilesExistAsyncThread complete
[00:00:28]: [200] Account Communication Success (6)
[00:00:28]: Cached userid (null) saved to /root/.klei//DoNotStarveTogether/Cluster_1/Master/save/cached_userid
[00:00:28]: Received (KU_DvYwVfdF) from TokenPurpose
[00:00:28]: Starting Dedicated Server Game	
[00:00:28]: Network tick rate: U=15(2), D=0
[00:00:28]: About to start a server with the following settings:
[00:00:28]:   Dedicated: true
[00:00:28]:   Online: true
[00:00:28]:   Passworded: true
[00:00:28]:   ServerPort: 11003
[00:00:28]:   SteamAuthPort: 41003
[00:00:28]:   SteamMasterServerPort: 31003
[00:00:28]:   ClanID: false
[00:00:28]:   ClanOnly: false
[00:00:28]:   ClanAdmin: false
[00:00:28]:   LanOnly: false
[00:00:28]:   FriendsOnly: false
[00:00:28]:   EnableAutosaver: true
[00:00:28]:   EncodeUserPath: true
[00:00:28]:   PVP: false
[00:00:28]:   MaxPlayers: 6
[00:00:28]:   GameMode: survival
[00:00:28]:   OverridenDNS: 
[00:00:28]:   PauseWhenEmpty: true
[00:00:28]:   IdleTimeout: 1800s
[00:00:28]:   VoteEnabled: false
[00:00:28]:   InternetBroadcasting: true
[00:00:28]: Could not load mod_config_data/modconfiguration_workshop-374550642	
[00:00:28]: Could not load mod_config_data/modconfiguration_workshop-378160973	
[00:00:28]: Could not load mod_config_data/modconfiguration_workshop-1780226102	
[00:00:28]: Could not load mod_config_data/modconfiguration_workshop-1207269058	
[00:00:28]: Could not load mod_config_data/modconfiguration_workshop-2287303119	
[00:00:28]: Could not load mod_config_data/modconfiguration_workshop-2753774601	
[00:00:28]: Could not load mod_config_data/modconfiguration_workshop-3318491424	
[00:00:28]: Could not load mod_config_data/modconfiguration_workshop-3527639144	
[00:00:28]: Could not load mod_config_data/modconfiguration_workshop-375850593	
[00:00:28]: Could not load mod_config_data/modconfiguration_workshop-1467214795	
[00:00:28]: Could not load mod_config_data/modconfiguration_workshop-3285340146	
[00:00:28]: Could not load mod_config_data/modconfiguration_workshop-3435352667	
[00:00:28]: Could not load mod_config_data/modconfiguration_workshop-2800002198	
[00:00:28]: Could not load mod_config_data/modconfiguration_workshop-3756859423	
[00:00:28]: Could not load mod_config_data/modconfiguration_workshop-1898292532	
[00:00:28]: Could not load mod_config_data/modconfiguration_workshop-2505341606	
[00:00:28]: Online Server Started on port: 11003
[00:00:28]: [ClientObject] Added (pre-auth) on server: guid=1653843980023746757
[00:00:28]: [ClientObject] Initialized (self/server object, locally trusted) on server: guid=1653843980023746757 userid=KU_DvYwVfdF netid= admin=1
[00:00:28]: SUCCESS: Loaded modoverrides.lua	
[00:00:28]: Found a level data override file with these contents:	
[00:00:28]: 	K: 	background_node_range	 V: 	table: 0xc247fe0	
[00:00:28]: 		K: 	1	 V: 	0	
[00:00:28]: 		K: 	2	 V: 	2	
[00:00:28]: 	K: 	desc	 V: 	永不结束的海难沙盒模式。
永远可以在绚丽之门复活。	
[00:00:28]: 	K: 	hideminimap	 V: 	false	
[00:00:28]: 	K: 	id	 V: 	SHIPWRECKED_ENDLESS	
[00:00:28]: 	K: 	location	 V: 	shipwrecked	
[00:00:28]: 	K: 	max_playlist_position	 V: 	999	
[00:00:28]: 	K: 	min_playlist_position	 V: 	0	
[00:00:28]: 	K: 	name	 V: 	无尽	
[00:00:28]: 	K: 	numrandom_set_pieces	 V: 	0	
[00:00:28]: 	K: 	override_level_string	 V: 	false	
[00:00:28]: 	K: 	overrides	 V: 	table: 0xc247020	
[00:00:28]: 		K: 	alternatewhalehunt	 V: 	default	
[00:00:28]: 		K: 	angrybees	 V: 	default	
[00:00:28]: 		K: 	autumn	 V: 	default	
[00:00:28]: 		K: 	balatro	 V: 	default	
[00:00:28]: 		K: 	ballphin	 V: 	default	
[00:00:28]: 		K: 	ballphin_setting	 V: 	default	
[00:00:28]: 		K: 	bamboo	 V: 	default	
[00:00:28]: 		K: 	basicresource_regrowth	 V: 	always	
[00:00:28]: 		K: 	beefaloheat	 V: 	default	
[00:00:28]: 		K: 	beequeen	 V: 	default	
[00:00:28]: 		K: 	bees	 V: 	default	
[00:00:28]: 		K: 	bees_setting	 V: 	default	
[00:00:28]: 		K: 	bermudatriangle	 V: 	default	
[00:00:28]: 		K: 	berrybush	 V: 	default	
[00:00:28]: 		K: 	bioluminescence	 V: 	default	
[00:00:28]: 		K: 	bioluminescence_regrowth	 V: 	default	
[00:00:28]: 		K: 	birds	 V: 	default	
[00:00:28]: 		K: 	bluecrocodog	 V: 	default	
[00:00:28]: 		K: 	boons	 V: 	default	
[00:00:28]: 		K: 	brightmarecreatures	 V: 	default	
[00:00:28]: 		K: 	bunnymen_setting	 V: 	default	
[00:00:28]: 		K: 	bush_vine	 V: 	default	
[00:00:28]: 		K: 	butterfly	 V: 	default	
[00:00:28]: 		K: 	chessnavy_setting	 V: 	default	
[00:00:28]: 		K: 	clocktype	 V: 	tropical	
[00:00:28]: 		K: 	coral	 V: 	default	
[00:00:28]: 		K: 	coral_brain_rock	 V: 	default	
[00:00:28]: 		K: 	coral_brain_rock_regrowth	 V: 	default	
[00:00:28]: 		K: 	crab_setting	 V: 	default	
[00:00:28]: 		K: 	crabhole	 V: 	default	
[00:00:28]: 		K: 	crate	 V: 	default	
[00:00:28]: 		K: 	crocodog	 V: 	default	
[00:00:28]: 		K: 	crow_carnival	 V: 	default	
[00:00:28]: 		K: 	darkness	 V: 	default	
[00:00:28]: 		K: 	day	 V: 	default	
[00:00:28]: 		K: 	doydoy	 V: 	default	
[00:00:28]: 		K: 	dragoon_setting	 V: 	default	
[00:00:28]: 		K: 	dragoonegg	 V: 	default	
[00:00:28]: 		K: 	dropeverythingondespawn	 V: 	default	
[00:00:28]: 		K: 	dry	 V: 	default	
[00:00:28]: 		K: 	dst_boats	 V: 	none	
[00:00:28]: 		K: 	extrastartingitems	 V: 	default	
[00:00:28]: 		K: 	eyeofterror	 V: 	default	
[00:00:28]: 		K: 	fishermerm	 V: 	default	
[00:00:28]: 		K: 	fishermerm_setting	 V: 	default	
[00:00:28]: 		K: 	fishinhole	 V: 	default	
[00:00:28]: 		K: 	fishschools	 V: 	default	
[00:00:28]: 		K: 	flint	 V: 	default	
[00:00:28]: 		K: 	floods	 V: 	default	
[00:00:28]: 		K: 	flowers	 V: 	default	
[00:00:28]: 		K: 	flowers_regrowth	 V: 	default	
[00:00:28]: 		K: 	flup	 V: 	default	
[00:00:28]: 		K: 	fruitfly	 V: 	default	
[00:00:28]: 		K: 	ghostenabled	 V: 	always	
[00:00:28]: 		K: 	ghostsanitydrain	 V: 	none	
[00:00:28]: 		K: 	grass	 V: 	default	
[00:00:28]: 		K: 	grassgekkos	 V: 	default	
[00:00:28]: 		K: 	hallowed_nights	 V: 	default	
[00:00:28]: 		K: 	has_ocean	 V: 	true	
[00:00:28]: 		K: 	healthpenalty	 V: 	always	
[00:00:28]: 		K: 	hunger	 V: 	default	
[00:00:28]: 		K: 	hurricane	 V: 	default	
[00:00:28]: 		K: 	ia_boats	 V: 	always	
[00:00:28]: 		K: 	ia_drowning	 V: 	always	
[00:00:28]: 		K: 	jellyfish	 V: 	default	
[00:00:28]: 		K: 	jellyfish_setting	 V: 	default	
[00:00:28]: 		K: 	jungletree_regrowth	 V: 	default	
[00:00:28]: 		K: 	keep_disconnected_tiles	 V: 	true	
[00:00:28]: 		K: 	klaus	 V: 	default	
[00:00:28]: 		K: 	kraken	 V: 	default	
[00:00:28]: 		K: 	krampus	 V: 	default	
[00:00:28]: 		K: 	layout_mode	 V: 	LinkNodesByKeys	
[00:00:28]: 		K: 	lessdamagetaken	 V: 	none	
[00:00:28]: 		K: 	liefs	 V: 	default	
[00:00:28]: 		K: 	lightning	 V: 	default	
[00:00:28]: 		K: 	limpets	 V: 	default	
[00:00:28]: 		K: 	lobster	 V: 	default	
[00:00:28]: 		K: 	lobster_setting	 V: 	default	
[00:00:28]: 		K: 	lureplants	 V: 	default	
[00:00:28]: 		K: 	magma_rocks	 V: 	default	
[00:00:28]: 		K: 	mangrovetree_regrowth	 V: 	default	
[00:00:28]: 		K: 	marshbush	 V: 	default	
[00:00:28]: 		K: 	merm	 V: 	default	
[00:00:28]: 		K: 	merms	 V: 	default	
[00:00:28]: 		K: 	mild	 V: 	default	
[00:00:28]: 		K: 	moles_setting	 V: 	default	
[00:00:28]: 		K: 	monsoon	 V: 	default	
[00:00:28]: 		K: 	mosquito	 V: 	default	
[00:00:28]: 		K: 	mushroom	 V: 	default	
[00:00:28]: 		K: 	mussel_farm	 V: 	default	
[00:00:28]: 		K: 	oceanwaves	 V: 	default	
[00:00:28]: 		K: 	ox	 V: 	default	
[00:00:28]: 		K: 	palmtree_regrowth	 V: 	default	
[00:00:28]: 		K: 	pigs_setting	 V: 	default	
[00:00:28]: 		K: 	poi	 V: 	never	
[00:00:28]: 		K: 	poison	 V: 	always	
[00:00:28]: 		K: 	poisonhole	 V: 	default	
[00:00:28]: 		K: 	portalresurection	 V: 	always	
[00:00:28]: 		K: 	prefabswaps_start	 V: 	default	
[00:00:28]: 		K: 	primeape	 V: 	default	
[00:00:28]: 		K: 	primeape_setting	 V: 	default	
[00:00:28]: 		K: 	rainbowjellyfish	 V: 	default	
[00:00:28]: 		K: 	rainbowjellyfish_setting	 V: 	default	
[00:00:28]: 		K: 	reeds	 V: 	default	
[00:00:28]: 		K: 	reeds_regrowth	 V: 	default	
[00:00:28]: 		K: 	regrowth	 V: 	default	
[00:00:28]: 		K: 	resettime	 V: 	none	
[00:00:28]: 		K: 	rock	 V: 	default	
[00:00:28]: 		K: 	sandhill	 V: 	default	
[00:00:28]: 		K: 	sandhill_regrowth	 V: 	default	
[00:00:28]: 		K: 	sapling	 V: 	default	
[00:00:28]: 		K: 	seagull	 V: 	default	
[00:00:28]: 		K: 	seashell	 V: 	default	
[00:00:28]: 		K: 	seashell_regrowth	 V: 	default	
[00:00:28]: 		K: 	season_start	 V: 	default	
[00:00:28]: 		K: 	seasonalstartingitems	 V: 	default	
[00:00:28]: 		K: 	seaweed	 V: 	default	
[00:00:28]: 		K: 	shadowcreatures	 V: 	default	
[00:00:28]: 		K: 	sharkitten_setting	 V: 	default	
[00:00:28]: 		K: 	shipwreck	 V: 	default	
[00:00:28]: 		K: 	shipwrecked_season_start	 V: 	default	
[00:00:28]: 		K: 	shipwrecked_trees	 V: 	default	
[00:00:28]: 		K: 	snake	 V: 	default	
[00:00:28]: 		K: 	snake_setting	 V: 	default	
[00:00:28]: 		K: 	solofish	 V: 	default	
[00:00:28]: 		K: 	solofish_setting	 V: 	default	
[00:00:28]: 		K: 	spawnmode	 V: 	fixed	
[00:00:28]: 		K: 	spawnprotection	 V: 	default	
[00:00:28]: 		K: 	specialevent	 V: 	default	
[00:00:28]: 		K: 	spider_warriors	 V: 	default	
[00:00:28]: 		K: 	spiderqueen	 V: 	default	
[00:00:28]: 		K: 	spiders	 V: 	default	
[00:00:28]: 		K: 	spiders_setting	 V: 	default	
[00:00:28]: 		K: 	spring	 V: 	default	
[00:00:28]: 		K: 	start_location	 V: 	shipwrecked_default	
[00:00:28]: 		K: 	stungray	 V: 	default	
[00:00:28]: 		K: 	stungray_setting	 V: 	default	
[00:00:28]: 		K: 	summer	 V: 	default	
[00:00:28]: 		K: 	sweet_potato	 V: 	default	
[00:00:28]: 		K: 	sweet_potato_regrowth	 V: 	default	
[00:00:28]: 		K: 	swordfish	 V: 	default	
[00:00:28]: 		K: 	swordfish_setting	 V: 	default	
[00:00:28]: 		K: 	tallbirds	 V: 	default	
[00:00:28]: 		K: 	tar_pool	 V: 	default	
[00:00:28]: 		K: 	task_set	 V: 	shipwrecked	
[00:00:28]: 		K: 	temperaturedamage	 V: 	default	
[00:00:28]: 		K: 	terrariumchest	 V: 	default	
[00:00:28]: 		K: 	tidalpool	 V: 	default	
[00:00:28]: 		K: 	tides	 V: 	default	
[00:00:28]: 		K: 	tigershark	 V: 	default	
[00:00:28]: 		K: 	touchstone	 V: 	default	
[00:00:28]: 		K: 	twiggytrees_regrowth	 V: 	default	
[00:00:28]: 		K: 	twister	 V: 	default	
[00:00:28]: 		K: 	volcano	 V: 	default	
[00:00:28]: 		K: 	volcanoisland	 V: 	none	
[00:00:28]: 		K: 	wasps	 V: 	default	
[00:00:28]: 		K: 	waterencounters	 V: 	default	
[00:00:28]: 		K: 	waterygrave	 V: 	default	
[00:00:28]: 		K: 	weather	 V: 	default	
[00:00:28]: 		K: 	whalehunt	 V: 	default	
[00:00:28]: 		K: 	wildbores	 V: 	default	
[00:00:28]: 		K: 	wildbores_setting	 V: 	default	
[00:00:28]: 		K: 	winter	 V: 	default	
[00:00:28]: 		K: 	winters_feast	 V: 	default	
[00:00:28]: 		K: 	world_size	 V: 	default	
[00:00:28]: 		K: 	year_of_the_beefalo	 V: 	default	
[00:00:28]: 		K: 	year_of_the_bunnyman	 V: 	default	
[00:00:28]: 		K: 	year_of_the_carrat	 V: 	default	
[00:00:28]: 		K: 	year_of_the_catcoon	 V: 	default	
[00:00:28]: 		K: 	year_of_the_dragonfly	 V: 	default	
[00:00:28]: 		K: 	year_of_the_gobbler	 V: 	default	
[00:00:28]: 		K: 	year_of_the_knight	 V: 	default	
[00:00:28]: 		K: 	year_of_the_pig	 V: 	default	
[00:00:28]: 		K: 	year_of_the_snake	 V: 	default	
[00:00:28]: 		K: 	year_of_the_varg	 V: 	default	
[00:00:28]: 		K: 	yellowcrocodog	 V: 	default	
[00:00:28]: 	K: 	playstyle	 V: 	endless	
[00:00:28]: 	K: 	random_set_pieces	 V: 	table: 0xc246a20	
[00:00:28]: 	K: 	required_prefabs	 V: 	table: 0xc248780	
[00:00:28]: 		K: 	1	 V: 	multiplayer_portal	
[00:00:28]: 	K: 	settings_desc	 V: 	永不结束的海难沙盒模式。
永远可以在绚丽之门复活。	
[00:00:28]: 	K: 	settings_id	 V: 	SHIPWRECKED_ENDLESS	
[00:00:28]: 	K: 	settings_name	 V: 	无尽	
[00:00:28]: 	K: 	substitutes	 V: 	table: 0xc24a2f0	
[00:00:28]: 	K: 	version	 V: 	4	
[00:00:28]: 	K: 	worldgen_desc	 V: 	永不结束的海难沙盒模式。
永远可以在绚丽之门复活。	
[00:00:28]: 	K: 	worldgen_id	 V: 	SHIPWRECKED_ENDLESS	
[00:00:28]: 	K: 	worldgen_name	 V: 	无尽	
[00:00:28]: Loaded and applied level data override from ../leveldataoverride.lua	
[00:00:28]: Overwriting savedata with level data file.	
[00:00:28]: Not applying world gen overrides.	
[00:00:28]: Collecting garbage...
[00:00:28]: lua_gc took 0.17 seconds
[00:00:28]: ~ShardLuaProxy()
[00:00:28]: ~cEventLeaderboardProxy()
[00:00:28]: ~ItemServerLuaProxy()
[00:00:28]: ~InventoryLuaProxy()
[00:00:28]: ~NetworkLuaProxy()
[00:00:28]: ~SimLuaProxy()
[00:00:28]: lua_close took 0.23 seconds
[00:00:28]: ReleaseAll
[00:00:28]: ReleaseAll Finished
[00:00:28]: cGame::StartPlaying
[00:00:28]: AppVersion::GetArchitecture() x32
[00:00:28]: LOADING LUA
[00:00:28]: DoLuaFile scripts/main.lua
[00:00:28]: DoLuaFile loading buffer scripts/main.lua
[00:00:28]: Translator:LoadPOFile - loading file: scripts/languages/chinese_s.po	
[00:00:31]:   taskgrouplist:	default	联机版	
[00:00:31]:   taskgrouplist:	classic	经典	
[00:00:31]:   taskgrouplist:	cave_default	地下	
[00:00:31]:   taskgrouplist:	lavaarena_taskset	熔炉	
[00:00:31]:   taskgrouplist:	quagmire_taskset	暴食	
[00:00:31]: Running main.lua
	
[00:00:31]: loaded modindex	
[00:00:31]: ModIndex: Beginning normal load sequence for dedicated server.
	
[00:00:31]: SUCCESS: Loaded modoverrides.lua	
[00:00:31]: modoverrides.lua enabling workshop-374550642	
[00:00:31]: modoverrides.lua enabling workshop-378160973	
[00:00:31]: modoverrides.lua enabling workshop-1780226102	
[00:00:31]: modoverrides.lua enabling workshop-1207269058	
[00:00:31]: modoverrides.lua enabling workshop-1898181913	
[00:00:31]: modoverrides.lua enabling workshop-2287303119	
[00:00:31]: modoverrides.lua enabling workshop-2753774601	
[00:00:31]: modoverrides.lua enabling workshop-3318491424	
[00:00:31]: modoverrides.lua enabling workshop-3527639144	
[00:00:31]: modoverrides.lua enabling workshop-3435352667	
[00:00:31]: modoverrides.lua enabling workshop-1467214795	
[00:00:31]: modoverrides.lua enabling workshop-1803285852	
[00:00:31]: modoverrides.lua enabling workshop-375850593	
[00:00:31]: modoverrides.lua enabling workshop-3756859423	
[00:00:31]: modoverrides.lua enabling workshop-2800002198	
[00:00:31]: modoverrides.lua enabling workshop-1898292532	
[00:00:31]: modoverrides.lua enabling workshop-3285340146	
[00:00:31]: modoverrides.lua enabling workshop-2505341606	
[00:00:31]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1898181913	
[00:00:31]: ModIndex:GetModsToLoad inserting moddir, 	workshop-375850593	
[00:00:31]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2287303119	
[00:00:31]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:31]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3318491424	
[00:00:31]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-374550642	
[00:00:31]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3527639144	
[00:00:31]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-378160973	
[00:00:31]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3285340146	
[00:00:31]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1780226102	
[00:00:31]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:31]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1803285852	
[00:00:31]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1898292532	
[00:00:31]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1467214795	
[00:00:31]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2800002198	
[00:00:31]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3756859423	
[00:00:31]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3435352667	
[00:00:31]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2505341606	
[00:00:31]: Could not load mod_config_data/modconfiguration_workshop-1898181913	
[00:00:31]: Loading mod: workshop-1898181913 (冰箱永久保鲜，返鲜) Version:3.0	
[00:00:31]: Could not load mod_config_data/modconfiguration_workshop-375850593	
[00:00:31]: Loading mod: workshop-375850593 (Extra Equip Slots) Version:1.8.0	
[00:00:31]: Could not load mod_config_data/modconfiguration_workshop-2287303119	
[00:00:31]: Loading mod: workshop-2287303119 (Show Me (中文)) Version:0.60	
[00:00:31]: Could not load mod_config_data/modconfiguration_workshop-2753774601	
[00:00:31]: Loading mod: workshop-2753774601 (复活按钮和传送按钮 A) Version:3.0.2	
[00:00:31]: Could not load mod_config_data/modconfiguration_workshop-3318491424	
[00:00:31]: Loading mod: workshop-3318491424 (Cook Stack Food) Version:1.3	
[00:00:31]: Could not load mod_config_data/modconfiguration_workshop-374550642	
[00:00:31]: Loading mod: workshop-374550642 (Increased Stack size) Version:2.3	
[00:00:31]: Could not load mod_config_data/modconfiguration_workshop-3527639144	
[00:00:31]: Loading mod: workshop-3527639144 (连锁采集) Version:1.4.6.3	
[00:00:31]: Could not load mod_config_data/modconfiguration_workshop-378160973	
[00:00:31]: Loading mod: workshop-378160973 (Global Positions) Version:1.7.6	
[00:00:31]: Could not load mod_config_data/modconfiguration_workshop-3285340146	
[00:00:31]: Loading mod: workshop-3285340146 (岛屿冒险 - 主线拓展) Version:1.9.9.9.7	
[00:00:31]: Could not load mod_config_data/modconfiguration_workshop-1780226102	
[00:00:31]: Loading mod: workshop-1780226102 (岛屿冒险 - 额外岛屿) Version:0.6.0.5	
[00:00:31]: Could not load mod_config_data/modconfiguration_workshop-1207269058	
[00:00:31]: Loading mod: workshop-1207269058 ( Simple Health Bar DST) Version:2.16	
[00:00:31]: Could not load mod_config_data/modconfiguration_workshop-1803285852	
[00:00:31]: Loading mod: workshop-1803285852 (Auto Stack and Pick Up) Version:0.3.1	
[00:00:31]: Could not load mod_config_data/modconfiguration_workshop-1898292532	
[00:00:31]: Loading mod: workshop-1898292532 (Tips) Version:1.6.6	
[00:00:31]: Could not load mod_config_data/modconfiguration_workshop-1467214795	
[00:00:31]: Loading mod: workshop-1467214795 (岛屿冒险 - 海难) Version:1.0.58	
[00:00:31]: Could not load mod_config_data/modconfiguration_workshop-2800002198	
[00:00:31]: Loading mod: workshop-2800002198 (箱子容量+) Version:0.5	
[00:00:31]: Could not load mod_config_data/modconfiguration_workshop-3756859423	
[00:00:31]: Loading mod: workshop-3756859423 (显示攻击范围 [Display Attack Range]) Version:26.7.4.5	
[00:00:31]: Could not load mod_config_data/modconfiguration_workshop-3435352667	
[00:00:31]: Loading mod: workshop-3435352667 (岛屿冒险 - 核心) Version:1.0.70	
[00:00:31]: Could not load mod_config_data/modconfiguration_workshop-2505341606	
[00:00:31]: Loading mod: workshop-2505341606 (防卡两招_改(Antistun_changed)) Version:2.3.0	
[00:00:31]: applying configuration_options from modoverrides.lua to mod workshop-374550642	
[00:00:31]: Overriding mod workshop-374550642's option FORCE_STACKSIZES with value false	
[00:00:31]: Overriding mod workshop-374550642's option STACK_SIZE_MEDITEM with value 80	
[00:00:31]: Overriding mod workshop-374550642's option STACK_SIZE_LARGEITEM with value 40	
[00:00:31]: Overriding mod workshop-374550642's option STACK_SIZE_TINYITEM with value 120	
[00:00:31]: Overriding mod workshop-374550642's option STACK_SIZE_SMALLITEM with value 99	
[00:00:31]: Overriding mod workshop-374550642's option STACK_SIZE_PELLET with value 250	
[00:00:31]: applying configuration_options from modoverrides.lua to mod workshop-378160973	
[00:00:31]: Overriding mod workshop-378160973's option FIREOPTIONS with value 2	
[00:00:31]: Overriding mod workshop-378160973's option SHOWFIREICONS with value true	
[00:00:31]: Overriding mod workshop-378160973's option SHAREMINIMAPPROGRESS with value true	
[00:00:31]: Overriding mod workshop-378160973's option SHOWPLAYERICONS with value true	
[00:00:31]: Overriding mod workshop-378160973's option OVERRIDEMODE with value false	
[00:00:31]: Overriding mod workshop-378160973's option SHOWPLAYERSOPTIONS with value 2	
[00:00:31]: Overriding mod workshop-378160973's option ENABLEPINGS with value true	
[00:00:31]: applying configuration_options from modoverrides.lua to mod workshop-1780226102	
[00:00:31]: Overriding mod workshop-1780226102's option dragonflydesert with value true	
[00:00:31]: Overriding mod workshop-1780226102's option bananameadow with value true	
[00:00:31]: Overriding mod workshop-1780226102's option walrusmagma with value true	
[00:00:31]: Overriding mod workshop-1780226102's option 岛屿添加 with value false	
[00:00:31]: Overriding mod workshop-1780226102's option moonquaybeach with value true	
[00:00:31]: Overriding mod workshop-1780226102's option oasisdesert with value true	
[00:00:31]: applying configuration_options from modoverrides.lua to mod workshop-1207269058	
[00:00:31]: applying configuration_options from modoverrides.lua to mod workshop-1898181913	
[00:00:31]: applying configuration_options from modoverrides.lua to mod workshop-2287303119	
[00:00:31]: Overriding mod workshop-2287303119's option chestR with value -1	
[00:00:31]: Overriding mod workshop-2287303119's option food_style with value 0	
[00:00:31]: Overriding mod workshop-2287303119's option display_hp with value 1	
[00:00:31]: Overriding mod workshop-2287303119's option food_order with value 0	
[00:00:31]: Overriding mod workshop-2287303119's option chestG with value -1	
[00:00:31]: Overriding mod workshop-2287303119's option Show_range with value true	
[00:00:31]: Overriding mod workshop-2287303119's option show_planar_resist with value true	
[00:00:31]: Overriding mod workshop-2287303119's option T_crop with value true	
[00:00:31]: Overriding mod workshop-2287303119's option item_info_mod with value 0	
[00:00:31]: Overriding mod workshop-2287303119's option show_uses with value -1	
[00:00:31]: Overriding mod workshop-2287303119's option food_estimation with value -1	
[00:00:31]: Overriding mod workshop-2287303119's option Show_naughtiness with value true	
[00:00:31]: Overriding mod workshop-2287303119's option show_fueled with value 3	
[00:00:31]: Overriding mod workshop-2287303119's option show_fuel with value true	
[00:00:31]: Overriding mod workshop-2287303119's option show_buddle_item with value 1	
[00:00:31]: Overriding mod workshop-2287303119's option chestB with value -1	
[00:00:31]: Overriding mod workshop-2287303119's option show_food_units with value -1	
[00:00:31]: Overriding mod workshop-2287303119's option lang with value auto	
[00:00:31]: Overriding mod workshop-2287303119's option show_nutrients with value 1	
[00:00:31]: applying configuration_options from modoverrides.lua to mod workshop-2753774601	
[00:00:31]: Overriding mod workshop-2753774601's option rb_penalty with value false	
[00:00:31]: Overriding mod workshop-2753774601's option rb_switch with value true	
[00:00:31]: Overriding mod workshop-2753774601's option tb_admin_delete with value false	
[00:00:31]: Overriding mod workshop-2753774601's option tb_consume with value false	
[00:00:31]: Overriding mod workshop-2753774601's option rb_cd with value false	
[00:00:31]: Overriding mod workshop-2753774601's option button_can_be_moved with value true	
[00:00:31]: Overriding mod workshop-2753774601's option tb_announce with value true	
[00:00:31]: Overriding mod workshop-2753774601's option tb_switch with value true	
[00:00:31]: applying configuration_options from modoverrides.lua to mod workshop-3318491424	
[00:00:31]: applying configuration_options from modoverrides.lua to mod workshop-3527639144	
[00:00:31]: Overriding mod workshop-3527639144's option chswi_auto_remove_stump with value true	
[00:00:31]: Overriding mod workshop-3527639144's option chcfg_radius_all with value 4	
[00:00:31]: Overriding mod workshop-3527639144's option chswi_fert with value true	
[00:00:31]: Overriding mod workshop-3527639144's option chcfg_max_chain_all with value 96	
[00:00:31]: Overriding mod workshop-3527639144's option chcfg_max_chain_ham with value 12	
[00:00:31]: Overriding mod workshop-3527639144's option chdev_log_level with value disable	
[00:00:31]: Overriding mod workshop-3527639144's option chswi_harv with value true	
[00:00:31]: Overriding mod workshop-3527639144's option chswi_work with value true	
[00:00:31]: Overriding mod workshop-3527639144's option chswi_pick with value true	
[00:00:31]: Overriding mod workshop-3527639144's option chswi_some_wall with value true	
[00:00:31]: Overriding mod workshop-3527639144's option chswi_disp_counter with value true	
[00:00:31]: Overriding mod workshop-3527639144's option chswi_chain_same_stage with value true	
[00:00:31]: applying configuration_options from modoverrides.lua to mod workshop-3435352667	
[00:00:31]: Overriding mod workshop-3435352667's option 物品和建筑 with value false	
[00:00:31]: Overriding mod workshop-3435352667's option animated_ocean with value false	
[00:00:31]: Overriding mod workshop-3435352667's option dynamicmusic with value true	
[00:00:31]: Overriding mod workshop-3435352667's option waveforce with value true	
[00:00:31]: Overriding mod workshop-3435352667's option enable_woodlegs with value true	
[00:00:31]: Overriding mod workshop-3435352667's option pondfishable with value 1	
[00:00:31]: Overriding mod workshop-3435352667's option enable_wilbur with value true	
[00:00:31]: Overriding mod workshop-3435352667's option quick_worthies with value false	
[00:00:31]: Overriding mod workshop-3435352667's option gamemode_recipes with value true	
[00:00:31]: Overriding mod workshop-3435352667's option enable_walani with value true	
[00:00:31]: Overriding mod workshop-3435352667's option 角色 with value false	
[00:00:31]: Overriding mod workshop-3435352667's option 生物改变 with value false	
[00:00:31]: Overriding mod workshop-3435352667's option sand_plant_placement with value false	
[00:00:31]: Overriding mod workshop-3435352667's option devmode with value false	
[00:00:31]: Overriding mod workshop-3435352667's option 游戏功能 with value false	
[00:00:31]: Overriding mod workshop-3435352667's option 杂项 with value false	
[00:00:31]: Overriding mod workshop-3435352667's option windgustable with value all	
[00:00:31]: Overriding mod workshop-3435352667's option tuningmodifiers with value true	
[00:00:31]: Overriding mod workshop-3435352667's option slotmachineloot with value true	
[00:00:31]: Overriding mod workshop-3435352667's option droplootground with value true	
[00:00:31]: Overriding mod workshop-3435352667's option locale with value false	
[00:00:31]: applying configuration_options from modoverrides.lua to mod workshop-1467214795	
[00:00:31]: Overriding mod workshop-1467214795's option boatknightbuff with value true	
[00:00:31]: Overriding mod workshop-1467214795's option octopuskingtweak with value 4	
[00:00:31]: Overriding mod workshop-1467214795's option newplayerboats with value true	
[00:00:31]: Overriding mod workshop-1467214795's option extra_appeasement_segs with value 8	
[00:00:31]: Overriding mod workshop-1467214795's option mermlegs with value true	
[00:00:31]: Overriding mod workshop-1467214795's option 生物改变 with value false	
[00:00:31]: Overriding mod workshop-1467214795's option armorlimestonebuff with value 0.8	
[00:00:31]: Overriding mod workshop-1467214795's option 物品和建筑 with value false	
[00:00:31]: Overriding mod workshop-1467214795's option 游戏功能 with value false	
[00:00:31]: Overriding mod workshop-1467214795's option windstaffbuff with value 2	
[00:00:31]: Overriding mod workshop-1467214795's option newloot with value true	
[00:00:31]: Overriding mod workshop-1467214795's option arcattack with value true	
[00:00:31]: Overriding mod workshop-1467214795's option turf_nerf with value false	
[00:00:31]: Overriding mod workshop-1467214795's option octopustrade with value true	
[00:00:31]: applying configuration_options from modoverrides.lua to mod workshop-1803285852	
[00:00:31]: Overriding mod workshop-1803285852's option AutoPickupEnabled with value false	
[00:00:31]: Overriding mod workshop-1803285852's option ManualStackMakeNewStackMainStack with value false	
[00:00:31]: Overriding mod workshop-1803285852's option AutoPickupRange with value 10	
[00:00:31]: Overriding mod workshop-1803285852's option AutoStackEnabled with value true	
[00:00:31]: Overriding mod workshop-1803285852's option AutoStackMakeNewStackMainStack with value true	
[00:00:31]: Overriding mod workshop-1803285852's option AutoStackTwiggyTreeTwigs with value false	
[00:00:31]: Overriding mod workshop-1803285852's option SmokePuffOnStacking with value true	
[00:00:31]: Overriding mod workshop-1803285852's option StackDuringPopulation with value false	
[00:00:31]: Overriding mod workshop-1803285852's option AutoPickupSeeds with value false	
[00:00:31]: Overriding mod workshop-1803285852's option PlayerMustHaveOneOfItemToAutoPickup with value false	
[00:00:31]: Overriding mod workshop-1803285852's option AutoPickupAsh with value false	
[00:00:31]: Overriding mod workshop-1803285852's option ManualStackSeeds with value false	
[00:00:31]: Overriding mod workshop-1803285852's option AutoStackManuallyDroppedItems with value false	
[00:00:31]: Overriding mod workshop-1803285852's option ManualStackAsh with value false	
[00:00:31]: Overriding mod workshop-1803285852's option AutoPickupPoop with value false	
[00:00:31]: Overriding mod workshop-1803285852's option ManualStackPoop with value false	
[00:00:31]: Overriding mod workshop-1803285852's option ManualDropStackRange with value 5	
[00:00:31]: Overriding mod workshop-1803285852's option AutoStackAsh with value false	
[00:00:31]: Overriding mod workshop-1803285852's option AutoStackRange with value 10	
[00:00:31]: Overriding mod workshop-1803285852's option AutoStackSeeds with value false	
[00:00:31]: Overriding mod workshop-1803285852's option AutoStackPoop with value false	
[00:00:31]: applying configuration_options from modoverrides.lua to mod workshop-375850593	
[00:00:31]: applying configuration_options from modoverrides.lua to mod workshop-3756859423	
[00:00:31]: Overriding mod workshop-3756859423's option Type with value hit	
[00:00:31]: Overriding mod workshop-3756859423's option Blue with value 0	
[00:00:31]: Overriding mod workshop-3756859423's option Green with value 0	
[00:00:31]: Overriding mod workshop-3756859423's option Display with value target	
[00:00:31]: Overriding mod workshop-3756859423's option Projectile with value true	
[00:00:31]: Overriding mod workshop-3756859423's option Red with value 1	
[00:00:31]: applying configuration_options from modoverrides.lua to mod workshop-2800002198	
[00:00:31]: Overriding mod workshop-2800002198's option rongliang_xiangzi1 with value 20	
[00:00:31]: Overriding mod workshop-2800002198's option buyuqi2 with value false	
[00:00:31]: Overriding mod workshop-2800002198's option qita_xiaoqie1 with value 20	
[00:00:31]: Overriding mod workshop-2800002198's option rongliang_beibao6 with value false	
[00:00:31]: Overriding mod workshop-2800002198's option rongliang_beibao61 with value false	
[00:00:31]: Overriding mod workshop-2800002198's option shiwu_yanhe2 with value false	
[00:00:31]: Overriding mod workshop-2800002198's option rongliang_beibao4 with value false	
[00:00:31]: Overriding mod workshop-2800002198's option xiyuguan2 with value false	
[00:00:31]: Overriding mod workshop-2800002198's option xiyuguan with value 20	
[00:00:31]: Overriding mod workshop-2800002198's option shiwu_yanhe1 with value 20	
[00:00:31]: Overriding mod workshop-2800002198's option rongliang_beibao5 with value false	
[00:00:31]: Overriding mod workshop-2800002198's option shiwu_bingxiang1 with value 20	
[00:00:31]: Overriding mod workshop-2800002198's option rongliang_weizhi with value false	
[00:00:31]: Overriding mod workshop-2800002198's option rongliang_beibao1 with value 12	
[00:00:31]: Overriding mod workshop-2800002198's option dabao1 with value false	
[00:00:31]: Overriding mod workshop-2800002198's option dabao with value false	
[00:00:31]: Overriding mod workshop-2800002198's option rongliang_beibao7 with value false	
[00:00:31]: Overriding mod workshop-2800002198's option rongliang_beibao3 with value 12	
[00:00:31]: Overriding mod workshop-2800002198's option rongliang_beibao71 with value false	
[00:00:31]: Overriding mod workshop-2800002198's option shirenhua with value false	
[00:00:31]: Overriding mod workshop-2800002198's option guhuihe1 with value false	
[00:00:31]: Overriding mod workshop-2800002198's option bingqiesite with value true	
[00:00:31]: Overriding mod workshop-2800002198's option rongliang_xiangzi with value 20	
[00:00:31]: Overriding mod workshop-2800002198's option rongliang_beibao2 with value 12	
[00:00:31]: Overriding mod workshop-2800002198's option qita_haqi1 with value 20	
[00:00:31]: Overriding mod workshop-2800002198's option dabao2 with value false	
[00:00:31]: Overriding mod workshop-2800002198's option guhuihe with value false	
[00:00:31]: Overriding mod workshop-2800002198's option null with value false	
[00:00:31]: Overriding mod workshop-2800002198's option null with value false	
[00:00:31]: Overriding mod workshop-2800002198's option null with value false	
[00:00:31]: Overriding mod workshop-2800002198's option null with value false	
[00:00:31]: Overriding mod workshop-2800002198's option buyuqi with value false	
[00:00:31]: applying configuration_options from modoverrides.lua to mod workshop-1898292532	
[00:00:31]: Overriding mod workshop-1898292532's option atrium_gate with value false	
[00:00:31]: Overriding mod workshop-1898292532's option antlion with value true	
[00:00:31]: Overriding mod workshop-1898292532's option bearger with value true	
[00:00:31]: Overriding mod workshop-1898292532's option daywalker with value false	
[00:00:31]: Overriding mod workshop-1898292532's option beequeenhive with value false	
[00:00:31]: Overriding mod workshop-1898292532's option crabking with value false	
[00:00:31]: Overriding mod workshop-1898292532's option klaus_sack with value false	
[00:00:31]: Overriding mod workshop-1898292532's option daywalker2 with value false	
[00:00:31]: Overriding mod workshop-1898292532's option dragonfly with value false	
[00:00:31]: Overriding mod workshop-1898292532's option deerclops with value true	
[00:00:31]: Overriding mod workshop-1898292532's option wagboss_robot with value false	
[00:00:31]: Overriding mod workshop-1898292532's option toadstool with value false	
[00:00:31]: Overriding mod workshop-1898292532's option hound with value true	
[00:00:31]: Overriding mod workshop-1898292532's option lunarrift_portal with value true	
[00:00:31]: Overriding mod workshop-1898292532's option tips_method with value 1	
[00:00:31]: Overriding mod workshop-1898292532's option prime_mate with value true	
[00:00:31]: Overriding mod workshop-1898292532's option malbatross with value false	
[00:00:31]: applying configuration_options from modoverrides.lua to mod workshop-3285340146	
[00:00:31]: Overriding mod workshop-3285340146's option wormwood with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option antlion with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option hackermod with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option joker1 with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option malbatross_combat with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option halloween with value 1	
[00:00:31]: Overriding mod workshop-3285340146's option ancientl with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option 语言/Language with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option malbatross1 with value 1	
[00:00:31]: Overriding mod workshop-3285340146's option item_charge with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option seasackskin with value 1	
[00:00:31]: Overriding mod workshop-3285340146's option 角色相关设置 with value false	
[00:00:31]: Overriding mod workshop-3285340146's option 海难内容设置 with value false	
[00:00:31]: Overriding mod workshop-3285340146's option diviningrod with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option Boss数值 with value false	
[00:00:31]: Overriding mod workshop-3285340146's option 测试功能 with value false	
[00:00:31]: Overriding mod workshop-3285340146's option 原版机制设置 with value false	
[00:00:31]: Overriding mod workshop-3285340146's option meteorShower with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option 原版内容设置 with value false	
[00:00:31]: Overriding mod workshop-3285340146's option deerclops with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option food1 with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option 其他内容设置 with value false	
[00:00:31]: Overriding mod workshop-3285340146's option zhuxian with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option wormboss with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option woodlegs_skilltree with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option winterfeast with value 1	
[00:00:31]: Overriding mod workshop-3285340146's option wilson1 with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option recipe1 with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option volcano1 with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option bossattack with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option sharkboi with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option dragonfestival with value 1	
[00:00:31]: Overriding mod workshop-3285340146's option swdrop with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option obsidian with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option startitem with value 1	
[00:00:31]: Overriding mod workshop-3285340146's option shipcloth with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option acid_rain with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option shield with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option doydoy1 with value 1	
[00:00:31]: Overriding mod workshop-3285340146's option antlion1 with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option terrortwin with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option seasack with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option bloodmoon with value 1	
[00:00:31]: Overriding mod workshop-3285340146's option rabbithorn with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option potion with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option 语言设置 with value false	
[00:00:31]: Overriding mod workshop-3285340146's option mutated with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option rabbitking with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option Boss机制设置 with value false	
[00:00:31]: Overriding mod workshop-3285340146's option icemaker with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option bosss with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option lunar_hail with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option monster1 with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option malbatross_monsoon_attacks with value 2	
[00:00:31]: Overriding mod workshop-3285340146's option blueamulet with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option itemv with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option language_setting with value chinese	
[00:00:31]: Overriding mod workshop-3285340146's option onoroff with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option moose1 with value 0	
[00:00:31]: Overriding mod workshop-3285340146's option beefalo1 with value 1	
[00:00:31]: applying configuration_options from modoverrides.lua to mod workshop-2505341606	
[00:00:31]: Overriding mod workshop-2505341606's option beefalo with value 50	
[00:00:31]: Overriding mod workshop-2505341606's option log with value 50	
[00:00:31]: Overriding mod workshop-2505341606's option axe with value 3	
[00:00:31]: Overriding mod workshop-2505341606's option earmuffshat with value 3	
[00:00:31]: Overriding mod workshop-2505341606's option flint with value 50	
[00:00:31]: Overriding mod workshop-2505341606's option silk with value 10	
[00:00:31]: Overriding mod workshop-2505341606's option feather with value 2	
[00:00:31]: Overriding mod workshop-2505341606's option pickaxe with value 3	
[00:00:31]: Overriding mod workshop-2505341606's option houndstooth with value 2	
[00:00:31]: Overriding mod workshop-2505341606's option rottenegg with value 2	
[00:00:31]: Overriding mod workshop-2505341606's option CLEANDAYS with value 15	
[00:00:31]: Overriding mod workshop-2505341606's option lang with value true	
[00:00:31]: Overriding mod workshop-2505341606's option bugnet with value 3	
[00:00:31]: Overriding mod workshop-2505341606's option manrabbit_tail with value 20	
[00:00:31]: Overriding mod workshop-2505341606's option test_mode with value false	
[00:00:31]: Overriding mod workshop-2505341606's option spoiled_fish with value 2	
[00:00:31]: Overriding mod workshop-2505341606's option spear with value 3	
[00:00:31]: Overriding mod workshop-2505341606's option rock_petrified_tree with value 150	
[00:00:31]: Overriding mod workshop-2505341606's option frog with value 20	
[00:00:31]: Overriding mod workshop-2505341606's option compass with value 3	
[00:00:31]: Overriding mod workshop-2505341606's option guano with value 1	
[00:00:31]: Overriding mod workshop-2505341606's option seeds with value 3	
[00:00:31]: Overriding mod workshop-2505341606's option sketch with value 1	
[00:00:31]: Overriding mod workshop-2505341606's option birdtrap with value 10	
[00:00:31]: Overriding mod workshop-2505341606's option pocket_scale with value 3	
[00:00:31]: Overriding mod workshop-2505341606's option stack_fireflies with value true	
[00:00:31]: Overriding mod workshop-2505341606's option deer with value 10	
[00:00:31]: Overriding mod workshop-2505341606's option marsh_tree with value 100	
[00:00:31]: Overriding mod workshop-2505341606's option festival with value 2	
[00:00:31]: Overriding mod workshop-2505341606's option driftwood_log with value 130	
[00:00:31]: Overriding mod workshop-2505341606's option razor with value 3	
[00:00:31]: Overriding mod workshop-2505341606's option firehound with value 10	
[00:00:31]: Overriding mod workshop-2505341606's option cutgrass with value 50	
[00:00:31]: Overriding mod workshop-2505341606's option spoiled_food with value 2	
[00:00:31]: Overriding mod workshop-2505341606's option blueprint with value 3	
[00:00:31]: Overriding mod workshop-2505341606's option twiggytree with value 150	
[00:00:31]: Overriding mod workshop-2505341606's option twigs with value 50	
[00:00:31]: Overriding mod workshop-2505341606's option fishingrod with value 3	
[00:00:31]: Overriding mod workshop-2505341606's option bee with value 10	
[00:00:31]: Overriding mod workshop-2505341606's option glommerfuel with value 10	
[00:00:31]: Overriding mod workshop-2505341606's option hammer with value 3	
[00:00:31]: Overriding mod workshop-2505341606's option winterhat with value 3	
[00:00:31]: Overriding mod workshop-2505341606's option hound with value 10	
[00:00:31]: Overriding mod workshop-2505341606's option ANNOUNCE_MODE with value true	
[00:00:31]: Overriding mod workshop-2505341606's option oceanfishingrod with value 3	
[00:00:31]: Overriding mod workshop-2505341606's option trap with value 30	
[00:00:31]: Overriding mod workshop-2505341606's option rocky with value 20	
[00:00:31]: Overriding mod workshop-2505341606's option torch with value 3	
[00:00:31]: Overriding mod workshop-2505341606's option tacklesketch with value 1	
[00:00:31]: Overriding mod workshop-2505341606's option mosquitosack with value 10	
[00:00:31]: Overriding mod workshop-2505341606's option stack_scanning_range with value 10	
[00:00:31]: Overriding mod workshop-2505341606's option stack with value true	
[00:00:31]: Overriding mod workshop-2505341606's option spidergland with value 10	
[00:00:31]: Overriding mod workshop-2505341606's option clean with value true	
[00:00:31]: Overriding mod workshop-2505341606's option spiderden with value 40	
[00:00:31]: Overriding mod workshop-2505341606's option spider with value 10	
[00:00:31]: Overriding mod workshop-2505341606's option slurtleslime with value 2	
[00:00:31]: Overriding mod workshop-2505341606's option slurtle with value 5	
[00:00:31]: Overriding mod workshop-2505341606's option nitre with value 50	
[00:00:31]: Overriding mod workshop-2505341606's option skeleton_player with value 20	
[00:00:31]: Overriding mod workshop-2505341606's option pinecone with value 50	
[00:00:31]: Overriding mod workshop-2505341606's option shovel with value 3	
[00:00:31]: Overriding mod workshop-2505341606's option rocks with value 50	
[00:00:31]: Overriding mod workshop-2505341606's option burntground with value 5	
[00:00:31]: Overriding mod workshop-2505341606's option flies with value 10	
[00:00:31]: Overriding mod workshop-2505341606's option poop with value 5	
[00:00:31]: Overriding mod workshop-2505341606's option pitchfork with value 3	
[00:00:31]: Overriding mod workshop-2505341606's option stinger with value 2	
[00:00:31]: Overriding mod workshop-2505341606's option heatrock with value 10	
[00:00:31]: Overriding mod workshop-2505341606's option evergreen_sparse with value 150	
[00:00:31]: Registering Mods:
[00:00:31]:    Registering Mod workshop-375850593
[00:00:31]:    Registering Mod workshop-3435352667
[00:00:31]:    Registering Mod workshop-1467214795
[00:00:31]:    Registering Mod workshop-1780226102
[00:00:31]:    Registering Mod workshop-2287303119
[00:00:31]:    Registering Mod workshop-374550642
[00:00:31]:    Registering Mod workshop-1803285852
[00:00:31]:    Registering Mod workshop-3318491424
[00:00:31]:    Registering Mod workshop-1898292532
[00:00:31]:    Registering Mod workshop-1898181913
[00:00:31]:    Registering Mod workshop-3285340146
[00:00:31]:    Registering Mod workshop-3756859423
[00:00:31]:    Registering Mod workshop-2800002198
[00:00:31]:    Registering Mod workshop-2505341606
[00:00:31]:    Registering Mod workshop-3527639144
[00:00:31]:    Registering Mod workshop-378160973
[00:00:31]:    Registering Mod workshop-1207269058
[00:00:31]:    Registering Mod workshop-2753774601
[00:00:31]: Mods registered.
[00:00:31]: Mod: workshop-375850593 (Extra Equip Slots)	Loading modworldgenmain.lua	
[00:00:31]: Mod: workshop-375850593 (Extra Equip Slots)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:31]: Mod: workshop-375850593 (Extra Equip Slots)	Loading modmain.lua	
[00:00:31]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	Loading modworldgenmain.lua	
[00:00:31]: modimport: ../mods/workshop-3435352667/libraries/particletilehelper	
[00:00:31]: modimport: ../mods/workshop-3435352667/libraries/particleworldtilestate	
[00:00:31]: modimport: ../mods/workshop-3435352667/main/tiledefs	
[00:00:31]: modimport: ../mods/workshop-3435352667/main/tiledefs_util	
[00:00:31]: modimport: ../mods/workshop-3435352667/main/constants	
[00:00:31]: modimport: ../mods/workshop-3435352667/main/tuning	
[00:00:31]: modimport: ../mods/workshop-3435352667/main/spawnutil	
[00:00:31]: modimport: ../mods/workshop-3435352667/main/worldentities	
[00:00:31]: modimport: ../mods/workshop-3435352667/main/ia_prefabswaps	
[00:00:31]: modimport: ../mods/workshop-3435352667/postinit/map/forest_map	
[00:00:31]: modimport: ../mods/workshop-3435352667/main/util	
[00:00:31]: modimport: ../mods/workshop-3435352667/main/ocean_util	
[00:00:31]: modimport: ../mods/workshop-3435352667/main/current_ia_saveversion	
[00:00:31]: modimport: ../mods/workshop-3435352667/postinit/map/maptags	
[00:00:31]: modimport: ../mods/workshop-3435352667/postinit/map/node	
[00:00:31]: modimport: ../mods/workshop-3435352667/postinit/map/storygen	
[00:00:31]: modimport: ../mods/workshop-3435352667/postinit/map/task	
[00:00:31]: modimport: ../mods/workshop-3435352667/postinit/map/level	
[00:00:31]: modimport: ../mods/workshop-3435352667/postinit/map/static_layout	
[00:00:31]: modimport: ../mods/workshop-3435352667/scripts/map/ia_layouts	
[00:00:31]: retro	table: 0x109759b0	1	
[00:00:31]: retro	table: 0x10975a00	2	
[00:00:31]: retro	table: 0x10975a50	3	
[00:00:31]: retro	table: 0x10975ae0	4	
[00:00:31]: retro	table: 0x10975b70	4.1	
[00:00:31]: retro	table: 0x10975c00	4.2	
[00:00:31]: retro	table: 0x10975c90	4.3	
[00:00:31]: retro	table: 0x10975d20	4.4	
[00:00:31]: retro	table: 0x11ae2220	4.5	
[00:00:31]: retro	table: 0x109779e0	4.6	
[00:00:31]: retro	table: 0x10977a70	4.71	
[00:00:31]: retro	table: 0x10977b00	4.72	
[00:00:31]: retro	table: 0x10977b90	4.73	
[00:00:31]: retro	table: 0x10977c20	4.731	
[00:00:31]: retro	table: 0x10977cb0	4.74	
[00:00:31]: retro	table: 0x10977d40	4.751	
[00:00:31]: retro	table: 0x10977dd0	4.76	
[00:00:31]: retro	table: 0x10977e60	4.77	
[00:00:31]: retro	table: 0x10977ef0	5	
[00:00:31]: "Retrofit" complete	
[00:00:31]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	Loading modmain.lua	
[00:00:31]: modimport: ../mods/workshop-3435352667/main/ia_loader_utils	
[00:00:31]: modimport: ../mods/workshop-3435352667/libraries/particletilehelper	
[00:00:31]: modimport: ../mods/workshop-3435352667/libraries/particleworldtilestate	
[00:00:31]: modimport: ../mods/workshop-3435352667/main/util	
[00:00:31]: modimport: ../mods/workshop-3435352667/main/ocean_util	
[00:00:31]: modimport: ../mods/workshop-3435352667/main/depreciated_prefabs	
[00:00:31]: modimport: ../mods/workshop-3435352667/main/assets	
[00:00:31]: modimport: ../mods/workshop-3435352667/main/ia_farm_plant_defs	
[00:00:31]: modimport: ../mods/workshop-3435352667/main/fx	
[00:00:31]: modimport: ../mods/workshop-3435352667/main/standardcomponents	
[00:00:31]: modimport: ../mods/workshop-3435352667/main/strings	
[00:00:31]: modimport (strings file): ../mods/workshop-3435352667/strings/common.lua	
[00:00:31]: modimport (strings file): ../mods/workshop-3435352667/strings/generic.lua	
[00:00:31]: modimport (strings file): ../mods/workshop-3435352667/strings/willow.lua	
[00:00:31]: modimport (strings file): ../mods/workshop-3435352667/strings/wolfgang.lua	
[00:00:31]: modimport (strings file): ../mods/workshop-3435352667/strings/wendy.lua	
[00:00:31]: modimport (strings file): ../mods/workshop-3435352667/strings/wx78.lua	
[00:00:31]: modimport (strings file): ../mods/workshop-3435352667/strings/wickerbottom.lua	
[00:00:31]: modimport (strings file): ../mods/workshop-3435352667/strings/woodie.lua	
[00:00:31]: modimport (strings file): ../mods/workshop-3435352667/strings/waxwell.lua	
[00:00:31]: modimport (strings file): ../mods/workshop-3435352667/strings/wathgrithr.lua	
[00:00:31]: modimport (strings file): ../mods/workshop-3435352667/strings/webber.lua	
[00:00:31]: modimport (strings file): ../mods/workshop-3435352667/strings/winona.lua	
[00:00:31]: modimport (strings file): ../mods/workshop-3435352667/strings/wortox.lua	
[00:00:31]: modimport (strings file): ../mods/workshop-3435352667/strings/wormwood.lua	
[00:00:31]: modimport (strings file): ../mods/workshop-3435352667/strings/warly.lua	
[00:00:31]: modimport (strings file): ../mods/workshop-3435352667/strings/wurt.lua	
[00:00:31]: modimport (strings file): ../mods/workshop-3435352667/strings/walter.lua	
[00:00:31]: modimport (strings file): ../mods/workshop-3435352667/strings/wanda.lua	
[00:00:31]: modimport (strings file): ../mods/workshop-3435352667/strings/walani.lua	
[00:00:31]: modimport (strings file): ../mods/workshop-3435352667/strings/wilbur.lua	
[00:00:31]: modimport (strings file): ../mods/workshop-3435352667/strings/woodlegs.lua	
[00:00:31]: Translator:LoadPOFile - loading file: ../mods/workshop-3435352667/languages/ia_sc.po	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/actions	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/componentactions	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/characters	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/consolecommands	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/cooking	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/containers	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/equipslotutil	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/mixes	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/networking	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/popups	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/ia_wx78_common	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/postinit	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/stategraph	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/entityscript	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/entityreplica	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/recipe	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/bufferedaction	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/mixer	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/any	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/player	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/shardnetworking	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/behaviours/follow	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/engine_components/animstate	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/engine_components/groundcreep	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/engine_components/imagewidget	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/engine_components/physics	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/engine_components/transform	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/engine_components/mapexplorer	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/engine_components/soundemitter	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/engine_components/entity	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/actionqueuer	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/ambientsound	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/amphibiouscreature	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/aoeweapon_lunge	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/aoetargeting	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/areaaware	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/birdspawner	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/blinkstaff	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/builder	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/burnable	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/childspawner	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/clock	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/colourcube	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/combat	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/container_replica	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/container	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/constructionplans	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/cookable	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/cursable	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/deployable	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/desolationspawner	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/dockmanager	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/drownable	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/dsp	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/dynamicmusic	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/edible	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/equippable	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/explosive	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/farming_manager	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/farmplantstress	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/fertilizer	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/fillable	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/finiteuses	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/firedetector	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/fishable	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/fishingrod	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/floater	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/flotationdevice	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/fuel	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/fueled	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/follower	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/growable	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/hallucinations	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/health	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/herdmember	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/hounded	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/inspectable	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/inventory_replica	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/inventory	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/inventoryitem	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/itemaffinity	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/kramped	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/leader	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/leaderrollcall	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/lighter	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/locomotor	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/lootdropper	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/maprevealable	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/mast	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/mightydumbbell	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/minionspawner	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/moisture	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/moonstormmanager	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/nutrients_visual_manager	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/oar	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/oceancolor	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/oceanfishingrod	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/oldager	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/periodicspawner	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/pickable	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/placer	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/plantregrowth	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/playeractionpicker	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/playercontroller	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/playerprox	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/playerspawner	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/playervision	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/raindome	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/recallmark	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/regrowthmanager	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/remoteteleporter	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/repairable	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/resistance	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/seamlessplayerswapper	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/seasons	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/shadowcreaturespawner	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/shard_clock	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/shard_seasons	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/sheltered	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/specialeventsetup	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/spidermutator	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/stackable	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/stewer	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/skinner	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/sleeper	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/tackler	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/teacher	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/teamleader	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/thief	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/trap	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/uianim	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/undertile	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/walkableplatformplayer	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/waterphysics	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/wavemanager	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/weapon	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/wisecracker	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/witherable	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/worldstate	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/worldwind	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/allow_impassable_item	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/amphibious_followers	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/antlion	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/armor_skeleton	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/balatro_score_utils	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/balatro_util	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/balloonvest	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/bee	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/beefaloherd	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/boat_bumpers	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/boat	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/book_rain	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/book_brimstone	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/book_moon	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/book_silviculture	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/boomerang	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/bootleg	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/buff_workeffectiveness	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/bullkelp_plant	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/cactus	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/campfire	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/cannonballs	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/cave_entrance	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/charlierose	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/container_classified	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/oceanwhirlportal	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/oceanwhirlbigportal	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/offering_pot	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/orangestaff	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/disallow_rowing_item	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/dock_damage	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/dock_kit	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/dug_grass	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/farm_plow	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/firecrackers	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/fireflies	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/flower_rose	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/glasscutter	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/grass	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/inventory_classified	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/ipecacsyrup	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/inventoryitem_classified	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/oceanfish	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/lantern	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/leif_idol	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/lureplant	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/lunarplanthat	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/marsh_bush	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/merm	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/merm_tool	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/mermhouse	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/mermhouse_crafted	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/mermking	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/mermthrone	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/moonbase	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/monkey_mediumhat	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/multiplayer_portal	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/nutrients_overlay	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/pig_coin	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/piratemonkeys	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/player_classified	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/player_common_extensions	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/pocketwatch	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/poison_immune	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/poop	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/rain	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/lucky_goldnugget	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/reskin_tool	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/sand_plants	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/sculptingtable	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/sewing_tape	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/shadowcreature	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/shadowwaxwell	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/slingshotpart_defs	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/spear_wathgrithr_lightning	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/sporecloud	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/tallbird	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/torch	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/trident	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/trinkets	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/trophyscale_fish	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/underwater_salvageable	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/voidcloth_scythe	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/voidclothhat	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wagboss_missile	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/walls	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/warningshadow	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/waterprojectiles	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wave	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/waxed_plant_common	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/waxwell	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wes	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/winona_battery_high	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wobster	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wobycommon	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wolfgang	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/woodcarvedhat	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/woodie	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/world	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wormwood	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wortox	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wortox_decoy	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wortox_soul	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wurt	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wx78	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wx78_backupbody	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wx78_moduledefs	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wx78_possessedbody	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wx78_scanner	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/wx78_scanner_item	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/gustable/bush	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/gustable/fueled_items	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/gustable/grass	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/gustable/items	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/gustable/palm	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/gustable/sapling	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/gustable/trees	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/prefabs/gustable/particles	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/stategraphs/SGbird	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/stategraphs/SGcommonstates	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/stategraphs/SGmerm	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/stategraphs/SGmermking	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/stategraphs/SGmultiplayer_portal	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/stategraphs/SGshadowwaxwell	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/stategraphs/SGtornado	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/stategraphs/SGwilson	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/stategraphs/SGwilson_client	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/stategraphs/SGwilsonghost_client	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/stategraphs/SGwilsonghost	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/stategraphs/SGwobybig	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/stategraphs/SGwx78_possessedbody	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/brains/braincommon	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/brains/mermbrain	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/brains/oceanshadowcreaturebrain	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/brains/shadowcreaturebrain	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/brains/shadowwaxwellbrain	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/brains/wobsterbrain	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/brains/wobybigbrain	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/brains/wobycommon	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/brains/wx78_possessedbodybrain	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/builder_replica	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/combat_replica	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/equippable_replica	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/components/inventoryitem_replica	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/screens/playerhud	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/screens/worldgenscreen	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/screens/redux/scrapbookscreen	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/widgets/redux/balatrowidget	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/widgets/redux/craftingmenu_details	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/widgets/redux/craftingmenu_hud	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/widgets/redux/craftingmenu_ingredients	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/widgets/redux/farmplantpage	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/widgets/redux/farmplantsummarywidget	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/widgets/containerwidget	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/widgets/healthbadge	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/widgets/hungerbadge	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/widgets/inventorybar	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/widgets/itemtile	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/widgets/mapwidget	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/widgets/nutrientsover	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/widgets/playerdeathnotification	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/widgets/widget	
[00:00:32]: modimport: ../mods/workshop-3435352667/postinit/widgets/wx78moisturemeter	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/simutil	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/prefabskin	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/recipes	
[00:00:32]: Warning: Calling Recipe from a mod is now deprecated. Please call AddRecipe from your modmain.lua file.	
[00:00:32]: Warning: Calling Recipe from a mod is now deprecated. Please call AddRecipe from your modmain.lua file.	
[00:00:32]: Warning: Calling Recipe from a mod is now deprecated. Please call AddRecipe from your modmain.lua file.	
[00:00:32]: Warning: Calling Recipe from a mod is now deprecated. Please call AddRecipe from your modmain.lua file.	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/retrofitting	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/current_ia_saveversion	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/RPC	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/scrapbookpartitions	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/signgenerator	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/stringutil	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/treasurehunt	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/tuning	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/componentutil	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/worldsettings_overrides_ia	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/ia_fertilizer_nutrient_defs	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/play_generalscripts	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/ia_skilltree_defs	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/ia_ancienttree_defs	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/ia_corpses_defs	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/ia_tree_rock_data	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/ia_winter_tree_loot	
[00:00:32]: modimport: ../mods/workshop-3435352667/main/update	
[00:00:32]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	Loading modworldgenmain.lua	
[00:00:32]: modimport: ../mods/workshop-1467214795/main/tiledefs	
[00:00:32]: modimport: ../mods/workshop-1467214795/main/tiledefs_util	
[00:00:32]: modimport: ../mods/workshop-1467214795/main/worldtiledefs	
[00:00:32]: modimport: ../mods/workshop-1467214795/main/worldsettings_overrides_ia	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/map/graph	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/map/storygen	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/map/terrain	
[00:00:32]: modimport: ../mods/workshop-1467214795/scripts/map/sw_layouts	
[00:00:32]: modimport: ../mods/workshop-1467214795/scripts/map/sw_boons	
[00:00:32]: modimport: ../mods/workshop-1467214795/scripts/map/sw_traps	
[00:00:32]: modimport: ../mods/workshop-1467214795/scripts/map/tasks/volcano	
[00:00:32]: modimport: ../mods/workshop-1467214795/scripts/map/tasks/shipwrecked	
[00:00:32]: modimport: ../mods/workshop-1467214795/scripts/map/startlocations/volcano	
[00:00:32]: modimport: ../mods/workshop-1467214795/scripts/map/tasksets/volcanoset	
[00:00:32]: modimport: ../mods/workshop-1467214795/scripts/map/levels/volcano	
[00:00:32]: modimport: ../mods/workshop-1467214795/scripts/map/startlocations/shipwrecked	
[00:00:32]: modimport: ../mods/workshop-1467214795/scripts/map/tasksets/shipwreckedset	
[00:00:32]: modimport: ../mods/workshop-1467214795/scripts/map/levels/shipwrecked	
[00:00:32]: modimport: ../mods/workshop-1467214795/scripts/map/sw_locations	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/map/levels/shipwrecked	
[00:00:32]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	Loading modmain.lua	
[00:00:32]: modimport: ../mods/workshop-1467214795/main/assets	
[00:00:32]: modimport: ../mods/workshop-1467214795/libraries/particletilestate	
[00:00:32]: modimport: ../mods/workshop-1467214795/libraries/dynamiczoom	
[00:00:32]: modimport: ../mods/workshop-1467214795/main/standardcomponents	
[00:00:32]: modimport: ../mods/workshop-1467214795/main/actions	
[00:00:32]: modimport: ../mods/workshop-1467214795/main/componentactions	
[00:00:32]: modimport: ../mods/workshop-1467214795/main/postinit	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/any	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/entityscript	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/entityreplica	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/player	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/components/boatleak	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/components/butterflyspawner	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/components/childspawner	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/components/compostingbin	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/components/farmplanttendable	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/components/farmsoildrinker	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/components/inspectable	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/components/inventoryitemmoisture	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/components/inventoryitemtemperature	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/components/mermkingmanager	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/components/propagator	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/components/spell	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/components/temperature	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/components/wisecracker	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/antliontrinket	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/appeasement_item	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/ash	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/beebox	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/beehive	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/berrybushes	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/birdcage	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/book_birds	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/book_fish	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/chum_aoe	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/compostingbin	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/cookpot	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/cotl_trinket	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/eel	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/fireflies	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/firesuppressor	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/fish	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/horseshoe	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/ice	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/icebox	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/junk_pile	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/junk_pile_big	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/klaus	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/klaus_sack	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/pig_token	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/madscience_lab	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/meats	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/novaccum	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/nutrients_overlay	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/oceanfish	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/offering_pots	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/player_classified	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/portableblender	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/portablecookpot	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/portablespicer	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/prototyper	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/rainometer	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/resurrectionstone	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/shadow_pillar_spell	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/shard_network	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/shovel_lunarplant	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/soil_amender	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/spiderden	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/tallbirdnest	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/waterpump	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/willow	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/winona_structures	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/winterometer	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/world	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/world_network	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/prefabs/wurt_swamp_terraformer	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/stategraphs/SGmerm	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/stategraphs/SGdeer	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/stategraphs/SGotter	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/stategraphs/SGdaywalker_imprisoned	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/brains/birdbrain	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/brains/otterbrain	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/screens/playerhud	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/widgets/redux/craftingmenu_widget	
[00:00:32]: modimport: ../mods/workshop-1467214795/postinit/map/terrain	
[00:00:32]: modimport: ../mods/workshop-1467214795/main/octopustrades	
[00:00:32]: modimport: ../mods/workshop-1467214795/main/RPC	
[00:00:32]: modimport: ../mods/workshop-1467214795/main/insight_compat	
[00:00:32]: Mod: workshop-1780226102 (岛屿冒险 - 额外岛屿)	Loading modworldgenmain.lua	
[00:00:32]: modimport: ../mods/workshop-1780226102/scripts/map/rooms/walrusmagma	
[00:00:32]: modimport: ../mods/workshop-1780226102/scripts/map/rooms/bananameadow	
[00:00:32]: modimport: ../mods/workshop-1780226102/scripts/map/rooms/glommerbeach	
[00:00:32]: modimport: ../mods/workshop-1780226102/scripts/map/tasks/island_addon_tasks	
[00:00:32]: Mod: workshop-1780226102 (岛屿冒险 - 额外岛屿)	Loading modmain.lua	
[00:00:32]: Mod: workshop-2287303119 (Show Me (中文))	Loading modworldgenmain.lua	
[00:00:32]: Mod: workshop-2287303119 (Show Me (中文))	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:32]: Mod: workshop-2287303119 (Show Me (中文))	Loading modmain.lua	
[00:00:32]: Show Me (中文) : v0.60	
[00:00:32]: show_food_units	-1	-1	-1	
[00:00:32]: show_uses	-1	-1	-1	
[00:00:32]: Detected language for ShowMe: 	auto	zh	
[00:00:32]: modimport: ../mods/workshop-2287303119/scripts/showme_range_indicators.lua	
[00:00:32]: modimport: ../mods/workshop-2287303119/scripts/showme_naughtiness.lua	
[00:00:32]: Mod: workshop-374550642 (Increased Stack size)	Loading modworldgenmain.lua	
[00:00:32]: Mod: workshop-374550642 (Increased Stack size)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:32]: Mod: workshop-374550642 (Increased Stack size)	Loading modmain.lua	
[00:00:32]: Mod: workshop-1803285852 (Auto Stack and Pick Up)	Loading modworldgenmain.lua	
[00:00:32]: Mod: workshop-1803285852 (Auto Stack and Pick Up)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:32]: Mod: workshop-1803285852 (Auto Stack and Pick Up)	Loading modmain.lua	
[00:00:32]: Mod: workshop-3318491424 (Cook Stack Food)	Loading modworldgenmain.lua	
[00:00:32]: Mod: workshop-3318491424 (Cook Stack Food)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:32]: Mod: workshop-3318491424 (Cook Stack Food)	Loading modmain.lua	
[00:00:32]: modimport: ../mods/workshop-3318491424/scripts/iai_cookstackfood_secondbutton.lua	
[00:00:32]: modimport: ../mods/workshop-3318491424/scripts/iai_cookstackfood_containers.lua	
[00:00:32]: Mod: workshop-1898292532 (Tips)	Loading modworldgenmain.lua	
[00:00:32]: Mod: workshop-1898292532 (Tips)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:32]: Mod: workshop-1898292532 (Tips)	Loading modmain.lua	
[00:00:32]: modimport: ../mods/workshop-1898292532/common	
[00:00:32]: Mod: workshop-1898181913 (冰箱永久保鲜，返鲜)	Loading modworldgenmain.lua	
[00:00:32]: Mod: workshop-1898181913 (冰箱永久保鲜，返鲜)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:32]: Mod: workshop-1898181913 (冰箱永久保鲜，返鲜)	Loading modmain.lua	
[00:00:32]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	Loading modworldgenmain.lua	
[00:00:32]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	Loading modmain.lua	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/components/wormhole_manager	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/components/dst_manager	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/components/riftweather_manager	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/components/hermitcrab_manager	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/components/wagboss_repair	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/components/moonstorm_fix.lua	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/components/oceanwhirlbigportal_ia	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/components/taskchange	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/components/stalker_manager	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/fountain_of_knowledge	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/components/dwxspawner	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/brains/dwxbrain	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/brains/dwxclawbrain	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/stategraphs/SGdwxclaw	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/stategraphs/SGdwx	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/map/static_layouts/dwx	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/halloween_event.lua	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/ice_maker.lua	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/dragonfestival.lua	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/terrorshield.lua	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/balatromachine.lua	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/tridentremake.lua	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/carnival_vest_b_remake.lua	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/components/walrus_cold	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/components/durability_charge_time	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/components/sharkboi_manager	
[00:00:32]: [冰钓洞召唤] Mod已加载！使用渡渡鸟蛋作为鱼饵，在冰钓洞钓鱼10秒后将召唤大霜鲨，冷却时间1天	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/brainyscraphat.lua	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/components/recipe_s	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/twinofterror.lua	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/furnace.lua	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/moonantlion.lua	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/gingerbread_warg.lua	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/winterfeast_event.lua	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/christmas_wish_card.lua	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/winterlamb.lua	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/rift_cleaning_guide.lua	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/winterfeast_gift.lua	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/aurorastaff.lua	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/ripplescarf.lua	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/ricelice	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/boat_warbis	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/warbis_bombgun	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/tsunami_trident	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/tsunami_helmet	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/sharkboiloot	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/caffeine_mosquito_repellent	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/mini_nonslipgrit	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/volcano_conch	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/warbis_speargun	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/madscience	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/tidal_knowledge_dispenser	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/return_harbor_conch	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/home_lighthouse	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/crabkingmob	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/fear_key	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/bearger_flare	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/hat_seastone	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/hat_obsidian	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/obsidian_chunk	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/armor_seastone	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/malbatross_remake	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/components/malbatross_spawner	
[00:00:32]: [MalbatrossRaid] Mod loaded	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/components/icehat_stackable	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/components/waterplantchange	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/components/beefaloswim	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/salt_dried_box	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/malbatross_backpack	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/premiumwateringcan_remake	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/loot_dropper	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/components/bloodmoon_manager	
[00:00:32]: [Blood Moon] Mod disabled by config.	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/voidcloak	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/shadow_trident	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/blood_lightning_rod	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/darkvoidcloth	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/components/whalecarcass_patch	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/fancyhelm	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/battleaxe	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/armor_plate	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/components/superarmor_manager	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/seismograph	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/bottle_lamppost	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/limpet_pole	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/limpet_cultivar	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/broken_mirror	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/book_remake	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/treerockdata	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/wardrobe_cellar	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/wisejam	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/warbis_battery	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/armor_hologram	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/hat_hologram	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/armorwagpunk_remake	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/poisonspear_remake	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/planargauntlet	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/laser_chip	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/reefstonepool	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/enlightened_wisdom_fruit	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/wisdomtree	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/hydroponic_farm_basic	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/moosefan	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/messagetreasure_remake	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/piratepack_remake	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/brilliance_shield	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/destiny_jellybean	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/smart_jellybean	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/enterthefray	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/queen_gambit	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/dug_snakeden	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/snakeberrybush	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/stolen_goods_bell	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/wind_generato	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/fish_roe_extractor	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/moon_mushroom_cutless	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/fungal_altar	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/moon_mushroom_backpack	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/components/generalitemskin	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/ia_cactus	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/components/food_recipe_s	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/moose_remake	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/teatree	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/hat_dragoon	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/seasack_remake	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/blueamulet_remake	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/volcano_remake	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/language_s	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/wagpunk_rod	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/boss_modification	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/rabbithorn_remake	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/creature_modification	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/equipment_modification	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/moon_shroom_skin	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/components/rainvel_rain	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/cream_of_mooncap	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/neon_hacker_gauntlet	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/concept_compiler	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/components/doydoygetdaze	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/doydoy_captureball	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/glorious_purify_potion	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/doydoywanderingtrader	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/dairy_station	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/fresh_milk	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/tasty_milk	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/caesar_salad	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/components/milkingmanager	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/armor_yihun	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/kite	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/qingtuan	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/compressed_qingtuan	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/qingtuan_oven	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/qingming_shop	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/qingming_candle	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/memorial_gravestone	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/willowtree	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/willowtree_twig	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/liuhuasan	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/qingming_memorialgift	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/joss_paper	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/amulet_clarity	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/qingtuan_resurrectiongrave_item	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/components/oceanfishing_manager	
[00:00:32]: ===== Fishing System V16  =====	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/components/oceanfishingrod_slots	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/components/hermitcrab_quest	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/components/lavafishing	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/oceanfishing_tackle	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/oceanfishing_lure	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/hat_fishman	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/armor_fishman	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/fishingpotion	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/fisherman_chest	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/shallow_chest	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/cryo_baitbox	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/oceanfishingrod_upgradekit	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/fisherman_manual	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/oceanfishing_fish	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/shroom_bait_remake	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/lucky_rabbit_foot	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/mantaray_coconut_stew	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/catapult_hairdryer	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/escape_stuck_toolpack	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/components/vaultfix_manager	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/alterguardianplate	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/boat_pinchin_winch	
[00:00:32]: [CE_BOAT_WINCH][INIT] boat_pinchin_winch.lua:load | module_loaded | "has_unload":"true","has_boateslots":"true","has_drop":"true","has_load":"true","has_action":"true"	
[00:00:32]: [CE_BOAT_WINCH][F] boat_pinchin_winch.lua:load | visual_prefab | "fx_registered":"true","registered":"true","require_ok":"true","item_registered":"true","bank":"sail_visual+boat_winch_fx"	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/boat_seaclaw	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/bloodmoon_curse_doll	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/woodlegs_skilltree_content	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/scarlet_shackles	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/eternal_night_echo	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/AddStrings	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/ce_warbot_content	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/ancient_hulk_init	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/prefabs/data_scanner	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/AddPostinit	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/AddStategraph	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/AddStategraph_client	
[00:00:32]: modimport: ../mods/workshop-3285340146/scripts/ce_living_artifact_init	
[00:00:32]: Mod: workshop-3756859423 (显示攻击范围 [Display Attack Range])	Loading modworldgenmain.lua	
[00:00:32]: Mod: workshop-3756859423 (显示攻击范围 [Display Attack Range])	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:32]: Mod: workshop-3756859423 (显示攻击范围 [Display Attack Range])	Loading modmain.lua	
[00:00:32]: Mod: workshop-2800002198 (箱子容量+)	Loading modworldgenmain.lua	
[00:00:32]: Mod: workshop-2800002198 (箱子容量+)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:32]: Mod: workshop-2800002198 (箱子容量+)	Loading modmain.lua	
[00:00:32]: Mod: workshop-2505341606 (防卡两招_改(Antistun_changed))	Loading modworldgenmain.lua	
[00:00:32]: Mod: workshop-2505341606 (防卡两招_改(Antistun_changed))	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:32]: Mod: workshop-2505341606 (防卡两招_改(Antistun_changed))	Loading modmain.lua	
[00:00:32]: modimport: ../mods/workshop-2505341606/scripts/stack.lua	
[00:00:32]: modimport: ../mods/workshop-2505341606/scripts/clean.lua	
[00:00:32]: Mod: workshop-3527639144 (连锁采集)	Loading modworldgenmain.lua	
[00:00:32]: Mod: workshop-3527639144 (连锁采集)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:32]: Mod: workshop-3527639144 (连锁采集)	Loading modmain.lua	
[00:00:32]: modimport: ../mods/workshop-3527639144/chmain/hooks/commands	
[00:00:32]: modimport: ../mods/workshop-3527639144/chmain/hooks/chain_pick	
[00:00:32]: modimport: ../mods/workshop-3527639144/chmain/hooks/chain_fert	
[00:00:32]: modimport: ../mods/workshop-3527639144/chmain/hooks/chain_take	
[00:00:32]: modimport: ../mods/workshop-3527639144/chmain/hooks/chain_harv	
[00:00:32]: modimport: ../mods/workshop-3527639144/chmain/hooks/chain_work	
[00:00:32]: modimport: ../mods/workshop-3527639144/chmain/hooks/chain_clean	
[00:00:32]: Mod: workshop-378160973 (Global Positions)	Loading modworldgenmain.lua	
[00:00:32]: Mod: workshop-378160973 (Global Positions)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:32]: Mod: workshop-378160973 (Global Positions)	Loading modmain.lua	
[00:00:32]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1898181913	
[00:00:32]: ModIndex:GetModsToLoad inserting moddir, 	workshop-375850593	
[00:00:32]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2287303119	
[00:00:32]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:32]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3318491424	
[00:00:32]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-374550642	
[00:00:32]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3527639144	
[00:00:32]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-378160973	
[00:00:32]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3285340146	
[00:00:32]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1780226102	
[00:00:32]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:32]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1803285852	
[00:00:32]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1898292532	
[00:00:32]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1467214795	
[00:00:32]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2800002198	
[00:00:32]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3756859423	
[00:00:32]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3435352667	
[00:00:32]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2505341606	
[00:00:32]: Mod: workshop-1207269058 ( Simple Health Bar DST)	Loading modworldgenmain.lua	
[00:00:32]: Mod: workshop-1207269058 ( Simple Health Bar DST)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:32]: Mod: workshop-1207269058 ( Simple Health Bar DST)	Loading modmain.lua	
[00:00:32]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	Loading modworldgenmain.lua	
[00:00:32]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:32]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	Loading modmain.lua	
[00:00:32]: modimport: ../mods/workshop-2753774601/modmain/revive_button.lua	
[00:00:32]: modimport: ../mods/workshop-2753774601/modmain/transfer_button.lua	
[00:00:33]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:33]: loading module post	scripts/consolecommands	../mods/workshop-3435352667/postinit/package/consolecommands	
[00:00:33]: modimport: ../mods/workshop-3435352667/postinit/package/consolecommands	
[00:00:33]: LOADING LUA SUCCESS
[00:00:33]: Registering Server mod namespace "island adventures"
[00:00:33]: Registering Server mod namespace "living artifact"
[00:00:33]: Registering Server mod namespace "showme"
[00:00:33]: Registering Server mod namespace "iai_portablespicer"
[00:00:33]: Registering Server mod namespace "workshop-378160973"
[00:00:33]: Registering Server mod namespace "qingtuanoven"
[00:00:33]: Registering Server mod namespace "iai_cookpot"
[00:00:33]: Registering Server mod namespace "dairystation"
[00:00:33]: Registering Server mod namespace "workshop-1207269058"
[00:00:33]: Registering Server mod namespace "rt_buttons"
[00:00:33]: Registering Server mod namespace "tips"
[00:00:33]: Registering Server mod namespace "conceptcompiler"
[00:00:33]: Registering Server mod namespace "steelfurnace"
[00:00:33]: Registering Server mod namespace "showmeshint"
[00:00:33]: Registering Client mod namespace "island adventures"
[00:00:33]: Registering Client mod namespace "living artifact"
[00:00:33]: Registering Client mod namespace "rt_buttons"
[00:00:33]: Registering Shard mod namespace "island adventures"
[00:00:33]: PlayerDeaths could not load morgue	
[00:00:33]: PlayerHistory could not load player_history	
[00:00:33]: ServerPreferences could not load server_preferences	
[00:00:33]: ConsoleScreenSettings could not load consolescreen	
[00:00:33]: bloom_enabled	true	
[00:00:33]: OnFilesLoaded()	
[00:00:33]: OnUpdatePurchaseStateComplete	
[00:00:33]: Loading world: session/50CD09A684CF5510/0000000037	
[00:00:33]: Save file is at version 5.23	
[00:00:33]: Klump load on boot started.	
[00:00:33]: Klump files loaded: 	0	
[00:00:34]: 	Unload FE	
[00:00:34]: 	Unload FE done	
[00:00:34]: Could not unload undefined prefab (infused_iron)
[00:00:34]: Could not unload undefined prefab (iron)
[00:00:34]: Could not unload undefined prefab (destiny_jellybean)
[00:00:34]: Could not unload undefined prefab (cream_of_mooncap)
[00:00:34]: Could not unload undefined prefab (liuhuasan)
[00:00:34]: Could not unload undefined prefab (qingtuan)
[00:00:34]: Could not unload undefined prefab (caesar_salad)
[00:00:34]: Could not unload undefined prefab (smart_jellybean)
[00:00:34]: Could not unload undefined prefab (mantaray_coconut_stew)
[00:00:34]: Could not unload undefined prefab (salt_rock)
[00:00:34]: Could not unload undefined prefab (infused_iron)
[00:00:34]: Could not unload undefined prefab (iron)
[00:00:34]: Could not unload undefined prefab (infused_iron)
[00:00:34]: Could not unload undefined prefab (iron)
[00:00:34]: Could not unload undefined prefab (splash_clouds_soft_drop)
[00:00:34]: Could not unload undefined prefab (clouds_soft_bombsplash)
[00:00:34]: Could not unload undefined prefab (mushroomsprout_glow)
[00:00:34]: Could not unload undefined prefab (infused_iron)
[00:00:34]: Could not unload undefined prefab (iron)
[00:00:34]: Could not unload undefined prefab (iron)
[00:00:34]: Could not unload undefined prefab (ocean_splash_med1)
[00:00:34]: Could not unload undefined prefab (ocean_splash_med2)
[00:00:34]: Could not unload undefined prefab (ocean_splash_med1)
[00:00:34]: Could not unload undefined prefab (ocean_splash_med2)
[00:00:34]: Could not unload undefined prefab (ocean_splash_med1)
[00:00:34]: Could not unload undefined prefab (ocean_splash_med2)
[00:00:34]: Could not unload undefined prefab (ocean_splash_med1)
[00:00:34]: Could not unload undefined prefab (ocean_splash_med2)
[00:00:34]: Could not unload undefined prefab (iron)
[00:00:34]: Could not unload undefined prefab (iron)
[00:00:34]: Could not unload undefined prefab (iron)
[00:00:34]: Could not unload undefined prefab (groundpound_fx)
[00:00:34]: Could not unload undefined prefab (ancient_robots_assembly)
[00:00:34]: Could not unload undefined prefab (rock_basalt)
[00:00:34]: Could not unload undefined prefab (ce_living_artifact)
[00:00:34]: Could not unload undefined prefab (groundpound_fx)
[00:00:34]: Could not unload undefined prefab (ancient_robots_assembly)
[00:00:34]: Could not unload undefined prefab (rock_basalt)
[00:00:34]: Could not unload undefined prefab (ce_living_artifact)
[00:00:34]: Could not unload undefined prefab (infused_iron)
[00:00:34]: Could not unload undefined prefab (iron)
[00:00:34]: Could not unload undefined prefab (transistor)
[00:00:34]: Could not unload undefined prefab (ancient_robot_claw)
[00:00:34]: Could not unload undefined prefab (ancient_robot_leg)
[00:00:34]: Could not unload undefined prefab (iron)
[00:00:34]: Could not unload undefined prefab (ancient_robot_head)
[00:00:34]: Could not unload undefined prefab (stalker_shield1)
[00:00:34]: Could not unload undefined prefab (stalker_shield2)
[00:00:34]: Could not unload undefined prefab (stalker_shield3)
[00:00:34]: Could not unload undefined prefab (stalker_shield4)
[00:00:34]: Could not unload undefined prefab (infused_iron)
[00:00:34]: Could not unload undefined prefab (iron)
[00:00:34]: Could not unload undefined prefab (transistor)
[00:00:34]: Could not unload undefined prefab (ancient_robot_claw)
[00:00:34]: Could not unload undefined prefab (ancient_robot_leg)
[00:00:34]: Could not unload undefined prefab (ancient_robot_head)
[00:00:34]: Could not unload undefined prefab (shadowmeteor)
[00:00:34]: Could not unload undefined prefab (moon_altar_link_contained)
[00:00:34]: Could not unload undefined prefab (gestalt_alterguardian_projectile)
[00:00:34]: Could not unload undefined prefab (mining_moonglass_fx)
[00:00:34]: Could not unload undefined prefab (moon_device_break_stage1)
[00:00:34]: Could not unload undefined prefab (moon_device_break_stage2)
[00:00:34]: Could not unload undefined prefab (moon_device_break_stage3)
[00:00:34]: Could not unload undefined prefab (moon_altar_break)
[00:00:34]: Could not unload undefined prefab (moon_altar_crown_break)
[00:00:34]: Could not unload undefined prefab (burntground)
[00:00:34]: Could not unload undefined prefab (moon_device_meteor_spawner)
[00:00:34]: Could not unload undefined prefab (construction_container)
[00:00:34]: Could not unload undefined prefab (moon_altar_link_contained)
[00:00:34]: Could not unload undefined prefab (moon_device_break_stage1)
[00:00:34]: Could not unload undefined prefab (moon_device_break_stage2)
[00:00:34]: Could not unload undefined prefab (moon_device_break_stage3)
[00:00:34]: Could not unload undefined prefab (moon_altar_break)
[00:00:34]: Could not unload undefined prefab (moon_altar_crown_break)
[00:00:34]: Could not unload undefined prefab (burntground)
[00:00:34]: Could not unload undefined prefab (moon_device_meteor_spawner)
[00:00:34]: Could not unload undefined prefab (construction_container)
[00:00:34]: Could not unload undefined prefab (ash)
[00:00:34]: Could not unload undefined prefab (campfirefire)
[00:00:34]: Could not unload undefined prefab (ash)
[00:00:34]: Could not unload undefined prefab (campfirefire)
[00:00:34]: Could not unload undefined prefab (oceanfishinghook_ripple)
[00:00:34]: Could not unload undefined prefab (ocean_splash_med1)
[00:00:34]: Could not unload undefined prefab (ocean_splash_med2)
[00:00:34]: Could not unload undefined prefab (splash_ocean)
[00:00:34]: Could not unload undefined prefab (oceanfishinghook_ripple)
[00:00:34]: Could not unload undefined prefab (ocean_splash_med1)
[00:00:34]: Could not unload undefined prefab (ocean_splash_med2)
[00:00:34]: Could not unload undefined prefab (splash_ocean)
[00:00:34]: loading module post	scripts/components/map	../mods/workshop-3435352667/postinit/package/map	
[00:00:34]: modimport: ../mods/workshop-3435352667/postinit/package/map	
[00:00:35]: Mod: workshop-375850593 (Extra Equip Slots)	Registering prefabs	
[00:00:35]: Mod: workshop-375850593 (Extra Equip Slots)	  Registering default mod prefab	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	Registering prefabs	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/antivenom	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    antivenom	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/bandage_poison	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    bandage_poison	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/bamboo	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    bambootree	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/boatcannon	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boatcannon	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    woodlegs_boatcannon	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visual_boatcannon_boat	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visual_woodlegs_boatcannon_boat	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/boatlamps	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_lantern	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_torch	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_lantern_light	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_torch_light	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visual_boat_lantern_boat	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visual_boat_torch_boat	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/boatrepairkit	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boatrepairkit	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/boats	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_raft	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_lograft	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_row	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_armoured	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_encrusted	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_cargo	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_woodlegs	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visual_boat_critter_boat	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_critter_ripple	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_critter	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_surfboard	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    surfboard_item	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_godmode	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wortox_decoy_boat	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_raft_placer	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_lograft_placer	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_row_placer	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_armoured_placer	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_encrusted_placer	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_cargo_placer	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    boat_woodlegs_placer	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    surfboard_item_placer	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/bottlelantern	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    bottlelantern	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    bottlelanternlight	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/blubber	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    blubber	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/buriedtreasure	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    buriedtreasure	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/cannonshot	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    cannonshot	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    woodlegs_cannonshot	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/coconade	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coconade	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    obsidiancoconade	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/coconade_cannon_projectile	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coconade_cannon	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    obsidiancoconade_cannon	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/coconut	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coconut	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coconut_cooked	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coconut_halved	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coconut_cannon	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coconut_placer	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/coffeebeans	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coffeebeans	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coffeebeans_cooked	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/container_boatequips_classified	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    container_boatequips_classified	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/coral	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coral	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/corallarve	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    corallarve	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/cutlass	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    cutlass	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/deflated_balloon	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    deflated_balloon_basket	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    deflated_balloon	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    trinket_giftshop_4	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/doydoyfeather	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    doydoyfeather	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/dragoonheart	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dragoonheart	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dragoonheart_light	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dragoonheart_light_fx	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/dubloon	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dubloon	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/earring	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    earring	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/fabric	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    fabric	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/farseer_mapexplorer	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    farseer_mapexplorer	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/firerain	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    firerain	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    firerainshadow	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    firerain_wolfgang	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/flotsam	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    flotsam_armoured	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    flotsam_encrusted	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    flotsam_bamboo	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    flotsam_cargo	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    flotsam_lograft	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    flotsam_rowboat	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    flotsam_surfboard	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/grass_water	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    grass_water	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/guano_wilbur	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    guano_wilbur	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/hail	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    hail	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/haildrop	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    haildrop	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/hail_ice	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    hail_ice	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/harpoon	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    harpoon	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_armor	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    armorlimestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    armorcactus	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    tarsuit	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    armor_snakeskin	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    armor_lifejacket	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    armorseashell	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    armor_windbreaker	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    blubbersuit	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    armorobsidian	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_birds	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    cormorant	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    toucan	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    parrot	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    seagull	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    parrot_pirate	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_boat_nameplate	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ia_boat_nameplate	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_books	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    book_meteor	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    fx_meteor_over_book	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    fx_meteor_over_book_mount	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_blowdart	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    blowdart_poison	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    blowdart_flup	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_carpentry_blades	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    carpentry_blade_obsidian	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_chesspieces	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_kraken	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_kraken_builder	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_kraken_marble	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_kraken_stone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_kraken_moonglass	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_tigershark	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_tigershark_builder	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_tigershark_marble	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_tigershark_stone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_tigershark_moonglass	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_twister	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_twister_builder	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_twister_marble	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_twister_stone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_twister_moonglass	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_seal	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_seal_builder	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_seal_marble	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_seal_stone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_seal_moonglass	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_chesspiece_materials	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_deerclops_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_wagboss_robot_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_seal_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_muse_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_beequeen_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_yoth_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_deerclops_mutated_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_yots_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_daywalker2_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_anchor_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_minotaur_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_twister_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_malbatross_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_moosegoose_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_kraken_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_wormboss_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_carrat_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_knight_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_kitcoon_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_stalker_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_formal_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_twinsofterror_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_pawn_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_vault_pillar_guard_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_moon_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_tigershark_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_antlion_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_hornucopia_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_klaus_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_bishop_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_butterfly_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_manrabbit_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_clayhound_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_guardianphase3_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_bearger_mutated_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_yotd_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_eyeofterror_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_claywarg_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_beefalo_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_warg_mutated_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_pipe_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_crabking_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_rook_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_toadstool_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_dragonfly_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_daywalker_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_sharkboi_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_bearger_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_wagboss_lunar_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_catcoon_limestone	
[00:00:35]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_chests	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    waterchest	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    luggagechest	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    octopuschest	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    krakenchest	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    waterchest_upgraded_ripple	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    waterchest_placer	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_collapsedchest	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    collapsed_waterchest	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_critters	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    critter_croclet	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    critter_croclet_builder	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    critter_owtlet	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    critter_owtlet_builder	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_debug_label	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ia_debug_label	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_debug_ring	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ia_debug_ring	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_dumbbells	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dumbbell_limestone	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dumbbell_obsidian	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_fish	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    purple_grouper	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    purple_grouper_cooked	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    pierrot_fish	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    pierrot_fish_cooked	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    fish_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    neon_quattro	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    neon_quattro_cooked	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_foodbuffs	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    buff_caffeine	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_hats	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    nutrientsgoggles_obsidianhat	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    aerodynamichat	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    oxhat	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    double_umbrellahat	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    woodlegshat	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    snakeskinhat	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    captainhat	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    shark_teethhat	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    gashat	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    piratehat	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    brainjellyhat	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/klaussackkey_silver	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    klaussackkey_silver	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_messagebottleempty	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ia_messagebottleempty	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_oar	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    oar_bamboo	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    oar_tigershark	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_oceanshadowcreature	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    swimminghorror	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_pondfish	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    pondpurple_grouper	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    pondpierrot_fish	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    pondfish_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    pondneon_quattro	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_plantables	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dug_coffeebush	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dug_coffeebush_placer	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dug_coffeebush_waxed	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dug_bush_vine	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dug_bush_vine_placer	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dug_bush_vine_waxed	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dug_elephantcactus	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dug_elephantcactus_placer	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dug_elephantcactus_waxed	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dug_bambootree	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dug_bambootree_placer	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    dug_bambootree_waxed	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    mussel_bed	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    mussel_bed_placer	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    nubbin	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    nubbin_placer	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    seaweed_stalk	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    seaweed_stalk_placer	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_planted_tree	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    mangrovetree_sapling	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jungletreeseed_sapling	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coconut_sapling	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_preparedfoods	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    tropicalbouillabaisse	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    bisque	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wobsterbisque	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sharkfinsoup	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    tiroemisu	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jellyopop	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    caviar	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wobsterdinner	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coffee	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    steamedhamsandwich	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    rainbowjellyfishmousse	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jellyfishjelly	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sweetpotatosouffle	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    musselbouillabaise	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jellyopop_spice_garlic	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    tiroemisu_spice_chili	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coffee_spice_garlic	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    rainbowjellyfishmousse_spice_sugar	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    steamedhamsandwich_spice_chili	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jellyfishjelly_spice_garlic	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    steamedhamsandwich_spice_sugar	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jellyopop_spice_salt	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    bisque_spice_chili	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wobsterbisque_spice_garlic	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coffee_spice_sugar	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    musselbouillabaise_spice_salt	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    tropicalbouillabaisse_spice_sugar	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jellyfishjelly_spice_sugar	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coffee_spice_chili	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    caviar_spice_salt	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    musselbouillabaise_spice_garlic	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    steamedhamsandwich_spice_garlic	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wobsterdinner_spice_sugar	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    bisque_spice_salt	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    tiroemisu_spice_sugar	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jellyopop_spice_chili	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sharkfinsoup_spice_sugar	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    bisque_spice_garlic	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jellyfishjelly_spice_salt	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    tropicalbouillabaisse_spice_chili	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    tropicalbouillabaisse_spice_garlic	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    caviar_spice_chili	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    caviar_spice_garlic	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    rainbowjellyfishmousse_spice_chili	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coffee_spice_salt	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    caviar_spice_sugar	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wobsterbisque_spice_chili	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    steamedhamsandwich_spice_salt	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wobsterbisque_spice_salt	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wobsterdinner_spice_garlic	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wobsterdinner_spice_chili	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sharkfinsoup_spice_garlic	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    tiroemisu_spice_garlic	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    bisque_spice_sugar	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sweetpotatosouffle_spice_garlic	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    tiroemisu_spice_salt	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    rainbowjellyfishmousse_spice_salt	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    tropicalbouillabaisse_spice_salt	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sweetpotatosouffle_spice_chili	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wobsterbisque_spice_sugar	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    rainbowjellyfishmousse_spice_garlic	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    musselbouillabaise_spice_sugar	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sweetpotatosouffle_spice_salt	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sharkfinsoup_spice_salt	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jellyfishjelly_spice_chili	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    musselbouillabaise_spice_chili	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wobsterdinner_spice_salt	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sharkfinsoup_spice_chili	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jellyopop_spice_sugar	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sweetpotatosouffle_spice_sugar	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_records	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ia_record_shipwrecked	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ia_record_shipwrecked_old	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ia_record_shipwrecked_beached	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_shadowskittish_ocean	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ia_shadowskittish_ocean	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_sketch	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ia_sketch	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_kraken_sketch	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_tigershark_sketch	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_twister_sketch	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    chesspiece_seal_sketch	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_skinprefabs	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ms_double_umbrellahat_legacy	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ms_hat_gas_legacy	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ms_palmleaf_hut_cawnival	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ms_palmleaf_hut_cawnival_shdw	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ms_monkey_barrel_tropical_yellow	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ms_chiminea_clay	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ms_spear_poison_snake	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ms_thatchpack_treeguard	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ms_buoy_island	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ms_hat_snakeskin_flower	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ms_armor_snakeskin_flower	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ms_hat_aerodynamic_tigershark	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_slingshot	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    slingshot_obsidian	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_slingshotammo	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coconut_proj	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    slingshotammo_limestone	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    slingshotammo_limestone_proj	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    slingshotammo_obsidian	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    slingshotammo_obsidian_proj	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    slingshotammo_tar	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    slingshotammo_tar_proj	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    slingshotammo_poison	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    slingshotammo_poison_proj	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_spear	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    spear_poison	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    needlespear	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    spear_obsidian	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    peg_leg	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_spoiledfood	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    spoiled_fish_large	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_staffs	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    windstaff	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    volcanostaff	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_trinkets	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    trinket_ia_13	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    trinket_ia_14	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    trinket_ia_15	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    trinket_ia_16	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    trinket_ia_17	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    trinket_ia_18	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    trinket_ia_19	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    trinket_ia_20	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    trinket_ia_21	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    trinket_ia_22	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    trinket_ia_23	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_veggies	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sweet_potato_seeds	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sweet_potato_oversized	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sweet_potato_oversized_waxed	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sweet_potato_oversized_rotten	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sweet_potato	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sweet_potato_cooked	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    aloe_seeds	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    aloe_oversized	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    aloe_oversized_waxed	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    aloe_oversized_rotten	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    aloe	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    aloe_cooked	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    radish_seeds	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    radish_oversized	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    radish_oversized_waxed	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    radish_oversized_rotten	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    radish	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    radish_cooked	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_walls	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wall_enforcedlimestone	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wall_enforcedlimestone_item	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wall_enforcedlimestone_item_placer	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wall_enforcedlimestone_underwater	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wall_limestone	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wall_limestone_item	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wall_limestone_item_placer	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_wateringcan	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    quackenwateringcan	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_wave	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wave_ripple	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wave_rogue	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_wave_shimmer	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ia_wave_shimmer	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ia_wave_shimmer_med	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ia_wave_shimmer_deep	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ia_wave_shimmer_flood	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_wave_shore	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ia_wave_shore	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_waxed_plants	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    grass_water_waxed	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jungletree_waxed	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    mangrovetree_waxed	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sandcastle_waxed	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jungletreeseed_sapling_waxed	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    mangrovetree_sapling_waxed	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coffeebush_waxed	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    elephantcactus_waxed	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    bambootree_waxed	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    bush_vine_waxed	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    palmtree_waxed	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coconut_sapling_waxed	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_winter_ornaments	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    winter_ornament_boss_twister	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    winter_ornament_boss_kraken_tentacle	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    winter_ornament_boss_doydoy	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    winter_ornament_boss_tigershark	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    winter_ornament_boss_kraken	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    winter_ornament_boss_octopusking	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ia_winter_tree	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    winter_palmtree	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    winter_jungletree	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/inv_bamboo	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    bamboo	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/inv_vine	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    vine	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/jellyfish	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jellyfish	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jellyfish_dead	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jellyfish_cooked	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jellyjerky	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/jellyfish_planted	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    jellyfish_planted	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/machete	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    machete	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    goldenmachete	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    obsidianmachete	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/meteor_impact	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    meteor_impact	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/obsidian	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    obsidian	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/obsidiancoconade_explode_fx	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    obsidiancoconade_explode_fx	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/obsidianaxe	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    obsidianaxe	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/obsidiantoollight	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    obsidiantoollight	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ox_flute	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ox_flute	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/ox_horn	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ox_horn	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/palmleaf	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    palmleaf	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/palmleaf_umbrella	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    palmleaf_umbrella	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/palmtrees	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    palmtree	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    palmtree_normal	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    palmtree_tall	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    palmtree_short	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    palmtree_burnt	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    palmtree_stump	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/pandoraschest_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    pandoraschest_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/piratepack	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    piratepack	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/poisonbalm	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    poisonbalm	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/poisonbubble	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    poisonbubble	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    poisonbubble_short	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    poisonbubble_level1	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    poisonbubble_level1_loop	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    poisonbubble_level2	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    poisonbubble_level2_loop	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    poisonbubble_level3	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    poisonbubble_level3_loop	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    poisonbubble_level4	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    poisonbubble_level4_loop	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/primeape	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    primeape	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/primeapebarrel	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    primeapebarrel	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    primeapebarrel_placer	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/rainbowjellyfish_dead	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    rainbowjellyfish_dead	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    rainbowjellyfish_cooked	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    rainbowjellyfish_light	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    rainbowjellyfish_light_fx	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    rainbowjellyfish_light_greater	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    rainbowjellyfish_light_fx_greater	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/rock_coral	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    rock_coral	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    coral_underwater_fx	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/rowboat_wake	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    rowboat_wake	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/leif_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    leif_palm	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/lavapool	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    lavapool	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/limpets	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    limpets	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    limpets_cooked	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/limestonenugget	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    limestonenugget	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/monkeyball	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    monkeyball	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/sail	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sail_palmleaf	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visual_sail_palmleaf_boat	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sail_cloth	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visual_sail_cloth_boat	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sail_snakeskin	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visual_sail_snakeskin_boat	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sail_feather	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visual_sail_feather_boat	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    ironwind	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visual_ironwind_boat	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sail_woodlegs	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visual_sail_woodlegs_boat	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/sand	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sand	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/seashell	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    seashell	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/seatrap	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    seatrap	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    seatrap_underwater	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/seaweed	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    seaweed	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    seaweed_cooked	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    seaweed_dried	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/snake	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    snake	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    snake_poison	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/snakeoil	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    snakeoil	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/snakeskin	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    snakeskin	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/spearlauncher	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    spear_launcher	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    spear_projectile	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/sunken_boat	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sunken_boat	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sunken_boat_bird	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sunken_boat_burnt	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sunken_boat_debris	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sunken_boat_trinket_4	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/sunkenitem	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    sunkenitem	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/swordfish_dead	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    swordfish_dead	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/telescope	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    telescope	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    supertelescope	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/terraformstaff	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    terraformstaff	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/tigereye	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    tigereye	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/trawlnet	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    trawlnet	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visual_trawlnet_boat	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    trawlnetdropped	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/treeguard_cannon	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    treeguard_coconut	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/tropicalfan	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    tropicalfan	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/tropical_spider_mutators	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    mutator_tropical_spider_warrior	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    mutator_random	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/tropical_spider_warrior	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    tropical_spider_warrior	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/tunacan	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    tunacan	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/venomgland	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    venomgland	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/vine	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    bush_vine	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/visualvariantprefabs	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_butterflywings_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_butterflywings_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_log_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_log_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_flotationcushion_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_flotationcushion_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancienttree_nightvision_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancienttree_nightvision_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_resurrectionstone_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_resurrectionstone_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_bandage_butterflywings_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_bandage_butterflywings_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_cutgrass_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_cutgrass_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_multiplayer_portal_moonrock_constr_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_multiplayer_portal_moonrock_constr_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_dug_grass_waxed_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_dug_grass_waxed_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_offering_pot_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_offering_pot_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_balatro_machine_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_balatro_machine_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_grasspartfx_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_grasspartfx_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancienttree_nightvision_sapling_waxed_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancienttree_nightvision_sapling_waxed_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancienttree_nightvision_waxed_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancienttree_nightvision_waxed_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_beeswax_spray_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_beeswax_spray_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_dug_grass_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_dug_grass_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancienttree_nightvision_sapling_item_waxed_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancienttree_nightvision_sapling_item_waxed_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_tentaclespots_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_tentaclespots_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_tentaclespike_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_tentaclespike_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_mermhouse_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_mermhouse_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_healingsalve_fumarole_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_healingsalve_fumarole_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_grassgekko_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_grassgekko_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_multiplayer_portal_moonrock_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_multiplayer_portal_moonrock_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_offering_pot_upgraded_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_offering_pot_upgraded_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancienttree_nightvision_sapling_item_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancienttree_nightvision_sapling_item_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_deer_blue_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_deer_blue_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_megaflare_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_megaflare_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_grass_waxed_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_grass_waxed_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancientfruit_nightvision_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancientfruit_nightvision_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancientfruit_nightvision_cooked_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancientfruit_nightvision_cooked_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_grass_water_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_grass_water_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_pocketwatch_heal_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_pocketwatch_heal_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_krampus_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_krampus_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancienttree_nightvision_sapling_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_ancienttree_nightvision_sapling_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_turf_snakeskin_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_multiplayer_portal_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_multiplayer_portal_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_deer_red_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_deer_red_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_butterfly_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_butterfly_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_klaus_sack_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_klaus_sack_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_grass_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_grass_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_cave_banana_cooked_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_cave_banana_cooked_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_klaus_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_klaus_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_klaussackkey_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_klaussackkey_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_grass_water_waxed_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_grass_water_waxed_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_decor_lamp_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_decor_lamp_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_waterballoon_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_waterballoon_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_cave_banana_default	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    visualvariant_cave_banana_tropical	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/windswirl	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    windswirl	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/worthy_portals	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    seaworthy	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    seaworthy_kit	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    seaworthy_kit_placer	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    skyworthy	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    skyworthy_kit	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    skyworthy_kit_placer	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/worthy_wormholes	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wormhole_shipwrecked_fx	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wormhole_shipwrecked_top_fx	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wormhole_hamlet_fx	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wormhole_hamlet_top_fx	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/walani	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    walani	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/walani_skins	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    walani_none	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/wilbur	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wilbur	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/wilbur_skins	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wilbur_none	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/woodlegs	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    woodlegs	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/woodlegs_skins	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    woodlegs_none	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/wheeler	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wheeler	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering prefab file: prefabs/wheeler_skins	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	    wheeler_none	
[00:00:36]: Mod: workshop-3435352667 (岛屿冒险 - 核心)	  Registering default mod prefab	
[00:00:36]: Could not preload undefined prefab (mangrovetree_short)
[00:00:36]: Could not preload undefined prefab (jungletreeseed)
[00:00:36]: Could not preload undefined prefab (jungletree_short)
[00:00:37]: Could not preload undefined prefab (ia_messagebottle)
[00:00:38]: Could not preload undefined prefab (seaweed_planted)
[00:00:38]: Could not preload undefined prefab (dragoonegg_falling)
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	Registering prefabs	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ashrain	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ashrain	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/babyox	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    babyox	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ballphin	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ballphin	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ballphin_spawner	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ballphin_spawner	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ballphinhouse	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ballphinhouse	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ballphinhouse_placer	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ballphinpod	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ballphinpod	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/barrel_gunpowder	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    barrel_gunpowder	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    barrel_gunpowder_land	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/bermudatriangle	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    bermudatriangle	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/berrybush2_snake	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    berrybush2_snake	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    berrybush_juicy_snake	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/bioluminescence	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    bioluminescence	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/bioluminescence_spawner	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    bioluminescence_spawner	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/boat_cannon_coconut	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    boat_cannon_coconut	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    boat_cannon_coconut_kit	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    boat_cannon_coconut_kit_placer	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/buoy	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    buoy	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    buoy_placer	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/chess_navy_spawner	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    chess_navy_spawner	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/chiminea	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    chiminea	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    chiminea_placer	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/chimineafire	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    chimineafire	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/coffeebush	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    coffeebush	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/coral_brain	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    coral_brain	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/coral_brain_rock	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    coral_brain_rock	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/crab	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    crab	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/crabhole	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    crabhole	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/crate	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    crate	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/critterlab_water	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    critterlab_water_ripple	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    critterlab_water	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/crocodog	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    crocodog	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    poisoncrocodog	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    watercrocodog	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/crocodogwarning	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    crocodogwarning_lvl1	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    crocodogwarning_lvl2	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    crocodogwarning_lvl3	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    crocodogwarning_lvl4	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/daywalker_pillar_tropical	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    daywalker_pillar_tropical	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/deer_unshackle_tropical_fx	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    deer_unshackle_tropical_fx	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/dorsalfin	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    dorsalfin	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/doydoy	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    doydoybaby	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    doydoy	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/doydoyegg	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    doydoyegg	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    doydoyegg_cooked	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/doydoynest	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    doydoynest	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    doydoynest_placer	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/dragoon	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    dragoon	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/dragoonspit	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    dragoonspit	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/dragoonden	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    dragoonden	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    dragoonden_placer	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/dragoonfire	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    dragoonfire	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/dragoonegg	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    dragoonegg	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    dragoonegg_falling	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/edgefog	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    edgefog	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/elephantcactus	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    elephantcactus	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    elephantcactus_active	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    elephantcactus_stump	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/fabric	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    fabric	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/fish_med	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    solofish_dead	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    lobster_dead	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    lobster_dead_cooked	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/fishfarm	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    fish_farm	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    fish_farm_placer	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    fish_farm_underwater	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/fishfarm_sign	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    fish_farm_sign	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/fishinhole	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    fishinhole	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/flamegeyser	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    flamegeyser	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/flood_splash	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    flood_splash	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/flood	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    network_flood	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/flup	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    flup	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/flupspawner	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    flupspawner	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    flupspawner_dense	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    flupspawner_sparse	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ia_boat_bumpers	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    boat_bumper_limestone	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    boat_bumper_limestone_kit	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    boat_bumper_limestone_kit_placer	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ia_confetti	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    slot_confetti_fx	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ia_halloween_ornaments	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ia_halloween_ornament_1	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ia_halloween_ornament_2	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ia_halloween_ornament_3	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ia_halloween_ornament_4	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ia_lost_toys	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ia_lost_toy_14	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ia_lost_toy_15	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ia_lost_toy_17	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ia_lost_toy_18	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ia_lost_toy_20	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ia_lost_toy_21	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ia_marsh_plant	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    marsh_plant_tropical	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ia_mast	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mast_doydoy	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mast_doydoy_item	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mast_doydoy_item_placer	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ia_messagebottle	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ia_messagebottle	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ia_monsterwarningsounds	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    twisterwarning_lvl1	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    twisterwarning_lvl2	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    twisterwarning_lvl3	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    twisterwarning_lvl4	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ia_oceanfishingbobber	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    oceanfishinghook_ripple	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    oceanfishingbobber_doydoy_projectile	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    oceanfishingbobber_doydoy_floater	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    oceanfishingbobber_doydoy	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ia_placeholder	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    butterfly_areaspawner	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ia_trident	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ia_trident	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/lobster_sheller	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    lobster_sheller_land	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    lobster_sheller	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/icemaker	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    icemaker	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    icemaker_placer	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/jellyfish_spawner	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    jellyfish_spawner	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/jungletrees	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    jungletree	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    jungletree_normal	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    jungletree_tall	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    jungletree_short	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    jungletree_burnt	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    jungletree_stump	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/jungletreeseed	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    jungletreeseed	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    jungletreeseed_placer	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/knightboat	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    knightboat	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/knightboat_cannon	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    knightboat_cannonshot	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/kraken	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    kraken	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    kraken_underwater	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/kraken_projectile	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    kraken_projectile	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    kraken_inkpatch	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/kraken_tentacle	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    kraken_tentacle	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    kraken_tentacle_underwater	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/kraken_laser	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    kraken_laser	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    kraken_laserempty	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/livingjungletree	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    livingjungletree	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/livingjungletree_root	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    livingjungletree_root	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    livingjungletree_root_placer	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/livingjungletree_root_planted	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    livingjungletree_sapling	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/livingjungletree_halloween	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    livingjungletree_halloween	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/lobster	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    lobster	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/lobsterhole	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    lobsterhole	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/magic_seal	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    magic_seal	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/magma_rocks	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    magmarock_gold	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    magmarock	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/mangrove	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mangrovetree	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mangrovetree_normal	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mangrovetree_tall	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mangrovetree_short	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mangrovetree_burnt	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mangrovetree_stump	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mangrovetree_falling	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/mermfisher	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mermfisher	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/mermhouse_fisher	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mermhouse_fisher	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mermhouse_fisher_crafted	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mermhouse_fisher_crafted_placer	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/mermking_fisher	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mermking_fisher	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/moonpulse_singlestage	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    moonpulse_singlestage	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    moonpulse_spawner_singlestage1	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    moonpulse_spawner_singlestage2	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    moonpulse_spawner_singlestage3	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/mosquito_poison	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mosquito_poison	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/mosquitofertalizer_yellow	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mosquitofertilizer_yellow	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/mosquitomermsalve_yellow	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mosquitomermsalve_yellow	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/mosquitomusk_yellow	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mosquitomusk_yellow	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/mosquitobomb_yellow	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mosquitobomb_yellow	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/mosquitosack_yellow	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mosquitosack_yellow	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/mussel	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mussel	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mussel_cooked	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/mussel_farm	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mussel_farm	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/mussel_stick	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mussel_stick	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/mysterymeat	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    mysterymeat	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/obsidianbugnet	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    obsidianbugnet	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/obsidian_workbench	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    obsidian_workbench	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/obsidianfirefire	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    obsidianfirefire	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/obsidianfirepit	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    obsidianfirepit	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    obsidianfirepit_placer	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/oceanfish_small_ia_1_inv_tidalpool	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    oceanfish_small_ia_1_inv_tidalpool	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/oceanfog	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    oceanfog	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    shipgravefog	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    volcanofog	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/octopusking	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    octopusking	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/ox	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    ox	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/oxherd	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    oxherd	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/packim_fishbone	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    packim_fishbone	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/packim	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    packim	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/palmleafhut	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    palmleaf_hut	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    palmleaf_hut_placer	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    palmleaf_hut_shadow	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/pirateghost	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    pirateghost	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/piratihatitator	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    piratihatitator	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    piratihatitator_placer	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/poisonbalm	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    poisonbalm	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/poisonhole	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    poisonhole	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/poisonmistarea	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    poisonmistarea	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/poisonmistparticle	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    poisonmist	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/puddle	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    monsoon_puddle	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/quackenbeak	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    quackenbeak	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/quackendrill	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    quackendrill	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    quackendrill_placer	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/quackeringram	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    quackeringram	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    visual_quackeringram_boat	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/quackering_wave	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    quackeringram_wave	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/quackering_wake	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    quackering_wake	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/rainbowjellyfish	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    rainbowjellyfish	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/rainbowjellyfish_planted	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    rainbowjellyfish_planted	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/rainbowjellyfish_spawner	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    rainbowjellyfish_spawner	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/rawling	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    rawling	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/rawling_classified	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    rawling_classified	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/rock_limpet	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    rock_limpet	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/rock_obsidian	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    rock_obsidian	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    rock_charcoal	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/roe	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    roe	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    roe_cooked	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/sandbag	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sandbag	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sandbag_item	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sandbag_item_placer	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/sandcastle	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sandcastle	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sandcastle_placer	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/sanddune	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sanddune	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/sea_chiminea	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sea_chiminea	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sea_chiminea_placer	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/sea_lab	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sea_lab	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sea_lab_underwater_fx	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sea_lab_placer	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/sea_yard	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sea_yard	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sea_yard_underwater_fx	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sea_yard_placer	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sea_yard_boat_patch	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/sea_yard_arms_fx	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sea_yard_arms_fx	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sea_yard_arm_right_fx	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sea_yard_arm_left_fx	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/seagullspawner	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    seagullspawner	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    circlingseagull	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/seasack	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    seasack	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/seashell_beached	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    seashell_beached	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/seaweed_planted	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    seaweed_planted	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    seaweed_planted_underwater	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/shark_fin	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    shark_fin	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/shark_gills	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    shark_gills	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/sharkitten	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sharkitten	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/sharkittenspawner	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sharkittenspawner	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/sharx	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sharx	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/shipwreck	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    shipwreck	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/shipwrecked	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    shipwrecked	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/shipwrecked_network	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    shipwrecked_network	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/slotmachine	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    slotmachine	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/smallghost_water	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    smallghost_water	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/snakeden	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    snakeden	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/solofish	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    solofish	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/solofish_spawner	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    solofish_spawner	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/stungray	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    stungray	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/stungray_spawner	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    stungray_spawner	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/sweet_potato	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    sweet_potato_planted	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/swordfish	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    swordfish	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    swordfish_attack_sword	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/swordfish_spawner	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    swordfish_spawner	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/tar	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    tar	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    tar_trap	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    tar_placer	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/talkingbird_classified	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    talkingbird_classified	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/tar_extractor	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    tar_extractor	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    tar_extractor_underwater_fx	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    tar_extractor_placer	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/tar_pool	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    tar_pool	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/tarlamp	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    tarlamp	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    visual_tarlamp_boat	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    tarlamplight	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/thatchpack	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    thatchpack	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/tidalpool	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    tidalpool_small	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    tidalpool_med	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    tidalpool_big	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    tidalpool	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/tigershark	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    tigershark	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/tigersharkshadow	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    tigersharkshadow	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/turbine_blades	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    turbine_blades	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/turfcraftingstation_obsidian	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    turfcraftingstation_obsidian	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    turfcraftingstation_obsidian_kit	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    turfcraftingstation_obsidian_kit_placer	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/twister	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    twister	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/twister_seal	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    twister_seal	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/volcano	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    volcano	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/volcano_altar	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    volcano_altar	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    volcano_altar_tower	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    volcano_altar_meter	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    volcano_altar_pillar	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/volcano_exit	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    volcano_exit	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/volcano_shrub	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    volcano_shrub	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/volcanolavafx	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    volcanolavafx	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    volcanolavafx_erupt	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    volcanolavafx_bubbling	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/volcanoworld	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    volcanoworld	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/volcanoworld_network	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    volcanoworld_network	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/wallyintro	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    wallyintro_debris_1	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    wallyintro_debris_2	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    wallyintro_debris_3	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    wallyintro_shipmast	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/waterygrave	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    waterygrave	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/whale	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    whale_blue	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    whale_white	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/whale_bubbles	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    whale_bubbles	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    whale_bubbles_fx	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    whale_track	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/whale_carcass	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    whale_carcass_blue	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    whale_carcass_white	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/wildbore	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    wildbore	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/wildborehead	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    wildborehead	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/wildborehouse	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    wildborehouse	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    wildborehouse_placer	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/wind_conch	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    wind_conch	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering prefab file: prefabs/woodlegs_key	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    woodlegs_key1	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    woodlegs_key2	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	    woodlegs_key3	
[00:00:38]: Mod: workshop-1467214795 (岛屿冒险 - 海难)	  Registering default mod prefab	
[00:00:39]: Could not preload undefined prefab (salt_rock)
[00:00:40]: Could not preload undefined prefab (splash_clouds_soft_drop)
[00:00:40]: Could not preload undefined prefab (clouds_soft_bombsplash)
[00:00:45]: Could not preload undefined prefab (destiny_jellybean)
[00:00:45]: Could not preload undefined prefab (cream_of_mooncap)
[00:00:45]: Could not preload undefined prefab (liuhuasan)
[00:00:45]: Could not preload undefined prefab (qingtuan)
[00:00:45]: Could not preload undefined prefab (caesar_salad)
[00:00:45]: Could not preload undefined prefab (smart_jellybean)
[00:00:45]: Could not preload undefined prefab (mantaray_coconut_stew)
[00:00:46]: Mod: workshop-1780226102 (岛屿冒险 - 额外岛屿)	Registering prefabs	
[00:00:46]: Mod: workshop-1780226102 (岛屿冒险 - 额外岛屿)	  Registering default mod prefab	
[00:00:46]: Mod: workshop-2287303119 (Show Me (中文))	Registering prefabs	
[00:00:46]: Mod: workshop-2287303119 (Show Me (中文))	  Registering prefab file: prefabs/showme_range	
[00:00:46]: Mod: workshop-2287303119 (Show Me (中文))	    lhr_range_indicator	
[00:00:46]: Mod: workshop-2287303119 (Show Me (中文))	    ocep_range_indicator	
[00:00:46]: Mod: workshop-2287303119 (Show Me (中文))	  Registering default mod prefab	
[00:00:46]: Mod: workshop-374550642 (Increased Stack size)	Registering prefabs	
[00:00:46]: Mod: workshop-374550642 (Increased Stack size)	  Registering default mod prefab	
[00:00:46]: Mod: workshop-1803285852 (Auto Stack and Pick Up)	Registering prefabs	
[00:00:46]: Mod: workshop-1803285852 (Auto Stack and Pick Up)	  Registering default mod prefab	
[00:00:46]: Mod: workshop-3318491424 (Cook Stack Food)	Registering prefabs	
[00:00:46]: Mod: workshop-3318491424 (Cook Stack Food)	  Registering default mod prefab	
[00:00:46]: Mod: workshop-1898292532 (Tips)	Registering prefabs	
[00:00:46]: Mod: workshop-1898292532 (Tips)	  Registering default mod prefab	
[00:00:46]: Mod: workshop-1898181913 (冰箱永久保鲜，返鲜)	Registering prefabs	
[00:00:46]: Mod: workshop-1898181913 (冰箱永久保鲜，返鲜)	  Registering default mod prefab	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	Registering prefabs	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering prefab file: prefabs/dwx_claw	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    dwx_claw	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    dwx_claw_shadow	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering prefab file: prefabs/dwx_spawner	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    dwx_spawner	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering prefab file: prefabs/dwx	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    dwx	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    dwx_geyserspawner	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    dwx_feeze	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    dwx_chip_high	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    dwx_chip_med	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    dwx_chip_low	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering prefab file: prefabs/crabking_mob	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    crabking_mob	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    crabking_mob_knight	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering prefab file: prefabs/superreticule	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    superreticule	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering prefab file: prefabs/ancient_hulk	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_destroyer_warbot	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_destroyer_warbot_mine	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_destroyer_warbot_orb	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_destroyer_warbot_orb_small	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_destroyer_warbot_lightning_orb	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_destroyer_warbot_marker	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering prefab file: prefabs/ancient_hulk_laser	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_destroyer_warbot_laser	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_destroyer_warbot_laserempty	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_destroyer_warbot_laserscorch	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_destroyer_warbot_laserscorch_client	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_destroyer_warbot_lasertrail	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_destroyer_warbot_laserhit	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    laser_ring	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering prefab file: prefabs/ce_living_artifact	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_living_artifact	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_living_artifact_light	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_living_artifact_cd_debuff	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_living_artifact_destruct_husk	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering prefab file: prefabs/ce_living_artifact_beam	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ce_living_artifact_beam	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering prefab file: prefabs/living_suit_explode_fx	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    living_suit_explode_fx	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering prefab file: prefabs/laser_artifact_ring	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    laser_artifact_ring	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    laser_artifact_explosion	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering prefab file: prefabs/laserhit_artifact	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    laserhit_artifact	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering prefab file: prefabs/rock_basalt	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    rock_basalt	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering prefab file: prefabs/ancient_robots	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ancient_robot_ribs	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ancient_robot_claw	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ancient_robot_leg	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ancient_robot_head	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering prefab file: prefabs/ancient_robot_assembly	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	    ancient_robots_assembly	
[00:00:46]: Mod: workshop-3285340146 (岛屿冒险 - 主线拓展)	  Registering default mod prefab	
[00:00:46]: Could not preload undefined prefab (iron)
[00:00:46]: Could not preload undefined prefab (infused_iron)
[00:00:46]: Could not preload undefined prefab (iron)
[00:00:46]: Could not preload undefined prefab (iron)
[00:00:46]: Could not preload undefined prefab (iron)
[00:00:46]: Could not preload undefined prefab (iron)
[00:00:46]: Could not preload undefined prefab (iron)
[00:00:46]: Could not preload undefined prefab (infused_iron)
[00:00:46]: Could not preload undefined prefab (iron)
[00:00:46]: Could not preload undefined prefab (mushroomsprout_glow)
[00:00:46]: Could not preload undefined prefab (infused_iron)
[00:00:46]: Could not preload undefined prefab (iron)
[00:00:46]: Could not preload undefined prefab (infused_iron)
[00:00:46]: Could not preload undefined prefab (iron)
[00:00:46]: Could not preload undefined prefab (infused_iron)
[00:00:46]: Could not preload undefined prefab (iron)
[00:00:46]: Could not preload undefined prefab (infused_iron)
[00:00:46]: Could not preload undefined prefab (iron)
[00:00:46]: Mod: workshop-3756859423 (显示攻击范围 [Display Attack Range])	Registering prefabs	
[00:00:46]: Mod: workshop-3756859423 (显示攻击范围 [Display Attack Range])	  Registering prefab file: prefabs/display_attack_range	
[00:00:46]: Mod: workshop-3756859423 (显示攻击范围 [Display Attack Range])	    display_attack_range	
[00:00:46]: Mod: workshop-3756859423 (显示攻击范围 [Display Attack Range])	  Registering default mod prefab	
[00:00:46]: Mod: workshop-2800002198 (箱子容量+)	Registering prefabs	
[00:00:46]: Mod: workshop-2800002198 (箱子容量+)	  Registering default mod prefab	
[00:00:46]: Mod: workshop-2505341606 (防卡两招_改(Antistun_changed))	Registering prefabs	
[00:00:46]: Mod: workshop-2505341606 (防卡两招_改(Antistun_changed))	  Registering default mod prefab	
[00:00:46]: Mod: workshop-3527639144 (连锁采集)	Registering prefabs	
[00:00:46]: Mod: workshop-3527639144 (连锁采集)	  Registering default mod prefab	
[00:00:46]: Mod: workshop-378160973 (Global Positions)	Registering prefabs	
[00:00:46]: Mod: workshop-378160973 (Global Positions)	  Registering prefab file: prefabs/globalposition_classified	
[00:00:46]: Mod: workshop-378160973 (Global Positions)	    globalposition_classified	
[00:00:46]: Mod: workshop-378160973 (Global Positions)	  Registering prefab file: prefabs/smoketrail	
[00:00:46]: Mod: workshop-378160973 (Global Positions)	    smoketrail	
[00:00:46]: Mod: workshop-378160973 (Global Positions)	  Registering prefab file: prefabs/globalmapicon_noproxy	
[00:00:46]: Mod: workshop-378160973 (Global Positions)	    globalmapicon_noproxy	
[00:00:46]: Mod: workshop-378160973 (Global Positions)	  Registering prefab file: prefabs/worldmapexplorer	
[00:00:46]: Mod: workshop-378160973 (Global Positions)	    worldmapexplorer	
[00:00:46]: Mod: workshop-378160973 (Global Positions)	  Registering prefab file: prefabs/pings	
[00:00:46]: Mod: workshop-378160973 (Global Positions)	    ping_generic	
[00:00:46]: Mod: workshop-378160973 (Global Positions)	    ping_omw	
[00:00:46]: Mod: workshop-378160973 (Global Positions)	    ping_danger	
[00:00:46]: Mod: workshop-378160973 (Global Positions)	    ping_explore	
[00:00:46]: Mod: workshop-378160973 (Global Positions)	    ping_gohere	
[00:00:46]: Mod: workshop-378160973 (Global Positions)	  Registering default mod prefab	
[00:00:46]: Mod: workshop-1207269058 ( Simple Health Bar DST)	Registering prefabs	
[00:00:46]: Mod: workshop-1207269058 ( Simple Health Bar DST)	  Registering prefab file: prefabs/dychealthbar	
[00:00:46]: Mod: workshop-1207269058 ( Simple Health Bar DST)	    dyc_damagedisplay	
[00:00:46]: Mod: workshop-1207269058 ( Simple Health Bar DST)	    dyc_healthbarchild	
[00:00:46]: Mod: workshop-1207269058 ( Simple Health Bar DST)	    dyc_healthbar	
[00:00:46]: Mod: workshop-1207269058 ( Simple Health Bar DST)	  Registering default mod prefab	
[00:00:46]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	Registering prefabs	
[00:00:46]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	  Registering default mod prefab	
[00:00:46]: 	LOAD BE	
[00:00:46]: Could not preload undefined prefab (kite)
[00:00:47]: Could not preload undefined prefab (destiny_jellybean_spice_chili)
[00:00:47]: Could not preload undefined prefab (smart_jellybean_spice_sugar)
[00:00:47]: Could not preload undefined prefab (destiny_jellybean_spice_garlic)
[00:00:47]: Could not preload undefined prefab (caesar_salad_spice_salt)
[00:00:47]: Could not preload undefined prefab (smart_jellybean_spice_garlic)
[00:00:47]: Could not preload undefined prefab (cream_of_mooncap_spice_salt)
[00:00:47]: Could not preload undefined prefab (mantaray_coconut_stew_spice_garlic)
[00:00:47]: Could not preload undefined prefab (mantaray_coconut_stew_spice_sugar)
[00:00:47]: Could not preload undefined prefab (mantaray_coconut_stew_spice_chili)
[00:00:47]: Could not preload undefined prefab (mantaray_coconut_stew_spice_salt)
[00:00:47]: Could not preload undefined prefab (liuhuasan_spice_garlic)
[00:00:47]: Could not preload undefined prefab (liuhuasan_spice_sugar)
[00:00:47]: Could not preload undefined prefab (liuhuasan_spice_salt)
[00:00:47]: Could not preload undefined prefab (qingtuan_spice_garlic)
[00:00:47]: Could not preload undefined prefab (cream_of_mooncap_spice_sugar)
[00:00:47]: Could not preload undefined prefab (qingtuan_spice_chili)
[00:00:47]: Could not preload undefined prefab (qingtuan_spice_salt)
[00:00:47]: Could not preload undefined prefab (caesar_salad_spice_garlic)
[00:00:47]: Could not preload undefined prefab (caesar_salad_spice_sugar)
[00:00:47]: Could not preload undefined prefab (caesar_salad_spice_chili)
[00:00:47]: Could not preload undefined prefab (cream_of_mooncap_spice_garlic)
[00:00:47]: Could not preload undefined prefab (smart_jellybean_spice_salt)
[00:00:47]: Could not preload undefined prefab (destiny_jellybean_spice_salt)
[00:00:47]: Could not preload undefined prefab (destiny_jellybean_spice_sugar)
[00:00:47]: Could not preload undefined prefab (qingtuan_spice_sugar)
[00:00:47]: Could not preload undefined prefab (smart_jellybean_spice_chili)
[00:00:47]: Could not preload undefined prefab (liuhuasan_spice_chili)
[00:00:47]: Could not preload undefined prefab (cream_of_mooncap_spice_chili)
[00:00:47]: Could not preload undefined prefab (fisherman_bucket)
[00:00:47]: Could not preload undefined prefab (doydoy_captureball_prismatic)
[00:00:47]: Could not preload undefined prefab (destiny_jellybean)
[00:00:47]: Could not preload undefined prefab (cream_of_mooncap)
[00:00:47]: Could not preload undefined prefab (liuhuasan)
[00:00:47]: Could not preload undefined prefab (qingtuan)
[00:00:47]: Could not preload undefined prefab (caesar_salad)
[00:00:47]: Could not preload undefined prefab (smart_jellybean)
[00:00:47]: Could not preload undefined prefab (mantaray_coconut_stew)
[00:00:47]: Could not preload undefined prefab (concept_compiler)
[00:00:47]: Could not preload undefined prefab (concept_compiler_placer)
[00:00:47]: Could not preload undefined prefab (joss_paper)
[00:00:47]: Could not preload undefined prefab (item_candle)
[00:00:47]: Could not preload undefined prefab (wardrobe_cellar)
[00:00:47]: Could not preload undefined prefab (wardrobe_cellar_placer)
[00:00:48]: Could not preload undefined prefab (armor_seastone)
[00:00:48]: Could not preload undefined prefab (doydoy_captureball)
[00:00:48]: Could not preload undefined prefab (escape_stuck_toolpack)
[00:00:48]: Could not preload undefined prefab (blood_lightning_rod)
[00:00:48]: Could not preload undefined prefab (voidcloak)
[00:00:48]: Could not preload undefined prefab (neon_hacker_gauntlet)
[00:00:48]: Could not preload undefined prefab (data_scanner_construction1)
[00:00:48]: Could not preload undefined prefab (data_scanner_placer)
[00:00:48]: Could not preload undefined prefab (hat_holoairdrop)
[00:00:48]: Could not preload undefined prefab (volcano_conch)
[00:00:48]: Could not preload undefined prefab (fear_key)
[00:00:48]: Could not preload undefined prefab (return_harbor_conch)
[00:00:48]: Could not preload undefined prefab (qingming_shop)
[00:00:48]: Could not preload undefined prefab (qingming_shop_placer)
[00:00:48]: Could not preload undefined prefab (qingming_memorialgift)
[00:00:48]: Could not preload undefined prefab (armor_plate)
[00:00:48]: Could not preload undefined prefab (alterguardianplate)
[00:00:49]: Could not preload undefined prefab (mimic_bait_box)
[00:00:49]: Could not preload undefined prefab (destiny_jellybean)
[00:00:49]: Could not preload undefined prefab (cream_of_mooncap)
[00:00:49]: Could not preload undefined prefab (liuhuasan)
[00:00:49]: Could not preload undefined prefab (qingtuan)
[00:00:49]: Could not preload undefined prefab (caesar_salad)
[00:00:49]: Could not preload undefined prefab (smart_jellybean)
[00:00:49]: Could not preload undefined prefab (mantaray_coconut_stew)
[00:00:49]: Could not preload undefined prefab (willow_nut)
[00:00:49]: Could not preload undefined prefab (wisdom_chip)
[00:00:49]: Could not preload undefined prefab (tsunami_trident)
[00:00:49]: Could not preload undefined prefab (queen_gambit)
[00:00:49]: Could not preload undefined prefab (bloodmoon_curse_doll)
[00:00:49]: Could not preload undefined prefab (memorial_gravestone_proxy)
[00:00:49]: Could not preload undefined prefab (memorial_gravestone_proxy_placer)
[00:00:49]: Could not preload undefined prefab (qingtuan_resurrectiongrave_item)
[00:00:49]: Could not preload undefined prefab (amulet_clarity)
[00:00:49]: Could not preload undefined prefab (dairy_station)
[00:00:49]: Could not preload undefined prefab (water_cooled_stabilizer)
[00:00:49]: Could not preload undefined prefab (doydoy_captureball_friend)
[00:00:49]: Could not preload undefined prefab (major_luck_potion)
[00:00:49]: Could not preload undefined prefab (doydoy_captureball_advanced)
[00:00:49]: Could not preload undefined prefab (glorious_purify_potion)
[00:00:49]: Could not preload undefined prefab (medium_luck_potion)
[00:00:49]: Could not preload undefined prefab (minor_luck_potion)
[00:00:49]: Could not preload undefined prefab (strengthpotion)
[00:00:49]: Could not preload undefined prefab (tsunami_helmet)
[00:00:49]: Could not preload undefined prefab (sprinkle)
[00:00:49]: Could not preload undefined prefab (steel_furnace)
[00:00:49]: Could not preload undefined prefab (dug_snakebush_juicy)
[00:00:49]: Could not preload undefined prefab (laser_chip)
[00:00:49]: Could not preload undefined prefab (dug_snakeden)
[00:00:49]: Could not preload undefined prefab (brilliance_shield)
[00:00:49]: Could not preload undefined prefab (mini_fungal_altar)
[00:00:49]: Could not preload undefined prefab (wisejam)
[00:00:49]: Could not preload undefined prefab (fish_roe_extractor)
[00:00:49]: Could not preload undefined prefab (fish_roe_extractor_placer)
[00:00:49]: Could not preload undefined prefab (wind_generator)
[00:00:49]: Could not preload undefined prefab (wind_generator_placer)
[00:00:49]: Could not preload undefined prefab (doydoy_captureball)
[00:00:49]: Could not preload undefined prefab (mini_nonslipgrit)
[00:00:49]: Could not preload undefined prefab (moon_mushroom_backpack)
[00:00:49]: Could not preload undefined prefab (storybook_wisdom)
[00:00:49]: Could not preload undefined prefab (qingtuan_ghostfire_oven)
[00:00:49]: Could not preload undefined prefab (dug_snakebush2)
[00:00:49]: Could not preload undefined prefab (seismograph)
[00:00:49]: Could not preload undefined prefab (seismograph_placer)
[00:00:49]: Could not preload undefined prefab (limpet_pole)
[00:00:49]: Could not preload undefined prefab (limpet_pole_placer)
[00:00:49]: Could not preload undefined prefab (bottle_lamppost)
[00:00:49]: Could not preload undefined prefab (bottle_lamppost_placer)
[00:00:49]: Could not preload undefined prefab (battleaxe)
[00:00:49]: Could not preload undefined prefab (shadow_trident)
[00:00:50]: Could not preload undefined prefab (cryo_baitbox)
[00:00:50]: Could not preload undefined prefab (warbis_speargun)
[00:00:50]: Could not preload undefined prefab (warbis_bombgun)
[00:00:50]: Could not preload undefined prefab (boat_seaclaw)
[00:00:50]: Could not preload undefined prefab (boat_warbis)
[00:00:50]: Could not preload undefined prefab (caffeine_mosquito_repellent)
[00:00:50]: Could not preload undefined prefab (moosefan)
[00:00:50]: Could not preload undefined prefab (obsidian_upgradekit)
[00:00:50]: Could not preload undefined prefab (hat_obsidian)
[00:00:50]: Could not preload undefined prefab (warbis_battery_empty)
[00:00:50]: Could not preload undefined prefab (moon_mushroom_cutless)
[00:00:50]: Could not preload undefined prefab (armor_yihun)
[00:00:50]: Could not preload undefined prefab (scarlet_shackles)
[00:00:50]: Could not preload undefined prefab (hat_seastone)
[00:00:50]: Could not preload undefined prefab (home_lighthouse)
[00:00:50]: Could not preload undefined prefab (salt_dried_box)
[00:00:50]: Could not preload undefined prefab (qingtuan_ghostfire_oven_item)
[00:00:51]: Could not preload undefined prefab (refined_fishing_line)
[00:00:51]: Could not preload undefined prefab (armor_hologram)
[00:00:51]: Could not preload undefined prefab (hydroponic_farm_basic)
[00:00:51]: Could not preload undefined prefab (hydroponic_farm_basic_placer)
[00:00:51]: Could not preload undefined prefab (obsidian_fisherman_bucket)
[00:00:51]: Could not preload undefined prefab (fancyhelm)
[00:00:51]: Could not preload undefined prefab (fisherman_tentacle)
[00:00:51]: Could not preload undefined prefab (bearger_flare)
[00:00:51]: Could not preload undefined prefab (reefstonepool_constr)
[00:00:51]: Could not preload undefined prefab (malbatross_backpack)
[00:00:51]: Could not preload undefined prefab (halloween_experiment_jungle_root)
[00:00:51]: 	LOAD BE: done	
[00:00:51]: Begin Session: 50CD09A684CF5510
[00:00:51]: saving to server_temp/server_save	
[00:00:52]: modimport: ../mods/workshop-3435352667/main/ia_scrapbook	
[00:00:52]: OVERRIDE: setting	healthpenalty	to	always	
[00:00:52]: OVERRIDE: setting	lessdamagetaken	to	none	
[00:00:52]: OVERRIDE: setting	poison	to	always	
[00:00:52]: MiniMapComponent::AddAtlas( minimap/minimap_data1.xml )
[00:00:52]: MiniMapComponent::AddAtlas( minimap/minimap_data2.xml )
[00:00:52]: MiniMapComponent::AddAtlas( ../mods/workshop-3435352667/images/minimap/ia_minimap.xml )
[00:00:52]: MiniMapComponent::AddAtlas( ../mods/workshop-3285340146/images/minimap_data_livingartifact.xml )
[00:00:52]: MiniMapComponent::AddAtlas( ../mods/workshop-378160973/minimap/campfire.xml )
[00:00:52]: MiniMapComponent::AddAtlas( ../mods/workshop-378160973/minimap/ping_generic.xml )
[00:00:52]: MiniMapComponent::AddAtlas( ../mods/workshop-378160973/minimap/ping_gohere.xml )
[00:00:52]: MiniMapComponent::AddAtlas( ../mods/workshop-378160973/minimap/ping_explore.xml )
[00:00:52]: MiniMapComponent::AddAtlas( ../mods/workshop-378160973/minimap/ping_danger.xml )
[00:00:52]: MiniMapComponent::AddAtlas( ../mods/workshop-378160973/minimap/ping_omw.xml )
[00:00:52]: Loading 22 new character(s)	
[00:00:53]: Total 22 character(s) loaded	
[00:00:53]: Loading Nav Grid	
[00:00:53]: World generated on build 747465 with save version: 5.23, using seed: 1832871291	
[00:00:53]: setting 	summerlength	15	
[00:00:53]: setting 	seasonprogress	0.93333333333333	
[00:00:53]: setting 	hurricane	true	
[00:00:53]: setting 	iscavefullmoon	false	
[00:00:53]: setting 	ishurricane	true	
[00:00:53]: setting 	elapseddaysinseason	14	
[00:00:53]: setting 	isfullmoon	false	
[00:00:53]: setting 	moisture	3933.4562988281	
[00:00:53]: setting 	iswetseason	true	
[00:00:53]: setting 	lushlength	10	
[00:00:53]: setting 	nightmaretimeinphase	0	
[00:00:53]: setting 	gustspeed	0.96449720859528	
[00:00:53]: setting 	hayfever	false	
[00:00:53]: setting 	istemperate	false	
[00:00:53]: setting 	israiningfire	false	
[00:00:53]: setting 	isaporkalypse	false	
[00:00:53]: setting 	temperatelength	10	
[00:00:53]: setting 	islush	false	
[00:00:53]: setting 	season	wet	
[00:00:53]: setting 	isgusting	true	
[00:00:53]: setting 	humidlength	10	
[00:00:53]: setting 	isnight	false	
[00:00:53]: setting 	isdusk	false	
[00:00:53]: setting 	gustparticlevector	table: 0x257ae690	
[00:00:53]: setting 	isautumn	false	
[00:00:53]: setting 	lunarhaillevel	0	
[00:00:53]: setting 	snowlevel	0	
[00:00:53]: setting 	iswaxingmoon	false	
[00:00:53]: setting 	phase	day	
[00:00:53]: setting 	fogintensity	0	
[00:00:53]: setting 	hailrate	0.42099583879599	
[00:00:53]: setting 	wetlength	15	
[00:00:53]: setting 	lunarhailrate	0	
[00:00:53]: setting 	minoreruption	false	
[00:00:53]: setting 	isgreenseason	false	
[00:00:53]: setting 	precipitation	rain	
[00:00:53]: setting 	iswinter	false	
[00:00:53]: setting 	isalterawake	false	
[00:00:53]: setting 	temperature	19.410503167172	
[00:00:53]: setting 	isnightmaredawn	false	
[00:00:53]: setting 	ishailing	true	
[00:00:53]: setting 	issnowcovered	false	
[00:00:53]: setting 	isnewmoon	false	
[00:00:53]: setting 	islunarhailing	false	
[00:00:53]: setting 	springlength	20	
[00:00:53]: setting 	moonphase	half	
[00:00:53]: setting 	hurricanelength	15	
[00:00:53]: setting 	isnightmarewild	false	
[00:00:53]: setting 	isnightmarewarn	false	
[00:00:53]: setting 	eruption	false	
[00:00:53]: setting 	precipitationrate	0.51981646008014	
[00:00:53]: setting 	drylength	15	
[00:00:53]: setting 	mildlength	20	
[00:00:53]: setting 	iswet	false	
[00:00:53]: setting 	winterlength	15	
[00:00:53]: setting 	iscavewaxingmoon	false	
[00:00:53]: setting 	cavemoonphase	half	
[00:00:53]: setting 	israining	true	
[00:00:53]: setting 	remainingdaysinseason	1	
[00:00:53]: setting 	iscaveday	true	
[00:00:53]: setting 	isacidraining	false	
[00:00:53]: setting 	ismonsoon	false	
[00:00:53]: setting 	isminorrainingfire	false	
[00:00:53]: setting 	smokecloudintensity	0	
[00:00:53]: setting 	gustangle	343	
[00:00:53]: setting 	ispuddlesactive	false	
[00:00:53]: setting 	moistureceil	3933.4562988281	
[00:00:53]: setting 	isday	true	
[00:00:53]: setting 	time	0.0020925839742025	
[00:00:53]: setting 	wetness	11.830101966858	
[00:00:53]: setting 	isdry	false	
[00:00:53]: setting 	cavephase	day	
[00:00:53]: setting 	isnightmarecalm	false	
[00:00:53]: setting 	timeinphase	0.0055802239312066	
[00:00:53]: setting 	cycles	34	
[00:00:53]: setting 	iscavedusk	false	
[00:00:53]: setting 	pigfiesta	false	
[00:00:53]: setting 	issnowing	false	
[00:00:53]: setting 	ishumid	false	
[00:00:53]: setting 	isspring	false	
[00:00:53]: setting 	ismild	false	
[00:00:53]: setting 	greenlength	20	
[00:00:53]: setting 	autumnlength	20	
[00:00:53]: setting 	fogstate	4	
[00:00:53]: setting 	nightmaretime	0	
[00:00:53]: setting 	aporkalypselength	0	
[00:00:53]: setting 	monsoonlength	20	
[00:00:53]: setting 	nightmarephase	none	
[00:00:53]: setting 	hurricane_progress	0.47303181183644	
[00:00:53]: setting 	isfoggy	false	
[00:00:53]: setting 	iscavenight	false	
[00:00:53]: setting 	iscavenewmoon	false	
[00:00:53]: setting 	issummer	false	
[00:00:53]: setting 	pop	1	
[00:00:53]: setting 	isvolcanoactive	false	
[00:00:53]: Overrides	
[00:00:53]: K: 	alternatewhalehunt	 V: 	default	
[00:00:53]: K: 	angrybees	 V: 	default	
[00:00:53]: K: 	autumn	 V: 	default	
[00:00:53]: K: 	balatro	 V: 	default	
[00:00:53]: K: 	ballphin	 V: 	default	
[00:00:53]: K: 	ballphin_setting	 V: 	default	
[00:00:53]: K: 	bamboo	 V: 	default	
[00:00:53]: K: 	basicresource_regrowth	 V: 	always	
[00:00:53]: K: 	beefaloheat	 V: 	default	
[00:00:53]: K: 	beequeen	 V: 	default	
[00:00:53]: K: 	bees	 V: 	default	
[00:00:53]: K: 	bees_setting	 V: 	default	
[00:00:53]: K: 	bermudatriangle	 V: 	default	
[00:00:53]: K: 	berrybush	 V: 	default	
[00:00:53]: K: 	bioluminescence	 V: 	default	
[00:00:53]: K: 	bioluminescence_regrowth	 V: 	default	
[00:00:53]: K: 	birds	 V: 	default	
[00:00:53]: K: 	bluecrocodog	 V: 	default	
[00:00:53]: K: 	boons	 V: 	default	
[00:00:53]: K: 	brightmarecreatures	 V: 	default	
[00:00:53]: K: 	bunnymen_setting	 V: 	default	
[00:00:53]: K: 	bush_vine	 V: 	default	
[00:00:53]: K: 	butterfly	 V: 	default	
[00:00:53]: K: 	chessnavy_setting	 V: 	default	
[00:00:53]: K: 	clocktype	 V: 	tropical	
[00:00:53]: K: 	coral	 V: 	default	
[00:00:53]: K: 	coral_brain_rock	 V: 	default	
[00:00:53]: K: 	coral_brain_rock_regrowth	 V: 	default	
[00:00:53]: K: 	crab_setting	 V: 	default	
[00:00:53]: K: 	crabhole	 V: 	default	
[00:00:53]: K: 	crate	 V: 	default	
[00:00:53]: K: 	crocodog	 V: 	default	
[00:00:53]: K: 	crow_carnival	 V: 	default	
[00:00:53]: K: 	darkness	 V: 	default	
[00:00:53]: K: 	day	 V: 	default	
[00:00:53]: K: 	doydoy	 V: 	default	
[00:00:53]: K: 	dragoon_setting	 V: 	default	
[00:00:53]: K: 	dragoonegg	 V: 	default	
[00:00:53]: K: 	dropeverythingondespawn	 V: 	default	
[00:00:53]: K: 	dry	 V: 	default	
[00:00:53]: K: 	dst_boats	 V: 	none	
[00:00:53]: K: 	extrastartingitems	 V: 	default	
[00:00:53]: K: 	eyeofterror	 V: 	default	
[00:00:53]: K: 	fishermerm	 V: 	default	
[00:00:53]: K: 	fishermerm_setting	 V: 	default	
[00:00:53]: K: 	fishinhole	 V: 	default	
[00:00:53]: K: 	fishschools	 V: 	default	
[00:00:53]: K: 	flint	 V: 	default	
[00:00:53]: K: 	floods	 V: 	default	
[00:00:53]: K: 	flowers	 V: 	default	
[00:00:53]: K: 	flowers_regrowth	 V: 	default	
[00:00:53]: K: 	flup	 V: 	default	
[00:00:53]: K: 	fruitfly	 V: 	default	
[00:00:53]: K: 	ghostenabled	 V: 	always	
[00:00:53]: K: 	ghostsanitydrain	 V: 	none	
[00:00:53]: K: 	grass	 V: 	default	
[00:00:53]: K: 	grassgekkos	 V: 	default	
[00:00:53]: K: 	hallowed_nights	 V: 	default	
[00:00:53]: K: 	has_ocean	 V: 	true	
[00:00:53]: K: 	healthpenalty	 V: 	always	
[00:00:53]: K: 	hunger	 V: 	default	
[00:00:53]: K: 	hurricane	 V: 	default	
[00:00:53]: K: 	ia_boats	 V: 	always	
[00:00:53]: K: 	ia_drowning	 V: 	always	
[00:00:53]: K: 	jellyfish	 V: 	default	
[00:00:53]: K: 	jellyfish_setting	 V: 	default	
[00:00:53]: K: 	jungletree_regrowth	 V: 	default	
[00:00:53]: K: 	keep_disconnected_tiles	 V: 	true	
[00:00:53]: K: 	klaus	 V: 	default	
[00:00:53]: K: 	kraken	 V: 	default	
[00:00:53]: K: 	krampus	 V: 	default	
[00:00:53]: K: 	layout_mode	 V: 	LinkNodesByKeys	
[00:00:53]: K: 	lessdamagetaken	 V: 	none	
[00:00:53]: K: 	liefs	 V: 	default	
[00:00:53]: K: 	lightning	 V: 	default	
[00:00:53]: K: 	limpets	 V: 	default	
[00:00:53]: K: 	lobster	 V: 	default	
[00:00:53]: K: 	lobster_setting	 V: 	default	
[00:00:53]: K: 	lureplants	 V: 	default	
[00:00:53]: K: 	magma_rocks	 V: 	default	
[00:00:53]: K: 	mangrovetree_regrowth	 V: 	default	
[00:00:53]: K: 	marshbush	 V: 	default	
[00:00:53]: K: 	merm	 V: 	default	
[00:00:53]: K: 	merms	 V: 	default	
[00:00:53]: K: 	mild	 V: 	default	
[00:00:53]: K: 	moles_setting	 V: 	default	
[00:00:53]: K: 	monsoon	 V: 	default	
[00:00:53]: K: 	mosquito	 V: 	default	
[00:00:53]: K: 	mushroom	 V: 	default	
[00:00:53]: K: 	mussel_farm	 V: 	default	
[00:00:53]: K: 	oceanwaves	 V: 	default	
[00:00:53]: K: 	ox	 V: 	default	
[00:00:53]: K: 	palmtree_regrowth	 V: 	default	
[00:00:53]: K: 	pigs_setting	 V: 	default	
[00:00:53]: K: 	poi	 V: 	never	
[00:00:53]: K: 	poison	 V: 	always	
[00:00:53]: K: 	poisonhole	 V: 	default	
[00:00:53]: K: 	portalresurection	 V: 	always	
[00:00:53]: K: 	prefabswaps_start	 V: 	default	
[00:00:53]: K: 	primaryworldtype	 V: 	default	
[00:00:53]: K: 	primeape	 V: 	default	
[00:00:53]: K: 	primeape_setting	 V: 	default	
[00:00:53]: K: 	rainbowjellyfish	 V: 	default	
[00:00:53]: K: 	rainbowjellyfish_setting	 V: 	default	
[00:00:53]: K: 	reeds	 V: 	default	
[00:00:53]: K: 	reeds_regrowth	 V: 	default	
[00:00:53]: K: 	regrowth	 V: 	default	
[00:00:53]: K: 	resettime	 V: 	none	
[00:00:53]: K: 	rock	 V: 	default	
[00:00:53]: K: 	sandhill	 V: 	default	
[00:00:53]: K: 	sandhill_regrowth	 V: 	default	
[00:00:53]: K: 	sapling	 V: 	default	
[00:00:53]: K: 	seagull	 V: 	default	
[00:00:53]: K: 	seashell	 V: 	default	
[00:00:53]: K: 	seashell_regrowth	 V: 	default	
[00:00:53]: K: 	season_start	 V: 	default	
[00:00:53]: K: 	seasonalstartingitems	 V: 	default	
[00:00:53]: K: 	seaweed	 V: 	default	
[00:00:53]: K: 	shadowcreatures	 V: 	default	
[00:00:53]: K: 	sharkitten_setting	 V: 	default	
[00:00:53]: K: 	shipwreck	 V: 	default	
[00:00:53]: K: 	shipwrecked_season_start	 V: 	default	
[00:00:53]: K: 	shipwrecked_trees	 V: 	default	
[00:00:53]: K: 	snake	 V: 	default	
[00:00:53]: K: 	snake_setting	 V: 	default	
[00:00:53]: K: 	solofish	 V: 	default	
[00:00:53]: K: 	solofish_setting	 V: 	default	
[00:00:53]: K: 	spawnmode	 V: 	fixed	
[00:00:53]: K: 	spawnprotection	 V: 	default	
[00:00:53]: K: 	specialevent	 V: 	default	
[00:00:53]: K: 	spider_warriors	 V: 	default	
[00:00:53]: K: 	spiderqueen	 V: 	default	
[00:00:53]: K: 	spiders	 V: 	default	
[00:00:53]: K: 	spiders_setting	 V: 	default	
[00:00:53]: K: 	spring	 V: 	default	
[00:00:53]: K: 	start_location	 V: 	shipwrecked_default	
[00:00:53]: K: 	stungray	 V: 	default	
[00:00:53]: K: 	stungray_setting	 V: 	default	
[00:00:53]: K: 	summer	 V: 	default	
[00:00:53]: K: 	sweet_potato	 V: 	default	
[00:00:53]: K: 	sweet_potato_regrowth	 V: 	default	
[00:00:53]: K: 	swordfish	 V: 	default	
[00:00:53]: K: 	swordfish_setting	 V: 	default	
[00:00:53]: K: 	tallbirds	 V: 	default	
[00:00:53]: K: 	tar_pool	 V: 	default	
[00:00:53]: K: 	task_set	 V: 	shipwrecked	
[00:00:53]: K: 	temperaturedamage	 V: 	default	
[00:00:53]: K: 	terrariumchest	 V: 	default	
[00:00:53]: K: 	tidalpool	 V: 	default	
[00:00:53]: K: 	tides	 V: 	default	
[00:00:53]: K: 	tigershark	 V: 	default	
[00:00:53]: K: 	touchstone	 V: 	default	
[00:00:53]: K: 	twiggytrees_regrowth	 V: 	default	
[00:00:53]: K: 	twister	 V: 	default	
[00:00:53]: K: 	volcano	 V: 	default	
[00:00:53]: K: 	volcanoisland	 V: 	none	
[00:00:53]: K: 	wasps	 V: 	default	
[00:00:53]: K: 	waterencounters	 V: 	default	
[00:00:53]: K: 	waterygrave	 V: 	default	
[00:00:53]: K: 	weather	 V: 	default	
[00:00:53]: K: 	whalehunt	 V: 	default	
[00:00:53]: K: 	wildbores	 V: 	default	
[00:00:53]: K: 	wildbores_setting	 V: 	default	
[00:00:53]: K: 	winter	 V: 	default	
[00:00:53]: K: 	winters_feast	 V: 	default	
[00:00:53]: K: 	world_size	 V: 	default	
[00:00:53]: K: 	year_of_the_beefalo	 V: 	default	
[00:00:53]: K: 	year_of_the_bunnyman	 V: 	default	
[00:00:53]: K: 	year_of_the_carrat	 V: 	default	
[00:00:53]: K: 	year_of_the_catcoon	 V: 	default	
[00:00:53]: K: 	year_of_the_dragonfly	 V: 	default	
[00:00:53]: K: 	year_of_the_gobbler	 V: 	default	
[00:00:53]: K: 	year_of_the_knight	 V: 	default	
[00:00:53]: K: 	year_of_the_pig	 V: 	default	
[00:00:53]: K: 	year_of_the_snake	 V: 	default	
[00:00:53]: K: 	year_of_the_varg	 V: 	default	
[00:00:53]: K: 	yellowcrocodog	 V: 	default	
[00:00:53]: OVERRIDE: setting	ia_drowning	to	always	
[00:00:53]: OVERRIDE: setting	portalresurection	to	always	
[00:00:53]: OVERRIDE: setting	ghostsanitydrain	to	none	
[00:00:53]: OVERRIDE: setting	spawnmode	to	fixed	
[00:00:53]: OVERRIDE: setting	ia_boats	to	always	
[00:00:53]: OVERRIDE: setting	resettime	to	none	
[00:00:53]: OVERRIDE: setting	dst_boats	to	none	
[00:00:53]: OVERRIDE: setting	basicresource_regrowth	to	always	
[00:00:53]: OVERRIDE: setting	ghostenabled	to	always	
[00:00:54]: 绿洲任务已成功禁用	
[00:00:54]: 绿洲任务已成功禁用	
[00:01:02]: Could not find anim build FROMNUM
[00:01:02]: Could not find anim bank [FROMNUM]
[00:01:02]: Event data unavailable: quagmire_event_server/prefabs/meats
[00:01:02]: component edible already exists on entity 113203 - quagmire_smallmeat!	=(tail call):-1 in ()  (tail) <-1--1>	
[00:01:10]: Reconstructing topology	
[00:01:10]: 	...Sorting points	
[00:01:10]: 	...Sorting edges	
[00:01:10]: 	...Connecting nodes	
[00:01:10]: 	...Validating connections	
[00:01:10]: 	...Housekeeping	
[00:01:10]: 	...Done!	
[00:01:10]: modimport: ../mods/workshop-3435352667/postinit/sim/mainfunctions	
[00:01:10]: modimport: ../mods/workshop-3435352667/main/ia_scrapbook	
[00:01:10]: [Frozen Walrus Island] GetTemperatureAtXZ hooked!	
[00:01:10]: Vault Room Manager is unable to place down an important set piece because the world is missing the Archive Portal!	
[00:01:14]: [TidalFlooding]: generate tidal sources time:	3.374075	
[00:01:14]: Truncating to snapshot #37...
[00:01:14]:  - session/50CD09A684CF5510/0000000013
[00:01:14]:  - session/50CD09A684CF5510/0000000016
[00:01:14]:  - session/50CD09A684CF5510/0000000017
[00:01:14]:  - session/50CD09A684CF5510/0000000014
[00:01:14]:  - session/50CD09A684CF5510/0000000023
[00:01:14]:  - session/50CD09A684CF5510/0000000025
[00:01:14]:  - session/50CD09A684CF5510/0000000027
[00:01:14]:  - session/50CD09A684CF5510/0000000022
[00:01:14]:  - session/50CD09A684CF5510/0000000018
[00:01:14]:  - session/50CD09A684CF5510/0000000012
[00:01:14]:  - session/50CD09A684CF5510/0000000019
[00:01:14]:  - session/50CD09A684CF5510/0000000015
[00:01:14]:  - session/50CD09A684CF5510/0000000020
[00:01:14]:  - session/50CD09A684CF5510/0000000009
[00:01:14]:  - session/50CD09A684CF5510/0000000021
[00:01:14]:  - session/50CD09A684CF5510/0000000011
[00:01:14]:  - session/50CD09A684CF5510/0000000010
[00:01:14]:  - session/50CD09A684CF5510/0000000024
[00:01:14]:  - session/50CD09A684CF5510/0000000026
[00:01:14]:  - session/50CD09A684CF5510/A7G27PE5199S/0000000027
[00:01:14]:  - session/50CD09A684CF5510/A7G27PE5199S/0000000026
[00:01:14]:  - session/50CD09A684CF5510/A7G27PE5199S/0000000025
[00:01:14]:  - session/50CD09A684CF5510/A7G27PE5199S/0000000024
[00:01:14]:  - session/50CD09A684CF5510/A7G27PE5199S/0000000023
[00:01:14]:  - session/50CD09A684CF5510/A7G27PE5199S/0000000022
[00:01:14]:  - session/50CD09A684CF5510/A7G27PE5199S/0000000021
[00:01:14]:  - session/50CD09A684CF5510/A7G27PE5199S/0000000020
[00:01:14]:  - session/50CD09A684CF5510/A7G27PE5199S/0000000019
[00:01:14]:  - session/50CD09A684CF5510/A7G27PE5199S/0000000017
[00:01:14]:  - session/50CD09A684CF5510/A7G27PE5199S/0000000016
[00:01:14]:  - session/50CD09A684CF5510/A7G27PE5199S/0000000015
[00:01:14]:  - session/50CD09A684CF5510/A7G27PE5199S/0000000014
[00:01:14]:  - session/50CD09A684CF5510/A7G27PE5199S/0000000013
[00:01:14]:  - session/50CD09A684CF5510/A7G27PE5199S/0000000012
[00:01:14]:  - session/50CD09A684CF5510/A7G27PE5199S/0000000011
[00:01:14]:  - session/50CD09A684CF5510/A7G27PE5199S/0000000010
[00:01:14]:  - session/50CD09A684CF5510/A7G27PE5199S/0000000009
[00:01:14]:  - session/50CD09A684CF5510/A7LU2C1JM6CD/0000000038
[00:01:14]:  - session/50CD09A684CF5510/A7LU2C1JM6CD/0000000027
[00:01:14]:  - session/50CD09A684CF5510/A7LU2C1JM6CD/0000000026
[00:01:14]:  - session/50CD09A684CF5510/A7LU2C1JM6CD/0000000025
[00:01:14]:  - session/50CD09A684CF5510/A7LU2C1JM6CD/0000000024
[00:01:14]:  - session/50CD09A684CF5510/A7LU2C1JM6CD/0000000023
[00:01:14]:  - session/50CD09A684CF5510/A7LU2C1JM6CD/0000000022
[00:01:14]:  - session/50CD09A684CF5510/A7LU2C1JM6CD/0000000021
[00:01:14]:  - session/50CD09A684CF5510/A7LU2C1JM6CD/0000000020
[00:01:14]:  - session/50CD09A684CF5510/A7LU2C1JM6CD/0000000019
[00:01:14]:  - session/50CD09A684CF5510/A7LU2C1JM6CD/0000000017
[00:01:14]:  - session/50CD09A684CF5510/A7LU2C1JM6CD/0000000016
[00:01:14]:  - session/50CD09A684CF5510/A7LU2C1JM6CD/0000000015
[00:01:14]:  - session/50CD09A684CF5510/A7LU2C1JM6CD/0000000014
[00:01:14]:  - session/50CD09A684CF5510/A7LU2C1JM6CD/0000000013
[00:01:14]:  - session/50CD09A684CF5510/A7LU2C1JM6CD/0000000012
[00:01:14]:  - session/50CD09A684CF5510/A7LU2C1JM6CD/0000000011
[00:01:14]:  - session/50CD09A684CF5510/A7LU2C1JM6CD/0000000010
[00:01:14]:  - session/50CD09A684CF5510/A7LU2C1JM6CD/0000000009
[00:01:14]:  - session/50CD09A684CF5510/A7HFUMEL58KO/0000000027
[00:01:14]:  - session/50CD09A684CF5510/A7HFUMEL58KO/0000000026
[00:01:14]:  - session/50CD09A684CF5510/A7HFUMEL58KO/0000000025
[00:01:14]:  - session/50CD09A684CF5510/A7HFUMEL58KO/0000000024
[00:01:14]:  - session/50CD09A684CF5510/A7HFUMEL58KO/0000000023
[00:01:14]:  - session/50CD09A684CF5510/A7HFUMEL58KO/0000000022
[00:01:14]:  - session/50CD09A684CF5510/A7HFUMEL58KO/0000000021
[00:01:14]:  - session/50CD09A684CF5510/A7HFUMEL58KO/0000000020
[00:01:14]:  - session/50CD09A684CF5510/A7HFUMEL58KO/0000000019
[00:01:14]:  - session/50CD09A684CF5510/A7HFUMEL58KO/0000000017
[00:01:14]:  - session/50CD09A684CF5510/A7HFUMEL58KO/0000000016
[00:01:14]:  - session/50CD09A684CF5510/A7HFUMEL58KO/0000000015
[00:01:14]:  - session/50CD09A684CF5510/A7HFUMEL58KO/0000000014
[00:01:14]:  - session/50CD09A684CF5510/A7HFUMEL58KO/0000000013
[00:01:14]:  - session/50CD09A684CF5510/A7HFUMEL58KO/0000000012
[00:01:14]:  - session/50CD09A684CF5510/A7HFUMEL58KO/0000000011
[00:01:14]:  - session/50CD09A684CF5510/A7HFUMEL58KO/0000000010
[00:01:14]:  - session/50CD09A684CF5510/A7HFUMEL58KO/0000000009
[00:01:14]:  - session/50CD09A684CF5510/A7H7RO8BJ2QD/0000000025
[00:01:14]:  - session/50CD09A684CF5510/A7H7RO8BJ2QD/0000000024
[00:01:14]:  - session/50CD09A684CF5510/A7H7RO8BJ2QD/0000000017
[00:01:14]:  - session/50CD09A684CF5510/A7H7RO8BJ2QD/0000000016
[00:01:14]:  - session/50CD09A684CF5510/A7H7RO8BJ2QD/0000000015
[00:01:14]:  - session/50CD09A684CF5510/A7H7RO8BJ2QD/0000000014
[00:01:14]:  - session/50CD09A684CF5510/A7H7RO8BJ2QD/0000000013
[00:01:14]:  - session/50CD09A684CF5510/A7H7RO8BJ2QD/0000000012
[00:01:14]:  - session/50CD09A684CF5510/A7H7RO8BJ2QD/0000000011
[00:01:14]:  - session/50CD09A684CF5510/A7H7RO8BJ2QD/0000000010
[00:01:14]:  - session/50CD09A684CF5510/A7H7RO8BJ2QD/0000000009
[00:01:14]:    85 file(s) removed
[00:01:14]: Restoring user: session/50CD09A684CF5510/A7G27PE5199S/0000000037	
[00:01:14]: Restoring user: session/50CD09A684CF5510/A7H7RO8BJ2QD/0000000037	
[00:01:14]: Restoring user: session/50CD09A684CF5510/A7HFUMEL58KO/0000000037	
[00:01:14]: Serializing user: session/50CD09A684CF5510/A7HFUMEL58KO/0000000038
[00:01:14]: Serializing user: session/50CD09A684CF5510/A7H7RO8BJ2QD/0000000038
[00:01:14]: Serializing user: session/50CD09A684CF5510/A7G27PE5199S/0000000038
[00:01:14]: 1 uploads added to server. From server_temp
[00:01:14]: About to start a shard with these settings:
[00:01:14]:   ShardName: Master
[00:01:14]:   ShardID: 1
[00:01:14]:   ShardRole: MASTER
[00:01:14]:   MasterHost: (null)
[00:01:14]:   MasterBind: 0.0.0.0
[00:01:14]:   MasterPort: 21001
[00:01:14]: [Shard] Starting master server
[00:01:14]: [Shard] Shard server started on port: 21001
[00:01:14]: Telling Client our new session identifier: 50CD09A684CF5510
[00:01:14]: Check for write access: TRUE
[00:01:14]: Check for read access: TRUE
[00:01:14]: Available disk space for save files: 14308 MB
[00:01:14]: ModIndex: Load sequence finished successfully.	
[00:01:15]: Reset() returning
[00:01:17]: Validating portal[999] <-> 442835210[999] (inactive)	
[00:01:17]: Validating portal[999] <-> <nil>[999] (inactive)	
[00:01:17]: Oasis lake task disabled by mod - All seasons enabled	
[00:01:17]: [MalbatrossRaid] Initialized, attack delay: 3040s	
[00:01:17]: [冰钓洞召唤] 已为冰钓洞添加召唤功能	
[00:01:17]: Validating portal[998] <-> 442835210[998] (inactive)	
[00:01:17]: Validating portal[oceanwhirlbigportal] <-> 442835210[oceanwhirlbigportal] (inactive)	
[00:01:17]: Validating portal[oceanwhirlbigportal] <-> <nil>[oceanwhirlbigportal] (inactive)	
[00:01:17]: Oasis lake task disabled by mod - All seasons enabled	
[00:01:17]: Server registered via geo DNS in ap-southeast-1
[00:01:17]: Sim paused
[00:01:21]: [Shard] Secondary shard Caves(442835210) connected: [LAN] 127.0.0.1
[00:01:26]: [Shard] Secondary Caves(442835210) ready!
[00:01:26]: World 442835210(Caves) is now connected	
[00:01:26]: [SyncWorldSettings] Sending master world option temperaturedamage = default to secondary shards.	
[00:01:26]: [SyncWorldSettings] Sending master world option ghostsanitydrain = none to secondary shards.	
[00:01:26]: [SyncWorldSettings] Sending master world option darkness = default to secondary shards.	
[00:01:26]: [SyncWorldSettings] Sending master world option resettime = none to secondary shards.	
[00:01:26]: [SyncWorldSettings] Sending master world option hunger = default to secondary shards.	
[00:01:26]: [SyncWorldSettings] Sending master world option healthpenalty = always to secondary shards.	
[00:01:26]: [SyncWorldSettings] Sending master world option brightmarecreatures = default to secondary shards.	
[00:01:26]: [SyncWorldSettings] Sending master world option lessdamagetaken = none to secondary shards.	
[00:01:26]: [SyncWorldSettings] Sending master world option portalresurection = always to secondary shards.	
[00:01:26]: [SyncWorldSettings] Sending master world option spawnmode = fixed to secondary shards.	
[00:01:26]: [SyncWorldSettings] Sending master world option shadowcreatures = default to secondary shards.	
[00:01:26]: [SyncWorldSettings] Sending master world option basicresource_regrowth = always to secondary shards.	
[00:01:26]: [SyncWorldSettings] Sending master world option krampus = default to secondary shards.	
[00:01:26]: [SyncWorldSettings] Sending master world option ghostenabled = always to secondary shards.	
[00:01:26]: [SyncWorldSettings] Sending master world option dropeverythingondespawn = default to secondary shards.	
[00:01:26]: Validating portal[999] <-> 442835210[999] (active)	
[00:01:26]: Validating portal[998] <-> 442835210[998] (disabled)	
[00:01:26]: Validating portal[oceanwhirlbigportal] <-> 442835210[oceanwhirlbigportal] (active)	
[00:01:26]: Validating portal[999] <-> 442835210[999] (active)	
[00:01:26]: Validating portal[oceanwhirlbigportal] <-> <nil>[oceanwhirlbigportal] (inactive)	
[00:01:26]: [Shard] Secondary shard 'Caves(442835210)' restarting...
[00:01:26]: World 442835210(n/a) is now disconnected	
[00:01:26]: Validating portal[999] <-> 442835210[999] (inactive)	
[00:01:26]: Validating portal[998] <-> 442835210[998] (inactive)	
[00:01:26]: Skipping portal[oceanwhirlbigportal] (different permanent world)	
[00:01:42]: [Shard] Secondary Caves(442835210) ready!
[00:01:42]: World 442835210(Caves) is now connected	
[00:01:42]: [SyncWorldSettings] Sending master world option temperaturedamage = default to secondary shards.	
[00:01:42]: [SyncWorldSettings] Sending master world option ghostsanitydrain = none to secondary shards.	
[00:01:42]: [SyncWorldSettings] Sending master world option darkness = default to secondary shards.	
[00:01:42]: [SyncWorldSettings] Sending master world option resettime = none to secondary shards.	
[00:01:42]: [SyncWorldSettings] Sending master world option hunger = default to secondary shards.	
[00:01:42]: [SyncWorldSettings] Sending master world option healthpenalty = always to secondary shards.	
[00:01:42]: [SyncWorldSettings] Sending master world option brightmarecreatures = default to secondary shards.	
[00:01:42]: [SyncWorldSettings] Sending master world option lessdamagetaken = none to secondary shards.	
[00:01:42]: [SyncWorldSettings] Sending master world option portalresurection = always to secondary shards.	
[00:01:42]: [SyncWorldSettings] Sending master world option spawnmode = fixed to secondary shards.	
[00:01:42]: [SyncWorldSettings] Sending master world option shadowcreatures = default to secondary shards.	
[00:01:42]: [SyncWorldSettings] Sending master world option basicresource_regrowth = always to secondary shards.	
[00:01:42]: [SyncWorldSettings] Sending master world option krampus = default to secondary shards.	
[00:01:42]: [SyncWorldSettings] Sending master world option ghostenabled = always to secondary shards.	
[00:01:42]: [SyncWorldSettings] Sending master world option dropeverythingondespawn = default to secondary shards.	
[00:01:42]: Validating portal[999] <-> 442835210[999] (active)	
[00:01:42]: Validating portal[998] <-> 442835210[998] (disabled)	
[00:01:42]: Validating portal[oceanwhirlbigportal] <-> 442835210[oceanwhirlbigportal] (active)	
[00:01:42]: Validating portal[999] <-> 442835210[999] (active)	
[00:01:42]: Validating portal[oceanwhirlbigportal] <-> <nil>[oceanwhirlbigportal] (inactive)	
[00:01:42]: [SyncWorldSettings] Resyncing master world option temperaturedamage = default to secondary shards.	
[00:01:42]: [SyncWorldSettings] Resyncing master world option ghostsanitydrain = none to secondary shards.	
[00:01:42]: [SyncWorldSettings] Resyncing master world option darkness = default to secondary shards.	
[00:01:42]: [SyncWorldSettings] Resyncing master world option resettime = none to secondary shards.	
[00:01:42]: [SyncWorldSettings] Resyncing master world option hunger = default to secondary shards.	
[00:01:42]: [SyncWorldSettings] Resyncing master world option healthpenalty = always to secondary shards.	
[00:01:42]: [SyncWorldSettings] Resyncing master world option brightmarecreatures = default to secondary shards.	
[00:01:42]: [SyncWorldSettings] Resyncing master world option lessdamagetaken = none to secondary shards.	
[00:01:42]: [SyncWorldSettings] Resyncing master world option portalresurection = always to secondary shards.	
[00:01:42]: [SyncWorldSettings] Resyncing master world option spawnmode = fixed to secondary shards.	
[00:01:42]: [SyncWorldSettings] Resyncing master world option shadowcreatures = default to secondary shards.	
[00:01:42]: [SyncWorldSettings] Resyncing master world option basicresource_regrowth = always to secondary shards.	
[00:01:42]: [SyncWorldSettings] Resyncing master world option krampus = default to secondary shards.	
[00:01:42]: [SyncWorldSettings] Resyncing master world option ghostenabled = always to secondary shards.	
[00:01:42]: [SyncWorldSettings] Resyncing master world option dropeverythingondespawn = default to secondary shards.	
[00:02:47]: [P2P] Session request for '76561199073092366'
[00:02:51]: [P2P] Create session: 95.60.90.137|1 '76561199073092366'
[00:02:51]: [P2P] Received from 95.60.90.137|1 '76561199073092366'
[00:02:51]: [P2P] Sent to 95.60.90.137|1 '76561199073092366'
[00:02:51]: New incoming connection 95.60.90.137|1 <8904776853598648930>
[00:02:51]: Client connected from 95.60.90.137|1 <8904776853598648930>
[00:02:51]: [ClientObject] Added (pre-auth) on server: guid=8904776853598648930
[00:02:51]: ValidateGameSessionToken GUID<8904776853598648930>
[00:02:53]: Client authenticated: (KU_0ZvSKAKy) xn0529
[00:02:53]: [Steam] SendUserConnectAndAuthenticate for '76561199073092366'
[00:02:53]: [Steam] Authenticated client '76561199073092366'
[00:02:56]: There is no active event to validate against.
[00:02:56]: [Shard] Read save location file for (KU_0ZvSKAKy)
[00:02:56]: [ClientObject] Initialized (authenticated) on server: guid=8904776853598648930 userid=KU_0ZvSKAKy netid=76561199073092366 admin=1
[00:03:44]: Resuming user: session/50CD09A684CF5510/A7G27PE5199S/0000000038
[00:03:44]: User ID	KU_0ZvSKAKy	assigned ownership to entity	128946 - wanda	
[00:03:44]: Spawning player at: [Load] (539.38, 0.00, 921.13)	
[00:03:44]: Sim unpaused
[00:03:54]: Server Autopaused	
[00:03:58]: Server Unpaused	
[00:04:31]: Server Autopaused	
[00:04:31]: [P2P] Session request for '76561198725951035'
[00:04:34]: Server Unpaused	
[00:04:35]: [P2P] Create session: 95.60.90.138|1 '76561198725951035'
[00:04:35]: [P2P] Received from 95.60.90.138|1 '76561198725951035'
[00:04:35]: [P2P] Sent to 95.60.90.138|1 '76561198725951035'
[00:04:35]: New incoming connection 95.60.90.138|1 <2394603011180738920>
[00:04:35]: Client connected from 95.60.90.138|1 <2394603011180738920>
[00:04:35]: [ClientObject] Added (pre-auth) on server: guid=2394603011180738920
[00:04:35]: ValidateGameSessionToken GUID<2394603011180738920>
[00:04:37]: Client authenticated: (KU_9zuGkOjD) 世秋
[00:04:37]: [Steam] SendUserConnectAndAuthenticate for '76561198725951035'
[00:04:38]: [Steam] Authenticated client '76561198725951035'
[00:04:38]: [P2P] Session request for '76561199495420339'
[00:04:40]: There is no active event to validate against.
[00:04:40]: [Shard] Read save location file for (KU_9zuGkOjD)
[00:04:40]: [ClientObject] Initialized (authenticated) on server: guid=2394603011180738920 userid=KU_9zuGkOjD netid=76561198725951035 admin=0
[00:04:42]: [P2P] Create session: 95.60.90.139|1 '76561199495420339'
[00:04:42]: [P2P] Received from 95.60.90.139|1 '76561199495420339'
[00:04:42]: [P2P] Sent to 95.60.90.139|1 '76561199495420339'
[00:04:42]: New incoming connection 95.60.90.139|1 <7570615525576537229>
[00:04:42]: Client connected from 95.60.90.139|1 <7570615525576537229>
[00:04:42]: [ClientObject] Added (pre-auth) on server: guid=7570615525576537229
[00:04:42]: ValidateGameSessionToken GUID<7570615525576537229>
[00:04:43]: Client authenticated: (KU_lXC3EncD) yxy2157000
[00:04:43]: [Steam] SendUserConnectAndAuthenticate for '76561199495420339'
[00:04:43]: [Steam] Authenticated client '76561199495420339'
[00:04:44]: [(KU_0ZvSKAKy) xn0529] ReceiveRemoteExecute(local player = UserToPlayer('KU_0ZvSKAKy') if player == nil then ThePlayer.components.talker:Say("该玩家与你不在同一世界！命令无法生效。") return end local h = player.components.hunger if player and not player:HasTag("playerghost") and h then h:SetPercent(1) end) @(344.94, 659.01)
[00:04:47]: There is no active event to validate against.
[00:04:47]: [Shard] Read save location file for (KU_lXC3EncD)
[00:04:47]: [ClientObject] Initialized (authenticated) on server: guid=7570615525576537229 userid=KU_lXC3EncD netid=76561199495420339 admin=1
[00:05:13]: [P2P] Session request for '76561199210932088'
[00:05:17]: [P2P] Create session: 95.60.90.140|1 '76561199210932088'
[00:05:17]: [P2P] Received from 95.60.90.140|1 '76561199210932088'
[00:05:17]: [P2P] Sent to 95.60.90.140|1 '76561199210932088'
[00:05:17]: New incoming connection 95.60.90.140|1 <4638501666724291828>
[00:05:17]: Client connected from 95.60.90.140|1 <4638501666724291828>
[00:05:17]: [ClientObject] Added (pre-auth) on server: guid=4638501666724291828
[00:05:17]: ValidateGameSessionToken GUID<4638501666724291828>
[00:05:18]: Client authenticated: (KU_B_MTKgAO) 你好樊
[00:05:18]: [Steam] SendUserConnectAndAuthenticate for '76561199210932088'
[00:05:19]: [Steam] Authenticated client '76561199210932088'
[00:05:21]: There is no active event to validate against.
[00:05:21]: [Shard] Read save location file for (KU_B_MTKgAO)
[00:05:21]: [ClientObject] Initialized (authenticated) on server: guid=4638501666724291828 userid=KU_B_MTKgAO netid=76561199210932088 admin=0
[00:06:04]: [(KU_0ZvSKAKy) xn0529] ReceiveRemoteExecute(local player = UserToPlayer('KU_0ZvSKAKy') if player == nil then ThePlayer.components.talker:Say("该玩家与你不在同一世界！命令无法生效。") return end local p = player local h = p.components.health local t = p.components.talker if p ~= nil then if p:HasTag("playerghost") then p:PushEvent("respawnfromghost") p.rezsource = "TMIP 控制台" else if h ~= nil then local godmode = h.invincible t:Say(godmode and "上帝模式:禁用" or "上帝模式:启用") h:SetInvincible(not godmode) end end end) @(322.11, 536.63)
[00:06:05]: [(KU_0ZvSKAKy) xn0529] ReceiveRemoteExecute(local player = UserToPlayer('KU_0ZvSKAKy') if player == nil then ThePlayer.components.talker:Say("该玩家与你不在同一世界！命令无法生效。") return end local p = player local c = p.components.combat or nil local t = p.components.talker if p and c and t and c.CalcDamage then if c.OldCalcDamage then p.components.talker:Say("一击必杀模式:禁用") c.CalcDamage = c.OldCalcDamage c.OldCalcDamage = nil else p.components.talker:Say("一击必杀模式:启用") c.OldCalcDamage = c.CalcDamage c.CalcDamage = function(...) return 9999999999*9 end end end) @(326.72, 531.08)
[00:06:16]: Resuming user: session/50CD09A684CF5510/A7H7RO8BJ2QD/0000000038
[00:06:16]: User ID	KU_9zuGkOjD	assigned ownership to entity	130151 - wolfgang	
[00:06:16]: Spawning player at: [Load] (547.71, 0.00, -229.80)	
[00:06:20]: Resuming user: session/50CD09A684CF5510/A7HFUMEL58KO/0000000038
[00:06:20]: User ID	KU_B_MTKgAO	assigned ownership to entity	130245 - webber	
[00:06:20]: Spawning player at: [Load] (197.60, 0.00, 296.01)	
[00:06:22]: Resuming user: session/50CD09A684CF5510/A7LU2C1JM6CD/0000000037
[00:06:22]: User ID	KU_lXC3EncD	assigned ownership to entity	130329 - wickerbottom	
[00:06:22]: Could not find anim [idle_loop] in bank [ghost]
[00:06:22]: Spawning player at: [Load] (688.12, 0.00, -406.33)	
[00:06:42]: [Steam] SendUserDisconnect for '76561198725951035'
[00:06:42]: Connection lost to 95.60.90.138|1 <2394603011180738920>
[00:06:42]: [Shard] (KU_9zuGkOjD) disconnected from Master(1)
[00:06:42]: Serializing user: session/50CD09A684CF5510/A7H7RO8BJ2QD/0000000038
[00:07:05]: [(KU_0ZvSKAKy) xn0529] ReceiveRemoteExecute(local player = UserToPlayer('KU_0ZvSKAKy') if player == nil then ThePlayer.components.talker:Say("该玩家与你不在同一世界！命令无法生效。") return end local p = player local c = p.components.combat or nil local t = p.components.talker if p and c and t and c.CalcDamage then if c.OldCalcDamage then p.components.talker:Say("一击必杀模式:禁用") c.CalcDamage = c.OldCalcDamage c.OldCalcDamage = nil else p.components.talker:Say("一击必杀模式:启用") c.OldCalcDamage = c.CalcDamage c.CalcDamage = function(...) return 9999999999*9 end end end) @(321.77, 518.96)
[00:07:07]: [(KU_0ZvSKAKy) xn0529] ReceiveRemoteExecute(local player = UserToPlayer('KU_0ZvSKAKy') if player == nil then ThePlayer.components.talker:Say("该玩家与你不在同一世界！命令无法生效。") return end local p = player local h = p.components.health local t = p.components.talker if p ~= nil then if p:HasTag("playerghost") then p:PushEvent("respawnfromghost") p.rezsource = "TMIP 控制台" else if h ~= nil then local godmode = h.invincible t:Say(godmode and "上帝模式:禁用" or "上帝模式:启用") h:SetInvincible(not godmode) end end end) @(322.38, 518.16)
[00:07:09]: Could not find anim [blown_pst] in bank [grass]
[00:07:36]: Could not find anim [blown_pst] in bank [grass]
[00:07:38]: Could not find anim [idle_loop] in bank [ghost]
[00:07:41]: Could not find anim [transform] in bank [wilson]
[00:07:43]: Serializing user: session/50CD09A684CF5510/A7LU2C1JM6CD/0000000038
[00:07:50]: [CE_BOAT_WINCH][H7] boat_pinchin_winch.lua:SCENE | scene_probe | "boat_holding":"false","offer_load":"false","offer_take":"false","range":"2.00","sailing":"false","distsq":"9.55","heavy":"false","has_winch":"false","boat":"boat_armoured","in_range":"false","winch":"boat_torch","equips":"lamp=boat_torch;sail=ironwind","on_land":"true"	
[00:08:14]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "dragonpie" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("dragonpie", "dragonpie", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "dragonpie" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "dragonpie" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(685.17, -425.02)
[00:08:14]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "dragonpie" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("dragonpie", "dragonpie", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "dragonpie" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "dragonpie" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(685.17, -425.92)
[00:09:07]: [CE_BOAT_WINCH][H7] boat_pinchin_winch.lua:SCENE | scene_probe | "boat_holding":"false","offer_load":"false","offer_take":"false","range":"2.00","sailing":"false","distsq":"37.74","heavy":"false","has_winch":"false","boat":"boat_armoured","in_range":"false","winch":"boat_torch","equips":"lamp=boat_torch;sail=ironwind","on_land":"true"	
[00:09:55]: Remote predict walking out of range	
[00:09:55]: Remote predict walking out of range	
[00:09:56]: Remote predict walking out of range	
[00:09:56]: Remote predict walking out of range	
[00:09:56]: Remote predict walking out of range	
[00:09:56]: Remote predict walking out of range	
[00:09:56]: Remote predict walking out of range	
[00:09:56]: Remote predict walking out of range	
[00:10:42]: 132068 - tropical_spider_warrior	TRIED TO GO TO INVALID STATE	stunned	
[00:10:46]: [(KU_0ZvSKAKy) xn0529] ReceiveRemoteExecute(local player = UserToPlayer('KU_0ZvSKAKy') if player == nil then UserToPlayer("KU_0ZvSKAKy").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "boatrepairkit" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("boatrepairkit", "boatrepairkit", nil, "KU_0ZvSKAKy") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "boatrepairkit" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "boatrepairkit" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-143.00, 94.36)
[00:11:16]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(804.96, -379.32)
[00:11:16]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(804.96, -379.32)
[00:11:16]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(804.96, -379.32)
[00:11:17]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(804.96, -379.32)
[00:11:17]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(804.96, -379.32)
[00:11:17]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(804.96, -379.32)
[00:11:18]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(805.05, -379.50)
[00:11:18]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(805.76, -380.28)
[00:11:18]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(806.74, -381.29)
[00:11:19]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(808.49, -384.90)
[00:11:19]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(807.63, -385.39)
[00:11:19]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(807.01, -385.14)
[00:11:20]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(806.14, -384.38)
[00:11:20]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(805.78, -384.09)
[00:11:20]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(805.66, -384.21)
[00:11:20]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(805.61, -384.87)
[00:11:21]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(805.73, -385.99)
[00:11:21]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(806.43, -386.54)
[00:11:21]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(807.42, -386.77)
[00:11:21]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(808.58, -387.01)
[00:11:21]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(809.54, -387.58)
[00:11:22]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(811.33, -388.60)
[00:11:22]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(812.74, -388.81)
[00:11:22]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(813.88, -388.75)
[00:11:22]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(814.86, -388.26)
[00:11:23]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "goldnugget" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("goldnugget", "goldnugget", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "goldnugget" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "goldnugget" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(816.77, -386.05)
[00:11:54]: Available disk space for save files: 14312 MB
[00:11:55]: Serializing user: session/50CD09A684CF5510/A7G27PE5199S/0000000038
[00:11:55]: Serializing user: session/50CD09A684CF5510/A7HFUMEL58KO/0000000038
[00:11:55]: Serializing user: session/50CD09A684CF5510/A7LU2C1JM6CD/0000000038
[00:11:55]: Serializing world: session/50CD09A684CF5510/0000000038
[00:12:01]: Remote predict walking out of range	
[00:12:01]: Remote predict walking out of range	
[00:12:01]: Remote predict walking out of range	
[00:12:01]: Remote predict walking out of range	
[00:12:01]: Remote predict walking out of range	
[00:12:11]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "telescope" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("telescope", "telescope", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "telescope" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "telescope" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(811.95, -417.25)
[00:13:03]: [CE_BOAT_WINCH][H7] boat_pinchin_winch.lua:SCENE | scene_probe | "boat_holding":"false","offer_load":"false","offer_take":"false","range":"2.00","sailing":"false","distsq":"45.00","heavy":"false","has_winch":"false","boat":"boat_armoured","in_range":"false","winch":"nil","equips":"sail=ironwind","on_land":"true"	
[00:13:30]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "hammer" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("hammer", "hammer", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "hammer" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "hammer" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(846.18, -353.32)
[00:15:19]: [CE_BOAT_WINCH][H7] boat_pinchin_winch.lua:SCENE | scene_probe | "boat_holding":"false","offer_load":"false","offer_take":"false","range":"2.00","sailing":"false","distsq":"38.37","heavy":"false","has_winch":"false","boat":"boat_armoured","in_range":"false","winch":"nil","equips":"empty","on_land":"true"	
[00:15:36]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "supertelescope" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("supertelescope", "supertelescope", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "supertelescope" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "supertelescope" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(699.83, -248.16)
[00:16:42]: [P2P] Session timed out for '76561198725951035'
[00:16:42]: [P2P] Remove session: 95.60.90.138|1 '76561198725951035'
[00:17:30]: Remote predict walking out of range	
[00:17:30]: Remote predict walking out of range	
[00:19:35]: [(KU_0ZvSKAKy) xn0529] ReceiveRemoteExecute(local player = UserToPlayer('KU_0ZvSKAKy') if player == nil then ThePlayer.components.talker:Say("该玩家与你不在同一世界！命令无法生效。") return end local h = player.components.sanity if player and not player:HasTag("playerghost") and h then h:SetPercent(1) end) @(-701.21, -134.86)
[00:19:37]: [(KU_0ZvSKAKy) xn0529] ReceiveRemoteExecute(local player = UserToPlayer('KU_0ZvSKAKy') if player == nil then ThePlayer.components.talker:Say("该玩家与你不在同一世界！命令无法生效。") return end local h = player.components.hunger if player and not player:HasTag("playerghost") and h then h:SetPercent(1) end) @(-695.07, -124.62)
[00:19:59]: Available disk space for save files: 14302 MB
[00:20:00]: Serializing user: session/50CD09A684CF5510/A7G27PE5199S/0000000039
[00:20:00]: Serializing user: session/50CD09A684CF5510/A7HFUMEL58KO/0000000039
[00:20:00]: Serializing user: session/50CD09A684CF5510/A7LU2C1JM6CD/0000000039
[00:20:00]: Serializing world: session/50CD09A684CF5510/0000000039
[00:20:58]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "supertelescope" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("supertelescope", "supertelescope", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "supertelescope" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "supertelescope" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(924.22, 16.77)
[00:21:44]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "dragonpie" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("dragonpie", "dragonpie", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "dragonpie" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "dragonpie" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(914.54, -18.84)
[00:21:44]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "dragonpie" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("dragonpie", "dragonpie", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "dragonpie" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "dragonpie" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(914.54, -18.82)
[00:22:47]: [P2P] Create session: 95.60.90.141|1 '76561198725951035'
[00:22:47]: [P2P] Received from 95.60.90.141|1 '76561198725951035'
[00:22:47]: [P2P] Sent to 95.60.90.141|1 '76561198725951035'
[00:22:47]: New incoming connection 95.60.90.141|1 <1376805829968163518>
[00:22:47]: Client connected from 95.60.90.141|1 <1376805829968163518>
[00:22:47]: [ClientObject] Added (pre-auth) on server: guid=1376805829968163518
[00:22:47]: ValidateGameSessionToken GUID<1376805829968163518>
[00:22:49]: Client authenticated: (KU_9zuGkOjD) 世秋
[00:22:49]: [Steam] SendUserConnectAndAuthenticate for '76561198725951035'
[00:22:49]: [Steam] Authenticated client '76561198725951035'
[00:22:52]: There is no active event to validate against.
[00:22:52]: [Shard] Read save location file for (KU_9zuGkOjD)
[00:22:52]: [ClientObject] Initialized (authenticated) on server: guid=1376805829968163518 userid=KU_9zuGkOjD netid=76561198725951035 admin=0
[00:23:07]: A timer with the name 	scatter	 already exists on 	113339 - fishinhole	!	
[00:23:26]: [CE_BOAT_WINCH][H7] boat_pinchin_winch.lua:SCENE | scene_probe | "boat_holding":"false","offer_load":"false","offer_take":"false","range":"2.00","sailing":"false","distsq":"46.00","heavy":"false","has_winch":"false","boat":"boat_armoured","in_range":"false","winch":"boat_torch","equips":"lamp=boat_torch;sail=ironwind","on_land":"true"	
[00:24:03]: A timer with the name 	scatter	 already exists on 	113892 - fishinhole	!	
[00:24:22]: Resuming user: session/50CD09A684CF5510/A7H7RO8BJ2QD/0000000038
[00:24:22]: User ID	KU_9zuGkOjD	assigned ownership to entity	148300 - wolfgang	
[00:24:22]: Spawning player at: [Load] (547.71, 0.00, -229.80)	
[00:24:42]: [(KU_0ZvSKAKy) xn0529] ReceiveRemoteExecute(local player = UserToPlayer('KU_0ZvSKAKy') if player == nil then ThePlayer.components.talker:Say("该玩家与你不在同一世界！命令无法生效。") return end local p = player local h = p.components.health local t = p.components.talker if p ~= nil then if p:HasTag("playerghost") then p:PushEvent("respawnfromghost") p.rezsource = "TMIP 控制台" else if h ~= nil then local godmode = h.invincible t:Say(godmode and "上帝模式:禁用" or "上帝模式:启用") h:SetInvincible(not godmode) end end end) @(-321.86, 38.30)
[00:24:43]: [(KU_0ZvSKAKy) xn0529] ReceiveRemoteExecute(local player = UserToPlayer('KU_0ZvSKAKy') if player == nil then ThePlayer.components.talker:Say("该玩家与你不在同一世界！命令无法生效。") return end local p = player local c = p.components.combat or nil local t = p.components.talker if p and c and t and c.CalcDamage then if c.OldCalcDamage then p.components.talker:Say("一击必杀模式:禁用") c.CalcDamage = c.OldCalcDamage c.OldCalcDamage = nil else p.components.talker:Say("一击必杀模式:启用") c.OldCalcDamage = c.CalcDamage c.CalcDamage = function(...) return 9999999999*9 end end end) @(-325.39, 31.27)
[00:25:59]: [CE_BOAT_WINCH][H7] boat_pinchin_winch.lua:SCENE | scene_probe | "boat_holding":"false","offer_load":"false","offer_take":"false","range":"2.00","sailing":"false","distsq":"8.70","heavy":"false","has_winch":"false","boat":"boat_armoured","in_range":"false","winch":"nil","equips":"sail=sail_palmleaf","on_land":"true"	
[00:28:13]: Available disk space for save files: 14292 MB
[00:28:14]: Serializing user: session/50CD09A684CF5510/A7G27PE5199S/0000000040
[00:28:14]: Serializing user: session/50CD09A684CF5510/A7HFUMEL58KO/0000000040
[00:28:14]: Serializing user: session/50CD09A684CF5510/A7LU2C1JM6CD/0000000040
[00:28:14]: Serializing user: session/50CD09A684CF5510/A7H7RO8BJ2QD/0000000040
[00:28:14]: Serializing world: session/50CD09A684CF5510/0000000040
[00:30:00]: [(KU_0ZvSKAKy) xn0529] ReceiveRemoteExecute(local player = UserToPlayer('KU_0ZvSKAKy') if player == nil then ThePlayer.components.talker:Say("该玩家与你不在同一世界！命令无法生效。") return end local h = player.components.hunger if player and not player:HasTag("playerghost") and h then h:SetPercent(1) end) @(870.67, -783.92)
[00:30:28]: [200] Account Communication Success (6)
[00:30:28]: Received (KU_DvYwVfdF) from TokenPurpose
[00:30:35]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "icecream" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("icecream", "icecream", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "icecream" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "icecream" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(825.85, -780.55)
[00:30:35]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "icecream" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("icecream", "icecream", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "icecream" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "icecream" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(825.79, -780.55)
[00:30:35]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "icecream" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("icecream", "icecream", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "icecream" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "icecream" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(825.76, -780.55)
[00:30:36]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "icecream" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("icecream", "icecream", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "icecream" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "icecream" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(825.75, -780.55)
[00:30:36]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "icecream" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("icecream", "icecream", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "icecream" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "icecream" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(825.75, -780.55)
[00:30:36]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "icecream" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("icecream", "icecream", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "icecream" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "icecream" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(825.75, -780.55)
[00:36:14]: Available disk space for save files: 14285 MB
[00:36:15]: Serializing user: session/50CD09A684CF5510/A7G27PE5199S/0000000041
[00:36:15]: Serializing user: session/50CD09A684CF5510/A7HFUMEL58KO/0000000041
[00:36:15]: Serializing user: session/50CD09A684CF5510/A7LU2C1JM6CD/0000000041
[00:36:15]: Serializing user: session/50CD09A684CF5510/A7H7RO8BJ2QD/0000000041
[00:36:15]: Serializing world: session/50CD09A684CF5510/0000000041
[00:37:24]: [(KU_0ZvSKAKy) xn0529] ReceiveRemoteExecute(ThePlayer.components.talker:Say("←  在项目菜单中使用Ctrl+Alt+鼠标右键单击你想要传送的项目可以传送到指定项目（如果地图上有）")) @(862.17, -756.53)
[00:37:36]: [(KU_0ZvSKAKy) xn0529] ReceiveRemoteExecute(local player = UserToPlayer('KU_0ZvSKAKy') if player == nil then UserToPlayer("KU_0ZvSKAKy").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "ancient_altar" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("ancient_altar", "ancient_altar", nil, "KU_0ZvSKAKy") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "ancient_altar" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "ancient_altar" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(846.24, -746.75)
[00:37:46]: [(KU_0ZvSKAKy) xn0529] ReceiveRemoteExecute(local player = UserToPlayer('KU_0ZvSKAKy') if player == nil then UserToPlayer("KU_0ZvSKAKy").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function InInv(b) local inv = b.components.inventoryitem return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end if player and player.Transform then if player.components.burnable then player.components.burnable:Extinguish(true) end local x,y,z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x,y,z, 3) for _, obj in pairs(ents) do if CanDelete(obj) then if obj.components then if obj.components.burnable then obj.components.burnable:Extinguish(true) end if obj.components.firefx then if obj.components.firefx.extinguishsoundtest then obj.components.firefx.extinguishsoundtest = function() return true end end obj.components.firefx:Extinguish() end end if (not (obj.prefab == "minerhatlight" or "lanternlight" or "yellowamuletlight" or "slurperlight" or "redlanternlight" or "lighterfire" or "torchfire" or "torchfire_rag" or "torchfire_spooky" or "torchfire_shadow")) or (obj.entity:GetParent() == nil) then obj:Remove() print(obj.prefab) end end end end) @(858.44, -747.57)
[00:37:46]: ancient_altar	
[00:37:49]: [(KU_0ZvSKAKy) xn0529] ReceiveRemoteExecute(ThePlayer.components.talker:Say("←  在项目菜单中使用Ctrl+Alt+鼠标右键单击你想要传送的项目可以传送到指定项目（如果地图上有）")) @(849.53, -755.76)
[00:39:03]: [CE_BOAT_WINCH][H7] boat_pinchin_winch.lua:SCENE | scene_probe | "boat_holding":"false","offer_load":"false","offer_take":"false","range":"2.00","sailing":"false","distsq":"23.56","heavy":"false","has_winch":"false","boat":"boat_armoured","in_range":"false","winch":"boat_torch","equips":"lamp=boat_torch;sail=ironwind","on_land":"true"	
[00:42:08]: [CE_BOAT_WINCH][H7] boat_pinchin_winch.lua:SCENE | scene_probe | "boat_holding":"false","offer_load":"false","offer_take":"false","range":"2.00","sailing":"false","distsq":"35.18","heavy":"false","has_winch":"false","boat":"boat_armoured","in_range":"false","winch":"boat_torch","equips":"lamp=boat_torch;sail=ironwind","on_land":"true"	
[00:43:32]: [(KU_0ZvSKAKy) xn0529] ReceiveRemoteExecute(local player = UserToPlayer('KU_0ZvSKAKy') if player == nil then ThePlayer.components.talker:Say("该玩家与你不在同一世界！命令无法生效。") return end local h = player.components.hunger if player and not player:HasTag("playerghost") and h then h:SetPercent(1) end) @(636.62, 158.61)
[00:43:32]: [(KU_0ZvSKAKy) xn0529] ReceiveRemoteExecute(local player = UserToPlayer('KU_0ZvSKAKy') if player == nil then ThePlayer.components.talker:Say("该玩家与你不在同一世界！命令无法生效。") return end local h = player.components.sanity if player and not player:HasTag("playerghost") and h then h:SetPercent(1) end) @(641.93, 158.53)
[00:44:16]: Available disk space for save files: 14277 MB
[00:44:16]: Serializing user: session/50CD09A684CF5510/A7G27PE5199S/0000000042
[00:44:16]: Serializing user: session/50CD09A684CF5510/A7HFUMEL58KO/0000000042
[00:44:16]: Serializing user: session/50CD09A684CF5510/A7LU2C1JM6CD/0000000042
[00:44:16]: Serializing user: session/50CD09A684CF5510/A7H7RO8BJ2QD/0000000042
[00:44:17]: Serializing world: session/50CD09A684CF5510/0000000042
[00:44:18]: [(KU_0ZvSKAKy) xn0529] ReceiveRemoteExecute(local player = UserToPlayer('KU_0ZvSKAKy') if player == nil then UserToPlayer("KU_0ZvSKAKy").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "boatrepairkit" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("boatrepairkit", "boatrepairkit", nil, "KU_0ZvSKAKy") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "boatrepairkit" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "boatrepairkit" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(817.86, 50.69)
[00:44:20]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "supertelescope" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("supertelescope", "supertelescope", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "supertelescope" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "supertelescope" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(199.10, 305.53)
[00:44:27]: Activating portal[999] to 442835210 by 128946 - wanda	
[00:44:27]: Serializing user: session/50CD09A684CF5510/A7G27PE5199S/0000000043
[00:44:27]: [Shard] Migration request: (KU_0ZvSKAKy) to Caves(442835210)
[00:44:27]: [Shard] Begin migration #1 for (KU_0ZvSKAKy)
[00:44:27]: [Shard] #1 Master(1) -> Caves(442835210)
[00:44:27]: [Shard] #1 <- session/50CD09A684CF5510/A7G27PE5199S/0000000043
[00:44:27]: [Shard] Writing save location file for (KU_0ZvSKAKy)
[00:44:27]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT
[00:44:27]: [Steam] SendUserDisconnect for '76561199073092366'
[00:44:27]: [Shard] (KU_0ZvSKAKy) disconnected from Master(1)
[00:44:35]: [Shard] Completed migration #1 for player (KU_0ZvSKAKy)
[00:46:11]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "supertelescope" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("supertelescope", "supertelescope", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "supertelescope" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "supertelescope" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(868.49, 478.34)
[00:47:20]: [CE_BOAT_WINCH][H7] boat_pinchin_winch.lua:SCENE | scene_probe | "boat_holding":"false","offer_load":"false","offer_take":"false","range":"2.00","sailing":"false","distsq":"51.92","heavy":"false","has_winch":"false","boat":"boat_armoured","in_range":"false","winch":"nil","equips":"sail=sail_palmleaf","on_land":"true"	
[00:47:22]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "supertelescope" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("supertelescope", "supertelescope", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "supertelescope" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "supertelescope" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(841.67, -777.92)
[00:47:22]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "supertelescope" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("supertelescope", "supertelescope", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "supertelescope" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "supertelescope" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(841.67, -777.92)
[00:47:23]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "supertelescope" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("supertelescope", "supertelescope", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "supertelescope" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "supertelescope" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(841.67, -777.92)
[00:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[00:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[00:49:20]: playerlist 99999999 [1] KU_0ZvSKAKy <-@dmp@-> xn0529 <-@dmp@-> wanda	
[00:49:20]: playerlist 99999999 [2] KU_lXC3EncD <-@dmp@-> yxy2157000 <-@dmp@-> wickerbottom	
[00:49:20]: playerlist 99999999 [3] KU_9zuGkOjD <-@dmp@-> 世秋 <-@dmp@-> wolfgang	
[00:49:20]: playerlist 99999999 [4] KU_B_MTKgAO <-@dmp@-> 你好樊 <-@dmp@-> webber	
[00:52:52]: Available disk space for save files: 14270 MB
[00:52:53]: Serializing user: session/50CD09A684CF5510/A7HFUMEL58KO/0000000043
[00:52:53]: Serializing user: session/50CD09A684CF5510/A7LU2C1JM6CD/0000000043
[00:52:53]: Serializing user: session/50CD09A684CF5510/A7H7RO8BJ2QD/0000000043
[00:52:53]: Serializing world: session/50CD09A684CF5510/0000000043
[00:53:22]: [CE_BOAT_WINCH][H7] boat_pinchin_winch.lua:SCENE | scene_probe | "boat_holding":"false","offer_load":"false","offer_take":"false","range":"2.00","sailing":"false","distsq":"12.13","heavy":"false","has_winch":"false","boat":"boat_armoured","in_range":"false","winch":"nil","equips":"empty","on_land":"true"	
[00:53:58]: [CE_BOAT_WINCH][H7] boat_pinchin_winch.lua:SCENE | scene_probe | "boat_holding":"false","offer_load":"false","offer_take":"false","range":"2.00","sailing":"false","distsq":"6.59","heavy":"false","has_winch":"false","boat":"boat_lograft","in_range":"false","winch":"nil","equips":"no_boatequips_api","on_land":"true"	
[00:54:31]: [P2P] Session timed out for '76561199073092366'
[00:54:31]: [P2P] Remove session: 95.60.90.137|1 '76561199073092366'
[00:56:51]: Remote predict walking out of range	
[00:56:52]: Remote predict walking out of range	
[00:56:52]: Remote predict walking out of range	
[00:56:52]: Remote predict walking out of range	
[00:56:52]: Remote predict walking out of range	
[00:56:52]: Remote predict walking out of range	
[00:56:52]: Remote predict walking out of range	
[00:56:52]: Remote predict walking out of range	
[00:56:52]: Remote predict walking out of range	
[00:56:52]: Remote predict walking out of range	
[00:56:52]: Remote predict walking out of range	
[00:56:52]: Remote predict walking out of range	
[00:56:52]: Remote predict walking out of range	
[00:56:52]: Remote predict walking out of range	
[00:56:52]: Remote predict walking out of range	
[00:57:33]: [CE_BOAT_WINCH][H7] boat_pinchin_winch.lua:SCENE | scene_probe | "boat_holding":"false","offer_load":"false","offer_take":"false","range":"2.00","sailing":"false","distsq":"33.19","heavy":"false","has_winch":"false","boat":"boat_lograft","in_range":"false","winch":"nil","equips":"no_boatequips_api","on_land":"true"	
[00:58:32]: 171976 - spider_water	TRIED TO GO TO INVALID STATE	stunned	
[00:58:59]: Could not find anim [death] in bank [ghost]
[00:58:59]: Serializing user: session/50CD09A684CF5510/A7LU2C1JM6CD/0000000044
[00:59:09]: Could not find anim [idle_loop] in bank [ghost]
[00:59:12]: Could not find anim [transform] in bank [wilson]
[00:59:13]: Serializing user: session/50CD09A684CF5510/A7LU2C1JM6CD/0000000044
[01:00:09]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "dragonpie" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("dragonpie", "dragonpie", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "dragonpie" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "dragonpie" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-400.26, 21.21)
[01:00:09]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "dragonpie" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("dragonpie", "dragonpie", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "dragonpie" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "dragonpie" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-400.26, 21.21)
[01:00:20]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:00:20]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:00:20]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:00:20]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:00:28]: [200] Account Communication Success (6)
[01:00:28]: Received (KU_DvYwVfdF) from TokenPurpose
[01:01:14]: Available disk space for save files: 14260 MB
[01:01:15]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:01:15]: Serializing user: session/50CD09A684CF5510/A7HFUMEL58KO/0000000044
[01:01:15]: Serializing user: session/50CD09A684CF5510/A7LU2C1JM6CD/0000000044
[01:01:15]: Serializing user: session/50CD09A684CF5510/A7H7RO8BJ2QD/0000000044
[01:01:15]: Serializing world: session/50CD09A684CF5510/0000000044
[01:01:26]: A timer with the name 	scatter	 already exists on 	113946 - fishinhole	!	
[01:01:32]: A timer with the name 	scatter	 already exists on 	113998 - fishinhole	!	
[01:01:32]: A timer with the name 	scatter	 already exists on 	113506 - fishinhole	!	
[01:01:33]: A timer with the name 	scatter	 already exists on 	113510 - fishinhole	!	
[01:02:24]: [CE_BOAT_WINCH][H7] boat_pinchin_winch.lua:SCENE | scene_probe | "boat_holding":"false","offer_load":"false","offer_take":"false","range":"2.00","sailing":"false","distsq":"12.34","heavy":"false","has_winch":"false","boat":"boat_lograft","in_range":"false","winch":"nil","equips":"no_boatequips_api","on_land":"true"	
[01:03:22]: 132068 - tropical_spider_warrior	TRIED TO GO TO INVALID STATE	stunned	
[01:03:22]: 176836 - tropical_spider_warrior	TRIED TO GO TO INVALID STATE	stunned	
[01:03:48]: 137170 - spider_moon	TRIED TO GO TO INVALID STATE	stunned	
[01:03:52]: [CE_BOAT_WINCH][H7] boat_pinchin_winch.lua:SCENE | scene_probe | "boat_holding":"false","offer_load":"false","offer_take":"false","range":"2.00","sailing":"false","distsq":"23.87","heavy":"false","has_winch":"false","boat":"boat_lograft","in_range":"false","winch":"nil","equips":"no_boatequips_api","on_land":"true"	
[01:04:43]: [(KU_lXC3EncD) yxy2157000] ReceiveRemoteExecute(local player = UserToPlayer('KU_lXC3EncD') if player == nil then UserToPlayer("KU_lXC3EncD").components.talker:Say("该玩家与你不在同一世界！命令无法生效。") end local function onturnon(inst) if inst._stage == 3 then if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then inst.AnimState:PushAnimation("proximity_pre") else inst.AnimState:PlayAnimation("proximity_pre") end inst.AnimState:PushAnimation("proximity_loop", true) end end local function onturnoff(inst) if inst._stage == 3 then inst.AnimState:PlayAnimation("proximity_pst") inst.AnimState:PushAnimation("idle3", false) end end if player ~= nil and player.Transform then	if "supertelescope" == "klaus" then	local pos = player:GetPosition() local minplayers = math.huge local spawnx, spawnz FindWalkableOffset(pos,	math.random() * 2 * PI, 33, 16, true, true, function(pt) local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625) if count < minplayers then minplayers = count spawnx, spawnz = pt.x, pt.z return count <= 0 end return false end) if spawnx == nil then local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true) if offset ~= nil then spawnx, spawnz = pos.x + offset.x, pos.z + offset.z end end local klaus = SpawnPrefab("klaus") klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z) klaus:SpawnDeer() klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false) klaus.components.spawnfader:FadeIn() else local x,y,z = player.Transform:GetWorldPosition() for i = 1, 1 or 1 do local inst = SpawnPrefab("supertelescope", "supertelescope", nil, "KU_lXC3EncD") if inst ~= nil and inst.components then	if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components.inventoryitem ~= nil then if player.components and player.components.inventory then player.components.inventory:GiveItem(inst) end	else inst.Transform:SetPosition(x,y,z) if "supertelescope" == "deciduoustree" then inst:StartMonster(true) end end if not inst.components.health then if inst.components.perishable then inst.components.perishable:SetPercent(1)	end	if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if inst.components.temperature then	inst.components.temperature:SetTemperature(25) end if 1 ~= 1 and inst.components.follower then inst.components.follower:SetLeader(player) end if "supertelescope" == "moon_altar" then inst._stage =3 inst.AnimState:PlayAnimation("idle3")	inst:AddComponent("prototyper") inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL inst.components.prototyper.onturnon = onturnon inst.components.prototyper.onturnoff = onturnoff inst.components.lootdropper:SetLoot({ "moon_altar_idol", "moon_altar_glass", "moon_altar_seed" }) end	end	end end	end	end) @(-389.35, 50.91)
[01:05:02]: [Shard] Begin migration #2 for (KU_0ZvSKAKy)
[01:05:02]: [Shard] #2 Caves(442835210) -> Master(1)
[01:05:02]: [Shard] #2 -> session/50CD09A684CF5510/A7G27PE5199S/0000000045
[01:05:02]: [Shard] Received migration #2 data for (KU_0ZvSKAKy)
[01:05:02]: [Shard] Writing save location file for (KU_0ZvSKAKy)
[01:05:02]: [Shard] (KU_0ZvSKAKy) disconnected from Caves(442835210)
[01:05:05]: Remote predict walking out of range	
[01:05:05]: Remote predict walking out of range	
[01:05:05]: Remote predict walking out of range	
[01:05:05]: Remote predict walking out of range	
[01:05:05]: Remote predict walking out of range	
[01:05:05]: Remote predict walking out of range	
[01:05:05]: Remote predict walking out of range	
[01:05:05]: Remote predict walking out of range	
[01:05:05]: Remote predict walking out of range	
[01:05:05]: Remote predict walking out of range	
[01:05:05]: Remote predict walking out of range	
[01:05:05]: Remote predict walking out of range	
[01:05:05]: Remote predict walking out of range	
[01:05:05]: Remote predict walking out of range	
[01:05:05]: Remote predict walking out of range	
[01:05:05]: Remote predict walking out of range	
[01:05:05]: Remote predict walking out of range	
[01:05:05]: Remote predict walking out of range	
[01:05:05]: Remote predict walking out of range	
[01:05:05]: Remote predict walking out of range	
[01:05:05]: Remote predict walking out of range	
[01:05:10]: 134724 - spider_healer	TRIED TO GO TO INVALID STATE	stunned	
[01:05:11]: [P2P] Create session: 95.60.90.142|1 '76561199073092366'
[01:05:11]: [P2P] Received from 95.60.90.142|1 '76561199073092366'
[01:05:11]: [P2P] Sent to 95.60.90.142|1 '76561199073092366'
[01:05:12]: New incoming connection 95.60.90.142|1 <946916615126071764>
[01:05:12]: Client connected from 95.60.90.142|1 <946916615126071764>
[01:05:12]: [ClientObject] Added (pre-auth) on server: guid=946916615126071764
[01:05:12]: ValidateGameSessionToken GUID<946916615126071764>
[01:05:13]: Client authenticated: (KU_0ZvSKAKy) xn0529
[01:05:14]: [Steam] SendUserConnectAndAuthenticate for '76561199073092366'
[01:05:14]: [Steam] Authenticated client '76561199073092366'
[01:05:14]: [Shard] Completed incoming migration #2 for (KU_0ZvSKAKy)
[01:05:14]: [ClientObject] Initialized (authenticated) on server: guid=946916615126071764 userid=KU_0ZvSKAKy netid=76561199073092366 admin=1
[01:05:14]: [Shard] Completed migration #2 for player (KU_0ZvSKAKy)
[01:05:20]: [Steam] SendUserDisconnect for '76561199495420339'
[01:05:20]: Connection lost to 95.60.90.139|1 <7570615525576537229>
[01:05:20]: [Shard] (KU_lXC3EncD) disconnected from Master(1)
[01:05:21]: Serializing user: session/50CD09A684CF5510/A7LU2C1JM6CD/0000000045
[01:05:42]: Resuming user: session/50CD09A684CF5510/A7G27PE5199S/0000000045
[01:05:42]: User ID	KU_0ZvSKAKy	assigned ownership to entity	177744 - wanda	
[01:05:42]: Migrating prefab wanda will spawn close to portal ID: 999	
[01:05:42]: Spawning player at: [Load] (884.27, 0.00, 24.28)	
[01:06:00]: [P2P] Connection failed for '76561199495420339' because of error code 4(The connection timed out because the target user didn't respond.).
[01:06:31]: CURL ERROR: (dst.metrics.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 5 seconds
[01:06:51]: [CE_BOAT_WINCH][H7] boat_pinchin_winch.lua:SCENE | scene_probe | "boat_holding":"false","offer_load":"false","offer_take":"false","range":"2.00","sailing":"false","distsq":"24.46","heavy":"false","has_winch":"false","boat":"boat_lograft","in_range":"false","winch":"nil","equips":"no_boatequips_api","on_land":"true"	
[01:08:02]: [Steam] SendUserDisconnect for '76561199073092366'
[01:08:02]: Connection lost to 95.60.90.142|1 <946916615126071764>
[01:08:02]: [Shard] (KU_0ZvSKAKy) disconnected from Master(1)
[01:08:02]: Serializing user: session/50CD09A684CF5510/A7G27PE5199S/0000000045
[01:08:18]: 137168 - spider_moon	TRIED TO GO TO INVALID STATE	stunned	
[01:08:41]: [P2P] Connection failed for '76561199073092366' because of error code 4(The connection timed out because the target user didn't respond.).
[01:09:20]: Available disk space for save files: 14251 MB
[01:09:20]: Serializing user: session/50CD09A684CF5510/A7HFUMEL58KO/0000000045
[01:09:20]: Serializing user: session/50CD09A684CF5510/A7H7RO8BJ2QD/0000000045
[01:09:21]: Serializing world: session/50CD09A684CF5510/0000000045
[01:09:48]: 176252 - spider_water	TRIED TO GO TO INVALID STATE	stunned	
[01:09:51]: 130815 - tropical_spider_warrior	TRIED TO GO TO INVALID STATE	stunned	
[01:09:57]: 137170 - spider_moon	TRIED TO GO TO INVALID STATE	stunned	
[01:10:26]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:10:26]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:10:26]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:10:26]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:11:03]: [Steam] SendUserDisconnect for '76561198725951035'
[01:11:03]: Connection lost to 95.60.90.141|1 <1376805829968163518>
[01:11:03]: [Shard] (KU_9zuGkOjD) disconnected from Master(1)
[01:11:03]: Serializing user: session/50CD09A684CF5510/A7H7RO8BJ2QD/0000000046
[01:11:17]: CURL ERROR: (dst.metrics.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 5 seconds
[01:11:31]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[01:12:56]: [P2P] Connection failed for '76561198725951035' because of error code 4(The connection timed out because the target user didn't respond.).
[01:15:20]: [P2P] Session timed out for '76561199495420339'
[01:15:20]: [P2P] Remove session: 95.60.90.139|1 '76561199495420339'
[01:15:26]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:15:26]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:15:26]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[01:15:56]: 104903 - spider_healer	TRIED TO GO TO INVALID STATE	stunned	
[01:16:23]: 178893 - spider_water	TRIED TO GO TO INVALID STATE	stunned	
[01:16:23]: 186687 - spider_water	TRIED TO GO TO INVALID STATE	stunned	
[01:16:23]: 186689 - spider_water	TRIED TO GO TO INVALID STATE	stunned	
[01:16:23]: 186691 - spider_water	TRIED TO GO TO INVALID STATE	stunned	
[01:16:23]: 182573 - spider	TRIED TO GO TO INVALID STATE	stunned	
[01:16:23]: 132068 - tropical_spider_warrior	TRIED TO GO TO INVALID STATE	stunned	
[01:16:55]: [Steam] SendUserDisconnect for '76561199210932088'
[01:16:55]: Connection lost to 95.60.90.140|1 <4638501666724291828>
[01:16:55]: [Shard] (KU_B_MTKgAO) disconnected from Master(1)
[01:16:56]: Serializing user: session/50CD09A684CF5510/A7HFUMEL58KO/0000000046
[01:16:56]: Sim paused
[01:17:20]: [P2P] Connection failed for '76561199210932088' because of error code 4(The connection timed out because the target user didn't respond.).
[01:18:02]: [P2P] Session timed out for '76561199073092366'
[01:18:02]: [P2P] Remove session: 95.60.90.142|1 '76561199073092366'
[01:21:03]: [P2P] Session timed out for '76561198725951035'
[01:21:03]: [P2P] Remove session: 95.60.90.141|1 '76561198725951035'
[01:22:19]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[01:22:19]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[01:26:55]: [P2P] Session timed out for '76561199210932088'
[01:26:55]: [P2P] Remove session: 95.60.90.140|1 '76561199210932088'
[01:30:28]: [200] Account Communication Success (6)
[01:30:28]: Received (KU_DvYwVfdF) from TokenPurpose
[01:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[01:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[02:00:29]: [200] Account Communication Success (6)
[02:00:29]: Received (KU_DvYwVfdF) from TokenPurpose
[02:30:28]: [200] Account Communication Success (6)
[02:30:28]: Received (KU_DvYwVfdF) from TokenPurpose
[02:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[02:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[03:00:29]: [200] Account Communication Success (6)
[03:00:29]: Received (KU_DvYwVfdF) from TokenPurpose
[03:30:28]: [200] Account Communication Success (6)
[03:30:28]: Received (KU_DvYwVfdF) from TokenPurpose
[03:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[03:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[04:00:28]: [200] Account Communication Success (6)
[04:00:28]: Received (KU_DvYwVfdF) from TokenPurpose
[04:30:28]: [200] Account Communication Success (6)
[04:30:28]: Received (KU_DvYwVfdF) from TokenPurpose
[04:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[04:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[05:00:28]: [200] Account Communication Success (6)
[05:00:28]: Received (KU_DvYwVfdF) from TokenPurpose
[05:30:28]: [200] Account Communication Success (6)
[05:30:28]: Received (KU_DvYwVfdF) from TokenPurpose
[05:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[05:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[06:00:28]: [200] Account Communication Success (6)
[06:00:28]: Received (KU_DvYwVfdF) from TokenPurpose
[06:30:28]: [200] Account Communication Success (6)
[06:30:28]: Received (KU_DvYwVfdF) from TokenPurpose
[06:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[06:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[07:00:28]: [200] Account Communication Success (6)
[07:00:28]: Received (KU_DvYwVfdF) from TokenPurpose
[07:30:29]: [200] Account Communication Success (6)
[07:30:29]: Received (KU_DvYwVfdF) from TokenPurpose
[07:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[07:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[08:00:29]: [200] Account Communication Success (6)
[08:00:29]: Received (KU_DvYwVfdF) from TokenPurpose
[08:30:29]: [200] Account Communication Success (6)
[08:30:29]: Received (KU_DvYwVfdF) from TokenPurpose
[08:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[08:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[09:00:29]: [200] Account Communication Success (6)
[09:00:29]: Received (KU_DvYwVfdF) from TokenPurpose
[09:30:29]: [200] Account Communication Success (6)
[09:30:29]: Received (KU_DvYwVfdF) from TokenPurpose
[09:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[09:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[10:00:29]: [200] Account Communication Success (6)
[10:00:29]: Received (KU_DvYwVfdF) from TokenPurpose
[10:30:29]: [200] Account Communication Success (6)
[10:30:29]: Received (KU_DvYwVfdF) from TokenPurpose
[10:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[10:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[11:00:29]: [200] Account Communication Success (6)
[11:00:29]: Received (KU_DvYwVfdF) from TokenPurpose
[11:30:29]: [200] Account Communication Success (6)
[11:30:29]: Received (KU_DvYwVfdF) from TokenPurpose
[11:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[11:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[12:00:29]: [200] Account Communication Success (6)
[12:00:29]: Received (KU_DvYwVfdF) from TokenPurpose
[12:30:30]: [200] Account Communication Success (6)
[12:30:30]: Received (KU_DvYwVfdF) from TokenPurpose
[12:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[12:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[13:00:30]: [200] Account Communication Success (6)
[13:00:30]: Received (KU_DvYwVfdF) from TokenPurpose
[13:30:30]: [200] Account Communication Success (6)
[13:30:30]: Received (KU_DvYwVfdF) from TokenPurpose
[13:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[13:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[14:00:30]: [200] Account Communication Success (6)
[14:00:30]: Received (KU_DvYwVfdF) from TokenPurpose
[14:30:31]: [200] Account Communication Success (6)
[14:30:31]: Received (KU_DvYwVfdF) from TokenPurpose
[14:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[14:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[15:00:30]: [200] Account Communication Success (6)
[15:00:30]: Received (KU_DvYwVfdF) from TokenPurpose
[15:30:30]: [200] Account Communication Success (6)
[15:30:30]: Received (KU_DvYwVfdF) from TokenPurpose
[15:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[15:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[16:00:31]: [200] Account Communication Success (6)
[16:00:31]: Received (KU_DvYwVfdF) from TokenPurpose
[16:30:30]: [200] Account Communication Success (6)
[16:30:30]: Received (KU_DvYwVfdF) from TokenPurpose
[16:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[16:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[17:00:30]: [200] Account Communication Success (6)
[17:00:30]: Received (KU_DvYwVfdF) from TokenPurpose
[17:30:31]: [200] Account Communication Success (6)
[17:30:31]: Received (KU_DvYwVfdF) from TokenPurpose
[17:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[17:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[18:00:31]: [200] Account Communication Success (6)
[18:00:31]: Received (KU_DvYwVfdF) from TokenPurpose
[18:30:31]: [200] Account Communication Success (6)
[18:30:31]: Received (KU_DvYwVfdF) from TokenPurpose
[18:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[18:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[19:00:31]: [200] Account Communication Success (6)
[19:00:31]: Received (KU_DvYwVfdF) from TokenPurpose
[19:30:31]: [200] Account Communication Success (6)
[19:30:31]: Received (KU_DvYwVfdF) from TokenPurpose
[19:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[19:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[20:00:31]: [200] Account Communication Success (6)
[20:00:31]: Received (KU_DvYwVfdF) from TokenPurpose
[20:30:32]: [200] Account Communication Success (6)
[20:30:32]: Received (KU_DvYwVfdF) from TokenPurpose
[20:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[20:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[21:00:31]: [200] Account Communication Success (6)
[21:00:31]: Received (KU_DvYwVfdF) from TokenPurpose
[21:06:44]: [P2P] Create session: 95.60.90.143|1 '76561198725951035'
[21:06:44]: [P2P] Received from 95.60.90.143|1 '76561198725951035'
[21:06:44]: [P2P] Sent to 95.60.90.143|1 '76561198725951035'
[21:06:44]: New incoming connection 95.60.90.143|1 <4493887072871253576>
[21:06:44]: Client connected from 95.60.90.143|1 <4493887072871253576>
[21:06:44]: [ClientObject] Added (pre-auth) on server: guid=4493887072871253576
[21:06:44]: ValidateGameSessionToken GUID<4493887072871253576>
[21:06:47]: Client authenticated: (KU_9zuGkOjD) 世秋
[21:06:47]: [Steam] SendUserConnectAndAuthenticate for '76561198725951035'
[21:06:48]: [Steam] Authenticated client '76561198725951035'
[21:06:51]: There is no active event to validate against.
[21:06:51]: [Shard] Read save location file for (KU_9zuGkOjD)
[21:06:51]: [ClientObject] Initialized (authenticated) on server: guid=4493887072871253576 userid=KU_9zuGkOjD netid=76561198725951035 admin=0
[21:08:50]: Resuming user: session/50CD09A684CF5510/A7H7RO8BJ2QD/0000000046
[21:08:50]: User ID	KU_9zuGkOjD	assigned ownership to entity	186732 - wolfgang	
[21:08:50]: Spawning player at: [Load] (196.84, 0.00, 293.36)	
[21:08:50]: Sim unpaused
[21:08:50]: New time stamps for everyone at	1787655973	
[21:08:50]: New time stamps for everyone at	1787655973	
[21:09:15]: Available disk space for save files: 14177 MB
[21:09:16]: Serializing user: session/50CD09A684CF5510/A7H7RO8BJ2QD/0000000046
[21:09:16]: Serializing world: session/50CD09A684CF5510/0000000046
[21:12:22]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[21:13:37]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[21:17:17]: Available disk space for save files: 14170 MB
[21:17:17]: Serializing user: session/50CD09A684CF5510/A7H7RO8BJ2QD/0000000047
[21:17:18]: Serializing world: session/50CD09A684CF5510/0000000047
[21:21:18]: [Steam] SendUserDisconnect for '76561198725951035'
[21:21:18]: Connection lost to 95.60.90.143|1 <4493887072871253576>
[21:21:18]: [Shard] (KU_9zuGkOjD) disconnected from Master(1)
[21:21:18]: Serializing user: session/50CD09A684CF5510/A7H7RO8BJ2QD/0000000048
[21:21:18]: Sim paused
[21:30:33]: [200] Account Communication Success (6)
[21:30:33]: Received (KU_DvYwVfdF) from TokenPurpose
[21:31:18]: [P2P] Session timed out for '76561198725951035'
[21:31:18]: [P2P] Remove session: 95.60.90.143|1 '76561198725951035'
[21:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[21:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[22:00:31]: [200] Account Communication Success (6)
[22:00:31]: Received (KU_DvYwVfdF) from TokenPurpose
[22:30:31]: [200] Account Communication Success (6)
[22:30:31]: Received (KU_DvYwVfdF) from TokenPurpose
[22:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[22:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[23:00:32]: [200] Account Communication Success (6)
[23:00:32]: Received (KU_DvYwVfdF) from TokenPurpose
[23:30:32]: [200] Account Communication Success (6)
[23:30:32]: Received (KU_DvYwVfdF) from TokenPurpose
[23:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[23:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[00:00:32]: [200] Account Communication Success (6)
[00:00:32]: Received (KU_DvYwVfdF) from TokenPurpose
[00:30:32]: [200] Account Communication Success (6)
[00:30:32]: Received (KU_DvYwVfdF) from TokenPurpose
[00:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[00:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[01:00:32]: [200] Account Communication Success (6)
[01:00:32]: Received (KU_DvYwVfdF) from TokenPurpose
[01:30:32]: [200] Account Communication Success (6)
[01:30:32]: Received (KU_DvYwVfdF) from TokenPurpose
[01:36:20]: [Http] Curl failed[1] with HTTP_404, retrying (2 times). Response: _{"Error":{"Code":"E_NOT_IN_DB"}}_
[01:36:21]: [Http] Curl failed[1] with HTTP_404, retrying (1 times). Response: _{"Error":{"Code":"E_NOT_IN_DB"}}_
[01:36:23]: [Http] Curl failed[1] with HTTP_404, retrying (0 times). Response: _{"Error":{"Code":"E_NOT_IN_DB"}}_
[01:36:23]: [Error] Master Server Broadcast Error: E_NOT_IN_DB
[01:36:23]: Master Server Broadcast will try to broadcast a new listing.
[01:36:25]: Server registered via geo DNS in ap-east-1
[01:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[01:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[01:51:31]: [Http] Curl failed[1] with HTTP_404, retrying (2 times). Response: _{"Error":{"Code":"E_NOT_IN_DB"}}_
[01:51:31]: [Http] Curl failed[1] with HTTP_404, retrying (1 times). Response: _{"Error":{"Code":"E_NOT_IN_DB"}}_
[01:51:31]: [Http] Curl failed[1] with HTTP_404, retrying (0 times). Response: _{"Error":{"Code":"E_NOT_IN_DB"}}_
[01:51:32]: [Error] Master Server Broadcast Error: E_NOT_IN_DB
[01:51:32]: Master Server Broadcast will try to broadcast a new listing.
[01:51:35]: Server registered via geo DNS in ap-southeast-1
[02:00:32]: [200] Account Communication Success (6)
[02:00:32]: Received (KU_DvYwVfdF) from TokenPurpose
[02:30:32]: [200] Account Communication Success (6)
[02:30:32]: Received (KU_DvYwVfdF) from TokenPurpose
[02:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[02:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[03:00:32]: [200] Account Communication Success (6)
[03:00:32]: Received (KU_DvYwVfdF) from TokenPurpose
[03:30:34]: [200] Account Communication Success (6)
[03:30:34]: Received (KU_DvYwVfdF) from TokenPurpose
[03:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[03:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[04:00:32]: [200] Account Communication Success (6)
[04:00:32]: Received (KU_DvYwVfdF) from TokenPurpose
[04:30:32]: [200] Account Communication Success (6)
[04:30:32]: Received (KU_DvYwVfdF) from TokenPurpose
[04:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[04:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[05:00:33]: [200] Account Communication Success (6)
[05:00:33]: Received (KU_DvYwVfdF) from TokenPurpose
[05:30:33]: [200] Account Communication Success (6)
[05:30:33]: Received (KU_DvYwVfdF) from TokenPurpose
[05:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[05:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[06:00:33]: [200] Account Communication Success (6)
[06:00:33]: Received (KU_DvYwVfdF) from TokenPurpose
[06:30:33]: [200] Account Communication Success (6)
[06:30:33]: Received (KU_DvYwVfdF) from TokenPurpose
[06:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[06:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[07:00:33]: [200] Account Communication Success (6)
[07:00:33]: Received (KU_DvYwVfdF) from TokenPurpose
[07:30:33]: [200] Account Communication Success (6)
[07:30:33]: Received (KU_DvYwVfdF) from TokenPurpose
[07:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[07:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[08:00:33]: [200] Account Communication Success (6)
[08:00:33]: Received (KU_DvYwVfdF) from TokenPurpose
[08:30:33]: [200] Account Communication Success (6)
[08:30:33]: Received (KU_DvYwVfdF) from TokenPurpose
[08:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[08:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[09:00:33]: [200] Account Communication Success (6)
[09:00:33]: Received (KU_DvYwVfdF) from TokenPurpose
[09:30:33]: [200] Account Communication Success (6)
[09:30:33]: Received (KU_DvYwVfdF) from TokenPurpose
[09:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[09:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[10:00:33]: [200] Account Communication Success (6)
[10:00:33]: Received (KU_DvYwVfdF) from TokenPurpose
[10:30:34]: [200] Account Communication Success (6)
[10:30:34]: Received (KU_DvYwVfdF) from TokenPurpose
[10:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[10:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[11:00:34]: [200] Account Communication Success (6)
[11:00:34]: Received (KU_DvYwVfdF) from TokenPurpose
[11:30:34]: [200] Account Communication Success (6)
[11:30:34]: Received (KU_DvYwVfdF) from TokenPurpose
[11:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[11:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[12:00:34]: [200] Account Communication Success (6)
[12:00:34]: Received (KU_DvYwVfdF) from TokenPurpose
[12:30:34]: [200] Account Communication Success (6)
[12:30:34]: Received (KU_DvYwVfdF) from TokenPurpose
[12:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[12:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[13:00:34]: [200] Account Communication Success (6)
[13:00:34]: Received (KU_DvYwVfdF) from TokenPurpose
[13:30:34]: [200] Account Communication Success (6)
[13:30:34]: Received (KU_DvYwVfdF) from TokenPurpose
[13:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[13:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[14:00:34]: [200] Account Communication Success (6)
[14:00:34]: Received (KU_DvYwVfdF) from TokenPurpose
[14:30:34]: [200] Account Communication Success (6)
[14:30:34]: Received (KU_DvYwVfdF) from TokenPurpose
[14:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[14:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[15:00:35]: [200] Account Communication Success (6)
[15:00:35]: Received (KU_DvYwVfdF) from TokenPurpose
[15:30:35]: [200] Account Communication Success (6)
[15:30:35]: Received (KU_DvYwVfdF) from TokenPurpose
[15:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[15:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[16:00:35]: [200] Account Communication Success (6)
[16:00:35]: Received (KU_DvYwVfdF) from TokenPurpose
[16:30:35]: [200] Account Communication Success (6)
[16:30:35]: Received (KU_DvYwVfdF) from TokenPurpose
[16:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[16:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[17:00:35]: [200] Account Communication Success (6)
[17:00:35]: Received (KU_DvYwVfdF) from TokenPurpose
[17:30:35]: [200] Account Communication Success (6)
[17:30:35]: Received (KU_DvYwVfdF) from TokenPurpose
[17:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[17:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[18:00:35]: [200] Account Communication Success (6)
[18:00:35]: Received (KU_DvYwVfdF) from TokenPurpose
[18:30:35]: [200] Account Communication Success (6)
[18:30:35]: Received (KU_DvYwVfdF) from TokenPurpose
[18:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[18:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[19:00:35]: [200] Account Communication Success (6)
[19:00:35]: Received (KU_DvYwVfdF) from TokenPurpose
[19:30:35]: [200] Account Communication Success (6)
[19:30:35]: Received (KU_DvYwVfdF) from TokenPurpose
[19:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[19:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[20:00:35]: [200] Account Communication Success (6)
[20:00:35]: Received (KU_DvYwVfdF) from TokenPurpose
[20:30:36]: [200] Account Communication Success (6)
[20:30:36]: Received (KU_DvYwVfdF) from TokenPurpose
[20:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[20:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[21:00:35]: [200] Account Communication Success (6)
[21:00:35]: Received (KU_DvYwVfdF) from TokenPurpose
[21:30:36]: [200] Account Communication Success (6)
[21:30:36]: Received (KU_DvYwVfdF) from TokenPurpose
[21:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[21:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[22:00:36]: [200] Account Communication Success (6)
[22:00:36]: Received (KU_DvYwVfdF) from TokenPurpose
[22:30:36]: [200] Account Communication Success (6)
[22:30:36]: Received (KU_DvYwVfdF) from TokenPurpose
[22:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[22:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[23:00:37]: [200] Account Communication Success (6)
[23:00:37]: Received (KU_DvYwVfdF) from TokenPurpose
[23:30:36]: [200] Account Communication Success (6)
[23:30:36]: Received (KU_DvYwVfdF) from TokenPurpose
[23:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[23:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[00:00:37]: [200] Account Communication Success (6)
[00:00:37]: Received (KU_DvYwVfdF) from TokenPurpose
[00:30:37]: [200] Account Communication Success (6)
[00:30:37]: Received (KU_DvYwVfdF) from TokenPurpose
[00:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[00:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[01:00:36]: [200] Account Communication Success (6)
[01:00:36]: Received (KU_DvYwVfdF) from TokenPurpose
[01:30:37]: [200] Account Communication Success (6)
[01:30:37]: Received (KU_DvYwVfdF) from TokenPurpose
[01:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[01:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[02:00:37]: [200] Account Communication Success (6)
[02:00:37]: Received (KU_DvYwVfdF) from TokenPurpose
[02:30:36]: [200] Account Communication Success (6)
[02:30:36]: Received (KU_DvYwVfdF) from TokenPurpose
[02:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[02:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[03:00:37]: [200] Account Communication Success (6)
[03:00:37]: Received (KU_DvYwVfdF) from TokenPurpose
[03:30:37]: [200] Account Communication Success (6)
[03:30:37]: Received (KU_DvYwVfdF) from TokenPurpose
[03:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[03:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[04:00:37]: [200] Account Communication Success (6)
[04:00:37]: Received (KU_DvYwVfdF) from TokenPurpose
[04:30:37]: [200] Account Communication Success (6)
[04:30:37]: Received (KU_DvYwVfdF) from TokenPurpose
[04:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[04:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[05:00:37]: [200] Account Communication Success (6)
[05:00:37]: Received (KU_DvYwVfdF) from TokenPurpose
[05:30:37]: [200] Account Communication Success (6)
[05:30:37]: Received (KU_DvYwVfdF) from TokenPurpose
[05:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[05:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[06:00:37]: [200] Account Communication Success (6)
[06:00:37]: Received (KU_DvYwVfdF) from TokenPurpose
[06:30:37]: [200] Account Communication Success (6)
[06:30:37]: Received (KU_DvYwVfdF) from TokenPurpose
[06:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[06:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[07:00:37]: [200] Account Communication Success (6)
[07:00:37]: Received (KU_DvYwVfdF) from TokenPurpose
[07:30:37]: [200] Account Communication Success (6)
[07:30:37]: Received (KU_DvYwVfdF) from TokenPurpose
[07:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[07:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[08:00:38]: [200] Account Communication Success (6)
[08:00:38]: Received (KU_DvYwVfdF) from TokenPurpose
[08:30:38]: [200] Account Communication Success (6)
[08:30:38]: Received (KU_DvYwVfdF) from TokenPurpose
[08:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[08:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[09:00:38]: [200] Account Communication Success (6)
[09:00:38]: Received (KU_DvYwVfdF) from TokenPurpose
[09:30:38]: [200] Account Communication Success (6)
[09:30:38]: Received (KU_DvYwVfdF) from TokenPurpose
[09:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[09:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[10:00:38]: [200] Account Communication Success (6)
[10:00:38]: Received (KU_DvYwVfdF) from TokenPurpose
[10:30:38]: [200] Account Communication Success (6)
[10:30:38]: Received (KU_DvYwVfdF) from TokenPurpose
[10:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[10:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[11:00:38]: [200] Account Communication Success (6)
[11:00:38]: Received (KU_DvYwVfdF) from TokenPurpose
[11:30:38]: [200] Account Communication Success (6)
[11:30:38]: Received (KU_DvYwVfdF) from TokenPurpose
[11:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[11:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[12:00:38]: [200] Account Communication Success (6)
[12:00:38]: Received (KU_DvYwVfdF) from TokenPurpose
[12:30:38]: [200] Account Communication Success (6)
[12:30:38]: Received (KU_DvYwVfdF) from TokenPurpose
[12:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[12:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[13:00:38]: [200] Account Communication Success (6)
[13:00:38]: Received (KU_DvYwVfdF) from TokenPurpose
[13:30:39]: [200] Account Communication Success (6)
[13:30:39]: Received (KU_DvYwVfdF) from TokenPurpose
[13:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[13:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[14:00:39]: [200] Account Communication Success (6)
[14:00:39]: Received (KU_DvYwVfdF) from TokenPurpose
[14:30:39]: [200] Account Communication Success (6)
[14:30:39]: Received (KU_DvYwVfdF) from TokenPurpose
[14:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[14:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[15:00:39]: [200] Account Communication Success (6)
[15:00:39]: Received (KU_DvYwVfdF) from TokenPurpose
[15:30:39]: [200] Account Communication Success (6)
[15:30:39]: Received (KU_DvYwVfdF) from TokenPurpose
[15:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[15:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[16:00:39]: [200] Account Communication Success (6)
[16:00:39]: Received (KU_DvYwVfdF) from TokenPurpose
[16:02:37]: CURL ERROR: (lobby-v2.klei.com) [28]Operation timed out after 60000 milliseconds with 0 out of 0 bytes received
[16:02:37]: [Http] Curl failed[0] with HTTP_0, retrying (2 times). Response: __
[16:30:39]: [200] Account Communication Success (6)
[16:30:39]: Received (KU_DvYwVfdF) from TokenPurpose
[16:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[16:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[17:00:39]: [200] Account Communication Success (6)
[17:00:39]: Received (KU_DvYwVfdF) from TokenPurpose
[17:30:39]: [200] Account Communication Success (6)
[17:30:39]: Received (KU_DvYwVfdF) from TokenPurpose
[17:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[17:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[18:00:40]: [200] Account Communication Success (6)
[18:00:40]: Received (KU_DvYwVfdF) from TokenPurpose
[18:30:39]: [200] Account Communication Success (6)
[18:30:39]: Received (KU_DvYwVfdF) from TokenPurpose
[18:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[18:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[19:00:40]: [200] Account Communication Success (6)
[19:00:40]: Received (KU_DvYwVfdF) from TokenPurpose
[19:30:40]: [200] Account Communication Success (6)
[19:30:40]: Received (KU_DvYwVfdF) from TokenPurpose
[19:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[19:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[20:00:40]: [200] Account Communication Success (6)
[20:00:40]: Received (KU_DvYwVfdF) from TokenPurpose
[20:30:40]: [200] Account Communication Success (6)
[20:30:40]: Received (KU_DvYwVfdF) from TokenPurpose
[20:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[20:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[21:00:40]: [200] Account Communication Success (6)
[21:00:40]: Received (KU_DvYwVfdF) from TokenPurpose
[21:30:40]: [200] Account Communication Success (6)
[21:30:40]: Received (KU_DvYwVfdF) from TokenPurpose
[21:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[21:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[22:00:41]: [200] Account Communication Success (6)
[22:00:41]: Received (KU_DvYwVfdF) from TokenPurpose
[22:30:40]: [200] Account Communication Success (6)
[22:30:40]: Received (KU_DvYwVfdF) from TokenPurpose
[22:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[22:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[23:00:41]: [200] Account Communication Success (6)
[23:00:41]: Received (KU_DvYwVfdF) from TokenPurpose
[23:30:40]: [200] Account Communication Success (6)
[23:30:40]: Received (KU_DvYwVfdF) from TokenPurpose
[23:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[23:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[00:00:40]: [200] Account Communication Success (6)
[00:00:40]: Received (KU_DvYwVfdF) from TokenPurpose
[00:30:41]: [200] Account Communication Success (6)
[00:30:41]: Received (KU_DvYwVfdF) from TokenPurpose
[00:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[00:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[01:00:41]: [200] Account Communication Success (6)
[01:00:41]: Received (KU_DvYwVfdF) from TokenPurpose
[01:30:41]: [200] Account Communication Success (6)
[01:30:41]: Received (KU_DvYwVfdF) from TokenPurpose
[01:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[01:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[02:00:42]: [200] Account Communication Success (6)
[02:00:42]: Received (KU_DvYwVfdF) from TokenPurpose
[02:30:41]: [200] Account Communication Success (6)
[02:30:41]: Received (KU_DvYwVfdF) from TokenPurpose
[02:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[02:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[03:00:41]: [200] Account Communication Success (6)
[03:00:41]: Received (KU_DvYwVfdF) from TokenPurpose
[03:30:41]: [200] Account Communication Success (6)
[03:30:41]: Received (KU_DvYwVfdF) from TokenPurpose
[03:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[03:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[04:00:41]: [200] Account Communication Success (6)
[04:00:41]: Received (KU_DvYwVfdF) from TokenPurpose
[04:30:41]: [200] Account Communication Success (6)
[04:30:41]: Received (KU_DvYwVfdF) from TokenPurpose
[04:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[04:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[05:00:41]: [200] Account Communication Success (6)
[05:30:41]: [200] Account Communication Success (6)
[05:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[05:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[06:00:41]: [200] Account Communication Success (6)
[06:30:42]: [200] Account Communication Success (6)
[06:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[06:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[07:00:42]: [200] Account Communication Success (6)
[07:30:42]: [200] Account Communication Success (6)
[07:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[07:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[08:00:42]: [200] Account Communication Success (6)
[08:30:42]: [200] Account Communication Success (6)
[08:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[08:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[09:00:42]: [200] Account Communication Success (6)
[09:30:42]: [200] Account Communication Success (6)
[09:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[09:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[10:00:42]: [200] Account Communication Success (6)
[10:30:42]: [200] Account Communication Success (6)
[10:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[10:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[11:00:42]: [200] Account Communication Success (6)
[11:30:43]: [200] Account Communication Success (6)
[11:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[11:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[12:00:43]: [200] Account Communication Success (6)
[12:30:44]: [200] Account Communication Success (6)
[12:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[12:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[13:00:43]: [200] Account Communication Success (6)
[13:30:43]: [200] Account Communication Success (6)
[13:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[13:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[14:00:43]: [200] Account Communication Success (6)
[14:30:43]: [200] Account Communication Success (6)
[14:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[14:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[15:00:43]: [200] Account Communication Success (6)
[15:30:43]: [200] Account Communication Success (6)
[15:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[15:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[16:00:44]: [200] Account Communication Success (6)
[16:30:44]: [200] Account Communication Success (6)
[16:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[16:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[17:00:44]: [200] Account Communication Success (6)
[17:30:45]: [200] Account Communication Success (6)
[17:30:45]: Received (KU_DvYwVfdF) from TokenPurpose
[17:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[17:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[18:00:45]: [200] Account Communication Success (6)
[18:00:45]: Received (KU_DvYwVfdF) from TokenPurpose
[18:30:45]: [200] Account Communication Success (6)
[18:30:45]: Received (KU_DvYwVfdF) from TokenPurpose
[18:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[18:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[19:00:44]: [200] Account Communication Success (6)
[19:00:44]: Received (KU_DvYwVfdF) from TokenPurpose
[19:30:44]: [200] Account Communication Success (6)
[19:30:44]: Received (KU_DvYwVfdF) from TokenPurpose
[19:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[19:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[20:00:44]: [200] Account Communication Success (6)
[20:00:44]: Received (KU_DvYwVfdF) from TokenPurpose
[20:30:44]: [200] Account Communication Success (6)
[20:30:44]: Received (KU_DvYwVfdF) from TokenPurpose
[20:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[20:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[21:00:44]: [200] Account Communication Success (6)
[21:00:44]: Received (KU_DvYwVfdF) from TokenPurpose
[21:30:44]: [200] Account Communication Success (6)
[21:30:44]: Received (KU_DvYwVfdF) from TokenPurpose
[21:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[21:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[22:00:44]: [200] Account Communication Success (6)
[22:00:44]: Received (KU_DvYwVfdF) from TokenPurpose
[22:30:45]: [200] Account Communication Success (6)
[22:30:45]: Received (KU_DvYwVfdF) from TokenPurpose
[22:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[22:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[23:00:47]: [200] Account Communication Success (6)
[23:00:47]: Received (KU_DvYwVfdF) from TokenPurpose
[23:30:45]: [200] Account Communication Success (6)
[23:30:45]: Received (KU_DvYwVfdF) from TokenPurpose
[23:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[23:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[00:00:45]: [200] Account Communication Success (6)
[00:00:45]: Received (KU_DvYwVfdF) from TokenPurpose
[00:30:45]: [200] Account Communication Success (6)
[00:30:45]: Received (KU_DvYwVfdF) from TokenPurpose
[00:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[00:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[01:00:46]: [200] Account Communication Success (6)
[01:00:46]: Received (KU_DvYwVfdF) from TokenPurpose
[01:30:45]: [200] Account Communication Success (6)
[01:30:45]: Received (KU_DvYwVfdF) from TokenPurpose
[01:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[01:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[02:00:46]: [200] Account Communication Success (6)
[02:00:46]: Received (KU_DvYwVfdF) from TokenPurpose
[02:30:45]: [200] Account Communication Success (6)
[02:30:45]: Received (KU_DvYwVfdF) from TokenPurpose
[02:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[02:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[03:00:46]: [200] Account Communication Success (6)
[03:00:46]: Received (KU_DvYwVfdF) from TokenPurpose
[03:30:45]: [200] Account Communication Success (6)
[03:30:45]: Received (KU_DvYwVfdF) from TokenPurpose
[03:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[03:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[04:00:46]: [200] Account Communication Success (6)
[04:00:46]: Received (KU_DvYwVfdF) from TokenPurpose
[04:30:45]: [200] Account Communication Success (6)
[04:30:45]: Received (KU_DvYwVfdF) from TokenPurpose
[04:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[04:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[05:00:46]: [200] Account Communication Success (6)
[05:00:46]: Received (KU_DvYwVfdF) from TokenPurpose
[05:30:46]: [200] Account Communication Success (6)
[05:30:46]: Received (KU_DvYwVfdF) from TokenPurpose
[05:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[05:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[06:00:46]: [200] Account Communication Success (6)
[06:00:46]: Received (KU_DvYwVfdF) from TokenPurpose
[06:30:46]: [200] Account Communication Success (6)
[06:30:46]: Received (KU_DvYwVfdF) from TokenPurpose
[06:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[06:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[07:00:46]: [200] Account Communication Success (6)
[07:00:46]: Received (KU_DvYwVfdF) from TokenPurpose
[07:30:46]: [200] Account Communication Success (6)
[07:30:46]: Received (KU_DvYwVfdF) from TokenPurpose
[07:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[07:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[08:00:46]: [200] Account Communication Success (6)
[08:00:46]: Received (KU_DvYwVfdF) from TokenPurpose
[08:30:46]: [200] Account Communication Success (6)
[08:30:46]: Received (KU_DvYwVfdF) from TokenPurpose
[08:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[08:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[09:00:46]: [200] Account Communication Success (6)
[09:00:46]: Received (KU_DvYwVfdF) from TokenPurpose
[09:30:46]: [200] Account Communication Success (6)
[09:30:46]: Received (KU_DvYwVfdF) from TokenPurpose
[09:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[09:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[10:00:47]: [200] Account Communication Success (6)
[10:00:47]: Received (KU_DvYwVfdF) from TokenPurpose
[10:30:47]: [200] Account Communication Success (6)
[10:30:47]: Received (KU_DvYwVfdF) from TokenPurpose
[10:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[10:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[11:00:47]: [200] Account Communication Success (6)
[11:00:47]: Received (KU_DvYwVfdF) from TokenPurpose
[11:30:47]: [200] Account Communication Success (6)
[11:30:47]: Received (KU_DvYwVfdF) from TokenPurpose
[11:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[11:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[12:00:47]: [200] Account Communication Success (6)
[12:00:47]: Received (KU_DvYwVfdF) from TokenPurpose
[12:30:48]: [200] Account Communication Success (6)
[12:30:48]: Received (KU_DvYwVfdF) from TokenPurpose
[12:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[12:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[13:00:47]: [200] Account Communication Success (6)
[13:00:47]: Received (KU_DvYwVfdF) from TokenPurpose
[13:30:49]: [200] Account Communication Success (6)
[13:30:49]: Received (KU_DvYwVfdF) from TokenPurpose
[13:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[13:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[14:00:48]: [200] Account Communication Success (6)
[14:00:48]: Received (KU_DvYwVfdF) from TokenPurpose
[14:30:47]: [200] Account Communication Success (6)
[14:30:47]: Received (KU_DvYwVfdF) from TokenPurpose
[14:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[14:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[15:00:48]: [200] Account Communication Success (6)
[15:00:48]: Received (KU_DvYwVfdF) from TokenPurpose
[15:30:48]: [200] Account Communication Success (6)
[15:30:48]: Received (KU_DvYwVfdF) from TokenPurpose
[15:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[15:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[16:00:48]: [200] Account Communication Success (6)
[16:00:48]: Received (KU_DvYwVfdF) from TokenPurpose
[16:30:48]: [200] Account Communication Success (6)
[16:30:48]: Received (KU_DvYwVfdF) from TokenPurpose
[16:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[16:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[17:00:48]: [200] Account Communication Success (6)
[17:00:48]: Received (KU_DvYwVfdF) from TokenPurpose
[17:30:48]: [200] Account Communication Success (6)
[17:30:48]: Received (KU_DvYwVfdF) from TokenPurpose
[17:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[17:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[18:00:48]: [200] Account Communication Success (6)
[18:00:48]: Received (KU_DvYwVfdF) from TokenPurpose
[18:30:49]: [200] Account Communication Success (6)
[18:30:49]: Received (KU_DvYwVfdF) from TokenPurpose
[18:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[18:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[19:00:48]: [200] Account Communication Success (6)
[19:00:48]: Received (KU_DvYwVfdF) from TokenPurpose
[19:30:49]: [200] Account Communication Success (6)
[19:30:49]: Received (KU_DvYwVfdF) from TokenPurpose
[19:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[19:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[20:00:48]: [200] Account Communication Success (6)
[20:00:48]: Received (KU_DvYwVfdF) from TokenPurpose
[20:30:48]: [200] Account Communication Success (6)
[20:30:48]: Received (KU_DvYwVfdF) from TokenPurpose
[20:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[20:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[21:00:49]: [200] Account Communication Success (6)
[21:00:49]: Received (KU_DvYwVfdF) from TokenPurpose
[21:30:49]: [200] Account Communication Success (6)
[21:30:49]: Received (KU_DvYwVfdF) from TokenPurpose
[21:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[21:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[22:00:49]: [200] Account Communication Success (6)
[22:00:49]: Received (KU_DvYwVfdF) from TokenPurpose
[22:30:49]: [200] Account Communication Success (6)
[22:30:49]: Received (KU_DvYwVfdF) from TokenPurpose
[22:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[22:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[23:00:49]: [200] Account Communication Success (6)
[23:00:49]: Received (KU_DvYwVfdF) from TokenPurpose
[23:30:49]: [200] Account Communication Success (6)
[23:30:49]: Received (KU_DvYwVfdF) from TokenPurpose
[23:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[23:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[00:00:49]: [200] Account Communication Success (6)
[00:00:49]: Received (KU_DvYwVfdF) from TokenPurpose
[00:30:49]: [200] Account Communication Success (6)
[00:30:49]: Received (KU_DvYwVfdF) from TokenPurpose
[00:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[00:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[01:00:53]: [200] Account Communication Success (6)
[01:00:53]: Received (KU_DvYwVfdF) from TokenPurpose
[01:30:51]: [200] Account Communication Success (6)
[01:30:51]: Received (KU_DvYwVfdF) from TokenPurpose
[01:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[01:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[02:00:50]: [200] Account Communication Success (6)
[02:00:50]: Received (KU_DvYwVfdF) from TokenPurpose
[02:30:50]: [200] Account Communication Success (6)
[02:30:50]: Received (KU_DvYwVfdF) from TokenPurpose
[02:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[02:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[03:00:50]: [200] Account Communication Success (6)
[03:00:50]: Received (KU_DvYwVfdF) from TokenPurpose
[03:30:50]: [200] Account Communication Success (6)
[03:30:50]: Received (KU_DvYwVfdF) from TokenPurpose
[03:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[03:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[04:00:50]: [200] Account Communication Success (6)
[04:00:50]: Received (KU_DvYwVfdF) from TokenPurpose
[04:30:50]: [200] Account Communication Success (6)
[04:30:50]: Received (KU_DvYwVfdF) from TokenPurpose
[04:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[04:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[05:00:50]: [200] Account Communication Success (6)
[05:00:50]: Received (KU_DvYwVfdF) from TokenPurpose
[05:30:50]: [200] Account Communication Success (6)
[05:30:50]: Received (KU_DvYwVfdF) from TokenPurpose
[05:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[05:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[06:00:50]: [200] Account Communication Success (6)
[06:00:50]: Received (KU_DvYwVfdF) from TokenPurpose
[06:30:50]: [200] Account Communication Success (6)
[06:30:50]: Received (KU_DvYwVfdF) from TokenPurpose
[06:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[06:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[07:00:51]: [200] Account Communication Success (6)
[07:00:51]: Received (KU_DvYwVfdF) from TokenPurpose
[07:30:51]: [200] Account Communication Success (6)
[07:30:51]: Received (KU_DvYwVfdF) from TokenPurpose
[07:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[07:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[08:00:51]: [200] Account Communication Success (6)
[08:00:51]: Received (KU_DvYwVfdF) from TokenPurpose
[08:30:51]: [200] Account Communication Success (6)
[08:30:51]: Received (KU_DvYwVfdF) from TokenPurpose
[08:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[08:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[09:00:51]: [200] Account Communication Success (6)
[09:00:51]: Received (KU_DvYwVfdF) from TokenPurpose
[09:30:51]: [200] Account Communication Success (6)
[09:30:51]: Received (KU_DvYwVfdF) from TokenPurpose
[09:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[09:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[10:00:51]: [200] Account Communication Success (6)
[10:00:51]: Received (KU_DvYwVfdF) from TokenPurpose
[10:30:51]: [200] Account Communication Success (6)
[10:30:51]: Received (KU_DvYwVfdF) from TokenPurpose
[10:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[10:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[11:00:51]: [200] Account Communication Success (6)
[11:00:51]: Received (KU_DvYwVfdF) from TokenPurpose
[11:30:51]: [200] Account Communication Success (6)
[11:30:51]: Received (KU_DvYwVfdF) from TokenPurpose
[11:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[11:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[12:00:51]: [200] Account Communication Success (6)
[12:00:51]: Received (KU_DvYwVfdF) from TokenPurpose
[12:30:51]: [200] Account Communication Success (6)
[12:30:51]: Received (KU_DvYwVfdF) from TokenPurpose
[12:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[12:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[13:00:52]: [200] Account Communication Success (6)
[13:00:52]: Received (KU_DvYwVfdF) from TokenPurpose
[13:30:52]: [200] Account Communication Success (6)
[13:30:52]: Received (KU_DvYwVfdF) from TokenPurpose
[13:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[13:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[14:00:52]: [200] Account Communication Success (6)
[14:00:52]: Received (KU_DvYwVfdF) from TokenPurpose
[14:30:52]: [200] Account Communication Success (6)
[14:30:52]: Received (KU_DvYwVfdF) from TokenPurpose
[14:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[14:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[15:00:52]: [200] Account Communication Success (6)
[15:00:52]: Received (KU_DvYwVfdF) from TokenPurpose
[15:30:52]: [200] Account Communication Success (6)
[15:30:52]: Received (KU_DvYwVfdF) from TokenPurpose
[15:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[15:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[16:00:52]: [200] Account Communication Success (6)
[16:00:52]: Received (KU_DvYwVfdF) from TokenPurpose
[16:30:52]: [200] Account Communication Success (6)
[16:30:52]: Received (KU_DvYwVfdF) from TokenPurpose
[16:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[16:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[17:00:53]: [200] Account Communication Success (6)
[17:00:53]: Received (KU_DvYwVfdF) from TokenPurpose
[17:30:52]: [200] Account Communication Success (6)
[17:30:52]: Received (KU_DvYwVfdF) from TokenPurpose
[17:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[17:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[18:00:52]: [200] Account Communication Success (6)
[18:00:52]: Received (KU_DvYwVfdF) from TokenPurpose
[18:30:53]: [200] Account Communication Success (6)
[18:30:53]: Received (KU_DvYwVfdF) from TokenPurpose
[18:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[18:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[19:00:53]: [200] Account Communication Success (6)
[19:00:53]: Received (KU_DvYwVfdF) from TokenPurpose
[19:30:54]: [200] Account Communication Success (6)
[19:30:54]: Received (KU_DvYwVfdF) from TokenPurpose
[19:45:12]: [P2P] Session request for '76561199787228328'
[19:45:15]: [P2P] Create session: 95.60.90.144|1 '76561199787228328'
[19:45:15]: [P2P] Received from 95.60.90.144|1 '76561199787228328'
[19:45:15]: [P2P] Sent to 95.60.90.144|1 '76561199787228328'
[19:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[19:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[19:55:16]: [P2P] Session timed out for '76561199787228328'
[19:55:16]: [P2P] Remove session: 95.60.90.144|1 '76561199787228328'
[20:00:54]: [200] Account Communication Success (6)
[20:00:54]: Received (KU_DvYwVfdF) from TokenPurpose
[20:30:53]: [200] Account Communication Success (6)
[20:30:53]: Received (KU_DvYwVfdF) from TokenPurpose
[20:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[20:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[21:00:53]: [200] Account Communication Success (6)
[21:00:53]: Received (KU_DvYwVfdF) from TokenPurpose
[21:30:56]: [200] Account Communication Success (6)
[21:30:56]: Received (KU_DvYwVfdF) from TokenPurpose
[21:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[21:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[22:00:53]: [200] Account Communication Success (6)
[22:00:53]: Received (KU_DvYwVfdF) from TokenPurpose
[22:30:54]: [200] Account Communication Success (6)
[22:30:54]: Received (KU_DvYwVfdF) from TokenPurpose
[22:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[22:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[23:00:53]: [200] Account Communication Success (6)
[23:00:53]: Received (KU_DvYwVfdF) from TokenPurpose
[23:30:53]: [200] Account Communication Success (6)
[23:30:53]: Received (KU_DvYwVfdF) from TokenPurpose
[23:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[23:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[00:00:53]: [200] Account Communication Success (6)
[00:00:53]: Received (KU_DvYwVfdF) from TokenPurpose
[00:30:54]: [200] Account Communication Success (6)
[00:30:54]: Received (KU_DvYwVfdF) from TokenPurpose
[00:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[00:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[01:00:54]: [200] Account Communication Success (6)
[01:00:54]: Received (KU_DvYwVfdF) from TokenPurpose
[01:30:55]: [200] Account Communication Success (6)
[01:30:55]: Received (KU_DvYwVfdF) from TokenPurpose
[01:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[01:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[02:00:55]: [200] Account Communication Success (6)
[02:00:55]: Received (KU_DvYwVfdF) from TokenPurpose
[02:30:54]: [200] Account Communication Success (6)
[02:30:54]: Received (KU_DvYwVfdF) from TokenPurpose
[02:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[02:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[03:00:54]: [200] Account Communication Success (6)
[03:00:54]: Received (KU_DvYwVfdF) from TokenPurpose
[03:30:54]: [200] Account Communication Success (6)
[03:30:54]: Received (KU_DvYwVfdF) from TokenPurpose
[03:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[03:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[04:00:54]: [200] Account Communication Success (6)
[04:00:54]: Received (KU_DvYwVfdF) from TokenPurpose
[04:30:54]: [200] Account Communication Success (6)
[04:30:54]: Received (KU_DvYwVfdF) from TokenPurpose
[04:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[04:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[05:00:54]: [200] Account Communication Success (6)
[05:00:54]: Received (KU_DvYwVfdF) from TokenPurpose
[05:30:54]: [200] Account Communication Success (6)
[05:30:54]: Received (KU_DvYwVfdF) from TokenPurpose
[05:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[05:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[06:00:54]: [200] Account Communication Success (6)
[06:00:54]: Received (KU_DvYwVfdF) from TokenPurpose
[06:30:55]: [200] Account Communication Success (6)
[06:30:55]: Received (KU_DvYwVfdF) from TokenPurpose
[06:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[06:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[07:00:55]: [200] Account Communication Success (6)
[07:00:55]: Received (KU_DvYwVfdF) from TokenPurpose
[07:30:55]: [200] Account Communication Success (6)
[07:30:55]: Received (KU_DvYwVfdF) from TokenPurpose
[07:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[07:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[08:00:55]: [200] Account Communication Success (6)
[08:00:55]: Received (KU_DvYwVfdF) from TokenPurpose
[08:30:55]: [200] Account Communication Success (6)
[08:30:55]: Received (KU_DvYwVfdF) from TokenPurpose
[08:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[08:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[09:00:55]: [200] Account Communication Success (6)
[09:00:55]: Received (KU_DvYwVfdF) from TokenPurpose
[09:30:55]: [200] Account Communication Success (6)
[09:30:55]: Received (KU_DvYwVfdF) from TokenPurpose
[09:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[09:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[10:00:55]: [200] Account Communication Success (6)
[10:00:55]: Received (KU_DvYwVfdF) from TokenPurpose
[10:30:55]: [200] Account Communication Success (6)
[10:30:55]: Received (KU_DvYwVfdF) from TokenPurpose
[10:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[10:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[11:00:55]: [200] Account Communication Success (6)
[11:00:55]: Received (KU_DvYwVfdF) from TokenPurpose
[11:30:56]: [200] Account Communication Success (6)
[11:30:56]: Received (KU_DvYwVfdF) from TokenPurpose
[11:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[11:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[12:00:56]: [200] Account Communication Success (6)
[12:00:56]: Received (KU_DvYwVfdF) from TokenPurpose
[12:30:56]: [200] Account Communication Success (6)
[12:30:56]: Received (KU_DvYwVfdF) from TokenPurpose
[12:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[12:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[13:00:56]: [200] Account Communication Success (6)
[13:00:56]: Received (KU_DvYwVfdF) from TokenPurpose
[13:30:56]: [200] Account Communication Success (6)
[13:30:56]: Received (KU_DvYwVfdF) from TokenPurpose
[13:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[13:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[14:00:56]: [200] Account Communication Success (6)
[14:00:56]: Received (KU_DvYwVfdF) from TokenPurpose
[14:30:56]: [200] Account Communication Success (6)
[14:30:56]: Received (KU_DvYwVfdF) from TokenPurpose
[14:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[14:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[15:00:57]: [200] Account Communication Success (6)
[15:00:57]: Received (KU_DvYwVfdF) from TokenPurpose
[15:30:56]: [200] Account Communication Success (6)
[15:30:56]: Received (KU_DvYwVfdF) from TokenPurpose
[15:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[15:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[16:01:04]: [200] Account Communication Success (6)
[16:01:04]: Received (KU_DvYwVfdF) from TokenPurpose
[16:30:57]: [200] Account Communication Success (6)
[16:30:57]: Received (KU_DvYwVfdF) from TokenPurpose
[16:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[16:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[17:00:57]: [200] Account Communication Success (6)
[17:00:57]: Received (KU_DvYwVfdF) from TokenPurpose
[17:30:57]: [200] Account Communication Success (6)
[17:30:57]: Received (KU_DvYwVfdF) from TokenPurpose
[17:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[17:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[18:00:57]: [200] Account Communication Success (6)
[18:00:57]: Received (KU_DvYwVfdF) from TokenPurpose
[18:30:57]: [200] Account Communication Success (6)
[18:30:57]: Received (KU_DvYwVfdF) from TokenPurpose
[18:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[18:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[19:00:57]: [200] Account Communication Success (6)
[19:00:57]: Received (KU_DvYwVfdF) from TokenPurpose
[19:30:57]: [200] Account Communication Success (6)
[19:30:57]: Received (KU_DvYwVfdF) from TokenPurpose
[19:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[19:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[20:00:57]: [200] Account Communication Success (6)
[20:00:57]: Received (KU_DvYwVfdF) from TokenPurpose
[20:30:57]: [200] Account Communication Success (6)
[20:30:57]: Received (KU_DvYwVfdF) from TokenPurpose
[20:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[20:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[21:00:57]: [200] Account Communication Success (6)
[21:00:57]: Received (KU_DvYwVfdF) from TokenPurpose
[21:30:58]: [200] Account Communication Success (6)
[21:30:58]: Received (KU_DvYwVfdF) from TokenPurpose
[21:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[21:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[22:00:57]: [200] Account Communication Success (6)
[22:00:57]: Received (KU_DvYwVfdF) from TokenPurpose
[22:31:00]: [200] Account Communication Success (6)
[22:31:00]: Received (KU_DvYwVfdF) from TokenPurpose
[22:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[22:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[23:00:58]: [200] Account Communication Success (6)
[23:00:58]: Received (KU_DvYwVfdF) from TokenPurpose
[23:30:59]: [200] Account Communication Success (6)
[23:30:59]: Received (KU_DvYwVfdF) from TokenPurpose
[23:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[23:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[00:00:58]: [200] Account Communication Success (6)
[00:00:58]: Received (KU_DvYwVfdF) from TokenPurpose
[00:30:58]: [200] Account Communication Success (6)
[00:30:58]: Received (KU_DvYwVfdF) from TokenPurpose
[00:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[00:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[01:00:59]: [200] Account Communication Success (6)
[01:00:59]: Received (KU_DvYwVfdF) from TokenPurpose
[01:30:58]: [200] Account Communication Success (6)
[01:30:58]: Received (KU_DvYwVfdF) from TokenPurpose
[01:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[01:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[02:00:59]: [200] Account Communication Success (6)
[02:00:59]: Received (KU_DvYwVfdF) from TokenPurpose
[02:30:58]: [200] Account Communication Success (6)
[02:30:58]: Received (KU_DvYwVfdF) from TokenPurpose
[02:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[02:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[03:00:58]: [200] Account Communication Success (6)
[03:00:58]: Received (KU_DvYwVfdF) from TokenPurpose
[03:30:58]: [200] Account Communication Success (6)
[03:30:58]: Received (KU_DvYwVfdF) from TokenPurpose
[03:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[03:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[04:01:00]: [200] Account Communication Success (6)
[04:01:00]: Received (KU_DvYwVfdF) from TokenPurpose
[04:30:59]: [200] Account Communication Success (6)
[04:30:59]: Received (KU_DvYwVfdF) from TokenPurpose
[04:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[04:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[05:00:59]: [200] Account Communication Success (6)
[05:00:59]: Received (KU_DvYwVfdF) from TokenPurpose
[05:30:59]: [200] Account Communication Success (6)
[05:30:59]: Received (KU_DvYwVfdF) from TokenPurpose
[05:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[05:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[06:00:59]: [200] Account Communication Success (6)
[06:00:59]: Received (KU_DvYwVfdF) from TokenPurpose
[06:30:59]: [200] Account Communication Success (6)
[06:30:59]: Received (KU_DvYwVfdF) from TokenPurpose
[06:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[06:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[07:00:59]: [200] Account Communication Success (6)
[07:00:59]: Received (KU_DvYwVfdF) from TokenPurpose
[07:30:59]: [200] Account Communication Success (6)
[07:30:59]: Received (KU_DvYwVfdF) from TokenPurpose
[07:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[07:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[08:00:59]: [200] Account Communication Success (6)
[08:00:59]: Received (KU_DvYwVfdF) from TokenPurpose
[08:30:59]: [200] Account Communication Success (6)
[08:30:59]: Received (KU_DvYwVfdF) from TokenPurpose
[08:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[08:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[09:01:00]: [200] Account Communication Success (6)
[09:01:00]: Received (KU_DvYwVfdF) from TokenPurpose
[09:31:00]: [200] Account Communication Success (6)
[09:31:00]: Received (KU_DvYwVfdF) from TokenPurpose
[09:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[09:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[10:01:00]: [200] Account Communication Success (6)
[10:01:00]: Received (KU_DvYwVfdF) from TokenPurpose
[10:31:00]: [200] Account Communication Success (6)
[10:31:00]: Received (KU_DvYwVfdF) from TokenPurpose
[10:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[10:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[11:01:00]: [200] Account Communication Success (6)
[11:01:00]: Received (KU_DvYwVfdF) from TokenPurpose
[11:31:00]: [200] Account Communication Success (6)
[11:31:00]: Received (KU_DvYwVfdF) from TokenPurpose
[11:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[11:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[12:01:00]: [200] Account Communication Success (6)
[12:01:00]: Received (KU_DvYwVfdF) from TokenPurpose
[12:31:01]: [200] Account Communication Success (6)
[12:31:01]: Received (KU_DvYwVfdF) from TokenPurpose
[12:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[12:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[13:01:00]: [200] Account Communication Success (6)
[13:01:00]: Received (KU_DvYwVfdF) from TokenPurpose
[13:31:00]: [200] Account Communication Success (6)
[13:31:00]: Received (KU_DvYwVfdF) from TokenPurpose
[13:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[13:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[14:01:00]: [200] Account Communication Success (6)
[14:01:00]: Received (KU_DvYwVfdF) from TokenPurpose
[14:31:01]: [200] Account Communication Success (6)
[14:31:01]: Received (KU_DvYwVfdF) from TokenPurpose
[14:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[14:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[15:01:02]: [200] Account Communication Success (6)
[15:01:02]: Received (KU_DvYwVfdF) from TokenPurpose
[15:31:02]: [200] Account Communication Success (6)
[15:31:02]: Received (KU_DvYwVfdF) from TokenPurpose
[15:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[15:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[16:01:01]: [200] Account Communication Success (6)
[16:01:01]: Received (KU_DvYwVfdF) from TokenPurpose
[16:31:04]: [200] Account Communication Success (6)
[16:31:04]: Received (KU_DvYwVfdF) from TokenPurpose
[16:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[16:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[17:01:01]: [200] Account Communication Success (6)
[17:01:01]: Received (KU_DvYwVfdF) from TokenPurpose
[17:31:01]: [200] Account Communication Success (6)
[17:31:01]: Received (KU_DvYwVfdF) from TokenPurpose
[17:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[17:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[18:01:02]: [200] Account Communication Success (6)
[18:01:02]: Received (KU_DvYwVfdF) from TokenPurpose
[18:31:02]: [200] Account Communication Success (6)
[18:31:02]: Received (KU_DvYwVfdF) from TokenPurpose
[18:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[18:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[19:01:01]: [200] Account Communication Success (6)
[19:01:01]: Received (KU_DvYwVfdF) from TokenPurpose
[19:31:01]: [200] Account Communication Success (6)
[19:31:01]: Received (KU_DvYwVfdF) from TokenPurpose
[19:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[19:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[20:01:01]: [200] Account Communication Success (6)
[20:01:01]: Received (KU_DvYwVfdF) from TokenPurpose
[20:31:02]: [200] Account Communication Success (6)
[20:31:02]: Received (KU_DvYwVfdF) from TokenPurpose
[20:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[20:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[21:01:02]: [200] Account Communication Success (6)
[21:01:02]: Received (KU_DvYwVfdF) from TokenPurpose
[21:31:02]: [200] Account Communication Success (6)
[21:31:02]: Received (KU_DvYwVfdF) from TokenPurpose
[21:49:20]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[21:49:20]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[22:01:02]: [200] Account Communication Success (6)
[22:01:02]: Received (KU_DvYwVfdF) from TokenPurpose
