[00:00:00]: PersistRootStorage is now /root/.klei//DoNotStarveTogether/Cluster_1/Master/ 
[00:00:00]: Starting Up
[00:00:00]: Version: 740477
[00:00:00]: Current time: Sat Aug  8 14:49:08 2026

[00:00:00]: System Name: Linux
[00:00:00]: Host Name: ubuntu
[00:00:00]: Release(Kernel) Version: 4.15.0-213-generic
[00:00:00]: Kernel Build Timestamp: #224-Ubuntu SMP Mon Jun 19 13:30:12 UTC 2023
[00:00:00]: Machine Arch: x86_64
[00:00:00]: Don't Starve Together: 740477 LINUX
[00:00:00]: Build Date: 3879
[00:00:00]: Mode: 64-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: -console -cluster Cluster_1 -shard Master 
[00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
[00:00:00]: Initializing distribution platform
[00:00:00]: ....Done
[00:00:00]: THREAD - started 'GAClient' (140700450780928)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: ProfileIndex:9.12
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: [Steam] SteamGameServer_Init(10999, 64143)
[00:00:01]: [Steam] SteamGameServer_Init success
[00:00:01]: [Connect] PendingConnection::Reset(true)
[00:00:01]: Platform: 1
[00:00:01]: Network tick rate: U=15(2), D=0
[00:00:01]: Network tick rate: U=60(0), D=0
[00:00:01]: THREAD - started 'StreamInput' (140700315662080)
[00:00:01]: OnLoadPermissionList: /root/.klei//DoNotStarveTogether/Cluster_1/blocklist.txt (Success)
[00:00:01]: OnLoadPermissionList: /root/.klei//DoNotStarveTogether/Cluster_1/adminlist.txt (Success)
[00:00:01]: OnLoadUserIdList: /root/.klei//DoNotStarveTogether/Cluster_1/whitelist.txt (Success)
[00:00:01]: Token retrieved from: /root/.klei//DoNotStarveTogether/Cluster_1/cluster_token.txt
[00:00:01]: Token retrieved from: /root/.klei//DoNotStarveTogether/Cluster_1/cluster_token.txt
[00:00:01]: cGame::InitializeOnMainThread
[00:00:01]: Renderer initialize: Okay
[00:00:01]: AnimManager initialize: Okay
[00:00:01]: Buffers initialize: Okay
[00:00:01]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:01]: GameSpecific initialize: Okay
[00:00:01]: cGame::StartPlaying
[00:00:01]: AppVersion::GetArchitecture() x64
[00:00:01]: LOADING LUA
[00:00:01]: DoLuaFile scripts/main.lua
[00:00:01]: DoLuaFile loading buffer scripts/main.lua
[00:00:01]: Translator:LoadPOFile - loading file: scripts/languages/chinese_s.po	
[00:00:03]:   taskgrouplist:	default	联机版	
[00:00:03]:   taskgrouplist:	classic	经典	
[00:00:03]:   taskgrouplist:	cave_default	地下	
[00:00:03]:   taskgrouplist:	lavaarena_taskset	熔炉	
[00:00:03]:   taskgrouplist:	quagmire_taskset	暴食	
[00:00:03]: Running main.lua
	
[00:00:03]: loaded modindex	
[00:00:03]: ModIndex: Beginning normal load sequence for dedicated server.
	
[00:00:03]: SUCCESS: Loaded modoverrides.lua	
[00:00:03]: modoverrides.lua enabling workshop-1207269058	
[00:00:03]: modoverrides.lua enabling workshop-3448350904	
[00:00:03]: modoverrides.lua enabling workshop-501385076	
[00:00:03]: modoverrides.lua enabling workshop-2784048339	
[00:00:03]: modoverrides.lua enabling workshop-462434129	
[00:00:03]: modoverrides.lua enabling workshop-1898181913	
[00:00:03]: modoverrides.lua enabling workshop-3363111676	
[00:00:03]: modoverrides.lua enabling workshop-2753774601	
[00:00:03]: modoverrides.lua enabling workshop-1392778117	
[00:00:03]: modoverrides.lua enabling workshop-661253977	
[00:00:03]: modoverrides.lua enabling workshop-3050607025	
[00:00:03]: modoverrides.lua enabling workshop-3138571948	
[00:00:03]: modoverrides.lua enabling workshop-3173431824	
[00:00:03]: modoverrides.lua enabling workshop-3481406649	
[00:00:03]: modoverrides.lua enabling workshop-2901979304	
[00:00:03]: modoverrides.lua enabling workshop-1896968971	
[00:00:03]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:03]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:03]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:03]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:03]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1898181913	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3481406649	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2784048339	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-462434129_CLIENT	
[00:00:03]: Loading mod: workshop-462434129 (Restart) Version:0.3.2	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-1896968971_CLIENT	
[00:00:03]: Loading mod: workshop-1896968971 (Combined Status) Version:1.7.5	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-661253977_CLIENT	
[00:00:03]: Loading mod: workshop-661253977 ( Don't Drop Everything) Version:11:15 2020-08-10	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-501385076_CLIENT	
[00:00:03]: Loading mod: workshop-501385076 (Quick Pick) Version:1.4.0	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-1898181913_CLIENT	
[00:00:03]: Loading mod: workshop-1898181913 (冰箱永久保鲜，返鲜) Version:3.0	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-3363111676_CLIENT	
[00:00:03]: Loading mod: workshop-3363111676 (高亮查找 -Finder) Version:1.9.1	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-2753774601_CLIENT	
[00:00:03]: Loading mod: workshop-2753774601 (复活按钮和传送按钮 A) Version:3.0.2	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-3050607025_CLIENT	
[00:00:03]: Loading mod: workshop-3050607025 (防卡好多招) Version:2.8.4	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-1207269058_CLIENT	
[00:00:03]: Loading mod: workshop-1207269058 ( Simple Health Bar DST) Version:2.16	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-3448350904_CLIENT	
[00:00:03]: Loading mod: workshop-3448350904 ( 显示信息) Version:2026.3.5.3	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-3481406649_CLIENT	
[00:00:03]: Loading mod: workshop-3481406649 ([DST]Musha [新版重置]) Version:1.7.67	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-3138571948_CLIENT	
[00:00:03]: Loading mod: workshop-3138571948 (全图定位(完全同步)) Version:2.4.6	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-3173431824_CLIENT	
[00:00:03]: Loading mod: workshop-3173431824 (四五六格装备栏（自用超强版）) Version:2.3.4	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-2784048339_CLIENT	
[00:00:03]: Loading mod: workshop-2784048339 (储藏室 (新地窖)) Version:2.7.2	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-2901979304_CLIENT	
[00:00:03]: Loading mod: workshop-2901979304 (Geometric Placement[All Clients]) Version:3.1.3_	
[00:00:03]: Could not load mod_config_data/modconfiguration_workshop-1392778117_CLIENT	
[00:00:03]: Loading mod: workshop-1392778117 ([DST] 棱镜) Version:7.6.5	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-1207269058	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-3448350904	
[00:00:03]: Overriding mod workshop-3448350904's option Highlight_craftingmenu_pinslot with value 1	
[00:00:03]: Overriding mod workshop-3448350904's option TINT with value 5	
[00:00:03]: Overriding mod workshop-3448350904's option FINDER with value true	
[00:00:03]: Overriding mod workshop-3448350904's option Highlight_ingredientui with value 1	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-501385076	
[00:00:03]: Overriding mod workshop-501385076's option quick_pick_cactus with value true	
[00:00:03]: Overriding mod workshop-501385076's option quick_pick_plant_normal_ground with value true	
[00:00:03]: Overriding mod workshop-501385076's option quick_cook_on_fire with value true	
[00:00:03]: Overriding mod workshop-501385076's option quick_harvest with value true	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-2784048339	
[00:00:03]: Overriding mod workshop-2784048339's option sroom_drag with value true	
[00:00:03]: Overriding mod workshop-2784048339's option FreshnessUp with value false	
[00:00:03]: Overriding mod workshop-2784048339's option Destroyable with value DestroyByPlayer	
[00:00:03]: Overriding mod workshop-2784048339's option Slots with value 160	
[00:00:03]: Overriding mod workshop-2784048339's option srfresh with value -100	
[00:00:03]: Overriding mod workshop-2784048339's option Language with value Ch	
[00:00:03]: Overriding mod workshop-2784048339's option Craft with value Easy	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-462434129	
[00:00:03]: Overriding mod workshop-462434129's option MOD_RESTART_WELCOME_TIPS with value true	
[00:00:03]: Overriding mod workshop-462434129's option MOD_RESTART_ALLOW_RESTART with value true	
[00:00:03]: Overriding mod workshop-462434129's option MOD_RESTART_WELCOME_TIPS_TIME with value 6	
[00:00:03]: Overriding mod workshop-462434129's option MOD_RESTART_ALLOW_RESURRECT with value false	
[00:00:03]: Overriding mod workshop-462434129's option MOD_RESTART_IGNORING_ADMIN with value true	
[00:00:03]: Overriding mod workshop-462434129's option MOD_RESTART_TRIGGER_MODE with value 1	
[00:00:03]: Overriding mod workshop-462434129's option MOD_RESTART_RESURRECT_HEALTH with value 0	
[00:00:03]: Overriding mod workshop-462434129's option MOD_RESTART_MAP_SAVE with value 2	
[00:00:03]: Overriding mod workshop-462434129's option MOD_RESTART_CD_KILL with value 0	
[00:00:03]: Overriding mod workshop-462434129's option MOD_RESTART_CD_BONUS with value 0	
[00:00:03]: Overriding mod workshop-462434129's option MOD_RESTART_CD_MAX with value 0	
[00:00:03]: Overriding mod workshop-462434129's option MOD_RESTART_ALLOW_KILL with value true	
[00:00:03]: Overriding mod workshop-462434129's option MOD_RESTART_CD_RESURRECT with value 0	
[00:00:03]: Overriding mod workshop-462434129's option MOD_RESTART_FORCE_DROP_MODE with value 0	
[00:00:03]: Overriding mod workshop-462434129's option MOD_RESTART_CD_RESTART with value 0	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-1898181913	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-3363111676	
[00:00:03]: Overriding mod workshop-3363111676's option Highlight_craftingmenu_pinslot with value 1	
[00:00:03]: Overriding mod workshop-3363111676's option TINT with value 4	
[00:00:03]: Overriding mod workshop-3363111676's option Highlight_ingredientui with value 1	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-2753774601	
[00:00:03]: Overriding mod workshop-2753774601's option rb_penalty with value false	
[00:00:03]: Overriding mod workshop-2753774601's option rb_switch with value true	
[00:00:03]: Overriding mod workshop-2753774601's option tb_admin_delete with value false	
[00:00:03]: Overriding mod workshop-2753774601's option tb_consume with value false	
[00:00:03]: Overriding mod workshop-2753774601's option rb_cd with value false	
[00:00:03]: Overriding mod workshop-2753774601's option button_can_be_moved with value true	
[00:00:03]: Overriding mod workshop-2753774601's option tb_announce with value true	
[00:00:03]: Overriding mod workshop-2753774601's option tb_switch with value true	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-1392778117	
[00:00:03]: Overriding mod workshop-1392778117's option RevolvedUpdateTimes with value 10	
[00:00:03]: Overriding mod workshop-1392778117's option PhoenixRebirthCycle with value 7200	
[00:00:03]: Overriding mod workshop-1392778117's option BackCubChance with value 0.5	
[00:00:03]: Overriding mod workshop-1392778117's option TissueLightbulbChance with value 0.008	
[00:00:03]: Overriding mod workshop-1392778117's option SivFeaDamage with value 26	
[00:00:03]: Overriding mod workshop-1392778117's option FoliageathChance with value 0.01	
[00:00:03]: Overriding mod workshop-1392778117's option DigestedItemMsg with value true	
[00:00:03]: Overriding mod workshop-1392778117's option ShieldExchangeTime with value 0	
[00:00:03]: Overriding mod workshop-1392778117's option TechUnlock with value prototyper	
[00:00:03]: Overriding mod workshop-1392778117's option ModTerrorShield with value true	
[00:00:03]: Overriding mod workshop-1392778117's option BiggerWWBox with value true	
[00:00:03]: Overriding mod workshop-1392778117's option SivingRootTex with value 1	
[00:00:03]: Overriding mod workshop-1392778117's option AutoStackedLoot with value false	
[00:00:03]: Overriding mod workshop-1392778117's option AgronExchangeTime with value 0	
[00:00:03]: Overriding mod workshop-1392778117's option TissueBerriesChance with value 0.01	
[00:00:03]: Overriding mod workshop-1392778117's option RoseBushSpacing with value 1	
[00:00:03]: Overriding mod workshop-1392778117's option TissueCactusChance with value 0.05	
[00:00:03]: Overriding mod workshop-1392778117's option DressUp with value true	
[00:00:03]: Overriding mod workshop-1392778117's option X_pestRisk with value 0.007	
[00:00:03]: Overriding mod workshop-1392778117's option SivFeaThrowedNum with value 5	
[00:00:03]: Overriding mod workshop-1392778117's option X_overripeTime with value 1	
[00:00:03]: Overriding mod workshop-1392778117's option X_growthTime with value 1	
[00:00:03]: Overriding mod workshop-1392778117's option WorldSwordLimitation with value false	
[00:00:03]: Overriding mod workshop-1392778117's option TransTimeCrop with value 1	
[00:00:03]: Overriding mod workshop-1392778117's option SimmerUpdateTimes with value 20	
[00:00:03]: Overriding mod workshop-1392778117's option Language with value chinese	
[00:00:03]: Overriding mod workshop-1392778117's option TransTimeSpec with value 1	
[00:00:03]: Overriding mod workshop-1392778117's option SoulBookHealMult with value 1	
[00:00:03]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:03]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:03]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:03]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:03]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:03]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:03]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:03]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:03]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:03]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:03]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:03]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:03]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:03]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:03]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:03]: Overriding mod workshop-1392778117's option SivSolToMedal with value true	
[00:00:03]: Overriding mod workshop-1392778117's option FlowerWeaponsChance with value 0.03	
[00:00:03]: Overriding mod workshop-1392778117's option SivFeaHealthCost with value 1.5	
[00:00:03]: Overriding mod workshop-1392778117's option ShyCoreGrowth with value 1	
[00:00:03]: Overriding mod workshop-1392778117's option BetterCookBook with value true	
[00:00:03]: Overriding mod workshop-1392778117's option ShieldRechargeTime with value 0	
[00:00:03]: Overriding mod workshop-1392778117's option PhoenixBattleDifficulty with value 2	
[00:00:03]: Overriding mod workshop-1392778117's option RefractedUpdateTimes with value 14	
[00:00:03]: Overriding mod workshop-1392778117's option ShyCoreFruits with value 1	
[00:00:03]: Overriding mod workshop-1392778117's option AgronRechargeTime with value 0	
[00:00:03]: Overriding mod workshop-1392778117's option OrchidBushSpacing with value 2	
[00:00:03]: Overriding mod workshop-1392778117's option LilyBushSpacing with value 1	
[00:00:03]: Overriding mod workshop-1392778117's option HiddenUpdateTimes with value 20	
[00:00:03]: Overriding mod workshop-1392778117's option MouseInfo with value 1	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-661253977	
[00:00:03]: Overriding mod workshop-661253977's option nillots with value 0	
[00:00:03]: Overriding mod workshop-661253977's option baodiao with value 1	
[00:00:03]: Overriding mod workshop-661253977's option amudiao with value true	
[00:00:03]: Overriding mod workshop-661253977's option zbdiao with value true	
[00:00:03]: Overriding mod workshop-661253977's option kong with value 0	
[00:00:03]: Overriding mod workshop-661253977's option rendiao with value 2	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-3050607025	
[00:00:03]: Overriding mod workshop-3050607025's option beefalo with value 30	
[00:00:03]: Overriding mod workshop-3050607025's option log with value 60	
[00:00:03]: Overriding mod workshop-3050607025's option CLEAN_DAYS with value 5	
[00:00:03]: Overriding mod workshop-3050607025's option axe with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option halloween_ornament with value 0	
[00:00:03]: Overriding mod workshop-3050607025's option BATCH_TRADE with value true	
[00:00:03]: Overriding mod workshop-3050607025's option earmuffshat with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option flint with value 40	
[00:00:03]: Overriding mod workshop-3050607025's option silk with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option food_candy with value 0	
[00:00:03]: Overriding mod workshop-3050607025's option TEST_MODE with value false	
[00:00:03]: Overriding mod workshop-3050607025's option trinket with value 0	
[00:00:03]: Overriding mod workshop-3050607025's option pickaxe with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option houndstooth with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option shadowheart with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option rottenegg with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option armor_sanity with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option bugnet with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option manrabbit_tail with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option EmptyNull with value 0	
[00:00:03]: Overriding mod workshop-3050607025's option EmptyNull with value 0	
[00:00:03]: Overriding mod workshop-3050607025's option spoiled_fish with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option spear with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option rock_petrified_tree with value 9999	
[00:00:03]: Overriding mod workshop-3050607025's option frog with value 10	
[00:00:03]: Overriding mod workshop-3050607025's option STACK_OTHER_OBJECTS with value A	
[00:00:03]: Overriding mod workshop-3050607025's option compass with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option guano with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option seeds with value 10	
[00:00:03]: Overriding mod workshop-3050607025's option sketch with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option birdtrap with value 10	
[00:00:03]: Overriding mod workshop-3050607025's option pocket_scale with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option deer with value 10	
[00:00:03]: Overriding mod workshop-3050607025's option marsh_tree with value 100	
[00:00:03]: Overriding mod workshop-3050607025's option driftwood_log with value 100	
[00:00:03]: Overriding mod workshop-3050607025's option razor with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option TREES_NO_STUMP with value true	
[00:00:03]: Overriding mod workshop-3050607025's option firehound with value 10	
[00:00:03]: Overriding mod workshop-3050607025's option cutgrass with value 10	
[00:00:03]: Overriding mod workshop-3050607025's option spoiled_food with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option blueprint with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option twiggytree with value 140	
[00:00:03]: Overriding mod workshop-3050607025's option twigs with value 10	
[00:00:03]: Overriding mod workshop-3050607025's option fishingrod with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option bee with value 10	
[00:00:03]: Overriding mod workshop-3050607025's option glommerfuel with value 10	
[00:00:03]: Overriding mod workshop-3050607025's option hammer with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option STACK_RADIUS with value 25	
[00:00:03]: Overriding mod workshop-3050607025's option winterhat with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option hound with value 10	
[00:00:03]: Overriding mod workshop-3050607025's option trap with value 30	
[00:00:03]: Overriding mod workshop-3050607025's option torch with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option tentaclespike with value 6	
[00:00:03]: Overriding mod workshop-3050607025's option tacklesketch with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option winter_ornament_after with value 0	
[00:00:03]: Overriding mod workshop-3050607025's option spidergland with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option ANNOUNCE_MODE with value true	
[00:00:03]: Overriding mod workshop-3050607025's option AUTO_CLEAN with value true	
[00:00:03]: Overriding mod workshop-3050607025's option spiderden with value 20	
[00:00:03]: Overriding mod workshop-3050607025's option WORTOX_STACK_SIZE with value 0	
[00:00:03]: Overriding mod workshop-3050607025's option grassgekko with value 10	
[00:00:03]: Overriding mod workshop-3050607025's option spider with value 10	
[00:00:03]: Overriding mod workshop-3050607025's option rocky with value 20	
[00:00:03]: Overriding mod workshop-3050607025's option TWIGGY with value true	
[00:00:03]: Overriding mod workshop-3050607025's option slurtleslime with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option slurtle with value 5	
[00:00:03]: Overriding mod workshop-3050607025's option skeleton_player with value 10	
[00:00:03]: Overriding mod workshop-3050607025's option shovel with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option rocks with value 40	
[00:00:03]: Overriding mod workshop-3050607025's option WINTER_ORNAMENT_NOW with value false	
[00:00:03]: Overriding mod workshop-3050607025's option AUTO_STACK with value true	
[00:00:03]: Overriding mod workshop-3050607025's option poop with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option pitchfork with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option mosquitosack with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option nitre with value 40	
[00:00:03]: Overriding mod workshop-3050607025's option oceanfishingrod with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option pinecone with value 60	
[00:00:03]: Overriding mod workshop-3050607025's option CH_LANG with value true	
[00:00:03]: Overriding mod workshop-3050607025's option TREES_NO_REGROWTH with value true	
[00:00:03]: Overriding mod workshop-3050607025's option burntground with value 4	
[00:00:03]: Overriding mod workshop-3050607025's option flies with value 4	
[00:00:03]: Overriding mod workshop-3050607025's option STACK_SIZE with value 999	
[00:00:03]: Overriding mod workshop-3050607025's option feather with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option stinger with value 2	
[00:00:03]: Overriding mod workshop-3050607025's option heatrock with value 10	
[00:00:03]: Overriding mod workshop-3050607025's option evergreen_sparse with value 99999	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-3138571948	
[00:00:03]: Overriding mod workshop-3138571948's option GLOBAL_COURIER with value true	
[00:00:03]: Overriding mod workshop-3138571948's option OVERRIDEMODE with value false	
[00:00:03]: Overriding mod workshop-3138571948's option FIREOPTIONS with value 2	
[00:00:03]: Overriding mod workshop-3138571948's option GLOBAL_DELIVERY_DRONE with value true	
[00:00:03]: Overriding mod workshop-3138571948's option UPDADTEFREQUENCY with value 0.5	
[00:00:03]: Overriding mod workshop-3138571948's option ENABLEPINGS with value true	
[00:00:03]: Overriding mod workshop-3138571948's option disable_fogrevealer with value false	
[00:00:03]: Overriding mod workshop-3138571948's option REMOVE_GHOST_ICONS with value true	
[00:00:03]: Overriding mod workshop-3138571948's option use_optimizer with value false	
[00:00:03]: Overriding mod workshop-3138571948's option optimization_tile with value 0	
[00:00:03]: Overriding mod workshop-3138571948's option lang with value auto	
[00:00:03]: Overriding mod workshop-3138571948's option Space1 with value 0	
[00:00:03]: Overriding mod workshop-3138571948's option SHAREMINIMAPPROGRESS with value true	
[00:00:03]: Overriding mod workshop-3138571948's option SHOWPLAYERICONS with value true	
[00:00:03]: Overriding mod workshop-3138571948's option SHOWFIREICONS with value true	
[00:00:03]: Overriding mod workshop-3138571948's option SHOWPLAYERSOPTIONS with value 2	
[00:00:03]: Overriding mod workshop-3138571948's option COMPLETESYNC with value true	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-3173431824	
[00:00:03]: Overriding mod workshop-3173431824's option SPECIAL_mcw_battleskirt with value false	
[00:00:03]: Overriding mod workshop-3173431824's option VISUAL_NECK with value true	
[00:00:03]: Overriding mod workshop-3173431824's option SLOTS_BACK with value true	
[00:00:03]: Overriding mod workshop-3173431824's option VISUAL_BELLY with value true	
[00:00:03]: Overriding mod workshop-3173431824's option SLOTS_NECK with value true	
[00:00:03]: Overriding mod workshop-3173431824's option Title with value 	
[00:00:03]: Overriding mod workshop-3173431824's option Title with value 	
[00:00:03]: Overriding mod workshop-3173431824's option Title with value 	
[00:00:03]: Overriding mod workshop-3173431824's option SPECIAL_CARNEY_HUANYINGJIA with value false	
[00:00:03]: Overriding mod workshop-3173431824's option VISUAL_BACK with value true	
[00:00:03]: Overriding mod workshop-3173431824's option SLOTS_BELLY with value true	
[00:00:03]: Overriding mod workshop-3173431824's option SPECIAL_CCS_SKIRT1 with value false	
[00:00:03]: Overriding mod workshop-3173431824's option SPECIAL_YONGBUTUOXIE with value false	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-3481406649	
[00:00:03]: Overriding mod workshop-3481406649's option extra_music with value true	
[00:00:03]: Overriding mod workshop-3481406649's option stop_spawning_flower with value true	
[00:00:03]: Overriding mod workshop-3481406649's option alterguardianhat_lunar_color_on with value true	
[00:00:03]: Overriding mod workshop-3481406649's option difficultmusic with value dmusic_normal	
[00:00:03]: Overriding mod workshop-3481406649's option avisual_pirate_armor with value pirate	
[00:00:03]: Overriding mod workshop-3481406649's option avisual_princess with value WSP	
[00:00:03]: Overriding mod workshop-3481406649's option WANDAUSE with value true	
[00:00:03]: Overriding mod workshop-3481406649's option alterguardianhat_yellow_color_on with value true	
[00:00:03]: Overriding mod workshop-3481406649's option difficultdamage_range with value normal	
[00:00:03]: Overriding mod workshop-3481406649's option alterguardianhat_yellow_color with value 0	
[00:00:03]: Overriding mod workshop-3481406649's option alterguardianhat_red_color with value 0	
[00:00:03]: Overriding mod workshop-3481406649's option Musha_age with value true	
[00:00:03]: Overriding mod workshop-3481406649's option armorab with value false	
[00:00:03]: Overriding mod workshop-3481406649's option alterguardianhat_purple_color_on with value true	
[00:00:03]: Overriding mod workshop-3481406649's option dietmusha with value normal	
[00:00:03]: Overriding mod workshop-3481406649's option difficultsleep with value dsleep_normal	
[00:00:03]: Overriding mod workshop-3481406649's option key17 with value 59	
[00:00:03]: Overriding mod workshop-3481406649's option alterguardianhat_green_color_on with value true	
[00:00:03]: Overriding mod workshop-3481406649's option key13 with value 282	
[00:00:03]: Overriding mod workshop-3481406649's option BOW with value true	
[00:00:03]: Overriding mod workshop-3481406649's option 游戏配方 with value false	
[00:00:03]: Overriding mod workshop-3481406649's option key4 with value 120	
[00:00:03]: Overriding mod workshop-3481406649's option alterguardianhat_blue_color with value 0	
[00:00:03]: Overriding mod workshop-3481406649's option 伙伴的命令按键 with value false	
[00:00:03]: Overriding mod workshop-3481406649's option key15 with value 285	
[00:00:03]: Overriding mod workshop-3481406649's option lunge_work with value false	
[00:00:03]: Overriding mod workshop-3481406649's option tranquility_soul with value false	
[00:00:03]: Overriding mod workshop-3481406649's option attribute_boost with value default	
[00:00:03]: Overriding mod workshop-3481406649's option avisual_pirate with value BL	
[00:00:03]: Overriding mod workshop-3481406649's option CONTAINERDRAG_SWITCH with value false	
[00:00:03]: Overriding mod workshop-3481406649's option Musha技能按键 with value false	
[00:00:03]: Overriding mod workshop-3481406649's option alterguardianhat_red_color_on with value true	
[00:00:03]: Overriding mod workshop-3481406649's option incontainer with value 0	
[00:00:03]: Overriding mod workshop-3481406649's option Musha游戏设置 with value false	
[00:00:03]: Overriding mod workshop-3481406649's option 重置内容 with value false	
[00:00:03]: Overriding mod workshop-3481406649's option key6 with value 122	
[00:00:03]: Overriding mod workshop-3481406649's option horrorfuel_color_on with value true	
[00:00:03]: Overriding mod workshop-3481406649's option difficultysniff with value easy	
[00:00:03]: Overriding mod workshop-3481406649's option 游戏语言 with value false	
[00:00:03]: Overriding mod workshop-3481406649's option alterguardianhat_light_color with value true	
[00:00:03]: Overriding mod workshop-3481406649's option maxwellshadow with value false	
[00:00:03]: Overriding mod workshop-3481406649's option difficulthealth with value normal	
[00:00:03]: Overriding mod workshop-3481406649's option alterguardianhat_orange_color_on with value true	
[00:00:03]: Overriding mod workshop-3481406649's option 测试内容 with value false	
[00:00:03]: Overriding mod workshop-3481406649's option alterguardianhat_color_on with value true	
[00:00:03]: Overriding mod workshop-3481406649's option bf_frosthammer with value false	
[00:00:03]: Overriding mod workshop-3481406649's option 其他游戏设置 with value false	
[00:00:03]: Overriding mod workshop-3481406649's option avisual_mprincess with value true	
[00:00:03]: Overriding mod workshop-3481406649's option musha_incontainer with value 1	
[00:00:03]: Overriding mod workshop-3481406649's option ghosthound2_spawn with value true	
[00:00:03]: Overriding mod workshop-3481406649's option moonknife_hiteveryone with value false	
[00:00:03]: Overriding mod workshop-3481406649's option 公主之冠颜色设置 with value false	
[00:00:03]: Overriding mod workshop-3481406649's option frosthammer_mode with value true	
[00:00:03]: Overriding mod workshop-3481406649's option favoritemusha with value normal	
[00:00:03]: Overriding mod workshop-3481406649's option treasure_trap with value false	
[00:00:03]: Overriding mod workshop-3481406649's option infinite_durability with value false	
[00:00:03]: Overriding mod workshop-3481406649's option stop_spawning with value 1	
[00:00:03]: Overriding mod workshop-3481406649's option smartmusha with value normal	
[00:00:03]: Overriding mod workshop-3481406649's option alterguardianhat_lunar_color with value 0	
[00:00:03]: Overriding mod workshop-3481406649's option SHADOWMAGIC with value true	
[00:00:03]: Overriding mod workshop-3481406649's option alterguardianhat_blue_color_on with value true	
[00:00:03]: Overriding mod workshop-3481406649's option alterguardianhat_orange_color with value 0	
[00:00:03]: Overriding mod workshop-3481406649's option alterguardianhat_opalprecious_color with value dyn	
[00:00:03]: Overriding mod workshop-3481406649's option sleep_in_night with value false	
[00:00:03]: Overriding mod workshop-3481406649's option key14 with value 283	
[00:00:03]: Overriding mod workshop-3481406649's option MUSHA_YAMCHEFRESH with value false	
[00:00:03]: Overriding mod workshop-3481406649's option nightmarefuel_color_on with value true	
[00:00:03]: Overriding mod workshop-3481406649's option deathPenalty with value on	
[00:00:03]: Overriding mod workshop-3481406649's option retain_exp with value false	
[00:00:03]: Overriding mod workshop-3481406649's option alterguardianhat_color with value true	
[00:00:03]: Overriding mod workshop-3481406649's option recipes_gem with value moregem	
[00:00:03]: Overriding mod workshop-3481406649's option difficultdamage with value veasy	
[00:00:03]: Overriding mod workshop-3481406649's option recipes_All with value true	
[00:00:03]: Overriding mod workshop-3481406649's option Musha_spiderskill with value true	
[00:00:03]: Overriding mod workshop-3481406649's option princess_taste with value princess	
[00:00:03]: Overriding mod workshop-3481406649's option Reset_items with value true	
[00:00:03]: Overriding mod workshop-3481406649's option nightmarefuel_color with value 0	
[00:00:03]: Overriding mod workshop-3481406649's option pirback with value true	
[00:00:03]: Overriding mod workshop-3481406649's option key2 with value 114	
[00:00:03]: Overriding mod workshop-3481406649's option shareitems with value 0	
[00:00:03]: Overriding mod workshop-3481406649's option poop_everyone with value false	
[00:00:03]: Overriding mod workshop-3481406649's option modlanguage with value cn	
[00:00:03]: Overriding mod workshop-3481406649's option MUSHS_INFOPANEL with value false	
[00:00:03]: Overriding mod workshop-3481406649's option musha_tag with value false	
[00:00:03]: Overriding mod workshop-3481406649's option lunge_tool with value false	
[00:00:03]: Overriding mod workshop-3481406649's option loudlightning with value off	
[00:00:03]: Overriding mod workshop-3481406649's option key9 with value 98	
[00:00:03]: Overriding mod workshop-3481406649's option key8 with value 118	
[00:00:03]: Overriding mod workshop-3481406649's option key7 with value 284	
[00:00:03]: Overriding mod workshop-3481406649's option key5 with value 107	
[00:00:03]: Overriding mod workshop-3481406649's option key3 with value 99	
[00:00:03]: Overriding mod workshop-3481406649's option on_butterfly_shield with value 1	
[00:00:03]: Overriding mod workshop-3481406649's option horrorfuel_color with value 0	
[00:00:03]: Overriding mod workshop-3481406649's option MUSHA_LIGHTNING_SKILL_BUG with value false	
[00:00:03]: Overriding mod workshop-3481406649's option key11 with value 103	
[00:00:03]: Overriding mod workshop-3481406649's option armorabs with value false	
[00:00:03]: Overriding mod workshop-3481406649's option Musha_exp_setting with value normal	
[00:00:03]: Overriding mod workshop-3481406649's option difficultsanity with value normal	
[00:00:03]: Overriding mod workshop-3481406649's option key with value 108	
[00:00:03]: Overriding mod workshop-3481406649's option key12 with value 111	
[00:00:03]: Overriding mod workshop-3481406649's option frostblade3rd with value 3	
[00:00:03]: Overriding mod workshop-3481406649's option bodyguardwilson with value 0	
[00:00:03]: Overriding mod workshop-3481406649's option Musha_Machine with value true	
[00:00:03]: Overriding mod workshop-3481406649's option difficulttired with value dtired_normal	
[00:00:03]: Overriding mod workshop-3481406649's option key10 with value 286	
[00:00:03]: Overriding mod workshop-3481406649's option difficultmana with value dmana_easy	
[00:00:03]: Overriding mod workshop-3481406649's option bird_scale with value 0	
[00:00:03]: Overriding mod workshop-3481406649's option b_frosthammer with value false	
[00:00:03]: Overriding mod workshop-3481406649's option avisual_musha with value Bmm	
[00:00:03]: Overriding mod workshop-3481406649's option alterguardianhat_purple_color with value 0	
[00:00:03]: Overriding mod workshop-3481406649's option forge_mode with value false	
[00:00:03]: Overriding mod workshop-3481406649's option alterguardianhat_green_color with value 0	
[00:00:03]: Overriding mod workshop-3481406649's option 容器位置 with value false	
[00:00:03]: Overriding mod workshop-3481406649's option OTHERSKILL with value true	
[00:00:03]: Overriding mod workshop-3481406649's option arrowm_poop_everyone with value 0	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-2901979304	
[00:00:03]: Overriding mod workshop-2901979304's option SHOWMENU with value true	
[00:00:03]: Overriding mod workshop-2901979304's option BADCOLOR with value blackoutline	
[00:00:03]: Overriding mod workshop-2901979304's option NEARTILECOLOR with value white	
[00:00:03]: Overriding mod workshop-2901979304's option SMARTSPACING with value false	
[00:00:03]: Overriding mod workshop-2901979304's option GOODTILECOLOR with value whiteoutline	
[00:00:03]: Overriding mod workshop-2901979304's option CTRL with value false	
[00:00:03]: Overriding mod workshop-2901979304's option GOODPLACERCOLOR with value white	
[00:00:03]: Overriding mod workshop-2901979304's option REDUCECHESTSPACING with value true	
[00:00:03]: Overriding mod workshop-2901979304's option GEOMETRYTOGGLEKEY with value V	
[00:00:03]: Overriding mod workshop-2901979304's option BADPLACERCOLOR with value black	
[00:00:03]: Overriding mod workshop-2901979304's option BADTILECOLOR with value blackoutline	
[00:00:03]: Overriding mod workshop-2901979304's option BUILDGRID with value true	
[00:00:03]: Overriding mod workshop-2901979304's option GOODCOLOR with value whiteoutline	
[00:00:03]: Overriding mod workshop-2901979304's option TIMEBUDGET with value 0.1	
[00:00:03]: Overriding mod workshop-2901979304's option HIDECURSOR with value false	
[00:00:03]: Overriding mod workshop-2901979304's option SMALLGRIDSIZE with value 10	
[00:00:03]: Overriding mod workshop-2901979304's option MEDGRIDSIZE with value 6	
[00:00:03]: Overriding mod workshop-2901979304's option KEYBOARDTOGGLEKEY with value B	
[00:00:03]: Overriding mod workshop-2901979304's option HIDEPLACER with value false	
[00:00:03]: Overriding mod workshop-2901979304's option SNAPGRIDKEY with value 	
[00:00:03]: Overriding mod workshop-2901979304's option BIGGRIDSIZE with value 2	
[00:00:03]: Overriding mod workshop-2901979304's option ACTION_TILL with value true	
[00:00:03]: Overriding mod workshop-2901979304's option CONTROLLEROFFSET with value false	
[00:00:03]: Overriding mod workshop-2901979304's option GEOMETRY with value SQUARE	
[00:00:03]: applying configuration_options from modoverrides.lua to mod workshop-1896968971	
[00:00:03]: Overriding mod workshop-1896968971's option SHOWTEMPBADGES with value true	
[00:00:03]: Overriding mod workshop-1896968971's option SHOWBEAVERNESS with value true	
[00:00:03]: Overriding mod workshop-1896968971's option UNIT with value T	
[00:00:03]: Overriding mod workshop-1896968971's option SHOWWORLDTEMP with value false	
[00:00:03]: Overriding mod workshop-1896968971's option SHOWMOON with value 1	
[00:00:03]: Overriding mod workshop-1896968971's option SHOWWANINGMOON with value true	
[00:00:03]: Overriding mod workshop-1896968971's option FLIPMOON with value false	
[00:00:03]: Overriding mod workshop-1896968971's option SEASONOPTIONS with value Clock	
[00:00:03]: Overriding mod workshop-1896968971's option SHOWSTATNUMBERS with value true	
[00:00:03]: Overriding mod workshop-1896968971's option HUDSCALEFACTOR with value 100	
[00:00:03]: Overriding mod workshop-1896968971's option SHOWCLOCKTEXT with value true	
[00:00:03]: Overriding mod workshop-1896968971's option HIDECAVECLOCK with value false	
[00:00:03]: Overriding mod workshop-1896968971's option SHOWTEMPERATURE with value true	
[00:00:03]: Overriding mod workshop-1896968971's option SHOWNEXTFULLMOON with value true	
[00:00:03]: Overriding mod workshop-1896968971's option SHOWNAUGHTINESS with value true	
[00:00:03]: Overriding mod workshop-1896968971's option SHOWMAXONNUMBERS with value true	
[00:00:03]: Registering Mods:
[00:00:03]:    Registering Mod workshop-3481406649
[00:00:03]:    Registering Mod workshop-661253977
[00:00:03]:    Registering Mod workshop-3448350904
[00:00:03]:    Registering Mod workshop-1896968971
[00:00:03]:    Registering Mod workshop-501385076
[00:00:03]:    Registering Mod workshop-1898181913
[00:00:03]:    Registering Mod workshop-3173431824
[00:00:03]:    Registering Mod workshop-2901979304
[00:00:03]:    Registering Mod workshop-2784048339
[00:00:03]:    Registering Mod workshop-3050607025
[00:00:03]:    Registering Mod workshop-462434129
[00:00:03]:    Registering Mod workshop-1392778117
[00:00:03]:    Registering Mod workshop-3138571948
[00:00:03]:    Registering Mod workshop-3363111676
[00:00:03]:    Registering Mod workshop-1207269058
[00:00:03]:    Registering Mod workshop-2753774601
[00:00:03]: Mods registered.
[00:00:03]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	Loading modworldgenmain.lua	
[00:00:03]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:03]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	Loading modmain.lua	
[00:00:03]: modimport: ../mods/workshop-3481406649/main/optimize	
[00:00:03]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:03]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:03]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:03]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:03]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1898181913	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3481406649	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2784048339	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:03]: modimport: ../mods/workshop-3481406649/main/assets	
[00:00:03]: modimport: ../mods/workshop-3481406649/main/musha_skins	
[00:00:03]: modimport: ../mods/workshop-3481406649/main/03.Musha_Recipes	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	Musha_greengem	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	Musha_yellowgem	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	Musha_orangegem	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	Musha_bluegem	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	Musha_redgem	
[00:00:03]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:03]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:03]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:03]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:03]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1898181913	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3481406649	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2784048339	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:03]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	glowdust	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	cristal	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_flute	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_moon_tree	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_oven	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	tent_musha	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_hut	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	forge_musha	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	mushasword_base	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	mushasword	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	mushasword_frost	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	bowm	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	frosthammer	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	mushasword4	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_hoe	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	hat_mbunny	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	hat_mwildcat	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	hat_mbunnya	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	hat_mprincess	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	hat_mphoenix	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	armor_mushaa	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	armor_mushab	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	broken_frosthammer	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	pirateback	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	portion_e	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_pocketwatch_weapon	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	weapon_watch_fuel	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	weapon_watch_fuel2	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	level_gem	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_sewing_tape	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_remote	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_catapult	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_catapult_item	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_battery_high	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_battery_high_item	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_battery_low	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_battery_low_item	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_telebrella	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_teleport_pad_item	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_storage_robot	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_egg_arong	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_egg_random	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_egg	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_eggs1	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_eggs2	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_eggs3	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_egg1	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_egg2	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_egg3	
[00:00:03]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_egg8	
[00:00:03]: modimport: ../mods/workshop-3481406649/main/yamache	
[00:00:03]: modimport: ../mods/workshop-3481406649/scripts/musha_addaction	
[00:00:03]: modimport: ../mods/workshop-3481406649/scripts/musha_states	
[00:00:03]: modimport: ../mods/workshop-3481406649/main/Numtostr.lua	
[00:00:03]: modimport: ../mods/workshop-3481406649/main/06.Musha_Language	
[00:00:03]: Musha Re:Loading Language_cn	
[00:00:03]: modimport: ../mods/workshop-3481406649/scripts/strings_musha_cn	
[00:00:03]: modimport: ../mods/workshop-3481406649/scripts/strings_action_cn	
[00:00:03]: modimport: ../mods/workshop-3481406649/main/07.Musha_Skin	
[00:00:03]: modimport: ../mods/workshop-3481406649/main/Musha_rpc.lua	
[00:00:03]: modimport: ../mods/workshop-3481406649/main/05.Musha_Containers	
[00:00:03]: modimport: ../mods/workshop-3481406649/scripts/tuning_musha.lua	
[00:00:03]: modimport: ../mods/workshop-3481406649/scripts/waxwell_musha.lua	
[00:00:03]: modimport: ../mods/workshop-3481406649/scripts/mypower_musha_1.lua	
[00:00:03]: modimport: ../mods/workshop-3481406649/scripts/widgets/spellpower_statusdisplays.lua	
[00:00:03]: modimport: ../mods/workshop-3481406649/scripts/widgets/fatigue_sleep_statusdisplays.lua	
[00:00:03]: modimport: ../mods/workshop-3481406649/scripts/widgets/stamina_sleep_statusdisplays.lua	
[00:00:03]: modimport: ../mods/workshop-3481406649/scripts/musha_addcomponent.lua	
[00:00:03]: modimport: ../mods/workshop-3481406649/scripts/musha_tips.lua	
[00:00:03]: Mod: workshop-661253977 ( Don't Drop Everything)	Loading modworldgenmain.lua	
[00:00:03]: Mod: workshop-661253977 ( Don't Drop Everything)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:03]: Mod: workshop-661253977 ( Don't Drop Everything)	Loading modmain.lua	
[00:00:03]: Mod: workshop-3448350904 ( 显示信息)	Loading modworldgenmain.lua	
[00:00:03]: Mod: workshop-3448350904 ( 显示信息)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:03]: Mod: workshop-3448350904 ( 显示信息)	Loading modmain.lua	
[00:00:05]: modimport: ../mods/workshop-3448350904/modmain1.lua	
[00:00:05]: modimport: ../mods/workshop-3448350904/languages/language.lua	
[00:00:06]: modimport: ../mods/workshop-3448350904/scripts/daxsg_main/daxsg_Widgets.lua	
[00:00:06]: modimport: ../mods/workshop-3448350904/scripts/daxsg_main/daxsg_Client.lua	
[00:00:06]: modimport: ../mods/workshop-3448350904/scripts/daxsg_main/daxsg_Server.lua	
[00:00:06]: modimport: ../mods/workshop-3448350904/scripts/daxsg_main/daxsg_qmtzdst_Finder.lua	
[00:00:06]: Mod: workshop-1896968971 (Combined Status)	Loading modworldgenmain.lua	
[00:00:06]: Mod: workshop-1896968971 (Combined Status)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:06]: Mod: workshop-1896968971 (Combined Status)	Loading modmain.lua	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1898181913	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3481406649	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2784048339	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:06]: Mod: workshop-501385076 (Quick Pick)	Loading modworldgenmain.lua	
[00:00:06]: Mod: workshop-501385076 (Quick Pick)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:06]: Mod: workshop-501385076 (Quick Pick)	Loading modmain.lua	
[00:00:06]: Mod: workshop-1898181913 (冰箱永久保鲜，返鲜)	Loading modworldgenmain.lua	
[00:00:06]: Mod: workshop-1898181913 (冰箱永久保鲜，返鲜)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:06]: Mod: workshop-1898181913 (冰箱永久保鲜，返鲜)	Loading modmain.lua	
[00:00:06]: Mod: workshop-3173431824 (四五六格装备栏（自用超强版）)	Loading modworldgenmain.lua	
[00:00:06]: Mod: workshop-3173431824 (四五六格装备栏（自用超强版）)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:06]: Mod: workshop-3173431824 (四五六格装备栏（自用超强版）)	Loading modmain.lua	
[00:00:06]: Mod: workshop-2901979304 (Geometric Placement[All Clients])	Loading modworldgenmain.lua	
[00:00:06]: Mod: workshop-2901979304 (Geometric Placement[All Clients])	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:06]: Mod: workshop-2901979304 (Geometric Placement[All Clients])	Loading modmain.lua	
[00:00:06]: Mod: workshop-2784048339 (储藏室 (新地窖))	Loading modworldgenmain.lua	
[00:00:06]: Mod: workshop-2784048339 (储藏室 (新地窖))	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:06]: Mod: workshop-2784048339 (储藏室 (新地窖))	Loading modmain.lua	
[00:00:06]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	storeroom	
[00:00:06]: Mod: workshop-3050607025 (防卡好多招)	Loading modworldgenmain.lua	
[00:00:06]: Mod: workshop-3050607025 (防卡好多招)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:06]: Mod: workshop-3050607025 (防卡好多招)	Loading modmain.lua	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1898181913	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3481406649	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2784048339	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1898181913	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3481406649	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2784048339	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:06]: modimport: ../mods/workshop-3050607025/scripts/more_stack_size.lua	
[00:00:06]: modimport: ../mods/workshop-3050607025/scripts/auto_stack.lua	
[00:00:06]: modimport: ../mods/workshop-3050607025/scripts/more_stack_item.lua	
[00:00:06]: modimport: ../mods/workshop-3050607025/scripts/auto_clean.lua	
[00:00:06]: modimport: ../mods/workshop-3050607025/scripts/batch_trade.lua	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1898181913	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3481406649	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2784048339	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:06]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1898181913	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3481406649	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2784048339	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:06]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:06]: modimport: ../mods/workshop-3050607025/scripts/stop_regrowth.lua	
[00:00:06]: modimport: ../mods/workshop-3050607025/scripts/twiggy.lua	
[00:00:06]: modimport: ../mods/workshop-3050607025/scripts/no_stump.lua	
[00:00:06]: Mod: workshop-462434129 (Restart)	Loading modworldgenmain.lua	
[00:00:06]: Mod: workshop-462434129 (Restart)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:06]: Mod: workshop-462434129 (Restart)	Loading modmain.lua	
[00:00:06]: Mod: workshop-1392778117 ([DST] 棱镜)	Loading modworldgenmain.lua	
[00:00:06]: Mod: workshop-1392778117 ([DST] 棱镜)	Loading modmain.lua	
[00:00:07]: ModIndex:GetModsToLoad inserting modname, 	workshop-1207269058	
[00:00:07]: ModIndex:GetModsToLoad inserting modname, 	workshop-3448350904	
[00:00:07]: ModIndex:GetModsToLoad inserting modname, 	workshop-501385076	
[00:00:07]: ModIndex:GetModsToLoad inserting modname, 	workshop-2784048339	
[00:00:07]: ModIndex:GetModsToLoad inserting modname, 	workshop-462434129	
[00:00:07]: ModIndex:GetModsToLoad inserting modname, 	workshop-1898181913	
[00:00:07]: ModIndex:GetModsToLoad inserting modname, 	workshop-3363111676	
[00:00:07]: ModIndex:GetModsToLoad inserting modname, 	workshop-2753774601	
[00:00:07]: ModIndex:GetModsToLoad inserting modname, 	workshop-1392778117	
[00:00:07]: ModIndex:GetModsToLoad inserting modname, 	workshop-661253977	
[00:00:07]: ModIndex:GetModsToLoad inserting modname, 	workshop-1896968971	
[00:00:07]: ModIndex:GetModsToLoad inserting modname, 	workshop-3050607025	
[00:00:07]: ModIndex:GetModsToLoad inserting modname, 	workshop-3138571948	
[00:00:07]: ModIndex:GetModsToLoad inserting modname, 	workshop-3173431824	
[00:00:07]: ModIndex:GetModsToLoad inserting modname, 	workshop-3481406649	
[00:00:07]: ModIndex:GetModsToLoad inserting modname, 	workshop-2901979304	
[00:00:07]: modimport: ../mods/workshop-1392778117/scripts/languages/strings_chinese.lua	
[00:00:07]: modimport: ../mods/workshop-1392778117/scripts/datafix_legion.lua	
[00:00:07]: modimport: ../mods/workshop-1392778117/scripts/postinit_legion.lua	
[00:00:07]: modimport: ../mods/workshop-1392778117/scripts/sgactions_legoin.lua	
[00:00:07]: modimport: ../mods/workshop-1392778117/scripts/techtrees_legion.lua	
[00:00:07]: modimport: ../mods/workshop-1392778117/scripts/recipes_legion.lua	
[00:00:07]: modimport: ../mods/workshop-1392778117/scripts/containers_legion.lua	
[00:00:07]: modimport: ../mods/workshop-1392778117/scripts/fengl_userdatahook.lua	
[00:00:07]: UserDataHookLoad	4	../mods/workshop-1392778117/scripts/fengl_userdatahook.lua	
[00:00:07]: modimport: ../mods/workshop-1392778117/scripts/dressup_legion.lua	
[00:00:08]: Mod: workshop-3138571948 (全图定位(完全同步))	Loading modworldgenmain.lua	
[00:00:08]: Mod: workshop-3138571948 (全图定位(完全同步))	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:08]: Mod: workshop-3138571948 (全图定位(完全同步))	Loading modmain.lua	
[00:00:08]: [global position (CompleteSync)] This is a new version without GemCore	
[00:00:08]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:08]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:08]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:08]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:08]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1898181913	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3481406649	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2784048339	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:08]: Mod: workshop-3363111676 (高亮查找 -Finder)	Loading modworldgenmain.lua	
[00:00:08]: Mod: workshop-3363111676 (高亮查找 -Finder)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:08]: Mod: workshop-3363111676 (高亮查找 -Finder)	Loading modmain.lua	
[00:00:08]: modimport: ../mods/workshop-3363111676/main	
[00:00:08]: Mod: workshop-1207269058 ( Simple Health Bar DST)	Loading modworldgenmain.lua	
[00:00:08]: Mod: workshop-1207269058 ( Simple Health Bar DST)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:08]: Mod: workshop-1207269058 ( Simple Health Bar DST)	Loading modmain.lua	
[00:00:08]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	Loading modworldgenmain.lua	
[00:00:08]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:08]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	Loading modmain.lua	
[00:00:08]: modimport: ../mods/workshop-2753774601/modmain/revive_button.lua	
[00:00:08]: modimport: ../mods/workshop-2753774601/modmain/transfer_button.lua	
[00:00:08]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:09]: LOADING LUA SUCCESS
[00:00:09]: Registering Server mod namespace "finder_redux"
[00:00:09]: Registering Server mod namespace "globalpositioncompletesync"
[00:00:09]: Registering Server mod namespace "legionmsg"
[00:00:09]: Registering Server mod namespace "workshop-1207269058"
[00:00:09]: Registering Server mod namespace "musha"
[00:00:09]: Registering Server mod namespace "rt_buttons"
[00:00:09]: Registering Server mod namespace "legionskin"
[00:00:09]: Registering Server mod namespace "daxsg_informdisplay"
[00:00:09]: Registering Server mod namespace "levelinfo_setuipos"
[00:00:09]: Registering Client mod namespace "rt_buttons"
[00:00:09]: Registering Client mod namespace "legionskin"
[00:00:09]: Registering Client mod namespace "legionmsg"
[00:00:09]: Registering Client mod namespace "finder_redux"
[00:00:09]: Registering Shard mod namespace "legionskin"
[00:00:09]: Registering Shard mod namespace "globalpositioncompletesync"
[00:00:09]: PlayerDeaths could not load morgue	
[00:00:09]: PlayerHistory could not load player_history	
[00:00:09]: ServerPreferences could not load server_preferences	
[00:00:09]: ConsoleScreenSettings could not load consolescreen	
[00:00:09]: bloom_enabled	true	
[00:00:09]: OnFilesLoaded()	
[00:00:09]: OnUpdatePurchaseStateComplete	
[00:00:09]: Klump load on boot started.	
[00:00:09]: Klump files loaded: 	0	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	Registering prefabs	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_none	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_battle_skin_none	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_old_skin_none	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/assasin_wilson	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    assasin_wilson	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/armor_mushaa	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    armor_mushaa	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/armor_mushab	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    armor_mushab	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/broken_frosthammer	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    broken_frosthammer	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/pirateback	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    pirateback	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/mushasword_base	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    mushasword_base	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/mushasword	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    mushasword	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_reticuleline	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_reticuleline2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_reticulelineping	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/mushasword_frost	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    mushasword_frost	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/mushasword4	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    mushasword4	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/frosthammer	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    frosthammer	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    hammer_groundpoundring_fx	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/bowm	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    bowm	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/phoenixspear	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    phoenixspear	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/arrowm	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_flint	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_goldnugget	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_marble	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_poop	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_moonglass	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_redgem	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_bluegem	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_gunpowder	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_glowdust	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_thulecite	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_spidergland	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_goathorn	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_horrorfuel	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_dreadstone	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_gelblob	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_dreadhorror	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_lunarplant	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_brilliance	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_wagpunkbits	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_alterguardian	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/arrowm_none	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_flint_none	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_goldnugget_none	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_marble_none	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_poop_none	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_moonglass_none	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_redgem_none	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_bluegem_none	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_gunpowder_none	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_glowdust_none	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_thulecite_none	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_spidergland_none	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_goathorn_none	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_horrorfuel_none	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_dreadstone_none	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_gelblob_none	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_dreadhorror_none	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_lunarplant_none	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_brilliance_none	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_wagpunkbits_none	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_alterguardian_none	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/arrowm_broken	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_flint_broken	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_goldnugget_broken	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_marble_broken	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_poop_broken	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_moonglass_broken	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_redgem_broken	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_bluegem_broken	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_gunpowder_broken	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_glowdust_broken	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_thulecite_broken	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_spidergland_broken	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_goathorn_broken	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_horrorfuel_broken	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_dreadstone_broken	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_gelblob_broken	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_dreadhorror_broken	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_lunarplant_broken	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_brilliance_broken	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_wagpunkbits_broken	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_alterguardian_broken	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/hat_mprincess	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    hat_mprincess	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/hat_mbunny	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    hat_mbunny	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/hat_mphoenix	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    hat_mphoenix	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/hat_mwildcat	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    hat_mwildcat	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/hat_mbunnya	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    hat_mbunnya	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_hoe	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_hoe	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_sand_spike	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_sandspike_short	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_sandspike_med	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_sandspike_tall	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_flute	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_flute	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/cristal	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    cristal	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_exp	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_exp	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_exp_normal	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/portion_e	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    portion_e	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/glowdust	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    glowdust	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    wormlight_light	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/tunacan	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tunacan	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/tunacan_musha	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tunacan_musha	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/tentacle_frost	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tentacle_frost	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/tentacle_shadow	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tentacle_shadow	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/ghosthound	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    ghosthound	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/ghosthound2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    ghosthound2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/shadowmusha	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadowmusha	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_small	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_small	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_teen	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_teenr1	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_teenr2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_teenr3	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_teenr4	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_teenice	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tall	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallr1	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallr2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallr3	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallr4	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrice	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tall2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrr1	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrr2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrr3	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrr4	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrr5	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrice	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tall3	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrr1	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrr2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrr3	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrr4	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrr5	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrice	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tall4	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrr1	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrr2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrr3	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrr4	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrr5	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrr6	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrrice	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tall5	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrrr1	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrrr2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrrr3	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrrr4	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrrr5	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrrr6	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrrrice	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_rp1	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_rp2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_rp3	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_rp4	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_rp5	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_rp6	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_rp7	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_rpice	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_small_super	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_egg	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cracked	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cooked	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_egg1	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg1	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cracked1	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cooked1	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_egg2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cracked2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cooked2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_egg3	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg3	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cracked3	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cooked3	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_eggs1	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_eggs1	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_crackeds1	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cookeds1	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_eggs2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_eggs2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_crackeds2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cookeds2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_eggs3	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_eggs3	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_crackeds3	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cookeds3	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_egg8	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg8	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cracked8	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cooked8	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_egg_random	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_random	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_random_cracked	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_random_cooked	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/tent_musha	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tent_musha	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tent_musha_placer	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/forge_musha	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    forge_musha	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    forge_musha_placer	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_hut	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_hut	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_hut_placer	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_hut_shadow	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_oven	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_oven	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_oven_placer	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_egg_arong	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_arong	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cracked_arong	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_arong_cooked	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/arong_baby	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arong_baby	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/arong	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arong	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/arom	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arom	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_moon_tree	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_moon_tree	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_moon_tree_placer	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/moonnutdrake	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    moonnutdrake	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/moonnutdrake2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    moonnutdrake2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/moonbush	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    moonbush	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/moonlight_plant	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    moonlight_plant	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/forcefieldfxx	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    forcefieldfxx	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/lightning2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    lightning2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/lightning_blue	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    lightning_blue	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_ovenfire	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_ovenfire	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_ovenfire_cold	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_ovenfire_cold	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_treasure2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_treasure_normal	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_treasure_trap	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_treasure_rare	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_treasure_super_rare	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/bowm_projectile	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_flint_projectile	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_goldnugget_projectile	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_marble_projectile	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_poop_projectile	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_moonglass_projectile	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_redgem_projectile	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_bluegem_projectile	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_gunpowder_projectile	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_glowdust_projectile	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_thulecite_projectile	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_spidergland_projectile	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_goathorn_projectile	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_dreadstone_projectile	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_horrorfuel_projectile	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_gelblob_projectile	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_dreadhorror_projectile	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_lunarplant_projectile	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_brilliance_projectile	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_wagpunkbits_projectile	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_alterguardian_projectile	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_projectilefx_flint	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/poisonbubble2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    poisonbubble2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    poisonbubble_short2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_debuff	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    sleep_debuff_90	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    sleep_debuff_70	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    sleep_debuff_50	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    sleep_debuff_30	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tired_debuff_90	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tired_debuff_70	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tired_debuff_50	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tired_debuff_30	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadowbomb_r	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadowbomb	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_ferns	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_fern	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_spin_fx	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_spin_fx	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/stalker_shield_musha	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    stalker_shield_musha1	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    stalker_shield_musha2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    stalker_shield_musha3	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    stalker_shield_musha4	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    stalker_shield_musha	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_hidden_egg	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_hidden_egg	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/green_apple_plant	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    green_apple_plant	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_berry	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_berry	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_bulb	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_bulb	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_bulb_double	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/apple_berry	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    apple_berry	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/greenworm	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    greenworm	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_spores	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_spore	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_spores2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_spore2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_spores_fire	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_spore_fire	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/green_ferns	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    green_fern	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/light_ferns	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    light_fern	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_debuff	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    sleep_debuff_90	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    sleep_debuff_70	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    sleep_debuff_50	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    sleep_debuff_30	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tired_debuff_90	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tired_debuff_70	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tired_debuff_50	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tired_debuff_30	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadowbomb_r	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadowbomb	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/sporecloud2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    sporecloud2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    sporecloud_overlay	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/splash_water_yamche	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/debuff	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    debuff	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    debuff_short	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    debuff_frozen	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    debuff_bloodlp	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    debuff_blood	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    debuff_short_0	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/green_fruit	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    green_fruit	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    green_fruit_cooked	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/excaribur	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    excaribur	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    excaribur_light	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_bigbag	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_bigbag	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_pirateback	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_pirate_chest	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_pirate_chest_item_placer	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_pirate_chest_item	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/user_bramblefx	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    user_bramblefx	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/armor_mushabs	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    armor_mushabs	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/broken_bf	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    broken_bf	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/green_apple_seed	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    green_apple_seed	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    green_apple_seed_placer	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/apple_plant	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    apple_plant	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_remote	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_remote	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_catapult	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_catapult	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_catapult_item_placer	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_catapult_item	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_catapult_projectile	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_catapult_projectile	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_battery_sparks	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_battery_sparks	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_battery_high	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_battery_high	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_battery_high_item_placer	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_battery_high_shatterfx	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_battery_high_item	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_battery_low	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_battery_low	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_battery_low_item_placer	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_battery_low_item	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_telebrella	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_telebrella	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_telebrella_swap_fx	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_teleport_pad	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_teleport_pad	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_teleport_pad_item_placer	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_teleport_pad_item	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_pocketwatch_weapon	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_pocketwatch_weapon	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    weapon_watch_fuel	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    weapon_watch_fuel2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    weapon_watch_fuel_test	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    chestupgrade_stacksize_fx2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_pocketwatch_weapon_fx	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_pocketwatch_weapon_fx	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/hit_library_fx	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_pocketwatch_weapon_younghit	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadow_critical_fx	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadow_attack_fx	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    lunar_shadow_attack	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadow_shadow_attack	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_horrorfuel_ping_fx	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_soul_in_fx	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_soul_in_fx	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_soul_heal_fx	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_soul_heal_fx	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_soul	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_soul	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_suck_heal_fx	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_suck_heal_fx	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_suck_heal_fx2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_soul_forget_debuff	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_soul_forget_debuff	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_eat_soul_fx	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_eat_soul_fx	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_portal_fx	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    wortox_portal_jumpin_fx	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    wortox_portal_jumpout_fx	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/phoenixspear_shield	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    phoenixspear_shield	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_sewing_tape	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_sewing_tape	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_alterguardianhat	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_alterguardianhat	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_largeguard_alterguardian_projectile	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    moonglass_knife1	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    moonglass_knife2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    moonglass_knife3	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_alterguardian_hat_equipped	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_alterguardian_hat_equipped	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_alterguardian_hat_equipped_client	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_storage_robot	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_storage_robot	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_storage_robot_placer	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_alterguardian_hat_equipped_skin1	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_alterguardian_hat_equipped_skin1	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_alterguardian_hat_equipped_client_skin1	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/arrowm_bag	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_pig_bag	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_ancient_bag	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_shadow_bag	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_brilliance_bag	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/bowm_mods	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    alive_log_band	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadow_band	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    brilliance_band	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    alive_log_handle	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadow_handle	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    lunarplant_handle	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    spider_string	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadow_string	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    alterguardian_string	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/alterguardian_trap	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    alterguardian_trapprojectile	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    alterguardian_trap	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    alterguardian_trapgroundfx	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/level_gem	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    level_gem	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/book_horticulture_cristal	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    book_horticulture_cristal	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/lantern_winter_fx_2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    lantern_winter_fx_held2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    lantern_winter_fx_ground2	
[00:00:11]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering default mod prefab	
[00:00:12]: Tried to add build [winona_catapult_placement] from file [anim/winona_catapult_placement.zip] but we've already added a build with that name!
[00:00:12]: Tried to add build [winona_battery_placement] from file [anim/winona_battery_placement.zip] but we've already added a build with that name!
[00:00:12]: Tried to add build [sparks] from file [anim/sparks.zip] but we've already added a build with that name!
[00:00:12]: Tried to add build [wortox_portal] from file [anim/wortox_portal.zip] but we've already added a build with that name!
[00:00:13]: Tried to add build [round_puff_fx] from file [anim/round_puff_fx.zip] but we've already added a build with that name!
[00:00:13]: Tried to add build [wortox_soul_ball] from file [anim/wortox_soul_ball.zip] but we've already added a build with that name!
[00:00:13]: Tried to add build [wortox_soul_heal_fx] from file [anim/wortox_soul_heal_fx.zip] but we've already added a build with that name!
[00:00:13]: Mod: workshop-661253977 ( Don't Drop Everything)	Registering prefabs	
[00:00:13]: Mod: workshop-661253977 ( Don't Drop Everything)	  Registering default mod prefab	
[00:00:13]: Mod: workshop-3448350904 ( 显示信息)	Registering prefabs	
[00:00:13]: Mod: workshop-3448350904 ( 显示信息)	  Registering default mod prefab	
[00:00:13]: Mod: workshop-1896968971 (Combined Status)	Registering prefabs	
[00:00:13]: Mod: workshop-1896968971 (Combined Status)	  Registering default mod prefab	
[00:00:13]: Mod: workshop-501385076 (Quick Pick)	Registering prefabs	
[00:00:13]: Mod: workshop-501385076 (Quick Pick)	  Registering default mod prefab	
[00:00:13]: Mod: workshop-1898181913 (冰箱永久保鲜，返鲜)	Registering prefabs	
[00:00:13]: Mod: workshop-1898181913 (冰箱永久保鲜，返鲜)	  Registering default mod prefab	
[00:00:13]: Mod: workshop-3173431824 (四五六格装备栏（自用超强版）)	Registering prefabs	
[00:00:13]: Mod: workshop-3173431824 (四五六格装备栏（自用超强版）)	  Registering default mod prefab	
[00:00:13]: Mod: workshop-2901979304 (Geometric Placement[All Clients])	Registering prefabs	
[00:00:13]: Mod: workshop-2901979304 (Geometric Placement[All Clients])	  Registering default mod prefab	
[00:00:13]: Mod: workshop-2784048339 (储藏室 (新地窖))	Registering prefabs	
[00:00:13]: Mod: workshop-2784048339 (储藏室 (新地窖))	  Registering prefab file: prefabs/storeroom	
[00:00:13]: Mod: workshop-2784048339 (储藏室 (新地窖))	    storeroom	
[00:00:13]: Mod: workshop-2784048339 (储藏室 (新地窖))	    storeroom_placer	
[00:00:13]: Mod: workshop-2784048339 (储藏室 (新地窖))	  Registering default mod prefab	
[00:00:13]: Mod: workshop-3050607025 (防卡好多招)	Registering prefabs	
[00:00:13]: Mod: workshop-3050607025 (防卡好多招)	  Registering default mod prefab	
[00:00:13]: Mod: workshop-462434129 (Restart)	Registering prefabs	
[00:00:13]: Mod: workshop-462434129 (Restart)	  Registering default mod prefab	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	Registering prefabs	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/items_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_rose	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_rose_dried	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_lily	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_lily_dried	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_orchid	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_orchid_dried	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_nightrose	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_nightrose_dried	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerry	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerry_cooked	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    mint_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    albicans_cap	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    albicans_cap_cooked	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain_leaf	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    squamousfruit	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    bean_l_ice	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    tourmalinecore	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    boxopener_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boxopener	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    foliageath	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    foliageath_together	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    foliageath_mylove	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    explodingfruitcake	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    chestupgrader_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    ointment_l_sivbloodreduce	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    ointment_l_fireproof	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    ahandfulofwings	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    insectshell_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrylog	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    merm_scales	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    tourmalineshard	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_rocks	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    tissue_l_cactus	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    tissue_l_lureplant	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    tissue_l_berries	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    tissue_l_lightbulb	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    cattenball	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_rosebush	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_lilybush	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_orchidbush	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_nightrosebush	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_rosebush	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_lilybush	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_orchidbush	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_nightrosebush	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_lumpyevergreen	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_item	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_monstrain	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_item	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebbleitem_l_nitre	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_log_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_plantmeat_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_garlic_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_tomato_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_dragonfruit_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pumpkin_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pepper_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pineananas_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_eggplant_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_durian_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_corn_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_onion_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pomegranate_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_carrot_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_watermelon_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_mandrake_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_berries_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_cactus_meat_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_lightbulb_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_asparagus_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_potato_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_gourd_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_seeds	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_cooked	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_oversized	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_oversized_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_oversized_rotten	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/euip_head_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    lichenhatlight	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_cowboy	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_elepheetle	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_gold	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_whisperose	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/euip_hand_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosorns	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    u_rosorns_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    lileaves	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchitwigs	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    book_weather	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pinkstaff	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_axe	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dualwrench	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    tripleshovelaxe	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    triplegoldenshovelaxe	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    lance_carrot_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_garlic	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_sugar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_chili	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_salt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_fly	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_blk	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_paper_fly	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_paper_blk	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_collector_fly	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_collector_blk	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_fly	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_blk	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_paper_fly	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_paper_blk	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_collector_fly	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_collector_blk	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_ctl	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_line	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    acc_l_shadowmirror	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadowbrush_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    cherishedbroom_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/euip_body_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    backcub	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    sachet	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    armor_elepheetle	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout_shuck	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_suit	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_suit_gold	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/plants_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain_wizen	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    nightrosebush	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree1	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree2	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree3	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree4	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree1_s	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree2_s	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree3_s	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree4_s	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_treetop	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_planted	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerryflower	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrymanager	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    fern_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    icelegume_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    icelegume_l_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    icelegume_l_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    fern_l_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    fern_l_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_thetree_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_thetree_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    nightrosebush_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    nightrosebush_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    refractedmoonlight_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerryflower_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerryflower_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_garlic_l_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_garlic_l_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_tomato_l_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_tomato_l_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_dragonfruit_l_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_dragonfruit_l_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pumpkin_l_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pumpkin_l_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pepper_l_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pepper_l_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pineananas_l_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pineananas_l_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_eggplant_l_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_eggplant_l_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_durian_l_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_durian_l_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_corn_l_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_corn_l_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_onion_l_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_onion_l_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pomegranate_l_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pomegranate_l_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_carrot_l_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_carrot_l_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_watermelon_l_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_watermelon_l_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_mandrake_l_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_mandrake_l_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_cactus_meat_l_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_cactus_meat_l_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_asparagus_l_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_asparagus_l_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_potato_l_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_potato_l_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_gourd_l_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_gourd_l_item_waxed	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/fx_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_attack_l_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_goldenloot_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    impact_orchid_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    impact_orchid_fx_disguiser	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    impact_orchid_fx_marble	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_sun_catk_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_sun_catk2_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_sun_catk3_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_wave_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_skylight_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_light_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_spark_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_spark_taste_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_moon_light_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_moon_atk_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmerfire_l_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_fact_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    soak_waterspout_l_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    float_front_l_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    float_back_l_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    escapinggerms_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_sporeresistance_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    legion_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_axe_collector2_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_teleport_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_explode_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_miguel_float_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    explode_l_fruitcake	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    explode_l_fruitcake2_day	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_fx_day	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    eleccore_spark_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    eleccore_spark_fx_tale	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_l_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_share1_l_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_share2_l_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_jumpin_l_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_jumpout_l_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_lvlup_l_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_l_fx_taste	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_share1_l_fx_taste	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_share2_l_fx_taste	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_jumpin_l_fx_taste	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_jumpout_l_fx_taste	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_lvlup_l_fx_taste	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_whitewood_doing_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pinkstaff_fx_tvplay	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    waxcluster_l_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    potplant_l_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_ww_future_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_fix	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout_fx_disguiser	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    life_trans_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_flower_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_taunt_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_caw_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_thorns_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_thetree_unlock_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_egg_hatched_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_unlock_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_collector_unlock_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_future_unlock_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_future2_unlock_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivctl_moi_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivfea_real_collector_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivfea_fake_collector_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivmask_era_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivmask_era2_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_twist_sc_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_twist_cp_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_twist_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_forest_l_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_savanna_l_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_deciduous_l_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_marsh_l_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_grass_l_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_rocky_l_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_desert_l_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_moon_l_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_yot_l_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    crow_l_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    robin_l_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    robin_winter_l_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    canary_l_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    quagmire_pigeon_l_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    puffin_l_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    bird_mutant_l_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    bird_mutant_spitter_l_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    mutatedbird_l_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    polly_rogers_l_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buzzard_l_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    smallbird_l_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    poop_l_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    guano_l_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    spoiled_food_l_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    tallbirdegg_l_fofx1	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    tallbirdegg_l_fofx2	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    tallbirdegg_l_fofx3	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadow_battleaxe_l_fofx1	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadow_battleaxe_l_fofx2	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadow_battleaxe_l_fofx3	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadow_battleaxe_l_fofx4	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    voidcloth_boomerang_l_fofx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    rabbithat_l_fofx1	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    rabbithat_l_fofx2	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    rabbithat_l_fofx3	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/buffs_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_moveup	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_bestappetite	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_butterflybless	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_healthstorage	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_love	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_sporeresistance	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_strengthenhancer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_merciful	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_panicvolcano	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_oilflow	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_hungerretarder	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_holdbackpoop	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_magicwarble	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_treehalo	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_radiantskin	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_fireproof	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_sivbloodreduce	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_effortluck	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_goldenloot	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_goldenloot_inf	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_planardefense	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_planarattack	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_lunarresist	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_shadowresist	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_dissipateshadow	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_dimmoonlight	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_warm	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_cool	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_bath	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_softskin	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_dizzy	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_workup	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_attack	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_defense	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_antiacid	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/shield_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_sand	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_log	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shieldterror_fire	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/constructs_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_big	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_plush	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_plush_big	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_smoke	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_smoke_s	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_mud	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_mud_s	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_steam_l_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_coldsteam_l_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_bubble_l_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_steam2_l_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_coldsteam2_l_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_deco_l_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebble_l_nitre	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    rock_l_nitre	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pondbldg_soak	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pondbldg_fish	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_inf	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_inf	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/placer_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_rosebush_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_lilybush_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_orchidbush_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_nightrosebush_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_rosebush_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_lilybush_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_orchidbush_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_nightrosebush_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_item_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_lumpyevergreen_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_log_l_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_plantmeat_l_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_garlic_l_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_tomato_l_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_dragonfruit_l_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pumpkin_l_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pepper_l_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pineananas_l_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_eggplant_l_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_durian_l_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_corn_l_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_onion_l_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pomegranate_l_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_carrot_l_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_watermelon_l_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_mandrake_l_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_berries_l_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_cactus_meat_l_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_lightbulb_l_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_asparagus_l_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_potato_l_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_gourd_l_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlwater_item_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctldirt_item_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlall_item_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_monstrain_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebbleitem_l_nitre_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_item_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_inf_item_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pondbldg_soak_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pondbldg_fish_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_mud_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_mud_s_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    web_hump_item_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_big_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_plush_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_plush_big_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    mat_whitewood_item_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    waxedobject_l_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_item_placer	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/worldbox_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    cloudpine_box_l1	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    cloudpine_box_l2	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    cloudpine_box_l3	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    cloudpine_box_l4	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/neverfade_butterfly	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_butterfly	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/sand_spike_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    sandspike_short_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    sandspike_med_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    sandspike_tall_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    sandspike_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/whitewoods	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_whitewood	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    mat_whitewood_item	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    mat_whitewood	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/siving_base_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_lvl0	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_lvl1	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_lvl2	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_lvl3	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_thetree	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_era1	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_era2	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_era3	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_era4	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_marble	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/farm_plants_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_nepenthes_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_garlic_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_tomato_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_dragonfruit_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_pumpkin_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_pepper_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    weed_forgetmelots_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_pineananas_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_eggplant_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_durian_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_corn_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_onion_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_pomegranate_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    weed_tillweed_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_watermelon_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    weed_firenettle_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_asparagus_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    weed_ivy_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_potato_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_carrot_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_garlic_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_tomato_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_dragonfruit_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pumpkin_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pepper_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pineananas_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_eggplant_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_durian_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_corn_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_onion_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pomegranate_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_carrot_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_watermelon_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_mandrake_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_cactus_meat_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_asparagus_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_potato_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_gourd_l	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/cropgnat	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    cropgnat	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    cropgnat_infester	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/siving_related	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlwater_item	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlwater	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctldirt_item	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctldirt	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlall_item	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlall	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctl_bar	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_fruit	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivsuitatk_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivsuitatk_fx_marble	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/fishhomingtools	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_container	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_normal	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_awesome	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingbait	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingbaiting	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/boss_siving_phoenix	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_foenix	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_moenix	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_egg	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_flowerfx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_flower	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_eye	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_root	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_bossfea_real	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_bossfea_real_block	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_bossfea_fake	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_bossfea_fake_block	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/boss_elecarmet	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    elecarmet	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    elecarmet_mine	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/elecourmaline	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    elecourmaline_keystone	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    elecourmaline	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/guitar_miguel	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_miguel	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_miguel_ground_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_miguel_dirt_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/fx_soul_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    soul_l_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    soul_l_fx_taste	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulheal_l_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulheal_l_fx_taste	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/the_gifted	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    web_hump_item	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    web_hump	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    soul_contracts	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/hat_albicans_mushroom	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_albicans_mushroom	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/albicansmushroomhat_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    albicanscloud_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    albicanscloud_overlay_fx	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/raindonate	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    raindonate	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/hat_mermbreathing	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_mermbreathing	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/giantsfoot	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    giantsfoot	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/moonlight_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight_item	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight_inf	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_pro	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    refractedmoonlight	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_item	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_inf	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_inf	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_item	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_inf_item	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/moon_dungeon	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    moondungeon	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/fx_ranimbowspark	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    fx_ranimbowspark	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/skinprefabs_legion	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_sand_op	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_big_law2	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_thanks	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_marble	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    tripleshovelaxe_era	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_shock	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_law	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_sun	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout_disguiser	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item_taste3	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    boxopener_l_law2	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_thanks2	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l_law	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadowbrush_l_fact	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item_taste2	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebbleitem_l_nitre_fact2	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    triplegoldenshovelaxe_era2	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_anger	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_collector	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_3shock	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_paper2	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_heart	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    lileaves_marble	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_que	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_taste	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchitwigs_marble	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pinkstaff_tvplay	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_jewel	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_floral2	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchitwigs_disguiser	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingbait_taste	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_paper	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosorns_marble	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight_item_fact	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    backcub_fans	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l_day	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boxopener_law	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_floral	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_sweat	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_awesome_thanks	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_normal_taste	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_log_emo_pride	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_paper	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_log_emo_fist	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_era	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_log_era	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_big_law	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_paper	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight_item_paper	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact3	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_era	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_future	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_marble	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_collector	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_paper2	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_collector	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_jewel	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosorns_collector	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_craft	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    triplegoldenshovelaxe_era	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    tripleshovelaxe_era2	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_fact	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item_taste4	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_cactus_meat_l_world	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    soul_contracts_taste	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_carrot_l_fact	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    tourmalinecore_tale	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_sun	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_day	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_floral	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_moon	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_craft2	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l_day2	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_law2	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact6	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlwater_item_era	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item_taste	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctldirt_item_era	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item_law2	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_era	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_gold_era	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item_law	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item_law3	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_normal_thanks	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact7	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    refractedmoonlight_taste	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    backcub_fans2	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_floral3	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_thanks	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_craft2	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_gold_era2	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_craft	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_world	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_gold_marble	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_disguiser	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_bury	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    armor_elepheetle_future	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_bury	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_future	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_awesome_taste	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_cowboy_tvplay	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    tourmalinecore_sun	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlall_item_era	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_future2	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingbait_thanks	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_floral2	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    refractedmoonlight_moon	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    explodingfruitcake_day	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_suit_gold_marble	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l_law2	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    lileaves_era	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boxopener_law2	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_paper	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebbleitem_l_nitre_fact	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_sand_era	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact4	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_collector	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact8	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_axe_collector	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_elepheetle_future	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    backcub_thanks	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_twist	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact2	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_item_fact	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosorns_sun	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_era2	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_world	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    lance_carrot_l_fact	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    boxopener_l_law	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_sun	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_thanks	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_collector	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_disguiser	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_marble	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact5	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/theemperorsnewclothes	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    theemperorscrown	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    theemperorsmantle	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    theemperorsscepter	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	    theemperorspendant	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering default mod prefab	
[00:00:13]: Tried to add build [bramblefx] from file [anim/bramblefx.zip] but we've already added a build with that name!
[00:00:14]: AnimationFile::LoadFile Failed to open anim/farm_plant_pineananas.zip
[00:00:14]: AnimationFile::LoadFile Failed to open anim/farm_plant_pineananas.zip
[00:00:14]: Tried to add build [gems] from file [anim/gems.zip] but we've already added a build with that name!
[00:00:14]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[00:00:15]: Mod: workshop-3138571948 (全图定位(完全同步))	Registering prefabs	
[00:00:15]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/globalposition_classified	
[00:00:15]: Mod: workshop-3138571948 (全图定位(完全同步))	    globalposition_classified	
[00:00:15]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/smoketrail	
[00:00:15]: Mod: workshop-3138571948 (全图定位(完全同步))	    smoketrail	
[00:00:15]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/globalmapicon_noproxy	
[00:00:15]: Mod: workshop-3138571948 (全图定位(完全同步))	    globalmapicon_noproxy	
[00:00:15]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/pings	
[00:00:15]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_generic	
[00:00:15]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_omw	
[00:00:15]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_danger	
[00:00:15]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_explore	
[00:00:15]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_gohere	
[00:00:15]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering default mod prefab	
[00:00:15]: Mod: workshop-3363111676 (高亮查找 -Finder)	Registering prefabs	
[00:00:15]: Mod: workshop-3363111676 (高亮查找 -Finder)	  Registering default mod prefab	
[00:00:15]: Mod: workshop-1207269058 ( Simple Health Bar DST)	Registering prefabs	
[00:00:15]: Mod: workshop-1207269058 ( Simple Health Bar DST)	  Registering prefab file: prefabs/dychealthbar	
[00:00:15]: Mod: workshop-1207269058 ( Simple Health Bar DST)	    dyc_damagedisplay	
[00:00:15]: Mod: workshop-1207269058 ( Simple Health Bar DST)	    dyc_healthbarchild	
[00:00:15]: Mod: workshop-1207269058 ( Simple Health Bar DST)	    dyc_healthbar	
[00:00:15]: Mod: workshop-1207269058 ( Simple Health Bar DST)	  Registering default mod prefab	
[00:00:15]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	Registering prefabs	
[00:00:15]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	  Registering default mod prefab	
[00:00:15]: 	Load FE	
[00:00:15]: 	Load FE: done	
[00:00:15]: Check for write access: TRUE
[00:00:15]: Check for read access: TRUE
[00:00:15]: Available disk space for save files: 4754 MB
[00:00:15]: ModIndex: Load sequence finished successfully.	
[00:00:15]: Reset() returning
[00:00:15]: THREAD - started 'FilesExistAsyncThread' (140700100208384)
[00:00:15]: FilesExistAsyncThread started (0 files)...
[00:00:15]: ... FilesExistAsyncThread complete
[00:00:20]: [200] Account Communication Success (6)
[00:00:20]: Cached userid (null) saved to /root/.klei//DoNotStarveTogether/Cluster_1/Master/save/cached_userid
[00:00:20]: Received (KU_DvYwVfdF) from TokenPurpose
[00:00:20]: Starting Dedicated Server Game	
[00:00:20]: Network tick rate: U=60(0), D=0
[00:00:20]: About to start a server with the following settings:
[00:00:20]:   Dedicated: true
[00:00:20]:   Online: true
[00:00:20]:   Passworded: true
[00:00:20]:   ServerPort: 62143
[00:00:20]:   SteamAuthPort: 8768
[00:00:20]:   SteamMasterServerPort: 64143
[00:00:20]:   ClanID: false
[00:00:20]:   ClanOnly: false
[00:00:20]:   ClanAdmin: false
[00:00:20]:   LanOnly: false
[00:00:20]:   FriendsOnly: false
[00:00:20]:   EnableAutosaver: true
[00:00:20]:   EncodeUserPath: true
[00:00:20]:   PVP: false
[00:00:20]:   MaxPlayers: 6
[00:00:20]:   GameMode: survival
[00:00:20]:   OverridenDNS: 
[00:00:20]:   PauseWhenEmpty: true
[00:00:20]:   IdleTimeout: 1800s
[00:00:20]:   VoteEnabled: false
[00:00:20]:   InternetBroadcasting: true
[00:00:20]: Could not load mod_config_data/modconfiguration_workshop-1207269058	
[00:00:20]: Could not load mod_config_data/modconfiguration_workshop-3448350904	
[00:00:20]: Could not load mod_config_data/modconfiguration_workshop-2784048339	
[00:00:20]: Could not load mod_config_data/modconfiguration_workshop-3363111676	
[00:00:20]: Could not load mod_config_data/modconfiguration_workshop-2753774601	
[00:00:20]: Could not load mod_config_data/modconfiguration_workshop-1392778117	
[00:00:20]: Could not load mod_config_data/modconfiguration_workshop-1896968971	
[00:00:20]: Could not load mod_config_data/modconfiguration_workshop-3050607025	
[00:00:20]: Could not load mod_config_data/modconfiguration_workshop-3138571948	
[00:00:20]: Could not load mod_config_data/modconfiguration_workshop-3173431824	
[00:00:20]: Could not load mod_config_data/modconfiguration_workshop-3481406649	
[00:00:20]: Could not load mod_config_data/modconfiguration_workshop-2901979304	
[00:00:20]: Online Server Started on port: 62143
[00:00:20]: [ClientObject] Added (pre-auth) on server: guid=8293604060096465681
[00:00:20]: [ClientObject] Initialized (self/server object, locally trusted) on server: guid=8293604060096465681 userid=KU_DvYwVfdF netid= admin=1
[00:00:20]: SUCCESS: Loaded modoverrides.lua	
[00:00:20]: Found a level data override file with these contents:	
[00:00:20]: 	K: 	desc	 V: 	永不结束的饥荒沙盒模式。
永远可以在绚丽之门复活。	
[00:00:20]: 	K: 	hideminimap	 V: 	false	
[00:00:20]: 	K: 	id	 V: 	ENDLESS	
[00:00:20]: 	K: 	location	 V: 	forest	
[00:00:20]: 	K: 	max_playlist_position	 V: 	999	
[00:00:20]: 	K: 	min_playlist_position	 V: 	0	
[00:00:20]: 	K: 	name	 V: 	无尽	
[00:00:20]: 	K: 	numrandom_set_pieces	 V: 	4	
[00:00:20]: 	K: 	override_level_string	 V: 	false	
[00:00:20]: 	K: 	overrides	 V: 	table: 0x1d355af0	
[00:00:20]: 		K: 	alternatehunt	 V: 	default	
[00:00:20]: 		K: 	angrybees	 V: 	default	
[00:00:20]: 		K: 	antliontribute	 V: 	default	
[00:00:20]: 		K: 	autumn	 V: 	default	
[00:00:20]: 		K: 	balatro	 V: 	default	
[00:00:20]: 		K: 	bananabush_portalrate	 V: 	default	
[00:00:20]: 		K: 	basicresource_regrowth	 V: 	always	
[00:00:20]: 		K: 	bats_setting	 V: 	default	
[00:00:20]: 		K: 	bearger	 V: 	default	
[00:00:20]: 		K: 	beefalo	 V: 	default	
[00:00:20]: 		K: 	beefaloheat	 V: 	default	
[00:00:20]: 		K: 	beequeen	 V: 	default	
[00:00:20]: 		K: 	bees	 V: 	default	
[00:00:20]: 		K: 	bees_setting	 V: 	default	
[00:00:20]: 		K: 	berrybush	 V: 	default	
[00:00:20]: 		K: 	birds	 V: 	default	
[00:00:20]: 		K: 	boons	 V: 	default	
[00:00:20]: 		K: 	branching	 V: 	default	
[00:00:20]: 		K: 	brightmarecreatures	 V: 	default	
[00:00:20]: 		K: 	bunnymen_setting	 V: 	default	
[00:00:20]: 		K: 	butterfly	 V: 	often	
[00:00:20]: 		K: 	buzzard	 V: 	default	
[00:00:20]: 		K: 	cactus	 V: 	default	
[00:00:20]: 		K: 	cactus_regrowth	 V: 	default	
[00:00:20]: 		K: 	carrot	 V: 	default	
[00:00:20]: 		K: 	carrots_regrowth	 V: 	default	
[00:00:20]: 		K: 	catcoon	 V: 	default	
[00:00:20]: 		K: 	catcoons	 V: 	default	
[00:00:20]: 		K: 	chess	 V: 	default	
[00:00:20]: 		K: 	cookiecutters	 V: 	default	
[00:00:20]: 		K: 	crabking	 V: 	default	
[00:00:20]: 		K: 	crow_carnival	 V: 	default	
[00:00:20]: 		K: 	darkness	 V: 	default	
[00:00:20]: 		K: 	day	 V: 	default	
[00:00:20]: 		K: 	daywalker2	 V: 	default	
[00:00:20]: 		K: 	deciduousmonster	 V: 	rare	
[00:00:20]: 		K: 	deciduoustree_regrowth	 V: 	default	
[00:00:20]: 		K: 	deerclops	 V: 	default	
[00:00:20]: 		K: 	dragonfly	 V: 	default	
[00:00:20]: 		K: 	dropeverythingondespawn	 V: 	default	
[00:00:20]: 		K: 	evergreen_regrowth	 V: 	default	
[00:00:20]: 		K: 	extrastartingitems	 V: 	none	
[00:00:20]: 		K: 	eyeofterror	 V: 	default	
[00:00:20]: 		K: 	fishschools	 V: 	default	
[00:00:20]: 		K: 	flint	 V: 	default	
[00:00:20]: 		K: 	flowers	 V: 	default	
[00:00:20]: 		K: 	flowers_regrowth	 V: 	default	
[00:00:20]: 		K: 	frograin	 V: 	rare	
[00:00:20]: 		K: 	frogs	 V: 	default	
[00:00:20]: 		K: 	fruitfly	 V: 	default	
[00:00:20]: 		K: 	ghostenabled	 V: 	always	
[00:00:20]: 		K: 	ghostsanitydrain	 V: 	none	
[00:00:20]: 		K: 	gnarwail	 V: 	default	
[00:00:20]: 		K: 	goosemoose	 V: 	default	
[00:00:20]: 		K: 	grass	 V: 	default	
[00:00:20]: 		K: 	grassgekkos	 V: 	never	
[00:00:20]: 		K: 	hallowed_nights	 V: 	default	
[00:00:20]: 		K: 	has_ocean	 V: 	true	
[00:00:20]: 		K: 	healthpenalty	 V: 	always	
[00:00:20]: 		K: 	hound_mounds	 V: 	default	
[00:00:20]: 		K: 	houndmound	 V: 	default	
[00:00:20]: 		K: 	hounds	 V: 	default	
[00:00:20]: 		K: 	hunger	 V: 	default	
[00:00:20]: 		K: 	hunt	 V: 	often	
[00:00:20]: 		K: 	junkyard	 V: 	default	
[00:00:20]: 		K: 	keep_disconnected_tiles	 V: 	true	
[00:00:20]: 		K: 	klaus	 V: 	often	
[00:00:20]: 		K: 	krampus	 V: 	always	
[00:00:20]: 		K: 	layout_mode	 V: 	LinkNodesByKeys	
[00:00:20]: 		K: 	lessdamagetaken	 V: 	none	
[00:00:20]: 		K: 	liefs	 V: 	often	
[00:00:20]: 		K: 	lightcrab_portalrate	 V: 	default	
[00:00:20]: 		K: 	lightning	 V: 	default	
[00:00:20]: 		K: 	lightninggoat	 V: 	default	
[00:00:20]: 		K: 	loop	 V: 	default	
[00:00:20]: 		K: 	lunarhail_frequency	 V: 	default	
[00:00:20]: 		K: 	lureplants	 V: 	default	
[00:00:20]: 		K: 	malbatross	 V: 	default	
[00:00:20]: 		K: 	marshbush	 V: 	default	
[00:00:20]: 		K: 	merm	 V: 	default	
[00:00:20]: 		K: 	merms	 V: 	default	
[00:00:20]: 		K: 	meteorshowers	 V: 	default	
[00:00:20]: 		K: 	meteorspawner	 V: 	default	
[00:00:20]: 		K: 	moles	 V: 	default	
[00:00:20]: 		K: 	moles_setting	 V: 	default	
[00:00:20]: 		K: 	monkeytail_portalrate	 V: 	default	
[00:00:20]: 		K: 	moon_berrybush	 V: 	default	
[00:00:20]: 		K: 	moon_bullkelp	 V: 	default	
[00:00:20]: 		K: 	moon_carrot	 V: 	default	
[00:00:20]: 		K: 	moon_fissure	 V: 	default	
[00:00:20]: 		K: 	moon_fruitdragon	 V: 	default	
[00:00:20]: 		K: 	moon_hotspring	 V: 	default	
[00:00:20]: 		K: 	moon_rock	 V: 	default	
[00:00:20]: 		K: 	moon_sapling	 V: 	default	
[00:00:20]: 		K: 	moon_spider	 V: 	default	
[00:00:20]: 		K: 	moon_spiders	 V: 	default	
[00:00:20]: 		K: 	moon_starfish	 V: 	default	
[00:00:20]: 		K: 	moon_tree	 V: 	default	
[00:00:20]: 		K: 	moon_tree_regrowth	 V: 	default	
[00:00:20]: 		K: 	mosquitos	 V: 	default	
[00:00:20]: 		K: 	mushroom	 V: 	default	
[00:00:20]: 		K: 	mutated_bearger	 V: 	default	
[00:00:20]: 		K: 	mutated_bird_gestalt	 V: 	default	
[00:00:20]: 		K: 	mutated_birds	 V: 	default	
[00:00:20]: 		K: 	mutated_buzzard_gestalt	 V: 	default	
[00:00:20]: 		K: 	mutated_deerclops	 V: 	default	
[00:00:20]: 		K: 	mutated_hounds	 V: 	default	
[00:00:20]: 		K: 	mutated_merm	 V: 	default	
[00:00:20]: 		K: 	mutated_spiderqueen	 V: 	default	
[00:00:20]: 		K: 	mutated_warg	 V: 	default	
[00:00:20]: 		K: 	no_joining_islands	 V: 	true	
[00:00:20]: 		K: 	no_wormholes_to_disconnected_tiles	 V: 	true	
[00:00:20]: 		K: 	ocean_bullkelp	 V: 	default	
[00:00:20]: 		K: 	ocean_otterdens	 V: 	default	
[00:00:20]: 		K: 	ocean_seastack	 V: 	ocean_default	
[00:00:20]: 		K: 	ocean_shoal	 V: 	default	
[00:00:20]: 		K: 	ocean_waterplant	 V: 	ocean_default	
[00:00:20]: 		K: 	ocean_wobsterden	 V: 	default	
[00:00:20]: 		K: 	otters_setting	 V: 	default	
[00:00:20]: 		K: 	palmcone_seed_portalrate	 V: 	default	
[00:00:20]: 		K: 	palmconetree	 V: 	default	
[00:00:20]: 		K: 	palmconetree_regrowth	 V: 	default	
[00:00:20]: 		K: 	penguins	 V: 	default	
[00:00:20]: 		K: 	penguins_moon	 V: 	default	
[00:00:20]: 		K: 	perd	 V: 	default	
[00:00:20]: 		K: 	petrification	 V: 	few	
[00:00:20]: 		K: 	pigs	 V: 	default	
[00:00:20]: 		K: 	pigs_setting	 V: 	default	
[00:00:20]: 		K: 	pirateraids	 V: 	default	
[00:00:20]: 		K: 	ponds	 V: 	default	
[00:00:20]: 		K: 	portal_spawnrate	 V: 	often	
[00:00:20]: 		K: 	portalresurection	 V: 	always	
[00:00:20]: 		K: 	powder_monkey_portalrate	 V: 	rare	
[00:00:20]: 		K: 	prefabswaps_start	 V: 	default	
[00:00:20]: 		K: 	rabbits	 V: 	default	
[00:00:20]: 		K: 	rabbits_setting	 V: 	default	
[00:00:20]: 		K: 	reeds	 V: 	default	
[00:00:20]: 		K: 	reeds_regrowth	 V: 	default	
[00:00:20]: 		K: 	regrowth	 V: 	default	
[00:00:20]: 		K: 	resettime	 V: 	none	
[00:00:20]: 		K: 	rifts_enabled	 V: 	default	
[00:00:20]: 		K: 	rifts_frequency	 V: 	default	
[00:00:20]: 		K: 	roads	 V: 	default	
[00:00:20]: 		K: 	rock	 V: 	default	
[00:00:20]: 		K: 	rock_ice	 V: 	default	
[00:00:20]: 		K: 	saltstack_regrowth	 V: 	default	
[00:00:20]: 		K: 	sapling	 V: 	default	
[00:00:20]: 		K: 	season_start	 V: 	default	
[00:00:20]: 		K: 	seasonalstartingitems	 V: 	default	
[00:00:20]: 		K: 	shadowcreatures	 V: 	default	
[00:00:20]: 		K: 	sharkboi	 V: 	default	
[00:00:20]: 		K: 	sharks	 V: 	default	
[00:00:20]: 		K: 	spawnmode	 V: 	fixed	
[00:00:20]: 		K: 	spawnprotection	 V: 	default	
[00:00:20]: 		K: 	specialevent	 V: 	default	
[00:00:20]: 		K: 	spider_warriors	 V: 	default	
[00:00:20]: 		K: 	spiderqueen	 V: 	default	
[00:00:20]: 		K: 	spiders	 V: 	default	
[00:00:20]: 		K: 	spiders_setting	 V: 	default	
[00:00:20]: 		K: 	spring	 V: 	default	
[00:00:20]: 		K: 	squid	 V: 	default	
[00:00:20]: 		K: 	stageplays	 V: 	default	
[00:00:20]: 		K: 	start_location	 V: 	default	
[00:00:20]: 		K: 	summer	 V: 	default	
[00:00:20]: 		K: 	summerhounds	 V: 	never	
[00:00:20]: 		K: 	tallbirds	 V: 	default	
[00:00:20]: 		K: 	task_set	 V: 	default	
[00:00:20]: 		K: 	temperaturedamage	 V: 	default	
[00:00:20]: 		K: 	tentacles	 V: 	default	
[00:00:20]: 		K: 	terrariumchest	 V: 	default	
[00:00:20]: 		K: 	touchstone	 V: 	default	
[00:00:20]: 		K: 	trees	 V: 	default	
[00:00:20]: 		K: 	tumbleweed	 V: 	default	
[00:00:20]: 		K: 	twiggytrees_regrowth	 V: 	default	
[00:00:20]: 		K: 	walrus	 V: 	often	
[00:00:20]: 		K: 	walrus_setting	 V: 	often	
[00:00:20]: 		K: 	wanderingtrader_enabled	 V: 	always	
[00:00:20]: 		K: 	wasps	 V: 	default	
[00:00:20]: 		K: 	weather	 V: 	default	
[00:00:20]: 		K: 	wildfires	 V: 	never	
[00:00:20]: 		K: 	winter	 V: 	default	
[00:00:20]: 		K: 	winterhounds	 V: 	default	
[00:00:20]: 		K: 	winters_feast	 V: 	default	
[00:00:20]: 		K: 	wobsters	 V: 	default	
[00:00:20]: 		K: 	world_size	 V: 	default	
[00:00:20]: 		K: 	wormhole_prefab	 V: 	wormhole	
[00:00:20]: 		K: 	year_of_the_beefalo	 V: 	default	
[00:00:20]: 		K: 	year_of_the_bunnyman	 V: 	enabled	
[00:00:20]: 		K: 	year_of_the_carrat	 V: 	default	
[00:00:20]: 		K: 	year_of_the_catcoon	 V: 	enabled	
[00:00:20]: 		K: 	year_of_the_dragonfly	 V: 	enabled	
[00:00:20]: 		K: 	year_of_the_gobbler	 V: 	default	
[00:00:20]: 		K: 	year_of_the_knight	 V: 	enabled	
[00:00:20]: 		K: 	year_of_the_pig	 V: 	default	
[00:00:20]: 		K: 	year_of_the_snake	 V: 	enabled	
[00:00:20]: 		K: 	year_of_the_varg	 V: 	default	
[00:00:20]: 	K: 	playstyle	 V: 	endless	
[00:00:20]: 	K: 	random_set_pieces	 V: 	table: 0x1d34e660	
[00:00:20]: 		K: 	1	 V: 	Sculptures_2	
[00:00:20]: 		K: 	2	 V: 	Sculptures_3	
[00:00:20]: 		K: 	3	 V: 	Sculptures_4	
[00:00:20]: 		K: 	4	 V: 	Sculptures_5	
[00:00:20]: 		K: 	5	 V: 	Chessy_1	
[00:00:20]: 		K: 	6	 V: 	Chessy_2	
[00:00:20]: 		K: 	7	 V: 	Chessy_3	
[00:00:20]: 		K: 	8	 V: 	Chessy_4	
[00:00:20]: 		K: 	9	 V: 	Chessy_5	
[00:00:20]: 		K: 	10	 V: 	Chessy_6	
[00:00:20]: 		K: 	11	 V: 	Maxwell1	
[00:00:20]: 		K: 	12	 V: 	Maxwell2	
[00:00:20]: 		K: 	13	 V: 	Maxwell3	
[00:00:20]: 		K: 	14	 V: 	Maxwell4	
[00:00:20]: 		K: 	15	 V: 	Maxwell6	
[00:00:20]: 		K: 	16	 V: 	Maxwell7	
[00:00:20]: 		K: 	17	 V: 	Warzone_1	
[00:00:20]: 		K: 	18	 V: 	Warzone_2	
[00:00:20]: 		K: 	19	 V: 	Warzone_3	
[00:00:20]: 	K: 	required_prefabs	 V: 	table: 0x1d349560	
[00:00:20]: 		K: 	1	 V: 	multiplayer_portal	
[00:00:20]: 	K: 	required_setpieces	 V: 	table: 0x1d3493c0	
[00:00:20]: 		K: 	1	 V: 	Sculptures_1	
[00:00:20]: 		K: 	2	 V: 	Maxwell5	
[00:00:20]: 	K: 	settings_desc	 V: 	永不结束的饥荒沙盒模式。
永远可以在绚丽之门复活。	
[00:00:20]: 	K: 	settings_id	 V: 	ENDLESS	
[00:00:20]: 	K: 	settings_name	 V: 	无尽	
[00:00:20]: 	K: 	substitutes	 V: 	table: 0x5619110	
[00:00:20]: 	K: 	version	 V: 	4	
[00:00:20]: 	K: 	worldgen_desc	 V: 	永不结束的饥荒沙盒模式。
永远可以在绚丽之门复活。	
[00:00:20]: 	K: 	worldgen_id	 V: 	ENDLESS	
[00:00:20]: 	K: 	worldgen_name	 V: 	无尽	
[00:00:20]: Loaded and applied level data override from ../leveldataoverride.lua	
[00:00:20]: Overwriting savedata with level data file.	
[00:00:20]: Not applying world gen overrides.	
[00:00:20]: Collecting garbage...
[00:00:21]: lua_gc took 0.14 seconds
[00:00:21]: ~ShardLuaProxy()
[00:00:21]: ~cEventLeaderboardProxy()
[00:00:21]: ~ItemServerLuaProxy()
[00:00:21]: ~InventoryLuaProxy()
[00:00:21]: ~NetworkLuaProxy()
[00:00:21]: ~SimLuaProxy()
[00:00:21]: lua_close took 0.25 seconds
[00:00:21]: ReleaseAll
[00:00:21]: ReleaseAll Finished
[00:00:21]: cGame::StartPlaying
[00:00:21]: AppVersion::GetArchitecture() x64
[00:00:21]: LOADING LUA
[00:00:21]: DoLuaFile scripts/main.lua
[00:00:21]: DoLuaFile loading buffer scripts/main.lua
[00:00:21]: Translator:LoadPOFile - loading file: scripts/languages/chinese_s.po	
[00:00:23]:   taskgrouplist:	default	联机版	
[00:00:23]:   taskgrouplist:	classic	经典	
[00:00:23]:   taskgrouplist:	cave_default	地下	
[00:00:23]:   taskgrouplist:	lavaarena_taskset	熔炉	
[00:00:23]:   taskgrouplist:	quagmire_taskset	暴食	
[00:00:23]: Running main.lua
	
[00:00:23]: loaded modindex	
[00:00:23]: ModIndex: Beginning normal load sequence for dedicated server.
	
[00:00:23]: SUCCESS: Loaded modoverrides.lua	
[00:00:23]: modoverrides.lua enabling workshop-1207269058	
[00:00:23]: modoverrides.lua enabling workshop-3448350904	
[00:00:23]: modoverrides.lua enabling workshop-501385076	
[00:00:23]: modoverrides.lua enabling workshop-2784048339	
[00:00:23]: modoverrides.lua enabling workshop-462434129	
[00:00:23]: modoverrides.lua enabling workshop-1898181913	
[00:00:23]: modoverrides.lua enabling workshop-3363111676	
[00:00:23]: modoverrides.lua enabling workshop-2753774601	
[00:00:23]: modoverrides.lua enabling workshop-1392778117	
[00:00:23]: modoverrides.lua enabling workshop-661253977	
[00:00:23]: modoverrides.lua enabling workshop-3050607025	
[00:00:23]: modoverrides.lua enabling workshop-3138571948	
[00:00:23]: modoverrides.lua enabling workshop-3173431824	
[00:00:23]: modoverrides.lua enabling workshop-3481406649	
[00:00:23]: modoverrides.lua enabling workshop-2901979304	
[00:00:23]: modoverrides.lua enabling workshop-1896968971	
[00:00:23]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:23]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:23]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:23]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:23]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1898181913	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3481406649	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2784048339	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:23]: Could not load mod_config_data/modconfiguration_workshop-462434129	
[00:00:23]: Loading mod: workshop-462434129 (Restart) Version:0.3.2	
[00:00:23]: Could not load mod_config_data/modconfiguration_workshop-1896968971	
[00:00:23]: Loading mod: workshop-1896968971 (Combined Status) Version:1.7.5	
[00:00:23]: Could not load mod_config_data/modconfiguration_workshop-661253977	
[00:00:23]: Loading mod: workshop-661253977 ( Don't Drop Everything) Version:11:15 2020-08-10	
[00:00:23]: Could not load mod_config_data/modconfiguration_workshop-501385076	
[00:00:23]: Loading mod: workshop-501385076 (Quick Pick) Version:1.4.0	
[00:00:23]: Could not load mod_config_data/modconfiguration_workshop-1898181913	
[00:00:23]: Loading mod: workshop-1898181913 (冰箱永久保鲜，返鲜) Version:3.0	
[00:00:23]: Could not load mod_config_data/modconfiguration_workshop-3363111676	
[00:00:23]: Loading mod: workshop-3363111676 (高亮查找 -Finder) Version:1.9.1	
[00:00:23]: Could not load mod_config_data/modconfiguration_workshop-2753774601	
[00:00:23]: Loading mod: workshop-2753774601 (复活按钮和传送按钮 A) Version:3.0.2	
[00:00:23]: Could not load mod_config_data/modconfiguration_workshop-3050607025	
[00:00:23]: Loading mod: workshop-3050607025 (防卡好多招) Version:2.8.4	
[00:00:23]: Could not load mod_config_data/modconfiguration_workshop-1207269058	
[00:00:23]: Loading mod: workshop-1207269058 ( Simple Health Bar DST) Version:2.16	
[00:00:23]: Could not load mod_config_data/modconfiguration_workshop-3448350904	
[00:00:23]: Loading mod: workshop-3448350904 ( 显示信息) Version:2026.3.5.3	
[00:00:23]: Could not load mod_config_data/modconfiguration_workshop-3481406649	
[00:00:23]: Loading mod: workshop-3481406649 ([DST]Musha [新版重置]) Version:1.7.67	
[00:00:23]: Could not load mod_config_data/modconfiguration_workshop-3138571948	
[00:00:23]: Loading mod: workshop-3138571948 (全图定位(完全同步)) Version:2.4.6	
[00:00:23]: Could not load mod_config_data/modconfiguration_workshop-3173431824	
[00:00:23]: Loading mod: workshop-3173431824 (四五六格装备栏（自用超强版）) Version:2.3.4	
[00:00:23]: Could not load mod_config_data/modconfiguration_workshop-2784048339	
[00:00:23]: Loading mod: workshop-2784048339 (储藏室 (新地窖)) Version:2.7.2	
[00:00:23]: Could not load mod_config_data/modconfiguration_workshop-2901979304	
[00:00:23]: Loading mod: workshop-2901979304 (Geometric Placement[All Clients]) Version:3.1.3_	
[00:00:23]: Could not load mod_config_data/modconfiguration_workshop-1392778117	
[00:00:23]: Loading mod: workshop-1392778117 ([DST] 棱镜) Version:7.6.5	
[00:00:23]: applying configuration_options from modoverrides.lua to mod workshop-1207269058	
[00:00:23]: applying configuration_options from modoverrides.lua to mod workshop-3448350904	
[00:00:23]: Overriding mod workshop-3448350904's option Highlight_craftingmenu_pinslot with value 1	
[00:00:23]: Overriding mod workshop-3448350904's option TINT with value 5	
[00:00:23]: Overriding mod workshop-3448350904's option FINDER with value true	
[00:00:23]: Overriding mod workshop-3448350904's option Highlight_ingredientui with value 1	
[00:00:23]: applying configuration_options from modoverrides.lua to mod workshop-501385076	
[00:00:23]: Overriding mod workshop-501385076's option quick_pick_cactus with value true	
[00:00:23]: Overriding mod workshop-501385076's option quick_pick_plant_normal_ground with value true	
[00:00:23]: Overriding mod workshop-501385076's option quick_cook_on_fire with value true	
[00:00:23]: Overriding mod workshop-501385076's option quick_harvest with value true	
[00:00:23]: applying configuration_options from modoverrides.lua to mod workshop-2784048339	
[00:00:23]: Overriding mod workshop-2784048339's option sroom_drag with value true	
[00:00:23]: Overriding mod workshop-2784048339's option FreshnessUp with value false	
[00:00:23]: Overriding mod workshop-2784048339's option Destroyable with value DestroyByPlayer	
[00:00:23]: Overriding mod workshop-2784048339's option Slots with value 160	
[00:00:23]: Overriding mod workshop-2784048339's option srfresh with value -100	
[00:00:23]: Overriding mod workshop-2784048339's option Language with value Ch	
[00:00:23]: Overriding mod workshop-2784048339's option Craft with value Easy	
[00:00:23]: applying configuration_options from modoverrides.lua to mod workshop-462434129	
[00:00:23]: Overriding mod workshop-462434129's option MOD_RESTART_WELCOME_TIPS with value true	
[00:00:23]: Overriding mod workshop-462434129's option MOD_RESTART_ALLOW_RESTART with value true	
[00:00:23]: Overriding mod workshop-462434129's option MOD_RESTART_WELCOME_TIPS_TIME with value 6	
[00:00:23]: Overriding mod workshop-462434129's option MOD_RESTART_ALLOW_RESURRECT with value false	
[00:00:23]: Overriding mod workshop-462434129's option MOD_RESTART_IGNORING_ADMIN with value true	
[00:00:23]: Overriding mod workshop-462434129's option MOD_RESTART_TRIGGER_MODE with value 1	
[00:00:23]: Overriding mod workshop-462434129's option MOD_RESTART_RESURRECT_HEALTH with value 0	
[00:00:23]: Overriding mod workshop-462434129's option MOD_RESTART_MAP_SAVE with value 2	
[00:00:23]: Overriding mod workshop-462434129's option MOD_RESTART_CD_KILL with value 0	
[00:00:23]: Overriding mod workshop-462434129's option MOD_RESTART_CD_BONUS with value 0	
[00:00:23]: Overriding mod workshop-462434129's option MOD_RESTART_CD_MAX with value 0	
[00:00:23]: Overriding mod workshop-462434129's option MOD_RESTART_ALLOW_KILL with value true	
[00:00:23]: Overriding mod workshop-462434129's option MOD_RESTART_CD_RESURRECT with value 0	
[00:00:23]: Overriding mod workshop-462434129's option MOD_RESTART_FORCE_DROP_MODE with value 0	
[00:00:23]: Overriding mod workshop-462434129's option MOD_RESTART_CD_RESTART with value 0	
[00:00:23]: applying configuration_options from modoverrides.lua to mod workshop-1898181913	
[00:00:23]: applying configuration_options from modoverrides.lua to mod workshop-3363111676	
[00:00:23]: Overriding mod workshop-3363111676's option Highlight_craftingmenu_pinslot with value 1	
[00:00:23]: Overriding mod workshop-3363111676's option TINT with value 4	
[00:00:23]: Overriding mod workshop-3363111676's option Highlight_ingredientui with value 1	
[00:00:23]: applying configuration_options from modoverrides.lua to mod workshop-2753774601	
[00:00:23]: Overriding mod workshop-2753774601's option rb_penalty with value false	
[00:00:23]: Overriding mod workshop-2753774601's option rb_switch with value true	
[00:00:23]: Overriding mod workshop-2753774601's option tb_admin_delete with value false	
[00:00:23]: Overriding mod workshop-2753774601's option tb_consume with value false	
[00:00:23]: Overriding mod workshop-2753774601's option rb_cd with value false	
[00:00:23]: Overriding mod workshop-2753774601's option button_can_be_moved with value true	
[00:00:23]: Overriding mod workshop-2753774601's option tb_announce with value true	
[00:00:23]: Overriding mod workshop-2753774601's option tb_switch with value true	
[00:00:23]: applying configuration_options from modoverrides.lua to mod workshop-1392778117	
[00:00:23]: Overriding mod workshop-1392778117's option RevolvedUpdateTimes with value 10	
[00:00:23]: Overriding mod workshop-1392778117's option PhoenixRebirthCycle with value 7200	
[00:00:23]: Overriding mod workshop-1392778117's option BackCubChance with value 0.5	
[00:00:23]: Overriding mod workshop-1392778117's option TissueLightbulbChance with value 0.008	
[00:00:23]: Overriding mod workshop-1392778117's option SivFeaDamage with value 26	
[00:00:23]: Overriding mod workshop-1392778117's option FoliageathChance with value 0.01	
[00:00:23]: Overriding mod workshop-1392778117's option DigestedItemMsg with value true	
[00:00:23]: Overriding mod workshop-1392778117's option ShieldExchangeTime with value 0	
[00:00:23]: Overriding mod workshop-1392778117's option TechUnlock with value prototyper	
[00:00:23]: Overriding mod workshop-1392778117's option ModTerrorShield with value true	
[00:00:23]: Overriding mod workshop-1392778117's option BiggerWWBox with value true	
[00:00:23]: Overriding mod workshop-1392778117's option SivingRootTex with value 1	
[00:00:23]: Overriding mod workshop-1392778117's option AutoStackedLoot with value false	
[00:00:23]: Overriding mod workshop-1392778117's option AgronExchangeTime with value 0	
[00:00:23]: Overriding mod workshop-1392778117's option TissueBerriesChance with value 0.01	
[00:00:23]: Overriding mod workshop-1392778117's option RoseBushSpacing with value 1	
[00:00:23]: Overriding mod workshop-1392778117's option TissueCactusChance with value 0.05	
[00:00:23]: Overriding mod workshop-1392778117's option DressUp with value true	
[00:00:23]: Overriding mod workshop-1392778117's option X_pestRisk with value 0.007	
[00:00:23]: Overriding mod workshop-1392778117's option SivFeaThrowedNum with value 5	
[00:00:23]: Overriding mod workshop-1392778117's option X_overripeTime with value 1	
[00:00:23]: Overriding mod workshop-1392778117's option X_growthTime with value 1	
[00:00:23]: Overriding mod workshop-1392778117's option WorldSwordLimitation with value false	
[00:00:23]: Overriding mod workshop-1392778117's option TransTimeCrop with value 1	
[00:00:23]: Overriding mod workshop-1392778117's option SimmerUpdateTimes with value 20	
[00:00:23]: Overriding mod workshop-1392778117's option Language with value chinese	
[00:00:23]: Overriding mod workshop-1392778117's option TransTimeSpec with value 1	
[00:00:23]: Overriding mod workshop-1392778117's option SoulBookHealMult with value 1	
[00:00:23]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:23]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:23]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:23]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:23]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:23]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:23]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:23]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:23]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:23]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:23]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:23]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:23]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:23]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:23]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:23]: Overriding mod workshop-1392778117's option SivSolToMedal with value true	
[00:00:23]: Overriding mod workshop-1392778117's option FlowerWeaponsChance with value 0.03	
[00:00:23]: Overriding mod workshop-1392778117's option SivFeaHealthCost with value 1.5	
[00:00:23]: Overriding mod workshop-1392778117's option ShyCoreGrowth with value 1	
[00:00:23]: Overriding mod workshop-1392778117's option BetterCookBook with value true	
[00:00:23]: Overriding mod workshop-1392778117's option ShieldRechargeTime with value 0	
[00:00:23]: Overriding mod workshop-1392778117's option PhoenixBattleDifficulty with value 2	
[00:00:23]: Overriding mod workshop-1392778117's option RefractedUpdateTimes with value 14	
[00:00:23]: Overriding mod workshop-1392778117's option ShyCoreFruits with value 1	
[00:00:23]: Overriding mod workshop-1392778117's option AgronRechargeTime with value 0	
[00:00:23]: Overriding mod workshop-1392778117's option OrchidBushSpacing with value 2	
[00:00:23]: Overriding mod workshop-1392778117's option LilyBushSpacing with value 1	
[00:00:23]: Overriding mod workshop-1392778117's option HiddenUpdateTimes with value 20	
[00:00:23]: Overriding mod workshop-1392778117's option MouseInfo with value 1	
[00:00:23]: applying configuration_options from modoverrides.lua to mod workshop-661253977	
[00:00:23]: Overriding mod workshop-661253977's option nillots with value 0	
[00:00:23]: Overriding mod workshop-661253977's option baodiao with value 1	
[00:00:23]: Overriding mod workshop-661253977's option amudiao with value true	
[00:00:23]: Overriding mod workshop-661253977's option zbdiao with value true	
[00:00:23]: Overriding mod workshop-661253977's option kong with value 0	
[00:00:23]: Overriding mod workshop-661253977's option rendiao with value 2	
[00:00:23]: applying configuration_options from modoverrides.lua to mod workshop-3050607025	
[00:00:23]: Overriding mod workshop-3050607025's option beefalo with value 30	
[00:00:23]: Overriding mod workshop-3050607025's option log with value 60	
[00:00:23]: Overriding mod workshop-3050607025's option CLEAN_DAYS with value 5	
[00:00:23]: Overriding mod workshop-3050607025's option axe with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option halloween_ornament with value 0	
[00:00:23]: Overriding mod workshop-3050607025's option BATCH_TRADE with value true	
[00:00:23]: Overriding mod workshop-3050607025's option earmuffshat with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option flint with value 40	
[00:00:23]: Overriding mod workshop-3050607025's option silk with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option food_candy with value 0	
[00:00:23]: Overriding mod workshop-3050607025's option TEST_MODE with value false	
[00:00:23]: Overriding mod workshop-3050607025's option trinket with value 0	
[00:00:23]: Overriding mod workshop-3050607025's option pickaxe with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option houndstooth with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option shadowheart with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option rottenegg with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option armor_sanity with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option bugnet with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option manrabbit_tail with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option EmptyNull with value 0	
[00:00:23]: Overriding mod workshop-3050607025's option EmptyNull with value 0	
[00:00:23]: Overriding mod workshop-3050607025's option spoiled_fish with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option spear with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option rock_petrified_tree with value 9999	
[00:00:23]: Overriding mod workshop-3050607025's option frog with value 10	
[00:00:23]: Overriding mod workshop-3050607025's option STACK_OTHER_OBJECTS with value A	
[00:00:23]: Overriding mod workshop-3050607025's option compass with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option guano with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option seeds with value 10	
[00:00:23]: Overriding mod workshop-3050607025's option sketch with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option birdtrap with value 10	
[00:00:23]: Overriding mod workshop-3050607025's option pocket_scale with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option deer with value 10	
[00:00:23]: Overriding mod workshop-3050607025's option marsh_tree with value 100	
[00:00:23]: Overriding mod workshop-3050607025's option driftwood_log with value 100	
[00:00:23]: Overriding mod workshop-3050607025's option razor with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option TREES_NO_STUMP with value true	
[00:00:23]: Overriding mod workshop-3050607025's option firehound with value 10	
[00:00:23]: Overriding mod workshop-3050607025's option cutgrass with value 10	
[00:00:23]: Overriding mod workshop-3050607025's option spoiled_food with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option blueprint with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option twiggytree with value 140	
[00:00:23]: Overriding mod workshop-3050607025's option twigs with value 10	
[00:00:23]: Overriding mod workshop-3050607025's option fishingrod with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option bee with value 10	
[00:00:23]: Overriding mod workshop-3050607025's option glommerfuel with value 10	
[00:00:23]: Overriding mod workshop-3050607025's option hammer with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option STACK_RADIUS with value 25	
[00:00:23]: Overriding mod workshop-3050607025's option winterhat with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option hound with value 10	
[00:00:23]: Overriding mod workshop-3050607025's option trap with value 30	
[00:00:23]: Overriding mod workshop-3050607025's option torch with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option tentaclespike with value 6	
[00:00:23]: Overriding mod workshop-3050607025's option tacklesketch with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option winter_ornament_after with value 0	
[00:00:23]: Overriding mod workshop-3050607025's option spidergland with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option ANNOUNCE_MODE with value true	
[00:00:23]: Overriding mod workshop-3050607025's option AUTO_CLEAN with value true	
[00:00:23]: Overriding mod workshop-3050607025's option spiderden with value 20	
[00:00:23]: Overriding mod workshop-3050607025's option WORTOX_STACK_SIZE with value 0	
[00:00:23]: Overriding mod workshop-3050607025's option grassgekko with value 10	
[00:00:23]: Overriding mod workshop-3050607025's option spider with value 10	
[00:00:23]: Overriding mod workshop-3050607025's option rocky with value 20	
[00:00:23]: Overriding mod workshop-3050607025's option TWIGGY with value true	
[00:00:23]: Overriding mod workshop-3050607025's option slurtleslime with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option slurtle with value 5	
[00:00:23]: Overriding mod workshop-3050607025's option skeleton_player with value 10	
[00:00:23]: Overriding mod workshop-3050607025's option shovel with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option rocks with value 40	
[00:00:23]: Overriding mod workshop-3050607025's option WINTER_ORNAMENT_NOW with value false	
[00:00:23]: Overriding mod workshop-3050607025's option AUTO_STACK with value true	
[00:00:23]: Overriding mod workshop-3050607025's option poop with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option pitchfork with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option mosquitosack with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option nitre with value 40	
[00:00:23]: Overriding mod workshop-3050607025's option oceanfishingrod with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option pinecone with value 60	
[00:00:23]: Overriding mod workshop-3050607025's option CH_LANG with value true	
[00:00:23]: Overriding mod workshop-3050607025's option TREES_NO_REGROWTH with value true	
[00:00:23]: Overriding mod workshop-3050607025's option burntground with value 4	
[00:00:23]: Overriding mod workshop-3050607025's option flies with value 4	
[00:00:23]: Overriding mod workshop-3050607025's option STACK_SIZE with value 999	
[00:00:23]: Overriding mod workshop-3050607025's option feather with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option stinger with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option heatrock with value 10	
[00:00:23]: Overriding mod workshop-3050607025's option evergreen_sparse with value 99999	
[00:00:23]: applying configuration_options from modoverrides.lua to mod workshop-3138571948	
[00:00:23]: Overriding mod workshop-3138571948's option GLOBAL_COURIER with value true	
[00:00:23]: Overriding mod workshop-3138571948's option OVERRIDEMODE with value false	
[00:00:23]: Overriding mod workshop-3138571948's option FIREOPTIONS with value 2	
[00:00:23]: Overriding mod workshop-3138571948's option GLOBAL_DELIVERY_DRONE with value true	
[00:00:23]: Overriding mod workshop-3138571948's option UPDADTEFREQUENCY with value 0.5	
[00:00:23]: Overriding mod workshop-3138571948's option ENABLEPINGS with value true	
[00:00:23]: Overriding mod workshop-3138571948's option disable_fogrevealer with value false	
[00:00:23]: Overriding mod workshop-3138571948's option REMOVE_GHOST_ICONS with value true	
[00:00:23]: Overriding mod workshop-3138571948's option use_optimizer with value false	
[00:00:23]: Overriding mod workshop-3138571948's option optimization_tile with value 0	
[00:00:23]: Overriding mod workshop-3138571948's option lang with value auto	
[00:00:23]: Overriding mod workshop-3138571948's option Space1 with value 0	
[00:00:23]: Overriding mod workshop-3138571948's option SHAREMINIMAPPROGRESS with value true	
[00:00:23]: Overriding mod workshop-3138571948's option SHOWPLAYERICONS with value true	
[00:00:23]: Overriding mod workshop-3138571948's option SHOWFIREICONS with value true	
[00:00:23]: Overriding mod workshop-3138571948's option SHOWPLAYERSOPTIONS with value 2	
[00:00:23]: Overriding mod workshop-3138571948's option COMPLETESYNC with value true	
[00:00:23]: applying configuration_options from modoverrides.lua to mod workshop-3173431824	
[00:00:23]: Overriding mod workshop-3173431824's option SPECIAL_mcw_battleskirt with value false	
[00:00:23]: Overriding mod workshop-3173431824's option VISUAL_NECK with value true	
[00:00:23]: Overriding mod workshop-3173431824's option SLOTS_BACK with value true	
[00:00:23]: Overriding mod workshop-3173431824's option VISUAL_BELLY with value true	
[00:00:23]: Overriding mod workshop-3173431824's option SLOTS_NECK with value true	
[00:00:23]: Overriding mod workshop-3173431824's option Title with value 	
[00:00:23]: Overriding mod workshop-3173431824's option Title with value 	
[00:00:23]: Overriding mod workshop-3173431824's option Title with value 	
[00:00:23]: Overriding mod workshop-3173431824's option SPECIAL_CARNEY_HUANYINGJIA with value false	
[00:00:23]: Overriding mod workshop-3173431824's option VISUAL_BACK with value true	
[00:00:23]: Overriding mod workshop-3173431824's option SLOTS_BELLY with value true	
[00:00:23]: Overriding mod workshop-3173431824's option SPECIAL_CCS_SKIRT1 with value false	
[00:00:23]: Overriding mod workshop-3173431824's option SPECIAL_YONGBUTUOXIE with value false	
[00:00:23]: applying configuration_options from modoverrides.lua to mod workshop-3481406649	
[00:00:23]: Overriding mod workshop-3481406649's option extra_music with value true	
[00:00:23]: Overriding mod workshop-3481406649's option stop_spawning_flower with value true	
[00:00:23]: Overriding mod workshop-3481406649's option alterguardianhat_lunar_color_on with value true	
[00:00:23]: Overriding mod workshop-3481406649's option difficultmusic with value dmusic_normal	
[00:00:23]: Overriding mod workshop-3481406649's option avisual_pirate_armor with value pirate	
[00:00:23]: Overriding mod workshop-3481406649's option avisual_princess with value WSP	
[00:00:23]: Overriding mod workshop-3481406649's option WANDAUSE with value true	
[00:00:23]: Overriding mod workshop-3481406649's option alterguardianhat_yellow_color_on with value true	
[00:00:23]: Overriding mod workshop-3481406649's option difficultdamage_range with value normal	
[00:00:23]: Overriding mod workshop-3481406649's option alterguardianhat_yellow_color with value 0	
[00:00:23]: Overriding mod workshop-3481406649's option alterguardianhat_red_color with value 0	
[00:00:23]: Overriding mod workshop-3481406649's option Musha_age with value true	
[00:00:23]: Overriding mod workshop-3481406649's option armorab with value false	
[00:00:23]: Overriding mod workshop-3481406649's option alterguardianhat_purple_color_on with value true	
[00:00:23]: Overriding mod workshop-3481406649's option dietmusha with value normal	
[00:00:23]: Overriding mod workshop-3481406649's option difficultsleep with value dsleep_normal	
[00:00:23]: Overriding mod workshop-3481406649's option key17 with value 59	
[00:00:23]: Overriding mod workshop-3481406649's option alterguardianhat_green_color_on with value true	
[00:00:23]: Overriding mod workshop-3481406649's option key13 with value 282	
[00:00:23]: Overriding mod workshop-3481406649's option BOW with value true	
[00:00:23]: Overriding mod workshop-3481406649's option 游戏配方 with value false	
[00:00:23]: Overriding mod workshop-3481406649's option key4 with value 120	
[00:00:23]: Overriding mod workshop-3481406649's option alterguardianhat_blue_color with value 0	
[00:00:23]: Overriding mod workshop-3481406649's option 伙伴的命令按键 with value false	
[00:00:23]: Overriding mod workshop-3481406649's option key15 with value 285	
[00:00:23]: Overriding mod workshop-3481406649's option lunge_work with value false	
[00:00:23]: Overriding mod workshop-3481406649's option tranquility_soul with value false	
[00:00:23]: Overriding mod workshop-3481406649's option attribute_boost with value default	
[00:00:23]: Overriding mod workshop-3481406649's option avisual_pirate with value BL	
[00:00:23]: Overriding mod workshop-3481406649's option CONTAINERDRAG_SWITCH with value false	
[00:00:23]: Overriding mod workshop-3481406649's option Musha技能按键 with value false	
[00:00:23]: Overriding mod workshop-3481406649's option alterguardianhat_red_color_on with value true	
[00:00:23]: Overriding mod workshop-3481406649's option incontainer with value 0	
[00:00:23]: Overriding mod workshop-3481406649's option Musha游戏设置 with value false	
[00:00:23]: Overriding mod workshop-3481406649's option 重置内容 with value false	
[00:00:23]: Overriding mod workshop-3481406649's option key6 with value 122	
[00:00:23]: Overriding mod workshop-3481406649's option horrorfuel_color_on with value true	
[00:00:23]: Overriding mod workshop-3481406649's option difficultysniff with value easy	
[00:00:23]: Overriding mod workshop-3481406649's option 游戏语言 with value false	
[00:00:23]: Overriding mod workshop-3481406649's option alterguardianhat_light_color with value true	
[00:00:23]: Overriding mod workshop-3481406649's option maxwellshadow with value false	
[00:00:23]: Overriding mod workshop-3481406649's option difficulthealth with value normal	
[00:00:23]: Overriding mod workshop-3481406649's option alterguardianhat_orange_color_on with value true	
[00:00:23]: Overriding mod workshop-3481406649's option 测试内容 with value false	
[00:00:23]: Overriding mod workshop-3481406649's option alterguardianhat_color_on with value true	
[00:00:23]: Overriding mod workshop-3481406649's option bf_frosthammer with value false	
[00:00:23]: Overriding mod workshop-3481406649's option 其他游戏设置 with value false	
[00:00:23]: Overriding mod workshop-3481406649's option avisual_mprincess with value true	
[00:00:23]: Overriding mod workshop-3481406649's option musha_incontainer with value 1	
[00:00:23]: Overriding mod workshop-3481406649's option ghosthound2_spawn with value true	
[00:00:23]: Overriding mod workshop-3481406649's option moonknife_hiteveryone with value false	
[00:00:23]: Overriding mod workshop-3481406649's option 公主之冠颜色设置 with value false	
[00:00:23]: Overriding mod workshop-3481406649's option frosthammer_mode with value true	
[00:00:23]: Overriding mod workshop-3481406649's option favoritemusha with value normal	
[00:00:23]: Overriding mod workshop-3481406649's option treasure_trap with value false	
[00:00:23]: Overriding mod workshop-3481406649's option infinite_durability with value false	
[00:00:23]: Overriding mod workshop-3481406649's option stop_spawning with value 1	
[00:00:23]: Overriding mod workshop-3481406649's option smartmusha with value normal	
[00:00:23]: Overriding mod workshop-3481406649's option alterguardianhat_lunar_color with value 0	
[00:00:23]: Overriding mod workshop-3481406649's option SHADOWMAGIC with value true	
[00:00:23]: Overriding mod workshop-3481406649's option alterguardianhat_blue_color_on with value true	
[00:00:23]: Overriding mod workshop-3481406649's option alterguardianhat_orange_color with value 0	
[00:00:23]: Overriding mod workshop-3481406649's option alterguardianhat_opalprecious_color with value dyn	
[00:00:23]: Overriding mod workshop-3481406649's option sleep_in_night with value false	
[00:00:23]: Overriding mod workshop-3481406649's option key14 with value 283	
[00:00:23]: Overriding mod workshop-3481406649's option MUSHA_YAMCHEFRESH with value false	
[00:00:23]: Overriding mod workshop-3481406649's option nightmarefuel_color_on with value true	
[00:00:23]: Overriding mod workshop-3481406649's option deathPenalty with value on	
[00:00:23]: Overriding mod workshop-3481406649's option retain_exp with value false	
[00:00:23]: Overriding mod workshop-3481406649's option alterguardianhat_color with value true	
[00:00:23]: Overriding mod workshop-3481406649's option recipes_gem with value moregem	
[00:00:23]: Overriding mod workshop-3481406649's option difficultdamage with value veasy	
[00:00:23]: Overriding mod workshop-3481406649's option recipes_All with value true	
[00:00:23]: Overriding mod workshop-3481406649's option Musha_spiderskill with value true	
[00:00:23]: Overriding mod workshop-3481406649's option princess_taste with value princess	
[00:00:23]: Overriding mod workshop-3481406649's option Reset_items with value true	
[00:00:23]: Overriding mod workshop-3481406649's option nightmarefuel_color with value 0	
[00:00:23]: Overriding mod workshop-3481406649's option pirback with value true	
[00:00:23]: Overriding mod workshop-3481406649's option key2 with value 114	
[00:00:23]: Overriding mod workshop-3481406649's option shareitems with value 0	
[00:00:23]: Overriding mod workshop-3481406649's option poop_everyone with value false	
[00:00:23]: Overriding mod workshop-3481406649's option modlanguage with value cn	
[00:00:23]: Overriding mod workshop-3481406649's option MUSHS_INFOPANEL with value false	
[00:00:23]: Overriding mod workshop-3481406649's option musha_tag with value false	
[00:00:23]: Overriding mod workshop-3481406649's option lunge_tool with value false	
[00:00:23]: Overriding mod workshop-3481406649's option loudlightning with value off	
[00:00:23]: Overriding mod workshop-3481406649's option key9 with value 98	
[00:00:23]: Overriding mod workshop-3481406649's option key8 with value 118	
[00:00:23]: Overriding mod workshop-3481406649's option key7 with value 284	
[00:00:23]: Overriding mod workshop-3481406649's option key5 with value 107	
[00:00:23]: Overriding mod workshop-3481406649's option key3 with value 99	
[00:00:23]: Overriding mod workshop-3481406649's option on_butterfly_shield with value 1	
[00:00:23]: Overriding mod workshop-3481406649's option horrorfuel_color with value 0	
[00:00:23]: Overriding mod workshop-3481406649's option MUSHA_LIGHTNING_SKILL_BUG with value false	
[00:00:23]: Overriding mod workshop-3481406649's option key11 with value 103	
[00:00:23]: Overriding mod workshop-3481406649's option armorabs with value false	
[00:00:23]: Overriding mod workshop-3481406649's option Musha_exp_setting with value normal	
[00:00:23]: Overriding mod workshop-3481406649's option difficultsanity with value normal	
[00:00:23]: Overriding mod workshop-3481406649's option key with value 108	
[00:00:23]: Overriding mod workshop-3481406649's option key12 with value 111	
[00:00:23]: Overriding mod workshop-3481406649's option frostblade3rd with value 3	
[00:00:23]: Overriding mod workshop-3481406649's option bodyguardwilson with value 0	
[00:00:23]: Overriding mod workshop-3481406649's option Musha_Machine with value true	
[00:00:23]: Overriding mod workshop-3481406649's option difficulttired with value dtired_normal	
[00:00:23]: Overriding mod workshop-3481406649's option key10 with value 286	
[00:00:23]: Overriding mod workshop-3481406649's option difficultmana with value dmana_easy	
[00:00:23]: Overriding mod workshop-3481406649's option bird_scale with value 0	
[00:00:23]: Overriding mod workshop-3481406649's option b_frosthammer with value false	
[00:00:23]: Overriding mod workshop-3481406649's option avisual_musha with value Bmm	
[00:00:23]: Overriding mod workshop-3481406649's option alterguardianhat_purple_color with value 0	
[00:00:23]: Overriding mod workshop-3481406649's option forge_mode with value false	
[00:00:23]: Overriding mod workshop-3481406649's option alterguardianhat_green_color with value 0	
[00:00:23]: Overriding mod workshop-3481406649's option 容器位置 with value false	
[00:00:23]: Overriding mod workshop-3481406649's option OTHERSKILL with value true	
[00:00:23]: Overriding mod workshop-3481406649's option arrowm_poop_everyone with value 0	
[00:00:23]: applying configuration_options from modoverrides.lua to mod workshop-2901979304	
[00:00:23]: Overriding mod workshop-2901979304's option SHOWMENU with value true	
[00:00:23]: Overriding mod workshop-2901979304's option BADCOLOR with value blackoutline	
[00:00:23]: Overriding mod workshop-2901979304's option NEARTILECOLOR with value white	
[00:00:23]: Overriding mod workshop-2901979304's option SMARTSPACING with value false	
[00:00:23]: Overriding mod workshop-2901979304's option GOODTILECOLOR with value whiteoutline	
[00:00:23]: Overriding mod workshop-2901979304's option CTRL with value false	
[00:00:23]: Overriding mod workshop-2901979304's option GOODPLACERCOLOR with value white	
[00:00:23]: Overriding mod workshop-2901979304's option REDUCECHESTSPACING with value true	
[00:00:23]: Overriding mod workshop-2901979304's option GEOMETRYTOGGLEKEY with value V	
[00:00:23]: Overriding mod workshop-2901979304's option BADPLACERCOLOR with value black	
[00:00:23]: Overriding mod workshop-2901979304's option BADTILECOLOR with value blackoutline	
[00:00:23]: Overriding mod workshop-2901979304's option BUILDGRID with value true	
[00:00:23]: Overriding mod workshop-2901979304's option GOODCOLOR with value whiteoutline	
[00:00:23]: Overriding mod workshop-2901979304's option TIMEBUDGET with value 0.1	
[00:00:23]: Overriding mod workshop-2901979304's option HIDECURSOR with value false	
[00:00:23]: Overriding mod workshop-2901979304's option SMALLGRIDSIZE with value 10	
[00:00:23]: Overriding mod workshop-2901979304's option MEDGRIDSIZE with value 6	
[00:00:23]: Overriding mod workshop-2901979304's option KEYBOARDTOGGLEKEY with value B	
[00:00:23]: Overriding mod workshop-2901979304's option HIDEPLACER with value false	
[00:00:23]: Overriding mod workshop-2901979304's option SNAPGRIDKEY with value 	
[00:00:23]: Overriding mod workshop-2901979304's option BIGGRIDSIZE with value 2	
[00:00:23]: Overriding mod workshop-2901979304's option ACTION_TILL with value true	
[00:00:23]: Overriding mod workshop-2901979304's option CONTROLLEROFFSET with value false	
[00:00:23]: Overriding mod workshop-2901979304's option GEOMETRY with value SQUARE	
[00:00:23]: applying configuration_options from modoverrides.lua to mod workshop-1896968971	
[00:00:23]: Overriding mod workshop-1896968971's option SHOWTEMPBADGES with value true	
[00:00:23]: Overriding mod workshop-1896968971's option SHOWBEAVERNESS with value true	
[00:00:23]: Overriding mod workshop-1896968971's option UNIT with value T	
[00:00:23]: Overriding mod workshop-1896968971's option SHOWWORLDTEMP with value false	
[00:00:23]: Overriding mod workshop-1896968971's option SHOWMOON with value 1	
[00:00:23]: Overriding mod workshop-1896968971's option SHOWWANINGMOON with value true	
[00:00:23]: Overriding mod workshop-1896968971's option FLIPMOON with value false	
[00:00:23]: Overriding mod workshop-1896968971's option SEASONOPTIONS with value Clock	
[00:00:23]: Overriding mod workshop-1896968971's option SHOWSTATNUMBERS with value true	
[00:00:23]: Overriding mod workshop-1896968971's option HUDSCALEFACTOR with value 100	
[00:00:23]: Overriding mod workshop-1896968971's option SHOWCLOCKTEXT with value true	
[00:00:23]: Overriding mod workshop-1896968971's option HIDECAVECLOCK with value false	
[00:00:23]: Overriding mod workshop-1896968971's option SHOWTEMPERATURE with value true	
[00:00:23]: Overriding mod workshop-1896968971's option SHOWNEXTFULLMOON with value true	
[00:00:23]: Overriding mod workshop-1896968971's option SHOWNAUGHTINESS with value true	
[00:00:23]: Overriding mod workshop-1896968971's option SHOWMAXONNUMBERS with value true	
[00:00:23]: Registering Mods:
[00:00:23]:    Registering Mod workshop-3481406649
[00:00:23]:    Registering Mod workshop-661253977
[00:00:23]:    Registering Mod workshop-3448350904
[00:00:23]:    Registering Mod workshop-1896968971
[00:00:23]:    Registering Mod workshop-501385076
[00:00:23]:    Registering Mod workshop-1898181913
[00:00:23]:    Registering Mod workshop-3173431824
[00:00:23]:    Registering Mod workshop-2901979304
[00:00:23]:    Registering Mod workshop-2784048339
[00:00:23]:    Registering Mod workshop-3050607025
[00:00:23]:    Registering Mod workshop-462434129
[00:00:23]:    Registering Mod workshop-1392778117
[00:00:23]:    Registering Mod workshop-3138571948
[00:00:23]:    Registering Mod workshop-3363111676
[00:00:23]:    Registering Mod workshop-1207269058
[00:00:23]:    Registering Mod workshop-2753774601
[00:00:23]: Mods registered.
[00:00:23]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	Loading modworldgenmain.lua	
[00:00:23]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:23]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	Loading modmain.lua	
[00:00:23]: modimport: ../mods/workshop-3481406649/main/optimize	
[00:00:23]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:23]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:23]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:23]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:23]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1898181913	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3481406649	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2784048339	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:23]: modimport: ../mods/workshop-3481406649/main/assets	
[00:00:23]: modimport: ../mods/workshop-3481406649/main/musha_skins	
[00:00:23]: modimport: ../mods/workshop-3481406649/main/03.Musha_Recipes	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	Musha_greengem	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	Musha_yellowgem	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	Musha_orangegem	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	Musha_bluegem	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	Musha_redgem	
[00:00:23]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:23]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:23]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:23]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:23]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1898181913	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3481406649	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2784048339	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	glowdust	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	cristal	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_flute	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_moon_tree	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_oven	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	tent_musha	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_hut	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	forge_musha	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	mushasword_base	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	mushasword	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	mushasword_frost	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	bowm	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	frosthammer	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	mushasword4	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_hoe	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	hat_mbunny	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	hat_mwildcat	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	hat_mbunnya	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	hat_mprincess	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	hat_mphoenix	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	armor_mushaa	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	armor_mushab	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	broken_frosthammer	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	pirateback	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	portion_e	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_pocketwatch_weapon	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	weapon_watch_fuel	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	weapon_watch_fuel2	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	level_gem	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_sewing_tape	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_remote	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_catapult	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_catapult_item	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_battery_high	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_battery_high_item	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_battery_low	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_battery_low_item	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_telebrella	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_teleport_pad_item	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_storage_robot	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_egg_arong	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_egg_random	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_egg	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_eggs1	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_eggs2	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_eggs3	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_egg1	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_egg2	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_egg3	
[00:00:23]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_egg8	
[00:00:23]: modimport: ../mods/workshop-3481406649/main/yamache	
[00:00:23]: modimport: ../mods/workshop-3481406649/scripts/musha_addaction	
[00:00:23]: modimport: ../mods/workshop-3481406649/scripts/musha_states	
[00:00:23]: modimport: ../mods/workshop-3481406649/main/Numtostr.lua	
[00:00:23]: modimport: ../mods/workshop-3481406649/main/06.Musha_Language	
[00:00:23]: Musha Re:Loading Language_cn	
[00:00:23]: modimport: ../mods/workshop-3481406649/scripts/strings_musha_cn	
[00:00:23]: modimport: ../mods/workshop-3481406649/scripts/strings_action_cn	
[00:00:23]: modimport: ../mods/workshop-3481406649/main/07.Musha_Skin	
[00:00:23]: modimport: ../mods/workshop-3481406649/main/Musha_rpc.lua	
[00:00:23]: modimport: ../mods/workshop-3481406649/main/05.Musha_Containers	
[00:00:23]: modimport: ../mods/workshop-3481406649/scripts/tuning_musha.lua	
[00:00:23]: modimport: ../mods/workshop-3481406649/scripts/waxwell_musha.lua	
[00:00:23]: modimport: ../mods/workshop-3481406649/scripts/mypower_musha_1.lua	
[00:00:23]: modimport: ../mods/workshop-3481406649/scripts/widgets/spellpower_statusdisplays.lua	
[00:00:23]: modimport: ../mods/workshop-3481406649/scripts/widgets/fatigue_sleep_statusdisplays.lua	
[00:00:23]: modimport: ../mods/workshop-3481406649/scripts/widgets/stamina_sleep_statusdisplays.lua	
[00:00:23]: modimport: ../mods/workshop-3481406649/scripts/musha_addcomponent.lua	
[00:00:23]: modimport: ../mods/workshop-3481406649/scripts/musha_tips.lua	
[00:00:23]: Mod: workshop-661253977 ( Don't Drop Everything)	Loading modworldgenmain.lua	
[00:00:23]: Mod: workshop-661253977 ( Don't Drop Everything)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:23]: Mod: workshop-661253977 ( Don't Drop Everything)	Loading modmain.lua	
[00:00:23]: Mod: workshop-3448350904 ( 显示信息)	Loading modworldgenmain.lua	
[00:00:23]: Mod: workshop-3448350904 ( 显示信息)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:23]: Mod: workshop-3448350904 ( 显示信息)	Loading modmain.lua	
[00:00:26]: modimport: ../mods/workshop-3448350904/modmain1.lua	
[00:00:26]: modimport: ../mods/workshop-3448350904/languages/language.lua	
[00:00:26]: modimport: ../mods/workshop-3448350904/scripts/daxsg_main/daxsg_Widgets.lua	
[00:00:26]: modimport: ../mods/workshop-3448350904/scripts/daxsg_main/daxsg_Client.lua	
[00:00:26]: modimport: ../mods/workshop-3448350904/scripts/daxsg_main/daxsg_Server.lua	
[00:00:26]: modimport: ../mods/workshop-3448350904/scripts/daxsg_main/daxsg_qmtzdst_Finder.lua	
[00:00:26]: Mod: workshop-1896968971 (Combined Status)	Loading modworldgenmain.lua	
[00:00:26]: Mod: workshop-1896968971 (Combined Status)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:26]: Mod: workshop-1896968971 (Combined Status)	Loading modmain.lua	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1898181913	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3481406649	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2784048339	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:26]: Mod: workshop-501385076 (Quick Pick)	Loading modworldgenmain.lua	
[00:00:26]: Mod: workshop-501385076 (Quick Pick)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:26]: Mod: workshop-501385076 (Quick Pick)	Loading modmain.lua	
[00:00:26]: Mod: workshop-1898181913 (冰箱永久保鲜，返鲜)	Loading modworldgenmain.lua	
[00:00:26]: Mod: workshop-1898181913 (冰箱永久保鲜，返鲜)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:26]: Mod: workshop-1898181913 (冰箱永久保鲜，返鲜)	Loading modmain.lua	
[00:00:26]: Mod: workshop-3173431824 (四五六格装备栏（自用超强版）)	Loading modworldgenmain.lua	
[00:00:26]: Mod: workshop-3173431824 (四五六格装备栏（自用超强版）)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:26]: Mod: workshop-3173431824 (四五六格装备栏（自用超强版）)	Loading modmain.lua	
[00:00:26]: Mod: workshop-2901979304 (Geometric Placement[All Clients])	Loading modworldgenmain.lua	
[00:00:26]: Mod: workshop-2901979304 (Geometric Placement[All Clients])	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:26]: Mod: workshop-2901979304 (Geometric Placement[All Clients])	Loading modmain.lua	
[00:00:26]: Mod: workshop-2784048339 (储藏室 (新地窖))	Loading modworldgenmain.lua	
[00:00:26]: Mod: workshop-2784048339 (储藏室 (新地窖))	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:26]: Mod: workshop-2784048339 (储藏室 (新地窖))	Loading modmain.lua	
[00:00:26]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	storeroom	
[00:00:26]: Mod: workshop-3050607025 (防卡好多招)	Loading modworldgenmain.lua	
[00:00:26]: Mod: workshop-3050607025 (防卡好多招)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:26]: Mod: workshop-3050607025 (防卡好多招)	Loading modmain.lua	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1898181913	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3481406649	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2784048339	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1898181913	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3481406649	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2784048339	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:26]: modimport: ../mods/workshop-3050607025/scripts/more_stack_size.lua	
[00:00:26]: modimport: ../mods/workshop-3050607025/scripts/auto_stack.lua	
[00:00:26]: modimport: ../mods/workshop-3050607025/scripts/more_stack_item.lua	
[00:00:26]: modimport: ../mods/workshop-3050607025/scripts/auto_clean.lua	
[00:00:26]: modimport: ../mods/workshop-3050607025/scripts/batch_trade.lua	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1898181913	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3481406649	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2784048339	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1898181913	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3481406649	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2784048339	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:26]: modimport: ../mods/workshop-3050607025/scripts/stop_regrowth.lua	
[00:00:26]: modimport: ../mods/workshop-3050607025/scripts/twiggy.lua	
[00:00:26]: modimport: ../mods/workshop-3050607025/scripts/no_stump.lua	
[00:00:26]: Mod: workshop-462434129 (Restart)	Loading modworldgenmain.lua	
[00:00:26]: Mod: workshop-462434129 (Restart)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:26]: Mod: workshop-462434129 (Restart)	Loading modmain.lua	
[00:00:26]: Mod: workshop-1392778117 ([DST] 棱镜)	Loading modworldgenmain.lua	
[00:00:26]: Mod: workshop-1392778117 ([DST] 棱镜)	Loading modmain.lua	
[00:00:27]: ModIndex:GetModsToLoad inserting modname, 	workshop-1207269058	
[00:00:27]: ModIndex:GetModsToLoad inserting modname, 	workshop-3448350904	
[00:00:27]: ModIndex:GetModsToLoad inserting modname, 	workshop-501385076	
[00:00:27]: ModIndex:GetModsToLoad inserting modname, 	workshop-2784048339	
[00:00:27]: ModIndex:GetModsToLoad inserting modname, 	workshop-462434129	
[00:00:27]: ModIndex:GetModsToLoad inserting modname, 	workshop-1898181913	
[00:00:27]: ModIndex:GetModsToLoad inserting modname, 	workshop-3363111676	
[00:00:27]: ModIndex:GetModsToLoad inserting modname, 	workshop-2753774601	
[00:00:27]: ModIndex:GetModsToLoad inserting modname, 	workshop-3050607025	
[00:00:27]: ModIndex:GetModsToLoad inserting modname, 	workshop-661253977	
[00:00:27]: ModIndex:GetModsToLoad inserting modname, 	workshop-1896968971	
[00:00:27]: ModIndex:GetModsToLoad inserting modname, 	workshop-1392778117	
[00:00:27]: ModIndex:GetModsToLoad inserting modname, 	workshop-3138571948	
[00:00:27]: ModIndex:GetModsToLoad inserting modname, 	workshop-3173431824	
[00:00:27]: ModIndex:GetModsToLoad inserting modname, 	workshop-3481406649	
[00:00:27]: ModIndex:GetModsToLoad inserting modname, 	workshop-2901979304	
[00:00:27]: modimport: ../mods/workshop-1392778117/scripts/languages/strings_chinese.lua	
[00:00:27]: modimport: ../mods/workshop-1392778117/scripts/datafix_legion.lua	
[00:00:27]: modimport: ../mods/workshop-1392778117/scripts/postinit_legion.lua	
[00:00:27]: modimport: ../mods/workshop-1392778117/scripts/sgactions_legoin.lua	
[00:00:27]: modimport: ../mods/workshop-1392778117/scripts/techtrees_legion.lua	
[00:00:27]: modimport: ../mods/workshop-1392778117/scripts/recipes_legion.lua	
[00:00:27]: modimport: ../mods/workshop-1392778117/scripts/containers_legion.lua	
[00:00:27]: modimport: ../mods/workshop-1392778117/scripts/fengl_userdatahook.lua	
[00:00:27]: UserDataHookLoad	4	../mods/workshop-1392778117/scripts/fengl_userdatahook.lua	
[00:00:27]: modimport: ../mods/workshop-1392778117/scripts/dressup_legion.lua	
[00:00:28]: Mod: workshop-3138571948 (全图定位(完全同步))	Loading modworldgenmain.lua	
[00:00:28]: Mod: workshop-3138571948 (全图定位(完全同步))	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:28]: Mod: workshop-3138571948 (全图定位(完全同步))	Loading modmain.lua	
[00:00:28]: [global position (CompleteSync)] This is a new version without GemCore	
[00:00:28]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:28]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:28]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:28]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:28]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1898181913	
[00:00:28]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:28]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:00:28]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:28]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:28]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:28]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3481406649	
[00:00:28]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:28]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:28]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2784048339	
[00:00:28]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:28]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:28]: Mod: workshop-3363111676 (高亮查找 -Finder)	Loading modworldgenmain.lua	
[00:00:28]: Mod: workshop-3363111676 (高亮查找 -Finder)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:28]: Mod: workshop-3363111676 (高亮查找 -Finder)	Loading modmain.lua	
[00:00:28]: modimport: ../mods/workshop-3363111676/main	
[00:00:28]: Mod: workshop-1207269058 ( Simple Health Bar DST)	Loading modworldgenmain.lua	
[00:00:28]: Mod: workshop-1207269058 ( Simple Health Bar DST)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:28]: Mod: workshop-1207269058 ( Simple Health Bar DST)	Loading modmain.lua	
[00:00:28]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	Loading modworldgenmain.lua	
[00:00:28]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:28]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	Loading modmain.lua	
[00:00:28]: modimport: ../mods/workshop-2753774601/modmain/revive_button.lua	
[00:00:28]: modimport: ../mods/workshop-2753774601/modmain/transfer_button.lua	
[00:00:29]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:29]: LOADING LUA SUCCESS
[00:00:29]: Registering Server mod namespace "finder_redux"
[00:00:29]: Registering Server mod namespace "globalpositioncompletesync"
[00:00:29]: Registering Server mod namespace "legionmsg"
[00:00:29]: Registering Server mod namespace "workshop-1207269058"
[00:00:29]: Registering Server mod namespace "musha"
[00:00:29]: Registering Server mod namespace "rt_buttons"
[00:00:29]: Registering Server mod namespace "legionskin"
[00:00:29]: Registering Server mod namespace "daxsg_informdisplay"
[00:00:29]: Registering Server mod namespace "levelinfo_setuipos"
[00:00:29]: Registering Client mod namespace "rt_buttons"
[00:00:29]: Registering Client mod namespace "legionskin"
[00:00:29]: Registering Client mod namespace "legionmsg"
[00:00:29]: Registering Client mod namespace "finder_redux"
[00:00:29]: Registering Shard mod namespace "legionskin"
[00:00:29]: Registering Shard mod namespace "globalpositioncompletesync"
[00:00:29]: PlayerDeaths could not load morgue	
[00:00:29]: PlayerHistory could not load player_history	
[00:00:29]: ServerPreferences could not load server_preferences	
[00:00:29]: ConsoleScreenSettings could not load consolescreen	
[00:00:29]: bloom_enabled	true	
[00:00:29]: OnFilesLoaded()	
[00:00:29]: OnUpdatePurchaseStateComplete	
[00:00:29]: Loading world: session/65682175B01DEE42/0000000226	
[00:00:29]: Save file is at version 5.23	
[00:00:29]: Klump load on boot started.	
[00:00:29]: Klump files loaded: 	0	
[00:00:30]: 	Unload FE	
[00:00:30]: 	Unload FE done	
[00:00:30]: Could not unload undefined prefab (oceanfishinghook_ripple)
[00:00:30]: Could not unload undefined prefab (ocean_splash_med1)
[00:00:30]: Could not unload undefined prefab (ocean_splash_med2)
[00:00:30]: Could not unload undefined prefab (splash_ocean)
[00:00:30]: Could not unload undefined prefab (oceanfishinghook_ripple)
[00:00:30]: Could not unload undefined prefab (ocean_splash_med1)
[00:00:30]: Could not unload undefined prefab (ocean_splash_med2)
[00:00:30]: Could not unload undefined prefab (splash_ocean)
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	Registering prefabs	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_none	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_battle_skin_none	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_old_skin_none	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/assasin_wilson	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    assasin_wilson	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/armor_mushaa	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    armor_mushaa	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/armor_mushab	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    armor_mushab	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/broken_frosthammer	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    broken_frosthammer	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/pirateback	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    pirateback	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/mushasword_base	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    mushasword_base	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/mushasword	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    mushasword	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_reticuleline	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_reticuleline2	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_reticulelineping	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/mushasword_frost	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    mushasword_frost	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/mushasword4	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    mushasword4	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/frosthammer	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    frosthammer	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    hammer_groundpoundring_fx	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/bowm	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    bowm	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/phoenixspear	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    phoenixspear	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/arrowm	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_flint	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_goldnugget	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_marble	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_poop	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_moonglass	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_redgem	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_bluegem	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_gunpowder	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_glowdust	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_thulecite	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_spidergland	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_goathorn	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_horrorfuel	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_dreadstone	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_gelblob	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_dreadhorror	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_lunarplant	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_brilliance	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_wagpunkbits	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_alterguardian	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/arrowm_none	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_flint_none	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_goldnugget_none	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_marble_none	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_poop_none	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_moonglass_none	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_redgem_none	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_bluegem_none	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_gunpowder_none	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_glowdust_none	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_thulecite_none	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_spidergland_none	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_goathorn_none	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_horrorfuel_none	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_dreadstone_none	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_gelblob_none	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_dreadhorror_none	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_lunarplant_none	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_brilliance_none	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_wagpunkbits_none	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_alterguardian_none	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/arrowm_broken	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_flint_broken	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_goldnugget_broken	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_marble_broken	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_poop_broken	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_moonglass_broken	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_redgem_broken	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_bluegem_broken	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_gunpowder_broken	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_glowdust_broken	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_thulecite_broken	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_spidergland_broken	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_goathorn_broken	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_horrorfuel_broken	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_dreadstone_broken	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_gelblob_broken	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_dreadhorror_broken	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_lunarplant_broken	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_brilliance_broken	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_wagpunkbits_broken	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_alterguardian_broken	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/hat_mprincess	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    hat_mprincess	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/hat_mbunny	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    hat_mbunny	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/hat_mphoenix	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    hat_mphoenix	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/hat_mwildcat	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    hat_mwildcat	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/hat_mbunnya	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    hat_mbunnya	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_hoe	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_hoe	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_sand_spike	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_sandspike_short	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_sandspike_med	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_sandspike_tall	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_flute	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_flute	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/cristal	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    cristal	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_exp	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_exp	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_exp_normal	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/portion_e	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    portion_e	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/glowdust	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    glowdust	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    wormlight_light	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/tunacan	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tunacan	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/tunacan_musha	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tunacan_musha	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/tentacle_frost	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tentacle_frost	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/tentacle_shadow	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tentacle_shadow	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/ghosthound	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    ghosthound	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/ghosthound2	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    ghosthound2	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/shadowmusha	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadowmusha	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_small	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_small	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_teen	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_teenr1	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_teenr2	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_teenr3	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_teenr4	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_teenice	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tall	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallr1	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallr2	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallr3	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallr4	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrice	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tall2	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrr1	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrr2	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrr3	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrr4	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrr5	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrice	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tall3	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrr1	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrr2	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrr3	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrr4	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrr5	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrice	
[00:00:31]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tall4	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrr1	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrr2	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrr3	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrr4	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrr5	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrr6	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrrice	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tall5	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrrr1	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrrr2	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrrr3	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrrr4	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrrr5	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrrr6	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrrrice	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_rp1	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_rp2	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_rp3	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_rp4	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_rp5	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_rp6	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_rp7	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_rpice	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_small_super	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_egg	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cracked	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cooked	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_egg1	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg1	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cracked1	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cooked1	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_egg2	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg2	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cracked2	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cooked2	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_egg3	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg3	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cracked3	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cooked3	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_eggs1	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_eggs1	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_crackeds1	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cookeds1	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_eggs2	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_eggs2	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_crackeds2	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cookeds2	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_eggs3	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_eggs3	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_crackeds3	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cookeds3	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_egg8	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg8	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cracked8	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cooked8	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_egg_random	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_random	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_random_cracked	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_random_cooked	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/tent_musha	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tent_musha	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tent_musha_placer	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/forge_musha	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    forge_musha	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    forge_musha_placer	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_hut	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_hut	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_hut_placer	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_hut_shadow	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_oven	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_oven	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_oven_placer	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_egg_arong	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_arong	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cracked_arong	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_arong_cooked	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/arong_baby	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arong_baby	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/arong	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arong	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/arom	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arom	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_moon_tree	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_moon_tree	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_moon_tree_placer	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/moonnutdrake	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    moonnutdrake	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/moonnutdrake2	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    moonnutdrake2	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/moonbush	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    moonbush	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/moonlight_plant	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    moonlight_plant	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/forcefieldfxx	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    forcefieldfxx	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/lightning2	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    lightning2	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/lightning_blue	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    lightning_blue	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_ovenfire	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_ovenfire	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_ovenfire_cold	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_ovenfire_cold	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_treasure2	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_treasure_normal	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_treasure_trap	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_treasure_rare	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_treasure_super_rare	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/bowm_projectile	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_flint_projectile	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_goldnugget_projectile	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_marble_projectile	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_poop_projectile	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_moonglass_projectile	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_redgem_projectile	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_bluegem_projectile	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_gunpowder_projectile	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_glowdust_projectile	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_thulecite_projectile	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_spidergland_projectile	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_goathorn_projectile	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_dreadstone_projectile	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_horrorfuel_projectile	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_gelblob_projectile	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_dreadhorror_projectile	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_lunarplant_projectile	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_brilliance_projectile	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_wagpunkbits_projectile	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_alterguardian_projectile	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_projectilefx_flint	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/poisonbubble2	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    poisonbubble2	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    poisonbubble_short2	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_debuff	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    sleep_debuff_90	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    sleep_debuff_70	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    sleep_debuff_50	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    sleep_debuff_30	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tired_debuff_90	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tired_debuff_70	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tired_debuff_50	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tired_debuff_30	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadowbomb_r	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadowbomb	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_ferns	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_fern	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_spin_fx	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_spin_fx	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/stalker_shield_musha	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    stalker_shield_musha1	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    stalker_shield_musha2	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    stalker_shield_musha3	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    stalker_shield_musha4	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    stalker_shield_musha	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_hidden_egg	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_hidden_egg	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/green_apple_plant	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    green_apple_plant	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_berry	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_berry	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_bulb	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_bulb	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_bulb_double	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/apple_berry	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    apple_berry	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/greenworm	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    greenworm	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_spores	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_spore	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_spores2	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_spore2	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_spores_fire	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_spore_fire	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/green_ferns	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    green_fern	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/light_ferns	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    light_fern	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_debuff	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    sleep_debuff_90	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    sleep_debuff_70	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    sleep_debuff_50	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    sleep_debuff_30	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tired_debuff_90	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tired_debuff_70	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tired_debuff_50	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tired_debuff_30	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadowbomb_r	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadowbomb	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/sporecloud2	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    sporecloud2	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    sporecloud_overlay	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/splash_water_yamche	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/debuff	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    debuff	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    debuff_short	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    debuff_frozen	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    debuff_bloodlp	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    debuff_blood	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    debuff_short_0	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/green_fruit	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    green_fruit	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    green_fruit_cooked	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/excaribur	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    excaribur	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    excaribur_light	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_bigbag	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_bigbag	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_pirateback	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_pirate_chest	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_pirate_chest_item_placer	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_pirate_chest_item	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/user_bramblefx	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    user_bramblefx	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/armor_mushabs	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    armor_mushabs	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/broken_bf	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    broken_bf	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/green_apple_seed	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    green_apple_seed	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    green_apple_seed_placer	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/apple_plant	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    apple_plant	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_remote	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_remote	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_catapult	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_catapult	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_catapult_item_placer	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_catapult_item	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_catapult_projectile	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_catapult_projectile	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_battery_sparks	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_battery_sparks	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_battery_high	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_battery_high	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_battery_high_item_placer	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_battery_high_shatterfx	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_battery_high_item	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_battery_low	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_battery_low	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_battery_low_item_placer	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_battery_low_item	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_telebrella	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_telebrella	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_telebrella_swap_fx	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_teleport_pad	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_teleport_pad	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_teleport_pad_item_placer	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_teleport_pad_item	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_pocketwatch_weapon	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_pocketwatch_weapon	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    weapon_watch_fuel	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    weapon_watch_fuel2	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    weapon_watch_fuel_test	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    chestupgrade_stacksize_fx2	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_pocketwatch_weapon_fx	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_pocketwatch_weapon_fx	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/hit_library_fx	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_pocketwatch_weapon_younghit	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadow_critical_fx	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadow_attack_fx	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    lunar_shadow_attack	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadow_shadow_attack	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_horrorfuel_ping_fx	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_soul_in_fx	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_soul_in_fx	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_soul_heal_fx	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_soul_heal_fx	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_soul	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_soul	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_suck_heal_fx	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_suck_heal_fx	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_suck_heal_fx2	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_soul_forget_debuff	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_soul_forget_debuff	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_eat_soul_fx	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_eat_soul_fx	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_portal_fx	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    wortox_portal_jumpin_fx	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    wortox_portal_jumpout_fx	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/phoenixspear_shield	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    phoenixspear_shield	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_sewing_tape	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_sewing_tape	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_alterguardianhat	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_alterguardianhat	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_largeguard_alterguardian_projectile	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    moonglass_knife1	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    moonglass_knife2	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    moonglass_knife3	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_alterguardian_hat_equipped	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_alterguardian_hat_equipped	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_alterguardian_hat_equipped_client	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_storage_robot	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_storage_robot	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_storage_robot_placer	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_alterguardian_hat_equipped_skin1	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_alterguardian_hat_equipped_skin1	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_alterguardian_hat_equipped_client_skin1	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/arrowm_bag	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_pig_bag	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_ancient_bag	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_shadow_bag	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_brilliance_bag	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/bowm_mods	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    alive_log_band	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadow_band	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    brilliance_band	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    alive_log_handle	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadow_handle	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    lunarplant_handle	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    spider_string	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadow_string	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    alterguardian_string	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/alterguardian_trap	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    alterguardian_trapprojectile	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    alterguardian_trap	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    alterguardian_trapgroundfx	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/level_gem	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    level_gem	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/book_horticulture_cristal	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    book_horticulture_cristal	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/lantern_winter_fx_2	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    lantern_winter_fx_held2	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    lantern_winter_fx_ground2	
[00:00:32]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering default mod prefab	
[00:00:33]: Mod: workshop-661253977 ( Don't Drop Everything)	Registering prefabs	
[00:00:33]: Mod: workshop-661253977 ( Don't Drop Everything)	  Registering default mod prefab	
[00:00:33]: Mod: workshop-3448350904 ( 显示信息)	Registering prefabs	
[00:00:33]: Mod: workshop-3448350904 ( 显示信息)	  Registering default mod prefab	
[00:00:33]: Mod: workshop-1896968971 (Combined Status)	Registering prefabs	
[00:00:33]: Mod: workshop-1896968971 (Combined Status)	  Registering default mod prefab	
[00:00:33]: Mod: workshop-501385076 (Quick Pick)	Registering prefabs	
[00:00:33]: Mod: workshop-501385076 (Quick Pick)	  Registering default mod prefab	
[00:00:33]: Mod: workshop-1898181913 (冰箱永久保鲜，返鲜)	Registering prefabs	
[00:00:33]: Mod: workshop-1898181913 (冰箱永久保鲜，返鲜)	  Registering default mod prefab	
[00:00:33]: Mod: workshop-3173431824 (四五六格装备栏（自用超强版）)	Registering prefabs	
[00:00:33]: Mod: workshop-3173431824 (四五六格装备栏（自用超强版）)	  Registering default mod prefab	
[00:00:33]: Mod: workshop-2901979304 (Geometric Placement[All Clients])	Registering prefabs	
[00:00:33]: Mod: workshop-2901979304 (Geometric Placement[All Clients])	  Registering default mod prefab	
[00:00:33]: Mod: workshop-2784048339 (储藏室 (新地窖))	Registering prefabs	
[00:00:33]: Mod: workshop-2784048339 (储藏室 (新地窖))	  Registering prefab file: prefabs/storeroom	
[00:00:33]: Mod: workshop-2784048339 (储藏室 (新地窖))	    storeroom	
[00:00:33]: Mod: workshop-2784048339 (储藏室 (新地窖))	    storeroom_placer	
[00:00:33]: Mod: workshop-2784048339 (储藏室 (新地窖))	  Registering default mod prefab	
[00:00:33]: Mod: workshop-3050607025 (防卡好多招)	Registering prefabs	
[00:00:33]: Mod: workshop-3050607025 (防卡好多招)	  Registering default mod prefab	
[00:00:33]: Mod: workshop-462434129 (Restart)	Registering prefabs	
[00:00:33]: Mod: workshop-462434129 (Restart)	  Registering default mod prefab	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	Registering prefabs	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/items_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_rose	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_rose_dried	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_lily	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_lily_dried	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_orchid	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_orchid_dried	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_nightrose	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_nightrose_dried	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerry	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerry_cooked	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    mint_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    albicans_cap	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    albicans_cap_cooked	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain_leaf	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    squamousfruit	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    bean_l_ice	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    tourmalinecore	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    boxopener_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boxopener	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    foliageath	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    foliageath_together	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    foliageath_mylove	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    explodingfruitcake	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    chestupgrader_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    ointment_l_sivbloodreduce	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    ointment_l_fireproof	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    ahandfulofwings	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    insectshell_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrylog	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    merm_scales	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    tourmalineshard	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_rocks	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    tissue_l_cactus	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    tissue_l_lureplant	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    tissue_l_berries	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    tissue_l_lightbulb	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cattenball	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_rosebush	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_lilybush	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_orchidbush	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_nightrosebush	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_rosebush	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_lilybush	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_orchidbush	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_nightrosebush	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_lumpyevergreen	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_item	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_monstrain	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_item	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebbleitem_l_nitre	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_log_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_plantmeat_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_garlic_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_tomato_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_dragonfruit_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pumpkin_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pepper_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pineananas_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_eggplant_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_durian_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_corn_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_onion_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pomegranate_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_carrot_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_watermelon_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_mandrake_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_berries_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_cactus_meat_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_lightbulb_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_asparagus_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_potato_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_gourd_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_seeds	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_cooked	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_oversized	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_oversized_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_oversized_rotten	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/euip_head_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    lichenhatlight	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_cowboy	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_elepheetle	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_gold	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_whisperose	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/euip_hand_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosorns	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    u_rosorns_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    lileaves	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchitwigs	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    book_weather	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pinkstaff	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_axe	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dualwrench	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    tripleshovelaxe	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    triplegoldenshovelaxe	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    lance_carrot_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_fly	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_blk	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_paper_fly	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_paper_blk	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_collector_fly	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_collector_blk	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_fly	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_blk	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_paper_fly	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_paper_blk	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_collector_fly	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_collector_blk	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_ctl	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_line	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    acc_l_shadowmirror	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadowbrush_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cherishedbroom_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/euip_body_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    backcub	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    sachet	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    armor_elepheetle	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout_shuck	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_suit	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_suit_gold	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/plants_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain_wizen	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    nightrosebush	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree1	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree3	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree4	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree1_s	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree2_s	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree3_s	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree4_s	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_treetop	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_planted	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerryflower	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrymanager	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fern_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    icelegume_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    icelegume_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    icelegume_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fern_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fern_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_thetree_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_thetree_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    nightrosebush_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    nightrosebush_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    refractedmoonlight_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerryflower_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerryflower_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_garlic_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_garlic_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_tomato_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_tomato_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_dragonfruit_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_dragonfruit_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pumpkin_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pumpkin_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pepper_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pepper_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pineananas_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pineananas_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_eggplant_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_eggplant_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_durian_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_durian_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_corn_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_corn_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_onion_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_onion_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pomegranate_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pomegranate_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_carrot_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_carrot_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_watermelon_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_watermelon_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_mandrake_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_mandrake_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_cactus_meat_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_cactus_meat_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_asparagus_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_asparagus_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_potato_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_potato_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_gourd_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_gourd_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/fx_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_attack_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_goldenloot_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    impact_orchid_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    impact_orchid_fx_disguiser	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    impact_orchid_fx_marble	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_sun_catk_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_sun_catk2_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_sun_catk3_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_wave_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_skylight_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_light_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_spark_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_spark_taste_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_moon_light_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_moon_atk_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmerfire_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_fact_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soak_waterspout_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    float_front_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    float_back_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    escapinggerms_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_sporeresistance_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    legion_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_axe_collector2_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_teleport_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_explode_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_miguel_float_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    explode_l_fruitcake	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    explode_l_fruitcake2_day	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_fx_day	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    eleccore_spark_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    eleccore_spark_fx_tale	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_share1_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_share2_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_jumpin_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_jumpout_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_lvlup_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_l_fx_taste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_share1_l_fx_taste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_share2_l_fx_taste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_jumpin_l_fx_taste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_jumpout_l_fx_taste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_lvlup_l_fx_taste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_whitewood_doing_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pinkstaff_fx_tvplay	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    waxcluster_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    potplant_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_ww_future_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_fix	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout_fx_disguiser	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    life_trans_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_flower_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_taunt_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_caw_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_thorns_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_thetree_unlock_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_egg_hatched_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_unlock_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_collector_unlock_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_future_unlock_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_future2_unlock_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivctl_moi_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivfea_real_collector_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivfea_fake_collector_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivmask_era_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivmask_era2_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_twist_sc_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_twist_cp_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_twist_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_forest_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_savanna_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_deciduous_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_marsh_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_grass_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_rocky_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_desert_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_moon_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_yot_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    crow_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    robin_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    robin_winter_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    canary_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    quagmire_pigeon_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    puffin_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    bird_mutant_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    bird_mutant_spitter_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    mutatedbird_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    polly_rogers_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buzzard_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    smallbird_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    poop_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    guano_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    spoiled_food_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    tallbirdegg_l_fofx1	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    tallbirdegg_l_fofx2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    tallbirdegg_l_fofx3	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadow_battleaxe_l_fofx1	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadow_battleaxe_l_fofx2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadow_battleaxe_l_fofx3	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadow_battleaxe_l_fofx4	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    voidcloth_boomerang_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    rabbithat_l_fofx1	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    rabbithat_l_fofx2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    rabbithat_l_fofx3	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/buffs_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_moveup	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_bestappetite	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_butterflybless	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_healthstorage	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_love	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_sporeresistance	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_strengthenhancer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_merciful	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_panicvolcano	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_oilflow	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_hungerretarder	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_holdbackpoop	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_magicwarble	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_treehalo	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_radiantskin	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_fireproof	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_sivbloodreduce	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_effortluck	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_goldenloot	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_goldenloot_inf	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_planardefense	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_planarattack	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_lunarresist	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_shadowresist	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_dissipateshadow	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_dimmoonlight	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_warm	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_cool	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_bath	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_softskin	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_dizzy	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_workup	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_attack	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_defense	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_antiacid	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/shield_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_sand	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_log	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shieldterror_fire	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/constructs_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_big	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_plush	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_plush_big	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_smoke	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_smoke_s	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_mud	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_mud_s	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_steam_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_coldsteam_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_bubble_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_steam2_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_coldsteam2_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_deco_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebble_l_nitre	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    rock_l_nitre	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pondbldg_soak	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pondbldg_fish	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_inf	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_inf	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/placer_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_rosebush_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_lilybush_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_orchidbush_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_nightrosebush_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_rosebush_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_lilybush_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_orchidbush_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_nightrosebush_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_item_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_lumpyevergreen_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_log_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_plantmeat_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_garlic_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_tomato_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_dragonfruit_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pumpkin_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pepper_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pineananas_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_eggplant_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_durian_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_corn_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_onion_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pomegranate_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_carrot_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_watermelon_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_mandrake_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_berries_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_cactus_meat_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_lightbulb_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_asparagus_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_potato_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_gourd_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlwater_item_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctldirt_item_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlall_item_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_monstrain_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebbleitem_l_nitre_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_item_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_inf_item_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pondbldg_soak_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pondbldg_fish_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_mud_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_mud_s_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    web_hump_item_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_big_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_plush_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_plush_big_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    mat_whitewood_item_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    waxedobject_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_item_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/worldbox_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cloudpine_box_l1	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cloudpine_box_l2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cloudpine_box_l3	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cloudpine_box_l4	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/neverfade_butterfly	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_butterfly	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/sand_spike_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    sandspike_short_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    sandspike_med_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    sandspike_tall_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    sandspike_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/whitewoods	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_whitewood	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    mat_whitewood_item	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    mat_whitewood	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/siving_base_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_lvl0	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_lvl1	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_lvl2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_lvl3	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_thetree	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_era1	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_era2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_era3	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_era4	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_marble	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/farm_plants_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_nepenthes_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_garlic_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_tomato_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_dragonfruit_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_pumpkin_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_pepper_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    weed_forgetmelots_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_pineananas_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_eggplant_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_durian_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_corn_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_onion_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_pomegranate_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    weed_tillweed_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_watermelon_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    weed_firenettle_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_asparagus_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    weed_ivy_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_potato_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_carrot_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_garlic_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_tomato_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_dragonfruit_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pumpkin_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pepper_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pineananas_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_eggplant_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_durian_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_corn_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_onion_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pomegranate_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_carrot_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_watermelon_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_mandrake_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_cactus_meat_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_asparagus_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_potato_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_gourd_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/cropgnat	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cropgnat	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cropgnat_infester	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/siving_related	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlwater_item	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlwater	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctldirt_item	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctldirt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlall_item	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlall	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctl_bar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_fruit	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivsuitatk_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivsuitatk_fx_marble	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/fishhomingtools	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_container	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_normal	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_awesome	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingbait	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingbaiting	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/boss_siving_phoenix	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_foenix	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_moenix	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_egg	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_flowerfx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_flower	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_eye	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_root	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_bossfea_real	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_bossfea_real_block	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_bossfea_fake	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_bossfea_fake_block	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/boss_elecarmet	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    elecarmet	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    elecarmet_mine	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/elecourmaline	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    elecourmaline_keystone	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    elecourmaline	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/guitar_miguel	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_miguel	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_miguel_ground_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_miguel_dirt_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/fx_soul_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soul_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soul_l_fx_taste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulheal_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulheal_l_fx_taste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/the_gifted	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    web_hump_item	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    web_hump	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soul_contracts	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/hat_albicans_mushroom	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_albicans_mushroom	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/albicansmushroomhat_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    albicanscloud_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    albicanscloud_overlay_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/raindonate	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    raindonate	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/hat_mermbreathing	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_mermbreathing	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/giantsfoot	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    giantsfoot	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/moonlight_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight_item	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight_inf	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_pro	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    refractedmoonlight	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_item	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_inf	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_inf	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_item	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_inf_item	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/moon_dungeon	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    moondungeon	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/fx_ranimbowspark	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fx_ranimbowspark	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/skinprefabs_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_sand_op	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_big_law2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_thanks	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_marble	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    tripleshovelaxe_era	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_shock	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_law	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_sun	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout_disguiser	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item_taste3	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    boxopener_l_law2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_thanks2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l_law	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadowbrush_l_fact	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item_taste2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebbleitem_l_nitre_fact2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    triplegoldenshovelaxe_era2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_anger	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_collector	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_3shock	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_paper2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_heart	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    lileaves_marble	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_que	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_taste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchitwigs_marble	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pinkstaff_tvplay	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_jewel	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_floral2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchitwigs_disguiser	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingbait_taste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_paper	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosorns_marble	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight_item_fact	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    backcub_fans	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l_day	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boxopener_law	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_floral	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_sweat	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_awesome_thanks	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_normal_taste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_log_emo_pride	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_paper	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_log_emo_fist	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_era	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_log_era	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_big_law	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_paper	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight_item_paper	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact3	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_era	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_future	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_marble	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_collector	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_paper2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_collector	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_jewel	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosorns_collector	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_craft	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    triplegoldenshovelaxe_era	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    tripleshovelaxe_era2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_fact	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item_taste4	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_cactus_meat_l_world	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soul_contracts_taste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_carrot_l_fact	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    tourmalinecore_tale	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_sun	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_day	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_floral	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_moon	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_craft2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l_day2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_law2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact6	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlwater_item_era	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item_taste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctldirt_item_era	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item_law2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_era	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_gold_era	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item_law	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item_law3	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_normal_thanks	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact7	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    refractedmoonlight_taste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    backcub_fans2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_floral3	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_thanks	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_craft2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_gold_era2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_craft	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_world	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_gold_marble	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_disguiser	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_bury	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    armor_elepheetle_future	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_bury	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_future	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_awesome_taste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_cowboy_tvplay	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    tourmalinecore_sun	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlall_item_era	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_future2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingbait_thanks	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_floral2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    refractedmoonlight_moon	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    explodingfruitcake_day	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_suit_gold_marble	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l_law2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    lileaves_era	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boxopener_law2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_paper	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebbleitem_l_nitre_fact	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_sand_era	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact4	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_collector	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact8	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_axe_collector	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_elepheetle_future	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    backcub_thanks	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_twist	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_item_fact	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosorns_sun	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_era2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_world	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    lance_carrot_l_fact	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    boxopener_l_law	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_sun	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_thanks	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_collector	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_disguiser	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_marble	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact5	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/theemperorsnewclothes	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    theemperorscrown	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    theemperorsmantle	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    theemperorsscepter	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    theemperorspendant	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering default mod prefab	
[00:00:34]: Tried to add build [bramblefx] from file [anim/bramblefx.zip] but we've already added a build with that name!
[00:00:35]: Mod: workshop-3138571948 (全图定位(完全同步))	Registering prefabs	
[00:00:35]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/globalposition_classified	
[00:00:35]: Mod: workshop-3138571948 (全图定位(完全同步))	    globalposition_classified	
[00:00:35]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/smoketrail	
[00:00:35]: Mod: workshop-3138571948 (全图定位(完全同步))	    smoketrail	
[00:00:35]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/globalmapicon_noproxy	
[00:00:35]: Mod: workshop-3138571948 (全图定位(完全同步))	    globalmapicon_noproxy	
[00:00:35]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/pings	
[00:00:35]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_generic	
[00:00:35]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_omw	
[00:00:35]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_danger	
[00:00:35]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_explore	
[00:00:35]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_gohere	
[00:00:35]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering default mod prefab	
[00:00:35]: Mod: workshop-3363111676 (高亮查找 -Finder)	Registering prefabs	
[00:00:35]: Mod: workshop-3363111676 (高亮查找 -Finder)	  Registering default mod prefab	
[00:00:35]: Mod: workshop-1207269058 ( Simple Health Bar DST)	Registering prefabs	
[00:00:35]: Mod: workshop-1207269058 ( Simple Health Bar DST)	  Registering prefab file: prefabs/dychealthbar	
[00:00:35]: Mod: workshop-1207269058 ( Simple Health Bar DST)	    dyc_damagedisplay	
[00:00:35]: Mod: workshop-1207269058 ( Simple Health Bar DST)	    dyc_healthbarchild	
[00:00:35]: Mod: workshop-1207269058 ( Simple Health Bar DST)	    dyc_healthbar	
[00:00:35]: Mod: workshop-1207269058 ( Simple Health Bar DST)	  Registering default mod prefab	
[00:00:35]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	Registering prefabs	
[00:00:35]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	  Registering default mod prefab	
[00:00:36]: 	LOAD BE	
[00:00:44]: 	LOAD BE: done	
[00:00:44]: Begin Session: 65682175B01DEE42
[00:00:44]: saving to server_temp/server_save	
[00:00:44]: Adding extra World Event: year_of_the_snake	
[00:00:44]: Adding extra World Event: year_of_the_knight	
[00:00:44]: Adding extra World Event: year_of_the_dragonfly	
[00:00:44]: Adding extra World Event: year_of_the_bunnyman	
[00:00:44]: Adding extra World Event: year_of_the_catcoon	
[00:00:44]: OVERRIDE: setting	portal_spawnrate	to	often	
[00:00:44]: OVERRIDE: setting	healthpenalty	to	always	
[00:00:44]: OVERRIDE: setting	extrastartingitems	to	none	
[00:00:44]: OVERRIDE: setting	wildfires	to	never	
[00:00:44]: OVERRIDE: setting	krampus	to	always	
[00:00:44]: OVERRIDE: setting	wanderingtrader_enabled	to	always	
[00:00:44]: OVERRIDE: setting	hunt	to	often	
[00:00:44]: OVERRIDE: setting	lessdamagetaken	to	none	
[00:00:44]: OVERRIDE: setting	frograin	to	rare	
[00:00:44]: OVERRIDE: setting	powder_monkey_portalrate	to	rare	
[00:00:44]: OVERRIDE: setting	grassgekkos	to	never	
[00:00:44]: OVERRIDE: setting	petrification	to	few	
[00:00:44]: OVERRIDE: setting	deciduousmonster	to	rare	
[00:00:44]: OVERRIDE: setting	liefs	to	often	
[00:00:44]: OVERRIDE: setting	butterfly	to	often	
[00:00:44]: OVERRIDE: setting	walrus_setting	to	often	
[00:00:44]: OVERRIDE: setting	klaus	to	often	
[00:00:44]: MiniMapComponent::AddAtlas( minimap/minimap_data1.xml )
[00:00:44]: MiniMapComponent::AddAtlas( minimap/minimap_data2.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/hat_mwildcat.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/hat_mphoenix.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/hat_mbunny.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/hat_mbunnya.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/hat_mprincess.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/armor_mushaa.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/armor_mushab.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/phoenixspear.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/armor_mushabs.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/broken_bf.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_alterguardianhat.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/musha.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/musha_mapicon.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/mushas.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg_random.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg_random_cracked.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg8.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg_cracked8.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg_cracked.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg1.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg_cracked1.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg2.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg_cracked2.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg3.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg_cracked3.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_eggs1.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg_crackeds1.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_eggs2.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg_crackeds2.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_eggs3.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg_crackeds3.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_small.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_teen.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_tall.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/frosthammer.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/frosthammer2.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/broken_frosthammer.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/mushasword_base.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/mushasword.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/mushasword_frost.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/mushasword4.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/blade_f.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/blade_b.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/blade_1.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/cristal.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/tent_musha.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/forge_musha.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arong.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arom.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arongbaby.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg_arong.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_moon_tree.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/pirateback.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_oven.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/x_mark.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_treasure2.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/bowm.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_bigbag.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_hut.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_bag.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/bowm_mods.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_flint.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_goldnugget.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_marble.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_poop.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_moonglass.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_redgem.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_bluegem.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_gunpowder.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_glowdust.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_thulecite.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_spidergland.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_goathorn.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_horrorfuel.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_dreadstone.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_gelblob.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_dreadhorror.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_lunarplant.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_brilliance.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_wagpunkbits.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_alterguardian.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-2784048339/minimap/storeroom.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/rosebush.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/lilybush.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/orchidbush.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/neverfadebush.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/nightrosebush.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/shyerrytree.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/shyerrycore_planted.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/shyerrycore.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/chest_whitewood.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/pot_whitewood.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/siving_derivant.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/siving_thetree.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/siving_ctlwater.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/siving_ctldirt.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/siving_ctlall.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/siving_turn.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/plant_crop_l.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/boltwingout.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/siving_suit_gold.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/elecourmaline.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/monstrain.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/agronssword.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/hiddenmoonlight.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/giantsfoot.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/refractedmoonlight.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/moondungeon.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/pond_l_smoke.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/pond_l_smoke_s.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/rock_l_nitre.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/simmeredmoonlight.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/pondbldg_fish.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/pondbldg_soak.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/pond_l_mud.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/pond_l_mud_s.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/backcub.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/campfire.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/ping_generic.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/ping_gohere.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/ping_explore.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/ping_danger.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/ping_omw.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/beef_bell_linked.xml )
[00:00:44]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/shadow_beef_bell_linked.xml )
[00:00:44]: OLD[global position (CompleteSync)]The maprecorder is empty, are you starting a new game or adding this mod to old game?	
[00:00:44]: Loading 20 new character(s)	
[00:00:44]: Total 20 character(s) loaded	
[00:00:45]: Loading Nav Grid	
[00:00:45]: World generated on build 740477 with save version: 5.23, using seed: 425036722	
[00:00:45]: setting 	summerlength	15	
[00:00:45]: setting 	cavemoonphase	quarter	
[00:00:45]: setting 	iscavefullmoon	false	
[00:00:45]: setting 	isnightmaredawn	false	
[00:00:45]: setting 	elapseddaysinseason	6	
[00:00:45]: setting 	isfullmoon	false	
[00:00:45]: setting 	moisture	2707.1848144531	
[00:00:45]: setting 	springlength	20	
[00:00:45]: setting 	islunarhailing	false	
[00:00:45]: setting 	isnightmarewild	false	
[00:00:45]: setting 	nightmaretimeinphase	0	
[00:00:45]: setting 	precipitationrate	0	
[00:00:45]: setting 	israining	false	
[00:00:45]: setting 	iswet	false	
[00:00:45]: setting 	isnewmoon	false	
[00:00:45]: setting 	iscavewaxingmoon	true	
[00:00:45]: setting 	iswinter	false	
[00:00:45]: setting 	isnightmarewarn	false	
[00:00:45]: setting 	cavephase	day	
[00:00:45]: setting 	temperature	19.187536515079	
[00:00:45]: setting 	isacidraining	false	
[00:00:45]: setting 	lunarhailrate	0	
[00:00:45]: setting 	season	spring	
[00:00:45]: setting 	wetness	3.1537837982178	
[00:00:45]: setting 	timeinphase	0.94498128890991	
[00:00:45]: setting 	iscaveday	true	
[00:00:45]: setting 	moistureceil	3917.6604003906	
[00:00:45]: setting 	isday	true	
[00:00:45]: setting 	winterlength	15	
[00:00:45]: setting 	remainingdaysinseason	14	
[00:00:45]: setting 	issnowcovered	false	
[00:00:45]: setting 	isalterawake	false	
[00:00:45]: setting 	isnightmarecalm	false	
[00:00:45]: setting 	isnight	false	
[00:00:45]: setting 	isdusk	false	
[00:00:45]: setting 	isspring	true	
[00:00:45]: setting 	isautumn	false	
[00:00:45]: setting 	issnowing	false	
[00:00:45]: setting 	lunarhaillevel	0	
[00:00:45]: setting 	pop	0.6685585923486	
[00:00:45]: setting 	snowlevel	0	
[00:00:45]: setting 	iswaxingmoon	true	
[00:00:45]: setting 	autumnlength	20	
[00:00:45]: setting 	phase	day	
[00:00:45]: setting 	nightmaretime	0	
[00:00:45]: setting 	iscavedusk	false	
[00:00:45]: setting 	cycles	181	
[00:00:45]: setting 	nightmarephase	none	
[00:00:45]: setting 	seasonprogress	0.3	
[00:00:45]: setting 	moonphase	quarter	
[00:00:45]: setting 	iscavenight	false	
[00:00:45]: setting 	iscavenewmoon	false	
[00:00:45]: setting 	issummer	false	
[00:00:45]: setting 	precipitation	none	
[00:00:45]: setting 	time	0.29530665278435	
[00:00:45]: Connected shards:	
[00:00:45]: OVERRIDE: setting	ghostenabled	to	always	
[00:00:45]: OVERRIDE: setting	resettime	to	none	
[00:00:45]: OVERRIDE: setting	basicresource_regrowth	to	always	
[00:00:45]: OVERRIDE: setting	summerhounds	to	never	
[00:00:45]: OVERRIDE: setting	portalresurection	to	always	
[00:00:45]: OVERRIDE: setting	spawnmode	to	fixed	
[00:00:45]: OVERRIDE: setting	ghostsanitydrain	to	none	
[00:00:47]: component maprevealer already exists on entity 105821 - musha_small!	../mods/workshop-3481406649/main/yamache.lua:39 in () ? (Lua) <35-48>	
[00:00:51]: 0	
[00:00:56]: Reconstructing topology	
[00:00:56]: 	...Sorting points	
[00:00:56]: 	...Sorting edges	
[00:00:56]: 	...Connecting nodes	
[00:00:56]: 	...Validating connections	
[00:00:56]: 	...Housekeeping	
[00:00:56]: 	...Done!	
[00:00:56]: in worldprefab postinit	
[00:00:56]: [global position (CompleteSync)]The world is not newly created	
[00:00:56]: [global position (CompleteSync)]The maprecorder is not empty.	
[00:00:56]: 1 uploads added to server. From server_temp
[00:00:56]: About to start a shard with these settings:
[00:00:56]:   ShardName: Master
[00:00:56]:   ShardID: 1
[00:00:56]:   ShardRole: MASTER
[00:00:56]:   MasterHost: (null)
[00:00:56]:   MasterBind: 0.0.0.0
[00:00:56]:   MasterPort: 10888
[00:00:56]: [Shard] Starting master server
[00:00:56]: [Shard] Shard server started on port: 10888
[00:00:56]: Telling Client our new session identifier: 65682175B01DEE42
[00:00:56]: Check for write access: TRUE
[00:00:56]: Check for read access: TRUE
[00:00:56]: Available disk space for save files: 4753 MB
[00:00:56]: ModIndex: Load sequence finished successfully.	
[00:00:57]: Reset() returning
[00:00:58]: Validating portal[7] <-> 3128305691[7] (inactive)	
[00:00:58]: Validating portal[1] <-> 3128305691[1] (inactive)	
[00:00:58]: Validating portal[6] <-> 3128305691[6] (inactive)	
[00:00:58]: Validating portal[3] <-> 3128305691[3] (inactive)	
[00:00:58]: Validating portal[5] <-> 3128305691[5] (inactive)	
[00:00:58]: Validating portal[8] <-> 3128305691[8] (inactive)	
[00:00:58]: Validating portal[oceanwhirlbigportal] <-> 3128305691[oceanwhirlbigportal] (inactive)	
[00:00:58]: Validating portal[10] <-> 3128305691[10] (inactive)	
[00:00:58]: Validating portal[9] <-> 3128305691[9] (inactive)	
[00:00:58]: Validating portal[4] <-> 3128305691[4] (inactive)	
[00:00:58]: Validating portal[2] <-> 3128305691[2] (inactive)	
[00:00:58]: Sim paused
[00:01:01]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[00:01:02]: Server registered via geo DNS in ap-southeast-1
[00:01:02]: [Shard] Secondary shard Caves(3128305691) connected: [LAN] 127.0.0.1
[00:01:02]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[00:01:05]: [Shard] Secondary Caves(3128305691) ready!
[00:01:05]: World 3128305691(Caves) is now connected	
[00:01:05]: [SyncWorldSettings] Sending master world option ghostsanitydrain = none to secondary shards.	
[00:01:05]: [SyncWorldSettings] Sending master world option darkness = default to secondary shards.	
[00:01:05]: [SyncWorldSettings] Sending master world option resettime = none to secondary shards.	
[00:01:05]: [SyncWorldSettings] Sending master world option hunger = default to secondary shards.	
[00:01:05]: [SyncWorldSettings] Sending master world option healthpenalty = always to secondary shards.	
[00:01:05]: [SyncWorldSettings] Sending master world option temperaturedamage = default to secondary shards.	
[00:01:05]: [SyncWorldSettings] Sending master world option spawnmode = fixed to secondary shards.	
[00:01:05]: [SyncWorldSettings] Sending master world option shadowcreatures = default to secondary shards.	
[00:01:05]: [SyncWorldSettings] Sending master world option ghostenabled = always to secondary shards.	
[00:01:05]: [SyncWorldSettings] Sending master world option brightmarecreatures = default to secondary shards.	
[00:01:05]: [SyncWorldSettings] Sending master world option lessdamagetaken = none to secondary shards.	
[00:01:05]: [SyncWorldSettings] Sending master world option portalresurection = always to secondary shards.	
[00:01:05]: [SyncWorldSettings] Sending master world option basicresource_regrowth = always to secondary shards.	
[00:01:05]: [SyncWorldSettings] Sending master world option krampus = always to secondary shards.	
[00:01:05]: [SyncWorldSettings] Sending master world option dropeverythingondespawn = default to secondary shards.	
[00:01:05]: Validating portal[7] <-> 3128305691[7] (disabled)	
[00:01:05]: Validating portal[1] <-> 3128305691[1] (disabled)	
[00:01:05]: Validating portal[6] <-> 3128305691[6] (disabled)	
[00:01:05]: Validating portal[3] <-> 3128305691[3] (active)	
[00:01:05]: Validating portal[5] <-> 3128305691[5] (disabled)	
[00:01:05]: Validating portal[8] <-> 3128305691[8] (disabled)	
[00:01:05]: Validating portal[oceanwhirlbigportal] <-> 3128305691[oceanwhirlbigportal] (active)	
[00:01:05]: Validating portal[10] <-> 3128305691[10] (disabled)	
[00:01:05]: Validating portal[9] <-> 3128305691[9] (disabled)	
[00:01:05]: Validating portal[4] <-> 3128305691[4] (disabled)	
[00:01:05]: Validating portal[2] <-> 3128305691[2] (disabled)	
[00:01:05]: [SyncWorldSettings] Resyncing master world option ghostsanitydrain = none to secondary shards.	
[00:01:05]: [SyncWorldSettings] Resyncing master world option darkness = default to secondary shards.	
[00:01:05]: [SyncWorldSettings] Resyncing master world option resettime = none to secondary shards.	
[00:01:05]: [SyncWorldSettings] Resyncing master world option hunger = default to secondary shards.	
[00:01:05]: [SyncWorldSettings] Resyncing master world option healthpenalty = always to secondary shards.	
[00:01:05]: [SyncWorldSettings] Resyncing master world option temperaturedamage = default to secondary shards.	
[00:01:05]: [SyncWorldSettings] Resyncing master world option spawnmode = fixed to secondary shards.	
[00:01:05]: [SyncWorldSettings] Resyncing master world option shadowcreatures = default to secondary shards.	
[00:01:05]: [SyncWorldSettings] Resyncing master world option ghostenabled = always to secondary shards.	
[00:01:05]: [SyncWorldSettings] Resyncing master world option brightmarecreatures = default to secondary shards.	
[00:01:05]: [SyncWorldSettings] Resyncing master world option lessdamagetaken = none to secondary shards.	
[00:01:05]: [SyncWorldSettings] Resyncing master world option portalresurection = always to secondary shards.	
[00:01:05]: [SyncWorldSettings] Resyncing master world option basicresource_regrowth = always to secondary shards.	
[00:01:05]: [SyncWorldSettings] Resyncing master world option krampus = always to secondary shards.	
[00:01:05]: [SyncWorldSettings] Resyncing master world option dropeverythingondespawn = default to secondary shards.	
[00:02:12]: New incoming connection 183.158.116.224|57949 <2407746227547289313>
[00:02:12]: Client connected from 183.158.116.224|57949 <2407746227547289313>
[00:02:12]: [ClientObject] Added (pre-auth) on server: guid=2407746227547289313
[00:02:12]: ValidateGameSessionToken GUID<2407746227547289313>
[00:02:20]: Client authenticated: (KU_H4Q5mE-R) 天才美男子
[00:02:20]: [Steam] SendUserConnectAndAuthenticate for '76561199211871957'
[00:02:20]: [Steam] Authenticated client '76561199211871957'
[00:02:25]: There is no active event to validate against.
[00:02:25]: [Shard] Read save location file for (KU_H4Q5mE-R)
[00:02:25]: [ClientObject] Initialized (authenticated) on server: guid=2407746227547289313 userid=KU_H4Q5mE-R netid=76561199211871957 admin=1
[00:03:02]: Resuming user: session/65682175B01DEE42/A7I48Q2S1RSR/0000000225
[00:03:02]: Could not find anim build player_actions_uniqueitem_2
[00:03:02]: ERROR: AddOverrideBuild failed to find build player_actions_uniqueitem_2
[00:03:02]: [global position (CompleteSync)]In my AddPlayerPostInit	
[00:03:02]: User ID	KU_H4Q5mE-R	assigned ownership to entity	121603 - musha	
[00:03:02]: Spawning player at: [Load] (110.65, 0.00, -235.88)	
[00:03:02]: Sim unpaused
[00:03:02]: [global position (CompleteSync)]Player joined	
[00:03:02]: [global position (CompleteSync)] learning from buffer	
[00:03:02]: [global position (CompleteSync)]Client is not ready, waiting	
[00:03:03]: [global position (CompleteSync)]Client is not ready, waiting	
[00:03:04]: [global position (CompleteSync)]Client is not ready, waiting	
[00:03:05]: [global position (CompleteSync)]Client is not ready, waiting	
[00:03:06]: [global position (CompleteSync)] succeed	
[00:03:11]: CURL ERROR: (dst.metrics.klei.com) [7]Failed to connect to dst.metrics.klei.com port 443: Connection timed out
[00:03:12]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[00:03:30]: Server Autopaused	
[00:03:33]: Server Unpaused	
[00:03:50]: Server Autopaused	
[00:04:00]: Server Unpaused	
[00:04:17]: Server Autopaused	
[00:04:23]: Server Unpaused	
[00:04:42]: Server Autopaused	
[00:04:42]: Server Unpaused	
[00:06:08]: Server Autopaused	
[00:06:10]: Server Unpaused	
[00:07:52]: Server Autopaused	
[00:07:53]: Server Unpaused	
[00:08:03]: Server Autopaused	
[00:08:04]: Server Unpaused	
[00:08:05]: Server Autopaused	
[00:08:11]: Server Unpaused	
[00:08:38]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[00:08:43]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[00:08:44]: Server Autopaused	
[00:08:45]: Server Unpaused	
[00:08:49]: CURL ERROR: (dst.metrics.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 5 seconds
[00:08:51]: Server Autopaused	
[00:08:51]: Server Unpaused	
[00:08:54]: Server Autopaused	
[00:08:55]: Server Unpaused	
[00:09:05]: Server Autopaused	
[00:09:06]: Server Unpaused	
[00:09:13]: Server Autopaused	
[00:09:32]: Server Unpaused	
[00:09:35]: Available disk space for save files: 4753 MB
[00:09:35]: [global position (CompleteSync)] saving to buffer	
[00:09:35]: [global position (CompleteSync)] success to saving to buffer	
[00:09:35]: [global position (CompleteSync)]In my SerializeUserSession	
[00:09:35]: [global position (CompleteSync)] now delete map info from user	
[00:09:35]: Serializing user: session/65682175B01DEE42/A7I48Q2S1RSR/0000000227
[00:09:35]: Serializing world: session/65682175B01DEE42/0000000227
[00:10:57]: Server Autopaused	
[00:11:02]: Server Unpaused	
[00:11:03]: Server Autopaused	
[00:11:03]: Server Unpaused	
[00:11:04]: Server Autopaused	
[00:11:05]: KU_H4Q5mE-R	running text command:	rollback	true	
[00:11:08]: Server Unpaused	
[00:11:13]: Received world rollback request: count=1	
[00:11:13]: Truncating to snapshot #227...
[00:11:13]:  - session/65682175B01DEE42/0000000221
[00:11:13]:  - session/65682175B01DEE42/A7I48Q2S1RSR/0000000220
[00:11:13]:    2 file(s) removed
[00:11:15]: Collecting garbage...
[00:11:15]: lua_gc took 0.65 seconds
[00:11:15]: ~ShardLuaProxy()
[00:11:15]: ~cEventLeaderboardProxy()
[00:11:15]: ~ItemServerLuaProxy()
[00:11:15]: ~InventoryLuaProxy()
[00:11:15]: ~NetworkLuaProxy()
[00:11:15]: ~SimLuaProxy()
[00:11:16]: lua_close took 0.91 seconds
[00:11:16]: ReleaseAll
[00:11:16]: ReleaseAll Finished
[00:11:16]: cGame::StartPlaying
[00:11:16]: AppVersion::GetArchitecture() x64
[00:11:16]: LOADING LUA
[00:11:16]: DoLuaFile scripts/main.lua
[00:11:16]: DoLuaFile loading buffer scripts/main.lua
[00:11:16]: Translator:LoadPOFile - loading file: scripts/languages/chinese_s.po	
[00:11:18]:   taskgrouplist:	default	联机版	
[00:11:18]:   taskgrouplist:	classic	经典	
[00:11:18]:   taskgrouplist:	cave_default	地下	
[00:11:18]:   taskgrouplist:	lavaarena_taskset	熔炉	
[00:11:18]:   taskgrouplist:	quagmire_taskset	暴食	
[00:11:18]: Running main.lua
	
[00:11:18]: loaded modindex	
[00:11:18]: ModIndex: Beginning normal load sequence for dedicated server.
	
[00:11:18]: SUCCESS: Loaded modoverrides.lua	
[00:11:18]: modoverrides.lua enabling workshop-1207269058	
[00:11:18]: modoverrides.lua enabling workshop-3448350904	
[00:11:18]: modoverrides.lua enabling workshop-501385076	
[00:11:18]: modoverrides.lua enabling workshop-2784048339	
[00:11:18]: modoverrides.lua enabling workshop-462434129	
[00:11:18]: modoverrides.lua enabling workshop-1898181913	
[00:11:18]: modoverrides.lua enabling workshop-3363111676	
[00:11:18]: modoverrides.lua enabling workshop-2753774601	
[00:11:18]: modoverrides.lua enabling workshop-1392778117	
[00:11:18]: modoverrides.lua enabling workshop-661253977	
[00:11:18]: modoverrides.lua enabling workshop-3050607025	
[00:11:18]: modoverrides.lua enabling workshop-3138571948	
[00:11:18]: modoverrides.lua enabling workshop-3173431824	
[00:11:18]: modoverrides.lua enabling workshop-3481406649	
[00:11:18]: modoverrides.lua enabling workshop-2901979304	
[00:11:18]: modoverrides.lua enabling workshop-1896968971	
[00:11:18]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:11:18]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:11:18]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:11:18]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:11:18]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1898181913	
[00:11:18]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:11:18]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:11:18]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:11:18]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:11:18]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:11:18]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3481406649	
[00:11:18]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:11:18]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:11:18]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2784048339	
[00:11:18]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:11:18]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:11:18]: Could not load mod_config_data/modconfiguration_workshop-462434129	
[00:11:18]: Loading mod: workshop-462434129 (Restart) Version:0.3.2	
[00:11:18]: Could not load mod_config_data/modconfiguration_workshop-1896968971	
[00:11:18]: Loading mod: workshop-1896968971 (Combined Status) Version:1.7.5	
[00:11:18]: Could not load mod_config_data/modconfiguration_workshop-661253977	
[00:11:18]: Loading mod: workshop-661253977 ( Don't Drop Everything) Version:11:15 2020-08-10	
[00:11:18]: Could not load mod_config_data/modconfiguration_workshop-501385076	
[00:11:18]: Loading mod: workshop-501385076 (Quick Pick) Version:1.4.0	
[00:11:18]: Could not load mod_config_data/modconfiguration_workshop-1898181913	
[00:11:18]: Loading mod: workshop-1898181913 (冰箱永久保鲜，返鲜) Version:3.0	
[00:11:18]: Could not load mod_config_data/modconfiguration_workshop-3363111676	
[00:11:18]: Loading mod: workshop-3363111676 (高亮查找 -Finder) Version:1.9.1	
[00:11:18]: Could not load mod_config_data/modconfiguration_workshop-2753774601	
[00:11:18]: Loading mod: workshop-2753774601 (复活按钮和传送按钮 A) Version:3.0.2	
[00:11:18]: Could not load mod_config_data/modconfiguration_workshop-3050607025	
[00:11:18]: Loading mod: workshop-3050607025 (防卡好多招) Version:2.8.4	
[00:11:18]: Could not load mod_config_data/modconfiguration_workshop-1207269058	
[00:11:18]: Loading mod: workshop-1207269058 ( Simple Health Bar DST) Version:2.16	
[00:11:18]: Could not load mod_config_data/modconfiguration_workshop-3448350904	
[00:11:18]: Loading mod: workshop-3448350904 ( 显示信息) Version:2026.3.5.3	
[00:11:18]: Could not load mod_config_data/modconfiguration_workshop-3481406649	
[00:11:18]: Loading mod: workshop-3481406649 ([DST]Musha [新版重置]) Version:1.7.67	
[00:11:18]: Could not load mod_config_data/modconfiguration_workshop-3138571948	
[00:11:18]: Loading mod: workshop-3138571948 (全图定位(完全同步)) Version:2.4.6	
[00:11:18]: Could not load mod_config_data/modconfiguration_workshop-3173431824	
[00:11:18]: Loading mod: workshop-3173431824 (四五六格装备栏（自用超强版）) Version:2.3.4	
[00:11:18]: Could not load mod_config_data/modconfiguration_workshop-2784048339	
[00:11:18]: Loading mod: workshop-2784048339 (储藏室 (新地窖)) Version:2.7.2	
[00:11:18]: Could not load mod_config_data/modconfiguration_workshop-2901979304	
[00:11:18]: Loading mod: workshop-2901979304 (Geometric Placement[All Clients]) Version:3.1.3_	
[00:11:18]: Could not load mod_config_data/modconfiguration_workshop-1392778117	
[00:11:18]: Loading mod: workshop-1392778117 ([DST] 棱镜) Version:7.6.5	
[00:11:18]: applying configuration_options from modoverrides.lua to mod workshop-1207269058	
[00:11:18]: applying configuration_options from modoverrides.lua to mod workshop-3448350904	
[00:11:18]: Overriding mod workshop-3448350904's option Highlight_craftingmenu_pinslot with value 1	
[00:11:18]: Overriding mod workshop-3448350904's option TINT with value 5	
[00:11:18]: Overriding mod workshop-3448350904's option FINDER with value true	
[00:11:18]: Overriding mod workshop-3448350904's option Highlight_ingredientui with value 1	
[00:11:18]: applying configuration_options from modoverrides.lua to mod workshop-501385076	
[00:11:18]: Overriding mod workshop-501385076's option quick_pick_cactus with value true	
[00:11:18]: Overriding mod workshop-501385076's option quick_pick_plant_normal_ground with value true	
[00:11:18]: Overriding mod workshop-501385076's option quick_cook_on_fire with value true	
[00:11:18]: Overriding mod workshop-501385076's option quick_harvest with value true	
[00:11:18]: applying configuration_options from modoverrides.lua to mod workshop-2784048339	
[00:11:18]: Overriding mod workshop-2784048339's option sroom_drag with value true	
[00:11:18]: Overriding mod workshop-2784048339's option FreshnessUp with value false	
[00:11:18]: Overriding mod workshop-2784048339's option Destroyable with value DestroyByPlayer	
[00:11:18]: Overriding mod workshop-2784048339's option Slots with value 160	
[00:11:18]: Overriding mod workshop-2784048339's option srfresh with value -100	
[00:11:18]: Overriding mod workshop-2784048339's option Language with value Ch	
[00:11:18]: Overriding mod workshop-2784048339's option Craft with value Easy	
[00:11:18]: applying configuration_options from modoverrides.lua to mod workshop-462434129	
[00:11:18]: Overriding mod workshop-462434129's option MOD_RESTART_WELCOME_TIPS with value true	
[00:11:18]: Overriding mod workshop-462434129's option MOD_RESTART_ALLOW_RESTART with value true	
[00:11:18]: Overriding mod workshop-462434129's option MOD_RESTART_WELCOME_TIPS_TIME with value 6	
[00:11:18]: Overriding mod workshop-462434129's option MOD_RESTART_ALLOW_RESURRECT with value false	
[00:11:18]: Overriding mod workshop-462434129's option MOD_RESTART_IGNORING_ADMIN with value true	
[00:11:18]: Overriding mod workshop-462434129's option MOD_RESTART_TRIGGER_MODE with value 1	
[00:11:18]: Overriding mod workshop-462434129's option MOD_RESTART_RESURRECT_HEALTH with value 0	
[00:11:18]: Overriding mod workshop-462434129's option MOD_RESTART_MAP_SAVE with value 2	
[00:11:18]: Overriding mod workshop-462434129's option MOD_RESTART_CD_KILL with value 0	
[00:11:18]: Overriding mod workshop-462434129's option MOD_RESTART_CD_BONUS with value 0	
[00:11:18]: Overriding mod workshop-462434129's option MOD_RESTART_CD_MAX with value 0	
[00:11:18]: Overriding mod workshop-462434129's option MOD_RESTART_ALLOW_KILL with value true	
[00:11:18]: Overriding mod workshop-462434129's option MOD_RESTART_CD_RESURRECT with value 0	
[00:11:18]: Overriding mod workshop-462434129's option MOD_RESTART_FORCE_DROP_MODE with value 0	
[00:11:18]: Overriding mod workshop-462434129's option MOD_RESTART_CD_RESTART with value 0	
[00:11:18]: applying configuration_options from modoverrides.lua to mod workshop-1898181913	
[00:11:18]: applying configuration_options from modoverrides.lua to mod workshop-3363111676	
[00:11:18]: Overriding mod workshop-3363111676's option Highlight_craftingmenu_pinslot with value 1	
[00:11:18]: Overriding mod workshop-3363111676's option TINT with value 4	
[00:11:18]: Overriding mod workshop-3363111676's option Highlight_ingredientui with value 1	
[00:11:18]: applying configuration_options from modoverrides.lua to mod workshop-2753774601	
[00:11:18]: Overriding mod workshop-2753774601's option rb_penalty with value false	
[00:11:18]: Overriding mod workshop-2753774601's option rb_switch with value true	
[00:11:18]: Overriding mod workshop-2753774601's option tb_admin_delete with value false	
[00:11:18]: Overriding mod workshop-2753774601's option tb_consume with value false	
[00:11:18]: Overriding mod workshop-2753774601's option rb_cd with value false	
[00:11:18]: Overriding mod workshop-2753774601's option button_can_be_moved with value true	
[00:11:18]: Overriding mod workshop-2753774601's option tb_announce with value true	
[00:11:18]: Overriding mod workshop-2753774601's option tb_switch with value true	
[00:11:18]: applying configuration_options from modoverrides.lua to mod workshop-1392778117	
[00:11:18]: Overriding mod workshop-1392778117's option RevolvedUpdateTimes with value 10	
[00:11:18]: Overriding mod workshop-1392778117's option PhoenixRebirthCycle with value 7200	
[00:11:18]: Overriding mod workshop-1392778117's option BackCubChance with value 0.5	
[00:11:18]: Overriding mod workshop-1392778117's option TissueLightbulbChance with value 0.008	
[00:11:18]: Overriding mod workshop-1392778117's option SivFeaDamage with value 26	
[00:11:18]: Overriding mod workshop-1392778117's option FoliageathChance with value 0.01	
[00:11:18]: Overriding mod workshop-1392778117's option DigestedItemMsg with value true	
[00:11:18]: Overriding mod workshop-1392778117's option ShieldExchangeTime with value 0	
[00:11:18]: Overriding mod workshop-1392778117's option TechUnlock with value prototyper	
[00:11:18]: Overriding mod workshop-1392778117's option ModTerrorShield with value true	
[00:11:18]: Overriding mod workshop-1392778117's option BiggerWWBox with value true	
[00:11:18]: Overriding mod workshop-1392778117's option SivingRootTex with value 1	
[00:11:18]: Overriding mod workshop-1392778117's option AutoStackedLoot with value false	
[00:11:18]: Overriding mod workshop-1392778117's option AgronExchangeTime with value 0	
[00:11:18]: Overriding mod workshop-1392778117's option TissueBerriesChance with value 0.01	
[00:11:18]: Overriding mod workshop-1392778117's option RoseBushSpacing with value 1	
[00:11:18]: Overriding mod workshop-1392778117's option TissueCactusChance with value 0.05	
[00:11:18]: Overriding mod workshop-1392778117's option DressUp with value true	
[00:11:18]: Overriding mod workshop-1392778117's option X_pestRisk with value 0.007	
[00:11:18]: Overriding mod workshop-1392778117's option SivFeaThrowedNum with value 5	
[00:11:18]: Overriding mod workshop-1392778117's option X_overripeTime with value 1	
[00:11:18]: Overriding mod workshop-1392778117's option X_growthTime with value 1	
[00:11:18]: Overriding mod workshop-1392778117's option WorldSwordLimitation with value false	
[00:11:18]: Overriding mod workshop-1392778117's option TransTimeCrop with value 1	
[00:11:18]: Overriding mod workshop-1392778117's option SimmerUpdateTimes with value 20	
[00:11:18]: Overriding mod workshop-1392778117's option Language with value chinese	
[00:11:18]: Overriding mod workshop-1392778117's option TransTimeSpec with value 1	
[00:11:18]: Overriding mod workshop-1392778117's option SoulBookHealMult with value 1	
[00:11:18]: Overriding mod workshop-1392778117's option Title with value 	
[00:11:18]: Overriding mod workshop-1392778117's option Title with value 	
[00:11:18]: Overriding mod workshop-1392778117's option Title with value 	
[00:11:18]: Overriding mod workshop-1392778117's option Title with value 	
[00:11:18]: Overriding mod workshop-1392778117's option Title with value 	
[00:11:18]: Overriding mod workshop-1392778117's option Title with value 	
[00:11:18]: Overriding mod workshop-1392778117's option Title with value 	
[00:11:18]: Overriding mod workshop-1392778117's option Title with value 	
[00:11:18]: Overriding mod workshop-1392778117's option Title with value 	
[00:11:18]: Overriding mod workshop-1392778117's option Title with value 	
[00:11:18]: Overriding mod workshop-1392778117's option Title with value 	
[00:11:18]: Overriding mod workshop-1392778117's option Title with value 	
[00:11:18]: Overriding mod workshop-1392778117's option Title with value 	
[00:11:18]: Overriding mod workshop-1392778117's option Title with value 	
[00:11:18]: Overriding mod workshop-1392778117's option Title with value 	
[00:11:18]: Overriding mod workshop-1392778117's option SivSolToMedal with value true	
[00:11:18]: Overriding mod workshop-1392778117's option FlowerWeaponsChance with value 0.03	
[00:11:18]: Overriding mod workshop-1392778117's option SivFeaHealthCost with value 1.5	
[00:11:18]: Overriding mod workshop-1392778117's option ShyCoreGrowth with value 1	
[00:11:18]: Overriding mod workshop-1392778117's option BetterCookBook with value true	
[00:11:18]: Overriding mod workshop-1392778117's option ShieldRechargeTime with value 0	
[00:11:18]: Overriding mod workshop-1392778117's option PhoenixBattleDifficulty with value 2	
[00:11:18]: Overriding mod workshop-1392778117's option RefractedUpdateTimes with value 14	
[00:11:18]: Overriding mod workshop-1392778117's option ShyCoreFruits with value 1	
[00:11:18]: Overriding mod workshop-1392778117's option AgronRechargeTime with value 0	
[00:11:18]: Overriding mod workshop-1392778117's option OrchidBushSpacing with value 2	
[00:11:18]: Overriding mod workshop-1392778117's option LilyBushSpacing with value 1	
[00:11:18]: Overriding mod workshop-1392778117's option HiddenUpdateTimes with value 20	
[00:11:18]: Overriding mod workshop-1392778117's option MouseInfo with value 1	
[00:11:18]: applying configuration_options from modoverrides.lua to mod workshop-661253977	
[00:11:18]: Overriding mod workshop-661253977's option nillots with value 0	
[00:11:18]: Overriding mod workshop-661253977's option baodiao with value 1	
[00:11:18]: Overriding mod workshop-661253977's option amudiao with value true	
[00:11:18]: Overriding mod workshop-661253977's option zbdiao with value true	
[00:11:18]: Overriding mod workshop-661253977's option kong with value 0	
[00:11:18]: Overriding mod workshop-661253977's option rendiao with value 2	
[00:11:18]: applying configuration_options from modoverrides.lua to mod workshop-3050607025	
[00:11:18]: Overriding mod workshop-3050607025's option beefalo with value 30	
[00:11:18]: Overriding mod workshop-3050607025's option log with value 60	
[00:11:18]: Overriding mod workshop-3050607025's option CLEAN_DAYS with value 5	
[00:11:18]: Overriding mod workshop-3050607025's option axe with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option halloween_ornament with value 0	
[00:11:18]: Overriding mod workshop-3050607025's option BATCH_TRADE with value true	
[00:11:18]: Overriding mod workshop-3050607025's option earmuffshat with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option flint with value 40	
[00:11:18]: Overriding mod workshop-3050607025's option silk with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option food_candy with value 0	
[00:11:18]: Overriding mod workshop-3050607025's option TEST_MODE with value false	
[00:11:18]: Overriding mod workshop-3050607025's option trinket with value 0	
[00:11:18]: Overriding mod workshop-3050607025's option pickaxe with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option houndstooth with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option shadowheart with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option rottenegg with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option armor_sanity with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option bugnet with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option manrabbit_tail with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option EmptyNull with value 0	
[00:11:18]: Overriding mod workshop-3050607025's option EmptyNull with value 0	
[00:11:18]: Overriding mod workshop-3050607025's option spoiled_fish with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option spear with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option rock_petrified_tree with value 9999	
[00:11:18]: Overriding mod workshop-3050607025's option frog with value 10	
[00:11:18]: Overriding mod workshop-3050607025's option STACK_OTHER_OBJECTS with value A	
[00:11:18]: Overriding mod workshop-3050607025's option compass with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option guano with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option seeds with value 10	
[00:11:18]: Overriding mod workshop-3050607025's option sketch with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option birdtrap with value 10	
[00:11:18]: Overriding mod workshop-3050607025's option pocket_scale with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option deer with value 10	
[00:11:18]: Overriding mod workshop-3050607025's option marsh_tree with value 100	
[00:11:18]: Overriding mod workshop-3050607025's option driftwood_log with value 100	
[00:11:18]: Overriding mod workshop-3050607025's option razor with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option TREES_NO_STUMP with value true	
[00:11:18]: Overriding mod workshop-3050607025's option firehound with value 10	
[00:11:18]: Overriding mod workshop-3050607025's option cutgrass with value 10	
[00:11:18]: Overriding mod workshop-3050607025's option spoiled_food with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option blueprint with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option twiggytree with value 140	
[00:11:18]: Overriding mod workshop-3050607025's option twigs with value 10	
[00:11:18]: Overriding mod workshop-3050607025's option fishingrod with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option bee with value 10	
[00:11:18]: Overriding mod workshop-3050607025's option glommerfuel with value 10	
[00:11:18]: Overriding mod workshop-3050607025's option hammer with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option STACK_RADIUS with value 25	
[00:11:18]: Overriding mod workshop-3050607025's option winterhat with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option hound with value 10	
[00:11:18]: Overriding mod workshop-3050607025's option trap with value 30	
[00:11:18]: Overriding mod workshop-3050607025's option torch with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option tentaclespike with value 6	
[00:11:18]: Overriding mod workshop-3050607025's option tacklesketch with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option winter_ornament_after with value 0	
[00:11:18]: Overriding mod workshop-3050607025's option spidergland with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option ANNOUNCE_MODE with value true	
[00:11:18]: Overriding mod workshop-3050607025's option AUTO_CLEAN with value true	
[00:11:18]: Overriding mod workshop-3050607025's option spiderden with value 20	
[00:11:18]: Overriding mod workshop-3050607025's option WORTOX_STACK_SIZE with value 0	
[00:11:18]: Overriding mod workshop-3050607025's option grassgekko with value 10	
[00:11:18]: Overriding mod workshop-3050607025's option spider with value 10	
[00:11:18]: Overriding mod workshop-3050607025's option rocky with value 20	
[00:11:18]: Overriding mod workshop-3050607025's option TWIGGY with value true	
[00:11:18]: Overriding mod workshop-3050607025's option slurtleslime with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option slurtle with value 5	
[00:11:18]: Overriding mod workshop-3050607025's option skeleton_player with value 10	
[00:11:18]: Overriding mod workshop-3050607025's option shovel with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option rocks with value 40	
[00:11:18]: Overriding mod workshop-3050607025's option WINTER_ORNAMENT_NOW with value false	
[00:11:18]: Overriding mod workshop-3050607025's option AUTO_STACK with value true	
[00:11:18]: Overriding mod workshop-3050607025's option poop with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option pitchfork with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option mosquitosack with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option nitre with value 40	
[00:11:18]: Overriding mod workshop-3050607025's option oceanfishingrod with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option pinecone with value 60	
[00:11:18]: Overriding mod workshop-3050607025's option CH_LANG with value true	
[00:11:18]: Overriding mod workshop-3050607025's option TREES_NO_REGROWTH with value true	
[00:11:18]: Overriding mod workshop-3050607025's option burntground with value 4	
[00:11:18]: Overriding mod workshop-3050607025's option flies with value 4	
[00:11:18]: Overriding mod workshop-3050607025's option STACK_SIZE with value 999	
[00:11:18]: Overriding mod workshop-3050607025's option feather with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option stinger with value 2	
[00:11:18]: Overriding mod workshop-3050607025's option heatrock with value 10	
[00:11:18]: Overriding mod workshop-3050607025's option evergreen_sparse with value 99999	
[00:11:18]: applying configuration_options from modoverrides.lua to mod workshop-3138571948	
[00:11:18]: Overriding mod workshop-3138571948's option GLOBAL_COURIER with value true	
[00:11:18]: Overriding mod workshop-3138571948's option OVERRIDEMODE with value false	
[00:11:18]: Overriding mod workshop-3138571948's option FIREOPTIONS with value 2	
[00:11:18]: Overriding mod workshop-3138571948's option GLOBAL_DELIVERY_DRONE with value true	
[00:11:18]: Overriding mod workshop-3138571948's option UPDADTEFREQUENCY with value 0.5	
[00:11:18]: Overriding mod workshop-3138571948's option ENABLEPINGS with value true	
[00:11:18]: Overriding mod workshop-3138571948's option disable_fogrevealer with value false	
[00:11:18]: Overriding mod workshop-3138571948's option REMOVE_GHOST_ICONS with value true	
[00:11:18]: Overriding mod workshop-3138571948's option use_optimizer with value false	
[00:11:19]: Overriding mod workshop-3138571948's option optimization_tile with value 0	
[00:11:19]: Overriding mod workshop-3138571948's option lang with value auto	
[00:11:19]: Overriding mod workshop-3138571948's option Space1 with value 0	
[00:11:19]: Overriding mod workshop-3138571948's option SHAREMINIMAPPROGRESS with value true	
[00:11:19]: Overriding mod workshop-3138571948's option SHOWPLAYERICONS with value true	
[00:11:19]: Overriding mod workshop-3138571948's option SHOWFIREICONS with value true	
[00:11:19]: Overriding mod workshop-3138571948's option SHOWPLAYERSOPTIONS with value 2	
[00:11:19]: Overriding mod workshop-3138571948's option COMPLETESYNC with value true	
[00:11:19]: applying configuration_options from modoverrides.lua to mod workshop-3173431824	
[00:11:19]: Overriding mod workshop-3173431824's option SPECIAL_mcw_battleskirt with value false	
[00:11:19]: Overriding mod workshop-3173431824's option VISUAL_NECK with value true	
[00:11:19]: Overriding mod workshop-3173431824's option SLOTS_BACK with value true	
[00:11:19]: Overriding mod workshop-3173431824's option VISUAL_BELLY with value true	
[00:11:19]: Overriding mod workshop-3173431824's option SLOTS_NECK with value true	
[00:11:19]: Overriding mod workshop-3173431824's option Title with value 	
[00:11:19]: Overriding mod workshop-3173431824's option Title with value 	
[00:11:19]: Overriding mod workshop-3173431824's option Title with value 	
[00:11:19]: Overriding mod workshop-3173431824's option SPECIAL_CARNEY_HUANYINGJIA with value false	
[00:11:19]: Overriding mod workshop-3173431824's option VISUAL_BACK with value true	
[00:11:19]: Overriding mod workshop-3173431824's option SLOTS_BELLY with value true	
[00:11:19]: Overriding mod workshop-3173431824's option SPECIAL_CCS_SKIRT1 with value false	
[00:11:19]: Overriding mod workshop-3173431824's option SPECIAL_YONGBUTUOXIE with value false	
[00:11:19]: applying configuration_options from modoverrides.lua to mod workshop-3481406649	
[00:11:19]: Overriding mod workshop-3481406649's option extra_music with value true	
[00:11:19]: Overriding mod workshop-3481406649's option stop_spawning_flower with value true	
[00:11:19]: Overriding mod workshop-3481406649's option alterguardianhat_lunar_color_on with value true	
[00:11:19]: Overriding mod workshop-3481406649's option difficultmusic with value dmusic_normal	
[00:11:19]: Overriding mod workshop-3481406649's option avisual_pirate_armor with value pirate	
[00:11:19]: Overriding mod workshop-3481406649's option avisual_princess with value WSP	
[00:11:19]: Overriding mod workshop-3481406649's option WANDAUSE with value true	
[00:11:19]: Overriding mod workshop-3481406649's option alterguardianhat_yellow_color_on with value true	
[00:11:19]: Overriding mod workshop-3481406649's option difficultdamage_range with value normal	
[00:11:19]: Overriding mod workshop-3481406649's option alterguardianhat_yellow_color with value 0	
[00:11:19]: Overriding mod workshop-3481406649's option alterguardianhat_red_color with value 0	
[00:11:19]: Overriding mod workshop-3481406649's option Musha_age with value true	
[00:11:19]: Overriding mod workshop-3481406649's option armorab with value false	
[00:11:19]: Overriding mod workshop-3481406649's option alterguardianhat_purple_color_on with value true	
[00:11:19]: Overriding mod workshop-3481406649's option dietmusha with value normal	
[00:11:19]: Overriding mod workshop-3481406649's option difficultsleep with value dsleep_normal	
[00:11:19]: Overriding mod workshop-3481406649's option key17 with value 59	
[00:11:19]: Overriding mod workshop-3481406649's option alterguardianhat_green_color_on with value true	
[00:11:19]: Overriding mod workshop-3481406649's option key13 with value 282	
[00:11:19]: Overriding mod workshop-3481406649's option BOW with value true	
[00:11:19]: Overriding mod workshop-3481406649's option 游戏配方 with value false	
[00:11:19]: Overriding mod workshop-3481406649's option key4 with value 120	
[00:11:19]: Overriding mod workshop-3481406649's option alterguardianhat_blue_color with value 0	
[00:11:19]: Overriding mod workshop-3481406649's option 伙伴的命令按键 with value false	
[00:11:19]: Overriding mod workshop-3481406649's option key15 with value 285	
[00:11:19]: Overriding mod workshop-3481406649's option lunge_work with value false	
[00:11:19]: Overriding mod workshop-3481406649's option tranquility_soul with value false	
[00:11:19]: Overriding mod workshop-3481406649's option attribute_boost with value default	
[00:11:19]: Overriding mod workshop-3481406649's option avisual_pirate with value BL	
[00:11:19]: Overriding mod workshop-3481406649's option CONTAINERDRAG_SWITCH with value false	
[00:11:19]: Overriding mod workshop-3481406649's option Musha技能按键 with value false	
[00:11:19]: Overriding mod workshop-3481406649's option alterguardianhat_red_color_on with value true	
[00:11:19]: Overriding mod workshop-3481406649's option incontainer with value 0	
[00:11:19]: Overriding mod workshop-3481406649's option Musha游戏设置 with value false	
[00:11:19]: Overriding mod workshop-3481406649's option 重置内容 with value false	
[00:11:19]: Overriding mod workshop-3481406649's option key6 with value 122	
[00:11:19]: Overriding mod workshop-3481406649's option horrorfuel_color_on with value true	
[00:11:19]: Overriding mod workshop-3481406649's option difficultysniff with value easy	
[00:11:19]: Overriding mod workshop-3481406649's option 游戏语言 with value false	
[00:11:19]: Overriding mod workshop-3481406649's option alterguardianhat_light_color with value true	
[00:11:19]: Overriding mod workshop-3481406649's option maxwellshadow with value false	
[00:11:19]: Overriding mod workshop-3481406649's option difficulthealth with value normal	
[00:11:19]: Overriding mod workshop-3481406649's option alterguardianhat_orange_color_on with value true	
[00:11:19]: Overriding mod workshop-3481406649's option 测试内容 with value false	
[00:11:19]: Overriding mod workshop-3481406649's option alterguardianhat_color_on with value true	
[00:11:19]: Overriding mod workshop-3481406649's option bf_frosthammer with value false	
[00:11:19]: Overriding mod workshop-3481406649's option 其他游戏设置 with value false	
[00:11:19]: Overriding mod workshop-3481406649's option avisual_mprincess with value true	
[00:11:19]: Overriding mod workshop-3481406649's option musha_incontainer with value 1	
[00:11:19]: Overriding mod workshop-3481406649's option ghosthound2_spawn with value true	
[00:11:19]: Overriding mod workshop-3481406649's option moonknife_hiteveryone with value false	
[00:11:19]: Overriding mod workshop-3481406649's option 公主之冠颜色设置 with value false	
[00:11:19]: Overriding mod workshop-3481406649's option frosthammer_mode with value true	
[00:11:19]: Overriding mod workshop-3481406649's option favoritemusha with value normal	
[00:11:19]: Overriding mod workshop-3481406649's option treasure_trap with value false	
[00:11:19]: Overriding mod workshop-3481406649's option infinite_durability with value false	
[00:11:19]: Overriding mod workshop-3481406649's option stop_spawning with value 1	
[00:11:19]: Overriding mod workshop-3481406649's option smartmusha with value normal	
[00:11:19]: Overriding mod workshop-3481406649's option alterguardianhat_lunar_color with value 0	
[00:11:19]: Overriding mod workshop-3481406649's option SHADOWMAGIC with value true	
[00:11:19]: Overriding mod workshop-3481406649's option alterguardianhat_blue_color_on with value true	
[00:11:19]: Overriding mod workshop-3481406649's option alterguardianhat_orange_color with value 0	
[00:11:19]: Overriding mod workshop-3481406649's option alterguardianhat_opalprecious_color with value dyn	
[00:11:19]: Overriding mod workshop-3481406649's option sleep_in_night with value false	
[00:11:19]: Overriding mod workshop-3481406649's option key14 with value 283	
[00:11:19]: Overriding mod workshop-3481406649's option MUSHA_YAMCHEFRESH with value false	
[00:11:19]: Overriding mod workshop-3481406649's option nightmarefuel_color_on with value true	
[00:11:19]: Overriding mod workshop-3481406649's option deathPenalty with value on	
[00:11:19]: Overriding mod workshop-3481406649's option retain_exp with value false	
[00:11:19]: Overriding mod workshop-3481406649's option alterguardianhat_color with value true	
[00:11:19]: Overriding mod workshop-3481406649's option recipes_gem with value moregem	
[00:11:19]: Overriding mod workshop-3481406649's option difficultdamage with value veasy	
[00:11:19]: Overriding mod workshop-3481406649's option recipes_All with value true	
[00:11:19]: Overriding mod workshop-3481406649's option Musha_spiderskill with value true	
[00:11:19]: Overriding mod workshop-3481406649's option princess_taste with value princess	
[00:11:19]: Overriding mod workshop-3481406649's option Reset_items with value true	
[00:11:19]: Overriding mod workshop-3481406649's option nightmarefuel_color with value 0	
[00:11:19]: Overriding mod workshop-3481406649's option pirback with value true	
[00:11:19]: Overriding mod workshop-3481406649's option key2 with value 114	
[00:11:19]: Overriding mod workshop-3481406649's option shareitems with value 0	
[00:11:19]: Overriding mod workshop-3481406649's option poop_everyone with value false	
[00:11:19]: Overriding mod workshop-3481406649's option modlanguage with value cn	
[00:11:19]: Overriding mod workshop-3481406649's option MUSHS_INFOPANEL with value false	
[00:11:19]: Overriding mod workshop-3481406649's option musha_tag with value false	
[00:11:19]: Overriding mod workshop-3481406649's option lunge_tool with value false	
[00:11:19]: Overriding mod workshop-3481406649's option loudlightning with value off	
[00:11:19]: Overriding mod workshop-3481406649's option key9 with value 98	
[00:11:19]: Overriding mod workshop-3481406649's option key8 with value 118	
[00:11:19]: Overriding mod workshop-3481406649's option key7 with value 284	
[00:11:19]: Overriding mod workshop-3481406649's option key5 with value 107	
[00:11:19]: Overriding mod workshop-3481406649's option key3 with value 99	
[00:11:19]: Overriding mod workshop-3481406649's option on_butterfly_shield with value 1	
[00:11:19]: Overriding mod workshop-3481406649's option horrorfuel_color with value 0	
[00:11:19]: Overriding mod workshop-3481406649's option MUSHA_LIGHTNING_SKILL_BUG with value false	
[00:11:19]: Overriding mod workshop-3481406649's option key11 with value 103	
[00:11:19]: Overriding mod workshop-3481406649's option armorabs with value false	
[00:11:19]: Overriding mod workshop-3481406649's option Musha_exp_setting with value normal	
[00:11:19]: Overriding mod workshop-3481406649's option difficultsanity with value normal	
[00:11:19]: Overriding mod workshop-3481406649's option key with value 108	
[00:11:19]: Overriding mod workshop-3481406649's option key12 with value 111	
[00:11:19]: Overriding mod workshop-3481406649's option frostblade3rd with value 3	
[00:11:19]: Overriding mod workshop-3481406649's option bodyguardwilson with value 0	
[00:11:19]: Overriding mod workshop-3481406649's option Musha_Machine with value true	
[00:11:19]: Overriding mod workshop-3481406649's option difficulttired with value dtired_normal	
[00:11:19]: Overriding mod workshop-3481406649's option key10 with value 286	
[00:11:19]: Overriding mod workshop-3481406649's option difficultmana with value dmana_easy	
[00:11:19]: Overriding mod workshop-3481406649's option bird_scale with value 0	
[00:11:19]: Overriding mod workshop-3481406649's option b_frosthammer with value false	
[00:11:19]: Overriding mod workshop-3481406649's option avisual_musha with value Bmm	
[00:11:19]: Overriding mod workshop-3481406649's option alterguardianhat_purple_color with value 0	
[00:11:19]: Overriding mod workshop-3481406649's option forge_mode with value false	
[00:11:19]: Overriding mod workshop-3481406649's option alterguardianhat_green_color with value 0	
[00:11:19]: Overriding mod workshop-3481406649's option 容器位置 with value false	
[00:11:19]: Overriding mod workshop-3481406649's option OTHERSKILL with value true	
[00:11:19]: Overriding mod workshop-3481406649's option arrowm_poop_everyone with value 0	
[00:11:19]: applying configuration_options from modoverrides.lua to mod workshop-2901979304	
[00:11:19]: Overriding mod workshop-2901979304's option SHOWMENU with value true	
[00:11:19]: Overriding mod workshop-2901979304's option BADCOLOR with value blackoutline	
[00:11:19]: Overriding mod workshop-2901979304's option NEARTILECOLOR with value white	
[00:11:19]: Overriding mod workshop-2901979304's option SMARTSPACING with value false	
[00:11:19]: Overriding mod workshop-2901979304's option GOODTILECOLOR with value whiteoutline	
[00:11:19]: Overriding mod workshop-2901979304's option CTRL with value false	
[00:11:19]: Overriding mod workshop-2901979304's option GOODPLACERCOLOR with value white	
[00:11:19]: Overriding mod workshop-2901979304's option REDUCECHESTSPACING with value true	
[00:11:19]: Overriding mod workshop-2901979304's option GEOMETRYTOGGLEKEY with value V	
[00:11:19]: Overriding mod workshop-2901979304's option BADPLACERCOLOR with value black	
[00:11:19]: Overriding mod workshop-2901979304's option BADTILECOLOR with value blackoutline	
[00:11:19]: Overriding mod workshop-2901979304's option BUILDGRID with value true	
[00:11:19]: Overriding mod workshop-2901979304's option GOODCOLOR with value whiteoutline	
[00:11:19]: Overriding mod workshop-2901979304's option TIMEBUDGET with value 0.1	
[00:11:19]: Overriding mod workshop-2901979304's option HIDECURSOR with value false	
[00:11:19]: Overriding mod workshop-2901979304's option SMALLGRIDSIZE with value 10	
[00:11:19]: Overriding mod workshop-2901979304's option MEDGRIDSIZE with value 6	
[00:11:19]: Overriding mod workshop-2901979304's option KEYBOARDTOGGLEKEY with value B	
[00:11:19]: Overriding mod workshop-2901979304's option HIDEPLACER with value false	
[00:11:19]: Overriding mod workshop-2901979304's option SNAPGRIDKEY with value 	
[00:11:19]: Overriding mod workshop-2901979304's option BIGGRIDSIZE with value 2	
[00:11:19]: Overriding mod workshop-2901979304's option ACTION_TILL with value true	
[00:11:19]: Overriding mod workshop-2901979304's option CONTROLLEROFFSET with value false	
[00:11:19]: Overriding mod workshop-2901979304's option GEOMETRY with value SQUARE	
[00:11:19]: applying configuration_options from modoverrides.lua to mod workshop-1896968971	
[00:11:19]: Overriding mod workshop-1896968971's option SHOWTEMPBADGES with value true	
[00:11:19]: Overriding mod workshop-1896968971's option SHOWBEAVERNESS with value true	
[00:11:19]: Overriding mod workshop-1896968971's option UNIT with value T	
[00:11:19]: Overriding mod workshop-1896968971's option SHOWWORLDTEMP with value false	
[00:11:19]: Overriding mod workshop-1896968971's option SHOWMOON with value 1	
[00:11:19]: Overriding mod workshop-1896968971's option SHOWWANINGMOON with value true	
[00:11:19]: Overriding mod workshop-1896968971's option FLIPMOON with value false	
[00:11:19]: Overriding mod workshop-1896968971's option SEASONOPTIONS with value Clock	
[00:11:19]: Overriding mod workshop-1896968971's option SHOWSTATNUMBERS with value true	
[00:11:19]: Overriding mod workshop-1896968971's option HUDSCALEFACTOR with value 100	
[00:11:19]: Overriding mod workshop-1896968971's option SHOWCLOCKTEXT with value true	
[00:11:19]: Overriding mod workshop-1896968971's option HIDECAVECLOCK with value false	
[00:11:19]: Overriding mod workshop-1896968971's option SHOWTEMPERATURE with value true	
[00:11:19]: Overriding mod workshop-1896968971's option SHOWNEXTFULLMOON with value true	
[00:11:19]: Overriding mod workshop-1896968971's option SHOWNAUGHTINESS with value true	
[00:11:19]: Overriding mod workshop-1896968971's option SHOWMAXONNUMBERS with value true	
[00:11:19]: Registering Mods:
[00:11:19]:    Registering Mod workshop-3481406649
[00:11:19]:    Registering Mod workshop-661253977
[00:11:19]:    Registering Mod workshop-3448350904
[00:11:19]:    Registering Mod workshop-1896968971
[00:11:19]:    Registering Mod workshop-501385076
[00:11:19]:    Registering Mod workshop-1898181913
[00:11:19]:    Registering Mod workshop-3173431824
[00:11:19]:    Registering Mod workshop-2901979304
[00:11:19]:    Registering Mod workshop-2784048339
[00:11:19]:    Registering Mod workshop-3050607025
[00:11:19]:    Registering Mod workshop-462434129
[00:11:19]:    Registering Mod workshop-1392778117
[00:11:19]:    Registering Mod workshop-3138571948
[00:11:19]:    Registering Mod workshop-3363111676
[00:11:19]:    Registering Mod workshop-1207269058
[00:11:19]:    Registering Mod workshop-2753774601
[00:11:19]: Mods registered.
[00:11:19]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	Loading modworldgenmain.lua	
[00:11:19]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Mod had no modworldgenmain.lua. Skipping.	
[00:11:19]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	Loading modmain.lua	
[00:11:19]: modimport: ../mods/workshop-3481406649/main/optimize	
[00:11:19]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:11:19]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:11:19]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:11:19]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:11:19]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1898181913	
[00:11:19]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:11:19]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:11:19]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:11:19]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:11:19]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:11:19]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3481406649	
[00:11:19]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:11:19]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:11:19]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2784048339	
[00:11:19]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:11:19]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:11:19]: modimport: ../mods/workshop-3481406649/main/assets	
[00:11:19]: modimport: ../mods/workshop-3481406649/main/musha_skins	
[00:11:19]: modimport: ../mods/workshop-3481406649/main/03.Musha_Recipes	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	Musha_greengem	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	Musha_yellowgem	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	Musha_orangegem	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	Musha_bluegem	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	Musha_redgem	
[00:11:19]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:11:19]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:11:19]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:11:19]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:11:19]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1898181913	
[00:11:19]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:11:19]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:11:19]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:11:19]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:11:19]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:11:19]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3481406649	
[00:11:19]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:11:19]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:11:19]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2784048339	
[00:11:19]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:11:19]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	glowdust	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	cristal	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_flute	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_moon_tree	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_oven	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	tent_musha	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_hut	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	forge_musha	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	mushasword_base	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	mushasword	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	mushasword_frost	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	bowm	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	frosthammer	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	mushasword4	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_hoe	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	hat_mbunny	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	hat_mwildcat	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	hat_mbunnya	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	hat_mprincess	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	hat_mphoenix	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	armor_mushaa	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	armor_mushab	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	broken_frosthammer	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	pirateback	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	portion_e	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_pocketwatch_weapon	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	weapon_watch_fuel	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	weapon_watch_fuel2	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	level_gem	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_sewing_tape	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_remote	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_catapult	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_catapult_item	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_battery_high	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_battery_high_item	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_battery_low	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_battery_low_item	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_telebrella	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_teleport_pad_item	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_storage_robot	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_egg_arong	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_egg_random	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_egg	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_eggs1	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_eggs2	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_eggs3	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_egg1	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_egg2	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_egg3	
[00:11:19]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	musha_egg8	
[00:11:19]: modimport: ../mods/workshop-3481406649/main/yamache	
[00:11:19]: modimport: ../mods/workshop-3481406649/scripts/musha_addaction	
[00:11:19]: modimport: ../mods/workshop-3481406649/scripts/musha_states	
[00:11:19]: modimport: ../mods/workshop-3481406649/main/Numtostr.lua	
[00:11:19]: modimport: ../mods/workshop-3481406649/main/06.Musha_Language	
[00:11:19]: Musha Re:Loading Language_cn	
[00:11:19]: modimport: ../mods/workshop-3481406649/scripts/strings_musha_cn	
[00:11:19]: modimport: ../mods/workshop-3481406649/scripts/strings_action_cn	
[00:11:19]: modimport: ../mods/workshop-3481406649/main/07.Musha_Skin	
[00:11:19]: modimport: ../mods/workshop-3481406649/main/Musha_rpc.lua	
[00:11:19]: modimport: ../mods/workshop-3481406649/main/05.Musha_Containers	
[00:11:19]: modimport: ../mods/workshop-3481406649/scripts/tuning_musha.lua	
[00:11:19]: modimport: ../mods/workshop-3481406649/scripts/waxwell_musha.lua	
[00:11:19]: modimport: ../mods/workshop-3481406649/scripts/mypower_musha_1.lua	
[00:11:19]: modimport: ../mods/workshop-3481406649/scripts/widgets/spellpower_statusdisplays.lua	
[00:11:19]: modimport: ../mods/workshop-3481406649/scripts/widgets/fatigue_sleep_statusdisplays.lua	
[00:11:19]: modimport: ../mods/workshop-3481406649/scripts/widgets/stamina_sleep_statusdisplays.lua	
[00:11:19]: modimport: ../mods/workshop-3481406649/scripts/musha_addcomponent.lua	
[00:11:19]: modimport: ../mods/workshop-3481406649/scripts/musha_tips.lua	
[00:11:19]: Mod: workshop-661253977 ( Don't Drop Everything)	Loading modworldgenmain.lua	
[00:11:19]: Mod: workshop-661253977 ( Don't Drop Everything)	  Mod had no modworldgenmain.lua. Skipping.	
[00:11:19]: Mod: workshop-661253977 ( Don't Drop Everything)	Loading modmain.lua	
[00:11:19]: Mod: workshop-3448350904 ( 显示信息)	Loading modworldgenmain.lua	
[00:11:19]: Mod: workshop-3448350904 ( 显示信息)	  Mod had no modworldgenmain.lua. Skipping.	
[00:11:19]: Mod: workshop-3448350904 ( 显示信息)	Loading modmain.lua	
[00:11:21]: modimport: ../mods/workshop-3448350904/modmain1.lua	
[00:11:21]: modimport: ../mods/workshop-3448350904/languages/language.lua	
[00:11:21]: modimport: ../mods/workshop-3448350904/scripts/daxsg_main/daxsg_Widgets.lua	
[00:11:21]: modimport: ../mods/workshop-3448350904/scripts/daxsg_main/daxsg_Client.lua	
[00:11:21]: modimport: ../mods/workshop-3448350904/scripts/daxsg_main/daxsg_Server.lua	
[00:11:21]: modimport: ../mods/workshop-3448350904/scripts/daxsg_main/daxsg_qmtzdst_Finder.lua	
[00:11:21]: Mod: workshop-1896968971 (Combined Status)	Loading modworldgenmain.lua	
[00:11:21]: Mod: workshop-1896968971 (Combined Status)	  Mod had no modworldgenmain.lua. Skipping.	
[00:11:21]: Mod: workshop-1896968971 (Combined Status)	Loading modmain.lua	
[00:11:21]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:11:21]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:11:21]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:11:21]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:11:21]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1898181913	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3481406649	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2784048339	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:11:21]: Mod: workshop-501385076 (Quick Pick)	Loading modworldgenmain.lua	
[00:11:21]: Mod: workshop-501385076 (Quick Pick)	  Mod had no modworldgenmain.lua. Skipping.	
[00:11:21]: Mod: workshop-501385076 (Quick Pick)	Loading modmain.lua	
[00:11:21]: Mod: workshop-1898181913 (冰箱永久保鲜，返鲜)	Loading modworldgenmain.lua	
[00:11:21]: Mod: workshop-1898181913 (冰箱永久保鲜，返鲜)	  Mod had no modworldgenmain.lua. Skipping.	
[00:11:21]: Mod: workshop-1898181913 (冰箱永久保鲜，返鲜)	Loading modmain.lua	
[00:11:21]: Mod: workshop-3173431824 (四五六格装备栏（自用超强版）)	Loading modworldgenmain.lua	
[00:11:21]: Mod: workshop-3173431824 (四五六格装备栏（自用超强版）)	  Mod had no modworldgenmain.lua. Skipping.	
[00:11:21]: Mod: workshop-3173431824 (四五六格装备栏（自用超强版）)	Loading modmain.lua	
[00:11:21]: Mod: workshop-2901979304 (Geometric Placement[All Clients])	Loading modworldgenmain.lua	
[00:11:21]: Mod: workshop-2901979304 (Geometric Placement[All Clients])	  Mod had no modworldgenmain.lua. Skipping.	
[00:11:21]: Mod: workshop-2901979304 (Geometric Placement[All Clients])	Loading modmain.lua	
[00:11:21]: Mod: workshop-2784048339 (储藏室 (新地窖))	Loading modworldgenmain.lua	
[00:11:21]: Mod: workshop-2784048339 (储藏室 (新地窖))	  Mod had no modworldgenmain.lua. Skipping.	
[00:11:21]: Mod: workshop-2784048339 (储藏室 (新地窖))	Loading modmain.lua	
[00:11:21]: Warning: function AddRecipe in modmain is deprecated, please use AddRecipe2. Recipe name:	storeroom	
[00:11:21]: Mod: workshop-3050607025 (防卡好多招)	Loading modworldgenmain.lua	
[00:11:21]: Mod: workshop-3050607025 (防卡好多招)	  Mod had no modworldgenmain.lua. Skipping.	
[00:11:21]: Mod: workshop-3050607025 (防卡好多招)	Loading modmain.lua	
[00:11:21]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:11:21]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:11:21]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:11:21]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:11:21]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1898181913	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3481406649	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2784048339	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:11:21]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:11:21]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:11:21]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:11:21]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:11:21]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1898181913	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3481406649	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2784048339	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:11:21]: modimport: ../mods/workshop-3050607025/scripts/more_stack_size.lua	
[00:11:21]: modimport: ../mods/workshop-3050607025/scripts/auto_stack.lua	
[00:11:21]: modimport: ../mods/workshop-3050607025/scripts/more_stack_item.lua	
[00:11:21]: modimport: ../mods/workshop-3050607025/scripts/auto_clean.lua	
[00:11:21]: modimport: ../mods/workshop-3050607025/scripts/batch_trade.lua	
[00:11:21]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:11:21]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:11:21]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:11:21]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:11:21]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1898181913	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3481406649	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2784048339	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:11:21]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:11:21]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:11:21]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:11:21]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:11:21]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1898181913	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3481406649	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2784048339	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:11:21]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:11:21]: modimport: ../mods/workshop-3050607025/scripts/stop_regrowth.lua	
[00:11:21]: modimport: ../mods/workshop-3050607025/scripts/twiggy.lua	
[00:11:21]: modimport: ../mods/workshop-3050607025/scripts/no_stump.lua	
[00:11:21]: Mod: workshop-462434129 (Restart)	Loading modworldgenmain.lua	
[00:11:21]: Mod: workshop-462434129 (Restart)	  Mod had no modworldgenmain.lua. Skipping.	
[00:11:21]: Mod: workshop-462434129 (Restart)	Loading modmain.lua	
[00:11:21]: Mod: workshop-1392778117 ([DST] 棱镜)	Loading modworldgenmain.lua	
[00:11:21]: Mod: workshop-1392778117 ([DST] 棱镜)	Loading modmain.lua	
[00:11:22]: ModIndex:GetModsToLoad inserting modname, 	workshop-1207269058	
[00:11:22]: ModIndex:GetModsToLoad inserting modname, 	workshop-3448350904	
[00:11:22]: ModIndex:GetModsToLoad inserting modname, 	workshop-501385076	
[00:11:22]: ModIndex:GetModsToLoad inserting modname, 	workshop-2784048339	
[00:11:22]: ModIndex:GetModsToLoad inserting modname, 	workshop-462434129	
[00:11:22]: ModIndex:GetModsToLoad inserting modname, 	workshop-1898181913	
[00:11:22]: ModIndex:GetModsToLoad inserting modname, 	workshop-3363111676	
[00:11:22]: ModIndex:GetModsToLoad inserting modname, 	workshop-2753774601	
[00:11:22]: ModIndex:GetModsToLoad inserting modname, 	workshop-1392778117	
[00:11:22]: ModIndex:GetModsToLoad inserting modname, 	workshop-661253977	
[00:11:22]: ModIndex:GetModsToLoad inserting modname, 	workshop-1896968971	
[00:11:22]: ModIndex:GetModsToLoad inserting modname, 	workshop-3050607025	
[00:11:22]: ModIndex:GetModsToLoad inserting modname, 	workshop-3138571948	
[00:11:22]: ModIndex:GetModsToLoad inserting modname, 	workshop-3173431824	
[00:11:22]: ModIndex:GetModsToLoad inserting modname, 	workshop-3481406649	
[00:11:22]: ModIndex:GetModsToLoad inserting modname, 	workshop-2901979304	
[00:11:22]: modimport: ../mods/workshop-1392778117/scripts/languages/strings_chinese.lua	
[00:11:22]: modimport: ../mods/workshop-1392778117/scripts/datafix_legion.lua	
[00:11:22]: modimport: ../mods/workshop-1392778117/scripts/postinit_legion.lua	
[00:11:22]: modimport: ../mods/workshop-1392778117/scripts/sgactions_legoin.lua	
[00:11:22]: modimport: ../mods/workshop-1392778117/scripts/techtrees_legion.lua	
[00:11:22]: modimport: ../mods/workshop-1392778117/scripts/recipes_legion.lua	
[00:11:22]: modimport: ../mods/workshop-1392778117/scripts/containers_legion.lua	
[00:11:22]: modimport: ../mods/workshop-1392778117/scripts/fengl_userdatahook.lua	
[00:11:22]: UserDataHookLoad	4	../mods/workshop-1392778117/scripts/fengl_userdatahook.lua	
[00:11:22]: modimport: ../mods/workshop-1392778117/scripts/dressup_legion.lua	
[00:11:23]: Mod: workshop-3138571948 (全图定位(完全同步))	Loading modworldgenmain.lua	
[00:11:23]: Mod: workshop-3138571948 (全图定位(完全同步))	  Mod had no modworldgenmain.lua. Skipping.	
[00:11:23]: Mod: workshop-3138571948 (全图定位(完全同步))	Loading modmain.lua	
[00:11:23]: [global position (CompleteSync)] This is a new version without GemCore	
[00:11:23]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:11:23]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:11:23]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:11:23]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:11:23]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1898181913	
[00:11:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:11:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2753774601	
[00:11:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:11:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:11:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:11:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3481406649	
[00:11:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:11:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:11:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2784048339	
[00:11:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:11:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:11:23]: Mod: workshop-3363111676 (高亮查找 -Finder)	Loading modworldgenmain.lua	
[00:11:23]: Mod: workshop-3363111676 (高亮查找 -Finder)	  Mod had no modworldgenmain.lua. Skipping.	
[00:11:23]: Mod: workshop-3363111676 (高亮查找 -Finder)	Loading modmain.lua	
[00:11:23]: modimport: ../mods/workshop-3363111676/main	
[00:11:23]: Mod: workshop-1207269058 ( Simple Health Bar DST)	Loading modworldgenmain.lua	
[00:11:23]: Mod: workshop-1207269058 ( Simple Health Bar DST)	  Mod had no modworldgenmain.lua. Skipping.	
[00:11:23]: Mod: workshop-1207269058 ( Simple Health Bar DST)	Loading modmain.lua	
[00:11:23]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	Loading modworldgenmain.lua	
[00:11:23]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	  Mod had no modworldgenmain.lua. Skipping.	
[00:11:23]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	Loading modmain.lua	
[00:11:23]: modimport: ../mods/workshop-2753774601/modmain/revive_button.lua	
[00:11:23]: modimport: ../mods/workshop-2753774601/modmain/transfer_button.lua	
[00:11:24]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:11:24]: LOADING LUA SUCCESS
[00:11:24]: Registering Server mod namespace "finder_redux"
[00:11:24]: Registering Server mod namespace "globalpositioncompletesync"
[00:11:24]: Registering Server mod namespace "legionmsg"
[00:11:24]: Registering Server mod namespace "workshop-1207269058"
[00:11:24]: Registering Server mod namespace "musha"
[00:11:24]: Registering Server mod namespace "rt_buttons"
[00:11:24]: Registering Server mod namespace "legionskin"
[00:11:24]: Registering Server mod namespace "daxsg_informdisplay"
[00:11:24]: Registering Server mod namespace "levelinfo_setuipos"
[00:11:24]: Registering Client mod namespace "rt_buttons"
[00:11:24]: Registering Client mod namespace "legionskin"
[00:11:24]: Registering Client mod namespace "legionmsg"
[00:11:24]: Registering Client mod namespace "finder_redux"
[00:11:24]: Registering Shard mod namespace "legionskin"
[00:11:24]: Registering Shard mod namespace "globalpositioncompletesync"
[00:11:24]: PlayerDeaths could not load morgue	
[00:11:24]: PlayerHistory could not load player_history	
[00:11:24]: ServerPreferences could not load server_preferences	
[00:11:24]: ConsoleScreenSettings could not load consolescreen	
[00:11:24]: bloom_enabled	true	
[00:11:24]: OnFilesLoaded()	
[00:11:24]: OnUpdatePurchaseStateComplete	
[00:11:24]: Loading world: session/65682175B01DEE42/0000000227	
[00:11:24]: Save file is at version 5.23	
[00:11:24]: Klump load on boot started.	
[00:11:24]: Klump files loaded: 	0	
[00:11:24]: 	Unload characters	
[00:11:24]: 	BE assets already loaded	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	Registering prefabs	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_none	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_battle_skin_none	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_old_skin_none	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/assasin_wilson	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    assasin_wilson	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/armor_mushaa	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    armor_mushaa	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/armor_mushab	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    armor_mushab	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/broken_frosthammer	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    broken_frosthammer	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/pirateback	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    pirateback	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/mushasword_base	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    mushasword_base	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/mushasword	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    mushasword	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_reticuleline	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_reticuleline2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_reticulelineping	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/mushasword_frost	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    mushasword_frost	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/mushasword4	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    mushasword4	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/frosthammer	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    frosthammer	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    hammer_groundpoundring_fx	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/bowm	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    bowm	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/phoenixspear	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    phoenixspear	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/arrowm	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_flint	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_goldnugget	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_marble	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_poop	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_moonglass	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_redgem	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_bluegem	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_gunpowder	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_glowdust	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_thulecite	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_spidergland	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_goathorn	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_horrorfuel	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_dreadstone	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_gelblob	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_dreadhorror	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_lunarplant	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_brilliance	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_wagpunkbits	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_alterguardian	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/arrowm_none	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_flint_none	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_goldnugget_none	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_marble_none	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_poop_none	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_moonglass_none	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_redgem_none	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_bluegem_none	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_gunpowder_none	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_glowdust_none	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_thulecite_none	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_spidergland_none	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_goathorn_none	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_horrorfuel_none	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_dreadstone_none	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_gelblob_none	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_dreadhorror_none	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_lunarplant_none	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_brilliance_none	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_wagpunkbits_none	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_alterguardian_none	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/arrowm_broken	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_flint_broken	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_goldnugget_broken	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_marble_broken	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_poop_broken	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_moonglass_broken	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_redgem_broken	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_bluegem_broken	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_gunpowder_broken	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_glowdust_broken	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_thulecite_broken	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_spidergland_broken	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_goathorn_broken	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_horrorfuel_broken	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_dreadstone_broken	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_gelblob_broken	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_dreadhorror_broken	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_lunarplant_broken	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_brilliance_broken	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_wagpunkbits_broken	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_alterguardian_broken	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/hat_mprincess	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    hat_mprincess	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/hat_mbunny	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    hat_mbunny	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/hat_mphoenix	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    hat_mphoenix	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/hat_mwildcat	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    hat_mwildcat	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/hat_mbunnya	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    hat_mbunnya	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_hoe	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_hoe	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_sand_spike	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_sandspike_short	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_sandspike_med	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_sandspike_tall	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_flute	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_flute	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/cristal	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    cristal	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_exp	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_exp	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_exp_normal	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/portion_e	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    portion_e	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/glowdust	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    glowdust	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    wormlight_light	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/tunacan	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tunacan	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/tunacan_musha	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tunacan_musha	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/tentacle_frost	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tentacle_frost	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/tentacle_shadow	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tentacle_shadow	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/ghosthound	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    ghosthound	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/ghosthound2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    ghosthound2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/shadowmusha	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadowmusha	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_small	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_small	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_teen	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_teenr1	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_teenr2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_teenr3	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_teenr4	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_teenice	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tall	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallr1	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallr2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallr3	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallr4	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrice	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tall2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrr1	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrr2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrr3	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrr4	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrr5	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrice	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tall3	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrr1	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrr2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrr3	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrr4	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrr5	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrice	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tall4	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrr1	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrr2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrr3	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrr4	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrr5	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrr6	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrrice	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tall5	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrrr1	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrrr2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrrr3	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrrr4	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrrr5	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrrr6	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_tallrrrrrice	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_rp1	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_rp2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_rp3	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_rp4	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_rp5	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_rp6	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_rp7	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_rpice	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_small_super	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_egg	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cracked	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cooked	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_egg1	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg1	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cracked1	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cooked1	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_egg2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cracked2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cooked2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_egg3	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg3	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cracked3	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cooked3	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_eggs1	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_eggs1	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_crackeds1	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cookeds1	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_eggs2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_eggs2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_crackeds2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cookeds2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_eggs3	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_eggs3	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_crackeds3	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cookeds3	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_egg8	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg8	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cracked8	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cooked8	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_egg_random	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_random	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_random_cracked	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_random_cooked	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/tent_musha	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tent_musha	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tent_musha_placer	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/forge_musha	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    forge_musha	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    forge_musha_placer	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_hut	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_hut	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_hut_placer	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_hut_shadow	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_oven	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_oven	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_oven_placer	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_egg_arong	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_arong	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_cracked_arong	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_egg_arong_cooked	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/arong_baby	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arong_baby	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/arong	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arong	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/arom	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arom	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_moon_tree	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_moon_tree	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_moon_tree_placer	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/moonnutdrake	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    moonnutdrake	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/moonnutdrake2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    moonnutdrake2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/moonbush	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    moonbush	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/moonlight_plant	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    moonlight_plant	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/forcefieldfxx	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    forcefieldfxx	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/lightning2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    lightning2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/lightning_blue	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    lightning_blue	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_ovenfire	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_ovenfire	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_ovenfire_cold	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_ovenfire_cold	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_treasure2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_treasure_normal	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_treasure_trap	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_treasure_rare	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_treasure_super_rare	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/bowm_projectile	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_flint_projectile	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_goldnugget_projectile	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_marble_projectile	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_poop_projectile	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_moonglass_projectile	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_redgem_projectile	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_bluegem_projectile	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_gunpowder_projectile	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_glowdust_projectile	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_thulecite_projectile	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_spidergland_projectile	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_goathorn_projectile	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_dreadstone_projectile	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_horrorfuel_projectile	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_gelblob_projectile	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_dreadhorror_projectile	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_lunarplant_projectile	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_brilliance_projectile	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_wagpunkbits_projectile	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_alterguardian_projectile	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_projectilefx_flint	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/poisonbubble2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    poisonbubble2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    poisonbubble_short2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_debuff	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    sleep_debuff_90	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    sleep_debuff_70	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    sleep_debuff_50	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    sleep_debuff_30	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tired_debuff_90	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tired_debuff_70	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tired_debuff_50	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tired_debuff_30	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadowbomb_r	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadowbomb	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_ferns	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_fern	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_spin_fx	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_spin_fx	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/stalker_shield_musha	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    stalker_shield_musha1	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    stalker_shield_musha2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    stalker_shield_musha3	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    stalker_shield_musha4	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    stalker_shield_musha	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_hidden_egg	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_hidden_egg	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/green_apple_plant	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    green_apple_plant	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_berry	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_berry	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_bulb	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_bulb	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_bulb_double	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/apple_berry	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    apple_berry	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/greenworm	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    greenworm	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_spores	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_spore	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_spores2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_spore2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_spores_fire	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_spore_fire	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/green_ferns	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    green_fern	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/light_ferns	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    light_fern	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_debuff	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    sleep_debuff_90	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    sleep_debuff_70	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    sleep_debuff_50	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    sleep_debuff_30	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tired_debuff_90	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tired_debuff_70	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tired_debuff_50	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    tired_debuff_30	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadowbomb_r	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadowbomb	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/sporecloud2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    sporecloud2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    sporecloud_overlay	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/splash_water_yamche	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/debuff	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    debuff	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    debuff_short	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    debuff_frozen	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    debuff_bloodlp	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    debuff_blood	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    debuff_short_0	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/green_fruit	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    green_fruit	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    green_fruit_cooked	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/excaribur	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    excaribur	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    excaribur_light	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_bigbag	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_bigbag	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_pirateback	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_pirate_chest	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_pirate_chest_item_placer	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_pirate_chest_item	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/user_bramblefx	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    user_bramblefx	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/armor_mushabs	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    armor_mushabs	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/broken_bf	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    broken_bf	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/green_apple_seed	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    green_apple_seed	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    green_apple_seed_placer	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/apple_plant	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    apple_plant	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_remote	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_remote	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_catapult	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_catapult	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_catapult_item_placer	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_catapult_item	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_catapult_projectile	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_catapult_projectile	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_battery_sparks	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_battery_sparks	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_battery_high	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_battery_high	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_battery_high_item_placer	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_battery_high_shatterfx	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_battery_high_item	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_battery_low	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_battery_low	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_battery_low_item_placer	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_battery_low_item	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_telebrella	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_telebrella	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_telebrella_swap_fx	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_teleport_pad	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_teleport_pad	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_teleport_pad_item_placer	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_teleport_pad_item	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_pocketwatch_weapon	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_pocketwatch_weapon	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    weapon_watch_fuel	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    weapon_watch_fuel2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    weapon_watch_fuel_test	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    chestupgrade_stacksize_fx2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_pocketwatch_weapon_fx	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_pocketwatch_weapon_fx	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/hit_library_fx	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_pocketwatch_weapon_younghit	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadow_critical_fx	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadow_attack_fx	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    lunar_shadow_attack	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadow_shadow_attack	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_horrorfuel_ping_fx	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_soul_in_fx	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_soul_in_fx	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_soul_heal_fx	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_soul_heal_fx	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_soul	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_soul	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_suck_heal_fx	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_suck_heal_fx	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_suck_heal_fx2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_soul_forget_debuff	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_soul_forget_debuff	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_eat_soul_fx	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_eat_soul_fx	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_portal_fx	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    wortox_portal_jumpin_fx	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    wortox_portal_jumpout_fx	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/phoenixspear_shield	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    phoenixspear_shield	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_sewing_tape	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_sewing_tape	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_alterguardianhat	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_alterguardianhat	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_largeguard_alterguardian_projectile	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    moonglass_knife1	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    moonglass_knife2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    moonglass_knife3	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_alterguardian_hat_equipped	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_alterguardian_hat_equipped	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_alterguardian_hat_equipped_client	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_storage_robot	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_storage_robot	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_storage_robot_placer	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/musha_alterguardian_hat_equipped_skin1	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_alterguardian_hat_equipped_skin1	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    musha_alterguardian_hat_equipped_client_skin1	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/arrowm_bag	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_pig_bag	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_ancient_bag	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_shadow_bag	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    arrowm_brilliance_bag	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/bowm_mods	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    alive_log_band	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadow_band	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    brilliance_band	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    alive_log_handle	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadow_handle	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    lunarplant_handle	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    spider_string	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    shadow_string	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    alterguardian_string	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/alterguardian_trap	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    alterguardian_trapprojectile	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    alterguardian_trap	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    alterguardian_trapgroundfx	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/level_gem	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    level_gem	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/book_horticulture_cristal	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    book_horticulture_cristal	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering prefab file: prefabs/lantern_winter_fx_2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    lantern_winter_fx_held2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	    lantern_winter_fx_ground2	
[00:11:26]: Mod: workshop-3481406649 ([DST]Musha [新版重置])	  Registering default mod prefab	
[00:11:26]: Mod: workshop-661253977 ( Don't Drop Everything)	Registering prefabs	
[00:11:26]: Mod: workshop-661253977 ( Don't Drop Everything)	  Registering default mod prefab	
[00:11:26]: Mod: workshop-3448350904 ( 显示信息)	Registering prefabs	
[00:11:26]: Mod: workshop-3448350904 ( 显示信息)	  Registering default mod prefab	
[00:11:26]: Mod: workshop-1896968971 (Combined Status)	Registering prefabs	
[00:11:26]: Mod: workshop-1896968971 (Combined Status)	  Registering default mod prefab	
[00:11:26]: Mod: workshop-501385076 (Quick Pick)	Registering prefabs	
[00:11:26]: Mod: workshop-501385076 (Quick Pick)	  Registering default mod prefab	
[00:11:26]: Mod: workshop-1898181913 (冰箱永久保鲜，返鲜)	Registering prefabs	
[00:11:26]: Mod: workshop-1898181913 (冰箱永久保鲜，返鲜)	  Registering default mod prefab	
[00:11:26]: Mod: workshop-3173431824 (四五六格装备栏（自用超强版）)	Registering prefabs	
[00:11:26]: Mod: workshop-3173431824 (四五六格装备栏（自用超强版）)	  Registering default mod prefab	
[00:11:26]: Mod: workshop-2901979304 (Geometric Placement[All Clients])	Registering prefabs	
[00:11:26]: Mod: workshop-2901979304 (Geometric Placement[All Clients])	  Registering default mod prefab	
[00:11:26]: Mod: workshop-2784048339 (储藏室 (新地窖))	Registering prefabs	
[00:11:26]: Mod: workshop-2784048339 (储藏室 (新地窖))	  Registering prefab file: prefabs/storeroom	
[00:11:26]: Mod: workshop-2784048339 (储藏室 (新地窖))	    storeroom	
[00:11:26]: Mod: workshop-2784048339 (储藏室 (新地窖))	    storeroom_placer	
[00:11:26]: Mod: workshop-2784048339 (储藏室 (新地窖))	  Registering default mod prefab	
[00:11:26]: Mod: workshop-3050607025 (防卡好多招)	Registering prefabs	
[00:11:26]: Mod: workshop-3050607025 (防卡好多招)	  Registering default mod prefab	
[00:11:26]: Mod: workshop-462434129 (Restart)	Registering prefabs	
[00:11:26]: Mod: workshop-462434129 (Restart)	  Registering default mod prefab	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	Registering prefabs	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/items_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_rose	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_rose_dried	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_lily	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_lily_dried	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_orchid	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_orchid_dried	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_nightrose	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_nightrose_dried	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerry	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerry_cooked	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    mint_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    albicans_cap	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    albicans_cap_cooked	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain_leaf	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    squamousfruit	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    bean_l_ice	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    tourmalinecore	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    boxopener_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boxopener	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    foliageath	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    foliageath_together	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    foliageath_mylove	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    explodingfruitcake	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    chestupgrader_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    ointment_l_sivbloodreduce	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    ointment_l_fireproof	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    ahandfulofwings	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    insectshell_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrylog	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    merm_scales	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    tourmalineshard	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_rocks	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    tissue_l_cactus	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    tissue_l_lureplant	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    tissue_l_berries	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    tissue_l_lightbulb	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    cattenball	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_rosebush	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_lilybush	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_orchidbush	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_nightrosebush	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_rosebush	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_lilybush	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_orchidbush	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_nightrosebush	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_lumpyevergreen	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_item	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_monstrain	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_item	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebbleitem_l_nitre	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_log_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_plantmeat_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_garlic_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_tomato_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_dragonfruit_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pumpkin_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pepper_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pineananas_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_eggplant_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_durian_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_corn_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_onion_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pomegranate_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_carrot_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_watermelon_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_mandrake_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_berries_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_cactus_meat_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_lightbulb_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_asparagus_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_potato_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_gourd_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_seeds	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_cooked	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_oversized	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_oversized_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_oversized_rotten	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/euip_head_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    lichenhatlight	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_cowboy	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_elepheetle	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_gold	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_whisperose	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/euip_hand_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosorns	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    u_rosorns_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    lileaves	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchitwigs	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    book_weather	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pinkstaff	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_axe	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dualwrench	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    tripleshovelaxe	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    triplegoldenshovelaxe	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    lance_carrot_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_garlic	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_sugar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_chili	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_salt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_fly	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_blk	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_paper_fly	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_paper_blk	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_collector_fly	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_collector_blk	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_fly	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_blk	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_paper_fly	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_paper_blk	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_collector_fly	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_collector_blk	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_ctl	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_line	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    acc_l_shadowmirror	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadowbrush_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    cherishedbroom_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/euip_body_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    backcub	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    sachet	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    armor_elepheetle	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout_shuck	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_suit	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_suit_gold	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/plants_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain_wizen	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    nightrosebush	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree1	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree2	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree3	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree4	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree1_s	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree2_s	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree3_s	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree4_s	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_treetop	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_planted	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerryflower	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrymanager	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    fern_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    icelegume_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    icelegume_l_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    icelegume_l_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    fern_l_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    fern_l_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_thetree_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_thetree_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    nightrosebush_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    nightrosebush_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    refractedmoonlight_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerryflower_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerryflower_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_garlic_l_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_garlic_l_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_tomato_l_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_tomato_l_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_dragonfruit_l_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_dragonfruit_l_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pumpkin_l_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pumpkin_l_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pepper_l_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pepper_l_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pineananas_l_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pineananas_l_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_eggplant_l_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_eggplant_l_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_durian_l_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_durian_l_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_corn_l_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_corn_l_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_onion_l_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_onion_l_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pomegranate_l_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pomegranate_l_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_carrot_l_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_carrot_l_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_watermelon_l_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_watermelon_l_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_mandrake_l_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_mandrake_l_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_cactus_meat_l_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_cactus_meat_l_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_asparagus_l_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_asparagus_l_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_potato_l_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_potato_l_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_gourd_l_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_gourd_l_item_waxed	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/fx_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_attack_l_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_goldenloot_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    impact_orchid_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    impact_orchid_fx_disguiser	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    impact_orchid_fx_marble	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_sun_catk_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_sun_catk2_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_sun_catk3_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_wave_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_skylight_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_light_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_spark_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_spark_taste_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_moon_light_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_moon_atk_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmerfire_l_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_fact_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    soak_waterspout_l_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    float_front_l_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    float_back_l_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    escapinggerms_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_sporeresistance_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    legion_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_axe_collector2_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_teleport_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_explode_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_miguel_float_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    explode_l_fruitcake	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    explode_l_fruitcake2_day	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_fx_day	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    eleccore_spark_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    eleccore_spark_fx_tale	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_l_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_share1_l_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_share2_l_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_jumpin_l_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_jumpout_l_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_lvlup_l_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_l_fx_taste	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_share1_l_fx_taste	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_share2_l_fx_taste	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_jumpin_l_fx_taste	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_jumpout_l_fx_taste	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_lvlup_l_fx_taste	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_whitewood_doing_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pinkstaff_fx_tvplay	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    waxcluster_l_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    potplant_l_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_ww_future_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_fix	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout_fx_disguiser	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    life_trans_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_flower_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_taunt_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_caw_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_thorns_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_thetree_unlock_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_egg_hatched_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_unlock_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_collector_unlock_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_future_unlock_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_future2_unlock_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivctl_moi_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivfea_real_collector_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivfea_fake_collector_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivmask_era_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivmask_era2_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_twist_sc_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_twist_cp_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_twist_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_forest_l_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_savanna_l_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_deciduous_l_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_marsh_l_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_grass_l_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_rocky_l_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_desert_l_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_moon_l_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_yot_l_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    crow_l_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    robin_l_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    robin_winter_l_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    canary_l_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    quagmire_pigeon_l_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    puffin_l_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    bird_mutant_l_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    bird_mutant_spitter_l_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    mutatedbird_l_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    polly_rogers_l_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buzzard_l_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    smallbird_l_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    poop_l_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    guano_l_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    spoiled_food_l_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    tallbirdegg_l_fofx1	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    tallbirdegg_l_fofx2	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    tallbirdegg_l_fofx3	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadow_battleaxe_l_fofx1	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadow_battleaxe_l_fofx2	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadow_battleaxe_l_fofx3	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadow_battleaxe_l_fofx4	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    voidcloth_boomerang_l_fofx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    rabbithat_l_fofx1	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    rabbithat_l_fofx2	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    rabbithat_l_fofx3	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/buffs_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_moveup	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_bestappetite	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_butterflybless	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_healthstorage	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_love	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_sporeresistance	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_strengthenhancer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_merciful	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_panicvolcano	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_oilflow	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_hungerretarder	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_holdbackpoop	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_magicwarble	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_treehalo	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_radiantskin	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_fireproof	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_sivbloodreduce	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_effortluck	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_goldenloot	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_goldenloot_inf	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_planardefense	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_planarattack	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_lunarresist	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_shadowresist	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_dissipateshadow	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_dimmoonlight	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_warm	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_cool	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_bath	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_softskin	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_dizzy	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_workup	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_attack	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_defense	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_antiacid	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/shield_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_sand	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_log	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shieldterror_fire	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/constructs_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_big	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_plush	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_plush_big	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_smoke	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_smoke_s	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_mud	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_mud_s	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_steam_l_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_coldsteam_l_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_bubble_l_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_steam2_l_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_coldsteam2_l_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_deco_l_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebble_l_nitre	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    rock_l_nitre	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pondbldg_soak	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pondbldg_fish	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_inf	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_inf	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/placer_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_rosebush_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_lilybush_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_orchidbush_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_nightrosebush_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_rosebush_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_lilybush_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_orchidbush_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_nightrosebush_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_item_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_lumpyevergreen_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_log_l_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_plantmeat_l_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_garlic_l_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_tomato_l_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_dragonfruit_l_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pumpkin_l_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pepper_l_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pineananas_l_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_eggplant_l_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_durian_l_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_corn_l_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_onion_l_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pomegranate_l_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_carrot_l_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_watermelon_l_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_mandrake_l_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_berries_l_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_cactus_meat_l_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_lightbulb_l_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_asparagus_l_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_potato_l_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_gourd_l_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlwater_item_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctldirt_item_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlall_item_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_monstrain_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebbleitem_l_nitre_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_item_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_inf_item_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pondbldg_soak_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pondbldg_fish_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_mud_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_mud_s_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    web_hump_item_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_big_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_plush_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_plush_big_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    mat_whitewood_item_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    waxedobject_l_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_item_placer	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/worldbox_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    cloudpine_box_l1	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    cloudpine_box_l2	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    cloudpine_box_l3	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    cloudpine_box_l4	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/neverfade_butterfly	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_butterfly	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/sand_spike_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    sandspike_short_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    sandspike_med_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    sandspike_tall_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    sandspike_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/whitewoods	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_whitewood	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    mat_whitewood_item	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    mat_whitewood	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/siving_base_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_lvl0	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_lvl1	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_lvl2	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_lvl3	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_thetree	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_era1	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_era2	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_era3	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_era4	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_marble	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/farm_plants_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_nepenthes_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_garlic_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_tomato_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_dragonfruit_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_pumpkin_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_pepper_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    weed_forgetmelots_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_pineananas_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_eggplant_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_durian_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_corn_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_onion_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_pomegranate_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    weed_tillweed_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_watermelon_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    weed_firenettle_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_asparagus_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    weed_ivy_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_potato_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_carrot_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_garlic_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_tomato_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_dragonfruit_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pumpkin_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pepper_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pineananas_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_eggplant_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_durian_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_corn_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_onion_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pomegranate_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_carrot_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_watermelon_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_mandrake_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_cactus_meat_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_asparagus_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_potato_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_gourd_l	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/cropgnat	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    cropgnat	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    cropgnat_infester	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/siving_related	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlwater_item	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlwater	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctldirt_item	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctldirt	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlall_item	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlall	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctl_bar	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_fruit	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivsuitatk_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivsuitatk_fx_marble	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/fishhomingtools	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_container	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_normal	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_awesome	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingbait	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingbaiting	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/boss_siving_phoenix	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_foenix	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_moenix	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_egg	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_flowerfx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_flower	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_eye	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_root	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_bossfea_real	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_bossfea_real_block	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_bossfea_fake	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_bossfea_fake_block	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/boss_elecarmet	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    elecarmet	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    elecarmet_mine	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/elecourmaline	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    elecourmaline_keystone	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    elecourmaline	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/guitar_miguel	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_miguel	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_miguel_ground_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_miguel_dirt_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/fx_soul_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    soul_l_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    soul_l_fx_taste	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulheal_l_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulheal_l_fx_taste	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/the_gifted	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    web_hump_item	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    web_hump	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    soul_contracts	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/hat_albicans_mushroom	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_albicans_mushroom	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/albicansmushroomhat_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    albicanscloud_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    albicanscloud_overlay_fx	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/raindonate	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    raindonate	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/hat_mermbreathing	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_mermbreathing	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/giantsfoot	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    giantsfoot	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/moonlight_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight_item	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight_inf	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_pro	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    refractedmoonlight	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_item	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_inf	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_inf	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_item	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_inf_item	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/moon_dungeon	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    moondungeon	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/fx_ranimbowspark	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    fx_ranimbowspark	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/skinprefabs_legion	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_sand_op	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_big_law2	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_thanks	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_marble	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    tripleshovelaxe_era	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_shock	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_law	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_sun	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout_disguiser	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item_taste3	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    boxopener_l_law2	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_thanks2	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l_law	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadowbrush_l_fact	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item_taste2	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebbleitem_l_nitre_fact2	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    triplegoldenshovelaxe_era2	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_anger	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_collector	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_3shock	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_paper2	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_heart	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    lileaves_marble	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_que	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_taste	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchitwigs_marble	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pinkstaff_tvplay	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_jewel	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_floral2	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchitwigs_disguiser	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingbait_taste	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_paper	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosorns_marble	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight_item_fact	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    backcub_fans	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l_day	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boxopener_law	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_floral	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_sweat	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_awesome_thanks	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_normal_taste	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_log_emo_pride	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_paper	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_log_emo_fist	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_era	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_log_era	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_big_law	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_paper	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight_item_paper	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact3	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_era	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_future	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_marble	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_collector	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_paper2	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_collector	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_jewel	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosorns_collector	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_craft	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    triplegoldenshovelaxe_era	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    tripleshovelaxe_era2	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_fact	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item_taste4	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_cactus_meat_l_world	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    soul_contracts_taste	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_carrot_l_fact	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    tourmalinecore_tale	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_sun	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_day	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_floral	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_moon	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_craft2	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l_day2	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_law2	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact6	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlwater_item_era	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item_taste	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctldirt_item_era	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item_law2	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_era	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_gold_era	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item_law	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item_law3	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_normal_thanks	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact7	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    refractedmoonlight_taste	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    backcub_fans2	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_floral3	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_thanks	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_craft2	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_gold_era2	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_craft	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_world	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_gold_marble	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_disguiser	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_bury	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    armor_elepheetle_future	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_bury	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_future	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_awesome_taste	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_cowboy_tvplay	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    tourmalinecore_sun	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlall_item_era	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_future2	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingbait_thanks	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_floral2	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    refractedmoonlight_moon	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    explodingfruitcake_day	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_suit_gold_marble	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l_law2	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    lileaves_era	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boxopener_law2	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_paper	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebbleitem_l_nitre_fact	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_sand_era	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact4	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_collector	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact8	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_axe_collector	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_elepheetle_future	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    backcub_thanks	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_twist	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact2	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_item_fact	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosorns_sun	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_era2	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_world	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    lance_carrot_l_fact	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    boxopener_l_law	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_sun	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_thanks	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_collector	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_disguiser	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_marble	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact5	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/theemperorsnewclothes	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    theemperorscrown	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    theemperorsmantle	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    theemperorsscepter	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	    theemperorspendant	
[00:11:26]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering default mod prefab	
[00:11:26]: Mod: workshop-3138571948 (全图定位(完全同步))	Registering prefabs	
[00:11:26]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/globalposition_classified	
[00:11:26]: Mod: workshop-3138571948 (全图定位(完全同步))	    globalposition_classified	
[00:11:26]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/smoketrail	
[00:11:26]: Mod: workshop-3138571948 (全图定位(完全同步))	    smoketrail	
[00:11:26]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/globalmapicon_noproxy	
[00:11:26]: Mod: workshop-3138571948 (全图定位(完全同步))	    globalmapicon_noproxy	
[00:11:26]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/pings	
[00:11:26]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_generic	
[00:11:26]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_omw	
[00:11:26]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_danger	
[00:11:26]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_explore	
[00:11:26]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_gohere	
[00:11:26]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering default mod prefab	
[00:11:26]: Mod: workshop-3363111676 (高亮查找 -Finder)	Registering prefabs	
[00:11:26]: Mod: workshop-3363111676 (高亮查找 -Finder)	  Registering default mod prefab	
[00:11:26]: Mod: workshop-1207269058 ( Simple Health Bar DST)	Registering prefabs	
[00:11:26]: Mod: workshop-1207269058 ( Simple Health Bar DST)	  Registering prefab file: prefabs/dychealthbar	
[00:11:26]: Mod: workshop-1207269058 ( Simple Health Bar DST)	    dyc_damagedisplay	
[00:11:26]: Mod: workshop-1207269058 ( Simple Health Bar DST)	    dyc_healthbarchild	
[00:11:26]: Mod: workshop-1207269058 ( Simple Health Bar DST)	    dyc_healthbar	
[00:11:26]: Mod: workshop-1207269058 ( Simple Health Bar DST)	  Registering default mod prefab	
[00:11:26]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	Registering prefabs	
[00:11:26]: Mod: workshop-2753774601 (复活按钮和传送按钮 A)	  Registering default mod prefab	
[00:11:26]: Begin Session: 65682175B01DEE42
[00:11:26]: Stomping previously assigned session identifier, two loads issued.
[00:11:26]: saving to server_temp/server_save	
[00:11:26]: Adding extra World Event: year_of_the_snake	
[00:11:26]: Adding extra World Event: year_of_the_knight	
[00:11:26]: Adding extra World Event: year_of_the_dragonfly	
[00:11:26]: Adding extra World Event: year_of_the_bunnyman	
[00:11:26]: Adding extra World Event: year_of_the_catcoon	
[00:11:26]: OVERRIDE: setting	portal_spawnrate	to	often	
[00:11:26]: OVERRIDE: setting	healthpenalty	to	always	
[00:11:26]: OVERRIDE: setting	extrastartingitems	to	none	
[00:11:26]: OVERRIDE: setting	wildfires	to	never	
[00:11:26]: OVERRIDE: setting	krampus	to	always	
[00:11:26]: OVERRIDE: setting	wanderingtrader_enabled	to	always	
[00:11:26]: OVERRIDE: setting	hunt	to	often	
[00:11:26]: OVERRIDE: setting	lessdamagetaken	to	none	
[00:11:26]: OVERRIDE: setting	frograin	to	rare	
[00:11:26]: OVERRIDE: setting	powder_monkey_portalrate	to	rare	
[00:11:26]: OVERRIDE: setting	grassgekkos	to	never	
[00:11:26]: OVERRIDE: setting	petrification	to	few	
[00:11:26]: OVERRIDE: setting	deciduousmonster	to	rare	
[00:11:26]: OVERRIDE: setting	liefs	to	often	
[00:11:26]: OVERRIDE: setting	butterfly	to	often	
[00:11:26]: OVERRIDE: setting	walrus_setting	to	often	
[00:11:26]: OVERRIDE: setting	klaus	to	often	
[00:11:26]: MiniMapComponent::AddAtlas( minimap/minimap_data1.xml )
[00:11:26]: MiniMapComponent::AddAtlas( minimap/minimap_data2.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/hat_mwildcat.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/hat_mphoenix.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/hat_mbunny.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/hat_mbunnya.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/hat_mprincess.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/armor_mushaa.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/armor_mushab.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/phoenixspear.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/armor_mushabs.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/broken_bf.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_alterguardianhat.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/musha.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/musha_mapicon.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/mushas.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg_random.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg_random_cracked.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg8.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg_cracked8.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg_cracked.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg1.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg_cracked1.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg2.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg_cracked2.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg3.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg_cracked3.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_eggs1.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg_crackeds1.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_eggs2.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg_crackeds2.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_eggs3.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg_crackeds3.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_small.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_teen.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_tall.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/frosthammer.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/frosthammer2.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/broken_frosthammer.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/mushasword_base.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/mushasword.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/mushasword_frost.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/mushasword4.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/blade_f.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/blade_b.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/blade_1.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/cristal.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/tent_musha.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/forge_musha.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arong.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arom.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arongbaby.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_egg_arong.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_moon_tree.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/pirateback.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_oven.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/x_mark.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_treasure2.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/bowm.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_bigbag.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/musha_hut.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_bag.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/bowm_mods.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_flint.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_goldnugget.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_marble.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_poop.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_moonglass.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_redgem.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_bluegem.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_gunpowder.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_glowdust.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_thulecite.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_spidergland.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_goathorn.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_horrorfuel.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_dreadstone.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_gelblob.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_dreadhorror.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_lunarplant.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_brilliance.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_wagpunkbits.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3481406649/images/inventoryimages/arrowm_alterguardian.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-2784048339/minimap/storeroom.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/rosebush.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/lilybush.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/orchidbush.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/neverfadebush.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/nightrosebush.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/shyerrytree.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/shyerrycore_planted.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/shyerrycore.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/chest_whitewood.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/pot_whitewood.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/siving_derivant.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/siving_thetree.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/siving_ctlwater.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/siving_ctldirt.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/siving_ctlall.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/siving_turn.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/plant_crop_l.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/boltwingout.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/siving_suit_gold.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/elecourmaline.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/monstrain.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/agronssword.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/hiddenmoonlight.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/giantsfoot.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/refractedmoonlight.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/moondungeon.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/pond_l_smoke.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/pond_l_smoke_s.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/rock_l_nitre.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/simmeredmoonlight.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/pondbldg_fish.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/pondbldg_soak.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/pond_l_mud.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/pond_l_mud_s.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/backcub.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/campfire.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/ping_generic.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/ping_gohere.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/ping_explore.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/ping_danger.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/ping_omw.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/beef_bell_linked.xml )
[00:11:26]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/shadow_beef_bell_linked.xml )
[00:11:26]: OLD[global position (CompleteSync)]The maprecorder is empty, are you starting a new game or adding this mod to old game?	
[00:11:26]: Loading 20 new character(s)	
[00:11:26]: Total 20 character(s) loaded	
[00:11:27]: Loading Nav Grid	
[00:11:27]: World generated on build 740477 with save version: 5.23, using seed: 425036722	
[00:11:27]: setting 	summerlength	15	
[00:11:27]: setting 	cavemoonphase	quarter	
[00:11:27]: setting 	iscavefullmoon	false	
[00:11:27]: setting 	isnightmaredawn	false	
[00:11:27]: setting 	elapseddaysinseason	7	
[00:11:27]: setting 	isfullmoon	false	
[00:11:27]: setting 	moisture	3773.0278320312	
[00:11:27]: setting 	springlength	20	
[00:11:27]: setting 	islunarhailing	false	
[00:11:27]: setting 	isnightmarewild	false	
[00:11:27]: setting 	nightmaretimeinphase	0	
[00:11:27]: setting 	precipitationrate	0	
[00:11:27]: setting 	israining	false	
[00:11:27]: setting 	iswet	false	
[00:11:27]: setting 	isnewmoon	false	
[00:11:27]: setting 	iscavewaxingmoon	true	
[00:11:27]: setting 	iswinter	false	
[00:11:27]: setting 	isnightmarewarn	false	
[00:11:27]: setting 	cavephase	day	
[00:11:27]: setting 	temperature	21.515810076508	
[00:11:27]: setting 	isacidraining	false	
[00:11:27]: setting 	lunarhailrate	0	
[00:11:27]: setting 	season	spring	
[00:11:27]: setting 	wetness	0	
[00:11:27]: setting 	timeinphase	0.0066800944010417	
[00:11:27]: setting 	iscaveday	true	
[00:11:27]: setting 	moistureceil	3917.6604003906	
[00:11:27]: setting 	isday	true	
[00:11:27]: setting 	winterlength	15	
[00:11:27]: setting 	remainingdaysinseason	13	
[00:11:27]: setting 	issnowcovered	false	
[00:11:27]: setting 	isalterawake	false	
[00:11:27]: setting 	isnightmarecalm	false	
[00:11:27]: setting 	isnight	false	
[00:11:27]: setting 	isdusk	false	
[00:11:27]: setting 	isspring	true	
[00:11:27]: setting 	isautumn	false	
[00:11:27]: setting 	issnowing	false	
[00:11:27]: setting 	lunarhaillevel	0	
[00:11:27]: setting 	pop	0.96039802652266	
[00:11:27]: setting 	snowlevel	0	
[00:11:27]: setting 	iswaxingmoon	true	
[00:11:27]: setting 	autumnlength	20	
[00:11:27]: setting 	phase	day	
[00:11:27]: setting 	nightmaretime	0	
[00:11:27]: setting 	iscavedusk	false	
[00:11:27]: setting 	cycles	182	
[00:11:27]: setting 	nightmarephase	none	
[00:11:27]: setting 	seasonprogress	0.35	
[00:11:27]: setting 	moonphase	quarter	
[00:11:27]: setting 	iscavenight	false	
[00:11:27]: setting 	iscavenewmoon	false	
[00:11:27]: setting 	issummer	false	
[00:11:27]: setting 	precipitation	none	
[00:11:27]: setting 	time	0.0020875295003255	
[00:11:27]: Connected shards:	
[00:11:27]: OVERRIDE: setting	ghostenabled	to	always	
[00:11:27]: OVERRIDE: setting	resettime	to	none	
[00:11:27]: OVERRIDE: setting	basicresource_regrowth	to	always	
[00:11:27]: OVERRIDE: setting	summerhounds	to	never	
[00:11:27]: OVERRIDE: setting	portalresurection	to	always	
[00:11:27]: OVERRIDE: setting	spawnmode	to	fixed	
[00:11:27]: OVERRIDE: setting	ghostsanitydrain	to	none	
[00:11:30]: component maprevealer already exists on entity 105784 - musha_small!	../mods/workshop-3481406649/main/yamache.lua:39 in () ? (Lua) <35-48>	
[00:11:33]: 0	
[00:11:38]: Reconstructing topology	
[00:11:38]: 	...Sorting points	
[00:11:38]: 	...Sorting edges	
[00:11:38]: 	...Connecting nodes	
[00:11:38]: 	...Validating connections	
[00:11:38]: 	...Housekeeping	
[00:11:38]: 	...Done!	
[00:11:38]: in worldprefab postinit	
[00:11:38]: [global position (CompleteSync)]The world is not newly created	
[00:11:38]: [global position (CompleteSync)]The maprecorder is not empty.	
[00:11:39]: Restoring user: session/65682175B01DEE42/A7I48Q2S1RSR/0000000227	
[00:11:39]: Could not find anim build player_actions_uniqueitem_2
[00:11:39]: ERROR: AddOverrideBuild failed to find build player_actions_uniqueitem_2
[00:11:39]: [global position (CompleteSync)]In my AddPlayerPostInit	
[00:11:39]: [global position (CompleteSync)]In my SerializeUserSession	
[00:11:39]: [global position (CompleteSync)] now delete map info from user	
[00:11:39]: Serializing user: session/65682175B01DEE42/A7I48Q2S1RSR/0000000228
[00:11:39]: 1 uploads added to server. From server_temp
[00:11:39]: World 3128305691(Caves) is now connected	
[00:11:39]: [SyncWorldSettings] Sending master world option ghostsanitydrain = none to secondary shards.	
[00:11:39]: [SyncWorldSettings] Sending master world option darkness = default to secondary shards.	
[00:11:39]: [SyncWorldSettings] Sending master world option resettime = none to secondary shards.	
[00:11:39]: [SyncWorldSettings] Sending master world option hunger = default to secondary shards.	
[00:11:39]: [SyncWorldSettings] Sending master world option healthpenalty = always to secondary shards.	
[00:11:39]: [SyncWorldSettings] Sending master world option temperaturedamage = default to secondary shards.	
[00:11:39]: [SyncWorldSettings] Sending master world option spawnmode = fixed to secondary shards.	
[00:11:39]: [SyncWorldSettings] Sending master world option shadowcreatures = default to secondary shards.	
[00:11:39]: [SyncWorldSettings] Sending master world option ghostenabled = always to secondary shards.	
[00:11:39]: [SyncWorldSettings] Sending master world option brightmarecreatures = default to secondary shards.	
[00:11:39]: [SyncWorldSettings] Sending master world option lessdamagetaken = none to secondary shards.	
[00:11:39]: [SyncWorldSettings] Sending master world option portalresurection = always to secondary shards.	
[00:11:39]: [SyncWorldSettings] Sending master world option basicresource_regrowth = always to secondary shards.	
[00:11:39]: [SyncWorldSettings] Sending master world option krampus = always to secondary shards.	
[00:11:39]: [SyncWorldSettings] Sending master world option dropeverythingondespawn = default to secondary shards.	
[00:11:39]: Telling Client our new session identifier: 65682175B01DEE42
[00:11:39]: Check for write access: TRUE
[00:11:39]: Check for read access: TRUE
[00:11:39]: Available disk space for save files: 4753 MB
[00:11:39]: ModIndex: Load sequence finished successfully.	
[00:11:39]: Reset() returning
[00:11:39]: [Shard] Secondary shard 'Caves(3128305691)' restarting...
[00:11:39]: World 3128305691(n/a) is now disconnected	
[00:11:40]: [global position (CompleteSync)] _restoredworldnumdirty current value	0	
[00:11:40]: Validating portal[5] <-> 3128305691[5] (inactive)	
[00:11:40]: Validating portal[oceanwhirlbigportal] <-> 3128305691[oceanwhirlbigportal] (inactive)	
[00:11:40]: Validating portal[8] <-> 3128305691[8] (inactive)	
[00:11:40]: Validating portal[10] <-> 3128305691[10] (inactive)	
[00:11:40]: Validating portal[2] <-> 3128305691[2] (inactive)	
[00:11:40]: Validating portal[4] <-> 3128305691[4] (inactive)	
[00:11:40]: Validating portal[3] <-> 3128305691[3] (inactive)	
[00:11:40]: Validating portal[7] <-> 3128305691[7] (inactive)	
[00:11:41]: Validating portal[1] <-> 3128305691[1] (inactive)	
[00:11:41]: Validating portal[9] <-> 3128305691[9] (inactive)	
[00:11:41]: Validating portal[6] <-> 3128305691[6] (inactive)	
[00:11:41]: Sim paused
[00:11:43]: CURL ERROR: (dst.metrics.klei.com) [7]Failed to connect to dst.metrics.klei.com port 443: Connection timed out
[00:12:00]: [Shard] Secondary Caves(3128305691) ready!
[00:12:00]: World 3128305691(Caves) is now connected	
[00:12:00]: [SyncWorldSettings] Sending master world option ghostsanitydrain = none to secondary shards.	
[00:12:00]: [SyncWorldSettings] Sending master world option darkness = default to secondary shards.	
[00:12:00]: [SyncWorldSettings] Sending master world option resettime = none to secondary shards.	
[00:12:00]: [SyncWorldSettings] Sending master world option hunger = default to secondary shards.	
[00:12:00]: [SyncWorldSettings] Sending master world option healthpenalty = always to secondary shards.	
[00:12:00]: [SyncWorldSettings] Sending master world option temperaturedamage = default to secondary shards.	
[00:12:00]: [SyncWorldSettings] Sending master world option spawnmode = fixed to secondary shards.	
[00:12:00]: [SyncWorldSettings] Sending master world option shadowcreatures = default to secondary shards.	
[00:12:00]: [SyncWorldSettings] Sending master world option ghostenabled = always to secondary shards.	
[00:12:00]: [SyncWorldSettings] Sending master world option brightmarecreatures = default to secondary shards.	
[00:12:00]: [SyncWorldSettings] Sending master world option lessdamagetaken = none to secondary shards.	
[00:12:00]: [SyncWorldSettings] Sending master world option portalresurection = always to secondary shards.	
[00:12:00]: [SyncWorldSettings] Sending master world option basicresource_regrowth = always to secondary shards.	
[00:12:00]: [SyncWorldSettings] Sending master world option krampus = always to secondary shards.	
[00:12:00]: [SyncWorldSettings] Sending master world option dropeverythingondespawn = default to secondary shards.	
[00:12:00]: Validating portal[5] <-> 3128305691[5] (disabled)	
[00:12:00]: Validating portal[oceanwhirlbigportal] <-> 3128305691[oceanwhirlbigportal] (active)	
[00:12:00]: Validating portal[8] <-> 3128305691[8] (disabled)	
[00:12:00]: Validating portal[10] <-> 3128305691[10] (disabled)	
[00:12:00]: Validating portal[2] <-> 3128305691[2] (disabled)	
[00:12:00]: Validating portal[4] <-> 3128305691[4] (disabled)	
[00:12:00]: Validating portal[3] <-> 3128305691[3] (active)	
[00:12:00]: Validating portal[7] <-> 3128305691[7] (disabled)	
[00:12:00]: Validating portal[1] <-> 3128305691[1] (disabled)	
[00:12:00]: Validating portal[9] <-> 3128305691[9] (disabled)	
[00:12:00]: Validating portal[6] <-> 3128305691[6] (disabled)	
[00:12:00]: [SyncWorldSettings] Resyncing master world option ghostsanitydrain = none to secondary shards.	
[00:12:00]: [SyncWorldSettings] Resyncing master world option darkness = default to secondary shards.	
[00:12:00]: [SyncWorldSettings] Resyncing master world option resettime = none to secondary shards.	
[00:12:00]: [SyncWorldSettings] Resyncing master world option hunger = default to secondary shards.	
[00:12:00]: [SyncWorldSettings] Resyncing master world option healthpenalty = always to secondary shards.	
[00:12:00]: [SyncWorldSettings] Resyncing master world option temperaturedamage = default to secondary shards.	
[00:12:00]: [SyncWorldSettings] Resyncing master world option spawnmode = fixed to secondary shards.	
[00:12:00]: [SyncWorldSettings] Resyncing master world option shadowcreatures = default to secondary shards.	
[00:12:00]: [SyncWorldSettings] Resyncing master world option ghostenabled = always to secondary shards.	
[00:12:00]: [SyncWorldSettings] Resyncing master world option brightmarecreatures = default to secondary shards.	
[00:12:00]: [SyncWorldSettings] Resyncing master world option lessdamagetaken = none to secondary shards.	
[00:12:00]: [SyncWorldSettings] Resyncing master world option portalresurection = always to secondary shards.	
[00:12:00]: [SyncWorldSettings] Resyncing master world option basicresource_regrowth = always to secondary shards.	
[00:12:00]: [SyncWorldSettings] Resyncing master world option krampus = always to secondary shards.	
[00:12:00]: [SyncWorldSettings] Resyncing master world option dropeverythingondespawn = default to secondary shards.	
[00:12:01]: Restarting player migration on master server
[00:12:01]: [Shard] Read save location file for (KU_H4Q5mE-R)
[00:12:01]: Resuming user: session/65682175B01DEE42/A7I48Q2S1RSR/0000000228
[00:12:01]: Could not find anim build player_actions_uniqueitem_2
[00:12:01]: ERROR: AddOverrideBuild failed to find build player_actions_uniqueitem_2
[00:12:01]: [global position (CompleteSync)]In my AddPlayerPostInit	
[00:12:01]: User ID	KU_H4Q5mE-R	assigned ownership to entity	122057 - musha	
[00:12:01]: Spawning player at: [Load] (-684.40, 0.00, -572.49)	
[00:12:01]: Sim unpaused
[00:12:01]: [global position (CompleteSync)]Player joined	
[00:12:01]: [global position (CompleteSync)] learning from buffer	
[00:12:01]: [global position (CompleteSync)]Client is not ready, waiting	
[00:12:02]: [global position (CompleteSync)]Client is not ready, waiting	
[00:12:03]: [global position (CompleteSync)]Client is not ready, waiting	
[00:12:04]: [global position (CompleteSync)] succeed	
[00:12:11]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[00:12:11]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[00:12:16]: Server Autopaused	
[00:12:18]: Server Unpaused	
[00:12:24]: Server Autopaused	
[00:12:34]: Server Unpaused	
[00:13:59]: Server Autopaused	
[00:14:00]: Server Unpaused	
[00:14:10]: Server Autopaused	
[00:14:14]: Server Unpaused	
[00:14:37]: Server Autopaused	
[00:14:38]: Server Unpaused	
[00:14:41]: Server Autopaused	
[00:14:42]: Server Unpaused	
[00:14:47]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("livinglog","livinglog",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(160.57, -316.20)
[00:15:43]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("dock_kit","dock_kit",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(159.09, -298.29)
[00:15:43]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("dock_kit","dock_kit",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(159.12, -298.31)
[00:15:44]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("dock_kit","dock_kit",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(159.12, -298.31)
[00:15:44]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("dock_kit","dock_kit",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(159.12, -298.34)
[00:15:44]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("dock_kit","dock_kit",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(159.12, -298.34)
[00:15:44]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("dock_kit","dock_kit",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(159.12, -298.34)
[00:15:44]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("dock_kit","dock_kit",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(159.12, -298.34)
[00:15:44]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("dock_kit","dock_kit",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(159.12, -298.34)
[00:15:45]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("dock_kit","dock_kit",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(159.12, -298.34)
[00:16:05]: Server Autopaused	
[00:16:06]: Server Unpaused	
[00:16:42]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("goldenpitchfork","goldenpitchfork",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(154.73, -239.68)
[00:16:42]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("goldenpitchfork","goldenpitchfork",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(154.73, -239.68)
[00:16:43]: Server Autopaused	
[00:16:44]: Server Unpaused	
[00:17:27]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[00:17:48]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("gunpowder","gunpowder",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(161.03, -239.64)
[00:17:49]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("gunpowder","gunpowder",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(161.03, -239.61)
[00:17:49]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("gunpowder","gunpowder",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(161.03, -239.61)
[00:18:46]: Server Autopaused	
[00:18:47]: Server Unpaused	
[00:19:04]: Server Autopaused	
[00:19:05]: Server Unpaused	
[00:20:16]: Server Autopaused	
[00:20:18]: Server Unpaused	
[00:20:27]: Available disk space for save files: 4753 MB
[00:20:27]: [global position (CompleteSync)] saving to buffer	
[00:20:27]: [global position (CompleteSync)] success to saving to buffer	
[00:20:27]: [global position (CompleteSync)]In my SerializeUserSession	
[00:20:27]: [global position (CompleteSync)] now delete map info from user	
[00:20:27]: Serializing user: session/65682175B01DEE42/A7I48Q2S1RSR/0000000228
[00:20:27]: Serializing world: session/65682175B01DEE42/0000000228
[00:20:42]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local user_id = "KU_H4Q5mE-R" local player = UserToPlayer(user_id) local show_fb = true local function _Say(who, msg) if show_fb and who ~= nil and who.components.talker ~= nil then who.components.talker:Say(msg) end end if player == nil or not player:IsValid() then _Say(ThePlayer, "目标玩家与你不在同一世界， 指令无法生效！") return end local user_name = nil if TheNet ~= nil and TheNet.GetClientTableForUser ~= nil then local ok, client = pcall(TheNet.GetClientTableForUser, TheNet, user_id) if ok and client ~= nil and client.name ~= nil and client.name ~= "" then user_name = client.name end end if (user_name == nil or user_name == "") and UserToName ~= nil then local ok, name = pcall(UserToName, user_id) if ok then user_name = name end end if user_name ~= nil and user_name ~= "" and player ~= ThePlayer then user_name = "[" .. user_name .. "]\n" else user_name = "" end local b = player.components.builder if b then b:GiveAllRecipes() if b.freebuildmode then local fb = "创造模式：启用" _Say(ThePlayer, user_name .. fb) if player ~= ThePlayer then _Say(player, fb) end else local fb = "创造模式：禁用" _Say(ThePlayer, user_name .. fb) if player ~= ThePlayer then _Say(player, fb) end end else _Say(ThePlayer, user_name .. "无效指令！") end) @(80.03, -225.34)
[00:20:45]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local user_id = "KU_H4Q5mE-R" local player = UserToPlayer(user_id) local show_fb = true local function _Say(who, msg) if show_fb and who ~= nil and who.components.talker ~= nil then who.components.talker:Say(msg) end end if player == nil or not player:IsValid() then _Say(ThePlayer, "目标玩家与你不在同一世界， 指令无法生效！") return end local user_name = nil if TheNet ~= nil and TheNet.GetClientTableForUser ~= nil then local ok, client = pcall(TheNet.GetClientTableForUser, TheNet, user_id) if ok and client ~= nil and client.name ~= nil and client.name ~= "" then user_name = client.name end end if (user_name == nil or user_name == "") and UserToName ~= nil then local ok, name = pcall(UserToName, user_id) if ok then user_name = name end end if user_name ~= nil and user_name ~= "" and player ~= ThePlayer then user_name = "[" .. user_name .. "]\n" else user_name = "" end local b = player.components.builder if b then b:GiveAllRecipes() if b.freebuildmode then local fb = "创造模式：启用" _Say(ThePlayer, user_name .. fb) if player ~= ThePlayer then _Say(player, fb) end else local fb = "创造模式：禁用" _Say(ThePlayer, user_name .. fb) if player ~= ThePlayer then _Say(player, fb) end end else _Say(ThePlayer, user_name .. "无效指令！") end) @(79.89, -225.19)
[00:22:28]: Server Autopaused	
[00:22:29]: Server Unpaused	
[00:22:31]: Server Autopaused	
[00:22:32]: Server Unpaused	
[00:22:32]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[00:22:37]: Server Autopaused	
[00:22:38]: Server Unpaused	
[00:22:46]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[00:23:40]: Server Autopaused	
[00:23:40]: Server Unpaused	
[00:23:47]: Server Autopaused	
[00:23:47]: Server Unpaused	
[00:23:52]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(152.25, -305.50)
[00:23:55]: Server Autopaused	
[00:23:55]: Server Unpaused	
[00:23:57]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(145.70, -304.92)
[00:23:57]: [TMIR] Delete: marsh_bush	
[00:23:58]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(145.70, -304.92)
[00:24:02]: Server Autopaused	
[00:24:02]: Server Unpaused	
[00:24:28]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local user_id = "KU_H4Q5mE-R" local player = UserToPlayer(user_id) local show_fb = true local function _Say(who, msg) if show_fb and who ~= nil and who.components.talker ~= nil then who.components.talker:Say(msg) end end if player == nil or not player:IsValid() then _Say(ThePlayer, "目标玩家与你不在同一世界， 指令无法生效！") return end local user_name = nil if TheNet ~= nil and TheNet.GetClientTableForUser ~= nil then local ok, client = pcall(TheNet.GetClientTableForUser, TheNet, user_id) if ok and client ~= nil and client.name ~= nil and client.name ~= "" then user_name = client.name end end if (user_name == nil or user_name == "") and UserToName ~= nil then local ok, name = pcall(UserToName, user_id) if ok then user_name = name end end if user_name ~= nil and user_name ~= "" and player ~= ThePlayer then user_name = "[" .. user_name .. "]\n" else user_name = "" end local function ApplyWaterWalk(inst) if inst.Physics ~= nil then inst:AddTag("tmir_waterwalk") inst.Physics:ClearCollidesWith(COLLISION.LIMITS) end if inst.components.drownable ~= nil then if inst._tmir_old_shoulddrown == nil then inst._tmir_old_shoulddrown = inst.components.drownable.ShouldDrown end inst.components.drownable.ShouldDrown = function() return false end end end local function ClearWaterWalk(inst) inst:RemoveTag("tmir_waterwalk") if inst.Physics ~= nil then if ChangeToCharacterPhysics ~= nil then ChangeToCharacterPhysics(inst) else inst.Physics:CollidesWith(COLLISION.LIMITS) end end if inst.components.drownable ~= nil and inst._tmir_old_shoulddrown ~= nil then inst.components.drownable.ShouldDrown = inst._tmir_old_shoulddrown inst._tmir_old_shoulddrown = nil end end local function RefreshWaterWalk(inst) if inst.god_mod_task ~= nil or inst.tmir_waterwalk_enabled or inst:HasTag("tmir_waterwalk_mode") then ApplyWaterWalk(inst) else ClearWaterWalk(inst) end end if player.Physics then if player.tmir_waterwalk_enabled or player:HasTag("tmir_waterwalk_mode") then player.tmir_waterwalk_enabled = nil player:RemoveTag("tmir_waterwalk_mode") RefreshWaterWalk(player) local fb = "踏水模式：禁用" _Say(ThePlayer, user_name .. fb) if player ~= ThePlayer then _Say(player, fb) end else player.tmir_waterwalk_enabled = true player:AddTag("tmir_waterwalk_mode") RefreshWaterWalk(player) local fb = "踏水模式：启用" _Say(ThePlayer, user_name .. fb) if player ~= ThePlayer then _Say(player, fb) end end else _Say(ThePlayer, user_name .. "无效指令！") end) @(159.97, -284.55)
[00:24:31]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(148.65, -296.87)
[00:24:31]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(148.90, -296.78)
[00:24:31]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(148.90, -296.76)
[00:24:31]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(148.90, -296.75)
[00:24:32]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(148.82, -296.78)
[00:24:32]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(148.82, -296.78)
[00:24:32]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(148.82, -296.77)
[00:24:32]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(148.82, -296.77)
[00:25:18]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("gunpowder","gunpowder",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(172.15, -292.86)
[00:25:18]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("gunpowder","gunpowder",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(172.15, -292.86)
[00:25:18]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("gunpowder","gunpowder",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(172.15, -292.86)
[00:25:18]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("gunpowder","gunpowder",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(172.15, -292.86)
[00:25:19]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("gunpowder","gunpowder",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(172.15, -292.86)
[00:25:19]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("gunpowder","gunpowder",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(172.15, -292.86)
[00:25:19]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("gunpowder","gunpowder",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(172.15, -292.86)
[00:25:19]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("gunpowder","gunpowder",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(172.15, -292.86)
[00:25:19]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("gunpowder","gunpowder",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(172.15, -292.86)
[00:25:19]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("gunpowder","gunpowder",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(172.15, -292.86)
[00:25:19]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("gunpowder","gunpowder",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(172.15, -292.86)
[00:25:20]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("gunpowder","gunpowder",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(172.15, -292.86)
[00:25:20]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("gunpowder","gunpowder",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(172.15, -292.86)
[00:25:20]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("gunpowder","gunpowder",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(172.15, -292.86)
[00:25:42]: Server Autopaused	
[00:25:42]: Server Unpaused	
[00:25:56]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("firestaff","firestaff",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(171.84, -293.88)
[00:27:24]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("musha_exp","musha_exp",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(155.46, -279.92)
[00:27:24]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("musha_exp","musha_exp",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(155.46, -279.92)
[00:27:25]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("musha_exp","musha_exp",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(155.46, -279.92)
[00:27:25]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("musha_exp","musha_exp",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(155.46, -279.92)
[00:27:26]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("musha_exp","musha_exp",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(155.46, -279.92)
[00:27:26]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("musha_exp","musha_exp",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(155.46, -279.92)
[00:27:26]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("musha_exp","musha_exp",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(155.46, -279.92)
[00:27:27]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("musha_exp","musha_exp",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(155.46, -279.92)
[00:27:39]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[00:27:39]: CURL ERROR: (dst.metrics.klei.com) [28]SSL connection timeout
[00:27:40]: Server Autopaused	
[00:27:58]: Server Unpaused	
[00:28:14]: Server Autopaused	
[00:28:16]: Server Unpaused	
[00:28:32]: Server Autopaused	
[00:28:32]: Server Unpaused	
[00:28:54]: Available disk space for save files: 4749 MB
[00:28:54]: [global position (CompleteSync)] saving to buffer	
[00:28:54]: [global position (CompleteSync)] success to saving to buffer	
[00:28:54]: [global position (CompleteSync)]In my SerializeUserSession	
[00:28:54]: [global position (CompleteSync)] now delete map info from user	
[00:28:54]: Serializing user: session/65682175B01DEE42/A7I48Q2S1RSR/0000000229
[00:28:54]: Serializing world: session/65682175B01DEE42/0000000229
[00:29:33]: Server Autopaused	
[00:29:34]: Server Unpaused	
[00:29:49]: Server Autopaused	
[00:29:50]: Server Unpaused	
[00:30:02]: Server Autopaused	
[00:30:03]: Server Unpaused	
[00:30:17]: Server Autopaused	
[00:30:17]: [200] Account Communication Success (6)
[00:30:17]: Received (KU_DvYwVfdF) from TokenPurpose
[00:30:18]: Server Unpaused	
[00:30:22]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[00:34:11]: Server Autopaused	
[00:34:12]: Server Unpaused	
[00:34:18]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(TheWorld:PushEvent("ms_sendlightningstrike", Vector3(UserToPlayer('KU_H4Q5mE-R').Transform:GetWorldPosition()))) @(138.02, -177.52)
[00:34:21]: Server Autopaused	
[00:34:21]: Server Unpaused	
[00:34:31]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(TheWorld:PushEvent("ms_sendlightningstrike", Vector3(UserToPlayer('KU_H4Q5mE-R').Transform:GetWorldPosition()))) @(141.23, -178.16)
[00:34:32]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(TheWorld:PushEvent("ms_sendlightningstrike", Vector3(UserToPlayer('KU_H4Q5mE-R').Transform:GetWorldPosition()))) @(141.23, -178.16)
[00:34:33]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(TheWorld:PushEvent("ms_sendlightningstrike", Vector3(UserToPlayer('KU_H4Q5mE-R').Transform:GetWorldPosition()))) @(141.23, -178.16)
[00:34:33]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(TheWorld:PushEvent("ms_sendlightningstrike", Vector3(UserToPlayer('KU_H4Q5mE-R').Transform:GetWorldPosition()))) @(141.14, -178.09)
[00:34:34]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(TheWorld:PushEvent("ms_sendlightningstrike", Vector3(UserToPlayer('KU_H4Q5mE-R').Transform:GetWorldPosition()))) @(141.15, -178.06)
[00:34:34]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(TheWorld:PushEvent("ms_sendlightningstrike", Vector3(UserToPlayer('KU_H4Q5mE-R').Transform:GetWorldPosition()))) @(141.19, -177.95)
[00:34:34]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(TheWorld:PushEvent("ms_sendlightningstrike", Vector3(UserToPlayer('KU_H4Q5mE-R').Transform:GetWorldPosition()))) @(141.12, -177.75)
[00:34:34]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(TheWorld:PushEvent("ms_sendlightningstrike", Vector3(UserToPlayer('KU_H4Q5mE-R').Transform:GetWorldPosition()))) @(141.11, -177.76)
[00:34:35]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local is_precipitation = TheWorld.state.israining or TheWorld.state.issnowing or TheWorld.state.isacidraining if is_precipitation then TheWorld:PushEvent("ms_setprecipitationmode", "never") TheWorld:PushEvent("ms_forceprecipitation", false) TheWorld:DoTaskInTime(1, function(world) world:PushEvent("ms_forceprecipitation", false) world:PushEvent("ms_setprecipitationmode", "dynamic") end) else TheWorld:PushEvent("ms_setprecipitationmode", "dynamic") TheWorld:PushEvent("ms_forceprecipitation", true) end if _FB and ThePlayer.components.talker ~= nil then ThePlayer.components.talker:Say( is_precipitation and "已停止降水" or "已开始降水" , nil, true) end) @(140.37, -178.19)
[00:34:47]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(TheWorld:PushEvent("ms_sendlightningstrike", Vector3(UserToPlayer('KU_H4Q5mE-R').Transform:GetWorldPosition()))) @(146.33, -176.12)
[00:35:35]: Server Autopaused	
[00:35:35]: Server Unpaused	
[00:36:59]: Available disk space for save files: 4745 MB
[00:37:00]: [global position (CompleteSync)] saving to buffer	
[00:37:00]: [global position (CompleteSync)] success to saving to buffer	
[00:37:00]: [global position (CompleteSync)]In my SerializeUserSession	
[00:37:00]: [global position (CompleteSync)] now delete map info from user	
[00:37:00]: Serializing user: session/65682175B01DEE42/A7I48Q2S1RSR/0000000230
[00:37:00]: Serializing world: session/65682175B01DEE42/0000000230
[00:38:17]: Server Autopaused	
[00:38:22]: Server Unpaused	
[00:38:32]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(50.97, -230.24)
[00:38:32]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(50.97, -230.24)
[00:38:34]: Server Autopaused	
[00:38:34]: Server Unpaused	
[00:38:37]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(52.18, -231.73)
[00:38:37]: [TMIR] Delete: pond	
[00:38:37]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(52.35, -231.77)
[00:38:38]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(52.40, -231.78)
[00:38:39]: Server Autopaused	
[00:38:39]: Server Unpaused	
[00:38:41]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(54.83, -231.82)
[00:38:41]: [TMIR] Delete: pond	
[00:38:42]: CURL ERROR: (dst.metrics.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 5 seconds
[00:38:45]: Server Autopaused	
[00:38:45]: Server Unpaused	
[00:39:04]: Server Autopaused	
[00:39:07]: Server Unpaused	
[00:39:09]: Server Autopaused	
[00:39:09]: Server Unpaused	
[00:39:11]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(28.85, -228.70)
[00:39:11]: [TMIR] Delete: sparks	
[00:39:11]: [TMIR] Delete: musha_spin_fx	
[00:39:11]: [TMIR] Delete: pond	
[00:39:14]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(28.11, -235.01)
[00:39:14]: [TMIR] Delete: pond	
[00:39:18]: Server Autopaused	
[00:39:18]: Server Unpaused	
[00:39:20]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(23.12, -242.51)
[00:39:20]: [TMIR] Delete: pond	
[00:39:20]: [TMIR] Delete: seeds	
[00:39:22]: Server Autopaused	
[00:39:22]: Server Unpaused	
[00:39:24]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(31.34, -247.43)
[00:39:24]: [TMIR] Delete: sparks	
[00:39:24]: [TMIR] Delete: musha_spin_fx	
[00:39:24]: [TMIR] Delete: pond	
[00:39:30]: Server Autopaused	
[00:39:31]: Server Unpaused	
[00:39:35]: Server Autopaused	
[00:39:35]: Server Unpaused	
[00:39:37]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(47.60, -261.65)
[00:39:37]: [TMIR] Delete: groundpoundring_fx	
[00:39:37]: [TMIR] Delete: pond	
[00:40:32]: Server Autopaused	
[00:40:35]: Server Unpaused	
[00:40:55]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(9.16, -317.86)
[00:40:55]: [TMIR] Delete: pond	
[00:40:55]: [TMIR] Delete: moose_nesting_ground	
[00:40:57]: Server Autopaused	
[00:40:57]: Server Unpaused	
[00:40:59]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(7.88, -312.38)
[00:40:59]: [TMIR] Delete: evergreen	
[00:40:59]: [TMIR] Delete: evergreen	
[00:40:59]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(6.94, -311.48)
[00:40:59]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(5.90, -310.77)
[00:40:59]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(4.45, -310.30)
[00:40:59]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(3.49, -310.10)
[00:41:00]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(10.36, -311.19)
[00:41:00]: [TMIR] Delete: evergreen	
[00:41:00]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(11.62, -312.32)
[00:41:00]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(12.29, -313.56)
[00:41:00]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(12.67, -315.15)
[00:41:01]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(12.83, -316.52)
[00:41:01]: [TMIR] Delete: evergreen	
[00:41:01]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(12.93, -317.92)
[00:41:01]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(13.00, -319.49)
[00:41:01]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(13.44, -320.93)
[00:41:01]: [TMIR] Delete: evergreen	
[00:41:01]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(13.88, -322.39)
[00:41:01]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(14.46, -323.58)
[00:41:02]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(16.80, -321.95)
[00:41:02]: [TMIR] Delete: carrot_planted	
[00:41:02]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(17.54, -320.61)
[00:41:02]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(18.64, -319.20)
[00:41:03]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(19.43, -318.31)
[00:41:03]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(20.26, -317.05)
[00:41:03]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(20.88, -315.53)
[00:41:03]: [TMIR] Delete: fireflies	
[00:41:03]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(21.59, -314.21)
[00:41:03]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(22.01, -312.76)
[00:41:03]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(22.04, -311.31)
[00:41:03]: [TMIR] Delete: robin	
[00:41:03]: [TMIR] Delete: seeds	
[00:41:04]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(21.53, -310.01)
[00:41:04]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(20.71, -308.76)
[00:41:04]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(19.75, -307.56)
[00:41:04]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(18.58, -306.26)
[00:41:04]: [TMIR] Delete: evergreen	
[00:41:04]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(17.48, -305.10)
[00:41:04]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(16.38, -303.96)
[00:41:04]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(15.24, -302.80)
[00:41:05]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(13.97, -301.52)
[00:41:08]: Server Autopaused	
[00:41:08]: Server Unpaused	
[00:41:10]: Server Autopaused	
[00:41:10]: Server Unpaused	
[00:41:12]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(4.42, -322.39)
[00:41:12]: [TMIR] Delete: deciduoustree	
[00:41:12]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(3.53, -322.39)
[00:41:13]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(13.03, -326.98)
[00:41:13]: [TMIR] Delete: sapling	
[00:41:14]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(14.40, -328.38)
[00:41:14]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(15.23, -329.64)
[00:41:14]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(16.18, -330.84)
[00:41:14]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(16.91, -331.98)
[00:41:14]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(17.24, -333.47)
[00:41:14]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(16.73, -334.93)
[00:41:15]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(15.85, -336.25)
[00:41:15]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(14.95, -337.53)
[00:41:15]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(14.34, -339.38)
[00:41:15]: [TMIR] Delete: sapling	
[00:41:15]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(14.11, -340.96)
[00:41:15]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(13.98, -342.87)
[00:41:15]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(14.34, -344.69)
[00:41:17]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(29.25, -348.04)
[00:41:17]: [TMIR] Delete: deciduoustree	
[00:41:17]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(30.80, -347.49)
[00:41:17]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(32.23, -347.07)
[00:41:17]: [TMIR] Delete: deciduoustree	
[00:41:17]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(34.12, -346.81)
[00:41:17]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(35.68, -346.70)
[00:41:18]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(36.97, -346.39)
[00:41:18]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(38.45, -345.57)
[00:41:18]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(40.09, -344.30)
[00:41:18]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(41.96, -342.66)
[00:41:18]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(43.48, -341.95)
[00:41:18]: [TMIR] Delete: evergreen	
[00:41:19]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(44.94, -341.62)
[00:41:19]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(46.50, -341.44)
[00:41:19]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(48.13, -341.05)
[00:41:19]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(49.34, -340.51)
[00:41:19]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(50.81, -340.14)
[00:41:19]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(52.35, -339.94)
[00:41:21]: Server Autopaused	
[00:41:22]: Server Unpaused	
[00:41:23]: Server Autopaused	
[00:41:24]: Server Unpaused	
[00:41:24]: Server Autopaused	
[00:41:24]: Server Unpaused	
[00:41:26]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(51.55, -348.74)
[00:41:26]: [TMIR] Delete: berrybush_juicy	
[00:41:30]: Server Autopaused	
[00:41:31]: Server Unpaused	
[00:41:33]: Server Autopaused	
[00:41:34]: Server Unpaused	
[00:41:35]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(48.62, -302.09)
[00:41:35]: [TMIR] Delete: nutrients_overlay	
[00:41:35]: [TMIR] Delete: farm_soil	
[00:41:35]: [TMIR] Delete: farm_soil	
[00:41:35]: [TMIR] Delete: weed_forgetmelots	
[00:41:35]: [TMIR] Delete: farm_soil	
[00:41:35]: [TMIR] Delete: farm_soil	
[00:41:35]: [TMIR] Delete: farm_soil	
[00:41:35]: [TMIR] Delete: farm_soil	
[00:41:35]: [TMIR] Delete: farm_soil	
[00:41:35]: [TMIR] Delete: farm_soil	
[00:41:35]: [TMIR] Delete: farm_soil	
[00:41:35]: [TMIR] Delete: farm_soil	
[00:41:35]: [TMIR] Delete: farm_soil	
[00:41:35]: [TMIR] Delete: farm_soil	
[00:41:35]: [TMIR] Delete: farm_soil	
[00:41:35]: [TMIR] Delete: farm_soil	
[00:41:35]: [TMIR] Delete: farm_soil	
[00:41:35]: [TMIR] Delete: farm_soil	
[00:41:35]: [TMIR] Delete: farm_soil	
[00:41:35]: [TMIR] Delete: farm_soil	
[00:41:35]: [TMIR] Delete: nutrients_overlay	
[00:41:35]: [TMIR] Delete: farm_soil	
[00:41:36]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(49.00, -302.19)
[00:41:36]: [TMIR] Delete: farm_soil	
[00:41:36]: [TMIR] Delete: farm_soil	
[00:41:36]: [TMIR] Delete: nutrients_overlay	
[00:41:36]: [TMIR] Delete: farm_soil	
[00:41:36]: [TMIR] Delete: farm_soil	
[00:41:36]: [TMIR] Delete: farm_soil	
[00:41:36]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(49.71, -302.19)
[00:41:36]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(49.81, -302.19)
[00:41:36]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(49.87, -302.19)
[00:41:36]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(49.89, -302.19)
[00:41:37]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(49.91, -302.19)
[00:41:37]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(49.92, -302.19)
[00:41:37]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(50.39, -302.19)
[00:41:37]: [TMIR] Delete: farm_soil	
[00:41:37]: [TMIR] Delete: farm_soil	
[00:41:37]: [TMIR] Delete: farm_soil	
[00:41:37]: [TMIR] Delete: farm_soil	
[00:41:37]: [TMIR] Delete: farm_soil	
[00:41:37]: [TMIR] Delete: farm_soil	
[00:41:37]: [TMIR] Delete: weed_forgetmelots	
[00:41:37]: [TMIR] Delete: nutrients_overlay	
[00:41:37]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(51.68, -302.19)
[00:41:37]: [TMIR] Delete: farm_soil	
[00:41:38]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(54.48, -302.19)
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [TMIR] Delete: nutrients_overlay	
[00:41:38]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(56.02, -302.19)
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(57.79, -302.19)
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [TMIR] Delete: nutrients_overlay	
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(59.31, -302.01)
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [TMIR] Delete: nutrients_overlay	
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(60.53, -301.48)
[00:41:38]: [TMIR] Delete: nutrients_overlay	
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [TMIR] Delete: farm_soil	
[00:41:38]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(61.83, -300.49)
[00:41:39]: [TMIR] Delete: farm_soil	
[00:41:39]: [TMIR] Delete: farm_soil	
[00:41:39]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(62.50, -299.31)
[00:41:39]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(62.83, -298.56)
[00:41:39]: [TMIR] Delete: musha_spin_fx	
[00:41:39]: [TMIR] Delete: sparks	
[00:41:45]: Server Autopaused	
[00:41:45]: Server Unpaused	
[00:42:10]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("pond","pond",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(44.89, -298.24)
[00:42:36]: Server Autopaused	
[00:42:37]: Server Unpaused	
[00:42:56]: Server Autopaused	
[00:42:57]: Server Unpaused	
[00:43:25]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[00:43:25]: CURL ERROR: (dst.metrics.klei.com) [28]SSL connection timeout
[00:44:09]: Server Autopaused	
[00:44:15]: Server Unpaused	
[00:44:32]: Server Autopaused	
[00:44:36]: Server Unpaused	
[00:45:02]: Server Autopaused	
[00:45:03]: Server Unpaused	
[00:45:09]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(76.83, -297.68)
[00:45:09]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(76.83, -297.68)
[00:45:09]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(76.83, -297.68)
[00:45:09]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(76.82, -297.68)
[00:45:18]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local user_id = "KU_H4Q5mE-R" local player = UserToPlayer(user_id) local show_fb = true local function _Say(who, msg) if show_fb and who ~= nil and who.components.talker ~= nil then who.components.talker:Say(msg) end end if player == nil or not player:IsValid() then _Say(ThePlayer, "目标玩家与你不在同一世界， 指令无法生效！") return end local user_name = nil if TheNet ~= nil and TheNet.GetClientTableForUser ~= nil then local ok, client = pcall(TheNet.GetClientTableForUser, TheNet, user_id) if ok and client ~= nil and client.name ~= nil and client.name ~= "" then user_name = client.name end end if (user_name == nil or user_name == "") and UserToName ~= nil then local ok, name = pcall(UserToName, user_id) if ok then user_name = name end end if user_name ~= nil and user_name ~= "" and player ~= ThePlayer then user_name = "[" .. user_name .. "]\n" else user_name = "" end local function ApplyWaterWalk(inst) if inst.Physics ~= nil then inst:AddTag("tmir_waterwalk") inst.Physics:ClearCollidesWith(COLLISION.LIMITS) end if inst.components.drownable ~= nil then if inst._tmir_old_shoulddrown == nil then inst._tmir_old_shoulddrown = inst.components.drownable.ShouldDrown end inst.components.drownable.ShouldDrown = function() return false end end end local function ClearWaterWalk(inst) inst:RemoveTag("tmir_waterwalk") if inst.Physics ~= nil then if ChangeToCharacterPhysics ~= nil then ChangeToCharacterPhysics(inst) else inst.Physics:CollidesWith(COLLISION.LIMITS) end end if inst.components.drownable ~= nil and inst._tmir_old_shoulddrown ~= nil then inst.components.drownable.ShouldDrown = inst._tmir_old_shoulddrown inst._tmir_old_shoulddrown = nil end end local function RefreshWaterWalk(inst) if inst.god_mod_task ~= nil or inst.tmir_waterwalk_enabled or inst:HasTag("tmir_waterwalk_mode") then ApplyWaterWalk(inst) else ClearWaterWalk(inst) end end if player.Physics then if player.tmir_waterwalk_enabled or player:HasTag("tmir_waterwalk_mode") then player.tmir_waterwalk_enabled = nil player:RemoveTag("tmir_waterwalk_mode") RefreshWaterWalk(player) local fb = "踏水模式：禁用" _Say(ThePlayer, user_name .. fb) if player ~= ThePlayer then _Say(player, fb) end else player.tmir_waterwalk_enabled = true player:AddTag("tmir_waterwalk_mode") RefreshWaterWalk(player) local fb = "踏水模式：启用" _Say(ThePlayer, user_name .. fb) if player ~= ThePlayer then _Say(player, fb) end end else _Say(ThePlayer, user_name .. "无效指令！") end) @(91.89, -249.70)
[00:45:31]: Available disk space for save files: 4741 MB
[00:45:31]: [global position (CompleteSync)] saving to buffer	
[00:45:31]: [global position (CompleteSync)] success to saving to buffer	
[00:45:31]: [global position (CompleteSync)]In my SerializeUserSession	
[00:45:31]: [global position (CompleteSync)] now delete map info from user	
[00:45:31]: Serializing user: session/65682175B01DEE42/A7I48Q2S1RSR/0000000231
[00:45:31]: Serializing world: session/65682175B01DEE42/0000000231
[00:45:37]: Server Autopaused	
[00:45:40]: Server Unpaused	
[00:46:02]: Server Autopaused	
[00:46:03]: Server Unpaused	
[00:46:13]: Server Autopaused	
[00:46:13]: Server Unpaused	
[00:47:04]: Server Autopaused	
[00:47:04]: Server Unpaused	
[00:47:05]: Server Autopaused	
[00:47:07]: Server Unpaused	
[00:47:22]: Server Autopaused	
[00:47:23]: Server Unpaused	
[00:47:35]: Server Autopaused	
[00:47:36]: Server Unpaused	
[00:48:15]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(455.56, 63.18)
[00:48:15]: [TMIR] Delete: oasis_cactus	
[00:48:17]: Server Autopaused	
[00:48:18]: Server Unpaused	
[00:48:31]: Server Autopaused	
[00:48:32]: Server Unpaused	
[00:48:52]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[00:48:52]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[00:48:52]: playerlist 99999999 [1] KU_H4Q5mE-R <-@dmp@-> 天才美男子 <-@dmp@-> musha	
[00:48:57]: CURL ERROR: (dst.metrics.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 5 seconds
[00:50:00]: Server Autopaused	
[00:50:02]: Server Unpaused	
[00:50:09]: Server Autopaused	
[00:50:10]: Server Unpaused	
[00:50:24]: Server Autopaused	
[00:50:24]: Server Unpaused	
[00:50:25]: Server Autopaused	
[00:50:29]: Server Unpaused	
[00:51:07]: Server Autopaused	
[00:51:08]: Server Unpaused	
[00:51:16]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local user_id = "KU_H4Q5mE-R" local player = UserToPlayer(user_id) local show_fb = true local function _Say(who, msg) if show_fb and who ~= nil and who.components.talker ~= nil then who.components.talker:Say(msg) end end if player == nil or not player:IsValid() then _Say(ThePlayer, "目标玩家与你不在同一世界， 指令无法生效！") return end local user_name = nil if TheNet ~= nil and TheNet.GetClientTableForUser ~= nil then local ok, client = pcall(TheNet.GetClientTableForUser, TheNet, user_id) if ok and client ~= nil and client.name ~= nil and client.name ~= "" then user_name = client.name end end if (user_name == nil or user_name == "") and UserToName ~= nil then local ok, name = pcall(UserToName, user_id) if ok then user_name = name end end if user_name ~= nil and user_name ~= "" and player ~= ThePlayer then user_name = "[" .. user_name .. "]\n" else user_name = "" end local function ApplyWaterWalk(inst) if inst.Physics ~= nil then inst:AddTag("tmir_waterwalk") inst.Physics:ClearCollidesWith(COLLISION.LIMITS) end if inst.components.drownable ~= nil then if inst._tmir_old_shoulddrown == nil then inst._tmir_old_shoulddrown = inst.components.drownable.ShouldDrown end inst.components.drownable.ShouldDrown = function() return false end end end local function ClearWaterWalk(inst) inst:RemoveTag("tmir_waterwalk") if inst.Physics ~= nil then if ChangeToCharacterPhysics ~= nil then ChangeToCharacterPhysics(inst) else inst.Physics:CollidesWith(COLLISION.LIMITS) end end if inst.components.drownable ~= nil and inst._tmir_old_shoulddrown ~= nil then inst.components.drownable.ShouldDrown = inst._tmir_old_shoulddrown inst._tmir_old_shoulddrown = nil end end local function RefreshWaterWalk(inst) if inst.god_mod_task ~= nil or inst.tmir_waterwalk_enabled or inst:HasTag("tmir_waterwalk_mode") then ApplyWaterWalk(inst) else ClearWaterWalk(inst) end end if player.Physics then if player.tmir_waterwalk_enabled or player:HasTag("tmir_waterwalk_mode") then player.tmir_waterwalk_enabled = nil player:RemoveTag("tmir_waterwalk_mode") RefreshWaterWalk(player) local fb = "踏水模式：禁用" _Say(ThePlayer, user_name .. fb) if player ~= ThePlayer then _Say(player, fb) end else player.tmir_waterwalk_enabled = true player:AddTag("tmir_waterwalk_mode") RefreshWaterWalk(player) local fb = "踏水模式：启用" _Say(ThePlayer, user_name .. fb) if player ~= ThePlayer then _Say(player, fb) end end else _Say(ThePlayer, user_name .. "无效指令！") end) @(148.00, -223.50)
[00:51:19]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(130.47, -237.39)
[00:51:19]: [TMIR] Delete: bullkelp_plant	
[00:51:46]: Server Autopaused	
[00:51:47]: Server Unpaused	
[00:51:49]: Server Autopaused	
[00:51:49]: Server Unpaused	
[00:51:50]: Server Autopaused	
[00:51:50]: Server Unpaused	
[00:51:52]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(173.10, -216.84)
[00:51:52]: [TMIR] Delete: evergreen	
[00:51:53]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(173.25, -221.27)
[00:51:53]: [TMIR] Delete: evergreen	
[00:51:53]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(173.25, -222.53)
[00:51:53]: [TMIR] Delete: evergreen	
[00:51:53]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(173.29, -223.96)
[00:51:53]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(173.77, -225.39)
[00:51:53]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(174.34, -226.32)
[00:51:53]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(176.31, -227.40)
[00:51:53]: [TMIR] Delete: evergreen	
[00:51:54]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(177.39, -227.10)
[00:51:54]: [TMIR] Delete: evergreen	
[00:51:54]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(178.43, -226.47)
[00:51:54]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(179.62, -225.53)
[00:51:54]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(180.33, -224.90)
[00:51:54]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(181.37, -224.00)
[00:51:54]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(183.84, -223.17)
[00:51:54]: [TMIR] Delete: evergreen	
[00:51:54]: [TMIR] Delete: evergreen	
[00:51:55]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(185.08, -223.01)
[00:51:55]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(187.98, -222.85)
[00:51:55]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(189.45, -222.82)
[00:51:55]: [TMIR] Delete: evergreen	
[00:51:55]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(191.25, -222.81)
[00:51:55]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(192.09, -222.80)
[00:51:57]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(185.09, -214.83)
[00:51:57]: [TMIR] Delete: evergreen	
[00:51:57]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(183.65, -214.38)
[00:51:57]: [TMIR] Delete: evergreen	
[00:51:57]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(182.09, -214.15)
[00:51:57]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(180.66, -214.05)
[00:52:00]: Server Autopaused	
[00:52:00]: Server Unpaused	
[00:52:03]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(183.76, -186.76)
[00:52:03]: [TMIR] Delete: sapling	
[00:52:04]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(184.39, -185.45)
[00:52:04]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(185.24, -184.54)
[00:52:04]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(186.38, -184.04)
[00:52:04]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(187.83, -183.75)
[00:52:04]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(189.05, -183.62)
[00:52:04]: [TMIR] Delete: evergreen	
[00:52:04]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(190.66, -183.54)
[00:52:05]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(192.12, -183.50)
[00:52:05]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(193.61, -183.48)
[00:52:05]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(195.26, -183.47)
[00:52:05]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(196.40, -183.46)
[00:52:05]: [TMIR] Delete: green_mushroom	
[00:52:05]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(197.61, -183.71)
[00:52:05]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(198.83, -184.34)
[00:52:05]: [TMIR] Delete: grass	
[00:52:05]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(199.96, -185.15)
[00:52:06]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(201.18, -186.17)
[00:52:06]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(202.14, -187.06)
[00:52:06]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(202.96, -188.33)
[00:52:06]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(203.34, -189.65)
[00:52:06]: [TMIR] Delete: sapling	
[00:52:06]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(203.46, -191.01)
[00:52:06]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(203.09, -192.24)
[00:52:07]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(202.83, -193.56)
[00:52:07]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(203.23, -194.67)
[00:52:07]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(204.07, -195.35)
[00:52:07]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(209.14, -196.07)
[00:52:07]: [TMIR] Delete: evergreen	
[00:52:09]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(212.51, -181.01)
[00:52:10]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(211.71, -178.35)
[00:52:10]: [TMIR] Delete: evergreen	
[00:52:10]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(211.34, -176.81)
[00:52:10]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(211.74, -175.53)
[00:52:10]: [TMIR] Delete: evergreen	
[00:52:10]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(212.36, -174.55)
[00:52:10]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(214.16, -172.39)
[00:52:11]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(215.38, -171.09)
[00:52:11]: [TMIR] Delete: evergreen	
[00:52:11]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(217.11, -169.32)
[00:52:11]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(218.49, -167.92)
[00:52:11]: [TMIR] Delete: evergreen	
[00:52:11]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(219.31, -167.10)
[00:52:11]: [TMIR] Delete: evergreen	
[00:52:11]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(220.47, -165.93)
[00:52:11]: [TMIR] Delete: evergreen	
[00:52:11]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(221.39, -165.01)
[00:52:12]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(222.56, -163.85)
[00:52:12]: [TMIR] Delete: evergreen	
[00:52:12]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(223.62, -162.79)
[00:52:12]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(224.63, -161.73)
[00:52:12]: [TMIR] Delete: evergreen	
[00:52:12]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(225.28, -160.52)
[00:52:12]: [TMIR] Delete: evergreen	
[00:52:12]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(225.63, -159.18)
[00:52:12]: [TMIR] Delete: evergreen	
[00:52:12]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(225.80, -157.78)
[00:52:12]: [TMIR] Delete: evergreen	
[00:52:12]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(225.71, -156.58)
[00:52:12]: [TMIR] Delete: evergreen	
[00:52:13]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(225.33, -155.13)
[00:52:13]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(224.64, -153.95)
[00:52:13]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(223.77, -152.84)
[00:52:13]: [TMIR] Delete: evergreen	
[00:52:13]: [TMIR] Delete: evergreen	
[00:52:13]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(222.55, -152.05)
[00:52:13]: [TMIR] Delete: evergreen	
[00:52:13]: [TMIR] Delete: evergreen	
[00:52:13]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(221.41, -151.72)
[00:52:13]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(220.03, -151.55)
[00:52:14]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(218.79, -151.83)
[00:52:14]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(218.22, -152.54)
[00:52:14]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(217.75, -153.57)
[00:52:14]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(214.91, -155.54)
[00:52:14]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(213.40, -155.76)
[00:52:15]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(211.67, -155.88)
[00:52:15]: [TMIR] Delete: evergreen	
[00:52:15]: [TMIR] Delete: evergreen	
[00:52:15]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(210.56, -155.92)
[00:52:15]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(208.78, -155.96)
[00:52:15]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(207.29, -155.97)
[00:52:15]: [TMIR] Delete: evergreen	
[00:52:15]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(205.89, -155.78)
[00:52:15]: [TMIR] Delete: evergreen	
[00:52:15]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(204.68, -155.19)
[00:52:15]: [TMIR] Delete: evergreen	
[00:52:16]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(203.93, -154.25)
[00:52:16]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(203.29, -151.53)
[00:52:16]: [TMIR] Delete: sapling	
[00:52:16]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(203.18, -150.10)
[00:52:16]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(203.11, -148.35)
[00:52:16]: [TMIR] Delete: evergreen	
[00:52:16]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(203.09, -147.04)
[00:52:16]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(203.07, -145.60)
[00:52:17]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(203.06, -144.14)
[00:52:17]: [TMIR] Delete: evergreen	
[00:52:17]: [TMIR] Delete: evergreen	
[00:52:17]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(203.06, -142.54)
[00:52:17]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(203.08, -141.29)
[00:52:17]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(203.33, -139.80)
[00:52:17]: [TMIR] Delete: sapling	
[00:52:17]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(203.91, -138.61)
[00:52:17]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(204.44, -137.40)
[00:52:18]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(204.75, -135.95)
[00:52:18]: [TMIR] Delete: evergreen	
[00:52:18]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(204.72, -134.70)
[00:52:18]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(204.14, -133.41)
[00:52:18]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(203.39, -132.33)
[00:52:18]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(202.57, -131.28)
[00:52:18]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(202.07, -130.06)
[00:52:19]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(201.63, -127.60)
[00:52:19]: [TMIR] Delete: evergreen	
[00:52:19]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(201.15, -126.43)
[00:52:19]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(200.42, -125.32)
[00:52:19]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(199.49, -124.31)
[00:52:19]: [TMIR] Delete: evergreen	
[00:52:19]: [TMIR] Delete: flower	
[00:52:19]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(198.23, -123.69)
[00:52:19]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(196.82, -123.38)
[00:52:20]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(195.65, -123.24)
[00:52:20]: [TMIR] Delete: evergreen	
[00:52:20]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(194.32, -123.26)
[00:52:20]: [TMIR] Delete: evergreen	
[00:52:20]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(192.90, -123.84)
[00:52:20]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(191.94, -124.48)
[00:52:20]: [TMIR] Delete: evergreen	
[00:52:20]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(190.65, -125.55)
[00:52:20]: [TMIR] Delete: sapling	
[00:52:20]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(189.50, -126.59)
[00:52:20]: [TMIR] Delete: evergreen	
[00:52:20]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(188.60, -127.45)
[00:52:21]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(186.08, -128.64)
[00:52:21]: [TMIR] Delete: evergreen	
[00:52:21]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(184.42, -128.87)
[00:52:21]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(183.04, -128.97)
[00:52:21]: [TMIR] Delete: evergreen	
[00:52:21]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(181.50, -129.44)
[00:52:21]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(180.37, -130.14)
[00:52:21]: [TMIR] Delete: flower	
[00:52:22]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(179.43, -131.16)
[00:52:22]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(178.96, -132.46)
[00:52:22]: [TMIR] Delete: evergreen	
[00:52:22]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(178.72, -133.90)
[00:52:22]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(178.60, -135.26)
[00:52:22]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(178.14, -136.62)
[00:52:22]: [TMIR] Delete: evergreen	
[00:52:23]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(176.51, -138.92)
[00:52:23]: [TMIR] Delete: evergreen	
[00:52:23]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(175.26, -140.31)
[00:52:23]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(174.18, -141.44)
[00:52:23]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(173.19, -142.45)
[00:52:23]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(172.21, -143.46)
[00:52:23]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(171.40, -144.87)
[00:52:24]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(171.07, -146.29)
[00:52:24]: [TMIR] Delete: evergreen	
[00:52:24]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(170.81, -149.15)
[00:52:24]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(170.79, -150.69)
[00:52:24]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(171.15, -151.95)
[00:52:24]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(171.89, -153.21)
[00:52:24]: [TMIR] Delete: evergreen	
[00:52:25]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(172.83, -154.41)
[00:52:25]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(173.84, -155.55)
[00:52:25]: [TMIR] Delete: evergreen	
[00:52:25]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(174.90, -156.68)
[00:52:25]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(175.99, -157.80)
[00:52:25]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(176.97, -158.80)
[00:52:25]: [TMIR] Delete: evergreen	
[00:52:25]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(178.07, -160.24)
[00:52:26]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(178.44, -161.33)
[00:52:26]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(179.67, -164.15)
[00:52:26]: [TMIR] Delete: evergreen	
[00:52:26]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(180.41, -165.10)
[00:52:26]: [TMIR] Delete: evergreen	
[00:52:26]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(181.74, -166.61)
[00:52:26]: [TMIR] Delete: evergreen	
[00:52:26]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(182.48, -167.39)
[00:52:26]: [TMIR] Delete: evergreen	
[00:52:27]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(183.57, -168.52)
[00:52:27]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(184.69, -169.59)
[00:52:27]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(185.99, -170.20)
[00:52:27]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(187.03, -170.18)
[00:52:27]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(188.36, -169.58)
[00:52:27]: [TMIR] Delete: evergreen	
[00:52:27]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(189.53, -168.74)
[00:52:28]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(190.78, -167.66)
[00:52:28]: [TMIR] Delete: evergreen	
[00:52:28]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(191.78, -166.73)
[00:52:28]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(192.67, -165.63)
[00:52:28]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(192.65, -164.51)
[00:52:28]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(191.98, -163.64)
[00:52:28]: [TMIR] Delete: sapling	
[00:52:28]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(190.73, -163.16)
[00:52:29]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(189.52, -162.96)
[00:52:29]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(187.96, -162.81)
[00:52:29]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(186.64, -162.26)
[00:52:29]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(185.87, -161.38)
[00:52:29]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(185.45, -160.25)
[00:52:29]: [TMIR] Delete: sapling	
[00:52:29]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(185.26, -158.86)
[00:52:29]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(185.63, -157.56)
[00:52:30]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(185.99, -156.04)
[00:52:30]: [TMIR] Delete: evergreen	
[00:52:30]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(186.14, -154.72)
[00:52:30]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(186.05, -153.41)
[00:52:30]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(185.14, -150.72)
[00:52:30]: [TMIR] Delete: evergreen	
[00:52:30]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(184.94, -149.08)
[00:52:30]: [TMIR] Delete: evergreen	
[00:52:31]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(185.30, -147.60)
[00:52:31]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(186.05, -146.36)
[00:52:31]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(186.88, -145.30)
[00:52:31]: [TMIR] Delete: evergreen	
[00:52:31]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(187.87, -144.17)
[00:52:31]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(188.82, -143.17)
[00:52:32]: Server Autopaused	
[00:52:32]: Server Unpaused	
[00:52:41]: Server Autopaused	
[00:52:42]: Server Unpaused	
[00:52:53]: Server Autopaused	
[00:52:54]: Server Unpaused	
[00:53:01]: Server Autopaused	
[00:53:08]: Server Unpaused	
[00:53:11]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(121.54, -180.46)
[00:53:11]: [TMIR] Delete: deciduoustree	
[00:53:12]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(120.94, -179.33)
[00:53:12]: [TMIR] Delete: carrot_planted	
[00:53:12]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(120.14, -178.08)
[00:53:12]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(119.83, -176.90)
[00:53:12]: [TMIR] Delete: domesticplantherd	
[00:53:12]: [TMIR] Delete: sapling	
[00:53:12]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(119.63, -175.30)
[00:53:12]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(119.72, -174.02)
[00:53:13]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(120.07, -172.80)
[00:53:14]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(113.58, -171.01)
[00:53:14]: [TMIR] Delete: palmconetree	
[00:53:14]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(112.24, -171.89)
[00:53:14]: [TMIR] Delete: palmconetree	
[00:53:14]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(111.29, -172.63)
[00:53:18]: Server Autopaused	
[00:53:18]: Server Unpaused	
[00:53:19]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(104.36, -161.52)
[00:53:19]: [TMIR] Delete: grass	
[00:53:19]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(106.58, -162.06)
[00:53:19]: [TMIR] Delete: grass	
[00:53:20]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(108.05, -160.55)
[00:53:23]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(122.96, -156.65)
[00:53:23]: [TMIR] Delete: deciduoustree	
[00:53:24]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(124.60, -153.33)
[00:53:24]: [TMIR] Delete: evergreen	
[00:53:25]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(125.03, -152.20)
[00:53:26]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(125.15, -159.45)
[00:53:26]: [TMIR] Delete: sapling	
[00:53:26]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(125.15, -160.83)
[00:53:26]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(125.15, -162.40)
[00:53:27]: Server Autopaused	
[00:53:29]: Server Unpaused	
[00:53:59]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:53:59]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:53:59]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:53:59]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:54:04]: Available disk space for save files: 4737 MB
[00:54:05]: [global position (CompleteSync)] saving to buffer	
[00:54:05]: [global position (CompleteSync)] success to saving to buffer	
[00:54:05]: [global position (CompleteSync)]In my SerializeUserSession	
[00:54:05]: [global position (CompleteSync)] now delete map info from user	
[00:54:05]: Serializing user: session/65682175B01DEE42/A7I48Q2S1RSR/0000000232
[00:54:05]: Serializing world: session/65682175B01DEE42/0000000232
[00:54:05]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:54:05]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:54:05]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:54:05]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
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[00:54:10]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:54:10]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:54:10]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:54:10]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:54:10]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[00:54:10]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[00:54:15]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:54:15]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:54:15]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:54:15]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:54:20]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:54:20]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:54:20]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:54:20]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:54:25]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:54:25]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:54:25]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:54:25]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:54:30]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:54:30]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:54:30]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:54:30]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:54:35]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:54:35]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:54:35]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:54:35]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:54:40]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:54:40]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:54:40]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:54:40]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:54:45]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:54:45]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:54:45]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:54:45]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:54:50]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:54:50]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:54:50]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:54:50]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:54:55]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:54:55]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:54:55]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:54:55]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:55:00]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:55:00]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:55:00]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:55:00]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:55:05]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:55:05]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:55:05]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:55:05]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:55:10]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:55:10]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:55:10]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:55:10]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:55:15]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:55:15]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:55:15]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:55:15]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:55:20]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:55:20]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:55:20]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:55:20]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:55:25]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:55:25]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:55:25]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:55:25]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:55:30]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:55:30]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:55:30]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:55:30]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:55:35]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:55:35]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:55:35]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:55:35]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:55:40]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:55:40]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:55:40]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:55:40]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:55:43]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("fertilizer","fertilizer",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(143.46, -208.48)
[00:55:44]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("fertilizer","fertilizer",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(143.46, -208.48)
[00:55:44]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("fertilizer","fertilizer",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(143.46, -208.48)
[00:55:44]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("fertilizer","fertilizer",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(143.46, -208.48)
[00:55:44]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("fertilizer","fertilizer",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(143.46, -208.48)
[00:55:44]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("fertilizer","fertilizer",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(143.46, -208.48)
[00:55:44]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("fertilizer","fertilizer",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(143.46, -208.48)
[00:55:44]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("fertilizer","fertilizer",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(143.46, -208.48)
[00:55:45]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:55:45]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:55:45]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:55:45]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:55:50]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:55:50]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:55:50]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:55:50]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:55:55]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:55:55]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:55:55]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:55:55]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:56:00]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:56:00]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:56:00]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:56:00]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:56:05]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:56:05]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:56:05]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:56:05]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:56:10]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:56:10]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:56:10]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:56:10]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:56:15]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:56:15]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:56:15]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:56:15]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:56:20]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:56:20]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:56:20]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:56:20]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:56:25]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:56:25]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:56:25]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:56:25]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:56:30]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:56:30]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:56:30]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:56:30]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:56:35]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:56:35]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:56:35]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:56:35]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:56:40]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:56:40]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:56:40]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:56:40]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:56:45]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:56:45]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:56:45]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:56:45]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:56:50]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:56:50]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:56:50]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:56:50]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:56:55]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:56:55]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:56:55]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:56:55]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:57:00]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:57:00]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:57:00]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:57:00]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:57:05]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:57:05]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:57:05]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:57:05]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:57:10]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:57:10]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:57:10]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:57:10]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:57:15]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:57:15]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:57:15]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:57:15]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:57:20]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:57:20]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:57:20]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:57:20]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:57:25]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:57:25]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:57:25]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:57:25]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:57:30]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:57:30]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:57:30]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:57:30]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:57:35]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:57:35]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:57:35]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:57:35]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:57:40]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:57:40]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:57:40]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:57:40]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:57:45]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:57:45]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:57:45]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:57:45]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:57:50]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:57:50]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:57:50]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:57:50]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:57:55]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:57:55]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:57:55]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:57:55]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:58:00]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:58:00]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:58:00]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:58:00]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:58:05]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:58:05]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:58:05]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:58:05]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:58:10]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:58:10]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:58:10]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:58:10]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:58:15]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:58:15]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:58:15]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:58:15]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:58:19]: Server Autopaused	
[00:58:20]: Server Unpaused	
[00:58:21]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:58:21]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:58:21]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:58:21]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:58:26]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:58:26]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:58:26]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:58:26]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:58:31]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:58:31]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:58:31]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:58:31]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:58:33]: Server Autopaused	
[00:58:34]: Server Unpaused	
[00:58:36]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:58:36]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:58:36]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:58:36]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:58:41]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:58:41]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:58:41]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:58:41]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:58:46]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:58:46]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:58:46]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:58:46]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:58:51]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:58:51]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:58:51]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:58:51]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:58:56]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:58:56]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:58:56]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:58:56]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:59:01]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:59:01]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:59:01]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:59:01]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:59:07]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:59:07]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:59:07]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:59:07]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:59:11]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:59:11]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:59:11]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:59:11]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:59:12]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5002 milliseconds with 0 out of 0 bytes received
[00:59:16]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:59:16]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:59:16]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:59:16]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:59:21]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:59:21]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:59:21]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:59:21]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:59:26]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:59:26]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:59:26]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:59:26]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:59:31]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:59:31]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:59:31]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:59:31]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:59:36]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:59:36]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:59:36]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:59:36]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:59:41]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:59:41]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:59:41]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:59:41]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:59:46]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:59:46]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:59:46]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:59:46]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:59:51]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:59:51]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:59:51]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:59:51]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[00:59:56]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[00:59:56]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[00:59:56]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[00:59:56]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[01:00:01]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[01:00:01]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[01:00:01]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[01:00:01]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[01:00:06]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[01:00:06]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[01:00:06]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[01:00:06]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[01:00:11]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[01:00:11]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[01:00:11]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[01:00:11]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[01:00:16]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[01:00:16]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[01:00:16]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[01:00:16]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[01:00:18]: [200] Account Communication Success (6)
[01:00:18]: Received (KU_DvYwVfdF) from TokenPurpose
[01:00:21]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[01:00:21]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[01:00:21]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[01:00:21]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[01:00:26]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[01:00:26]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[01:00:26]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[01:00:26]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[01:00:31]: Stale Component Reference: GUID 100046, scripts/prefabs/nutrients_overlay.lua:54
[01:00:31]: Stale Component Reference: GUID 100041, scripts/prefabs/nutrients_overlay.lua:54
[01:00:31]: Stale Component Reference: GUID 100034, scripts/prefabs/nutrients_overlay.lua:54
[01:00:31]: Stale Component Reference: GUID 100037, scripts/prefabs/nutrients_overlay.lua:54
[01:00:33]: Server Autopaused	
[01:00:33]: Server Unpaused	
[01:00:34]: Server Autopaused	
[01:00:35]: Server Unpaused	
[01:00:36]: [global position (CompleteSync)]Player despawned	
[01:00:36]: [global position (CompleteSync)] saving to buffer	
[01:00:36]: [global position (CompleteSync)] success to saving to buffer	
[01:00:36]: [Steam] SendUserDisconnect for '76561199211871957'
[01:00:36]: [Shard] (KU_H4Q5mE-R) disconnected from Master(1)
[01:00:36]: [global position (CompleteSync)]In my SerializeUserSession	
[01:00:36]: [global position (CompleteSync)] now delete map info from user	
[01:00:36]: Serializing user: session/65682175B01DEE42/A7I48Q2S1RSR/0000000233
[01:00:36]: Sim paused
[01:05:24]: RemoteCommandInput: "c_shutdown()"
[01:05:24]: c_shutdown	nil	
[01:05:24]: Available disk space for save files: 4730 MB
[01:05:24]: Serializing world: session/65682175B01DEE42/0000000233
[01:05:24]: Truncating to snapshot #233...
[01:05:24]:  - session/65682175B01DEE42/0000000224
[01:05:24]:  - session/65682175B01DEE42/0000000227
[01:05:24]:  - session/65682175B01DEE42/0000000222
[01:05:24]:  - session/65682175B01DEE42/0000000223
[01:05:24]:  - session/65682175B01DEE42/0000000225
[01:05:24]:  - session/65682175B01DEE42/0000000226
[01:05:24]:  - session/65682175B01DEE42/A7I48Q2S1RSR/0000000227
[01:05:24]:  - session/65682175B01DEE42/A7I48Q2S1RSR/0000000225
[01:05:24]:  - session/65682175B01DEE42/A7I48Q2S1RSR/0000000224
[01:05:24]:  - session/65682175B01DEE42/A7I48Q2S1RSR/0000000223
[01:05:24]:  - session/65682175B01DEE42/A7I48Q2S1RSR/0000000222
[01:05:24]:    11 file(s) removed
[01:05:24]: Available disk space for save files: 4749 MB
[01:05:25]: Serializing world: session/65682175B01DEE42/0000000234
[01:05:25]: Truncating to snapshot #234...
[01:05:25]:  - session/65682175B01DEE42/0000000228
[01:05:25]:  - session/65682175B01DEE42/A7I48Q2S1RSR/0000000228
[01:05:25]:    2 file(s) removed
[01:05:25]: Removing server from lobby
[01:05:25]: [Shard] Stopping shard mode
[01:05:25]: [Steam] SendUserDisconnect for ''
[01:05:25]: Collecting garbage...
[01:05:26]: lua_gc took 0.82 seconds
[01:05:26]: ~ShardLuaProxy()
[01:05:26]: ~cEventLeaderboardProxy()
[01:05:26]: ~ItemServerLuaProxy()
[01:05:26]: ~InventoryLuaProxy()
[01:05:26]: ~NetworkLuaProxy()
[01:05:26]: ~SimLuaProxy()
[01:05:26]: Cancelling LuaQueryCallback handle [50]
[01:05:26]: Cancelling LuaQueryCallback handle [51]
[01:05:26]: Cancelling LuaQueryCallback handle [52]
[01:05:26]: Cancelling LuaQueryCallback handle [53]
[01:05:26]: Cancelling LuaQueryCallback handle [54]
[01:05:26]: Cancelling LuaQueryCallback handle [55]
[01:05:27]: lua_close took 0.94 seconds
[01:05:27]: CurlRequestManager::ClientThread::Main() complete
[01:05:27]: HttpClient2 discarded 0 callbacks.
[01:05:28]: Shutting down
