[00:00:00]: PersistRootStorage is now /root/.klei//DoNotStarveTogether/Cluster_1/Master/ 
[00:00:00]: Starting Up
[00:00:00]: Version: 740477
[00:00:00]: Current time: Tue Aug 11 04:22:06 2026

[00:00:00]: System Name: Linux
[00:00:00]: Host Name: ubuntu
[00:00:00]: Release(Kernel) Version: 4.15.0-213-generic
[00:00:00]: Kernel Build Timestamp: #224-Ubuntu SMP Mon Jun 19 13:30:12 UTC 2023
[00:00:00]: Machine Arch: x86_64
[00:00:00]: Don't Starve Together: 740477 LINUX
[00:00:00]: Build Date: 3879
[00:00:00]: Mode: 64-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: -console -cluster Cluster_1 -shard Master 
[00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
[00:00:00]: Initializing distribution platform
[00:00:00]: ....Done
[00:00:00]: ProfileIndex:4.56
[00:00:01]: THREAD - started 'GAClient' (139774046582528)
[00:00:01]: CurlRequestManager::ClientThread::Main()
[00:00:01]: Mounting file system databundles/klump.zip successful.
[00:00:01]: Mounting file system databundles/shaders.zip successful.
[00:00:01]: Mounting file system databundles/fonts.zip successful.
[00:00:01]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:01]: Mounting file system databundles/bigportraits.zip successful.
[00:00:01]: Mounting file system databundles/images.zip successful.
[00:00:01]: Mounting file system databundles/scripts.zip successful.
[00:00:01]: [Steam] SteamGameServer_Init(10999, 64143)
[00:00:02]: [Steam] SteamGameServer_Init success
[00:00:02]: [Connect] PendingConnection::Reset(true)
[00:00:02]: Platform: 1
[00:00:02]: Network tick rate: U=15(2), D=0
[00:00:02]: Network tick rate: U=60(0), D=0
[00:00:02]: OnLoadPermissionList: /root/.klei//DoNotStarveTogether/Cluster_1/blocklist.txt (Success)
[00:00:02]: OnLoadPermissionList: /root/.klei//DoNotStarveTogether/Cluster_1/adminlist.txt (Success)
[00:00:02]: OnLoadUserIdList: /root/.klei//DoNotStarveTogether/Cluster_1/whitelist.txt (Success)
[00:00:02]: Token retrieved from: /root/.klei//DoNotStarveTogether/Cluster_1/cluster_token.txt
[00:00:02]: Token retrieved from: /root/.klei//DoNotStarveTogether/Cluster_1/cluster_token.txt
[00:00:02]: cGame::InitializeOnMainThread
[00:00:02]: Renderer initialize: Okay
[00:00:02]: THREAD - started 'StreamInput' (139774016702208)
[00:00:02]: AnimManager initialize: Okay
[00:00:02]: Buffers initialize: Okay
[00:00:02]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:02]: GameSpecific initialize: Okay
[00:00:02]: cGame::StartPlaying
[00:00:02]: AppVersion::GetArchitecture() x64
[00:00:02]: LOADING LUA
[00:00:02]: DoLuaFile scripts/main.lua
[00:00:02]: DoLuaFile loading buffer scripts/main.lua
[00:00:02]: Translator:LoadPOFile - loading file: scripts/languages/chinese_s.po	
[00:00:05]:   taskgrouplist:	default	联机版	
[00:00:05]:   taskgrouplist:	classic	经典	
[00:00:05]:   taskgrouplist:	cave_default	地下	
[00:00:05]:   taskgrouplist:	lavaarena_taskset	熔炉	
[00:00:05]:   taskgrouplist:	quagmire_taskset	暴食	
[00:00:05]: Running main.lua
	
[00:00:05]: loaded modindex	
[00:00:05]: ModIndex: Beginning normal load sequence for dedicated server.
	
[00:00:05]: SUCCESS: Loaded modoverrides.lua	
[00:00:05]: modoverrides.lua enabling workshop-3363111676	
[00:00:05]: modoverrides.lua enabling workshop-462434129	
[00:00:05]: modoverrides.lua enabling workshop-1392778117	
[00:00:05]: modoverrides.lua enabling workshop-501385076	
[00:00:05]: modoverrides.lua enabling workshop-661253977	
[00:00:05]: modoverrides.lua enabling workshop-3353852416	
[00:00:05]: modoverrides.lua enabling workshop-3383078008	
[00:00:05]: modoverrides.lua enabling workshop-1207269058	
[00:00:05]: modoverrides.lua enabling workshop-3448350904	
[00:00:05]: modoverrides.lua enabling workshop-1909182187	
[00:00:05]: modoverrides.lua enabling workshop-3138571948	
[00:00:05]: modoverrides.lua enabling workshop-3173431824	
[00:00:05]: modoverrides.lua enabling workshop-3050607025	
[00:00:05]: modoverrides.lua enabling workshop-2901979304	
[00:00:05]: modoverrides.lua enabling workshop-1896968971	
[00:00:05]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:05]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:05]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:05]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3353852416	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3383078008	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:05]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1909182187	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-462434129_CLIENT	
[00:00:05]: Loading mod: workshop-462434129 (Restart) Version:0.3.2	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-1896968971_CLIENT	
[00:00:05]: Loading mod: workshop-1896968971 (Combined Status) Version:1.7.5	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-661253977_CLIENT	
[00:00:05]: Loading mod: workshop-661253977 ( Don't Drop Everything) Version:11:15 2020-08-10	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-501385076_CLIENT	
[00:00:05]: Loading mod: workshop-501385076 (Quick Pick) Version:1.4.0	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-3363111676_CLIENT	
[00:00:05]: Loading mod: workshop-3363111676 (高亮查找 -Finder) Version:1.9.1	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-1392778117_CLIENT	
[00:00:05]: Loading mod: workshop-1392778117 ([DST] 棱镜) Version:7.6.5	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-3353852416_CLIENT	
[00:00:05]: Loading mod: workshop-3353852416 (木牌传送（皮肤版）) Version:1.5.6	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-1207269058_CLIENT	
[00:00:05]: Loading mod: workshop-1207269058 ( Simple Health Bar DST) Version:2.16	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-3448350904_CLIENT	
[00:00:05]: Loading mod: workshop-3448350904 ( 显示信息) Version:2026.3.5.3	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-3383078008_CLIENT	
[00:00:05]: Loading mod: workshop-3383078008 (简易存储) Version:26.02.11	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-3138571948_CLIENT	
[00:00:05]: Loading mod: workshop-3138571948 (全图定位(完全同步)) Version:2.4.6	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-3173431824_CLIENT	
[00:00:05]: Loading mod: workshop-3173431824 (四五六格装备栏（自用超强版）) Version:2.3.6	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-3050607025_CLIENT	
[00:00:05]: Loading mod: workshop-3050607025 (防卡好多招) Version:2.8.4	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-2901979304_CLIENT	
[00:00:05]: Loading mod: workshop-2901979304 (Geometric Placement[All Clients]) Version:3.1.3_	
[00:00:05]: Could not load mod_config_data/modconfiguration_workshop-1909182187_CLIENT	
[00:00:05]: Loading mod: workshop-1909182187 (能力勋章) Version:1.6.7.1	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-3363111676	
[00:00:05]: Overriding mod workshop-3363111676's option Highlight_craftingmenu_pinslot with value 1	
[00:00:05]: Overriding mod workshop-3363111676's option TINT with value 4	
[00:00:05]: Overriding mod workshop-3363111676's option Highlight_ingredientui with value 1	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-462434129	
[00:00:05]: Overriding mod workshop-462434129's option MOD_RESTART_WELCOME_TIPS with value true	
[00:00:05]: Overriding mod workshop-462434129's option MOD_RESTART_ALLOW_RESTART with value true	
[00:00:05]: Overriding mod workshop-462434129's option MOD_RESTART_WELCOME_TIPS_TIME with value 6	
[00:00:05]: Overriding mod workshop-462434129's option MOD_RESTART_ALLOW_RESURRECT with value true	
[00:00:05]: Overriding mod workshop-462434129's option MOD_RESTART_IGNORING_ADMIN with value true	
[00:00:05]: Overriding mod workshop-462434129's option MOD_RESTART_TRIGGER_MODE with value 1	
[00:00:05]: Overriding mod workshop-462434129's option MOD_RESTART_RESURRECT_HEALTH with value 0	
[00:00:05]: Overriding mod workshop-462434129's option MOD_RESTART_MAP_SAVE with value 2	
[00:00:05]: Overriding mod workshop-462434129's option MOD_RESTART_CD_KILL with value 0	
[00:00:05]: Overriding mod workshop-462434129's option MOD_RESTART_CD_BONUS with value 0	
[00:00:05]: Overriding mod workshop-462434129's option MOD_RESTART_CD_MAX with value 0	
[00:00:05]: Overriding mod workshop-462434129's option MOD_RESTART_ALLOW_KILL with value true	
[00:00:05]: Overriding mod workshop-462434129's option MOD_RESTART_CD_RESURRECT with value 0	
[00:00:05]: Overriding mod workshop-462434129's option MOD_RESTART_FORCE_DROP_MODE with value 0	
[00:00:05]: Overriding mod workshop-462434129's option MOD_RESTART_CD_RESTART with value 0	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-1392778117	
[00:00:05]: Overriding mod workshop-1392778117's option RevolvedUpdateTimes with value 10	
[00:00:05]: Overriding mod workshop-1392778117's option PhoenixRebirthCycle with value 7200	
[00:00:05]: Overriding mod workshop-1392778117's option BackCubChance with value 0.5	
[00:00:05]: Overriding mod workshop-1392778117's option TissueLightbulbChance with value 0.008	
[00:00:05]: Overriding mod workshop-1392778117's option SivFeaDamage with value 26	
[00:00:05]: Overriding mod workshop-1392778117's option FoliageathChance with value 0.01	
[00:00:05]: Overriding mod workshop-1392778117's option DigestedItemMsg with value true	
[00:00:05]: Overriding mod workshop-1392778117's option ShieldExchangeTime with value 0	
[00:00:05]: Overriding mod workshop-1392778117's option TechUnlock with value prototyper	
[00:00:05]: Overriding mod workshop-1392778117's option ModTerrorShield with value true	
[00:00:05]: Overriding mod workshop-1392778117's option BiggerWWBox with value true	
[00:00:05]: Overriding mod workshop-1392778117's option SivingRootTex with value 1	
[00:00:05]: Overriding mod workshop-1392778117's option AutoStackedLoot with value false	
[00:00:05]: Overriding mod workshop-1392778117's option AgronExchangeTime with value 0	
[00:00:05]: Overriding mod workshop-1392778117's option TissueBerriesChance with value 0.01	
[00:00:05]: Overriding mod workshop-1392778117's option RoseBushSpacing with value 1	
[00:00:05]: Overriding mod workshop-1392778117's option TissueCactusChance with value 0.05	
[00:00:05]: Overriding mod workshop-1392778117's option DressUp with value true	
[00:00:05]: Overriding mod workshop-1392778117's option X_pestRisk with value 0.007	
[00:00:05]: Overriding mod workshop-1392778117's option SivFeaThrowedNum with value 5	
[00:00:05]: Overriding mod workshop-1392778117's option X_overripeTime with value 1	
[00:00:05]: Overriding mod workshop-1392778117's option X_growthTime with value 1	
[00:00:05]: Overriding mod workshop-1392778117's option WorldSwordLimitation with value false	
[00:00:05]: Overriding mod workshop-1392778117's option TransTimeCrop with value 1	
[00:00:05]: Overriding mod workshop-1392778117's option SimmerUpdateTimes with value 20	
[00:00:05]: Overriding mod workshop-1392778117's option Language with value chinese	
[00:00:05]: Overriding mod workshop-1392778117's option TransTimeSpec with value 1	
[00:00:05]: Overriding mod workshop-1392778117's option SoulBookHealMult with value 1	
[00:00:05]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:05]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:05]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:05]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:05]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:05]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:05]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:05]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:05]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:05]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:05]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:05]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:05]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:05]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:05]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:05]: Overriding mod workshop-1392778117's option SivSolToMedal with value true	
[00:00:05]: Overriding mod workshop-1392778117's option FlowerWeaponsChance with value 0.03	
[00:00:05]: Overriding mod workshop-1392778117's option SivFeaHealthCost with value 1.5	
[00:00:05]: Overriding mod workshop-1392778117's option ShyCoreGrowth with value 1	
[00:00:05]: Overriding mod workshop-1392778117's option BetterCookBook with value true	
[00:00:05]: Overriding mod workshop-1392778117's option ShieldRechargeTime with value 0	
[00:00:05]: Overriding mod workshop-1392778117's option PhoenixBattleDifficulty with value 2	
[00:00:05]: Overriding mod workshop-1392778117's option RefractedUpdateTimes with value 14	
[00:00:05]: Overriding mod workshop-1392778117's option ShyCoreFruits with value 1	
[00:00:05]: Overriding mod workshop-1392778117's option AgronRechargeTime with value 0	
[00:00:05]: Overriding mod workshop-1392778117's option OrchidBushSpacing with value 2	
[00:00:05]: Overriding mod workshop-1392778117's option LilyBushSpacing with value 1	
[00:00:05]: Overriding mod workshop-1392778117's option HiddenUpdateTimes with value 20	
[00:00:05]: Overriding mod workshop-1392778117's option MouseInfo with value 1	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-501385076	
[00:00:05]: Overriding mod workshop-501385076's option quick_pick_cactus with value true	
[00:00:05]: Overriding mod workshop-501385076's option quick_pick_plant_normal_ground with value true	
[00:00:05]: Overriding mod workshop-501385076's option quick_cook_on_fire with value true	
[00:00:05]: Overriding mod workshop-501385076's option quick_harvest with value true	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-661253977	
[00:00:05]: Overriding mod workshop-661253977's option nillots with value 0	
[00:00:05]: Overriding mod workshop-661253977's option baodiao with value 1	
[00:00:05]: Overriding mod workshop-661253977's option amudiao with value true	
[00:00:05]: Overriding mod workshop-661253977's option zbdiao with value true	
[00:00:05]: Overriding mod workshop-661253977's option kong with value 0	
[00:00:05]: Overriding mod workshop-661253977's option rendiao with value 2	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-3353852416	
[00:00:05]: Overriding mod workshop-3353852416's option TeleportEnable with value true	
[00:00:05]: Overriding mod workshop-3353852416's option SanityCost with value 1	
[00:00:05]: Overriding mod workshop-3353852416's option HungerCost with value 1	
[00:00:05]: Overriding mod workshop-3353852416's option CountdownEnable with value false	
[00:00:05]: Overriding mod workshop-3353852416's option HomesignEnable with value false	
[00:00:05]: Overriding mod workshop-3353852416's option CH_LANG with value true	
[00:00:05]: Overriding mod workshop-3353852416's option LightEnable with value true	
[00:00:05]: Overriding mod workshop-3353852416's option ResurrectEnable with value true	
[00:00:05]: Overriding mod workshop-3353852416's option TextEnable with value false	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-3383078008	
[00:00:05]: Overriding mod workshop-3383078008's option linkradius with value 15	
[00:00:05]: Overriding mod workshop-3383078008's option performance with value true	
[00:00:05]: Overriding mod workshop-3383078008's option tech2 with value false	
[00:00:05]: Overriding mod workshop-3383078008's option null with value 0	
[00:00:05]: Overriding mod workshop-3383078008's option wirelessterminal with value false	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-1207269058	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-3448350904	
[00:00:05]: Overriding mod workshop-3448350904's option Highlight_craftingmenu_pinslot with value 1	
[00:00:05]: Overriding mod workshop-3448350904's option TINT with value 5	
[00:00:05]: Overriding mod workshop-3448350904's option FINDER with value true	
[00:00:05]: Overriding mod workshop-3448350904's option Highlight_ingredientui with value 1	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-1909182187	
[00:00:05]: Overriding mod workshop-1909182187's option medal_recipe_filter_switch with value true	
[00:00:05]: Overriding mod workshop-1909182187's option medal_shardskinholes_switch with value true	
[00:00:05]: Overriding mod workshop-1909182187's option medal_goodmax_resources_multiple with value 0	
[00:00:05]: Overriding mod workshop-1909182187's option medal_tag_optimization with value 1	
[00:00:05]: Overriding mod workshop-1909182187's option containerdrag_setting with value 2	
[00:00:05]: Overriding mod workshop-1909182187's option transplant_switch with value true	
[00:00:05]: Overriding mod workshop-1909182187's option medalequipslots_switch with value true	
[00:00:05]: Overriding mod workshop-1909182187's option medalpage_switch with value true	
[00:00:05]: Overriding mod workshop-1909182187's option 基础设置 with value false	
[00:00:05]: Overriding mod workshop-1909182187's option 其他模组相关 with value false	
[00:00:05]: Overriding mod workshop-1909182187's option UI相关 with value false	
[00:00:05]: Overriding mod workshop-1909182187's option medal_tips_switch with value true	
[00:00:05]: Overriding mod workshop-1909182187's option medal_goodmid_resources_multiple with value 1	
[00:00:05]: Overriding mod workshop-1909182187's option 世界设置 with value false	
[00:00:05]: Overriding mod workshop-1909182187's option language_switch with value ch	
[00:00:05]: Overriding mod workshop-1909182187's option show_medal_fx with value true	
[00:00:05]: Overriding mod workshop-1909182187's option medal_tech_lock with value false	
[00:00:05]: Overriding mod workshop-1909182187's option 信息展示 with value false	
[00:00:05]: Overriding mod workshop-1909182187's option medal_inv_switch with value true	
[00:00:05]: Overriding mod workshop-1909182187's option difficulty_switch with value false	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-3138571948	
[00:00:05]: Overriding mod workshop-3138571948's option GLOBAL_COURIER with value true	
[00:00:05]: Overriding mod workshop-3138571948's option OVERRIDEMODE with value false	
[00:00:05]: Overriding mod workshop-3138571948's option FIREOPTIONS with value 2	
[00:00:05]: Overriding mod workshop-3138571948's option GLOBAL_DELIVERY_DRONE with value true	
[00:00:05]: Overriding mod workshop-3138571948's option UPDADTEFREQUENCY with value 0.5	
[00:00:05]: Overriding mod workshop-3138571948's option ENABLEPINGS with value true	
[00:00:05]: Overriding mod workshop-3138571948's option disable_fogrevealer with value false	
[00:00:05]: Overriding mod workshop-3138571948's option REMOVE_GHOST_ICONS with value true	
[00:00:05]: Overriding mod workshop-3138571948's option use_optimizer with value false	
[00:00:05]: Overriding mod workshop-3138571948's option optimization_tile with value 0	
[00:00:05]: Overriding mod workshop-3138571948's option lang with value auto	
[00:00:05]: Overriding mod workshop-3138571948's option Space1 with value 0	
[00:00:05]: Overriding mod workshop-3138571948's option SHAREMINIMAPPROGRESS with value true	
[00:00:05]: Overriding mod workshop-3138571948's option SHOWPLAYERICONS with value true	
[00:00:05]: Overriding mod workshop-3138571948's option SHOWFIREICONS with value true	
[00:00:05]: Overriding mod workshop-3138571948's option SHOWPLAYERSOPTIONS with value 2	
[00:00:05]: Overriding mod workshop-3138571948's option COMPLETESYNC with value true	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-3173431824	
[00:00:05]: Overriding mod workshop-3173431824's option SPECIAL_mcw_battleskirt with value false	
[00:00:05]: Overriding mod workshop-3173431824's option VISUAL_NECK with value true	
[00:00:05]: Overriding mod workshop-3173431824's option SLOTS_BACK with value true	
[00:00:05]: Overriding mod workshop-3173431824's option VISUAL_BELLY with value true	
[00:00:05]: Overriding mod workshop-3173431824's option SPECIAL_CARNEY_HUANYINGJIA with value false	
[00:00:05]: Overriding mod workshop-3173431824's option SLOTS_NECK with value true	
[00:00:05]: Overriding mod workshop-3173431824's option Title with value 	
[00:00:05]: Overriding mod workshop-3173431824's option Title with value 	
[00:00:05]: Overriding mod workshop-3173431824's option Title with value 	
[00:00:05]: Overriding mod workshop-3173431824's option SPECIAL_musha with value true	
[00:00:05]: Overriding mod workshop-3173431824's option VISUAL_BACK with value true	
[00:00:05]: Overriding mod workshop-3173431824's option SLOTS_BELLY with value true	
[00:00:05]: Overriding mod workshop-3173431824's option SPECIAL_CCS_SKIRT1 with value false	
[00:00:05]: Overriding mod workshop-3173431824's option SPECIAL_YONGBUTUOXIE with value false	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-3050607025	
[00:00:05]: Overriding mod workshop-3050607025's option beefalo with value 30	
[00:00:05]: Overriding mod workshop-3050607025's option log with value 60	
[00:00:05]: Overriding mod workshop-3050607025's option CLEAN_DAYS with value 5	
[00:00:05]: Overriding mod workshop-3050607025's option axe with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option halloween_ornament with value 0	
[00:00:05]: Overriding mod workshop-3050607025's option BATCH_TRADE with value true	
[00:00:05]: Overriding mod workshop-3050607025's option earmuffshat with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option flint with value 40	
[00:00:05]: Overriding mod workshop-3050607025's option silk with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option food_candy with value 0	
[00:00:05]: Overriding mod workshop-3050607025's option TEST_MODE with value false	
[00:00:05]: Overriding mod workshop-3050607025's option trinket with value 0	
[00:00:05]: Overriding mod workshop-3050607025's option pickaxe with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option houndstooth with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option shadowheart with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option rottenegg with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option armor_sanity with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option bugnet with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option manrabbit_tail with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option EmptyNull with value 0	
[00:00:05]: Overriding mod workshop-3050607025's option EmptyNull with value 0	
[00:00:05]: Overriding mod workshop-3050607025's option spoiled_fish with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option spear with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option rock_petrified_tree with value 9999	
[00:00:05]: Overriding mod workshop-3050607025's option frog with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option STACK_OTHER_OBJECTS with value A	
[00:00:05]: Overriding mod workshop-3050607025's option compass with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option guano with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option seeds with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option sketch with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option birdtrap with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option pocket_scale with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option deer with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option marsh_tree with value 100	
[00:00:05]: Overriding mod workshop-3050607025's option driftwood_log with value 100	
[00:00:05]: Overriding mod workshop-3050607025's option razor with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option TREES_NO_STUMP with value true	
[00:00:05]: Overriding mod workshop-3050607025's option firehound with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option cutgrass with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option spoiled_food with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option blueprint with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option twiggytree with value 140	
[00:00:05]: Overriding mod workshop-3050607025's option twigs with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option fishingrod with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option bee with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option glommerfuel with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option hammer with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option STACK_RADIUS with value 25	
[00:00:05]: Overriding mod workshop-3050607025's option winterhat with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option hound with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option trap with value 30	
[00:00:05]: Overriding mod workshop-3050607025's option torch with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option tentaclespike with value 6	
[00:00:05]: Overriding mod workshop-3050607025's option tacklesketch with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option winter_ornament_after with value 0	
[00:00:05]: Overriding mod workshop-3050607025's option spidergland with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option ANNOUNCE_MODE with value true	
[00:00:05]: Overriding mod workshop-3050607025's option AUTO_CLEAN with value true	
[00:00:05]: Overriding mod workshop-3050607025's option spiderden with value 20	
[00:00:05]: Overriding mod workshop-3050607025's option WORTOX_STACK_SIZE with value 0	
[00:00:05]: Overriding mod workshop-3050607025's option grassgekko with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option spider with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option rocky with value 20	
[00:00:05]: Overriding mod workshop-3050607025's option TWIGGY with value true	
[00:00:05]: Overriding mod workshop-3050607025's option slurtleslime with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option slurtle with value 5	
[00:00:05]: Overriding mod workshop-3050607025's option skeleton_player with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option shovel with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option rocks with value 40	
[00:00:05]: Overriding mod workshop-3050607025's option WINTER_ORNAMENT_NOW with value false	
[00:00:05]: Overriding mod workshop-3050607025's option AUTO_STACK with value true	
[00:00:05]: Overriding mod workshop-3050607025's option poop with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option pitchfork with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option mosquitosack with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option nitre with value 40	
[00:00:05]: Overriding mod workshop-3050607025's option oceanfishingrod with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option pinecone with value 60	
[00:00:05]: Overriding mod workshop-3050607025's option CH_LANG with value true	
[00:00:05]: Overriding mod workshop-3050607025's option TREES_NO_REGROWTH with value true	
[00:00:05]: Overriding mod workshop-3050607025's option burntground with value 4	
[00:00:05]: Overriding mod workshop-3050607025's option flies with value 4	
[00:00:05]: Overriding mod workshop-3050607025's option STACK_SIZE with value 999	
[00:00:05]: Overriding mod workshop-3050607025's option feather with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option stinger with value 2	
[00:00:05]: Overriding mod workshop-3050607025's option heatrock with value 10	
[00:00:05]: Overriding mod workshop-3050607025's option evergreen_sparse with value 99999	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-2901979304	
[00:00:05]: Overriding mod workshop-2901979304's option SHOWMENU with value true	
[00:00:05]: Overriding mod workshop-2901979304's option BADCOLOR with value blackoutline	
[00:00:05]: Overriding mod workshop-2901979304's option NEARTILECOLOR with value white	
[00:00:05]: Overriding mod workshop-2901979304's option SMARTSPACING with value false	
[00:00:05]: Overriding mod workshop-2901979304's option GOODTILECOLOR with value whiteoutline	
[00:00:05]: Overriding mod workshop-2901979304's option CTRL with value false	
[00:00:05]: Overriding mod workshop-2901979304's option GOODPLACERCOLOR with value white	
[00:00:05]: Overriding mod workshop-2901979304's option REDUCECHESTSPACING with value true	
[00:00:05]: Overriding mod workshop-2901979304's option GEOMETRYTOGGLEKEY with value V	
[00:00:05]: Overriding mod workshop-2901979304's option BADPLACERCOLOR with value black	
[00:00:05]: Overriding mod workshop-2901979304's option BADTILECOLOR with value blackoutline	
[00:00:05]: Overriding mod workshop-2901979304's option BUILDGRID with value true	
[00:00:05]: Overriding mod workshop-2901979304's option GOODCOLOR with value whiteoutline	
[00:00:05]: Overriding mod workshop-2901979304's option TIMEBUDGET with value 0.1	
[00:00:05]: Overriding mod workshop-2901979304's option HIDECURSOR with value false	
[00:00:05]: Overriding mod workshop-2901979304's option SMALLGRIDSIZE with value 10	
[00:00:05]: Overriding mod workshop-2901979304's option MEDGRIDSIZE with value 6	
[00:00:05]: Overriding mod workshop-2901979304's option KEYBOARDTOGGLEKEY with value B	
[00:00:05]: Overriding mod workshop-2901979304's option HIDEPLACER with value false	
[00:00:05]: Overriding mod workshop-2901979304's option SNAPGRIDKEY with value 	
[00:00:05]: Overriding mod workshop-2901979304's option BIGGRIDSIZE with value 2	
[00:00:05]: Overriding mod workshop-2901979304's option ACTION_TILL with value true	
[00:00:05]: Overriding mod workshop-2901979304's option CONTROLLEROFFSET with value false	
[00:00:05]: Overriding mod workshop-2901979304's option GEOMETRY with value SQUARE	
[00:00:05]: applying configuration_options from modoverrides.lua to mod workshop-1896968971	
[00:00:05]: Overriding mod workshop-1896968971's option SHOWTEMPBADGES with value true	
[00:00:05]: Overriding mod workshop-1896968971's option SHOWBEAVERNESS with value true	
[00:00:05]: Overriding mod workshop-1896968971's option UNIT with value T	
[00:00:05]: Overriding mod workshop-1896968971's option SHOWWORLDTEMP with value false	
[00:00:05]: Overriding mod workshop-1896968971's option SHOWMOON with value 1	
[00:00:05]: Overriding mod workshop-1896968971's option SHOWWANINGMOON with value true	
[00:00:05]: Overriding mod workshop-1896968971's option FLIPMOON with value false	
[00:00:05]: Overriding mod workshop-1896968971's option SEASONOPTIONS with value Clock	
[00:00:05]: Overriding mod workshop-1896968971's option SHOWSTATNUMBERS with value true	
[00:00:05]: Overriding mod workshop-1896968971's option HUDSCALEFACTOR with value 100	
[00:00:05]: Overriding mod workshop-1896968971's option SHOWCLOCKTEXT with value true	
[00:00:05]: Overriding mod workshop-1896968971's option HIDECAVECLOCK with value false	
[00:00:05]: Overriding mod workshop-1896968971's option SHOWTEMPERATURE with value true	
[00:00:05]: Overriding mod workshop-1896968971's option SHOWNEXTFULLMOON with value true	
[00:00:05]: Overriding mod workshop-1896968971's option SHOWNAUGHTINESS with value true	
[00:00:05]: Overriding mod workshop-1896968971's option SHOWMAXONNUMBERS with value true	
[00:00:05]: Registering Mods:
[00:00:05]:    Registering Mod workshop-661253977
[00:00:05]:    Registering Mod workshop-3448350904
[00:00:05]:    Registering Mod workshop-1896968971
[00:00:05]:    Registering Mod workshop-501385076
[00:00:05]:    Registering Mod workshop-3173431824
[00:00:05]:    Registering Mod workshop-3353852416
[00:00:05]:    Registering Mod workshop-3383078008
[00:00:05]:    Registering Mod workshop-2901979304
[00:00:05]:    Registering Mod workshop-3050607025
[00:00:05]:    Registering Mod workshop-462434129
[00:00:05]:    Registering Mod workshop-1392778117
[00:00:05]:    Registering Mod workshop-3138571948
[00:00:05]:    Registering Mod workshop-3363111676
[00:00:05]:    Registering Mod workshop-1909182187
[00:00:05]:    Registering Mod workshop-1207269058
[00:00:05]: Mods registered.
[00:00:05]: Mod: workshop-661253977 ( Don't Drop Everything)	Loading modworldgenmain.lua	
[00:00:05]: Mod: workshop-661253977 ( Don't Drop Everything)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:05]: Mod: workshop-661253977 ( Don't Drop Everything)	Loading modmain.lua	
[00:00:05]: Mod: workshop-3448350904 ( 显示信息)	Loading modworldgenmain.lua	
[00:00:05]: Mod: workshop-3448350904 ( 显示信息)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:05]: Mod: workshop-3448350904 ( 显示信息)	Loading modmain.lua	
[00:00:07]: modimport: ../mods/workshop-3448350904/modmain1.lua	
[00:00:07]: modimport: ../mods/workshop-3448350904/languages/language.lua	
[00:00:07]: modimport: ../mods/workshop-3448350904/scripts/daxsg_main/daxsg_Widgets.lua	
[00:00:07]: modimport: ../mods/workshop-3448350904/scripts/daxsg_main/daxsg_Client.lua	
[00:00:07]: modimport: ../mods/workshop-3448350904/scripts/daxsg_main/daxsg_Server.lua	
[00:00:07]: modimport: ../mods/workshop-3448350904/scripts/daxsg_main/daxsg_qmtzdst_Finder.lua	
[00:00:07]: Mod: workshop-1896968971 (Combined Status)	Loading modworldgenmain.lua	
[00:00:07]: Mod: workshop-1896968971 (Combined Status)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:07]: Mod: workshop-1896968971 (Combined Status)	Loading modmain.lua	
[00:00:07]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:07]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:07]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:07]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:07]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:07]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:07]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3353852416	
[00:00:07]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:07]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:07]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3383078008	
[00:00:07]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:07]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:07]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:07]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:07]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1909182187	
[00:00:07]: Mod: workshop-501385076 (Quick Pick)	Loading modworldgenmain.lua	
[00:00:07]: Mod: workshop-501385076 (Quick Pick)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:07]: Mod: workshop-501385076 (Quick Pick)	Loading modmain.lua	
[00:00:07]: Mod: workshop-3173431824 (四五六格装备栏（自用超强版）)	Loading modworldgenmain.lua	
[00:00:07]: Mod: workshop-3173431824 (四五六格装备栏（自用超强版）)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:07]: Mod: workshop-3173431824 (四五六格装备栏（自用超强版）)	Loading modmain.lua	
[00:00:07]: Mod: workshop-3353852416 (木牌传送（皮肤版）)	Loading modworldgenmain.lua	
[00:00:07]: Mod: workshop-3353852416 (木牌传送（皮肤版）)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:07]: Mod: workshop-3353852416 (木牌传送（皮肤版）)	Loading modmain.lua	
[00:00:07]: modimport: ../mods/workshop-3353852416/scripts/skin/nana_skin_list.lua	
[00:00:07]: modimport: ../mods/workshop-3353852416/scripts/skin/skinsapi.lua	
[00:00:07]: modimport: ../mods/workshop-3353852416/scripts/skin/lantu.lua	
[00:00:07]: Mod: workshop-3383078008 (简易存储)	Loading modworldgenmain.lua	
[00:00:07]: Mod: workshop-3383078008 (简易存储)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:07]: Mod: workshop-3383078008 (简易存储)	Loading modmain.lua	
[00:00:07]: modimport: ../mods/workshop-3383078008/main/hook	
[00:00:07]: modimport: ../mods/workshop-3383078008/main/preview	
[00:00:07]: modimport: ../mods/workshop-3383078008/main/rpc	
[00:00:07]: modimport: ../mods/workshop-3383078008/main/actions	
[00:00:07]: modimport: ../mods/workshop-3383078008/main/ui	
[00:00:08]: modimport: ../mods/workshop-3383078008/main/controller	
[00:00:08]: Mod: workshop-2901979304 (Geometric Placement[All Clients])	Loading modworldgenmain.lua	
[00:00:08]: Mod: workshop-2901979304 (Geometric Placement[All Clients])	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:08]: Mod: workshop-2901979304 (Geometric Placement[All Clients])	Loading modmain.lua	
[00:00:08]: Mod: workshop-3050607025 (防卡好多招)	Loading modworldgenmain.lua	
[00:00:08]: Mod: workshop-3050607025 (防卡好多招)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:08]: Mod: workshop-3050607025 (防卡好多招)	Loading modmain.lua	
[00:00:08]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:08]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:08]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:08]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3353852416	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3383078008	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1909182187	
[00:00:08]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:08]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:08]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:08]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3353852416	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3383078008	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1909182187	
[00:00:08]: modimport: ../mods/workshop-3050607025/scripts/more_stack_size.lua	
[00:00:08]: modimport: ../mods/workshop-3050607025/scripts/auto_stack.lua	
[00:00:08]: modimport: ../mods/workshop-3050607025/scripts/more_stack_item.lua	
[00:00:08]: modimport: ../mods/workshop-3050607025/scripts/auto_clean.lua	
[00:00:08]: modimport: ../mods/workshop-3050607025/scripts/batch_trade.lua	
[00:00:08]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:08]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:08]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:08]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3353852416	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3383078008	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1909182187	
[00:00:08]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:08]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:08]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:08]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3353852416	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3383078008	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:08]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1909182187	
[00:00:08]: modimport: ../mods/workshop-3050607025/scripts/stop_regrowth.lua	
[00:00:08]: modimport: ../mods/workshop-3050607025/scripts/twiggy.lua	
[00:00:08]: modimport: ../mods/workshop-3050607025/scripts/no_stump.lua	
[00:00:08]: Mod: workshop-462434129 (Restart)	Loading modworldgenmain.lua	
[00:00:08]: Mod: workshop-462434129 (Restart)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:08]: Mod: workshop-462434129 (Restart)	Loading modmain.lua	
[00:00:08]: Mod: workshop-1392778117 ([DST] 棱镜)	Loading modworldgenmain.lua	
[00:00:08]: Mod: workshop-1392778117 ([DST] 棱镜)	Loading modmain.lua	
[00:00:09]: ModIndex:GetModsToLoad inserting modname, 	workshop-1207269058	
[00:00:09]: ModIndex:GetModsToLoad inserting modname, 	workshop-3448350904	
[00:00:09]: ModIndex:GetModsToLoad inserting modname, 	workshop-3383078008	
[00:00:09]: ModIndex:GetModsToLoad inserting modname, 	workshop-501385076	
[00:00:09]: ModIndex:GetModsToLoad inserting modname, 	workshop-462434129	
[00:00:09]: ModIndex:GetModsToLoad inserting modname, 	workshop-3363111676	
[00:00:09]: ModIndex:GetModsToLoad inserting modname, 	workshop-1896968971	
[00:00:09]: ModIndex:GetModsToLoad inserting modname, 	workshop-661253977	
[00:00:09]: ModIndex:GetModsToLoad inserting modname, 	workshop-1909182187	
[00:00:09]: ModIndex:GetModsToLoad inserting modname, 	workshop-1392778117	
[00:00:09]: ModIndex:GetModsToLoad inserting modname, 	workshop-3353852416	
[00:00:09]: ModIndex:GetModsToLoad inserting modname, 	workshop-3138571948	
[00:00:09]: ModIndex:GetModsToLoad inserting modname, 	workshop-3173431824	
[00:00:09]: ModIndex:GetModsToLoad inserting modname, 	workshop-3050607025	
[00:00:09]: ModIndex:GetModsToLoad inserting modname, 	workshop-2901979304	
[00:00:09]: modimport: ../mods/workshop-1392778117/scripts/languages/strings_chinese.lua	
[00:00:09]: modimport: ../mods/workshop-1392778117/scripts/datafix_legion.lua	
[00:00:09]: modimport: ../mods/workshop-1392778117/scripts/postinit_legion.lua	
[00:00:09]: modimport: ../mods/workshop-1392778117/scripts/sgactions_legoin.lua	
[00:00:09]: modimport: ../mods/workshop-1392778117/scripts/techtrees_legion.lua	
[00:00:09]: modimport: ../mods/workshop-1392778117/scripts/recipes_legion.lua	
[00:00:09]: modimport: ../mods/workshop-1392778117/scripts/containers_legion.lua	
[00:00:09]: modimport: ../mods/workshop-1392778117/scripts/fengl_userdatahook.lua	
[00:00:09]: UserDataHookLoad	4	../mods/workshop-1392778117/scripts/fengl_userdatahook.lua	
[00:00:09]: modimport: ../mods/workshop-1392778117/scripts/dressup_legion.lua	
[00:00:10]: Mod: workshop-3138571948 (全图定位(完全同步))	Loading modworldgenmain.lua	
[00:00:10]: Mod: workshop-3138571948 (全图定位(完全同步))	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:10]: Mod: workshop-3138571948 (全图定位(完全同步))	Loading modmain.lua	
[00:00:10]: [global position (CompleteSync)] This is a new version without GemCore	
[00:00:10]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:10]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:10]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:10]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:10]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:10]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:10]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3353852416	
[00:00:10]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:10]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:10]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3383078008	
[00:00:10]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:10]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:10]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:10]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:10]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1909182187	
[00:00:10]: Mod: workshop-3363111676 (高亮查找 -Finder)	Loading modworldgenmain.lua	
[00:00:10]: Mod: workshop-3363111676 (高亮查找 -Finder)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:10]: Mod: workshop-3363111676 (高亮查找 -Finder)	Loading modmain.lua	
[00:00:10]: modimport: ../mods/workshop-3363111676/main	
[00:00:10]: Mod: workshop-1909182187 (能力勋章)	Loading modworldgenmain.lua	
[00:00:10]: Mod: workshop-1909182187 (能力勋章)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:10]: Mod: workshop-1909182187 (能力勋章)	Loading modmain.lua	
[00:00:10]: modimport: ../mods/workshop-1909182187/scripts/medal_globaldata.lua	
[00:00:10]: modimport: ../mods/workshop-1909182187/scripts/medal_farm_plant_defs.lua	
[00:00:10]: modimport: ../mods/workshop-1909182187/scripts/medal_moretags.lua	
[00:00:10]: modimport: ../mods/workshop-1909182187/scripts/medal_rpc.lua	
[00:00:10]: modimport: ../mods/workshop-1909182187/scripts/medal_globalfn.lua	
[00:00:10]: modimport: ../mods/workshop-1909182187/scripts/medal_modframework.lua	
[00:00:10]: modimport: ../mods/workshop-1909182187/scripts/medal_mysterious.lua	
[00:00:10]: modimport: ../mods/workshop-1909182187/scripts/medal_hook.lua	
[00:00:10]: modimport: ../mods/workshop-1909182187/scripts/medal_ui.lua	
[00:00:10]: modimport: ../mods/workshop-1909182187/scripts/medal_sg.lua	
[00:00:10]: modimport: ../mods/workshop-1909182187/scripts/medal_brain.lua	
[00:00:10]: modimport: ../mods/workshop-1909182187/scripts/medal_wipebutt.lua	
[00:00:10]: modimport: ../mods/workshop-1909182187/scripts/medal_minisign.lua	
[00:00:10]: Mod: workshop-1207269058 ( Simple Health Bar DST)	Loading modworldgenmain.lua	
[00:00:10]: Mod: workshop-1207269058 ( Simple Health Bar DST)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:10]: Mod: workshop-1207269058 ( Simple Health Bar DST)	Loading modmain.lua	
[00:00:11]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:12]: LOADING LUA SUCCESS
[00:00:12]: Registering Server mod namespace "finder_redux"
[00:00:12]: Registering Server mod namespace "globalpositioncompletesync"
[00:00:12]: Registering Server mod namespace "legionmsg"
[00:00:12]: Registering Server mod namespace "workshop-1207269058"
[00:00:12]: Registering Server mod namespace "legionskin"
[00:00:12]: Registering Server mod namespace "daxsg_informdisplay"
[00:00:12]: Registering Server mod namespace "simplestorage"
[00:00:12]: Registering Server mod namespace "functional_medal"
[00:00:12]: Registering Server mod namespace "fastskintravel"
[00:00:12]: Registering Client mod namespace "legionskin"
[00:00:12]: Registering Client mod namespace "simplestorage"
[00:00:12]: Registering Client mod namespace "legionmsg"
[00:00:12]: Registering Client mod namespace "finder_redux"
[00:00:12]: Registering Shard mod namespace "legionskin"
[00:00:12]: Registering Shard mod namespace "globalpositioncompletesync"
[00:00:12]: PlayerDeaths could not load morgue	
[00:00:12]: PlayerHistory could not load player_history	
[00:00:12]: ServerPreferences could not load server_preferences	
[00:00:12]: ConsoleScreenSettings could not load consolescreen	
[00:00:12]: bloom_enabled	true	
[00:00:12]: OnFilesLoaded()	
[00:00:12]: OnUpdatePurchaseStateComplete	
[00:00:12]: Klump load on boot started.	
[00:00:12]: Klump files loaded: 	0	
[00:00:13]: Mod: workshop-661253977 ( Don't Drop Everything)	Registering prefabs	
[00:00:13]: Mod: workshop-661253977 ( Don't Drop Everything)	  Registering default mod prefab	
[00:00:13]: Mod: workshop-3448350904 ( 显示信息)	Registering prefabs	
[00:00:13]: Mod: workshop-3448350904 ( 显示信息)	  Registering default mod prefab	
[00:00:13]: Mod: workshop-1896968971 (Combined Status)	Registering prefabs	
[00:00:13]: Mod: workshop-1896968971 (Combined Status)	  Registering default mod prefab	
[00:00:13]: Mod: workshop-501385076 (Quick Pick)	Registering prefabs	
[00:00:13]: Mod: workshop-501385076 (Quick Pick)	  Registering default mod prefab	
[00:00:13]: Mod: workshop-3173431824 (四五六格装备栏（自用超强版）)	Registering prefabs	
[00:00:13]: Mod: workshop-3173431824 (四五六格装备栏（自用超强版）)	  Registering default mod prefab	
[00:00:13]: Mod: workshop-3353852416 (木牌传送（皮肤版）)	Registering prefabs	
[00:00:13]: Mod: workshop-3353852416 (木牌传送（皮肤版）)	  Registering prefab file: prefabs/skintravelable_classified	
[00:00:13]: Mod: workshop-3353852416 (木牌传送（皮肤版）)	    skintravelable_classified	
[00:00:13]: Mod: workshop-3353852416 (木牌传送（皮肤版）)	  Registering prefab file: prefabs/teleportation	
[00:00:13]: Mod: workshop-3353852416 (木牌传送（皮肤版）)	    teleportation	
[00:00:13]: Mod: workshop-3353852416 (木牌传送（皮肤版）)	    teleportation_placer	
[00:00:13]: Mod: workshop-3353852416 (木牌传送（皮肤版）)	  Registering default mod prefab	
[00:00:13]: Could not preload undefined prefab (t2)
[00:00:13]: Could not preload undefined prefab (t3)
[00:00:13]: Could not preload undefined prefab (t4)
[00:00:13]: Could not preload undefined prefab (t5)
[00:00:13]: Could not preload undefined prefab (t6)
[00:00:13]: Could not preload undefined prefab (t7)
[00:00:13]: Could not preload undefined prefab (t8)
[00:00:13]: Could not preload undefined prefab (t9)
[00:00:13]: Could not preload undefined prefab (t10)
[00:00:13]: Could not preload undefined prefab (t1)
[00:00:13]: Mod: workshop-3383078008 (简易存储)	Registering prefabs	
[00:00:13]: Mod: workshop-3383078008 (简易存储)	  Registering prefab file: prefabs/terminalconnector	
[00:00:13]: Mod: workshop-3383078008 (简易存储)	    terminalconnector	
[00:00:13]: Mod: workshop-3383078008 (简易存储)	    terminalconnector_placer	
[00:00:13]: Mod: workshop-3383078008 (简易存储)	  Registering default mod prefab	
[00:00:13]: Mod: workshop-2901979304 (Geometric Placement[All Clients])	Registering prefabs	
[00:00:13]: Mod: workshop-2901979304 (Geometric Placement[All Clients])	  Registering default mod prefab	
[00:00:13]: Mod: workshop-3050607025 (防卡好多招)	Registering prefabs	
[00:00:13]: Mod: workshop-3050607025 (防卡好多招)	  Registering default mod prefab	
[00:00:13]: Mod: workshop-462434129 (Restart)	Registering prefabs	
[00:00:13]: Mod: workshop-462434129 (Restart)	  Registering default mod prefab	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	Registering prefabs	
[00:00:13]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/items_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_rose	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_rose_dried	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_lily	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_lily_dried	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_orchid	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_orchid_dried	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_nightrose	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_nightrose_dried	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerry	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerry_cooked	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    mint_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    albicans_cap	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    albicans_cap_cooked	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain_leaf	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    squamousfruit	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    bean_l_ice	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    tourmalinecore	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    boxopener_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boxopener	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    foliageath	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    foliageath_together	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    foliageath_mylove	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    explodingfruitcake	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    chestupgrader_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    ointment_l_sivbloodreduce	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    ointment_l_fireproof	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    ahandfulofwings	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    insectshell_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrylog	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    merm_scales	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    tourmalineshard	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_rocks	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    tissue_l_cactus	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    tissue_l_lureplant	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    tissue_l_berries	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    tissue_l_lightbulb	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    cattenball	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_rosebush	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_lilybush	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_orchidbush	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_nightrosebush	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_rosebush	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_lilybush	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_orchidbush	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_nightrosebush	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_lumpyevergreen	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_item	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_monstrain	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_item	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebbleitem_l_nitre	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_log_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_plantmeat_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_garlic_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_tomato_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_dragonfruit_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pumpkin_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pepper_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pineananas_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_eggplant_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_durian_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_corn_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_onion_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pomegranate_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_carrot_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_watermelon_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_mandrake_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_berries_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_cactus_meat_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_lightbulb_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_asparagus_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_potato_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_gourd_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_seeds	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_cooked	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_oversized	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_oversized_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_oversized_rotten	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/euip_head_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    lichenhatlight	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_cowboy	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_elepheetle	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_gold	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_whisperose	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/euip_hand_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosorns	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    u_rosorns_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    lileaves	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchitwigs	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    book_weather	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pinkstaff	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_axe	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dualwrench	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    tripleshovelaxe	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    triplegoldenshovelaxe	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    lance_carrot_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_garlic	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_chili	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_salt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_voltjelly	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_phosphor	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_cactus_flower	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_rage_blood_sugar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_potato_starch	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_fly	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_blk	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_paper_fly	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_paper_blk	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_collector_fly	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_collector_blk	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_fly	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_blk	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_paper_fly	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_paper_blk	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_collector_fly	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_collector_blk	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_ctl	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_line	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    acc_l_shadowmirror	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadowbrush_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    cherishedbroom_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/euip_body_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    backcub	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    sachet	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    armor_elepheetle	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout_shuck	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_suit	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_suit_gold	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/plants_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain_wizen	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    nightrosebush	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree1	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree2	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree3	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree4	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree1_s	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree2_s	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree3_s	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree4_s	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_treetop	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_planted	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerryflower	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrymanager	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    fern_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    icelegume_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    icelegume_l_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    icelegume_l_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    fern_l_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    fern_l_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_thetree_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_thetree_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    nightrosebush_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    nightrosebush_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    refractedmoonlight_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerryflower_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerryflower_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_garlic_l_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_garlic_l_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_tomato_l_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_tomato_l_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_dragonfruit_l_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_dragonfruit_l_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pumpkin_l_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pumpkin_l_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pepper_l_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pepper_l_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pineananas_l_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pineananas_l_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_eggplant_l_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_eggplant_l_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_durian_l_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_durian_l_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_corn_l_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_corn_l_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_onion_l_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_onion_l_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pomegranate_l_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pomegranate_l_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_carrot_l_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_carrot_l_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_watermelon_l_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_watermelon_l_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_mandrake_l_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_mandrake_l_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_cactus_meat_l_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_cactus_meat_l_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_asparagus_l_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_asparagus_l_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_potato_l_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_potato_l_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_gourd_l_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_gourd_l_item_waxed	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/fx_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_attack_l_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_goldenloot_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    impact_orchid_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    impact_orchid_fx_disguiser	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    impact_orchid_fx_marble	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_sun_catk_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_sun_catk2_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_sun_catk3_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_wave_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_skylight_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_light_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_spark_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_spark_taste_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_moon_light_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_moon_atk_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmerfire_l_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_fact_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    soak_waterspout_l_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    float_front_l_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    float_back_l_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    escapinggerms_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_sporeresistance_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    legion_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_axe_collector2_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_teleport_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_explode_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_miguel_float_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    explode_l_fruitcake	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    explode_l_fruitcake2_day	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_fx_day	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    eleccore_spark_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    eleccore_spark_fx_tale	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_l_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_share1_l_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_share2_l_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_jumpin_l_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_jumpout_l_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_lvlup_l_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_l_fx_taste	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_share1_l_fx_taste	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_share2_l_fx_taste	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_jumpin_l_fx_taste	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_jumpout_l_fx_taste	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_lvlup_l_fx_taste	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_whitewood_doing_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pinkstaff_fx_tvplay	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    waxcluster_l_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    potplant_l_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_ww_future_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_fix	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout_fx_disguiser	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    life_trans_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_flower_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_taunt_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_caw_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_thorns_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_thetree_unlock_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_egg_hatched_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_unlock_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_collector_unlock_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_future_unlock_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_future2_unlock_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivctl_moi_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivfea_real_collector_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivfea_fake_collector_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivmask_era_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivmask_era2_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_twist_sc_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_twist_cp_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_twist_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_forest_l_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_savanna_l_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_deciduous_l_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_marsh_l_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_grass_l_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_rocky_l_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_desert_l_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_moon_l_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_yot_l_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    crow_l_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    robin_l_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    robin_winter_l_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    canary_l_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    quagmire_pigeon_l_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    puffin_l_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    bird_mutant_l_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    bird_mutant_spitter_l_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    mutatedbird_l_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    polly_rogers_l_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buzzard_l_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    smallbird_l_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    poop_l_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    guano_l_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    spoiled_food_l_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    tallbirdegg_l_fofx1	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    tallbirdegg_l_fofx2	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    tallbirdegg_l_fofx3	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadow_battleaxe_l_fofx1	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadow_battleaxe_l_fofx2	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadow_battleaxe_l_fofx3	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadow_battleaxe_l_fofx4	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    voidcloth_boomerang_l_fofx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    rabbithat_l_fofx1	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    rabbithat_l_fofx2	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    rabbithat_l_fofx3	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/buffs_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_moveup	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_bestappetite	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_butterflybless	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_healthstorage	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_love	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_sporeresistance	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_strengthenhancer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_merciful	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_panicvolcano	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_oilflow	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_hungerretarder	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_holdbackpoop	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_magicwarble	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_treehalo	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_radiantskin	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_fireproof	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_sivbloodreduce	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_effortluck	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_goldenloot	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_goldenloot_inf	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_planardefense	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_planarattack	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_lunarresist	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_shadowresist	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_dissipateshadow	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_dimmoonlight	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_warm	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_cool	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_bath	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_softskin	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_dizzy	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_workup	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_attack	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_defense	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_antiacid	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/shield_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_sand	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_log	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shieldterror_fire	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/constructs_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_big	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_plush	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_plush_big	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_smoke	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_smoke_s	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_mud	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_mud_s	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_steam_l_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_coldsteam_l_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_bubble_l_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_steam2_l_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_coldsteam2_l_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_deco_l_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebble_l_nitre	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    rock_l_nitre	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pondbldg_soak	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pondbldg_fish	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_inf	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_inf	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/placer_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_rosebush_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_lilybush_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_orchidbush_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_nightrosebush_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_rosebush_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_lilybush_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_orchidbush_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_nightrosebush_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_item_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_lumpyevergreen_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_log_l_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_plantmeat_l_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_garlic_l_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_tomato_l_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_dragonfruit_l_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pumpkin_l_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pepper_l_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pineananas_l_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_eggplant_l_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_durian_l_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_corn_l_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_onion_l_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pomegranate_l_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_carrot_l_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_watermelon_l_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_mandrake_l_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_berries_l_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_cactus_meat_l_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_lightbulb_l_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_asparagus_l_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_potato_l_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_gourd_l_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlwater_item_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctldirt_item_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlall_item_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_monstrain_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebbleitem_l_nitre_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_item_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_inf_item_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pondbldg_soak_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pondbldg_fish_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_mud_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_mud_s_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    web_hump_item_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_big_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_plush_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_plush_big_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    mat_whitewood_item_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    waxedobject_l_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_item_placer	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/worldbox_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    cloudpine_box_l1	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    cloudpine_box_l2	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    cloudpine_box_l3	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    cloudpine_box_l4	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/neverfade_butterfly	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_butterfly	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/sand_spike_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    sandspike_short_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    sandspike_med_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    sandspike_tall_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    sandspike_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/whitewoods	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_whitewood	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    mat_whitewood_item	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    mat_whitewood	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/siving_base_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_lvl0	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_lvl1	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_lvl2	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_lvl3	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_thetree	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_era1	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_era2	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_era3	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_era4	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_marble	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/farm_plants_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_nepenthes_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_immortal_fruit_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_garlic_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_tomato_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_dragonfruit_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_pumpkin_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_pepper_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    weed_forgetmelots_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_pineananas_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_eggplant_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_asparagus_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_corn_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_onion_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_pomegranate_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    weed_tillweed_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_medal_gift_fruit_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_carrot_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    weed_firenettle_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_durian_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    weed_ivy_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_potato_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_watermelon_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_garlic_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_tomato_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_dragonfruit_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pumpkin_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pepper_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pineananas_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_eggplant_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_durian_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_corn_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_onion_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pomegranate_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_carrot_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_watermelon_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_mandrake_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_cactus_meat_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_asparagus_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_potato_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_gourd_l	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/cropgnat	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    cropgnat	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    cropgnat_infester	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/siving_related	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlwater_item	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlwater	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctldirt_item	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctldirt	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlall_item	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlall	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctl_bar	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_fruit	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivsuitatk_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivsuitatk_fx_marble	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/fishhomingtools	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_container	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_normal	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_awesome	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingbait	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingbaiting	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/boss_siving_phoenix	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_foenix	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_moenix	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_egg	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_flowerfx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_flower	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_eye	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_root	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_bossfea_real	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_bossfea_real_block	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_bossfea_fake	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_bossfea_fake_block	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/boss_elecarmet	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    elecarmet	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    elecarmet_mine	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/elecourmaline	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    elecourmaline_keystone	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    elecourmaline	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/guitar_miguel	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_miguel	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_miguel_ground_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_miguel_dirt_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/fx_soul_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    soul_l_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    soul_l_fx_taste	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulheal_l_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulheal_l_fx_taste	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/the_gifted	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    web_hump_item	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    web_hump	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    soul_contracts	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/hat_albicans_mushroom	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_albicans_mushroom	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/albicansmushroomhat_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    albicanscloud_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    albicanscloud_overlay_fx	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/raindonate	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    raindonate	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/hat_mermbreathing	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_mermbreathing	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/giantsfoot	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    giantsfoot	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/moonlight_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight_item	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight_inf	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_pro	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    refractedmoonlight	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_item	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_inf	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_inf	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_item	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_inf_item	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/moon_dungeon	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    moondungeon	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/fx_ranimbowspark	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    fx_ranimbowspark	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/skinprefabs_legion	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_sand_op	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_big_law2	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_thanks	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_marble	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    tripleshovelaxe_era	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_shock	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_law	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_sun	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout_disguiser	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item_taste3	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    boxopener_l_law2	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_thanks2	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l_law	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadowbrush_l_fact	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item_taste2	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebbleitem_l_nitre_fact2	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    triplegoldenshovelaxe_era2	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_anger	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_collector	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_3shock	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_paper2	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_heart	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    lileaves_marble	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_que	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_taste	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchitwigs_marble	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pinkstaff_tvplay	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_jewel	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_floral2	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchitwigs_disguiser	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingbait_taste	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_paper	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosorns_marble	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight_item_fact	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    backcub_fans	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l_day	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boxopener_law	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_floral	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_sweat	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_awesome_thanks	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_normal_taste	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_log_emo_pride	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_paper	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_log_emo_fist	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_era	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_log_era	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_big_law	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_paper	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight_item_paper	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact3	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_era	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_future	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_marble	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_collector	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_paper2	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_collector	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_jewel	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosorns_collector	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_craft	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    triplegoldenshovelaxe_era	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    tripleshovelaxe_era2	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_fact	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item_taste4	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_cactus_meat_l_world	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    soul_contracts_taste	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_carrot_l_fact	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    tourmalinecore_tale	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_sun	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_day	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_floral	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_moon	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_craft2	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l_day2	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_law2	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact6	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlwater_item_era	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item_taste	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctldirt_item_era	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item_law2	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_era	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_gold_era	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item_law	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item_law3	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_normal_thanks	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact7	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    refractedmoonlight_taste	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    backcub_fans2	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_floral3	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_thanks	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_craft2	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_gold_era2	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_craft	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_world	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_gold_marble	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_disguiser	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_bury	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    armor_elepheetle_future	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_bury	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_future	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_awesome_taste	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_cowboy_tvplay	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    tourmalinecore_sun	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlall_item_era	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_future2	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingbait_thanks	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_floral2	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    refractedmoonlight_moon	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    explodingfruitcake_day	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_suit_gold_marble	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l_law2	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    lileaves_era	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boxopener_law2	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_paper	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebbleitem_l_nitre_fact	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_sand_era	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact4	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_collector	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact8	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_axe_collector	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_elepheetle_future	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    backcub_thanks	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_twist	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact2	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_item_fact	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosorns_sun	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_era2	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_world	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    lance_carrot_l_fact	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    boxopener_l_law	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_sun	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_thanks	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_collector	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_disguiser	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_marble	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact5	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/theemperorsnewclothes	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    theemperorscrown	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    theemperorsmantle	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    theemperorsscepter	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	    theemperorspendant	
[00:00:14]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering default mod prefab	
[00:00:15]: AnimationFile::LoadFile Failed to open anim/farm_plant_pineananas.zip
[00:00:15]: AnimationFile::LoadFile Failed to open anim/farm_plant_pineananas.zip
[00:00:17]: Mod: workshop-3138571948 (全图定位(完全同步))	Registering prefabs	
[00:00:17]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/globalposition_classified	
[00:00:17]: Mod: workshop-3138571948 (全图定位(完全同步))	    globalposition_classified	
[00:00:17]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/smoketrail	
[00:00:17]: Mod: workshop-3138571948 (全图定位(完全同步))	    smoketrail	
[00:00:17]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/globalmapicon_noproxy	
[00:00:17]: Mod: workshop-3138571948 (全图定位(完全同步))	    globalmapicon_noproxy	
[00:00:17]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/pings	
[00:00:17]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_generic	
[00:00:17]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_omw	
[00:00:17]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_danger	
[00:00:17]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_explore	
[00:00:17]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_gohere	
[00:00:17]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering default mod prefab	
[00:00:17]: Mod: workshop-3363111676 (高亮查找 -Finder)	Registering prefabs	
[00:00:17]: Mod: workshop-3363111676 (高亮查找 -Finder)	  Registering default mod prefab	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	Registering prefabs	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/bearger_chest	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    bearger_chest	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    bearger_chest_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_shroom_chest	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_shroom_chest_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/lureplant_rod	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    lureplant_rod	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/marbleaxe	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    marbleaxe	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/marblepickaxe	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    marblepickaxe	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/xinhua_dictionary	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    xinhua_dictionary	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_fruit	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_gift_fruit_seed	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_gift_fruit_oversized	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_gift_fruit_oversized_waxed	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_gift_fruit	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    immortal_fruit_seed	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    immortal_fruit_oversized	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    immortal_fruit_oversized_waxed	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    immortal_fruit	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/functional_medals	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    arrest_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    cook_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    copy_blank_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    smallminer_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    wisdom_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    wisdom_test_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    childishness_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    naughty_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    bathingfire_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    headchef_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    speed_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    silence_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    valkyrie_test_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    valkyrie_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    handy_test_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    handy_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    largefishing_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    treadwater_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    smallfishing_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    mediumchop_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    ommateum_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    justice_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    large_devour_soul_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    mediumfishing_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    shadowmagic_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    blank_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    bee_king_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    largechop_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medium_devour_soul_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    blue_crystal_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    down_filled_coat_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    inherit_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    mediumminer_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    space_time_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    childlike_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    largeminer_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    transplant_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    transplant_certificate_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    plant_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    plant_certificate_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    spider_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    merm_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    space_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    valkyrie_examine_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    tentacle_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    smallchop_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    bosom_friend_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    friendly_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    devour_soul_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    harvest_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    chef_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/down_filled_coat	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    down_filled_coat	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_plantables	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medaldug_reeds	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medaldug_reeds_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medaldug_flower_cave	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medaldug_flower_cave_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medaldug_flower_cave_double	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medaldug_flower_cave_double_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medaldug_flower_cave_triple	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medaldug_flower_cave_triple_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medaldug_flower_cave_withered	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medaldug_flower_cave_withered_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medaldug_flower_cave_double_withered	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medaldug_flower_cave_double_withered_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medaldug_flower_cave_triple_withered	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medaldug_flower_cave_triple_withered_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medaldug_cactus	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medaldug_cactus_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medaldug_oasis_cactus	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medaldug_oasis_cactus_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medaldug_wormlight_plant	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medaldug_wormlight_plant_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medaldug_livingtree_root	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medaldug_livingtree_root_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medaldug_lichen	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medaldug_lichen_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medaldug_fruit_tree_stump	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medaldug_fruit_tree_stump_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medaldug_lightflier_flower	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medaldug_lightflier_flower_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_box	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    spices_box	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_ammo_box	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_box	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_books	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    closed_book	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    immortal_book	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    monster_book	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    unsolved_book	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    trapreset_book	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    autotrap_book	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_plant_book	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/trap_bat	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    trap_bat	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    trap_bat_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_goathat	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_goathat	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_buffs	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_assuagehunger	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_withered_health	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_origin_energy	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_bleed	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_strong	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_confused	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_chaos_erosion	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_bloodhoneymark	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_suckingblood	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_confusion	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_bluemark	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_nostiff	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_transplantable	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_redmark	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_sanityregen	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_quicklocomotor	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_poisonmark	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_mermcurse	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_weak	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_malaise	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_wet	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_injured	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_poopfood	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_upappetite	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_freeblink	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_aoecombat	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_bloodsucking	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_electricattack	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/multivariate_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    multivariate_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medium_multivariate_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    large_multivariate_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    origin_certificate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_naughtybell	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_naughtybell	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_spices	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    spice_moontree_blossom	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    spice_blood_sugar	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    spice_phosphor	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    spice_pomegranate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    spice_potato_starch	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    spice_plantmeat	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    spice_cactus_flower	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    spice_mandrake_jam	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    spice_voltjelly	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    spice_jelly	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    spice_soul	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    spice_poop	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    spice_rage_blood_sugar	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_preparedfoods	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_reticule	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_reticule_scale_fx	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_obsidianfirefire	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_obsidianfirefire	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_obsidiancoldfirefire	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_firepit_obsidian	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_firepit_obsidian	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_coldfirepit_obsidian	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_firepit_obsidian_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_coldfirepit_obsidian_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_fish	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    lavaeel	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/krampus_soul	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    krampus_soul	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    rage_krampus_soul	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/bottled_soul	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    bottled_soul	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_seapond	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_seapond	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_seapond_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/hat_blue_crystal	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    hat_blue_crystal	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/armor_medal_obsidian	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    armor_medal_obsidian	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    armor_blue_crystal	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    armor_medal_space_time	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_losswetpouch	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_losswetpouch2	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_losswetpouch1	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_losswetpouch6	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_losswetpouch7	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_losswetpouch5	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_losswetpouch4	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_losswetpouch3	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_livingroot_chest	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_livingroot_chest	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_livingroot_chest_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/livingroot_chest_extinguish_fx	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    livingroot_chest_extinguish_fx	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_moonglass_shovel	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_moonglass_shovel	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/bottled_moonlight	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    bottled_moonlight	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    bottled_moonlight_light	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    bottled_moonlight_light_fx	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_rage_krampus	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_rage_krampus	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_delivery_classified	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_delivery_classified	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_moonglass_hammer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_moonglass_hammer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/mandrake_berry	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    mandrake_berry	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/mandrakeberry	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    mandrakeberry	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    mandrake_seeds	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_staff	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    devour_staff	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    immortal_staff	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    meteor_staff	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_space_staff	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_moonlight_staff	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_skin_staff	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_statues	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_muse1	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_muse1_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_muse2	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_muse2_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_urn	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_urn_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_pawn	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_pawn_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_bishop	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_bishop_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_harp	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_harp_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_maxwell	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_maxwell_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_glommer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_glommer_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_gugugu	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_gugugu_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_saltfish	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_saltfish_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_stupidcat	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_stupidcat_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_blackegg	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_blackegg_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_changeable	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_changeable_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_potting	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_potting_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_fruit_tree	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_carrot	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_carrot_scion	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_pomegranate	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_pomegranate_scion	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_pepper	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_pepper_scion	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_garlic	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_garlic_scion	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_dragonfruit	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_dragonfruit_scion	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_banana	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_banana_scion	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_asparagus	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_asparagus_scion	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_potato	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_potato_scion	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_onion	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_onion_scion	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_tomato	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_tomato_scion	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_watermelon	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_watermelon_scion	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_pumpkin	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_pumpkin_scion	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_eggplant	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_eggplant_scion	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_corn	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_corn_scion	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_durian	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_durian_scion	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_immortal_fruit	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_immortal_fruit_scion	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_burnt	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_stump	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/sanityrock_mace	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    sanityrock_mace	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_moonglass_bugnet	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_moonglass_bugnet	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_spore_moon	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_cookpot	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_cookpot	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_cookpot_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_wormwood_flower	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_wormwood_flower	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_buried_greengem	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_farm_plow	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_farm_plow	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_farm_plow_item	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_farm_plow_item_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_rain_bomb	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_rain_bomb	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_clear_up_bomb	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_bomb	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_tips	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_tips	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_toy_chest	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_toy_chest	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_childishness_chest	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_childishness_chest_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_treasure_map	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_treasure	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_treasure	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_treasure_sign	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_loss_treasure_map	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_loss_treasure_map_used	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_treasure_map	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_treasure_map_used	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_tentaclespike	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_tentaclespike	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_slingshotammo	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medalslingshotammo_taunt	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medalslingshotammo_taunt_proj	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medalslingshotammo_spines	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medalslingshotammo_spines_proj	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medalslingshotammo_sanityrock	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medalslingshotammo_sanityrock_proj	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medalslingshotammo_water	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medalslingshotammo_water_proj	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    mandrakeberry_proj	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medalslingshotammo_sandspike	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medalslingshotammo_sandspike_proj	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medalslingshotammo_devoursoul	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medalslingshotammo_devoursoul_proj	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_fx	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_blood_honey_splat	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_honey_splash	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_honey_splash2	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_shield	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_shield_player	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_spark_shock_fx	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_spark_shock_fx2	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_puff_small	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_puff	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_glass_ground_fx	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_glass_fx	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_shadowthrall_revive_from_bones_fx	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_shadowthrall_screamer_spawn_fx	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_parasitic_fx	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_confusion_fx	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_tree_leaf_fx	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    slingshotammo_hitfx_mandrakeberry	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    slingshotammo_hitfx_devoursoul	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    slingshotammo_hitfx_sanityrock	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    slingshotammo_hitfx_sandspike	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    slingshotammo_hitfx_spines	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    slingshotammo_hitfx_water	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    slingshotammo_hitfx_houndstooth	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    slingshotammo_hitfx_taunt	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_moonglass_potion	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_moonglass_potion	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_waterpump	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_waterpump	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_waterpump_item	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_waterpump_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_krampus_chest	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_krampus_chest	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_krampus_chest_item_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_krampus_chest_item	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_ice_machine	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_ice_machine	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_ice_machine_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_show_range	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_show_range	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_beequeen	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_beequeen	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_honey_trail	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_honey_trail	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_beeguard	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_beeguard	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_withered_heart	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_withered_heart	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_rose_terrace	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_rose_terrace	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_beequeenhive	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_beequeenhive	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_beequeenhivegrown	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_nitrify_tree	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_nitrify_tree	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_nitrify_tree_med	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_nitrify_tree_tall	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_nitrify_tree_short	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_nitrify_tree_old	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_beebox	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_beebox	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_beebox_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_bee	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_bee	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_resonator	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_resonator	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_resonator_item	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_resonator_item_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_resonator_base	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_fishingrod	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fishingrod	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_common_items	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    immortal_essence	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_fishbones	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    sanityrock_fragment	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    toil_money	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_obsidian	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_blue_obsidian	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_monster_essence	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_bee_larva	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    immortal_gem	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_time_slider	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_space_gem	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_lingshi	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_snacks	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_snacks_packet	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_potion	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_runes	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_chum	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_dustmeringue	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_dustmothden_base	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_ivy	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_tribute_symbol	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_glommer_essence	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_treasure_map_scraps1	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_treasure_map_scraps2	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_treasure_map_scraps3	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_diligence_token	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_shadow_magic_stone	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_inherit_page	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_petals	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_essence	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_desert_nucleus	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_krampus_soul_spawn	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_krampus_soul_spawn	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_spacetime_devourer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_devourer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_spike	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_spike_short	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_spike_med	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_spike_tall	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_spike	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_block	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_glassblock	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_glassblock	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_spacetime_spark	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_spark	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_sinkhole	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_sinkhole	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_gestalt	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_gestalt	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_gestalt_trail	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_gestalt_head	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_spacetime_lightning	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_lightning	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_spacetime_glass	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_glass	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_glass_nub	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_spacetime_crystalball	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_crystalball	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_spacetimestormmarker	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetimestormmarker	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_spacetime_chest	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_chest	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_skin_coupon	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_skin_coupon	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_withered_royaljelly	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_withered_royaljelly	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_dustmoth	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_dustmoth	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_dustmothden	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_dustmothden	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_dustmothden_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_weed_seeds	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_weed_seeds	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_weed_seeds_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_pay_tribute_box	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_pay_tribute_box	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_naughty_krampus	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_naughty_krampus	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_spacetime_pond	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_pond	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_monster_symbol	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_monster_symbol	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_shadowthrall_screamer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_shadowthrall_screamer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_shadowthrall_projectile_fx	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_shadowthrall_projectile_fx	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_red_tornado	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_red_tornado	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_shadowthrall_arrow	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_shadowthrall_arrow	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_shadowthrall_arrow_blood	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/punchingbag_chaos	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    punchingbag_chaos	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    punchingbag_chaos_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_shadow_tool	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_shadow_tool	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_more_placers	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_dustmothden_copy_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_meatrack_hermit_copy_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_beebox_hermit_copy_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_insanityrock_copy_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_sanityrock_copy_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_archive_cookpot_copy_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_krampus_chest_item_skin1_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_krampus_chest_item_skin2_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_krampus_chest_item_skin3_placer	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_collapsedchest	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    collapsed_bearger_chest	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    collapsed_medal_shroom_chest	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_treasure_chest	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_treasure_chest	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_origin_tree	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_tree	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_tree_leaves	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_origin_small_tree	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_small_tree	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_small_tree_normal	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_small_tree_tall	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_small_tree_short	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_small_tree_stump	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_origin_tree_root	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_tree_root	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_origin_flowers	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_flower	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_origin_cactus	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_cactus	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_cactus_stump	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_sporecloud	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_sporecloud	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_sporecloud_overlay	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_origin_fruitfly	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_fruitfly	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_origin_tree_guard	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_tree_guard	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_tree_guard_back	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_tree_guard_vine	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_tree_guard_vine_end	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_origin_mosquito	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_mosquito	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_origin_glowfly	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_glowfly	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_cocoon	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_origin_beetle	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_beetle	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_origin_flowertrap	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_flowertrap_projectile	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_flowertrap	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_flowertrap_groundfx	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_origin_mushgnome	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_mushgnome	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_mushgnome_spore	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_mushgnome_leaf_fx	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_origin_spider	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_spider	
[00:00:17]: Mod: workshop-1909182187 (能力勋章)	  Registering default mod prefab	
[00:00:19]: Mod: workshop-1207269058 ( Simple Health Bar DST)	Registering prefabs	
[00:00:19]: Mod: workshop-1207269058 ( Simple Health Bar DST)	  Registering prefab file: prefabs/dychealthbar	
[00:00:19]: Mod: workshop-1207269058 ( Simple Health Bar DST)	    dyc_damagedisplay	
[00:00:19]: Mod: workshop-1207269058 ( Simple Health Bar DST)	    dyc_healthbarchild	
[00:00:19]: Mod: workshop-1207269058 ( Simple Health Bar DST)	    dyc_healthbar	
[00:00:19]: Mod: workshop-1207269058 ( Simple Health Bar DST)	  Registering default mod prefab	
[00:00:19]: 	Load FE	
[00:00:19]: AnimationFile::LoadFile Failed to open anim/farm_plant_immortal_fruit.zip
[00:00:19]: AnimationFile::LoadFile Failed to open anim/farm_plant_medal_gift_fruit.zip
[00:00:19]: 	Load FE: done	
[00:00:19]: Check for write access: TRUE
[00:00:19]: Check for read access: TRUE
[00:00:19]: Available disk space for save files: 5020 MB
[00:00:19]: ModIndex: Load sequence finished successfully.	
[00:00:19]: Reset() returning
[00:00:19]: THREAD - started 'FilesExistAsyncThread' (139773892085504)
[00:00:19]: FilesExistAsyncThread started (0 files)...
[00:00:19]: ... FilesExistAsyncThread complete
[00:00:21]: [200] Account Communication Success (6)
[00:00:21]: Cached userid (null) saved to /root/.klei//DoNotStarveTogether/Cluster_1/Master/save/cached_userid
[00:00:21]: Received (KU_DvYwVfdF) from TokenPurpose
[00:00:21]: Starting Dedicated Server Game	
[00:00:21]: Network tick rate: U=60(0), D=0
[00:00:21]: About to start a server with the following settings:
[00:00:21]:   Dedicated: true
[00:00:21]:   Online: true
[00:00:21]:   Passworded: true
[00:00:21]:   ServerPort: 62143
[00:00:21]:   SteamAuthPort: 8768
[00:00:21]:   SteamMasterServerPort: 64143
[00:00:21]:   ClanID: false
[00:00:21]:   ClanOnly: false
[00:00:21]:   ClanAdmin: false
[00:00:21]:   LanOnly: false
[00:00:21]:   FriendsOnly: false
[00:00:21]:   EnableAutosaver: true
[00:00:21]:   EncodeUserPath: true
[00:00:21]:   PVP: false
[00:00:21]:   MaxPlayers: 6
[00:00:21]:   GameMode: survival
[00:00:21]:   OverridenDNS: 
[00:00:21]:   PauseWhenEmpty: true
[00:00:21]:   IdleTimeout: 1800s
[00:00:21]:   VoteEnabled: false
[00:00:21]:   InternetBroadcasting: true
[00:00:21]: Could not load mod_config_data/modconfiguration_workshop-1207269058	
[00:00:21]: Could not load mod_config_data/modconfiguration_workshop-3448350904	
[00:00:21]: Could not load mod_config_data/modconfiguration_workshop-3383078008	
[00:00:21]: Could not load mod_config_data/modconfiguration_workshop-3363111676	
[00:00:21]: Could not load mod_config_data/modconfiguration_workshop-1896968971	
[00:00:21]: Could not load mod_config_data/modconfiguration_workshop-1909182187	
[00:00:21]: Could not load mod_config_data/modconfiguration_workshop-1392778117	
[00:00:21]: Could not load mod_config_data/modconfiguration_workshop-3353852416	
[00:00:21]: Could not load mod_config_data/modconfiguration_workshop-3138571948	
[00:00:21]: Could not load mod_config_data/modconfiguration_workshop-3173431824	
[00:00:21]: Could not load mod_config_data/modconfiguration_workshop-3050607025	
[00:00:21]: Could not load mod_config_data/modconfiguration_workshop-2901979304	
[00:00:21]: Online Server Started on port: 62143
[00:00:21]: [ClientObject] Added (pre-auth) on server: guid=11943880369316738982
[00:00:21]: [ClientObject] Initialized (self/server object, locally trusted) on server: guid=11943880369316738982 userid=KU_DvYwVfdF netid= admin=1
[00:00:21]: SUCCESS: Loaded modoverrides.lua	
[00:00:21]: Found a level data override file with these contents:	
[00:00:21]: 	K: 	desc	 V: 	永不结束的饥荒沙盒模式。
永远可以在绚丽之门复活。	
[00:00:21]: 	K: 	hideminimap	 V: 	false	
[00:00:21]: 	K: 	id	 V: 	ENDLESS	
[00:00:21]: 	K: 	location	 V: 	forest	
[00:00:21]: 	K: 	max_playlist_position	 V: 	999	
[00:00:21]: 	K: 	min_playlist_position	 V: 	0	
[00:00:21]: 	K: 	name	 V: 	无尽	
[00:00:21]: 	K: 	numrandom_set_pieces	 V: 	4	
[00:00:21]: 	K: 	override_level_string	 V: 	false	
[00:00:21]: 	K: 	overrides	 V: 	table: 0x1f70f120	
[00:00:21]: 		K: 	alternatehunt	 V: 	default	
[00:00:21]: 		K: 	angrybees	 V: 	default	
[00:00:21]: 		K: 	antliontribute	 V: 	default	
[00:00:21]: 		K: 	autumn	 V: 	default	
[00:00:21]: 		K: 	balatro	 V: 	default	
[00:00:21]: 		K: 	bananabush_portalrate	 V: 	always	
[00:00:21]: 		K: 	basicresource_regrowth	 V: 	always	
[00:00:21]: 		K: 	bats_setting	 V: 	default	
[00:00:21]: 		K: 	bearger	 V: 	default	
[00:00:21]: 		K: 	beefalo	 V: 	default	
[00:00:21]: 		K: 	beefaloheat	 V: 	default	
[00:00:21]: 		K: 	beequeen	 V: 	default	
[00:00:21]: 		K: 	bees	 V: 	default	
[00:00:21]: 		K: 	bees_setting	 V: 	default	
[00:00:21]: 		K: 	berrybush	 V: 	default	
[00:00:21]: 		K: 	birds	 V: 	default	
[00:00:21]: 		K: 	boons	 V: 	often	
[00:00:21]: 		K: 	branching	 V: 	default	
[00:00:21]: 		K: 	brightmarecreatures	 V: 	default	
[00:00:21]: 		K: 	bunnymen_setting	 V: 	default	
[00:00:21]: 		K: 	butterfly	 V: 	often	
[00:00:21]: 		K: 	buzzard	 V: 	default	
[00:00:21]: 		K: 	cactus	 V: 	default	
[00:00:21]: 		K: 	cactus_regrowth	 V: 	default	
[00:00:21]: 		K: 	carrot	 V: 	default	
[00:00:21]: 		K: 	carrots_regrowth	 V: 	default	
[00:00:21]: 		K: 	catcoon	 V: 	default	
[00:00:21]: 		K: 	catcoons	 V: 	default	
[00:00:21]: 		K: 	chess	 V: 	default	
[00:00:21]: 		K: 	cookiecutters	 V: 	default	
[00:00:21]: 		K: 	crabking	 V: 	default	
[00:00:21]: 		K: 	crow_carnival	 V: 	enabled	
[00:00:21]: 		K: 	darkness	 V: 	default	
[00:00:21]: 		K: 	day	 V: 	default	
[00:00:21]: 		K: 	daywalker2	 V: 	default	
[00:00:21]: 		K: 	deciduousmonster	 V: 	default	
[00:00:21]: 		K: 	deciduoustree_regrowth	 V: 	default	
[00:00:21]: 		K: 	deerclops	 V: 	default	
[00:00:21]: 		K: 	dragonfly	 V: 	default	
[00:00:21]: 		K: 	dropeverythingondespawn	 V: 	default	
[00:00:21]: 		K: 	evergreen_regrowth	 V: 	default	
[00:00:21]: 		K: 	extrastartingitems	 V: 	20	
[00:00:21]: 		K: 	eyeofterror	 V: 	default	
[00:00:21]: 		K: 	fishschools	 V: 	default	
[00:00:21]: 		K: 	flint	 V: 	default	
[00:00:21]: 		K: 	flowers	 V: 	default	
[00:00:21]: 		K: 	flowers_regrowth	 V: 	default	
[00:00:21]: 		K: 	frograin	 V: 	rare	
[00:00:21]: 		K: 	frogs	 V: 	default	
[00:00:21]: 		K: 	fruitfly	 V: 	default	
[00:00:21]: 		K: 	ghostenabled	 V: 	always	
[00:00:21]: 		K: 	ghostsanitydrain	 V: 	always	
[00:00:21]: 		K: 	gnarwail	 V: 	default	
[00:00:21]: 		K: 	goosemoose	 V: 	default	
[00:00:21]: 		K: 	grass	 V: 	default	
[00:00:21]: 		K: 	grassgekkos	 V: 	never	
[00:00:21]: 		K: 	hallowed_nights	 V: 	enabled	
[00:00:21]: 		K: 	has_ocean	 V: 	true	
[00:00:21]: 		K: 	healthpenalty	 V: 	always	
[00:00:21]: 		K: 	hound_mounds	 V: 	default	
[00:00:21]: 		K: 	houndmound	 V: 	default	
[00:00:21]: 		K: 	hounds	 V: 	default	
[00:00:21]: 		K: 	hunger	 V: 	default	
[00:00:21]: 		K: 	hunt	 V: 	often	
[00:00:21]: 		K: 	junkyard	 V: 	default	
[00:00:21]: 		K: 	keep_disconnected_tiles	 V: 	true	
[00:00:21]: 		K: 	klaus	 V: 	often	
[00:00:21]: 		K: 	krampus	 V: 	always	
[00:00:21]: 		K: 	layout_mode	 V: 	LinkNodesByKeys	
[00:00:21]: 		K: 	lessdamagetaken	 V: 	none	
[00:00:21]: 		K: 	liefs	 V: 	always	
[00:00:21]: 		K: 	lightcrab_portalrate	 V: 	default	
[00:00:21]: 		K: 	lightning	 V: 	default	
[00:00:21]: 		K: 	lightninggoat	 V: 	often	
[00:00:21]: 		K: 	loop	 V: 	default	
[00:00:21]: 		K: 	lunarhail_frequency	 V: 	default	
[00:00:21]: 		K: 	lureplants	 V: 	default	
[00:00:21]: 		K: 	malbatross	 V: 	default	
[00:00:21]: 		K: 	marshbush	 V: 	default	
[00:00:21]: 		K: 	merm	 V: 	default	
[00:00:21]: 		K: 	merms	 V: 	default	
[00:00:21]: 		K: 	meteorshowers	 V: 	default	
[00:00:21]: 		K: 	meteorspawner	 V: 	default	
[00:00:21]: 		K: 	moles	 V: 	default	
[00:00:21]: 		K: 	moles_setting	 V: 	default	
[00:00:21]: 		K: 	monkeytail_portalrate	 V: 	default	
[00:00:21]: 		K: 	moon_berrybush	 V: 	default	
[00:00:21]: 		K: 	moon_bullkelp	 V: 	default	
[00:00:21]: 		K: 	moon_carrot	 V: 	default	
[00:00:21]: 		K: 	moon_fissure	 V: 	default	
[00:00:21]: 		K: 	moon_fruitdragon	 V: 	default	
[00:00:21]: 		K: 	moon_hotspring	 V: 	default	
[00:00:21]: 		K: 	moon_rock	 V: 	default	
[00:00:21]: 		K: 	moon_sapling	 V: 	default	
[00:00:21]: 		K: 	moon_spider	 V: 	default	
[00:00:21]: 		K: 	moon_spiders	 V: 	default	
[00:00:21]: 		K: 	moon_starfish	 V: 	default	
[00:00:21]: 		K: 	moon_tree	 V: 	default	
[00:00:21]: 		K: 	moon_tree_regrowth	 V: 	default	
[00:00:21]: 		K: 	mosquitos	 V: 	default	
[00:00:21]: 		K: 	mushroom	 V: 	default	
[00:00:21]: 		K: 	mutated_bearger	 V: 	default	
[00:00:21]: 		K: 	mutated_bird_gestalt	 V: 	default	
[00:00:21]: 		K: 	mutated_birds	 V: 	default	
[00:00:21]: 		K: 	mutated_buzzard_gestalt	 V: 	never	
[00:00:21]: 		K: 	mutated_deerclops	 V: 	default	
[00:00:21]: 		K: 	mutated_hounds	 V: 	default	
[00:00:21]: 		K: 	mutated_merm	 V: 	default	
[00:00:21]: 		K: 	mutated_spiderqueen	 V: 	default	
[00:00:21]: 		K: 	mutated_warg	 V: 	default	
[00:00:21]: 		K: 	no_joining_islands	 V: 	true	
[00:00:21]: 		K: 	no_wormholes_to_disconnected_tiles	 V: 	true	
[00:00:21]: 		K: 	ocean_bullkelp	 V: 	default	
[00:00:21]: 		K: 	ocean_otterdens	 V: 	default	
[00:00:21]: 		K: 	ocean_seastack	 V: 	ocean_default	
[00:00:21]: 		K: 	ocean_shoal	 V: 	default	
[00:00:21]: 		K: 	ocean_waterplant	 V: 	ocean_default	
[00:00:21]: 		K: 	ocean_wobsterden	 V: 	default	
[00:00:21]: 		K: 	otters_setting	 V: 	default	
[00:00:21]: 		K: 	palmcone_seed_portalrate	 V: 	default	
[00:00:21]: 		K: 	palmconetree	 V: 	default	
[00:00:21]: 		K: 	palmconetree_regrowth	 V: 	default	
[00:00:21]: 		K: 	penguins	 V: 	default	
[00:00:21]: 		K: 	penguins_moon	 V: 	default	
[00:00:21]: 		K: 	perd	 V: 	default	
[00:00:21]: 		K: 	petrification	 V: 	few	
[00:00:21]: 		K: 	pigs	 V: 	often	
[00:00:21]: 		K: 	pigs_setting	 V: 	default	
[00:00:21]: 		K: 	pirateraids	 V: 	default	
[00:00:21]: 		K: 	ponds	 V: 	default	
[00:00:21]: 		K: 	portal_spawnrate	 V: 	often	
[00:00:21]: 		K: 	portalresurection	 V: 	always	
[00:00:21]: 		K: 	powder_monkey_portalrate	 V: 	rare	
[00:00:21]: 		K: 	prefabswaps_start	 V: 	default	
[00:00:21]: 		K: 	rabbits	 V: 	default	
[00:00:21]: 		K: 	rabbits_setting	 V: 	default	
[00:00:21]: 		K: 	reeds	 V: 	default	
[00:00:21]: 		K: 	reeds_regrowth	 V: 	default	
[00:00:21]: 		K: 	regrowth	 V: 	default	
[00:00:21]: 		K: 	resettime	 V: 	none	
[00:00:21]: 		K: 	rifts_enabled	 V: 	default	
[00:00:21]: 		K: 	rifts_frequency	 V: 	default	
[00:00:21]: 		K: 	roads	 V: 	default	
[00:00:21]: 		K: 	rock	 V: 	default	
[00:00:21]: 		K: 	rock_ice	 V: 	default	
[00:00:21]: 		K: 	saltstack_regrowth	 V: 	default	
[00:00:21]: 		K: 	sapling	 V: 	default	
[00:00:21]: 		K: 	season_start	 V: 	default	
[00:00:21]: 		K: 	seasonalstartingitems	 V: 	default	
[00:00:21]: 		K: 	shadowcreatures	 V: 	default	
[00:00:21]: 		K: 	sharkboi	 V: 	default	
[00:00:21]: 		K: 	sharks	 V: 	default	
[00:00:21]: 		K: 	spawnmode	 V: 	fixed	
[00:00:21]: 		K: 	spawnprotection	 V: 	default	
[00:00:21]: 		K: 	specialevent	 V: 	default	
[00:00:21]: 		K: 	spider_warriors	 V: 	default	
[00:00:21]: 		K: 	spiderqueen	 V: 	default	
[00:00:21]: 		K: 	spiders	 V: 	default	
[00:00:21]: 		K: 	spiders_setting	 V: 	default	
[00:00:21]: 		K: 	spring	 V: 	default	
[00:00:21]: 		K: 	squid	 V: 	default	
[00:00:21]: 		K: 	stageplays	 V: 	default	
[00:00:21]: 		K: 	start_location	 V: 	default	
[00:00:21]: 		K: 	summer	 V: 	default	
[00:00:21]: 		K: 	summerhounds	 V: 	never	
[00:00:21]: 		K: 	tallbirds	 V: 	default	
[00:00:21]: 		K: 	task_set	 V: 	default	
[00:00:21]: 		K: 	temperaturedamage	 V: 	default	
[00:00:21]: 		K: 	tentacles	 V: 	default	
[00:00:21]: 		K: 	terrariumchest	 V: 	default	
[00:00:21]: 		K: 	touchstone	 V: 	default	
[00:00:21]: 		K: 	trees	 V: 	default	
[00:00:21]: 		K: 	tumbleweed	 V: 	default	
[00:00:21]: 		K: 	twiggytrees_regrowth	 V: 	default	
[00:00:21]: 		K: 	walrus	 V: 	often	
[00:00:21]: 		K: 	walrus_setting	 V: 	often	
[00:00:21]: 		K: 	wanderingtrader_enabled	 V: 	always	
[00:00:21]: 		K: 	wasps	 V: 	default	
[00:00:21]: 		K: 	weather	 V: 	default	
[00:00:21]: 		K: 	wildfires	 V: 	never	
[00:00:21]: 		K: 	winter	 V: 	default	
[00:00:21]: 		K: 	winterhounds	 V: 	default	
[00:00:21]: 		K: 	winters_feast	 V: 	enabled	
[00:00:21]: 		K: 	wobsters	 V: 	default	
[00:00:21]: 		K: 	world_size	 V: 	huge	
[00:00:21]: 		K: 	wormhole_prefab	 V: 	wormhole	
[00:00:21]: 		K: 	year_of_the_beefalo	 V: 	enabled	
[00:00:21]: 		K: 	year_of_the_bunnyman	 V: 	enabled	
[00:00:21]: 		K: 	year_of_the_carrat	 V: 	enabled	
[00:00:21]: 		K: 	year_of_the_catcoon	 V: 	enabled	
[00:00:21]: 		K: 	year_of_the_dragonfly	 V: 	enabled	
[00:00:21]: 		K: 	year_of_the_gobbler	 V: 	enabled	
[00:00:21]: 		K: 	year_of_the_knight	 V: 	enabled	
[00:00:21]: 		K: 	year_of_the_pig	 V: 	enabled	
[00:00:21]: 		K: 	year_of_the_snake	 V: 	enabled	
[00:00:21]: 		K: 	year_of_the_varg	 V: 	enabled	
[00:00:21]: 	K: 	playstyle	 V: 	endless	
[00:00:21]: 	K: 	random_set_pieces	 V: 	table: 0x1f70ef20	
[00:00:21]: 		K: 	1	 V: 	Sculptures_2	
[00:00:21]: 		K: 	2	 V: 	Sculptures_3	
[00:00:21]: 		K: 	3	 V: 	Sculptures_4	
[00:00:21]: 		K: 	4	 V: 	Sculptures_5	
[00:00:21]: 		K: 	5	 V: 	Chessy_1	
[00:00:21]: 		K: 	6	 V: 	Chessy_2	
[00:00:21]: 		K: 	7	 V: 	Chessy_3	
[00:00:21]: 		K: 	8	 V: 	Chessy_4	
[00:00:21]: 		K: 	9	 V: 	Chessy_5	
[00:00:21]: 		K: 	10	 V: 	Chessy_6	
[00:00:21]: 		K: 	11	 V: 	Maxwell1	
[00:00:21]: 		K: 	12	 V: 	Maxwell2	
[00:00:21]: 		K: 	13	 V: 	Maxwell3	
[00:00:21]: 		K: 	14	 V: 	Maxwell4	
[00:00:21]: 		K: 	15	 V: 	Maxwell6	
[00:00:21]: 		K: 	16	 V: 	Maxwell7	
[00:00:21]: 		K: 	17	 V: 	Warzone_1	
[00:00:21]: 		K: 	18	 V: 	Warzone_2	
[00:00:21]: 		K: 	19	 V: 	Warzone_3	
[00:00:21]: 	K: 	required_prefabs	 V: 	table: 0x1f70e1a0	
[00:00:21]: 		K: 	1	 V: 	multiplayer_portal	
[00:00:21]: 	K: 	required_setpieces	 V: 	table: 0x1f717e30	
[00:00:21]: 		K: 	1	 V: 	Sculptures_1	
[00:00:21]: 		K: 	2	 V: 	Maxwell5	
[00:00:21]: 	K: 	settings_desc	 V: 	永不结束的饥荒沙盒模式。
永远可以在绚丽之门复活。	
[00:00:21]: 	K: 	settings_id	 V: 	ENDLESS	
[00:00:21]: 	K: 	settings_name	 V: 	无尽	
[00:00:21]: 	K: 	substitutes	 V: 	table: 0x1ebb42e0	
[00:00:21]: 	K: 	version	 V: 	4	
[00:00:21]: 	K: 	worldgen_desc	 V: 	永不结束的饥荒沙盒模式。
永远可以在绚丽之门复活。	
[00:00:21]: 	K: 	worldgen_id	 V: 	ENDLESS	
[00:00:21]: 	K: 	worldgen_name	 V: 	无尽	
[00:00:21]: Loaded and applied level data override from ../leveldataoverride.lua	
[00:00:21]: Overwriting savedata with level data file.	
[00:00:21]: Not applying world gen overrides.	
[00:00:21]: Collecting garbage...
[00:00:21]: lua_gc took 0.20 seconds
[00:00:21]: ~ShardLuaProxy()
[00:00:21]: ~cEventLeaderboardProxy()
[00:00:21]: ~ItemServerLuaProxy()
[00:00:21]: ~InventoryLuaProxy()
[00:00:21]: ~NetworkLuaProxy()
[00:00:21]: ~SimLuaProxy()
[00:00:21]: lua_close took 0.22 seconds
[00:00:21]: ReleaseAll
[00:00:21]: ReleaseAll Finished
[00:00:21]: cGame::StartPlaying
[00:00:21]: AppVersion::GetArchitecture() x64
[00:00:21]: LOADING LUA
[00:00:21]: DoLuaFile scripts/main.lua
[00:00:21]: DoLuaFile loading buffer scripts/main.lua
[00:00:21]: Translator:LoadPOFile - loading file: scripts/languages/chinese_s.po	
[00:00:23]:   taskgrouplist:	default	联机版	
[00:00:23]:   taskgrouplist:	classic	经典	
[00:00:23]:   taskgrouplist:	cave_default	地下	
[00:00:23]:   taskgrouplist:	lavaarena_taskset	熔炉	
[00:00:23]:   taskgrouplist:	quagmire_taskset	暴食	
[00:00:23]: Running main.lua
	
[00:00:23]: loaded modindex	
[00:00:23]: ModIndex: Beginning normal load sequence for dedicated server.
	
[00:00:23]: SUCCESS: Loaded modoverrides.lua	
[00:00:23]: modoverrides.lua enabling workshop-3363111676	
[00:00:23]: modoverrides.lua enabling workshop-462434129	
[00:00:23]: modoverrides.lua enabling workshop-1392778117	
[00:00:23]: modoverrides.lua enabling workshop-501385076	
[00:00:23]: modoverrides.lua enabling workshop-661253977	
[00:00:23]: modoverrides.lua enabling workshop-3353852416	
[00:00:23]: modoverrides.lua enabling workshop-3383078008	
[00:00:23]: modoverrides.lua enabling workshop-1207269058	
[00:00:23]: modoverrides.lua enabling workshop-3448350904	
[00:00:23]: modoverrides.lua enabling workshop-1909182187	
[00:00:23]: modoverrides.lua enabling workshop-3138571948	
[00:00:23]: modoverrides.lua enabling workshop-3173431824	
[00:00:23]: modoverrides.lua enabling workshop-3050607025	
[00:00:23]: modoverrides.lua enabling workshop-2901979304	
[00:00:23]: modoverrides.lua enabling workshop-1896968971	
[00:00:23]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:23]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:23]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:23]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3353852416	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3383078008	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:23]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1909182187	
[00:00:23]: Could not load mod_config_data/modconfiguration_workshop-462434129	
[00:00:23]: Loading mod: workshop-462434129 (Restart) Version:0.3.2	
[00:00:23]: Could not load mod_config_data/modconfiguration_workshop-1896968971	
[00:00:23]: Loading mod: workshop-1896968971 (Combined Status) Version:1.7.5	
[00:00:23]: Could not load mod_config_data/modconfiguration_workshop-661253977	
[00:00:23]: Loading mod: workshop-661253977 ( Don't Drop Everything) Version:11:15 2020-08-10	
[00:00:23]: Could not load mod_config_data/modconfiguration_workshop-501385076	
[00:00:23]: Loading mod: workshop-501385076 (Quick Pick) Version:1.4.0	
[00:00:23]: Could not load mod_config_data/modconfiguration_workshop-3363111676	
[00:00:23]: Loading mod: workshop-3363111676 (高亮查找 -Finder) Version:1.9.1	
[00:00:23]: Could not load mod_config_data/modconfiguration_workshop-1392778117	
[00:00:23]: Loading mod: workshop-1392778117 ([DST] 棱镜) Version:7.6.5	
[00:00:23]: Could not load mod_config_data/modconfiguration_workshop-3353852416	
[00:00:23]: Loading mod: workshop-3353852416 (木牌传送（皮肤版）) Version:1.5.6	
[00:00:23]: Could not load mod_config_data/modconfiguration_workshop-1207269058	
[00:00:23]: Loading mod: workshop-1207269058 ( Simple Health Bar DST) Version:2.16	
[00:00:23]: Could not load mod_config_data/modconfiguration_workshop-3448350904	
[00:00:23]: Loading mod: workshop-3448350904 ( 显示信息) Version:2026.3.5.3	
[00:00:23]: Could not load mod_config_data/modconfiguration_workshop-3383078008	
[00:00:23]: Loading mod: workshop-3383078008 (简易存储) Version:26.02.11	
[00:00:23]: Could not load mod_config_data/modconfiguration_workshop-3138571948	
[00:00:23]: Loading mod: workshop-3138571948 (全图定位(完全同步)) Version:2.4.6	
[00:00:23]: Could not load mod_config_data/modconfiguration_workshop-3173431824	
[00:00:23]: Loading mod: workshop-3173431824 (四五六格装备栏（自用超强版）) Version:2.3.6	
[00:00:23]: Could not load mod_config_data/modconfiguration_workshop-3050607025	
[00:00:23]: Loading mod: workshop-3050607025 (防卡好多招) Version:2.8.4	
[00:00:23]: Could not load mod_config_data/modconfiguration_workshop-2901979304	
[00:00:23]: Loading mod: workshop-2901979304 (Geometric Placement[All Clients]) Version:3.1.3_	
[00:00:23]: Could not load mod_config_data/modconfiguration_workshop-1909182187	
[00:00:23]: Loading mod: workshop-1909182187 (能力勋章) Version:1.6.7.1	
[00:00:23]: applying configuration_options from modoverrides.lua to mod workshop-3363111676	
[00:00:23]: Overriding mod workshop-3363111676's option Highlight_craftingmenu_pinslot with value 1	
[00:00:23]: Overriding mod workshop-3363111676's option TINT with value 4	
[00:00:23]: Overriding mod workshop-3363111676's option Highlight_ingredientui with value 1	
[00:00:23]: applying configuration_options from modoverrides.lua to mod workshop-462434129	
[00:00:23]: Overriding mod workshop-462434129's option MOD_RESTART_WELCOME_TIPS with value true	
[00:00:23]: Overriding mod workshop-462434129's option MOD_RESTART_ALLOW_RESTART with value true	
[00:00:23]: Overriding mod workshop-462434129's option MOD_RESTART_WELCOME_TIPS_TIME with value 6	
[00:00:23]: Overriding mod workshop-462434129's option MOD_RESTART_ALLOW_RESURRECT with value true	
[00:00:23]: Overriding mod workshop-462434129's option MOD_RESTART_IGNORING_ADMIN with value true	
[00:00:23]: Overriding mod workshop-462434129's option MOD_RESTART_TRIGGER_MODE with value 1	
[00:00:23]: Overriding mod workshop-462434129's option MOD_RESTART_RESURRECT_HEALTH with value 0	
[00:00:23]: Overriding mod workshop-462434129's option MOD_RESTART_MAP_SAVE with value 2	
[00:00:23]: Overriding mod workshop-462434129's option MOD_RESTART_CD_KILL with value 0	
[00:00:23]: Overriding mod workshop-462434129's option MOD_RESTART_CD_BONUS with value 0	
[00:00:23]: Overriding mod workshop-462434129's option MOD_RESTART_CD_MAX with value 0	
[00:00:23]: Overriding mod workshop-462434129's option MOD_RESTART_ALLOW_KILL with value true	
[00:00:23]: Overriding mod workshop-462434129's option MOD_RESTART_CD_RESURRECT with value 0	
[00:00:23]: Overriding mod workshop-462434129's option MOD_RESTART_FORCE_DROP_MODE with value 0	
[00:00:23]: Overriding mod workshop-462434129's option MOD_RESTART_CD_RESTART with value 0	
[00:00:23]: applying configuration_options from modoverrides.lua to mod workshop-1392778117	
[00:00:23]: Overriding mod workshop-1392778117's option RevolvedUpdateTimes with value 10	
[00:00:23]: Overriding mod workshop-1392778117's option PhoenixRebirthCycle with value 7200	
[00:00:23]: Overriding mod workshop-1392778117's option BackCubChance with value 0.5	
[00:00:23]: Overriding mod workshop-1392778117's option TissueLightbulbChance with value 0.008	
[00:00:23]: Overriding mod workshop-1392778117's option SivFeaDamage with value 26	
[00:00:23]: Overriding mod workshop-1392778117's option FoliageathChance with value 0.01	
[00:00:23]: Overriding mod workshop-1392778117's option DigestedItemMsg with value true	
[00:00:23]: Overriding mod workshop-1392778117's option ShieldExchangeTime with value 0	
[00:00:23]: Overriding mod workshop-1392778117's option TechUnlock with value prototyper	
[00:00:23]: Overriding mod workshop-1392778117's option ModTerrorShield with value true	
[00:00:23]: Overriding mod workshop-1392778117's option BiggerWWBox with value true	
[00:00:23]: Overriding mod workshop-1392778117's option SivingRootTex with value 1	
[00:00:23]: Overriding mod workshop-1392778117's option AutoStackedLoot with value false	
[00:00:23]: Overriding mod workshop-1392778117's option AgronExchangeTime with value 0	
[00:00:23]: Overriding mod workshop-1392778117's option TissueBerriesChance with value 0.01	
[00:00:23]: Overriding mod workshop-1392778117's option RoseBushSpacing with value 1	
[00:00:23]: Overriding mod workshop-1392778117's option TissueCactusChance with value 0.05	
[00:00:23]: Overriding mod workshop-1392778117's option DressUp with value true	
[00:00:23]: Overriding mod workshop-1392778117's option X_pestRisk with value 0.007	
[00:00:23]: Overriding mod workshop-1392778117's option SivFeaThrowedNum with value 5	
[00:00:23]: Overriding mod workshop-1392778117's option X_overripeTime with value 1	
[00:00:23]: Overriding mod workshop-1392778117's option X_growthTime with value 1	
[00:00:23]: Overriding mod workshop-1392778117's option WorldSwordLimitation with value false	
[00:00:23]: Overriding mod workshop-1392778117's option TransTimeCrop with value 1	
[00:00:23]: Overriding mod workshop-1392778117's option SimmerUpdateTimes with value 20	
[00:00:23]: Overriding mod workshop-1392778117's option Language with value chinese	
[00:00:23]: Overriding mod workshop-1392778117's option TransTimeSpec with value 1	
[00:00:23]: Overriding mod workshop-1392778117's option SoulBookHealMult with value 1	
[00:00:23]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:23]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:23]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:23]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:23]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:23]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:23]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:23]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:23]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:23]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:23]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:23]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:23]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:23]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:23]: Overriding mod workshop-1392778117's option Title with value 	
[00:00:23]: Overriding mod workshop-1392778117's option SivSolToMedal with value true	
[00:00:23]: Overriding mod workshop-1392778117's option FlowerWeaponsChance with value 0.03	
[00:00:23]: Overriding mod workshop-1392778117's option SivFeaHealthCost with value 1.5	
[00:00:23]: Overriding mod workshop-1392778117's option ShyCoreGrowth with value 1	
[00:00:23]: Overriding mod workshop-1392778117's option BetterCookBook with value true	
[00:00:23]: Overriding mod workshop-1392778117's option ShieldRechargeTime with value 0	
[00:00:23]: Overriding mod workshop-1392778117's option PhoenixBattleDifficulty with value 2	
[00:00:23]: Overriding mod workshop-1392778117's option RefractedUpdateTimes with value 14	
[00:00:23]: Overriding mod workshop-1392778117's option ShyCoreFruits with value 1	
[00:00:23]: Overriding mod workshop-1392778117's option AgronRechargeTime with value 0	
[00:00:23]: Overriding mod workshop-1392778117's option OrchidBushSpacing with value 2	
[00:00:23]: Overriding mod workshop-1392778117's option LilyBushSpacing with value 1	
[00:00:23]: Overriding mod workshop-1392778117's option HiddenUpdateTimes with value 20	
[00:00:23]: Overriding mod workshop-1392778117's option MouseInfo with value 1	
[00:00:23]: applying configuration_options from modoverrides.lua to mod workshop-501385076	
[00:00:23]: Overriding mod workshop-501385076's option quick_pick_cactus with value true	
[00:00:23]: Overriding mod workshop-501385076's option quick_pick_plant_normal_ground with value true	
[00:00:23]: Overriding mod workshop-501385076's option quick_cook_on_fire with value true	
[00:00:23]: Overriding mod workshop-501385076's option quick_harvest with value true	
[00:00:23]: applying configuration_options from modoverrides.lua to mod workshop-661253977	
[00:00:23]: Overriding mod workshop-661253977's option nillots with value 0	
[00:00:23]: Overriding mod workshop-661253977's option baodiao with value 1	
[00:00:23]: Overriding mod workshop-661253977's option amudiao with value true	
[00:00:23]: Overriding mod workshop-661253977's option zbdiao with value true	
[00:00:23]: Overriding mod workshop-661253977's option kong with value 0	
[00:00:23]: Overriding mod workshop-661253977's option rendiao with value 2	
[00:00:23]: applying configuration_options from modoverrides.lua to mod workshop-3353852416	
[00:00:23]: Overriding mod workshop-3353852416's option TeleportEnable with value true	
[00:00:23]: Overriding mod workshop-3353852416's option SanityCost with value 1	
[00:00:23]: Overriding mod workshop-3353852416's option HungerCost with value 1	
[00:00:23]: Overriding mod workshop-3353852416's option CountdownEnable with value false	
[00:00:23]: Overriding mod workshop-3353852416's option HomesignEnable with value false	
[00:00:23]: Overriding mod workshop-3353852416's option CH_LANG with value true	
[00:00:23]: Overriding mod workshop-3353852416's option LightEnable with value true	
[00:00:23]: Overriding mod workshop-3353852416's option ResurrectEnable with value true	
[00:00:23]: Overriding mod workshop-3353852416's option TextEnable with value false	
[00:00:23]: applying configuration_options from modoverrides.lua to mod workshop-3383078008	
[00:00:23]: Overriding mod workshop-3383078008's option linkradius with value 15	
[00:00:23]: Overriding mod workshop-3383078008's option performance with value true	
[00:00:23]: Overriding mod workshop-3383078008's option tech2 with value false	
[00:00:23]: Overriding mod workshop-3383078008's option null with value 0	
[00:00:23]: Overriding mod workshop-3383078008's option wirelessterminal with value false	
[00:00:23]: applying configuration_options from modoverrides.lua to mod workshop-1207269058	
[00:00:23]: applying configuration_options from modoverrides.lua to mod workshop-3448350904	
[00:00:23]: Overriding mod workshop-3448350904's option Highlight_craftingmenu_pinslot with value 1	
[00:00:23]: Overriding mod workshop-3448350904's option TINT with value 5	
[00:00:23]: Overriding mod workshop-3448350904's option FINDER with value true	
[00:00:23]: Overriding mod workshop-3448350904's option Highlight_ingredientui with value 1	
[00:00:23]: applying configuration_options from modoverrides.lua to mod workshop-1909182187	
[00:00:23]: Overriding mod workshop-1909182187's option medal_recipe_filter_switch with value true	
[00:00:23]: Overriding mod workshop-1909182187's option medal_shardskinholes_switch with value true	
[00:00:23]: Overriding mod workshop-1909182187's option medal_goodmax_resources_multiple with value 0	
[00:00:23]: Overriding mod workshop-1909182187's option medal_tag_optimization with value 1	
[00:00:23]: Overriding mod workshop-1909182187's option containerdrag_setting with value 2	
[00:00:23]: Overriding mod workshop-1909182187's option transplant_switch with value true	
[00:00:23]: Overriding mod workshop-1909182187's option medalequipslots_switch with value true	
[00:00:23]: Overriding mod workshop-1909182187's option medalpage_switch with value true	
[00:00:23]: Overriding mod workshop-1909182187's option 基础设置 with value false	
[00:00:23]: Overriding mod workshop-1909182187's option 其他模组相关 with value false	
[00:00:23]: Overriding mod workshop-1909182187's option UI相关 with value false	
[00:00:23]: Overriding mod workshop-1909182187's option medal_tips_switch with value true	
[00:00:23]: Overriding mod workshop-1909182187's option medal_goodmid_resources_multiple with value 1	
[00:00:23]: Overriding mod workshop-1909182187's option 世界设置 with value false	
[00:00:23]: Overriding mod workshop-1909182187's option language_switch with value ch	
[00:00:23]: Overriding mod workshop-1909182187's option show_medal_fx with value true	
[00:00:23]: Overriding mod workshop-1909182187's option medal_tech_lock with value false	
[00:00:23]: Overriding mod workshop-1909182187's option 信息展示 with value false	
[00:00:23]: Overriding mod workshop-1909182187's option medal_inv_switch with value true	
[00:00:23]: Overriding mod workshop-1909182187's option difficulty_switch with value false	
[00:00:23]: applying configuration_options from modoverrides.lua to mod workshop-3138571948	
[00:00:23]: Overriding mod workshop-3138571948's option GLOBAL_COURIER with value true	
[00:00:23]: Overriding mod workshop-3138571948's option OVERRIDEMODE with value false	
[00:00:23]: Overriding mod workshop-3138571948's option FIREOPTIONS with value 2	
[00:00:23]: Overriding mod workshop-3138571948's option GLOBAL_DELIVERY_DRONE with value true	
[00:00:23]: Overriding mod workshop-3138571948's option UPDADTEFREQUENCY with value 0.5	
[00:00:23]: Overriding mod workshop-3138571948's option ENABLEPINGS with value true	
[00:00:23]: Overriding mod workshop-3138571948's option disable_fogrevealer with value false	
[00:00:23]: Overriding mod workshop-3138571948's option REMOVE_GHOST_ICONS with value true	
[00:00:23]: Overriding mod workshop-3138571948's option use_optimizer with value false	
[00:00:23]: Overriding mod workshop-3138571948's option optimization_tile with value 0	
[00:00:23]: Overriding mod workshop-3138571948's option lang with value auto	
[00:00:23]: Overriding mod workshop-3138571948's option Space1 with value 0	
[00:00:23]: Overriding mod workshop-3138571948's option SHAREMINIMAPPROGRESS with value true	
[00:00:23]: Overriding mod workshop-3138571948's option SHOWPLAYERICONS with value true	
[00:00:23]: Overriding mod workshop-3138571948's option SHOWFIREICONS with value true	
[00:00:23]: Overriding mod workshop-3138571948's option SHOWPLAYERSOPTIONS with value 2	
[00:00:23]: Overriding mod workshop-3138571948's option COMPLETESYNC with value true	
[00:00:23]: applying configuration_options from modoverrides.lua to mod workshop-3173431824	
[00:00:23]: Overriding mod workshop-3173431824's option SPECIAL_mcw_battleskirt with value false	
[00:00:23]: Overriding mod workshop-3173431824's option VISUAL_NECK with value true	
[00:00:23]: Overriding mod workshop-3173431824's option SLOTS_BACK with value true	
[00:00:23]: Overriding mod workshop-3173431824's option VISUAL_BELLY with value true	
[00:00:23]: Overriding mod workshop-3173431824's option SPECIAL_CARNEY_HUANYINGJIA with value false	
[00:00:23]: Overriding mod workshop-3173431824's option SLOTS_NECK with value true	
[00:00:23]: Overriding mod workshop-3173431824's option Title with value 	
[00:00:23]: Overriding mod workshop-3173431824's option Title with value 	
[00:00:23]: Overriding mod workshop-3173431824's option Title with value 	
[00:00:23]: Overriding mod workshop-3173431824's option SPECIAL_musha with value true	
[00:00:23]: Overriding mod workshop-3173431824's option VISUAL_BACK with value true	
[00:00:23]: Overriding mod workshop-3173431824's option SLOTS_BELLY with value true	
[00:00:23]: Overriding mod workshop-3173431824's option SPECIAL_CCS_SKIRT1 with value false	
[00:00:23]: Overriding mod workshop-3173431824's option SPECIAL_YONGBUTUOXIE with value false	
[00:00:23]: applying configuration_options from modoverrides.lua to mod workshop-3050607025	
[00:00:23]: Overriding mod workshop-3050607025's option beefalo with value 30	
[00:00:23]: Overriding mod workshop-3050607025's option log with value 60	
[00:00:23]: Overriding mod workshop-3050607025's option CLEAN_DAYS with value 5	
[00:00:23]: Overriding mod workshop-3050607025's option axe with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option halloween_ornament with value 0	
[00:00:23]: Overriding mod workshop-3050607025's option BATCH_TRADE with value true	
[00:00:23]: Overriding mod workshop-3050607025's option earmuffshat with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option flint with value 40	
[00:00:23]: Overriding mod workshop-3050607025's option silk with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option food_candy with value 0	
[00:00:23]: Overriding mod workshop-3050607025's option TEST_MODE with value false	
[00:00:23]: Overriding mod workshop-3050607025's option trinket with value 0	
[00:00:23]: Overriding mod workshop-3050607025's option pickaxe with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option houndstooth with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option shadowheart with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option rottenegg with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option armor_sanity with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option bugnet with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option manrabbit_tail with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option EmptyNull with value 0	
[00:00:23]: Overriding mod workshop-3050607025's option EmptyNull with value 0	
[00:00:23]: Overriding mod workshop-3050607025's option spoiled_fish with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option spear with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option rock_petrified_tree with value 9999	
[00:00:23]: Overriding mod workshop-3050607025's option frog with value 10	
[00:00:23]: Overriding mod workshop-3050607025's option STACK_OTHER_OBJECTS with value A	
[00:00:23]: Overriding mod workshop-3050607025's option compass with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option guano with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option seeds with value 10	
[00:00:23]: Overriding mod workshop-3050607025's option sketch with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option birdtrap with value 10	
[00:00:23]: Overriding mod workshop-3050607025's option pocket_scale with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option deer with value 10	
[00:00:23]: Overriding mod workshop-3050607025's option marsh_tree with value 100	
[00:00:23]: Overriding mod workshop-3050607025's option driftwood_log with value 100	
[00:00:23]: Overriding mod workshop-3050607025's option razor with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option TREES_NO_STUMP with value true	
[00:00:23]: Overriding mod workshop-3050607025's option firehound with value 10	
[00:00:23]: Overriding mod workshop-3050607025's option cutgrass with value 10	
[00:00:23]: Overriding mod workshop-3050607025's option spoiled_food with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option blueprint with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option twiggytree with value 140	
[00:00:23]: Overriding mod workshop-3050607025's option twigs with value 10	
[00:00:23]: Overriding mod workshop-3050607025's option fishingrod with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option bee with value 10	
[00:00:23]: Overriding mod workshop-3050607025's option glommerfuel with value 10	
[00:00:23]: Overriding mod workshop-3050607025's option hammer with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option STACK_RADIUS with value 25	
[00:00:23]: Overriding mod workshop-3050607025's option winterhat with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option hound with value 10	
[00:00:23]: Overriding mod workshop-3050607025's option trap with value 30	
[00:00:23]: Overriding mod workshop-3050607025's option torch with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option tentaclespike with value 6	
[00:00:23]: Overriding mod workshop-3050607025's option tacklesketch with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option winter_ornament_after with value 0	
[00:00:23]: Overriding mod workshop-3050607025's option spidergland with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option ANNOUNCE_MODE with value true	
[00:00:23]: Overriding mod workshop-3050607025's option AUTO_CLEAN with value true	
[00:00:23]: Overriding mod workshop-3050607025's option spiderden with value 20	
[00:00:23]: Overriding mod workshop-3050607025's option WORTOX_STACK_SIZE with value 0	
[00:00:23]: Overriding mod workshop-3050607025's option grassgekko with value 10	
[00:00:23]: Overriding mod workshop-3050607025's option spider with value 10	
[00:00:23]: Overriding mod workshop-3050607025's option rocky with value 20	
[00:00:23]: Overriding mod workshop-3050607025's option TWIGGY with value true	
[00:00:23]: Overriding mod workshop-3050607025's option slurtleslime with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option slurtle with value 5	
[00:00:23]: Overriding mod workshop-3050607025's option skeleton_player with value 10	
[00:00:23]: Overriding mod workshop-3050607025's option shovel with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option rocks with value 40	
[00:00:23]: Overriding mod workshop-3050607025's option WINTER_ORNAMENT_NOW with value false	
[00:00:23]: Overriding mod workshop-3050607025's option AUTO_STACK with value true	
[00:00:23]: Overriding mod workshop-3050607025's option poop with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option pitchfork with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option mosquitosack with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option nitre with value 40	
[00:00:23]: Overriding mod workshop-3050607025's option oceanfishingrod with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option pinecone with value 60	
[00:00:23]: Overriding mod workshop-3050607025's option CH_LANG with value true	
[00:00:23]: Overriding mod workshop-3050607025's option TREES_NO_REGROWTH with value true	
[00:00:23]: Overriding mod workshop-3050607025's option burntground with value 4	
[00:00:23]: Overriding mod workshop-3050607025's option flies with value 4	
[00:00:23]: Overriding mod workshop-3050607025's option STACK_SIZE with value 999	
[00:00:23]: Overriding mod workshop-3050607025's option feather with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option stinger with value 2	
[00:00:23]: Overriding mod workshop-3050607025's option heatrock with value 10	
[00:00:23]: Overriding mod workshop-3050607025's option evergreen_sparse with value 99999	
[00:00:23]: applying configuration_options from modoverrides.lua to mod workshop-2901979304	
[00:00:23]: Overriding mod workshop-2901979304's option SHOWMENU with value true	
[00:00:23]: Overriding mod workshop-2901979304's option BADCOLOR with value blackoutline	
[00:00:23]: Overriding mod workshop-2901979304's option NEARTILECOLOR with value white	
[00:00:23]: Overriding mod workshop-2901979304's option SMARTSPACING with value false	
[00:00:23]: Overriding mod workshop-2901979304's option GOODTILECOLOR with value whiteoutline	
[00:00:23]: Overriding mod workshop-2901979304's option CTRL with value false	
[00:00:23]: Overriding mod workshop-2901979304's option GOODPLACERCOLOR with value white	
[00:00:23]: Overriding mod workshop-2901979304's option REDUCECHESTSPACING with value true	
[00:00:23]: Overriding mod workshop-2901979304's option GEOMETRYTOGGLEKEY with value V	
[00:00:23]: Overriding mod workshop-2901979304's option BADPLACERCOLOR with value black	
[00:00:23]: Overriding mod workshop-2901979304's option BADTILECOLOR with value blackoutline	
[00:00:23]: Overriding mod workshop-2901979304's option BUILDGRID with value true	
[00:00:23]: Overriding mod workshop-2901979304's option GOODCOLOR with value whiteoutline	
[00:00:23]: Overriding mod workshop-2901979304's option TIMEBUDGET with value 0.1	
[00:00:23]: Overriding mod workshop-2901979304's option HIDECURSOR with value false	
[00:00:23]: Overriding mod workshop-2901979304's option SMALLGRIDSIZE with value 10	
[00:00:23]: Overriding mod workshop-2901979304's option MEDGRIDSIZE with value 6	
[00:00:23]: Overriding mod workshop-2901979304's option KEYBOARDTOGGLEKEY with value B	
[00:00:23]: Overriding mod workshop-2901979304's option HIDEPLACER with value false	
[00:00:23]: Overriding mod workshop-2901979304's option SNAPGRIDKEY with value 	
[00:00:23]: Overriding mod workshop-2901979304's option BIGGRIDSIZE with value 2	
[00:00:23]: Overriding mod workshop-2901979304's option ACTION_TILL with value true	
[00:00:23]: Overriding mod workshop-2901979304's option CONTROLLEROFFSET with value false	
[00:00:23]: Overriding mod workshop-2901979304's option GEOMETRY with value SQUARE	
[00:00:23]: applying configuration_options from modoverrides.lua to mod workshop-1896968971	
[00:00:23]: Overriding mod workshop-1896968971's option SHOWTEMPBADGES with value true	
[00:00:23]: Overriding mod workshop-1896968971's option SHOWBEAVERNESS with value true	
[00:00:23]: Overriding mod workshop-1896968971's option UNIT with value T	
[00:00:23]: Overriding mod workshop-1896968971's option SHOWWORLDTEMP with value false	
[00:00:23]: Overriding mod workshop-1896968971's option SHOWMOON with value 1	
[00:00:23]: Overriding mod workshop-1896968971's option SHOWWANINGMOON with value true	
[00:00:23]: Overriding mod workshop-1896968971's option FLIPMOON with value false	
[00:00:23]: Overriding mod workshop-1896968971's option SEASONOPTIONS with value Clock	
[00:00:23]: Overriding mod workshop-1896968971's option SHOWSTATNUMBERS with value true	
[00:00:23]: Overriding mod workshop-1896968971's option HUDSCALEFACTOR with value 100	
[00:00:23]: Overriding mod workshop-1896968971's option SHOWCLOCKTEXT with value true	
[00:00:23]: Overriding mod workshop-1896968971's option HIDECAVECLOCK with value false	
[00:00:23]: Overriding mod workshop-1896968971's option SHOWTEMPERATURE with value true	
[00:00:23]: Overriding mod workshop-1896968971's option SHOWNEXTFULLMOON with value true	
[00:00:23]: Overriding mod workshop-1896968971's option SHOWNAUGHTINESS with value true	
[00:00:23]: Overriding mod workshop-1896968971's option SHOWMAXONNUMBERS with value true	
[00:00:23]: Registering Mods:
[00:00:23]:    Registering Mod workshop-661253977
[00:00:23]:    Registering Mod workshop-3448350904
[00:00:23]:    Registering Mod workshop-1896968971
[00:00:23]:    Registering Mod workshop-501385076
[00:00:23]:    Registering Mod workshop-3173431824
[00:00:23]:    Registering Mod workshop-3353852416
[00:00:23]:    Registering Mod workshop-3383078008
[00:00:23]:    Registering Mod workshop-2901979304
[00:00:23]:    Registering Mod workshop-3050607025
[00:00:23]:    Registering Mod workshop-462434129
[00:00:23]:    Registering Mod workshop-1392778117
[00:00:23]:    Registering Mod workshop-3138571948
[00:00:23]:    Registering Mod workshop-3363111676
[00:00:23]:    Registering Mod workshop-1909182187
[00:00:23]:    Registering Mod workshop-1207269058
[00:00:23]: Mods registered.
[00:00:23]: Mod: workshop-661253977 ( Don't Drop Everything)	Loading modworldgenmain.lua	
[00:00:23]: Mod: workshop-661253977 ( Don't Drop Everything)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:23]: Mod: workshop-661253977 ( Don't Drop Everything)	Loading modmain.lua	
[00:00:23]: Mod: workshop-3448350904 ( 显示信息)	Loading modworldgenmain.lua	
[00:00:23]: Mod: workshop-3448350904 ( 显示信息)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:23]: Mod: workshop-3448350904 ( 显示信息)	Loading modmain.lua	
[00:00:26]: modimport: ../mods/workshop-3448350904/modmain1.lua	
[00:00:26]: modimport: ../mods/workshop-3448350904/languages/language.lua	
[00:00:26]: modimport: ../mods/workshop-3448350904/scripts/daxsg_main/daxsg_Widgets.lua	
[00:00:26]: modimport: ../mods/workshop-3448350904/scripts/daxsg_main/daxsg_Client.lua	
[00:00:26]: modimport: ../mods/workshop-3448350904/scripts/daxsg_main/daxsg_Server.lua	
[00:00:26]: modimport: ../mods/workshop-3448350904/scripts/daxsg_main/daxsg_qmtzdst_Finder.lua	
[00:00:26]: Mod: workshop-1896968971 (Combined Status)	Loading modworldgenmain.lua	
[00:00:26]: Mod: workshop-1896968971 (Combined Status)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:26]: Mod: workshop-1896968971 (Combined Status)	Loading modmain.lua	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3353852416	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3383078008	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1909182187	
[00:00:26]: Mod: workshop-501385076 (Quick Pick)	Loading modworldgenmain.lua	
[00:00:26]: Mod: workshop-501385076 (Quick Pick)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:26]: Mod: workshop-501385076 (Quick Pick)	Loading modmain.lua	
[00:00:26]: Mod: workshop-3173431824 (四五六格装备栏（自用超强版）)	Loading modworldgenmain.lua	
[00:00:26]: Mod: workshop-3173431824 (四五六格装备栏（自用超强版）)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:26]: Mod: workshop-3173431824 (四五六格装备栏（自用超强版）)	Loading modmain.lua	
[00:00:26]: Mod: workshop-3353852416 (木牌传送（皮肤版）)	Loading modworldgenmain.lua	
[00:00:26]: Mod: workshop-3353852416 (木牌传送（皮肤版）)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:26]: Mod: workshop-3353852416 (木牌传送（皮肤版）)	Loading modmain.lua	
[00:00:26]: modimport: ../mods/workshop-3353852416/scripts/skin/nana_skin_list.lua	
[00:00:26]: modimport: ../mods/workshop-3353852416/scripts/skin/skinsapi.lua	
[00:00:26]: modimport: ../mods/workshop-3353852416/scripts/skin/lantu.lua	
[00:00:26]: Mod: workshop-3383078008 (简易存储)	Loading modworldgenmain.lua	
[00:00:26]: Mod: workshop-3383078008 (简易存储)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:26]: Mod: workshop-3383078008 (简易存储)	Loading modmain.lua	
[00:00:26]: modimport: ../mods/workshop-3383078008/main/hook	
[00:00:26]: modimport: ../mods/workshop-3383078008/main/preview	
[00:00:26]: modimport: ../mods/workshop-3383078008/main/rpc	
[00:00:26]: modimport: ../mods/workshop-3383078008/main/actions	
[00:00:26]: modimport: ../mods/workshop-3383078008/main/ui	
[00:00:26]: modimport: ../mods/workshop-3383078008/main/controller	
[00:00:26]: Mod: workshop-2901979304 (Geometric Placement[All Clients])	Loading modworldgenmain.lua	
[00:00:26]: Mod: workshop-2901979304 (Geometric Placement[All Clients])	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:26]: Mod: workshop-2901979304 (Geometric Placement[All Clients])	Loading modmain.lua	
[00:00:26]: Mod: workshop-3050607025 (防卡好多招)	Loading modworldgenmain.lua	
[00:00:26]: Mod: workshop-3050607025 (防卡好多招)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:26]: Mod: workshop-3050607025 (防卡好多招)	Loading modmain.lua	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3353852416	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3383078008	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1909182187	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3353852416	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3383078008	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1909182187	
[00:00:26]: modimport: ../mods/workshop-3050607025/scripts/more_stack_size.lua	
[00:00:26]: modimport: ../mods/workshop-3050607025/scripts/auto_stack.lua	
[00:00:26]: modimport: ../mods/workshop-3050607025/scripts/more_stack_item.lua	
[00:00:26]: modimport: ../mods/workshop-3050607025/scripts/auto_clean.lua	
[00:00:26]: modimport: ../mods/workshop-3050607025/scripts/batch_trade.lua	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3353852416	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3383078008	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1909182187	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:26]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3353852416	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3383078008	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:26]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1909182187	
[00:00:26]: modimport: ../mods/workshop-3050607025/scripts/stop_regrowth.lua	
[00:00:26]: modimport: ../mods/workshop-3050607025/scripts/twiggy.lua	
[00:00:26]: modimport: ../mods/workshop-3050607025/scripts/no_stump.lua	
[00:00:26]: Mod: workshop-462434129 (Restart)	Loading modworldgenmain.lua	
[00:00:26]: Mod: workshop-462434129 (Restart)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:26]: Mod: workshop-462434129 (Restart)	Loading modmain.lua	
[00:00:26]: Mod: workshop-1392778117 ([DST] 棱镜)	Loading modworldgenmain.lua	
[00:00:26]: Mod: workshop-1392778117 ([DST] 棱镜)	Loading modmain.lua	
[00:00:27]: ModIndex:GetModsToLoad inserting modname, 	workshop-1207269058	
[00:00:27]: ModIndex:GetModsToLoad inserting modname, 	workshop-3448350904	
[00:00:27]: ModIndex:GetModsToLoad inserting modname, 	workshop-1909182187	
[00:00:27]: ModIndex:GetModsToLoad inserting modname, 	workshop-501385076	
[00:00:27]: ModIndex:GetModsToLoad inserting modname, 	workshop-462434129	
[00:00:27]: ModIndex:GetModsToLoad inserting modname, 	workshop-3363111676	
[00:00:27]: ModIndex:GetModsToLoad inserting modname, 	workshop-1392778117	
[00:00:27]: ModIndex:GetModsToLoad inserting modname, 	workshop-661253977	
[00:00:27]: ModIndex:GetModsToLoad inserting modname, 	workshop-3383078008	
[00:00:27]: ModIndex:GetModsToLoad inserting modname, 	workshop-1896968971	
[00:00:27]: ModIndex:GetModsToLoad inserting modname, 	workshop-3353852416	
[00:00:27]: ModIndex:GetModsToLoad inserting modname, 	workshop-3138571948	
[00:00:27]: ModIndex:GetModsToLoad inserting modname, 	workshop-3173431824	
[00:00:27]: ModIndex:GetModsToLoad inserting modname, 	workshop-3050607025	
[00:00:27]: ModIndex:GetModsToLoad inserting modname, 	workshop-2901979304	
[00:00:27]: modimport: ../mods/workshop-1392778117/scripts/languages/strings_chinese.lua	
[00:00:27]: modimport: ../mods/workshop-1392778117/scripts/datafix_legion.lua	
[00:00:27]: modimport: ../mods/workshop-1392778117/scripts/postinit_legion.lua	
[00:00:27]: modimport: ../mods/workshop-1392778117/scripts/sgactions_legoin.lua	
[00:00:27]: modimport: ../mods/workshop-1392778117/scripts/techtrees_legion.lua	
[00:00:27]: modimport: ../mods/workshop-1392778117/scripts/recipes_legion.lua	
[00:00:27]: modimport: ../mods/workshop-1392778117/scripts/containers_legion.lua	
[00:00:27]: modimport: ../mods/workshop-1392778117/scripts/fengl_userdatahook.lua	
[00:00:27]: UserDataHookLoad	4	../mods/workshop-1392778117/scripts/fengl_userdatahook.lua	
[00:00:27]: modimport: ../mods/workshop-1392778117/scripts/dressup_legion.lua	
[00:00:29]: Mod: workshop-3138571948 (全图定位(完全同步))	Loading modworldgenmain.lua	
[00:00:29]: Mod: workshop-3138571948 (全图定位(完全同步))	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:29]: Mod: workshop-3138571948 (全图定位(完全同步))	Loading modmain.lua	
[00:00:29]: [global position (CompleteSync)] This is a new version without GemCore	
[00:00:29]: ModIndex:GetModsToLoad inserting moddir, 	workshop-462434129	
[00:00:29]: ModIndex:GetModsToLoad inserting moddir, 	workshop-1896968971	
[00:00:29]: ModIndex:GetModsToLoad inserting moddir, 	workshop-661253977	
[00:00:29]: ModIndex:GetModsToLoad inserting moddir, 	workshop-501385076	
[00:00:29]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3363111676	
[00:00:29]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1392778117	
[00:00:29]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3353852416	
[00:00:29]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1207269058	
[00:00:29]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3448350904	
[00:00:29]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3383078008	
[00:00:29]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3138571948	
[00:00:29]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3173431824	
[00:00:29]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-3050607025	
[00:00:29]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-2901979304	
[00:00:29]: ModIndex:GetModsToLoad inserting forcedmoddir, 	workshop-1909182187	
[00:00:29]: Mod: workshop-3363111676 (高亮查找 -Finder)	Loading modworldgenmain.lua	
[00:00:29]: Mod: workshop-3363111676 (高亮查找 -Finder)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:29]: Mod: workshop-3363111676 (高亮查找 -Finder)	Loading modmain.lua	
[00:00:29]: modimport: ../mods/workshop-3363111676/main	
[00:00:29]: Mod: workshop-1909182187 (能力勋章)	Loading modworldgenmain.lua	
[00:00:29]: Mod: workshop-1909182187 (能力勋章)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:29]: Mod: workshop-1909182187 (能力勋章)	Loading modmain.lua	
[00:00:29]: modimport: ../mods/workshop-1909182187/scripts/medal_globaldata.lua	
[00:00:29]: modimport: ../mods/workshop-1909182187/scripts/medal_farm_plant_defs.lua	
[00:00:29]: modimport: ../mods/workshop-1909182187/scripts/medal_moretags.lua	
[00:00:29]: modimport: ../mods/workshop-1909182187/scripts/medal_rpc.lua	
[00:00:29]: modimport: ../mods/workshop-1909182187/scripts/medal_globalfn.lua	
[00:00:29]: modimport: ../mods/workshop-1909182187/scripts/medal_modframework.lua	
[00:00:29]: modimport: ../mods/workshop-1909182187/scripts/medal_mysterious.lua	
[00:00:29]: modimport: ../mods/workshop-1909182187/scripts/medal_hook.lua	
[00:00:29]: modimport: ../mods/workshop-1909182187/scripts/medal_ui.lua	
[00:00:29]: modimport: ../mods/workshop-1909182187/scripts/medal_sg.lua	
[00:00:29]: modimport: ../mods/workshop-1909182187/scripts/medal_brain.lua	
[00:00:29]: modimport: ../mods/workshop-1909182187/scripts/medal_wipebutt.lua	
[00:00:29]: modimport: ../mods/workshop-1909182187/scripts/medal_minisign.lua	
[00:00:29]: Mod: workshop-1207269058 ( Simple Health Bar DST)	Loading modworldgenmain.lua	
[00:00:29]: Mod: workshop-1207269058 ( Simple Health Bar DST)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:29]: Mod: workshop-1207269058 ( Simple Health Bar DST)	Loading modmain.lua	
[00:00:30]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:30]: LOADING LUA SUCCESS
[00:00:30]: Registering Server mod namespace "finder_redux"
[00:00:30]: Registering Server mod namespace "globalpositioncompletesync"
[00:00:30]: Registering Server mod namespace "legionmsg"
[00:00:30]: Registering Server mod namespace "workshop-1207269058"
[00:00:30]: Registering Server mod namespace "legionskin"
[00:00:30]: Registering Server mod namespace "daxsg_informdisplay"
[00:00:30]: Registering Server mod namespace "simplestorage"
[00:00:30]: Registering Server mod namespace "functional_medal"
[00:00:30]: Registering Server mod namespace "fastskintravel"
[00:00:30]: Registering Client mod namespace "legionskin"
[00:00:30]: Registering Client mod namespace "simplestorage"
[00:00:30]: Registering Client mod namespace "legionmsg"
[00:00:30]: Registering Client mod namespace "finder_redux"
[00:00:30]: Registering Shard mod namespace "legionskin"
[00:00:30]: Registering Shard mod namespace "globalpositioncompletesync"
[00:00:30]: PlayerDeaths could not load morgue	
[00:00:30]: PlayerHistory could not load player_history	
[00:00:30]: ServerPreferences could not load server_preferences	
[00:00:30]: ConsoleScreenSettings could not load consolescreen	
[00:00:30]: bloom_enabled	true	
[00:00:30]: OnFilesLoaded()	
[00:00:30]: OnUpdatePurchaseStateComplete	
[00:00:30]: Loading world: session/FE2F357B459C7B8B/0000000106	
[00:00:30]: Save file is at version 5.23	
[00:00:30]: Klump load on boot started.	
[00:00:30]: Klump files loaded: 	0	
[00:00:31]: 	Unload FE	
[00:00:31]: 	Unload FE done	
[00:00:31]: Could not unload undefined prefab (oceanfishinghook_ripple)
[00:00:31]: Could not unload undefined prefab (ocean_splash_med1)
[00:00:31]: Could not unload undefined prefab (ocean_splash_med2)
[00:00:31]: Could not unload undefined prefab (splash_ocean)
[00:00:31]: Could not unload undefined prefab (oceanfishinghook_ripple)
[00:00:31]: Could not unload undefined prefab (ocean_splash_med1)
[00:00:31]: Could not unload undefined prefab (ocean_splash_med2)
[00:00:31]: Could not unload undefined prefab (splash_ocean)
[00:00:33]: Mod: workshop-661253977 ( Don't Drop Everything)	Registering prefabs	
[00:00:33]: Mod: workshop-661253977 ( Don't Drop Everything)	  Registering default mod prefab	
[00:00:33]: Mod: workshop-3448350904 ( 显示信息)	Registering prefabs	
[00:00:33]: Mod: workshop-3448350904 ( 显示信息)	  Registering default mod prefab	
[00:00:33]: Mod: workshop-1896968971 (Combined Status)	Registering prefabs	
[00:00:33]: Mod: workshop-1896968971 (Combined Status)	  Registering default mod prefab	
[00:00:33]: Mod: workshop-501385076 (Quick Pick)	Registering prefabs	
[00:00:33]: Mod: workshop-501385076 (Quick Pick)	  Registering default mod prefab	
[00:00:33]: Mod: workshop-3173431824 (四五六格装备栏（自用超强版）)	Registering prefabs	
[00:00:33]: Mod: workshop-3173431824 (四五六格装备栏（自用超强版）)	  Registering default mod prefab	
[00:00:33]: Mod: workshop-3353852416 (木牌传送（皮肤版）)	Registering prefabs	
[00:00:33]: Mod: workshop-3353852416 (木牌传送（皮肤版）)	  Registering prefab file: prefabs/skintravelable_classified	
[00:00:33]: Mod: workshop-3353852416 (木牌传送（皮肤版）)	    skintravelable_classified	
[00:00:33]: Mod: workshop-3353852416 (木牌传送（皮肤版）)	  Registering prefab file: prefabs/teleportation	
[00:00:33]: Mod: workshop-3353852416 (木牌传送（皮肤版）)	    teleportation	
[00:00:33]: Mod: workshop-3353852416 (木牌传送（皮肤版）)	    teleportation_placer	
[00:00:33]: Mod: workshop-3353852416 (木牌传送（皮肤版）)	  Registering default mod prefab	
[00:00:33]: Could not preload undefined prefab (t2)
[00:00:33]: Could not preload undefined prefab (t3)
[00:00:33]: Could not preload undefined prefab (t4)
[00:00:33]: Could not preload undefined prefab (t5)
[00:00:33]: Could not preload undefined prefab (t6)
[00:00:33]: Could not preload undefined prefab (t7)
[00:00:33]: Could not preload undefined prefab (t8)
[00:00:33]: Could not preload undefined prefab (t9)
[00:00:33]: Could not preload undefined prefab (t10)
[00:00:33]: Could not preload undefined prefab (t1)
[00:00:33]: Mod: workshop-3383078008 (简易存储)	Registering prefabs	
[00:00:33]: Mod: workshop-3383078008 (简易存储)	  Registering prefab file: prefabs/terminalconnector	
[00:00:33]: Mod: workshop-3383078008 (简易存储)	    terminalconnector	
[00:00:33]: Mod: workshop-3383078008 (简易存储)	    terminalconnector_placer	
[00:00:33]: Mod: workshop-3383078008 (简易存储)	  Registering default mod prefab	
[00:00:33]: Mod: workshop-2901979304 (Geometric Placement[All Clients])	Registering prefabs	
[00:00:33]: Mod: workshop-2901979304 (Geometric Placement[All Clients])	  Registering default mod prefab	
[00:00:33]: Mod: workshop-3050607025 (防卡好多招)	Registering prefabs	
[00:00:33]: Mod: workshop-3050607025 (防卡好多招)	  Registering default mod prefab	
[00:00:33]: Mod: workshop-462434129 (Restart)	Registering prefabs	
[00:00:33]: Mod: workshop-462434129 (Restart)	  Registering default mod prefab	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	Registering prefabs	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/items_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidknot_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lovingrose_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerdop_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sosweetjarkfruit_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fleshnapoleon_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_medicinalliquor_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_roseeggtart_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_ricedumpling_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_wrappedshrimppaste_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_beancongee_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_sweetlily_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_orchidcake_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_bananamousse_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mooncake_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedeggs_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_shyerryjam_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_braisedmeatwithfoliages_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_sugarlesstrickmakercupcakes_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedmilk_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_fruitglazedmeat_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_flowerbun_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_murmurananas_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_rosejuice_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_duriantartare_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_seedscongee_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_lilyroll_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_moonwine_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_chilledcurry_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_merrychristmassalad_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_farewellcupcake_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_frenchsnailsbaked_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_pomegranatejelly_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_l_mushedkoi_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_roastedmarshmallows_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_friedfishwithpuree_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_rose	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_rose_dried	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_lily	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_lily_dried	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_orchid	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_orchid_dried	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_nightrose	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    petals_nightrose_dried	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerry	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerry_cooked	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    mint_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    albicans_cap	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    albicans_cap_cooked	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain_leaf	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    squamousfruit	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    bean_l_ice	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    tourmalinecore	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    boxopener_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boxopener	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    foliageath	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    foliageath_together	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    foliageath_mylove	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    explodingfruitcake	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    chestupgrader_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    ointment_l_sivbloodreduce	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    ointment_l_fireproof	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    ahandfulofwings	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    insectshell_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrylog	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    merm_scales	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    tourmalineshard	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_rocks	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    tissue_l_cactus	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    tissue_l_lureplant	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    tissue_l_berries	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    tissue_l_lightbulb	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cattenball	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_rosebush	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_lilybush	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_orchidbush	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_nightrosebush	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_rosebush	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_lilybush	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_orchidbush	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_nightrosebush	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_lumpyevergreen	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_item	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_monstrain	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_item	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebbleitem_l_nitre	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_log_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_plantmeat_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_garlic_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_tomato_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_dragonfruit_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pumpkin_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pepper_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pineananas_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_eggplant_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_durian_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_corn_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_onion_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pomegranate_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_carrot_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_watermelon_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_mandrake_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_berries_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_cactus_meat_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_lightbulb_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_asparagus_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_potato_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_gourd_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_seeds	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_cooked	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_oversized	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_oversized_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pineananas_oversized_rotten	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/euip_head_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    lichenhatlight	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_cowboy	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_elepheetle	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_gold	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_whisperose	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/euip_hand_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosorns	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    u_rosorns_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    lileaves	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchitwigs	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    book_weather	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pinkstaff	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_axe	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dualwrench	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    tripleshovelaxe	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    triplegoldenshovelaxe	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    lance_carrot_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_garlic	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_chili	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_salt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_voltjelly	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_phosphor	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_cactus_flower	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_rage_blood_sugar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_spice_potato_starch	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_fly	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_blk	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_paper_fly	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_paper_blk	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_collector_fly	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_collector_blk	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_fly	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_blk	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_paper_fly	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_paper_blk	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_collector_fly	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_collector_blk	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_ctl	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_line	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    acc_l_shadowmirror	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadowbrush_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cherishedbroom_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/euip_body_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    backcub	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    sachet	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    armor_elepheetle	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout_shuck	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_suit	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_suit_gold	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/plants_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain_wizen	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    nightrosebush	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree1	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree3	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree4	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree1_s	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree2_s	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree3_s	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree4_s	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_treetop	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_planted	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerryflower	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrymanager	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fern_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    icelegume_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    icelegume_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    icelegume_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fern_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fern_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_thetree_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_thetree_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    nightrosebush_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    nightrosebush_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    monstrain_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    refractedmoonlight_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrytree_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerryflower_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerryflower_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_garlic_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_garlic_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_tomato_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_tomato_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_dragonfruit_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_dragonfruit_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pumpkin_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pumpkin_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pepper_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pepper_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pineananas_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pineananas_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_eggplant_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_eggplant_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_durian_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_durian_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_corn_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_corn_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_onion_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_onion_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pomegranate_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pomegranate_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_carrot_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_carrot_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_watermelon_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_watermelon_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_mandrake_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_mandrake_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_cactus_meat_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_cactus_meat_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_asparagus_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_asparagus_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_potato_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_potato_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_gourd_l_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_gourd_l_item_waxed	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/fx_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_attack_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_goldenloot_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    impact_orchid_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    impact_orchid_fx_disguiser	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    impact_orchid_fx_marble	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_sun_catk_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_sun_catk2_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_sun_catk3_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_wave_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_skylight_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_light_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_spark_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_spark_taste_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_moon_light_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    refracted_l_moon_atk_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmerfire_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_fact_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soak_waterspout_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    float_front_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    float_back_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    escapinggerms_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_sporeresistance_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    legion_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_axe_collector2_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_teleport_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_explode_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_miguel_float_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    explode_l_fruitcake	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    explode_l_fruitcake2_day	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_fx_day	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    eleccore_spark_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    eleccore_spark_fx_tale	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_share1_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_share2_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_jumpin_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_jumpout_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_lvlup_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_l_fx_taste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_share1_l_fx_taste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_share2_l_fx_taste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_jumpin_l_fx_taste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_jumpout_l_fx_taste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulbook_lvlup_l_fx_taste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_whitewood_doing_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pinkstaff_fx_tvplay	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    waxcluster_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    potplant_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_ww_future_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_fix	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout_fx_disguiser	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    life_trans_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_flower_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_taunt_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_caw_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_thorns_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_thetree_unlock_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_egg_hatched_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_unlock_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_collector_unlock_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_future_unlock_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_future2_unlock_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivctl_moi_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivfea_real_collector_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivfea_fake_collector_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivmask_era_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivmask_era2_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_twist_sc_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_twist_cp_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_twist_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_forest_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_savanna_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_deciduous_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_marsh_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_grass_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_rocky_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_desert_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_moon_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    kitcoon_yot_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    crow_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    robin_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    robin_winter_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    canary_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    quagmire_pigeon_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    puffin_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    bird_mutant_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    bird_mutant_spitter_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    mutatedbird_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    polly_rogers_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buzzard_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    smallbird_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    poop_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    guano_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    spoiled_food_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    tallbirdegg_l_fofx1	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    tallbirdegg_l_fofx2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    tallbirdegg_l_fofx3	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadow_battleaxe_l_fofx1	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadow_battleaxe_l_fofx2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadow_battleaxe_l_fofx3	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadow_battleaxe_l_fofx4	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    voidcloth_boomerang_l_fofx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    rabbithat_l_fofx1	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    rabbithat_l_fofx2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    rabbithat_l_fofx3	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/buffs_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_moveup	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_bestappetite	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_butterflybless	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_healthstorage	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_love	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_sporeresistance	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_strengthenhancer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_merciful	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_panicvolcano	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_oilflow	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_hungerretarder	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_holdbackpoop	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_magicwarble	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_treehalo	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_radiantskin	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_fireproof	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_sivbloodreduce	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_effortluck	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_goldenloot	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_goldenloot_inf	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_planardefense	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_planarattack	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_lunarresist	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_shadowresist	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_dissipateshadow	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_dimmoonlight	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_warm	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_cool	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_bath	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_softskin	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_dizzy	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_workup	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_attack	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_defense	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    buff_l_antiacid	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/shield_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_sand	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_log	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shieldterror_fire	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/constructs_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_big	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_plush	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_plush_big	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_smoke	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_smoke_s	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_mud	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_mud_s	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_steam_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_coldsteam_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_bubble_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_steam2_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_coldsteam2_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_deco_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebble_l_nitre	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    rock_l_nitre	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pondbldg_soak	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pondbldg_fish	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_inf	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_inf	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/placer_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_rosebush_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_lilybush_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_orchidbush_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_nightrosebush_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_rosebush_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_lilybush_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_orchidbush_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_nightrosebush_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_item_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cutted_lumpyevergreen_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_log_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_plantmeat_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_garlic_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_tomato_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_dragonfruit_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pumpkin_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pepper_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pineananas_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_eggplant_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_durian_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_corn_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_onion_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_pomegranate_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_carrot_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_watermelon_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_mandrake_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_berries_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_cactus_meat_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_lightbulb_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_asparagus_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_potato_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    seeds_gourd_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlwater_item_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctldirt_item_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlall_item_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dug_monstrain_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebbleitem_l_nitre_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_item_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_inf_item_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pondbldg_soak_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pondbldg_fish_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_mud_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pond_l_mud_s_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    web_hump_item_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_big_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_plush_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_plush_big_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    mat_whitewood_item_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    waxedobject_l_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shyerrycore_item_placer	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/worldbox_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cloudpine_box_l1	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cloudpine_box_l2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cloudpine_box_l3	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cloudpine_box_l4	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/neverfade_butterfly	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_butterfly	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/sand_spike_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    sandspike_short_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    sandspike_med_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    sandspike_tall_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    sandspike_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/whitewoods	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_whitewood	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    mat_whitewood_item	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    mat_whitewood	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/siving_base_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_lvl0	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_lvl1	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_lvl2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_lvl3	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_thetree	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_era1	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_era2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_era3	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_era4	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_lifesteal_fx_marble	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/farm_plants_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_nepenthes_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_immortal_fruit_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_garlic_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_tomato_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_dragonfruit_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_pumpkin_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_pepper_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    weed_forgetmelots_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_pineananas_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_eggplant_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_asparagus_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_corn_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_onion_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_pomegranate_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    weed_tillweed_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_medal_gift_fruit_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_carrot_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    weed_firenettle_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_durian_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    weed_ivy_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_potato_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    farm_plant_watermelon_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_garlic_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_tomato_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_dragonfruit_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pumpkin_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pepper_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pineananas_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_eggplant_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_durian_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_corn_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_onion_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_pomegranate_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_carrot_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_watermelon_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_mandrake_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_cactus_meat_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_asparagus_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_potato_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_gourd_l	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/cropgnat	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cropgnat	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    cropgnat_infester	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/siving_related	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlwater_item	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlwater	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctldirt_item	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctldirt	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlall_item	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlall	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctl_bar	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_fruit	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivsuitatk_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    sivsuitatk_fx_marble	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/fishhomingtools	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_container	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_normal	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_awesome	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingbait	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingbaiting	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/boss_siving_phoenix	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_foenix	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_moenix	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_egg	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_flowerfx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_flower	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_eye	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boss_root	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_bossfea_real	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_bossfea_real_block	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_bossfea_fake	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_bossfea_fake_block	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/boss_elecarmet	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    elecarmet	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    elecarmet_mine	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/elecourmaline	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    elecourmaline_keystone	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    elecourmaline	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/guitar_miguel	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_miguel	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_miguel_ground_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    guitar_miguel_dirt_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/fx_soul_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soul_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soul_l_fx_taste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulheal_l_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soulheal_l_fx_taste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/the_gifted	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    web_hump_item	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    web_hump	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soul_contracts	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/hat_albicans_mushroom	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_albicans_mushroom	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/albicansmushroomhat_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    albicanscloud_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    albicanscloud_overlay_fx	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/raindonate	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    raindonate	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/hat_mermbreathing	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_mermbreathing	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/giantsfoot	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    giantsfoot	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/moonlight_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight_item	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight_inf	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_pro	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    refractedmoonlight	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_item	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_inf	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_inf	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_item	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_pro_inf_item	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/moon_dungeon	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    moondungeon	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/fx_ranimbowspark	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fx_ranimbowspark	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/skinprefabs_legion	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_sand_op	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_big_law2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_thanks	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_marble	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    tripleshovelaxe_era	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_shock	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_law	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_sun	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    boltwingout_disguiser	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item_taste3	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    boxopener_l_law2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_thanks2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l_law	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shadowbrush_l_fact	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item_taste2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebbleitem_l_nitre_fact2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    triplegoldenshovelaxe_era2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_anger	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_collector	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_3shock	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_paper2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_heart	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    lileaves_marble	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_que	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_taste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchitwigs_marble	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pinkstaff_tvplay	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_jewel	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_floral2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchitwigs_disguiser	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingbait_taste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_paper	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosorns_marble	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight_item_fact	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    backcub_fans	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l_day	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boxopener_law	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_floral	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_emo_sweat	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_awesome_thanks	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_normal_taste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_log_emo_pride	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfade_paper	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_log_emo_fist	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_era	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_log_era	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_big_law	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_fake_paper	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hiddenmoonlight_item_paper	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact3	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_era	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_future	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_marble	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_feather_real_collector	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_paper2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_collector	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_jewel	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosorns_collector	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_craft	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    triplegoldenshovelaxe_era	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    tripleshovelaxe_era2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_fact	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item_taste4	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_cactus_meat_l_world	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    soul_contracts_taste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_carrot_l_fact	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    tourmalinecore_tale	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_sun	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    icire_rock_day	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_floral	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_moon	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_craft2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_berries_l_day2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    carpet_whitewood_law2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact6	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlwater_item_era	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    revolvedmoonlight_item_taste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctldirt_item_era	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item_law2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_era	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_gold_era	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item_law	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_soil_item_law3	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_normal_thanks	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact7	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    refractedmoonlight_taste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    backcub_fans2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_floral3	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_thanks	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_craft2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_gold_era2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_craft	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_lightbulb_l_world	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_gold_marble	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    orchidbush_disguiser	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_bury	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    armor_elepheetle_future	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    chest_whitewood_big_bury	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_future	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingtool_awesome_taste	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_cowboy_tvplay	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    tourmalinecore_sun	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_ctlall_item_era	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_future2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fishhomingbait_thanks	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_plantmeat_l_floral2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    refractedmoonlight_moon	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    explodingfruitcake_day	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_suit_gold_marble	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    plant_log_l_law2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    lileaves_era	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_boxopener_law2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    neverfadebush_paper	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pebbleitem_l_nitre_fact	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    shield_l_sand_era	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact4	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_turn_collector	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact8	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    fimbul_axe_collector	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_elepheetle_future	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    backcub_thanks	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    dish_tomahawksteak_twist	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    simmeredmoonlight_item_fact	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosorns_sun	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_mask_era2	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_world	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    lance_carrot_l_fact	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    boxopener_l_law	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    agronssword_sun	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    siving_derivant_thanks	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    rosebush_collector	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    hat_lichen_disguiser	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    lilybush_marble	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    pot_whitewood_fact5	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering prefab file: prefabs/theemperorsnewclothes	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    theemperorscrown	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    theemperorsmantle	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    theemperorsscepter	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	    theemperorspendant	
[00:00:33]: Mod: workshop-1392778117 ([DST] 棱镜)	  Registering default mod prefab	
[00:00:35]: Mod: workshop-3138571948 (全图定位(完全同步))	Registering prefabs	
[00:00:35]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/globalposition_classified	
[00:00:35]: Mod: workshop-3138571948 (全图定位(完全同步))	    globalposition_classified	
[00:00:35]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/smoketrail	
[00:00:35]: Mod: workshop-3138571948 (全图定位(完全同步))	    smoketrail	
[00:00:35]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/globalmapicon_noproxy	
[00:00:35]: Mod: workshop-3138571948 (全图定位(完全同步))	    globalmapicon_noproxy	
[00:00:35]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering prefab file: prefabs/pings	
[00:00:35]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_generic	
[00:00:35]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_omw	
[00:00:35]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_danger	
[00:00:35]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_explore	
[00:00:35]: Mod: workshop-3138571948 (全图定位(完全同步))	    ping_gohere	
[00:00:35]: Mod: workshop-3138571948 (全图定位(完全同步))	  Registering default mod prefab	
[00:00:35]: Mod: workshop-3363111676 (高亮查找 -Finder)	Registering prefabs	
[00:00:35]: Mod: workshop-3363111676 (高亮查找 -Finder)	  Registering default mod prefab	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	Registering prefabs	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/bearger_chest	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    bearger_chest	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    bearger_chest_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_shroom_chest	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_shroom_chest_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/lureplant_rod	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    lureplant_rod	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/marbleaxe	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    marbleaxe	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/marblepickaxe	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    marblepickaxe	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/xinhua_dictionary	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    xinhua_dictionary	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_fruit	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_gift_fruit_seed	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_gift_fruit_oversized	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_gift_fruit_oversized_waxed	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_gift_fruit	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    immortal_fruit_seed	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    immortal_fruit_oversized	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    immortal_fruit_oversized_waxed	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    immortal_fruit	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/functional_medals	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    arrest_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    cook_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    copy_blank_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    smallminer_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    wisdom_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    wisdom_test_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    childishness_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    naughty_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    bathingfire_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    headchef_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    speed_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    silence_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    valkyrie_test_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    valkyrie_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    handy_test_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    handy_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    largefishing_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    treadwater_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    smallfishing_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    mediumchop_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    ommateum_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    justice_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    large_devour_soul_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    mediumfishing_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    shadowmagic_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    blank_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    bee_king_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    largechop_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medium_devour_soul_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    blue_crystal_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    down_filled_coat_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    inherit_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    mediumminer_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    space_time_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    childlike_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    largeminer_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    transplant_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    transplant_certificate_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    plant_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    plant_certificate_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    spider_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    merm_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    space_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    valkyrie_examine_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    tentacle_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    smallchop_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    bosom_friend_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    friendly_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    devour_soul_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    harvest_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    chef_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/down_filled_coat	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    down_filled_coat	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_plantables	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medaldug_reeds	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medaldug_reeds_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medaldug_flower_cave	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medaldug_flower_cave_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medaldug_flower_cave_double	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medaldug_flower_cave_double_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medaldug_flower_cave_triple	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medaldug_flower_cave_triple_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medaldug_flower_cave_withered	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medaldug_flower_cave_withered_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medaldug_flower_cave_double_withered	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medaldug_flower_cave_double_withered_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medaldug_flower_cave_triple_withered	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medaldug_flower_cave_triple_withered_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medaldug_cactus	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medaldug_cactus_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medaldug_oasis_cactus	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medaldug_oasis_cactus_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medaldug_wormlight_plant	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medaldug_wormlight_plant_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medaldug_livingtree_root	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medaldug_livingtree_root_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medaldug_lichen	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medaldug_lichen_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medaldug_fruit_tree_stump	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medaldug_fruit_tree_stump_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medaldug_lightflier_flower	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medaldug_lightflier_flower_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_box	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    spices_box	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_ammo_box	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_box	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_books	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    closed_book	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    immortal_book	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    monster_book	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    unsolved_book	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    trapreset_book	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    autotrap_book	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_plant_book	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/trap_bat	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    trap_bat	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    trap_bat_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_goathat	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_goathat	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_buffs	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_assuagehunger	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_withered_health	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_origin_energy	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_bleed	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_strong	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_confused	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_chaos_erosion	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_bloodhoneymark	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_suckingblood	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_confusion	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_bluemark	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_nostiff	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_transplantable	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_redmark	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_sanityregen	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_quicklocomotor	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_poisonmark	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_mermcurse	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_weak	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_malaise	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_wet	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_injured	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_poopfood	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_upappetite	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_freeblink	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_aoecombat	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_bloodsucking	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    buff_medal_electricattack	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/multivariate_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    multivariate_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medium_multivariate_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    large_multivariate_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    origin_certificate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_naughtybell	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_naughtybell	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_spices	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    spice_moontree_blossom	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    spice_blood_sugar	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    spice_phosphor	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    spice_pomegranate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    spice_potato_starch	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    spice_plantmeat	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    spice_cactus_flower	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    spice_mandrake_jam	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    spice_voltjelly	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    spice_jelly	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    spice_soul	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    spice_poop	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    spice_rage_blood_sugar	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_preparedfoods	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_reticule	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_reticule_scale_fx	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_obsidianfirefire	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_obsidianfirefire	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_obsidiancoldfirefire	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_firepit_obsidian	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_firepit_obsidian	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_coldfirepit_obsidian	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_firepit_obsidian_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_coldfirepit_obsidian_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_fish	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    lavaeel	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/krampus_soul	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    krampus_soul	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    rage_krampus_soul	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/bottled_soul	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    bottled_soul	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_seapond	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_seapond	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_seapond_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/hat_blue_crystal	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    hat_blue_crystal	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/armor_medal_obsidian	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    armor_medal_obsidian	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    armor_blue_crystal	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    armor_medal_space_time	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_losswetpouch	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_losswetpouch2	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_losswetpouch1	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_losswetpouch6	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_losswetpouch7	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_losswetpouch5	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_losswetpouch4	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_losswetpouch3	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_livingroot_chest	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_livingroot_chest	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_livingroot_chest_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/livingroot_chest_extinguish_fx	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    livingroot_chest_extinguish_fx	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_moonglass_shovel	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_moonglass_shovel	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/bottled_moonlight	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    bottled_moonlight	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    bottled_moonlight_light	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    bottled_moonlight_light_fx	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_rage_krampus	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_rage_krampus	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_delivery_classified	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_delivery_classified	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_moonglass_hammer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_moonglass_hammer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/mandrake_berry	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    mandrake_berry	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/mandrakeberry	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    mandrakeberry	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    mandrake_seeds	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_staff	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    devour_staff	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    immortal_staff	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    meteor_staff	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_space_staff	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_moonlight_staff	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_skin_staff	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_statues	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_muse1	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_muse1_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_muse2	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_muse2_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_urn	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_urn_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_pawn	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_pawn_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_bishop	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_bishop_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_harp	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_harp_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_maxwell	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_maxwell_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_glommer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_glommer_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_gugugu	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_gugugu_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_saltfish	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_saltfish_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_stupidcat	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_stupidcat_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_blackegg	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_blackegg_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_changeable	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_changeable_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_potting	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_statue_marble_potting_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_fruit_tree	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_carrot	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_carrot_scion	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_pomegranate	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_pomegranate_scion	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_pepper	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_pepper_scion	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_garlic	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_garlic_scion	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_dragonfruit	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_dragonfruit_scion	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_banana	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_banana_scion	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_asparagus	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_asparagus_scion	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_potato	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_potato_scion	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_onion	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_onion_scion	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_tomato	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_tomato_scion	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_watermelon	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_watermelon_scion	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_pumpkin	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_pumpkin_scion	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_eggplant	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_eggplant_scion	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_corn	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_corn_scion	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_durian	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_durian_scion	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_immortal_fruit	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_immortal_fruit_scion	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_burnt	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fruit_tree_stump	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/sanityrock_mace	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    sanityrock_mace	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_moonglass_bugnet	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_moonglass_bugnet	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_spore_moon	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_cookpot	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_cookpot	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_cookpot_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_wormwood_flower	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_wormwood_flower	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_buried_greengem	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_farm_plow	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_farm_plow	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_farm_plow_item	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_farm_plow_item_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_rain_bomb	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_rain_bomb	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_clear_up_bomb	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_bomb	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_tips	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_tips	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_toy_chest	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_toy_chest	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_childishness_chest	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_childishness_chest_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_treasure_map	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_treasure	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_treasure	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_treasure_sign	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_loss_treasure_map	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_loss_treasure_map_used	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_treasure_map	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_treasure_map_used	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_tentaclespike	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_tentaclespike	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_slingshotammo	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medalslingshotammo_taunt	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medalslingshotammo_taunt_proj	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medalslingshotammo_spines	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medalslingshotammo_spines_proj	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medalslingshotammo_sanityrock	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medalslingshotammo_sanityrock_proj	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medalslingshotammo_water	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medalslingshotammo_water_proj	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    mandrakeberry_proj	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medalslingshotammo_sandspike	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medalslingshotammo_sandspike_proj	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medalslingshotammo_devoursoul	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medalslingshotammo_devoursoul_proj	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_fx	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_blood_honey_splat	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_honey_splash	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_honey_splash2	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_shield	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_shield_player	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_spark_shock_fx	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_spark_shock_fx2	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_puff_small	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_puff	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_glass_ground_fx	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_glass_fx	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_shadowthrall_revive_from_bones_fx	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_shadowthrall_screamer_spawn_fx	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_parasitic_fx	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_confusion_fx	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_tree_leaf_fx	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    slingshotammo_hitfx_mandrakeberry	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    slingshotammo_hitfx_devoursoul	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    slingshotammo_hitfx_sanityrock	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    slingshotammo_hitfx_sandspike	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    slingshotammo_hitfx_spines	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    slingshotammo_hitfx_water	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    slingshotammo_hitfx_houndstooth	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    slingshotammo_hitfx_taunt	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_moonglass_potion	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_moonglass_potion	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_waterpump	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_waterpump	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_waterpump_item	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_waterpump_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_krampus_chest	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_krampus_chest	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_krampus_chest_item_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_krampus_chest_item	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_ice_machine	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_ice_machine	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_ice_machine_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_show_range	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_show_range	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_beequeen	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_beequeen	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_honey_trail	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_honey_trail	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_beeguard	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_beeguard	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_withered_heart	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_withered_heart	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_rose_terrace	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_rose_terrace	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_beequeenhive	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_beequeenhive	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_beequeenhivegrown	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_nitrify_tree	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_nitrify_tree	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_nitrify_tree_med	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_nitrify_tree_tall	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_nitrify_tree_short	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_nitrify_tree_old	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_beebox	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_beebox	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_beebox_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_bee	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_bee	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_resonator	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_resonator	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_resonator_item	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_resonator_item_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_resonator_base	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_fishingrod	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fishingrod	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_common_items	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    immortal_essence	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_fishbones	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    sanityrock_fragment	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    toil_money	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_obsidian	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_blue_obsidian	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_monster_essence	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_bee_larva	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    immortal_gem	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_time_slider	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_space_gem	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_lingshi	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_snacks	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_snacks_packet	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_potion	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_runes	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_chum	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_dustmeringue	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_dustmothden_base	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_ivy	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_tribute_symbol	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_glommer_essence	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_treasure_map_scraps1	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_treasure_map_scraps2	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_treasure_map_scraps3	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_diligence_token	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_shadow_magic_stone	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_inherit_page	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_petals	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_essence	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_desert_nucleus	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_krampus_soul_spawn	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_krampus_soul_spawn	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_spacetime_devourer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_devourer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_spike	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_spike_short	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_spike_med	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_spike_tall	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_spike	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_block	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_glassblock	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_glassblock	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_spacetime_spark	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_spark	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_sinkhole	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_sinkhole	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_gestalt	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_gestalt	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_gestalt_trail	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_gestalt_head	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_spacetime_lightning	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_lightning	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_spacetime_glass	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_glass	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_glass_nub	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_spacetime_crystalball	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_crystalball	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_spacetimestormmarker	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetimestormmarker	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_spacetime_chest	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_chest	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_skin_coupon	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_skin_coupon	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_withered_royaljelly	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_withered_royaljelly	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_dustmoth	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_dustmoth	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_dustmothden	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_dustmothden	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_dustmothden_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_weed_seeds	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_weed_seeds	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_weed_seeds_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_pay_tribute_box	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_pay_tribute_box	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_naughty_krampus	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_naughty_krampus	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_spacetime_pond	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_spacetime_pond	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_monster_symbol	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_monster_symbol	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_shadowthrall_screamer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_shadowthrall_screamer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_shadowthrall_projectile_fx	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_shadowthrall_projectile_fx	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_red_tornado	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_red_tornado	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_shadowthrall_arrow	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_shadowthrall_arrow	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_shadowthrall_arrow_blood	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/punchingbag_chaos	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    punchingbag_chaos	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    punchingbag_chaos_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_shadow_tool	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_shadow_tool	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_more_placers	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_dustmothden_copy_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_meatrack_hermit_copy_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_beebox_hermit_copy_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_insanityrock_copy_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_sanityrock_copy_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_archive_cookpot_copy_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_krampus_chest_item_skin1_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_krampus_chest_item_skin2_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_krampus_chest_item_skin3_placer	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_collapsedchest	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    collapsed_bearger_chest	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    collapsed_medal_shroom_chest	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_treasure_chest	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_treasure_chest	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_origin_tree	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_tree	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_tree_leaves	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_origin_small_tree	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_small_tree	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_small_tree_normal	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_small_tree_tall	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_small_tree_short	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_small_tree_stump	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_origin_tree_root	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_tree_root	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_origin_flowers	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_flower	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_origin_cactus	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_cactus	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_cactus_stump	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_sporecloud	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_sporecloud	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_sporecloud_overlay	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_origin_fruitfly	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_fruitfly	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_origin_tree_guard	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_tree_guard	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_tree_guard_back	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_tree_guard_vine	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_tree_guard_vine_end	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_origin_mosquito	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_mosquito	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_origin_glowfly	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_glowfly	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_cocoon	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_origin_beetle	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_beetle	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_origin_flowertrap	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_flowertrap_projectile	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_flowertrap	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_flowertrap_groundfx	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_origin_mushgnome	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_mushgnome	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_mushgnome_spore	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_mushgnome_leaf_fx	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering prefab file: prefabs/medal_origin_spider	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	    medal_origin_spider	
[00:00:35]: Mod: workshop-1909182187 (能力勋章)	  Registering default mod prefab	
[00:00:37]: Mod: workshop-1207269058 ( Simple Health Bar DST)	Registering prefabs	
[00:00:37]: Mod: workshop-1207269058 ( Simple Health Bar DST)	  Registering prefab file: prefabs/dychealthbar	
[00:00:37]: Mod: workshop-1207269058 ( Simple Health Bar DST)	    dyc_damagedisplay	
[00:00:37]: Mod: workshop-1207269058 ( Simple Health Bar DST)	    dyc_healthbarchild	
[00:00:37]: Mod: workshop-1207269058 ( Simple Health Bar DST)	    dyc_healthbar	
[00:00:37]: Mod: workshop-1207269058 ( Simple Health Bar DST)	  Registering default mod prefab	
[00:00:37]: 	LOAD BE	
[00:00:45]: 	LOAD BE: done	
[00:00:45]: Begin Session: FE2F357B459C7B8B
[00:00:45]: saving to server_temp/server_save	
[00:00:45]: Adding extra World Event: hallowed_nights	
[00:00:45]: Adding extra World Event: crow_carnival	
[00:00:45]: Adding extra World Event: year_of_the_snake	
[00:00:45]: Adding extra World Event: year_of_the_carrat	
[00:00:45]: Adding extra World Event: year_of_the_pig	
[00:00:45]: Adding extra World Event: year_of_the_knight	
[00:00:45]: Adding extra World Event: year_of_the_gobbler	
[00:00:45]: Adding extra World Event: year_of_the_dragonfly	
[00:00:45]: Adding extra World Event: year_of_the_beefalo	
[00:00:45]: Adding extra World Event: year_of_the_varg	
[00:00:45]: Adding extra World Event: winters_feast	
[00:00:45]: Adding extra World Event: year_of_the_bunnyman	
[00:00:45]: Adding extra World Event: year_of_the_catcoon	
[00:00:45]: OVERRIDE: setting	portal_spawnrate	to	often	
[00:00:45]: OVERRIDE: setting	healthpenalty	to	always	
[00:00:45]: OVERRIDE: setting	extrastartingitems	to	20	
[00:00:45]: OVERRIDE: setting	wildfires	to	never	
[00:00:45]: OVERRIDE: setting	krampus	to	always	
[00:00:45]: OVERRIDE: setting	wanderingtrader_enabled	to	always	
[00:00:45]: OVERRIDE: setting	mutated_buzzard_gestalt	to	never	
[00:00:45]: OVERRIDE: setting	hunt	to	often	
[00:00:45]: OVERRIDE: setting	lessdamagetaken	to	none	
[00:00:45]: OVERRIDE: setting	frograin	to	rare	
[00:00:45]: OVERRIDE: setting	powder_monkey_portalrate	to	rare	
[00:00:45]: OVERRIDE: setting	grassgekkos	to	never	
[00:00:45]: OVERRIDE: setting	bananabush_portalrate	to	always	
[00:00:45]: OVERRIDE: setting	petrification	to	few	
[00:00:45]: OVERRIDE: setting	liefs	to	always	
[00:00:45]: OVERRIDE: setting	butterfly	to	often	
[00:00:45]: OVERRIDE: setting	walrus_setting	to	often	
[00:00:45]: OVERRIDE: setting	klaus	to	often	
[00:00:45]: MiniMapComponent::AddAtlas( minimap/minimap_data1.xml )
[00:00:45]: MiniMapComponent::AddAtlas( minimap/minimap_data2.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-3353852416/images/inventoryimages/teleportation.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/rosebush.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/lilybush.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/orchidbush.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/neverfadebush.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/nightrosebush.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/shyerrytree.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/shyerrycore_planted.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/shyerrycore.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/chest_whitewood.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/pot_whitewood.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/siving_derivant.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/siving_thetree.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/siving_ctlwater.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/siving_ctldirt.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/siving_ctlall.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/siving_turn.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/plant_crop_l.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/boltwingout.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/siving_suit_gold.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/elecourmaline.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/monstrain.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/agronssword.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/hiddenmoonlight.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/giantsfoot.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/refractedmoonlight.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/moondungeon.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/pond_l_smoke.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/pond_l_smoke_s.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/rock_l_nitre.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/simmeredmoonlight.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/pondbldg_fish.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/pondbldg_soak.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/pond_l_mud.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/pond_l_mud_s.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1392778117/images/map_icons/backcub.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/campfire.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/ping_generic.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/ping_gohere.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/ping_explore.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/ping_danger.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/ping_omw.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/beef_bell_linked.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-3138571948/minimap/shadow_beef_bell_linked.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1909182187/minimap/bearger_chest.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1909182187/minimap/trap_bat.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1909182187/minimap/medal_firepit_obsidian.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1909182187/minimap/medal_coldfirepit_obsidian.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1909182187/minimap/medal_livingroot_chest.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1909182187/minimap/medal_fruit_tree.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1909182187/minimap/medal_childishness_chest.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1909182187/minimap/medal_cookpot.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1909182187/minimap/medal_krampus_chest_item.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1909182187/minimap/medal_ice_machine.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1909182187/minimap/medal_beebox.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1909182187/minimap/medal_beequeenhivegrown.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1909182187/minimap/medal_beequeenhive.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1909182187/minimap/medal_rose_terrace.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1909182187/minimap/medal_nitrify_tree.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1909182187/minimap/medal_spacetime_devourer.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1909182187/minimap/medal_spacetimestormmarker.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1909182187/minimap/medal_spacetime_chest.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1909182187/minimap/medal_pay_tribute_box.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1909182187/minimap/medal_dustmothden.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1909182187/minimap/punchingbag_chaos.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1909182187/minimap/medal_origin_small_tree.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1909182187/minimap/medal_origin_small_tree_stump.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1909182187/minimap/medal_origin_tree.xml )
[00:00:45]: MiniMapComponent::AddAtlas( ../mods/workshop-1909182187/minimap/medal_shroom_chest.xml )
[00:00:45]: OLD[global position (CompleteSync)]The maprecorder is empty, are you starting a new game or adding this mod to old game?	
[00:00:45]: Loading 19 new character(s)	
[00:00:46]: Total 19 character(s) loaded	
[00:00:47]: Loading Nav Grid	
[00:00:47]: World generated on build 740477 with save version: 5.23, using seed: 800289392	
[00:00:47]: setting 	summerlength	15	
[00:00:47]: setting 	cavemoonphase	half	
[00:00:47]: setting 	iscavefullmoon	false	
[00:00:47]: setting 	isnightmaredawn	false	
[00:00:47]: setting 	elapseddaysinseason	4	
[00:00:47]: setting 	isfullmoon	false	
[00:00:47]: setting 	moisture	7957.2900390625	
[00:00:47]: setting 	springlength	20	
[00:00:47]: setting 	islunarhailing	false	
[00:00:47]: setting 	isnightmarewild	false	
[00:00:47]: setting 	nightmaretimeinphase	0	
[00:00:47]: setting 	precipitationrate	0.14217601716518	
[00:00:47]: setting 	israining	false	
[00:00:47]: setting 	iswet	false	
[00:00:47]: setting 	isnewmoon	false	
[00:00:47]: setting 	iscavewaxingmoon	false	
[00:00:47]: setting 	iswinter	true	
[00:00:47]: setting 	isnightmarewarn	false	
[00:00:47]: setting 	cavephase	night	
[00:00:47]: setting 	temperature	-15.658498581608	
[00:00:47]: setting 	isacidraining	false	
[00:00:47]: setting 	lunarhailrate	0	
[00:00:47]: setting 	season	winter	
[00:00:47]: setting 	wetness	0	
[00:00:47]: setting 	timeinphase	0.013742879231771	
[00:00:47]: setting 	iscaveday	false	
[00:00:47]: setting 	moistureceil	9794.3251953125	
[00:00:47]: setting 	isday	false	
[00:00:47]: setting 	winterlength	15	
[00:00:47]: setting 	remainingdaysinseason	11	
[00:00:47]: setting 	issnowcovered	true	
[00:00:47]: setting 	isalterawake	false	
[00:00:47]: setting 	isnightmarecalm	false	
[00:00:47]: setting 	isnight	true	
[00:00:47]: setting 	isdusk	false	
[00:00:47]: setting 	isspring	false	
[00:00:47]: setting 	isautumn	false	
[00:00:47]: setting 	issnowing	true	
[00:00:47]: setting 	lunarhaillevel	0	
[00:00:47]: setting 	pop	1	
[00:00:47]: setting 	snowlevel	0.60741496086121	
[00:00:47]: setting 	iswaxingmoon	false	
[00:00:47]: setting 	autumnlength	20	
[00:00:47]: setting 	phase	night	
[00:00:47]: setting 	nightmaretime	0	
[00:00:47]: setting 	iscavedusk	false	
[00:00:47]: setting 	cycles	94	
[00:00:47]: setting 	nightmarephase	none	
[00:00:47]: setting 	seasonprogress	0.26666666666667	
[00:00:47]: setting 	moonphase	half	
[00:00:47]: setting 	iscavenight	true	
[00:00:47]: setting 	iscavenewmoon	false	
[00:00:47]: setting 	issummer	false	
[00:00:47]: setting 	precipitation	snow	
[00:00:47]: setting 	time	0.69179464975993	
[00:00:47]: Connected shards:	
[00:00:47]: OVERRIDE: setting	ghostenabled	to	always	
[00:00:47]: OVERRIDE: setting	resettime	to	none	
[00:00:47]: OVERRIDE: setting	basicresource_regrowth	to	always	
[00:00:47]: OVERRIDE: setting	summerhounds	to	never	
[00:00:47]: OVERRIDE: setting	portalresurection	to	always	
[00:00:47]: OVERRIDE: setting	spawnmode	to	fixed	
[00:00:47]: OVERRIDE: setting	ghostsanitydrain	to	always	
[00:00:51]: component hauntable already exists on entity 107703 - teleportation!	../mods/workshop-3353852416/modmain.lua:162 in () ? (Lua) <107-167>	
[00:00:51]: component hauntable already exists on entity 107706 - teleportation!	../mods/workshop-3353852416/modmain.lua:162 in () ? (Lua) <107-167>	
[00:00:51]: component hauntable already exists on entity 107709 - teleportation!	../mods/workshop-3353852416/modmain.lua:162 in () ? (Lua) <107-167>	
[00:00:51]: component hauntable already exists on entity 107712 - teleportation!	../mods/workshop-3353852416/modmain.lua:162 in () ? (Lua) <107-167>	
[00:00:51]: component hauntable already exists on entity 107715 - teleportation!	../mods/workshop-3353852416/modmain.lua:162 in () ? (Lua) <107-167>	
[00:00:51]: component hauntable already exists on entity 107718 - teleportation!	../mods/workshop-3353852416/modmain.lua:162 in () ? (Lua) <107-167>	
[00:00:51]: component hauntable already exists on entity 107721 - teleportation!	../mods/workshop-3353852416/modmain.lua:162 in () ? (Lua) <107-167>	
[00:00:51]: component hauntable already exists on entity 107724 - teleportation!	../mods/workshop-3353852416/modmain.lua:162 in () ? (Lua) <107-167>	
[00:00:51]: component hauntable already exists on entity 107727 - teleportation!	../mods/workshop-3353852416/modmain.lua:162 in () ? (Lua) <107-167>	
[00:00:51]: component hauntable already exists on entity 107730 - teleportation!	../mods/workshop-3353852416/modmain.lua:162 in () ? (Lua) <107-167>	
[00:00:51]: component hauntable already exists on entity 107733 - teleportation!	../mods/workshop-3353852416/modmain.lua:162 in () ? (Lua) <107-167>	
[00:00:51]: component hauntable already exists on entity 107736 - teleportation!	../mods/workshop-3353852416/modmain.lua:162 in () ? (Lua) <107-167>	
[00:00:51]: component hauntable already exists on entity 107739 - teleportation!	../mods/workshop-3353852416/modmain.lua:162 in () ? (Lua) <107-167>	
[00:00:51]: component hauntable already exists on entity 107742 - teleportation!	../mods/workshop-3353852416/modmain.lua:162 in () ? (Lua) <107-167>	
[00:00:51]: component hauntable already exists on entity 107745 - teleportation!	../mods/workshop-3353852416/modmain.lua:162 in () ? (Lua) <107-167>	
[00:00:51]: component hauntable already exists on entity 107748 - teleportation!	../mods/workshop-3353852416/modmain.lua:162 in () ? (Lua) <107-167>	
[00:00:51]: component hauntable already exists on entity 107751 - teleportation!	../mods/workshop-3353852416/modmain.lua:162 in () ? (Lua) <107-167>	
[00:00:51]: component hauntable already exists on entity 107754 - teleportation!	../mods/workshop-3353852416/modmain.lua:162 in () ? (Lua) <107-167>	
[00:00:51]: component hauntable already exists on entity 107757 - teleportation!	../mods/workshop-3353852416/modmain.lua:162 in () ? (Lua) <107-167>	
[00:00:51]: component hauntable already exists on entity 107760 - teleportation!	../mods/workshop-3353852416/modmain.lua:162 in () ? (Lua) <107-167>	
[00:00:51]: component hauntable already exists on entity 107763 - teleportation!	../mods/workshop-3353852416/modmain.lua:162 in () ? (Lua) <107-167>	
[00:00:51]: component hauntable already exists on entity 107766 - teleportation!	../mods/workshop-3353852416/modmain.lua:162 in () ? (Lua) <107-167>	
[00:00:57]: Reconstructing topology	
[00:00:57]: 	...Sorting points	
[00:00:57]: 	...Sorting edges	
[00:00:57]: 	...Connecting nodes	
[00:00:57]: 	...Validating connections	
[00:00:57]: 	...Housekeeping	
[00:00:57]: 	...Done!	
[00:00:57]: in worldprefab postinit	
[00:00:57]: [global position (CompleteSync)]The world is not newly created	
[00:00:57]: [global position (CompleteSync)]The maprecorder is not empty.	
[00:00:57]: You must first AddTimer before you can start a timer	wintersurprise_spawntimer	
[00:00:57]: 1 uploads added to server. From server_temp
[00:00:57]: About to start a shard with these settings:
[00:00:57]:   ShardName: Master
[00:00:57]:   ShardID: 1
[00:00:57]:   ShardRole: MASTER
[00:00:57]:   MasterHost: (null)
[00:00:57]:   MasterBind: 0.0.0.0
[00:00:57]:   MasterPort: 10888
[00:00:57]: [Shard] Starting master server
[00:00:57]: [Shard] Shard server started on port: 10888
[00:00:57]: Telling Client our new session identifier: FE2F357B459C7B8B
[00:00:57]: Check for write access: TRUE
[00:00:57]: Check for read access: TRUE
[00:00:57]: Available disk space for save files: 5019 MB
[00:00:57]: ModIndex: Load sequence finished successfully.	
[00:00:58]: Reset() returning
[00:00:59]: Validating portal[10] <-> 3128305691[10] (inactive)	
[00:00:59]: Validating portal[4] <-> 3128305691[4] (inactive)	
[00:00:59]: Validating portal[7] <-> 3128305691[7] (inactive)	
[00:00:59]: Validating portal[6] <-> 3128305691[6] (inactive)	
[00:00:59]: Validating portal[2] <-> 3128305691[2] (inactive)	
[00:00:59]: Validating portal[5] <-> 3128305691[5] (inactive)	
[00:00:59]: Validating portal[8] <-> 3128305691[8] (inactive)	
[00:00:59]: Validating portal[oceanwhirlbigportal] <-> 3128305691[oceanwhirlbigportal] (inactive)	
[00:00:59]: Validating portal[3] <-> 3128305691[3] (inactive)	
[00:00:59]: Validating portal[1] <-> 3128305691[1] (inactive)	
[00:00:59]: Validating portal[9] <-> 3128305691[9] (inactive)	
[00:00:59]: Server registered via geo DNS in ap-southeast-1
[00:00:59]: Sim paused
[00:01:00]: [Shard] Secondary shard Caves(3128305691) connected: [LAN] 127.0.0.1
[00:01:02]: [Shard] Secondary Caves(3128305691) ready!
[00:01:02]: World 3128305691(Caves) is now connected	
[00:01:02]: [SyncWorldSettings] Sending master world option ghostsanitydrain = always to secondary shards.	
[00:01:02]: [SyncWorldSettings] Sending master world option darkness = default to secondary shards.	
[00:01:02]: [SyncWorldSettings] Sending master world option resettime = none to secondary shards.	
[00:01:02]: [SyncWorldSettings] Sending master world option hunger = default to secondary shards.	
[00:01:02]: [SyncWorldSettings] Sending master world option healthpenalty = always to secondary shards.	
[00:01:02]: [SyncWorldSettings] Sending master world option temperaturedamage = default to secondary shards.	
[00:01:02]: [SyncWorldSettings] Sending master world option spawnmode = fixed to secondary shards.	
[00:01:02]: [SyncWorldSettings] Sending master world option shadowcreatures = default to secondary shards.	
[00:01:02]: [SyncWorldSettings] Sending master world option ghostenabled = always to secondary shards.	
[00:01:02]: [SyncWorldSettings] Sending master world option brightmarecreatures = default to secondary shards.	
[00:01:02]: [SyncWorldSettings] Sending master world option lessdamagetaken = none to secondary shards.	
[00:01:02]: [SyncWorldSettings] Sending master world option portalresurection = always to secondary shards.	
[00:01:02]: [SyncWorldSettings] Sending master world option basicresource_regrowth = always to secondary shards.	
[00:01:02]: [SyncWorldSettings] Sending master world option krampus = always to secondary shards.	
[00:01:02]: [SyncWorldSettings] Sending master world option dropeverythingondespawn = default to secondary shards.	
[00:01:02]: Validating portal[10] <-> 3128305691[10] (disabled)	
[00:01:02]: Validating portal[4] <-> 3128305691[4] (active)	
[00:01:02]: Validating portal[7] <-> 3128305691[7] (disabled)	
[00:01:02]: Validating portal[6] <-> 3128305691[6] (disabled)	
[00:01:02]: Validating portal[2] <-> 3128305691[2] (disabled)	
[00:01:02]: Validating portal[5] <-> 3128305691[5] (disabled)	
[00:01:02]: Validating portal[8] <-> 3128305691[8] (active)	
[00:01:02]: Validating portal[oceanwhirlbigportal] <-> 3128305691[oceanwhirlbigportal] (active)	
[00:01:02]: Validating portal[3] <-> 3128305691[3] (active)	
[00:01:02]: Validating portal[1] <-> 3128305691[1] (active)	
[00:01:02]: Validating portal[9] <-> 3128305691[9] (active)	
[00:01:02]: [SyncWorldSettings] Resyncing master world option ghostsanitydrain = always to secondary shards.	
[00:01:02]: [SyncWorldSettings] Resyncing master world option darkness = default to secondary shards.	
[00:01:02]: [SyncWorldSettings] Resyncing master world option resettime = none to secondary shards.	
[00:01:02]: [SyncWorldSettings] Resyncing master world option hunger = default to secondary shards.	
[00:01:02]: [SyncWorldSettings] Resyncing master world option healthpenalty = always to secondary shards.	
[00:01:02]: [SyncWorldSettings] Resyncing master world option temperaturedamage = default to secondary shards.	
[00:01:02]: [SyncWorldSettings] Resyncing master world option spawnmode = fixed to secondary shards.	
[00:01:02]: [SyncWorldSettings] Resyncing master world option shadowcreatures = default to secondary shards.	
[00:01:02]: [SyncWorldSettings] Resyncing master world option ghostenabled = always to secondary shards.	
[00:01:02]: [SyncWorldSettings] Resyncing master world option brightmarecreatures = default to secondary shards.	
[00:01:02]: [SyncWorldSettings] Resyncing master world option lessdamagetaken = none to secondary shards.	
[00:01:02]: [SyncWorldSettings] Resyncing master world option portalresurection = always to secondary shards.	
[00:01:02]: [SyncWorldSettings] Resyncing master world option basicresource_regrowth = always to secondary shards.	
[00:01:02]: [SyncWorldSettings] Resyncing master world option krampus = always to secondary shards.	
[00:01:02]: [SyncWorldSettings] Resyncing master world option dropeverythingondespawn = default to secondary shards.	
[00:15:54]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[00:15:54]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[00:30:21]: [200] Account Communication Success (6)
[00:30:21]: Received (KU_DvYwVfdF) from TokenPurpose
[01:00:21]: [200] Account Communication Success (6)
[01:00:21]: Received (KU_DvYwVfdF) from TokenPurpose
[01:15:54]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[01:15:54]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[01:30:21]: [200] Account Communication Success (6)
[01:30:21]: Received (KU_DvYwVfdF) from TokenPurpose
[02:00:21]: [200] Account Communication Success (6)
[02:00:21]: Received (KU_DvYwVfdF) from TokenPurpose
[02:15:54]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[02:15:54]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[02:30:21]: [200] Account Communication Success (6)
[02:30:21]: Received (KU_DvYwVfdF) from TokenPurpose
[03:00:20]: [200] Account Communication Success (6)
[03:00:20]: Received (KU_DvYwVfdF) from TokenPurpose
[03:15:54]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[03:15:54]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[03:30:20]: [200] Account Communication Success (6)
[03:30:20]: Received (KU_DvYwVfdF) from TokenPurpose
[04:00:20]: [200] Account Communication Success (6)
[04:00:20]: Received (KU_DvYwVfdF) from TokenPurpose
[04:15:54]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[04:15:54]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[04:30:20]: [200] Account Communication Success (6)
[04:30:20]: Received (KU_DvYwVfdF) from TokenPurpose
[05:00:20]: [200] Account Communication Success (6)
[05:00:20]: Received (KU_DvYwVfdF) from TokenPurpose
[05:15:54]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[05:15:54]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[05:30:21]: [200] Account Communication Success (6)
[05:30:21]: Received (KU_DvYwVfdF) from TokenPurpose
[06:00:21]: [200] Account Communication Success (6)
[06:00:21]: Received (KU_DvYwVfdF) from TokenPurpose
[06:15:54]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[06:15:54]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[06:30:21]: [200] Account Communication Success (6)
[06:30:21]: Received (KU_DvYwVfdF) from TokenPurpose
[06:48:19]: New incoming connection 125.118.143.202|62126 <363485264281817125>
[06:48:19]: Client connected from 125.118.143.202|62126 <363485264281817125>
[06:48:19]: [ClientObject] Added (pre-auth) on server: guid=363485264281817125
[06:48:19]: ValidateGameSessionToken GUID<363485264281817125>
[06:48:21]: Client authenticated: (KU_H4Q5mE-R) 天才美男子
[06:48:21]: [Steam] SendUserConnectAndAuthenticate for '76561199211871957'
[06:48:21]: [Steam] Authenticated client '76561199211871957'
[06:48:25]: There is no active event to validate against.
[06:48:25]: [Shard] Read save location file for (KU_H4Q5mE-R)
[06:48:25]: [ClientObject] Initialized (authenticated) on server: guid=363485264281817125 userid=KU_H4Q5mE-R netid=76561199211871957 admin=1
[06:48:48]: New incoming connection 39.182.5.25|16314 <3576762150376395348>
[06:48:48]: Client connected from 39.182.5.25|16314 <3576762150376395348>
[06:48:48]: [ClientObject] Added (pre-auth) on server: guid=3576762150376395348
[06:48:48]: ValidateGameSessionToken GUID<3576762150376395348>
[06:48:49]: Client authenticated: (KU_upUQhcaM) 戚岁  8人海克斯
[06:48:49]: [Steam] SendUserConnectAndAuthenticate for '76561199277153940'
[06:48:50]: [Steam] Authenticated client '76561199277153940'
[06:48:52]: There is no active event to validate against.
[06:48:52]: [Shard] Read save location file for (KU_upUQhcaM)
[06:48:52]: [Shard] Forwarding player to Caves(3128305691)
[06:48:52]: [Shard] Begin migration #1 for (KU_upUQhcaM)
[06:48:52]: [Shard] #1 Master(1) -> Caves(3128305691)
[06:48:52]: Sim unpaused
[06:48:52]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT
[06:48:52]: [Steam] SendUserDisconnect for '76561199277153940'
[06:48:52]: [Shard] (KU_upUQhcaM) disconnected from Master(1)
[06:48:58]: A timer with the name 	salt	 already exists on 	108114 - beefalo	!	
[06:49:01]: [Shard] Completed migration #1 for player (KU_upUQhcaM)
[06:49:02]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[06:49:27]: Resuming user: session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000105
[06:49:28]: [global position (CompleteSync)]In my AddPlayerPostInit	
[06:49:28]: User ID	KU_H4Q5mE-R	assigned ownership to entity	119557 - wx78	
[06:49:28]: Spawning player at: [Load] (267.11, 0.00, 153.98)	
[06:49:28]: [global position (CompleteSync)]Player joined	
[06:49:28]: [global position (CompleteSync)] learning from buffer	
[06:49:28]: [global position (CompleteSync)]Client is not ready, waiting	
[06:49:29]: [global position (CompleteSync)]Client is not ready, waiting	
[06:49:30]: [global position (CompleteSync)]Client is not ready, waiting	
[06:49:31]: [global position (CompleteSync)]Client is not ready, waiting	
[06:49:32]: [global position (CompleteSync)]Client is not ready, waiting	
[06:49:33]: [global position (CompleteSync)] succeed	
[06:50:20]: [Shard] Begin migration #2 for (KU_upUQhcaM)
[06:50:20]: [Shard] #2 Caves(3128305691) -> Master(1)
[06:50:20]: [Shard] #2 -> session/FE2F357B459C7B8B/A7N36UDASQ8M/0000000107
[06:50:20]: [Shard] Received migration #2 data for (KU_upUQhcaM)
[06:50:20]: [Shard] Writing save location file for (KU_upUQhcaM)
[06:50:20]: [Shard] (KU_upUQhcaM) disconnected from Caves(3128305691)
[06:50:26]: [P2P] Session request for '76561199277153940'
[06:50:26]: New incoming connection 39.182.5.25|16213 <1255950301869315751>
[06:50:26]: Client connected from 39.182.5.25|16213 <1255950301869315751>
[06:50:26]: [ClientObject] Added (pre-auth) on server: guid=1255950301869315751
[06:50:26]: ValidateGameSessionToken GUID<1255950301869315751>
[06:50:29]: Client authenticated: (KU_upUQhcaM) 戚岁  8人海克斯
[06:50:29]: [Steam] SendUserConnectAndAuthenticate for '76561199277153940'
[06:50:29]: [Steam] Authenticated client '76561199277153940'
[06:50:29]: [Shard] Completed incoming migration #2 for (KU_upUQhcaM)
[06:50:29]: [ClientObject] Initialized (authenticated) on server: guid=1255950301869315751 userid=KU_upUQhcaM netid=76561199277153940 admin=0
[06:50:29]: [Shard] Completed migration #2 for player (KU_upUQhcaM)
[06:50:30]: [P2P] Create session: 28.227.63.102|1 '76561199277153940'
[06:50:30]: [P2P] Received from 28.227.63.102|1 '76561199277153940'
[06:50:30]: [P2P] Sent to 28.227.63.102|1 '76561199277153940'
[06:50:41]: Resuming user: session/FE2F357B459C7B8B/A7N36UDASQ8M/0000000107
[06:50:41]: [global position (CompleteSync)]In my AddPlayerPostInit	
[06:50:41]: User ID	KU_upUQhcaM	assigned ownership to entity	119829 - wathgrithr	
[06:50:41]: Migrating prefab wathgrithr will spawn close to portal ID: 9	
[06:50:41]: Spawning player at: [Load] (-282.15, 0.00, 192.96)	
[06:50:41]: [global position (CompleteSync)]Player joined	
[06:50:41]: [global position (CompleteSync)] saving to buffer	
[06:50:41]: [global position (CompleteSync)] success to saving to buffer	
[06:50:41]: [global position (CompleteSync)] learning from buffer	
[06:50:41]: [global position (CompleteSync)]Client is not ready, waiting	
[06:50:42]: [global position (CompleteSync)] succeed	
[06:51:21]: Available disk space for save files: 5414 MB
[06:51:21]: [global position (CompleteSync)] saving to buffer	
[06:51:21]: [global position (CompleteSync)] success to saving to buffer	
[06:51:21]: [global position (CompleteSync)]In my SerializeUserSession	
[06:51:21]: [global position (CompleteSync)] now delete map info from user	
[06:51:21]: Serializing user: session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000107
[06:51:22]: [global position (CompleteSync)]In my SerializeUserSession	
[06:51:22]: [global position (CompleteSync)] now delete map info from user	
[06:51:22]: Serializing user: session/FE2F357B459C7B8B/A7N36UDASQ8M/0000000107
[06:51:22]: Missing reference:	108112 - beef_bell	->	108114	108114 - beefalo	
[06:51:22]: Serializing world: session/FE2F357B459C7B8B/0000000107
[06:52:38]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("spidergland","spidergland",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(274.49, 123.52)
[06:52:38]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("spidergland","spidergland",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(274.49, 123.52)
[06:53:58]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[06:58:58]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[06:59:22]: Available disk space for save files: 5411 MB
[06:59:22]: [global position (CompleteSync)] saving to buffer	
[06:59:22]: [global position (CompleteSync)] success to saving to buffer	
[06:59:22]: [global position (CompleteSync)]In my SerializeUserSession	
[06:59:22]: [global position (CompleteSync)] now delete map info from user	
[06:59:22]: Serializing user: session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000108
[06:59:22]: [global position (CompleteSync)]In my SerializeUserSession	
[06:59:22]: [global position (CompleteSync)] now delete map info from user	
[06:59:22]: Serializing user: session/FE2F357B459C7B8B/A7N36UDASQ8M/0000000108
[06:59:22]: Missing reference:	108112 - beef_bell	->	108114	108114 - beefalo	
[06:59:22]: Serializing world: session/FE2F357B459C7B8B/0000000108
[07:00:20]: [200] Account Communication Success (6)
[07:00:20]: Received (KU_DvYwVfdF) from TokenPurpose
[07:00:30]: [P2P] Session timed out for '76561199277153940'
[07:00:30]: [P2P] Remove session: 28.227.63.102|1 '76561199277153940'
[07:03:00]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("harvest_certificate","harvest_certificate",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(276.58, 129.81)
[07:03:58]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[07:03:58]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[07:07:22]: Available disk space for save files: 5407 MB
[07:07:23]: [global position (CompleteSync)] saving to buffer	
[07:07:23]: [global position (CompleteSync)] success to saving to buffer	
[07:07:23]: [global position (CompleteSync)]In my SerializeUserSession	
[07:07:23]: [global position (CompleteSync)] now delete map info from user	
[07:07:23]: Serializing user: session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000109
[07:07:23]: [global position (CompleteSync)]In my SerializeUserSession	
[07:07:23]: [global position (CompleteSync)] now delete map info from user	
[07:07:23]: Serializing user: session/FE2F357B459C7B8B/A7N36UDASQ8M/0000000109
[07:07:23]: Missing reference:	108112 - beef_bell	->	108114	108114 - beefalo	
[07:07:23]: Serializing world: session/FE2F357B459C7B8B/0000000109
[07:09:26]: [VFXParticleEmit] Cannot SetRenderResources with the texture "fx/frostbreath.tex" because it is invalid.
[07:09:38]: [global position (CompleteSync)]Player despawned	
[07:09:38]: [global position (CompleteSync)] saving to buffer	
[07:09:38]: [global position (CompleteSync)] success to saving to buffer	
[07:09:38]: [Steam] SendUserDisconnect for '76561199277153940'
[07:09:38]: [Shard] (KU_upUQhcaM) disconnected from Master(1)
[07:09:38]: Server Autopaused	
[07:09:38]: [global position (CompleteSync)]In my SerializeUserSession	
[07:09:38]: [global position (CompleteSync)] now delete map info from user	
[07:09:38]: Serializing user: session/FE2F357B459C7B8B/A7N36UDASQ8M/0000000110
[07:09:39]: Server Unpaused	
[07:09:40]: Server Autopaused	
[07:09:41]: Server Unpaused	
[07:09:42]: Server Autopaused	
[07:10:03]: Server Unpaused	
[07:11:54]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("silk","silk",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(287.16, 123.06)
[07:11:55]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("silk","silk",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(287.16, 123.06)
[07:11:55]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("silk","silk",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(287.16, 123.06)
[07:11:55]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("silk","silk",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(287.16, 123.06)
[07:11:55]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("silk","silk",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(287.16, 123.06)
[07:11:55]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("silk","silk",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(287.16, 123.06)
[07:11:55]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("silk","silk",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(287.16, 123.06)
[07:11:56]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("silk","silk",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(287.16, 123.06)
[07:11:56]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("silk","silk",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(287.16, 123.06)
[07:12:21]: Could not find anim [anim] in bank [pinkstaff_tvplay]
[07:13:10]: Server Autopaused	
[07:13:34]: Server Unpaused	
[07:13:46]: Server Autopaused	
[07:13:46]: Server Unpaused	
[07:14:04]: Server Autopaused	
[07:14:04]: Server Unpaused	
[07:14:36]: Server Autopaused	
[07:14:37]: Server Unpaused	
[07:14:44]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(460.80, 145.90)
[07:14:44]: [TMIR] Delete: flower	
[07:14:44]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(458.57, 146.97)
[07:14:44]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(457.62, 147.69)
[07:14:44]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(456.43, 148.17)
[07:14:44]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(455.39, 148.38)
[07:14:44]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(454.27, 148.30)
[07:14:45]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(453.36, 147.90)
[07:14:45]: [TMIR] Delete: sapling	
[07:14:45]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(452.28, 147.18)
[07:14:45]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(451.35, 146.41)
[07:14:45]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(450.35, 145.80)
[07:14:45]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(449.22, 145.47)
[07:14:45]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(448.05, 145.30)
[07:14:45]: [TMIR] Delete: grass	
[07:14:46]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(446.82, 145.20)
[07:14:46]: [TMIR] Delete: evergreen	
[07:14:46]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(445.80, 145.32)
[07:14:46]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(444.88, 145.73)
[07:14:46]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(443.81, 146.47)
[07:14:46]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(443.17, 147.35)
[07:14:46]: [TMIR] Delete: evergreen	
[07:14:46]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(442.83, 148.41)
[07:14:46]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(442.65, 149.56)
[07:14:47]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(442.55, 150.61)
[07:14:47]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(442.49, 151.98)
[07:14:47]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(442.65, 153.00)
[07:14:47]: [TMIR] Delete: sapling	
[07:14:47]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(442.84, 154.31)
[07:14:47]: [TMIR] Delete: flower	
[07:14:47]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(442.92, 155.51)
[07:14:47]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(442.97, 156.75)
[07:14:47]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(442.99, 158.01)
[07:14:48]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(442.80, 159.27)
[07:14:48]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(443.15, 160.02)
[07:14:48]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(444.02, 160.46)
[07:14:48]: [TMIR] Delete: molehill	
[07:14:48]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(445.04, 160.66)
[07:14:48]: [TMIR] Delete: flower	
[07:14:48]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(446.30, 160.78)
[07:14:48]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(447.49, 160.83)
[07:14:49]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(448.71, 160.86)
[07:14:49]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(450.38, 160.88)
[07:14:49]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(451.63, 160.89)
[07:14:49]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(452.60, 160.88)
[07:14:49]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(454.74, 160.03)
[07:14:50]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(455.87, 159.39)
[07:14:50]: [TMIR] Delete: grass	
[07:14:50]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(456.97, 159.08)
[07:14:50]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(458.43, 158.89)
[07:14:50]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(459.64, 158.86)
[07:14:50]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(460.63, 159.26)
[07:14:50]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(461.14, 159.95)
[07:14:50]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(461.54, 161.31)
[07:14:50]: [TMIR] Delete: sapling	
[07:14:51]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(461.66, 162.19)
[07:14:51]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(461.94, 163.17)
[07:14:51]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(463.02, 164.54)
[07:14:51]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(463.46, 165.62)
[07:14:51]: [TMIR] Delete: evergreen	
[07:14:51]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(463.85, 166.84)
[07:14:51]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(464.34, 167.90)
[07:14:52]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(464.65, 169.03)
[07:14:52]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(465.14, 170.09)
[07:14:52]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(465.55, 171.31)
[07:14:52]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(465.76, 172.35)
[07:14:52]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(466.31, 173.52)
[07:14:52]: [TMIR] Delete: evergreen	
[07:14:52]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(466.99, 174.48)
[07:14:52]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(467.86, 175.52)
[07:14:52]: [TMIR] Delete: sapling	
[07:14:53]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(469.55, 177.33)
[07:14:53]: [TMIR] Delete: berrybush_juicy	
[07:14:53]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(470.33, 178.12)
[07:14:53]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(471.22, 178.98)
[07:14:54]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(475.17, 178.77)
[07:14:54]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(476.46, 178.22)
[07:14:54]: [TMIR] Delete: sand_puff	
[07:14:54]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(477.71, 177.88)
[07:14:54]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(478.75, 177.35)
[07:14:54]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(479.98, 176.96)
[07:14:55]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(482.39, 176.41)
[07:14:55]: [TMIR] Delete: evergreen	
[07:14:55]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(483.61, 175.66)
[07:14:55]: [TMIR] Delete: evergreen	
[07:14:55]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(484.25, 174.92)
[07:14:55]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(484.68, 173.76)
[07:14:55]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(484.89, 172.62)
[07:14:55]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(485.34, 171.44)
[07:14:56]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(486.15, 170.24)
[07:14:56]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(487.07, 169.33)
[07:14:56]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(487.97, 168.92)
[07:14:56]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(489.10, 168.66)
[07:14:56]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(490.84, 168.48)
[07:14:56]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(491.80, 168.44)
[07:14:57]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(493.19, 168.40)
[07:14:57]: [TMIR] Delete: evergreen	
[07:14:57]: [TMIR] Delete: sapling	
[07:14:57]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(494.55, 168.29)
[07:14:57]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(495.55, 168.15)
[07:14:57]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(496.94, 168.06)
[07:14:57]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(498.20, 168.01)
[07:14:57]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(499.35, 167.73)
[07:14:57]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(500.15, 167.32)
[07:14:58]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(501.36, 166.85)
[07:14:58]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(502.66, 166.62)
[07:14:58]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(503.83, 166.42)
[07:14:58]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(505.00, 165.87)
[07:14:58]: [TMIR] Delete: evergreen	
[07:14:58]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(506.22, 165.43)
[07:14:58]: [TMIR] Delete: flower	
[07:14:58]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(507.25, 165.25)
[07:14:59]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(508.58, 165.16)
[07:14:59]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(509.65, 165.45)
[07:14:59]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(510.55, 165.97)
[07:14:59]: [TMIR] Delete: berrybush_juicy	
[07:14:59]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(511.61, 166.77)
[07:14:59]: [TMIR] Delete: mole_move_fx	
[07:14:59]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(512.47, 167.42)
[07:14:59]: [TMIR] Delete: mole_move_fx	
[07:14:59]: [TMIR] Delete: evergreen	
[07:14:59]: [TMIR] Delete: mole_move_fx	
[07:14:59]: [TMIR] Delete: mole_move_fx	
[07:14:59]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(513.67, 167.89)
[07:14:59]: [TMIR] Delete: mole_move_fx	
[07:14:59]: [TMIR] Delete: mole_move_fx	
[07:14:59]: [TMIR] Delete: mole_move_fx	
[07:14:59]: [TMIR] Delete: mole	
[07:14:59]: [TMIR] Delete: mole_move_fx	
[07:14:59]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(514.85, 168.11)
[07:14:59]: [TMIR] Delete: rock_ice	
[07:15:00]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(516.05, 168.22)
[07:15:00]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(517.16, 168.52)
[07:15:00]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(518.17, 169.10)
[07:15:00]: [TMIR] Delete: evergreen	
[07:15:00]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(519.24, 169.90)
[07:15:00]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(520.20, 170.81)
[07:15:00]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(520.66, 171.71)
[07:15:00]: [TMIR] Delete: evergreen	
[07:15:01]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(520.59, 172.81)
[07:15:01]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(520.26, 173.77)
[07:15:01]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(520.46, 174.91)
[07:15:01]: [TMIR] Delete: evergreen	
[07:15:01]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(521.01, 175.82)
[07:15:01]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(521.94, 176.49)
[07:15:01]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(522.86, 176.78)
[07:15:02]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(524.10, 176.58)
[07:15:02]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(525.05, 176.05)
[07:15:02]: [TMIR] Delete: berrybush_juicy	
[07:15:02]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(526.19, 175.18)
[07:15:02]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(527.19, 174.29)
[07:15:02]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(528.09, 173.44)
[07:15:02]: [TMIR] Delete: rock_ice	
[07:15:02]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(528.83, 172.37)
[07:15:02]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(529.14, 171.40)
[07:15:03]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(530.34, 169.11)
[07:15:03]: [TMIR] Delete: evergreen	
[07:15:03]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(531.55, 167.09)
[07:15:03]: [TMIR] Delete: sapling	
[07:15:03]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(532.08, 165.78)
[07:15:03]: [TMIR] Delete: penguin_ice	
[07:15:03]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(532.29, 164.49)
[07:15:04]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(532.16, 163.37)
[07:15:04]: [TMIR] Delete: evergreen	
[07:15:04]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(532.09, 162.08)
[07:15:04]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(532.27, 160.86)
[07:15:04]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(532.06, 159.94)
[07:15:04]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(531.46, 158.86)
[07:15:04]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(530.72, 157.99)
[07:15:05]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(529.67, 157.44)
[07:15:05]: [TMIR] Delete: sapling	
[07:15:05]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(528.38, 156.89)
[07:15:05]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(526.45, 155.87)
[07:15:05]: [TMIR] Delete: carrot_planted	
[07:15:05]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(526.11, 155.03)
[07:15:05]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(526.41, 153.97)
[07:15:06]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(526.99, 153.09)
[07:15:06]: [TMIR] Delete: rock_ice	
[07:15:06]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(527.80, 152.10)
[07:15:06]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(528.70, 151.12)
[07:15:06]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(529.21, 150.06)
[07:15:06]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(529.08, 149.23)
[07:15:06]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(528.53, 148.21)
[07:15:06]: [TMIR] Delete: snowball_item	
[07:15:06]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(527.76, 147.21)
[07:15:07]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(527.08, 146.41)
[07:15:07]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(527.00, 144.53)
[07:15:07]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(527.11, 143.19)
[07:15:07]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(527.17, 141.74)
[07:15:07]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(527.52, 140.65)
[07:15:08]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(527.83, 139.53)
[07:15:08]: [TMIR] Delete: evergreen	
[07:15:08]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(527.89, 138.26)
[07:15:08]: [TMIR] Delete: sapling	
[07:15:08]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(527.72, 137.14)
[07:15:08]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(527.20, 135.98)
[07:15:08]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(526.74, 134.93)
[07:15:08]: [TMIR] Delete: evergreen	
[07:15:08]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(526.50, 133.79)
[07:15:09]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(526.48, 132.36)
[07:15:09]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(526.70, 131.38)
[07:15:09]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(526.98, 130.13)
[07:15:09]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(527.43, 129.07)
[07:15:09]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(528.74, 127.14)
[07:15:09]: [TMIR] Delete: evergreen	
[07:15:09]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(529.96, 126.67)
[07:15:10]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(531.06, 126.42)
[07:15:10]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(531.93, 125.84)
[07:15:10]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(532.40, 124.95)
[07:15:10]: [TMIR] Delete: sapling	
[07:15:10]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(532.70, 123.51)
[07:15:10]: [TMIR] Delete: evergreen	
[07:15:10]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(532.80, 122.47)
[07:15:11]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(533.02, 120.09)
[07:15:11]: [TMIR] Delete: sapling	
[07:15:11]: [TMIR] Delete: mole_move_fx	
[07:15:11]: [TMIR] Delete: mole	
[07:15:11]: [TMIR] Delete: mole_move_fx	
[07:15:11]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(534.18, 118.06)
[07:15:11]: [TMIR] Delete: mole_move_fx	
[07:15:11]: [TMIR] Delete: mole_move_fx	
[07:15:11]: [TMIR] Delete: berrybush_juicy	
[07:15:11]: [TMIR] Delete: molehill	
[07:15:11]: [TMIR] Delete: mole_move_fx	
[07:15:11]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(535.14, 116.91)
[07:15:11]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(535.79, 115.80)
[07:15:11]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(536.10, 114.75)
[07:15:12]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(536.77, 114.12)
[07:15:12]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(537.65, 114.17)
[07:15:12]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(538.59, 114.70)
[07:15:12]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(539.55, 115.45)
[07:15:12]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(540.43, 116.23)
[07:15:12]: [TMIR] Delete: evergreen	
[07:15:12]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(541.44, 117.09)
[07:15:13]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(542.64, 117.57)
[07:15:13]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(543.85, 117.94)
[07:15:14]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(554.27, 122.15)
[07:15:14]: [TMIR] Delete: evergreen	
[07:15:14]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(555.50, 122.91)
[07:15:14]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(556.56, 123.76)
[07:15:14]: [TMIR] Delete: sapling	
[07:15:15]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(557.58, 124.33)
[07:15:15]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(558.71, 124.63)
[07:15:15]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(559.91, 125.11)
[07:15:15]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(561.12, 125.93)
[07:15:15]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(561.84, 126.80)
[07:15:15]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(562.26, 127.96)
[07:15:15]: [TMIR] Delete: evergreen	
[07:15:16]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(562.49, 129.37)
[07:15:16]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(562.37, 130.50)
[07:15:16]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(561.84, 131.62)
[07:15:16]: [TMIR] Delete: evergreen	
[07:15:16]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(561.05, 132.32)
[07:15:16]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(560.05, 132.71)
[07:15:16]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(558.80, 132.92)
[07:15:17]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(557.47, 133.03)
[07:15:17]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(555.97, 133.09)
[07:15:17]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(554.72, 133.12)
[07:15:17]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(553.20, 133.13)
[07:15:17]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(552.23, 133.14)
[07:15:18]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(545.41, 130.66)
[07:15:18]: Stale Component Reference: GUID 123430, scripts/components/penguinspawner.lua:137
[07:15:18]: [TMIR] Delete: penguin	
[07:15:18]: Stale Component Reference: GUID 123430, scripts/components/penguinspawner.lua:137
[07:15:18]: [TMIR] Delete: penguin	
[07:15:18]: Stale Component Reference: GUID 123430, scripts/components/penguinspawner.lua:137
[07:15:18]: [TMIR] Delete: penguin	
[07:15:18]: [TMIR] Delete: penguinherd	
[07:15:18]: Stale Component Reference: GUID 123430, scripts/components/penguinspawner.lua:137
[07:15:18]: [TMIR] Delete: penguin	
[07:15:18]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(544.04, 130.30)
[07:15:18]: Stale Component Reference: GUID 123430, scripts/components/penguinspawner.lua:137
[07:15:18]: [TMIR] Delete: penguin	
[07:15:18]: Stale Component Reference: GUID 123430, scripts/components/penguinspawner.lua:137
[07:15:18]: [TMIR] Delete: penguin	
[07:15:18]: Stale Component Reference: GUID 123430, scripts/components/penguinspawner.lua:137
[07:15:18]: [TMIR] Delete: penguin	
[07:15:18]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(542.82, 130.15)
[07:15:19]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(541.60, 130.07)
[07:15:19]: [TMIR] Delete: grass	
[07:15:19]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(540.22, 130.02)
[07:15:19]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(539.03, 129.86)
[07:15:19]: [TMIR] Delete: evergreen	
[07:15:19]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(537.95, 129.74)
[07:15:19]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(536.28, 129.89)
[07:15:19]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(535.60, 130.21)
[07:15:20]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(535.30, 131.76)
[07:15:20]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(535.89, 132.68)
[07:15:20]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(536.71, 133.59)
[07:15:20]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(537.68, 134.06)
[07:15:20]: [TMIR] Delete: sapling	
[07:15:20]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(539.71, 135.04)
[07:15:21]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(540.66, 135.79)
[07:15:21]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(541.66, 136.67)
[07:15:21]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(543.15, 138.53)
[07:15:21]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(544.41, 140.65)
[07:15:21]: [TMIR] Delete: evergreen	
[07:15:22]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(545.19, 141.73)
[07:15:22]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(545.97, 142.66)
[07:15:22]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(546.91, 143.32)
[07:15:22]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(548.00, 143.68)
[07:15:22]: [TMIR] Delete: evergreen	
[07:15:22]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(550.32, 144.10)
[07:15:22]: [TMIR] Delete: sapling	
[07:15:23]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(552.13, 145.40)
[07:15:23]: [TMIR] Delete: evergreen	
[07:15:23]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(552.64, 146.51)
[07:15:23]: [TMIR] Delete: evergreen	
[07:15:23]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(553.26, 147.47)
[07:15:23]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(554.07, 148.48)
[07:15:23]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(556.23, 149.46)
[07:15:23]: [TMIR] Delete: flower	
[07:15:24]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(558.75, 149.72)
[07:15:24]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(559.98, 149.77)
[07:15:24]: [TMIR] Delete: evergreen	
[07:15:24]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(561.21, 149.78)
[07:15:24]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(562.47, 149.46)
[07:15:25]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(564.91, 144.75)
[07:15:25]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(565.18, 143.45)
[07:15:25]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(565.42, 142.34)
[07:15:25]: [TMIR] Delete: evergreen	
[07:15:26]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(565.94, 141.34)
[07:15:27]: Server Autopaused	
[07:15:27]: Server Unpaused	
[07:15:34]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(515.80, 140.74)
[07:15:34]: [TMIR] Delete: evergreen	
[07:15:34]: [TMIR] Delete: mole	
[07:15:34]: [TMIR] Delete: mole_move_fx	
[07:15:34]: [TMIR] Delete: mole_move_fx	
[07:15:34]: [TMIR] Delete: mole_move_fx	
[07:15:34]: [TMIR] Delete: mole_move_fx	
[07:15:35]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(515.29, 141.08)
[07:15:35]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(515.05, 141.75)
[07:15:35]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(514.36, 142.71)
[07:15:35]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(513.65, 143.54)
[07:15:36]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(512.74, 144.51)
[07:15:36]: [TMIR] Delete: evergreen	
[07:15:36]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(511.71, 145.58)
[07:15:36]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(510.93, 146.37)
[07:15:36]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(510.24, 147.33)
[07:15:36]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(509.86, 148.44)
[07:15:36]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(509.65, 149.75)
[07:15:36]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(509.55, 150.98)
[07:15:36]: [TMIR] Delete: evergreen	
[07:15:37]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(509.49, 152.36)
[07:15:37]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(509.46, 153.76)
[07:15:37]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(509.61, 154.95)
[07:15:37]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(510.10, 156.01)
[07:15:37]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(510.94, 157.20)
[07:15:37]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(511.72, 158.13)
[07:15:38]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(512.52, 159.05)
[07:15:38]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(513.29, 159.97)
[07:15:38]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(514.34, 161.00)
[07:15:38]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(515.49, 161.48)
[07:15:38]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(516.48, 161.35)
[07:15:38]: [TMIR] Delete: grass	
[07:15:38]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(517.20, 160.57)
[07:15:38]: [TMIR] Delete: molehill	
[07:15:39]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(517.48, 159.73)
[07:15:39]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(518.09, 158.89)
[07:15:39]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(519.10, 158.46)
[07:15:39]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(520.18, 158.27)
[07:15:39]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(521.28, 158.32)
[07:15:39]: [TMIR] Delete: evergreen	
[07:15:39]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(522.40, 158.82)
[07:15:39]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(523.35, 159.48)
[07:15:41]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(537.20, 161.35)
[07:15:41]: [TMIR] Delete: evergreen	
[07:15:41]: [TMIR] Delete: rock_ice	
[07:15:42]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(539.23, 161.41)
[07:15:42]: [TMIR] Delete: sapling	
[07:15:42]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(540.45, 161.65)
[07:15:42]: [TMIR] Delete: grass	
[07:15:42]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(541.38, 161.35)
[07:15:42]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(541.91, 160.70)
[07:15:42]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(542.20, 160.30)
[07:15:42]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(542.36, 160.12)
[07:15:43]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(542.45, 160.61)
[07:15:43]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(542.48, 161.44)
[07:15:43]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(542.42, 162.43)
[07:15:43]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(541.97, 163.51)
[07:15:43]: [TMIR] Delete: evergreen	
[07:15:43]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(541.70, 164.57)
[07:15:43]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(541.72, 165.77)
[07:15:43]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(541.73, 166.94)
[07:15:44]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(542.02, 168.04)
[07:15:44]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(543.43, 169.93)
[07:15:44]: [TMIR] Delete: flower	
[07:15:44]: [TMIR] Delete: evergreen	
[07:15:44]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(544.44, 170.36)
[07:15:44]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(545.81, 170.63)
[07:15:44]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(546.75, 170.72)
[07:15:45]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(548.11, 170.80)
[07:15:45]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(549.50, 170.83)
[07:15:45]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(550.89, 170.85)
[07:15:45]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(552.30, 170.86)
[07:15:45]: [TMIR] Delete: berrybush_juicy	
[07:15:45]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(553.69, 170.87)
[07:15:45]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(554.81, 170.87)
[07:15:45]: [TMIR] Delete: deciduoustree	
[07:15:46]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(556.33, 170.87)
[07:15:46]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(557.35, 171.10)
[07:15:46]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(558.11, 171.73)
[07:15:46]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(558.27, 172.67)
[07:15:46]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(557.97, 173.68)
[07:15:46]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(557.79, 174.86)
[07:15:47]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(557.66, 177.25)
[07:15:47]: [TMIR] Delete: deciduoustree	
[07:15:47]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(557.63, 178.62)
[07:15:47]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(557.62, 180.01)
[07:15:47]: [TMIR] Delete: deciduoustree	
[07:15:47]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(557.58, 181.25)
[07:15:47]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(557.22, 182.37)
[07:15:47]: [TMIR] Delete: sapling	
[07:15:47]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(556.45, 183.60)
[07:15:48]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(555.75, 184.36)
[07:15:48]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(554.62, 184.89)
[07:15:48]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(553.47, 184.91)
[07:15:48]: [TMIR] Delete: deciduoustree	
[07:15:48]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(552.39, 184.43)
[07:15:48]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(551.37, 183.70)
[07:15:48]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(550.26, 182.75)
[07:15:49]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(549.25, 181.81)
[07:15:49]: [TMIR] Delete: grass	
[07:15:49]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(548.25, 180.85)
[07:15:49]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(547.36, 179.97)
[07:15:49]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(546.57, 179.19)
[07:15:49]: [TMIR] Delete: sapling	
[07:15:49]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(545.49, 178.11)
[07:15:49]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(544.58, 177.31)
[07:15:53]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(515.19, 178.42)
[07:15:53]: [TMIR] Delete: sapling	
[07:15:54]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(514.22, 179.40)
[07:15:54]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(513.68, 180.43)
[07:15:54]: [TMIR] Delete: grass	
[07:15:54]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[07:15:54]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[07:15:54]: playerlist 99999999 [1] KU_H4Q5mE-R <-@dmp@-> 天才美男子 <-@dmp@-> wx78	
[07:15:54]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(513.37, 181.69)
[07:15:54]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(513.20, 183.16)
[07:15:54]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(513.13, 184.11)
[07:15:54]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(512.57, 184.96)
[07:15:55]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(511.10, 184.42)
[07:15:55]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(510.28, 183.77)
[07:15:55]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(509.33, 182.92)
[07:15:55]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(508.54, 181.90)
[07:15:55]: [TMIR] Delete: evergreen	
[07:15:55]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(508.09, 181.01)
[07:15:56]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(507.34, 179.95)
[07:15:56]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(506.56, 179.02)
[07:15:56]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(505.87, 177.91)
[07:15:57]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(505.75, 169.47)
[07:15:57]: [TMIR] Delete: snowball_item	
[07:15:57]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(506.25, 168.30)
[07:15:57]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(506.42, 167.04)
[07:15:57]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(506.07, 165.90)
[07:15:57]: [TMIR] Delete: flower	
[07:15:58]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(505.55, 165.04)
[07:15:58]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(504.56, 163.80)
[07:15:58]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(503.65, 162.80)
[07:15:58]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(502.81, 161.88)
[07:15:58]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(502.21, 160.72)
[07:15:58]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(501.91, 159.44)
[07:15:59]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(501.76, 158.10)
[07:15:59]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(501.69, 156.87)
[07:15:59]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(501.63, 154.22)
[07:15:59]: [TMIR] Delete: grass	
[07:15:59]: [TMIR] Delete: flower	
[07:15:59]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(501.62, 152.83)
[07:15:59]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(501.95, 151.57)
[07:16:00]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(502.59, 150.71)
[07:16:00]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(503.41, 149.84)
[07:16:00]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(502.40, 146.79)
[07:16:00]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(502.33, 145.87)
[07:16:01]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(502.84, 144.76)
[07:16:01]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(503.52, 143.94)
[07:16:01]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(504.68, 143.40)
[07:16:01]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(505.92, 143.16)
[07:16:01]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(507.21, 142.99)
[07:16:01]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(508.33, 142.46)
[07:16:01]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(508.95, 141.64)
[07:16:01]: [TMIR] Delete: carrot_planted	
[07:16:01]: [TMIR] Delete: flower	
[07:16:02]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(509.71, 140.66)
[07:16:02]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(510.48, 139.78)
[07:16:02]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(511.60, 138.59)
[07:16:02]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(512.36, 137.80)
[07:16:02]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(513.35, 136.81)
[07:16:02]: [TMIR] Delete: grass	
[07:16:02]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(514.34, 135.80)
[07:16:03]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(515.50, 134.64)
[07:16:03]: [TMIR] Delete: molehill	
[07:16:03]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(516.39, 133.73)
[07:16:03]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(516.94, 132.84)
[07:16:03]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(516.99, 131.66)
[07:16:03]: [TMIR] Delete: flower	
[07:16:03]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(516.42, 131.03)
[07:16:03]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(515.40, 130.67)
[07:16:04]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(514.21, 130.49)
[07:16:04]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(511.70, 130.37)
[07:16:04]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(509.41, 131.16)
[07:16:04]: [TMIR] Delete: evergreen	
[07:16:04]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(508.12, 131.43)
[07:16:05]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(506.77, 131.56)
[07:16:05]: [TMIR] Delete: sapling	
[07:16:05]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(505.31, 131.52)
[07:16:05]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(504.17, 131.04)
[07:16:05]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(503.18, 130.37)
[07:16:05]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(501.83, 129.23)
[07:16:05]: [TMIR] Delete: sapling	
[07:16:05]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(501.12, 128.58)
[07:16:06]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(500.12, 127.63)
[07:16:06]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(499.04, 126.89)
[07:16:06]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(497.79, 126.52)
[07:16:06]: [TMIR] Delete: grass	
[07:16:06]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(496.33, 126.32)
[07:16:06]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(495.10, 125.96)
[07:16:06]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(494.06, 125.44)
[07:16:07]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(492.86, 124.95)
[07:16:07]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(491.75, 124.23)
[07:16:07]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(490.64, 123.53)
[07:16:07]: [TMIR] Delete: berrybush_juicy	
[07:16:07]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(489.22, 122.87)
[07:16:07]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(488.35, 122.27)
[07:16:07]: [TMIR] Delete: grass	
[07:16:07]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(487.30, 121.39)
[07:16:07]: [TMIR] Delete: grass	
[07:16:08]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(486.29, 120.47)
[07:16:08]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(485.18, 119.41)
[07:16:08]: [TMIR] Delete: grass	
[07:16:08]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(484.32, 118.54)
[07:16:08]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(483.78, 117.51)
[07:16:09]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(484.89, 115.33)
[07:16:09]: [TMIR] Delete: grass	
[07:16:09]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(486.12, 114.99)
[07:16:09]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(487.22, 114.26)
[07:16:09]: [TMIR] Delete: evergreen	
[07:16:09]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(487.76, 113.23)
[07:16:09]: [TMIR] Delete: penguin	
[07:16:09]: [TMIR] Delete: penguin	
[07:16:09]: [TMIR] Delete: evergreen	
[07:16:09]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(487.73, 112.26)
[07:16:09]: [TMIR] Delete: penguin	
[07:16:09]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(487.41, 111.19)
[07:16:10]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(487.67, 110.20)
[07:16:10]: [TMIR] Delete: evergreen	
[07:16:10]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(488.38, 109.68)
[07:16:10]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(489.50, 109.56)
[07:16:10]: [TMIR] Delete: evergreen	
[07:16:10]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(490.51, 110.00)
[07:16:10]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(491.31, 110.80)
[07:16:10]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(491.73, 111.76)
[07:16:10]: [TMIR] Delete: grass	
[07:16:11]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(492.36, 112.81)
[07:16:11]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(493.25, 113.94)
[07:16:11]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(494.13, 114.92)
[07:16:11]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(495.15, 115.74)
[07:16:11]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(497.91, 116.40)
[07:16:12]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(499.03, 116.47)
[07:16:12]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(501.72, 115.98)
[07:16:12]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(502.78, 115.53)
[07:16:12]: Available disk space for save files: 5402 MB
[07:16:13]: [global position (CompleteSync)] saving to buffer	
[07:16:13]: [global position (CompleteSync)] success to saving to buffer	
[07:16:13]: [global position (CompleteSync)]In my SerializeUserSession	
[07:16:13]: [global position (CompleteSync)] now delete map info from user	
[07:16:13]: Serializing user: session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000110
[07:16:13]: Missing reference:	108112 - beef_bell	->	108114	108114 - beefalo	
[07:16:13]: Serializing world: session/FE2F357B459C7B8B/0000000110
[07:16:14]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(512.06, 115.00)
[07:16:14]: [TMIR] Delete: grass	
[07:16:14]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(513.57, 115.00)
[07:16:14]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(514.95, 115.00)
[07:16:14]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(516.32, 115.00)
[07:16:14]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(517.70, 115.00)
[07:16:15]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(518.94, 114.96)
[07:16:15]: [TMIR] Delete: evergreen	
[07:16:15]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(520.18, 114.53)
[07:16:15]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(521.18, 113.90)
[07:16:15]: [TMIR] Delete: evergreen	
[07:16:15]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(522.24, 113.06)
[07:16:15]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(523.17, 112.24)
[07:16:16]: Server Autopaused	
[07:16:17]: Server Unpaused	
[07:16:17]: Server Autopaused	
[07:16:18]: Server Unpaused	
[07:16:23]: Server Autopaused	
[07:16:24]: Server Unpaused	
[07:16:27]: Server Autopaused	
[07:16:28]: Server Unpaused	
[07:17:07]: Stale Component Reference: GUID 123430, scripts/components/penguinspawner.lua:137
[07:17:08]: Stale Component Reference: GUID 123430, scripts/components/penguinspawner.lua:137
[07:17:13]: Stale Component Reference: GUID 123430, scripts/components/penguinspawner.lua:137
[07:17:15]: Stale Component Reference: GUID 123430, scripts/components/penguinspawner.lua:137
[07:18:24]: Server Autopaused	
[07:18:28]: Server Unpaused	
[07:18:55]: Server Autopaused	
[07:19:11]: Server Unpaused	
[07:19:52]: Server Autopaused	
[07:19:53]: Server Unpaused	
[07:19:53]: Server Autopaused	
[07:19:54]: Server Unpaused	
[07:21:08]: Server Autopaused	
[07:21:10]: Server Unpaused	
[07:21:11]: Server Autopaused	
[07:22:35]: Server Unpaused	
[07:22:44]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("toil_money","toil_money",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(285.95, 124.18)
[07:22:45]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("toil_money","toil_money",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(285.94, 124.22)
[07:22:45]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("toil_money","toil_money",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(285.94, 124.22)
[07:22:45]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("toil_money","toil_money",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(285.94, 124.22)
[07:22:45]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("toil_money","toil_money",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(285.94, 124.22)
[07:22:45]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("toil_money","toil_money",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(285.94, 124.22)
[07:22:45]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("toil_money","toil_money",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(285.94, 124.22)
[07:22:45]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("toil_money","toil_money",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(285.94, 124.22)
[07:22:46]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("toil_money","toil_money",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(285.94, 124.22)
[07:24:23]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("closed_book","closed_book",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(266.30, 129.60)
[07:24:24]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,10 do local inst=SpawnPrefab("closed_book","closed_book",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(266.30, 129.60)
[07:26:02]: Available disk space for save files: 5399 MB
[07:26:03]: [global position (CompleteSync)] saving to buffer	
[07:26:03]: [global position (CompleteSync)] success to saving to buffer	
[07:26:03]: [global position (CompleteSync)]In my SerializeUserSession	
[07:26:03]: [global position (CompleteSync)] now delete map info from user	
[07:26:03]: Serializing user: session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000111
[07:26:03]: Missing reference:	108112 - beef_bell	->	108114	108114 - beefalo	
[07:26:03]: Serializing world: session/FE2F357B459C7B8B/0000000111
[07:26:35]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("xinhua_dictionary","xinhua_dictionary",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(268.71, 131.80)
[07:26:35]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("xinhua_dictionary","xinhua_dictionary",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(268.71, 131.80)
[07:26:35]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("xinhua_dictionary","xinhua_dictionary",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(268.71, 131.80)
[07:26:36]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("xinhua_dictionary","xinhua_dictionary",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(268.71, 131.80)
[07:30:21]: [200] Account Communication Success (6)
[07:30:21]: Received (KU_DvYwVfdF) from TokenPurpose
[07:31:36]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("siving_turn","siving_turn",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(304.95, 159.19)
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[07:32:06]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("siving_ctldirt","siving_ctldirt",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(272.82, 134.52)
[07:32:17]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(270.40, 151.90)
[07:32:17]: [TMIR] Delete: siving_ctldirt_item	
[07:32:17]: [TMIR] Delete: neverfade_butterfly	
[07:32:17]: [TMIR] Delete: backpack	
[07:32:17]: [TMIR] Delete: nutrientsgoggleshat	
[07:32:20]: Server Autopaused	
[07:34:25]: New incoming connection 39.182.5.25|16130 <7221547027420248271>
[07:34:25]: Client connected from 39.182.5.25|16130 <7221547027420248271>
[07:34:25]: [ClientObject] Added (pre-auth) on server: guid=7221547027420248271
[07:34:25]: ValidateGameSessionToken GUID<7221547027420248271>
[07:34:27]: Client authenticated: (KU_upUQhcaM) 戚岁  8人海克斯
[07:34:27]: [Steam] SendUserConnectAndAuthenticate for '76561199277153940'
[07:34:27]: [Steam] Authenticated client '76561199277153940'
[07:34:30]: There is no active event to validate against.
[07:34:30]: [Shard] Read save location file for (KU_upUQhcaM)
[07:34:30]: [ClientObject] Initialized (authenticated) on server: guid=7221547027420248271 userid=KU_upUQhcaM netid=76561199277153940 admin=0
[07:34:39]: Server Unpaused	
[07:34:52]: Resuming user: session/FE2F357B459C7B8B/A7N36UDASQ8M/0000000110
[07:34:52]: [global position (CompleteSync)]In my AddPlayerPostInit	
[07:34:52]: User ID	KU_upUQhcaM	assigned ownership to entity	129521 - wathgrithr	
[07:34:52]: Spawning player at: [Load] (268.63, 0.00, 147.61)	
[07:34:52]: [global position (CompleteSync)]Player joined	
[07:34:52]: [global position (CompleteSync)] saving to buffer	
[07:34:52]: [global position (CompleteSync)] success to saving to buffer	
[07:34:52]: [global position (CompleteSync)] learning from buffer	
[07:34:52]: [global position (CompleteSync)]Client is not ready, waiting	
[07:34:53]: [global position (CompleteSync)] succeed	
[07:34:59]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("transplant_certificate","transplant_certificate",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(285.18, 156.20)
[07:36:22]: Available disk space for save files: 5395 MB
[07:36:22]: [global position (CompleteSync)] saving to buffer	
[07:36:22]: [global position (CompleteSync)] success to saving to buffer	
[07:36:22]: [global position (CompleteSync)]In my SerializeUserSession	
[07:36:22]: [global position (CompleteSync)] now delete map info from user	
[07:36:22]: Serializing user: session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000112
[07:36:22]: [global position (CompleteSync)]In my SerializeUserSession	
[07:36:22]: [global position (CompleteSync)] now delete map info from user	
[07:36:22]: Serializing user: session/FE2F357B459C7B8B/A7N36UDASQ8M/0000000112
[07:36:22]: Missing reference:	108112 - beef_bell	->	108114	108114 - beefalo	
[07:36:22]: Serializing world: session/FE2F357B459C7B8B/0000000112
[07:40:23]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("deer_antler2","deer_antler2",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(-11.23, 107.59)
[07:43:58]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[07:44:22]: Available disk space for save files: 5391 MB
[07:44:22]: [global position (CompleteSync)] saving to buffer	
[07:44:22]: [global position (CompleteSync)] success to saving to buffer	
[07:44:22]: [global position (CompleteSync)]In my SerializeUserSession	
[07:44:22]: [global position (CompleteSync)] now delete map info from user	
[07:44:22]: Serializing user: session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000113
[07:44:22]: [global position (CompleteSync)]In my SerializeUserSession	
[07:44:22]: [global position (CompleteSync)] now delete map info from user	
[07:44:22]: Serializing user: session/FE2F357B459C7B8B/A7N36UDASQ8M/0000000113
[07:44:22]: Missing reference:	108112 - beef_bell	->	108114	108114 - beefalo	
[07:44:23]: Serializing world: session/FE2F357B459C7B8B/0000000113
[07:48:59]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[07:52:03]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("staff_tornado","staff_tornado",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(270.85, 143.08)
[07:52:03]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("staff_tornado","staff_tornado",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(270.85, 143.08)
[07:52:03]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("staff_tornado","staff_tornado",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(270.85, 143.08)
[07:52:04]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("staff_tornado","staff_tornado",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(270.85, 143.08)
[07:52:23]: Available disk space for save files: 5388 MB
[07:52:23]: [global position (CompleteSync)] saving to buffer	
[07:52:23]: [global position (CompleteSync)] success to saving to buffer	
[07:52:23]: [global position (CompleteSync)]In my SerializeUserSession	
[07:52:23]: [global position (CompleteSync)] now delete map info from user	
[07:52:23]: Serializing user: session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000114
[07:52:23]: [global position (CompleteSync)]In my SerializeUserSession	
[07:52:23]: [global position (CompleteSync)] now delete map info from user	
[07:52:23]: Serializing user: session/FE2F357B459C7B8B/A7N36UDASQ8M/0000000114
[07:52:23]: Missing reference:	108112 - beef_bell	->	108114	108114 - beefalo	
[07:52:23]: Serializing world: session/FE2F357B459C7B8B/0000000114
[07:55:06]: Activating portal[9] to 3128305691 by 119557 - wx78	
[07:55:06]: [global position (CompleteSync)]Player despawned and migrate	
[07:55:06]: [global position (CompleteSync)] saving to buffer	
[07:55:06]: [global position (CompleteSync)] success to saving to buffer	
[07:55:07]: [global position (CompleteSync)]In my SerializeUserSession	
[07:55:07]: [global position (CompleteSync)] now delete map info from user	
[07:55:07]: Serializing user: session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000115
[07:55:07]: [Shard] Migration request: (KU_H4Q5mE-R) to Caves(3128305691)
[07:55:07]: Invalid RPC sender: expected player, got userid	
[07:55:07]: Invalid RPC sender: expected player, got userid	
[07:55:07]: [Shard] Begin migration #3 for (KU_H4Q5mE-R)
[07:55:07]: [Shard] #3 Master(1) -> Caves(3128305691)
[07:55:07]: [Shard] #3 <- session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000115
[07:55:07]: Invalid RPC sender: expected player, got userid	
[07:55:07]: Invalid RPC sender: expected player, got userid	
[07:55:07]: Invalid RPC sender: expected player, got userid	
[07:55:07]: [Shard] Writing save location file for (KU_H4Q5mE-R)
[07:55:07]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT
[07:55:07]: [Steam] SendUserDisconnect for '76561199211871957'
[07:55:07]: [Shard] (KU_H4Q5mE-R) disconnected from Master(1)
[07:55:14]: Activating portal[9] to 3128305691 by 129521 - wathgrithr	
[07:55:14]: [global position (CompleteSync)]Player despawned and migrate	
[07:55:14]: [global position (CompleteSync)] saving to buffer	
[07:55:14]: [global position (CompleteSync)] success to saving to buffer	
[07:55:14]: [global position (CompleteSync)]In my SerializeUserSession	
[07:55:14]: [global position (CompleteSync)] now delete map info from user	
[07:55:14]: Serializing user: session/FE2F357B459C7B8B/A7N36UDASQ8M/0000000115
[07:55:14]: [Shard] Migration request: (KU_upUQhcaM) to Caves(3128305691)
[07:55:14]: Invalid RPC sender: expected player, got userid	
[07:55:14]: Invalid RPC sender: expected player, got userid	
[07:55:14]: [Shard] Begin migration #4 for (KU_upUQhcaM)
[07:55:14]: [Shard] #4 Master(1) -> Caves(3128305691)
[07:55:14]: [Shard] #4 <- session/FE2F357B459C7B8B/A7N36UDASQ8M/0000000115
[07:55:14]: [Shard] Writing save location file for (KU_upUQhcaM)
[07:55:14]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT
[07:55:14]: Invalid RPC sender: expected player, got userid	
[07:55:14]: Invalid RPC sender: expected player, got userid	
[07:55:14]: Invalid RPC sender: expected player, got userid	
[07:55:14]: [Steam] SendUserDisconnect for '76561199277153940'
[07:55:14]: [Shard] (KU_upUQhcaM) disconnected from Master(1)
[07:55:24]: [Shard] Completed migration #4 for player (KU_upUQhcaM)
[07:56:37]: [Shard] Migration for KU_H4Q5mE-R timed out.
[07:56:37]: [Shard] Cancelling pending migration #3 for (KU_H4Q5mE-R)
[07:58:16]: New incoming connection 125.118.143.202|64194 <5368365808802767815>
[07:58:16]: Client connected from 125.118.143.202|64194 <5368365808802767815>
[07:58:16]: [ClientObject] Added (pre-auth) on server: guid=5368365808802767815
[07:58:16]: ValidateGameSessionToken GUID<5368365808802767815>
[07:58:17]: Client authenticated: (KU_H4Q5mE-R) 天才美男子
[07:58:18]: [Steam] SendUserConnectAndAuthenticate for '76561199211871957'
[07:58:18]: [Steam] Authenticated client '76561199211871957'
[07:58:21]: There is no active event to validate against.
[07:58:21]: [Shard] Read save location file for (KU_H4Q5mE-R)
[07:58:21]: [Shard] Forwarding player to Caves(3128305691)
[07:58:21]: [Shard] Begin migration #5 for (KU_H4Q5mE-R)
[07:58:21]: [Shard] #5 Master(1) -> Caves(3128305691)
[07:58:21]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT
[07:58:21]: [Steam] SendUserDisconnect for '76561199211871957'
[07:58:21]: [Shard] (KU_H4Q5mE-R) disconnected from Master(1)
[07:58:31]: [Shard] Completed migration #5 for player (KU_H4Q5mE-R)
[07:59:05]: CURL ERROR: (dst.metrics.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 5 seconds
[08:00:04]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[08:00:04]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[08:00:04]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[08:00:20]: [200] Account Communication Success (6)
[08:00:20]: Received (KU_DvYwVfdF) from TokenPurpose
[08:00:23]: Available disk space for save files: 5384 MB
[08:00:23]: Missing reference:	108112 - beef_bell	->	108114	108114 - beefalo	
[08:00:24]: Serializing world: session/FE2F357B459C7B8B/0000000115
[08:00:24]: Truncating to snapshot #115...
[08:00:24]:  - session/FE2F357B459C7B8B/0000000106
[08:00:24]:  - session/FE2F357B459C7B8B/0000000103
[08:00:24]:  - session/FE2F357B459C7B8B/0000000105
[08:00:24]:  - session/FE2F357B459C7B8B/0000000108
[08:00:24]:  - session/FE2F357B459C7B8B/0000000109
[08:00:24]:  - session/FE2F357B459C7B8B/0000000104
[08:00:24]:  - session/FE2F357B459C7B8B/0000000101
[08:00:24]:  - session/FE2F357B459C7B8B/0000000107
[08:00:24]:  - session/FE2F357B459C7B8B/0000000102
[08:00:24]:  - session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000109
[08:00:24]:  - session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000108
[08:00:24]:  - session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000107
[08:00:24]:  - session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000105
[08:00:24]:  - session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000104
[08:00:24]:  - session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000103
[08:00:24]:  - session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000102
[08:00:24]:  - session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000101
[08:00:24]:  - session/FE2F357B459C7B8B/A7N36UDASQ8M/0000000109
[08:00:24]:  - session/FE2F357B459C7B8B/A7N36UDASQ8M/0000000108
[08:00:24]:  - session/FE2F357B459C7B8B/A7N36UDASQ8M/0000000107
[08:00:24]:  - session/FE2F357B459C7B8B/A7N36UDASQ8M/0000000093
[08:00:24]:    21 file(s) removed
[08:00:24]:  > session/FE2F357B459C7B8B/A7N36UDASQ8M/savelocation
[08:00:24]:    1 file(s) updated
[08:03:35]: Stale Component Reference: GUID 119829, scripts/entityscript.lua:1356
[08:03:35]: Hunt failed	
[08:05:10]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[08:06:14]: [Shard] Begin migration #6 for (KU_H4Q5mE-R)
[08:06:14]: [Shard] #6 Caves(3128305691) -> Master(1)
[08:06:14]: [Shard] #6 -> session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000116
[08:06:14]: [Shard] Received migration #6 data for (KU_H4Q5mE-R)
[08:06:14]: [Shard] Writing save location file for (KU_H4Q5mE-R)
[08:06:14]: [Shard] (KU_H4Q5mE-R) disconnected from Caves(3128305691)
[08:06:24]: [P2P] Session request for '76561199211871957'
[08:06:25]: New incoming connection 125.118.143.202|52087 <5314357382110798856>
[08:06:25]: Client connected from 125.118.143.202|52087 <5314357382110798856>
[08:06:25]: [ClientObject] Added (pre-auth) on server: guid=5314357382110798856
[08:06:25]: ValidateGameSessionToken GUID<5314357382110798856>
[08:06:27]: Client authenticated: (KU_H4Q5mE-R) 天才美男子
[08:06:27]: [Steam] SendUserConnectAndAuthenticate for '76561199211871957'
[08:06:27]: [Steam] Authenticated client '76561199211871957'
[08:06:27]: [Shard] Completed incoming migration #6 for (KU_H4Q5mE-R)
[08:06:27]: [ClientObject] Initialized (authenticated) on server: guid=5314357382110798856 userid=KU_H4Q5mE-R netid=76561199211871957 admin=1
[08:06:27]: [Shard] Completed migration #6 for player (KU_H4Q5mE-R)
[08:06:28]: [P2P] Create session: 28.227.63.103|1 '76561199211871957'
[08:06:28]: [P2P] Received from 28.227.63.103|1 '76561199211871957'
[08:06:28]: [P2P] Sent to 28.227.63.103|1 '76561199211871957'
[08:06:48]: Resuming user: session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000116
[08:06:48]: [global position (CompleteSync)]In my AddPlayerPostInit	
[08:06:48]: User ID	KU_H4Q5mE-R	assigned ownership to entity	133685 - wx78	
[08:06:48]: Migrating prefab wx78 will spawn close to portal ID: 9	
[08:06:48]: Spawning player at: [Load] (-284.98, 0.00, 192.06)	
[08:06:48]: [global position (CompleteSync)]Player joined	
[08:06:48]: [global position (CompleteSync)] learning from buffer	
[08:06:48]: [global position (CompleteSync)]Client is not ready, waiting	
[08:06:49]: [global position (CompleteSync)]Client is not ready, waiting	
[08:06:50]: [global position (CompleteSync)]Client is not ready, waiting	
[08:06:51]: [global position (CompleteSync)]Client is not ready, waiting	
[08:06:52]: [global position (CompleteSync)] succeed	
[08:07:16]: [Shard] Begin migration #7 for (KU_upUQhcaM)
[08:07:16]: [Shard] #7 Caves(3128305691) -> Master(1)
[08:07:16]: [Shard] #7 -> session/FE2F357B459C7B8B/A7N36UDASQ8M/0000000116
[08:07:16]: [Shard] Received migration #7 data for (KU_upUQhcaM)
[08:07:16]: [Shard] Writing save location file for (KU_upUQhcaM)
[08:07:16]: [Shard] (KU_upUQhcaM) disconnected from Caves(3128305691)
[08:07:22]: New incoming connection 39.182.5.25|16197 <3868930813800054211>
[08:07:22]: Client connected from 39.182.5.25|16197 <3868930813800054211>
[08:07:22]: [ClientObject] Added (pre-auth) on server: guid=3868930813800054211
[08:07:22]: ValidateGameSessionToken GUID<3868930813800054211>
[08:07:23]: Client authenticated: (KU_upUQhcaM) 戚岁  8人海克斯
[08:07:23]: [Steam] SendUserConnectAndAuthenticate for '76561199277153940'
[08:07:24]: [Steam] Authenticated client '76561199277153940'
[08:07:24]: [Shard] Completed incoming migration #7 for (KU_upUQhcaM)
[08:07:24]: [ClientObject] Initialized (authenticated) on server: guid=3868930813800054211 userid=KU_upUQhcaM netid=76561199277153940 admin=0
[08:07:24]: [Shard] Completed migration #7 for player (KU_upUQhcaM)
[08:07:26]: [P2P] Create session: 28.227.63.104|1 '76561199277153940'
[08:07:26]: [P2P] Received from 28.227.63.104|1 '76561199277153940'
[08:07:26]: [P2P] Sent to 28.227.63.104|1 '76561199277153940'
[08:07:36]: Resuming user: session/FE2F357B459C7B8B/A7N36UDASQ8M/0000000116
[08:07:36]: [global position (CompleteSync)]In my AddPlayerPostInit	
[08:07:36]: User ID	KU_upUQhcaM	assigned ownership to entity	133842 - wathgrithr	
[08:07:36]: Migrating prefab wathgrithr will spawn close to portal ID: 9	
[08:07:36]: Spawning player at: [Load] (-282.17, 0.00, 193.00)	
[08:07:36]: [global position (CompleteSync)]Player joined	
[08:07:36]: [global position (CompleteSync)] saving to buffer	
[08:07:36]: [global position (CompleteSync)] success to saving to buffer	
[08:07:36]: [global position (CompleteSync)] learning from buffer	
[08:07:36]: [global position (CompleteSync)]Client is not ready, waiting	
[08:07:37]: [global position (CompleteSync)] succeed	
[08:07:55]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[08:07:56]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[08:07:57]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[08:08:24]: Available disk space for save files: 5410 MB
[08:08:24]: [global position (CompleteSync)] saving to buffer	
[08:08:24]: [global position (CompleteSync)] success to saving to buffer	
[08:08:24]: [global position (CompleteSync)]In my SerializeUserSession	
[08:08:24]: [global position (CompleteSync)] now delete map info from user	
[08:08:24]: Serializing user: session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000116
[08:08:24]: [global position (CompleteSync)]In my SerializeUserSession	
[08:08:24]: [global position (CompleteSync)] now delete map info from user	
[08:08:24]: Serializing user: session/FE2F357B459C7B8B/A7N36UDASQ8M/0000000116
[08:08:24]: Missing reference:	108112 - beef_bell	->	108114	108114 - beefalo	
[08:08:24]: Serializing world: session/FE2F357B459C7B8B/0000000116
[08:08:52]: Activating portal[9] to 3128305691 by 133685 - wx78	
[08:08:52]: [global position (CompleteSync)]Player despawned and migrate	
[08:08:52]: [global position (CompleteSync)] saving to buffer	
[08:08:52]: [global position (CompleteSync)] success to saving to buffer	
[08:08:53]: [global position (CompleteSync)]In my SerializeUserSession	
[08:08:53]: [global position (CompleteSync)] now delete map info from user	
[08:08:53]: Serializing user: session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000117
[08:08:53]: [Shard] Migration request: (KU_H4Q5mE-R) to Caves(3128305691)
[08:08:53]: Invalid RPC sender: expected player, got userid	
[08:08:53]: Invalid RPC sender: expected player, got userid	
[08:08:53]: [Shard] Begin migration #8 for (KU_H4Q5mE-R)
[08:08:53]: [Shard] #8 Master(1) -> Caves(3128305691)
[08:08:53]: [Shard] #8 <- session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000117
[08:08:53]: Invalid RPC sender: expected player, got userid	
[08:08:53]: [Shard] Writing save location file for (KU_H4Q5mE-R)
[08:08:53]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT
[08:08:53]: Invalid RPC sender: expected player, got userid	
[08:08:53]: Invalid RPC sender: expected player, got userid	
[08:08:53]: [Steam] SendUserDisconnect for '76561199211871957'
[08:08:53]: [Shard] (KU_H4Q5mE-R) disconnected from Master(1)
[08:09:06]: [Shard] Completed migration #8 for player (KU_H4Q5mE-R)
[08:09:10]: CURL ERROR: (dst.metrics.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 5 seconds
[08:09:31]: Activating portal[9] to 3128305691 by 133842 - wathgrithr	
[08:09:31]: [global position (CompleteSync)]Player despawned and migrate	
[08:09:31]: [global position (CompleteSync)] saving to buffer	
[08:09:31]: [global position (CompleteSync)] success to saving to buffer	
[08:09:32]: [global position (CompleteSync)]In my SerializeUserSession	
[08:09:32]: [global position (CompleteSync)] now delete map info from user	
[08:09:32]: Serializing user: session/FE2F357B459C7B8B/A7N36UDASQ8M/0000000117
[08:09:32]: [Shard] Migration request: (KU_upUQhcaM) to Caves(3128305691)
[08:09:32]: Invalid RPC sender: expected player, got userid	
[08:09:32]: [Shard] Begin migration #9 for (KU_upUQhcaM)
[08:09:32]: [Shard] #9 Master(1) -> Caves(3128305691)
[08:09:32]: [Shard] #9 <- session/FE2F357B459C7B8B/A7N36UDASQ8M/0000000117
[08:09:32]: Invalid RPC sender: expected player, got userid	
[08:09:32]: [Shard] Writing save location file for (KU_upUQhcaM)
[08:09:32]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT
[08:09:32]: Invalid RPC sender: expected player, got userid	
[08:09:32]: Invalid RPC sender: expected player, got userid	
[08:09:32]: Invalid RPC sender: expected player, got userid	
[08:09:32]: [Steam] SendUserDisconnect for '76561199277153940'
[08:09:32]: [Shard] (KU_upUQhcaM) disconnected from Master(1)
[08:09:40]: [Shard] Completed migration #9 for player (KU_upUQhcaM)
[08:10:16]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[08:10:16]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
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[08:14:00]: 
[08:14:00]: 
[08:14:00]: 
[08:14:00]: 
[08:14:00]: 
[08:14:00]: 
[08:14:00]: 
[08:14:00]: 
[08:14:00]: 
[08:14:00]: 
[08:14:00]: 
[08:14:00]: 
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[08:14:00]: 
[08:15:21]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[08:15:21]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[08:15:54]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[08:15:54]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[08:15:54]: playerlist 99999999 [1] KU_H4Q5mE-R <-@dmp@-> 天才美男子 <-@dmp@-> wx78	
[08:15:54]: playerlist 99999999 [2] KU_upUQhcaM <-@dmp@-> 戚岁  8人海克斯 <-@dmp@-> wathgrithr	
[08:16:24]: Available disk space for save files: 5409 MB
[08:16:25]: Missing reference:	108112 - beef_bell	->	108114	108114 - beefalo	
[08:16:25]: Serializing world: session/FE2F357B459C7B8B/0000000117
[08:16:25]: Truncating to snapshot #117...
[08:16:25]:  - session/FE2F357B459C7B8B/0000000111
[08:16:25]:  - session/FE2F357B459C7B8B/0000000110
[08:16:25]:  - session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000111
[08:16:25]:  - session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000110
[08:16:25]:  - session/FE2F357B459C7B8B/A7N36UDASQ8M/0000000110
[08:16:25]:    5 file(s) removed
[08:16:28]: [P2P] Session timed out for '76561199211871957'
[08:16:28]: [P2P] Remove session: 28.227.63.103|1 '76561199211871957'
[08:17:26]: [P2P] Session timed out for '76561199277153940'
[08:17:26]: [P2P] Remove session: 28.227.63.104|1 '76561199277153940'
[08:22:24]: [Shard] Begin migration #10 for (KU_H4Q5mE-R)
[08:22:24]: [Shard] #10 Caves(3128305691) -> Master(1)
[08:22:24]: [Shard] #10 -> session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000118
[08:22:24]: [Shard] Received migration #10 data for (KU_H4Q5mE-R)
[08:22:24]: [Shard] Writing save location file for (KU_H4Q5mE-R)
[08:22:24]: [Shard] (KU_H4Q5mE-R) disconnected from Caves(3128305691)
[08:22:33]: [Shard] Begin migration #11 for (KU_upUQhcaM)
[08:22:33]: [Shard] #11 Caves(3128305691) -> Master(1)
[08:22:34]: [Shard] #11 -> session/FE2F357B459C7B8B/A7N36UDASQ8M/0000000118
[08:22:34]: [Shard] Received migration #11 data for (KU_upUQhcaM)
[08:22:34]: [Shard] Writing save location file for (KU_upUQhcaM)
[08:22:34]: [Shard] (KU_upUQhcaM) disconnected from Caves(3128305691)
[08:22:34]: New incoming connection 125.118.143.202|55803 <7093513624637035258>
[08:22:34]: Client connected from 125.118.143.202|55803 <7093513624637035258>
[08:22:34]: [ClientObject] Added (pre-auth) on server: guid=7093513624637035258
[08:22:34]: ValidateGameSessionToken GUID<7093513624637035258>
[08:22:36]: Client authenticated: (KU_H4Q5mE-R) 天才美男子
[08:22:37]: [Steam] SendUserConnectAndAuthenticate for '76561199211871957'
[08:22:37]: [P2P] Create session: 28.227.63.105|1 '76561199211871957'
[08:22:37]: [P2P] Received from 28.227.63.105|1 '76561199211871957'
[08:22:37]: [P2P] Sent to 28.227.63.105|1 '76561199211871957'
[08:22:37]: [Steam] Authenticated client '76561199211871957'
[08:22:37]: [Shard] Completed incoming migration #10 for (KU_H4Q5mE-R)
[08:22:37]: [ClientObject] Initialized (authenticated) on server: guid=7093513624637035258 userid=KU_H4Q5mE-R netid=76561199211871957 admin=1
[08:22:37]: [Shard] Completed migration #10 for player (KU_H4Q5mE-R)
[08:22:40]: New incoming connection 39.182.5.25|16130 <6211320632065487870>
[08:22:40]: Client connected from 39.182.5.25|16130 <6211320632065487870>
[08:22:40]: [ClientObject] Added (pre-auth) on server: guid=6211320632065487870
[08:22:40]: ValidateGameSessionToken GUID<6211320632065487870>
[08:22:41]: Client authenticated: (KU_upUQhcaM) 戚岁  8人海克斯
[08:22:41]: [Steam] SendUserConnectAndAuthenticate for '76561199277153940'
[08:22:41]: [Steam] Authenticated client '76561199277153940'
[08:22:41]: [Shard] Completed incoming migration #11 for (KU_upUQhcaM)
[08:22:41]: [ClientObject] Initialized (authenticated) on server: guid=6211320632065487870 userid=KU_upUQhcaM netid=76561199277153940 admin=0
[08:22:41]: [Shard] Completed migration #11 for player (KU_upUQhcaM)
[08:22:43]: [P2P] Create session: 28.227.63.106|1 '76561199277153940'
[08:22:43]: [P2P] Received from 28.227.63.106|1 '76561199277153940'
[08:22:43]: [P2P] Sent to 28.227.63.106|1 '76561199277153940'
[08:22:53]: Resuming user: session/FE2F357B459C7B8B/A7N36UDASQ8M/0000000118
[08:22:53]: [global position (CompleteSync)]In my AddPlayerPostInit	
[08:22:53]: User ID	KU_upUQhcaM	assigned ownership to entity	136976 - wathgrithr	
[08:22:53]: Migrating prefab wathgrithr will spawn close to portal ID: 9	
[08:22:53]: Spawning player at: [Load] (-284.25, 0.00, 191.01)	
[08:22:53]: [global position (CompleteSync)]Player joined	
[08:22:53]: [global position (CompleteSync)] learning from buffer	
[08:22:53]: [global position (CompleteSync)]Client is not ready, waiting	
[08:22:54]: [global position (CompleteSync)] succeed	
[08:22:57]: Resuming user: session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000118
[08:22:57]: [global position (CompleteSync)]In my AddPlayerPostInit	
[08:22:57]: User ID	KU_H4Q5mE-R	assigned ownership to entity	137081 - wx78	
[08:22:57]: Migrating prefab wx78 will spawn close to portal ID: 9	
[08:22:57]: Spawning player at: [Load] (-283.31, 0.00, 193.80)	
[08:22:57]: [global position (CompleteSync)]Player joined	
[08:22:57]: [global position (CompleteSync)] saving to buffer	
[08:22:57]: [global position (CompleteSync)] success to saving to buffer	
[08:22:57]: [global position (CompleteSync)] learning from buffer	
[08:22:57]: [global position (CompleteSync)]Client is not ready, waiting	
[08:22:58]: [global position (CompleteSync)]Client is not ready, waiting	
[08:22:59]: [global position (CompleteSync)]Client is not ready, waiting	
[08:23:00]: [global position (CompleteSync)]Client is not ready, waiting	
[08:23:01]: [global position (CompleteSync)] succeed	
[08:24:01]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[08:24:01]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[08:24:21]: [global position (CompleteSync)]Player despawned	
[08:24:21]: [global position (CompleteSync)] saving to buffer	
[08:24:21]: [global position (CompleteSync)] success to saving to buffer	
[08:24:21]: [Steam] SendUserDisconnect for '76561199211871957'
[08:24:21]: [Shard] (KU_H4Q5mE-R) disconnected from Master(1)
[08:24:21]: [global position (CompleteSync)]In my SerializeUserSession	
[08:24:21]: [global position (CompleteSync)] now delete map info from user	
[08:24:21]: Serializing user: session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000118
[08:24:25]: Available disk space for save files: 5410 MB
[08:24:25]: [global position (CompleteSync)] saving to buffer	
[08:24:25]: [global position (CompleteSync)] success to saving to buffer	
[08:24:25]: [global position (CompleteSync)]In my SerializeUserSession	
[08:24:25]: [global position (CompleteSync)] now delete map info from user	
[08:24:25]: Serializing user: session/FE2F357B459C7B8B/A7N36UDASQ8M/0000000118
[08:24:25]: Missing reference:	108112 - beef_bell	->	108114	108114 - beefalo	
[08:24:25]: Serializing world: session/FE2F357B459C7B8B/0000000118
[08:25:24]: Stale Component Reference: GUID 119829, scripts/entityscript.lua:1356
[08:25:24]: Stale Component Reference: GUID 133842, scripts/entityscript.lua:1356
[08:25:32]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5001 milliseconds with 0 out of 0 bytes received
[08:25:36]: Could not generate points	
[08:26:21]: [global position (CompleteSync)]Player despawned	
[08:26:21]: [global position (CompleteSync)] saving to buffer	
[08:26:21]: [global position (CompleteSync)] success to saving to buffer	
[08:26:21]: [Steam] SendUserDisconnect for '76561199277153940'
[08:26:21]: [Shard] (KU_upUQhcaM) disconnected from Master(1)
[08:26:21]: [global position (CompleteSync)]In my SerializeUserSession	
[08:26:21]: [global position (CompleteSync)] now delete map info from user	
[08:26:21]: Serializing user: session/FE2F357B459C7B8B/A7N36UDASQ8M/0000000119
[08:26:21]: Sim paused
[08:30:21]: [200] Account Communication Success (6)
[08:30:21]: Received (KU_DvYwVfdF) from TokenPurpose
[08:32:37]: [P2P] Session timed out for '76561199211871957'
[08:32:37]: [P2P] Remove session: 28.227.63.105|1 '76561199211871957'
[08:32:43]: [P2P] Session timed out for '76561199277153940'
[08:32:43]: [P2P] Remove session: 28.227.63.106|1 '76561199277153940'
[09:00:21]: [200] Account Communication Success (6)
[09:00:21]: Received (KU_DvYwVfdF) from TokenPurpose
[09:15:54]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[09:15:54]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[09:30:20]: [200] Account Communication Success (6)
[09:30:20]: Received (KU_DvYwVfdF) from TokenPurpose
[10:00:20]: [200] Account Communication Success (6)
[10:00:20]: Received (KU_DvYwVfdF) from TokenPurpose
[10:15:54]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[10:15:54]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[10:30:29]: [200] Account Communication Success (6)
[10:30:29]: Received (KU_DvYwVfdF) from TokenPurpose
[11:00:21]: [200] Account Communication Success (6)
[11:00:21]: Received (KU_DvYwVfdF) from TokenPurpose
[11:15:54]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[11:15:54]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[11:30:20]: [200] Account Communication Success (6)
[11:30:20]: Received (KU_DvYwVfdF) from TokenPurpose
[12:00:21]: [200] Account Communication Success (6)
[12:00:21]: Received (KU_DvYwVfdF) from TokenPurpose
[12:15:54]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[12:15:54]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[12:30:20]: [200] Account Communication Success (6)
[12:30:20]: Received (KU_DvYwVfdF) from TokenPurpose
[13:00:20]: [200] Account Communication Success (6)
[13:00:20]: Received (KU_DvYwVfdF) from TokenPurpose
[13:15:54]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[13:15:54]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[13:30:20]: [200] Account Communication Success (6)
[13:30:20]: Received (KU_DvYwVfdF) from TokenPurpose
[14:00:22]: [200] Account Communication Success (6)
[14:00:22]: Received (KU_DvYwVfdF) from TokenPurpose
[14:15:54]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[14:15:54]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[14:30:20]: [200] Account Communication Success (6)
[14:30:20]: Received (KU_DvYwVfdF) from TokenPurpose
[15:00:20]: [200] Account Communication Success (6)
[15:00:20]: Received (KU_DvYwVfdF) from TokenPurpose
[15:09:17]: New incoming connection 125.118.143.202|57221 <9070293161870633222>
[15:09:17]: Client connected from 125.118.143.202|57221 <9070293161870633222>
[15:09:17]: [ClientObject] Added (pre-auth) on server: guid=9070293161870633222
[15:09:17]: ValidateGameSessionToken GUID<9070293161870633222>
[15:09:19]: Client authenticated: (KU_H4Q5mE-R) 天才美男子
[15:09:19]: [Steam] SendUserConnectAndAuthenticate for '76561199211871957'
[15:09:20]: [Steam] Authenticated client '76561199211871957'
[15:09:23]: There is no active event to validate against.
[15:09:23]: [Shard] Read save location file for (KU_H4Q5mE-R)
[15:09:23]: [ClientObject] Initialized (authenticated) on server: guid=9070293161870633222 userid=KU_H4Q5mE-R netid=76561199211871957 admin=1
[15:10:55]: Resuming user: session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000118
[15:10:55]: [global position (CompleteSync)]In my AddPlayerPostInit	
[15:10:55]: User ID	KU_H4Q5mE-R	assigned ownership to entity	137718 - wx78	
[15:10:56]: Spawning player at: [Load] (263.24, 0.00, 136.81)	
[15:10:56]: Sim unpaused
[15:10:56]: [global position (CompleteSync)]Player joined	
[15:10:56]: [global position (CompleteSync)] learning from buffer	
[15:10:56]: [global position (CompleteSync)]Client is not ready, waiting	
[15:10:56]: New time stamps for everyone at	1786447982	
[15:10:56]: New time stamps for everyone at	1786447982	
[15:10:57]: [global position (CompleteSync)]Client is not ready, waiting	
[15:10:58]: [global position (CompleteSync)]Client is not ready, waiting	
[15:10:59]: [global position (CompleteSync)]Client is not ready, waiting	
[15:11:00]: [global position (CompleteSync)]Client is not ready, waiting	
[15:11:01]: [global position (CompleteSync)] succeed	
[15:15:54]: RemoteCommandInput: "for i, v in ipairs(TheNet:GetClientTable()) do  print(string.format("playerlist %s [%d] %s <-@dmp@-> %s <-@dmp@-> %s", 99999999, i-1, v.userid, v.name, v.prefab )) end"
[15:15:54]: playerlist 99999999 [0] KU_DvYwVfdF <-@dmp@-> [Host] <-@dmp@-> 	
[15:15:54]: playerlist 99999999 [1] KU_H4Q5mE-R <-@dmp@-> 天才美男子 <-@dmp@-> wx78	
[15:16:13]: Server Autopaused	
[15:16:16]: Server Unpaused	
[15:17:02]: Available disk space for save files: 5409 MB
[15:17:03]: [global position (CompleteSync)] saving to buffer	
[15:17:03]: [global position (CompleteSync)] success to saving to buffer	
[15:17:03]: [global position (CompleteSync)]In my SerializeUserSession	
[15:17:03]: [global position (CompleteSync)] now delete map info from user	
[15:17:03]: Serializing user: session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000119
[15:17:03]: Missing reference:	108112 - beef_bell	->	108114	108114 - beefalo	
[15:17:03]: Serializing world: session/FE2F357B459C7B8B/0000000119
[15:20:11]: Server Autopaused	
[15:20:11]: Server Unpaused	
[15:20:13]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(256.62, 143.99)
[15:20:13]: [TMIR] Delete: siestahut	
[15:20:13]: [TMIR] Delete: chester_eyebone	
[15:20:14]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(256.56, 139.94)
[15:20:14]: [TMIR] Delete: siestahut	
[15:20:16]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(261.19, 138.48)
[15:20:16]: [TMIR] Delete: wintersfeastoven	
[15:20:16]: [TMIR] Delete: fireflies	
[15:20:16]: [TMIR] Delete: fireflies	
[15:20:16]: [TMIR] Delete: table_winters_feast	
[15:20:18]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(259.80, 133.38)
[15:20:18]: [TMIR] Delete: winter_tree	
[15:20:18]: [TMIR] Delete: sisturn	
[15:20:18]: [TMIR] Delete: coldfirepit	
[15:20:19]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[15:20:20]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(258.89, 129.80)
[15:20:20]: [TMIR] Delete: tent	
[15:20:20]: [TMIR] Delete: beefalo	
[15:20:21]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(257.72, 125.87)
[15:20:21]: [TMIR] Delete: saltlick	
[15:20:21]: [TMIR] Delete: poop	
[15:20:21]: [TMIR] Delete: beef_bell	
[15:20:47]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(266.93, 161.58)
[15:20:47]: [TMIR] Delete: golden_farm_hoe	
[15:20:47]: [TMIR] Delete: farm_hoe	
[15:20:47]: [TMIR] Delete: pitchfork	
[15:20:47]: [TMIR] Delete: hammer	
[15:20:47]: [TMIR] Delete: shovel	
[15:20:47]: [TMIR] Delete: golden_farm_hoe	
[15:20:47]: [TMIR] Delete: goldenaxe	
[15:20:47]: [TMIR] Delete: goldenpickaxe	
[15:20:47]: [TMIR] Delete: goldenshovel	
[15:20:47]: [TMIR] Delete: axe	
[15:20:47]: [TMIR] Delete: goldenaxe	
[15:20:47]: [TMIR] Delete: goldenaxe	
[15:20:51]: Server Autopaused	
[15:20:51]: Server Unpaused	
[15:20:53]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(267.45, 134.52)
[15:20:53]: [TMIR] Delete: charcoal	
[15:20:53]: [TMIR] Delete: firepit	
[15:20:53]: [TMIR] Delete: treasurechest	
[15:20:53]: [TMIR] Delete: researchlab3	
[15:21:20]: Server Autopaused	
[15:21:22]: Server Unpaused	
[15:21:36]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local user_id = "KU_H4Q5mE-R" local player = UserToPlayer(user_id) local show_fb = true local function _Say(who, msg) if show_fb and who ~= nil and who.components.talker ~= nil then who.components.talker:Say(msg) end end if player == nil or not player:IsValid() then _Say(ThePlayer, "目标玩家与你不在同一世界， 指令无法生效！") return end local user_name = nil if TheNet ~= nil and TheNet.GetClientTableForUser ~= nil then local ok, client = pcall(TheNet.GetClientTableForUser, TheNet, user_id) if ok and client ~= nil and client.name ~= nil and client.name ~= "" then user_name = client.name end end if (user_name == nil or user_name == "") and UserToName ~= nil then local ok, name = pcall(UserToName, user_id) if ok then user_name = name end end if user_name ~= nil and user_name ~= "" and player ~= ThePlayer then user_name = "[" .. user_name .. "]\n" else user_name = "" end local b = player.components.builder if b then b:GiveAllRecipes() if b.freebuildmode then local fb = "创造模式：启用" _Say(ThePlayer, user_name .. fb) if player ~= ThePlayer then _Say(player, fb) end else local fb = "创造模式：禁用" _Say(ThePlayer, user_name .. fb) if player ~= ThePlayer then _Say(player, fb) end end else _Say(ThePlayer, user_name .. "无效指令！") end) @(256.66, 166.56)
[15:21:39]: Server Autopaused	
[15:21:40]: Server Unpaused	
[15:22:02]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(238.67, 165.22)
[15:22:02]: [TMIR] Delete: berrybush	
[15:22:02]: [TMIR] Delete: neverfade_butterfly	
[15:22:02]: [TMIR] Delete: evergreen	
[15:22:05]: Server Autopaused	
[15:22:05]: Server Unpaused	
[15:22:16]: Server Autopaused	
[15:22:17]: Server Unpaused	
[15:22:17]: Server Autopaused	
[15:22:17]: Server Unpaused	
[15:22:18]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(240.40, 149.68)
[15:22:18]: [TMIR] Delete: coldfirepit	
[15:22:18]: [TMIR] Delete: carnival_host	
[15:23:50]: Server Autopaused	
[15:23:51]: Server Unpaused	
[15:24:13]: Server Autopaused	
[15:24:17]: Server Unpaused	
[15:24:49]: Server Autopaused	
[15:24:52]: Server Unpaused	
[15:25:15]: Available disk space for save files: 5406 MB
[15:25:15]: [global position (CompleteSync)] saving to buffer	
[15:25:15]: [global position (CompleteSync)] success to saving to buffer	
[15:25:15]: [global position (CompleteSync)]In my SerializeUserSession	
[15:25:15]: [global position (CompleteSync)] now delete map info from user	
[15:25:15]: Serializing user: session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000120
[15:25:15]: Serializing world: session/FE2F357B459C7B8B/0000000120
[15:25:23]: Server Autopaused	
[15:25:25]: Server Unpaused	
[15:26:01]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(261.48, 170.25)
[15:26:01]: [TMIR] Delete: sapling	
[15:26:01]: [TMIR] Delete: fireflies	
[15:26:01]: [TMIR] Delete: neverfade_butterfly	
[15:26:14]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(249.57, 156.76)
[15:26:14]: [TMIR] Delete: twigs	
[15:26:14]: [TMIR] Delete: flint	
[15:26:14]: [TMIR] Delete: fishingrod	
[15:26:14]: [TMIR] Delete: ruins_bat	
[15:27:08]: Server Autopaused	
[15:27:08]: Server Unpaused	
[15:27:09]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(247.66, 144.47)
[15:27:09]: [TMIR] Delete: dragonflyfurnace	
[15:27:21]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(236.36, 161.93)
[15:27:21]: [TMIR] Delete: dragonflyfurnace	
[15:30:20]: [200] Account Communication Success (6)
[15:30:20]: Received (KU_DvYwVfdF) from TokenPurpose
[15:30:44]: Server Autopaused	
[15:30:44]: Server Unpaused	
[15:30:46]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(266.27, 131.02)
[15:30:46]: [TMIR] Delete: goldnugget	
[15:30:46]: [TMIR] Delete: neverfade_butterfly	
[15:30:46]: [TMIR] Delete: transistor	
[15:30:50]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(264.79, 140.11)
[15:30:50]: [TMIR] Delete: dragonflyfurnace	
[15:31:16]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(241.68, 167.72)
[15:31:16]: [TMIR] Delete: transistor	
[15:31:16]: [TMIR] Delete: compass	
[15:31:16]: [TMIR] Delete: cutstone	
[15:31:16]: [TMIR] Delete: goldenpitchfork	
[15:31:16]: [TMIR] Delete: nightmarefuel	
[15:32:28]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("shadow_forge","shadow_forge",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(252.05, 144.00)
[15:32:31]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(231.18, 149.80)
[15:32:31]: [TMIR] Delete: shadow_forge	
[15:32:31]: [TMIR] Delete: sculptingtable	
[15:32:31]: [TMIR] Delete: carnival_host	
[15:32:35]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local _FB=true local target_userid="KU_H4Q5mE-R" local feedback_userid="KU_H4Q5mE-R" local player=UserToPlayer('KU_H4Q5mE-R') if player~=nil and player.IsValid~=nil and not player:IsValid() then player=nil end if player==nil and ThePlayer~=nil and ThePlayer.userid==target_userid then player=ThePlayer end if player==nil then local feedback_player=ThePlayer or UserToPlayer(feedback_userid) or UserToPlayer(target_userid) if _FB then if feedback_player~=nil and feedback_player.components~=nil and feedback_player.components.talker~=nil then feedback_player.components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end end local shardid=TheShard~=nil and TheShard:GetShardId() or "unknown" print("[TMIR] target player not found in current shard: target="..tostring(target_userid)..", feedback="..tostring(feedback_userid)..", shard="..tostring(shardid)) end if player then local x,y,z=player.Transform:GetWorldPosition() for i=1,1 do local inst=SpawnPrefab("shadow_forge_kit","shadow_forge_kit",nil,"KU_H4Q5mE-R") if inst then if inst.components and inst.components.skinner then inst.components.skinner:SetSkinMode("normal_skin") end if inst.components and inst.components.inventoryitem then if player.components.inventory then player.components.inventory:GiveItem(inst) end else inst.Transform:SetPosition(x,y,z) end if inst.components then if inst.components.perishable then inst.components.perishable:SetPercent(1) end if inst.components.finiteuses then inst.components.finiteuses:SetPercent(1) end if inst.components.armor then inst.components.armor:SetPercent(1) end if inst.components.fueled then inst.components.fueled:SetPercent(1) end if 1~=1 and inst.components.follower then inst.components.follower:SetLeader(player) end end end end end) @(249.51, 142.77)
[15:33:10]: Server Autopaused	
[15:33:11]: Server Unpaused	
[15:33:18]: Available disk space for save files: 5402 MB
[15:33:18]: [global position (CompleteSync)] saving to buffer	
[15:33:18]: [global position (CompleteSync)] success to saving to buffer	
[15:33:18]: [global position (CompleteSync)]In my SerializeUserSession	
[15:33:18]: [global position (CompleteSync)] now delete map info from user	
[15:33:18]: Serializing user: session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000121
[15:33:19]: Serializing world: session/FE2F357B459C7B8B/0000000121
[15:35:50]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[15:36:16]: Server Autopaused	
[15:36:48]: Server Unpaused	
[15:37:12]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(250.43, 130.72)
[15:37:12]: [TMIR] Delete: pigshrine	
[15:37:12]: [TMIR] Delete: yotc_carratshrine	
[15:37:12]: [TMIR] Delete: wargshrine	
[15:37:14]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(254.39, 130.83)
[15:37:14]: [TMIR] Delete: perdshrine	
[15:37:36]: Stale Component Reference: GUID 136976, scripts/entityscript.lua:1356
[15:37:36]: Stale Component Reference: GUID 137081, scripts/entityscript.lua:1356
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[15:39:43]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(220.19, 151.13)
[15:39:43]: [TMIR] Delete: goldnugget	
[15:39:43]: [TMIR] Delete: nightmarefuel	
[15:39:43]: [TMIR] Delete: sapling	
[15:41:08]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(222.15, 162.02)
[15:41:08]: [TMIR] Delete: sapling	
[15:41:08]: [TMIR] Delete: neverfade_butterfly	
[15:41:09]: Server Autopaused	
[15:41:10]: Server Unpaused	
[15:41:37]: CURL ERROR: (dst.metrics.klei.com) [28]Operation too slow. Less than 5 bytes/sec transferred the last 5 seconds
[15:41:52]: Available disk space for save files: 5398 MB
[15:41:52]: [global position (CompleteSync)] saving to buffer	
[15:41:52]: [global position (CompleteSync)] success to saving to buffer	
[15:41:52]: [global position (CompleteSync)]In my SerializeUserSession	
[15:41:52]: [global position (CompleteSync)] now delete map info from user	
[15:41:52]: Serializing user: session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000122
[15:41:52]: Serializing world: session/FE2F357B459C7B8B/0000000122
[15:43:58]: Server Autopaused	
[15:43:58]: Server Unpaused	
[15:43:59]: Server Autopaused	
[15:43:59]: Server Unpaused	
[15:44:09]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(256.64, 142.90)
[15:44:09]: [TMIR] Delete: turf_carpetfloor	
[15:44:09]: [TMIR] Delete: turf_beard_rug	
[15:44:09]: [TMIR] Delete: turf_grass	
[15:44:09]: [TMIR] Delete: boards	
[15:44:09]: [TMIR] Delete: deserthat	
[15:44:09]: [TMIR] Delete: turf_road	
[15:44:10]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(256.64, 144.62)
[15:44:10]: [TMIR] Delete: turf_carpetfloor2	
[15:44:10]: [TMIR] Delete: turf_carpetfloor2	
[15:46:35]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[15:46:35]: CURL ERROR: (dst.metrics.klei.com) [28]GnuTLS recv error (-54): Error in the pull function.
[15:47:54]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(247.26, 140.09)
[15:47:54]: [TMIR] Delete: siestahut	
[15:47:54]: [TMIR] Delete: tent	
[15:47:56]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(248.26, 140.07)
[15:47:56]: [TMIR] Delete: treasurechest	
[15:47:56]: [TMIR] Delete: treasurechest	
[15:47:56]: [TMIR] Delete: treasurechest	
[15:47:56]: [TMIR] Delete: treasurechest	
[15:47:56]: [TMIR] Delete: treasurechest	
[15:47:56]: [TMIR] Delete: treasurechest	
[15:47:56]: [TMIR] Delete: treasurechest	
[15:47:56]: [TMIR] Delete: treasurechest	
[15:47:56]: [TMIR] Delete: treasurechest	
[15:47:56]: [TMIR] Delete: treasurechest	
[15:47:56]: [TMIR] Delete: treasurechest	
[15:47:56]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(249.92, 140.08)
[15:47:56]: [TMIR] Delete: treasurechest	
[15:47:56]: [TMIR] Delete: treasurechest	
[15:47:56]: [TMIR] Delete: treasurechest	
[15:47:56]: [TMIR] Delete: treasurechest	
[15:47:56]: [TMIR] Delete: treasurechest	
[15:47:56]: [TMIR] Delete: treasurechest	
[15:47:56]: [TMIR] Delete: treasurechest	
[15:47:56]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(250.98, 140.07)
[15:47:56]: [TMIR] Delete: treasurechest	
[15:47:56]: [TMIR] Delete: treasurechest	
[15:47:56]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(251.79, 140.08)
[15:47:58]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(242.95, 141.11)
[15:47:58]: [TMIR] Delete: tent	
[15:47:58]: [TMIR] Delete: turf_forest	
[15:47:58]: [TMIR] Delete: winter_treestand	
[15:47:58]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(240.97, 140.97)
[15:47:59]: [TMIR] Delete: siestahut	
[15:47:59]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(238.62, 140.97)
[15:47:59]: [TMIR] Delete: fireflies	
[15:48:00]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(238.28, 142.73)
[15:48:00]: [TMIR] Delete: winter_treestand	
[15:48:00]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(239.01, 143.49)
[15:48:00]: [TMIR] Delete: coldfirepit	
[15:48:00]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(239.87, 144.33)
[15:48:17]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(246.43, 155.10)
[15:48:17]: [TMIR] Delete: cotl_tabernacle_level1	
[15:48:19]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(242.37, 159.79)
[15:48:19]: [TMIR] Delete: firepit	
[15:48:21]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(236.73, 155.68)
[15:48:21]: [TMIR] Delete: cotl_tabernacle_level1	
[15:49:29]: CURL ERROR: (dst.metrics.klei.com) [7]Failed to connect to dst.metrics.klei.com port 443: Connection timed out
[15:49:54]: Available disk space for save files: 5395 MB
[15:49:54]: [global position (CompleteSync)] saving to buffer	
[15:49:54]: [global position (CompleteSync)] success to saving to buffer	
[15:49:54]: [global position (CompleteSync)]In my SerializeUserSession	
[15:49:54]: [global position (CompleteSync)] now delete map info from user	
[15:49:54]: Serializing user: session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000123
[15:49:54]: Serializing world: session/FE2F357B459C7B8B/0000000123
[15:51:08]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(234.02, 169.41)
[15:51:08]: [TMIR] Delete: icebox	
[15:51:08]: [TMIR] Delete: icebox	
[15:51:08]: [TMIR] Delete: icebox	
[15:51:08]: [TMIR] Delete: neverfade_butterfly	
[15:51:08]: [TMIR] Delete: icebox	
[15:51:08]: [TMIR] Delete: icebox	
[15:51:08]: [TMIR] Delete: cookpot	
[15:51:41]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[15:51:41]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[15:54:31]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[15:54:31]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[15:54:55]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(256.12, 171.97)
[15:54:55]: [TMIR] Delete: dreadstone	
[15:54:55]: [TMIR] Delete: horrorfuel	
[15:54:55]: [TMIR] Delete: nightmarefuel	
[15:54:55]: [TMIR] Delete: wx78_scanner_item	
[15:54:55]: [TMIR] Delete: charcoal	
[15:54:55]: [TMIR] Delete: turf_road	
[15:54:55]: [TMIR] Delete: twigs	
[15:54:55]: [TMIR] Delete: goldnugget	
[15:54:55]: [TMIR] Delete: boards	
[15:54:55]: [TMIR] Delete: cutstone	
[15:54:55]: [TMIR] Delete: hammer	
[15:56:46]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[15:57:27]: New incoming connection 39.182.5.25|16353 <5242768127729993349>
[15:57:27]: Client connected from 39.182.5.25|16353 <5242768127729993349>
[15:57:27]: [ClientObject] Added (pre-auth) on server: guid=5242768127729993349
[15:57:27]: ValidateGameSessionToken GUID<5242768127729993349>
[15:57:29]: Client authenticated: (KU_upUQhcaM) 戚岁  8人海克斯
[15:57:29]: [Steam] SendUserConnectAndAuthenticate for '76561199277153940'
[15:57:29]: [Steam] Authenticated client '76561199277153940'
[15:57:32]: There is no active event to validate against.
[15:57:32]: [Shard] Read save location file for (KU_upUQhcaM)
[15:57:32]: [ClientObject] Initialized (authenticated) on server: guid=5242768127729993349 userid=KU_upUQhcaM netid=76561199277153940 admin=0
[15:57:54]: Available disk space for save files: 5391 MB
[15:57:54]: [global position (CompleteSync)] saving to buffer	
[15:57:54]: [global position (CompleteSync)] success to saving to buffer	
[15:57:54]: [global position (CompleteSync)]In my SerializeUserSession	
[15:57:54]: [global position (CompleteSync)] now delete map info from user	
[15:57:54]: Serializing user: session/FE2F357B459C7B8B/A7I48Q2S1RSR/0000000124
[15:57:55]: Serializing world: session/FE2F357B459C7B8B/0000000124
[15:57:58]: Resuming user: session/FE2F357B459C7B8B/A7N36UDASQ8M/0000000119
[15:57:58]: [global position (CompleteSync)]In my AddPlayerPostInit	
[15:57:58]: User ID	KU_upUQhcaM	assigned ownership to entity	143187 - wathgrithr	
[15:57:58]: Spawning player at: [Load] (265.85, 0.00, 148.50)	
[15:57:58]: [global position (CompleteSync)]Player joined	
[15:57:58]: [global position (CompleteSync)] saving to buffer	
[15:57:58]: [global position (CompleteSync)] success to saving to buffer	
[15:57:58]: [global position (CompleteSync)] learning from buffer	
[15:57:58]: [global position (CompleteSync)]Client is not ready, waiting	
[15:57:59]: [global position (CompleteSync)]Client is not ready, waiting	
[15:58:00]: [global position (CompleteSync)] succeed	
[15:59:04]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(262.51, 140.44)
[15:59:04]: [TMIR] Delete: charcoal	
[15:59:04]: [TMIR] Delete: twigs	
[15:59:04]: [TMIR] Delete: wateringcan	
[15:59:04]: [TMIR] Delete: goldnugget	
[15:59:04]: [TMIR] Delete: cutstone	
[15:59:17]: [global position (CompleteSync)]Player despawned	
[15:59:17]: [global position (CompleteSync)] saving to buffer	
[15:59:17]: [global position (CompleteSync)] success to saving to buffer	
[15:59:17]: [Steam] SendUserDisconnect for '76561199277153940'
[15:59:17]: [Shard] (KU_upUQhcaM) disconnected from Master(1)
[15:59:18]: [global position (CompleteSync)]In my SerializeUserSession	
[15:59:18]: [global position (CompleteSync)] now delete map info from user	
[15:59:18]: Serializing user: session/FE2F357B459C7B8B/A7N36UDASQ8M/0000000125
[15:59:31]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[15:59:31]: CURL ERROR: (dst.metrics.klei.com) [28]Operation timed out after 5000 milliseconds with 0 out of 0 bytes received
[15:59:47]: [(KU_H4Q5mE-R) 天才美男子] ReceiveRemoteExecute(local player = UserToPlayer('KU_H4Q5mE-R') if player == nil then UserToPlayer("KU_H4Q5mE-R").components.talker:Say("目标玩家与你不在同一世界，指令无法生效！") end local DELETE_RADIUS = 4 local DANGEROUS_DELETE = true if player and player.Transform then local protected_prefabs = { "minerhatlight", "lanternlight", "yellowamuletlight", "slurperlight", "redlanternlight", "lighterfire", "torchfire", "torchfire_rag", "torchfire_spooky", "torchfire_shadow", "firefx_light", "character_fire", "bishop_targeting_fx", "bishop_charge2_fx", "wx78_lightbeam", "archive_security_pulse_sfx", "vault_compass_marker", "vault_compass_visual" } local protected_tags = { "FX", "NOCLICK", "DECOR", "CLASSIFIED", "placer" } local function IsProtected(inst) for _, name in ipairs(protected_prefabs) do if inst.prefab == name then return true end end return false end local function HasProtectedTag(inst) for _, tag in ipairs(protected_tags) do if inst:HasTag(tag) then return true end end return false end local function InInv(b) local inv = b.components ~= nil and b.components.inventoryitem or nil return inv and inv.owner and true or false end local function CanDelete(inst) if inst and inst ~= TheWorld and not InInv(inst) and inst.Transform and inst.prefab ~= nil and inst.prefab ~= "" and not IsProtected(inst) and (DANGEROUS_DELETE or not HasProtectedTag(inst)) then if inst:HasTag("player") then if inst.userid == nil or inst.userid == "" then return true end else return true end end return false end local function ExtinguishEntity(inst) if inst.components ~= nil then if inst.components.burnable then inst.components.burnable:Extinguish(true) end if inst.components.firefx then if inst.components.firefx.extinguishsoundtest then inst.components.firefx.extinguishsoundtest = function() return true end end inst.components.firefx:Extinguish() end end end local function RemoveEntity(inst) if inst == nil or inst.IsValid == nil or not inst:IsValid() or inst.entity == nil or inst.entity:GetParent() ~= nil or not CanDelete(inst) then return end ExtinguishEntity(inst) if inst.prefab == "archive_security_pulse" and inst.Despawn ~= nil then inst:Despawn() else inst:Remove() end print("[TMIR] Delete: " .. (inst.prefab or "nil")) end if player.components.burnable then player.components.burnable:Extinguish(true) end local radius = DELETE_RADIUS local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, radius) local targets = {} for _, obj in pairs(ents) do if CanDelete(obj) and obj.entity ~= nil and obj.entity:GetParent() == nil then table.insert(targets, obj) end end for _, obj in ipairs(targets) do RemoveEntity(obj) end end) @(272.05, 142.07)
[15:59:47]: [TMIR] Delete: icebox	
[15:59:47]: [TMIR] Delete: icebox	
[15:59:47]: [TMIR] Delete: icebox_victorian_frost_fx	
[15:59:47]: [TMIR] Delete: icebox	
[15:59:47]: [TMIR] Delete: icebox	
[15:59:47]: [TMIR] Delete: icebox_victorian_frost_fx	
[15:59:47]: [TMIR] Delete: icebox	
[15:59:47]: [TMIR] Delete: cookpot	
[15:59:47]: [TMIR] Delete: cookpot	
[15:59:48]: Stale Component Reference: GUID 143616, scripts/prefabs/icebox_victorian_frost_fx.lua:9
[15:59:48]: Stale Component Reference: GUID 143616, scripts/prefabs/icebox_victorian_frost_fx.lua:10
[15:59:48]: [string "scripts/prefabs/icebox_victorian_frost_fx.l..."]:10: attempt to perform arithmetic on a nil value
LUA ERROR stack traceback:
scripts/prefabs/icebox_victorian_frost_fx.lua:10 in (field) fn (Lua) <8-11>
   inst = 143616 - icebox_victorian_frost_fx (valid:false)
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
   self =
      running = table: 0x1f561c80
      waitingfortick = table: 0x1f561cd0
      hibernating = table: 0x1f561d70
      tasks = table: 0x1f561c30
      waking = table: 0x5c00a9f0
      attime = table: 0x1f561dc0
   tick = 252678
   k = PERIODIC 143616: 1.733333
   v = true
   already_dead = false
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
   tick = 252678
scripts/update.lua:240 in () ? (Lua) <224-298>
   dt = 0.033333335071802
   tick = 252678
   i = 252678

[15:59:49]: [string "scripts/prefabs/icebox_victorian_frost_fx.l..."]:10: attempt to perform arithmetic on a nil value
LUA ERROR stack traceback:
    scripts/prefabs/icebox_victorian_frost_fx.lua:10 in (field) fn (Lua) <8-11>
    scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
    scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
    scripts/update.lua:240 in () ? (Lua) <224-298>
	
[15:59:49]: Stale Component Reference: GUID 143616, scripts/prefabs/icebox_victorian_frost_fx.lua:9
[15:59:49]: Stale Component Reference: GUID 143616, scripts/prefabs/icebox_victorian_frost_fx.lua:10
[15:59:49]: Stale Component Reference: GUID 143616, scripts/prefabs/icebox_victorian_frost_fx.lua:9
[15:59:49]: Stale Component Reference: GUID 143616, scripts/prefabs/icebox_victorian_frost_fx.lua:10
[15:59:49]: Server Autopaused	
[15:59:49]: Server Unpaused	
